fix idle skipping in wario shake dimension
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@1011 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -97,7 +97,8 @@ namespace Jit64
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if (Core::GetStartupParameter().bSkipIdle &&
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if (Core::GetStartupParameter().bSkipIdle &&
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inst.OPCD == 32 &&
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inst.OPCD == 32 &&
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(inst.hex & 0xFFFF0000) == 0x800D0000 &&
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(inst.hex & 0xFFFF0000) == 0x800D0000 &&
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Memory::ReadUnchecked_U32(js.compilerPC + 4) == 0x28000000 &&
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(Memory::ReadUnchecked_U32(js.compilerPC + 4) == 0x28000000 ||
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(Core::GetStartupParameter().bWii && Memory::ReadUnchecked_U32(js.compilerPC + 4) == 0x2C000000)) &&
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Memory::ReadUnchecked_U32(js.compilerPC + 8) == 0x4182fff8)
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Memory::ReadUnchecked_U32(js.compilerPC + 8) == 0x4182fff8)
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{
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{
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gpr.Flush(FLUSH_ALL);
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gpr.Flush(FLUSH_ALL);
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