Merge pull request #4654 from PEmu1/more-caps
More Capitalization Changes
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commit
5b750c4ac5
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@ -32,7 +32,7 @@ class TMDReader;
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}
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// DSP Backend Types
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#define BACKEND_NULLSOUND _trans("No audio output")
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#define BACKEND_NULLSOUND _trans("No Audio Output")
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#define BACKEND_ALSA "ALSA"
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#define BACKEND_CUBEB "Cubeb"
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#define BACKEND_OPENAL "OpenAL"
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@ -24,7 +24,7 @@ const std::string hotkey_labels[] = {
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_trans("Open"),
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_trans("Change Disc"),
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_trans("Eject Disc"),
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_trans("Refresh List"),
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_trans("Refresh Game List"),
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_trans("Toggle Pause"),
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_trans("Stop"),
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_trans("Reset"),
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@ -48,7 +48,7 @@ const std::string hotkey_labels[] = {
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_trans("Start Recording"),
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_trans("Play Recording"),
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_trans("Export Recording"),
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_trans("Read-only mode"),
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_trans("Read-Only Mode"),
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_trans("Step Into"),
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_trans("Step Over"),
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@ -92,8 +92,8 @@ const std::string hotkey_labels[] = {
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_trans("Freelook Zoom Out"),
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_trans("Freelook Reset"),
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_trans("Toggle 3D Side-by-side"),
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_trans("Toggle 3D Top-bottom"),
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_trans("Toggle 3D Side-by-Side"),
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_trans("Toggle 3D Top-Bottom"),
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_trans("Toggle 3D Anaglyph"),
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_trans("Toggle 3D Vision"),
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_trans("Decrease Depth"),
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@ -111,7 +111,7 @@ const std::string hotkey_labels[] = {
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_trans("Load State Slot 8"),
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_trans("Load State Slot 9"),
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_trans("Load State Slot 10"),
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_trans("Load from selected slot"),
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_trans("Load from Selected Slot"),
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_trans("Save State Slot 1"),
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_trans("Save State Slot 2"),
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@ -123,7 +123,7 @@ const std::string hotkey_labels[] = {
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_trans("Save State Slot 8"),
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_trans("Save State Slot 9"),
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_trans("Save State Slot 10"),
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_trans("Save to selected slot"),
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_trans("Save to Selected Slot"),
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_trans("Select State Slot 1"),
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_trans("Select State Slot 2"),
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@ -31,14 +31,14 @@ AudioConfigPane::AudioConfigPane(wxWindow* parent, wxWindowID id) : wxPanel(pare
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void AudioConfigPane::InitializeGUI()
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{
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m_dsp_engine_strings.Add(_("DSP HLE emulation (fast)"));
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m_dsp_engine_strings.Add(_("DSP LLE recompiler"));
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m_dsp_engine_strings.Add(_("DSP LLE interpreter (slow)"));
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m_dsp_engine_strings.Add(_("DSP HLE Emulation (fast)"));
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m_dsp_engine_strings.Add(_("DSP LLE Recompiler"));
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m_dsp_engine_strings.Add(_("DSP LLE Interpreter (slow)"));
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m_dsp_engine_radiobox =
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new wxRadioBox(this, wxID_ANY, _("DSP Emulator Engine"), wxDefaultPosition, wxDefaultSize,
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m_dsp_engine_strings, 0, wxRA_SPECIFY_ROWS);
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m_dpl2_decoder_checkbox = new wxCheckBox(this, wxID_ANY, _("Dolby Pro Logic II decoder"));
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m_dpl2_decoder_checkbox = new wxCheckBox(this, wxID_ANY, _("Dolby Pro Logic II Decoder"));
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m_volume_slider = new DolphinSlider(this, wxID_ANY, 0, 0, 100, wxDefaultPosition, wxDefaultSize,
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wxSL_VERTICAL | wxSL_INVERSE);
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m_volume_text = new wxStaticText(this, wxID_ANY, "");
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@ -249,7 +249,7 @@ wxSizer* ControllerConfigDiag::CreateWiimoteConfigSizer()
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auto* const box = new wxStaticBoxSizer(wxVERTICAL, this, _("Wii Remotes"));
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m_passthrough_bt_radio = new wxRadioButton(this, wxID_ANY, _("Passthrough a Bluetooth adapter"),
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m_passthrough_bt_radio = new wxRadioButton(this, wxID_ANY, _("Passthrough a Bluetooth Adapter"),
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wxDefaultPosition, wxDefaultSize, wxRB_GROUP);
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m_passthrough_bt_radio->Bind(wxEVT_RADIOBUTTON, &ControllerConfigDiag::OnBluetoothModeChanged,
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this);
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@ -260,7 +260,7 @@ wxSizer* ControllerConfigDiag::CreateWiimoteConfigSizer()
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box->AddSpacer(space20);
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m_emulated_bt_radio = new wxRadioButton(this, wxID_ANY, _("Emulate the Wii's Bluetooth adapter"));
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m_emulated_bt_radio = new wxRadioButton(this, wxID_ANY, _("Emulate the Wii's Bluetooth Adapter"));
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m_emulated_bt_radio->Bind(wxEVT_RADIOBUTTON, &ControllerConfigDiag::OnBluetoothModeChanged, this);
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box->Add(m_emulated_bt_radio, 0, wxEXPAND | wxLEFT | wxRIGHT, space5);
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@ -64,9 +64,9 @@ void CLogWindow::CreateGUIControls()
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// Font
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m_FontChoice = new wxChoice(this, wxID_ANY);
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m_FontChoice->Bind(wxEVT_CHOICE, &CLogWindow::OnFontChange, this);
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m_FontChoice->Append(_("Default font"));
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m_FontChoice->Append(_("Monospaced font"));
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m_FontChoice->Append(_("Selected font"));
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m_FontChoice->Append(_("Default Font"));
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m_FontChoice->Append(_("Monospaced Font"));
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m_FontChoice->Append(_("Selected Font"));
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DefaultFont = GetFont();
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MonoSpaceFont.SetFamily(wxFONTFAMILY_TELETYPE);
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@ -222,7 +222,7 @@ wxNotebook* NetPlaySetupFrame::CreateNotebookGUI(wxWindow* parent)
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top_szr->Add(m_host_port_lbl, 0, wxALIGN_CENTER_VERTICAL);
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top_szr->Add(m_host_port_text, 0, wxALIGN_CENTER_VERTICAL | wxLEFT, space5);
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#ifdef USE_UPNP
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m_upnp_chk = new wxCheckBox(host_tab, wxID_ANY, _("Forward port (UPnP)"));
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m_upnp_chk = new wxCheckBox(host_tab, wxID_ANY, _("Forward Port (UPnP)"));
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top_szr->Add(m_upnp_chk, 0, wxALIGN_CENTER_VERTICAL | wxLEFT, space5);
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#endif
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@ -268,7 +268,7 @@ static wxString free_look_desc = wxTRANSLATE(
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static wxString crop_desc = wxTRANSLATE("Crop the picture from its native aspect ratio to 4:3 or "
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"16:9.\n\nIf unsure, leave this unchecked.");
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static wxString ppshader_desc = wxTRANSLATE(
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"Apply a post-processing effect after finishing a frame.\n\nIf unsure, select (off).");
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"Apply a post-processing effect after finishing a frame.\n\nIf unsure, select Off.");
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static wxString cache_efb_copies_desc =
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wxTRANSLATE("Slightly speeds up EFB to RAM copies by sacrificing emulation accuracy.\nIf "
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"you're experiencing any issues, try raising texture cache accuracy or disable "
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@ -623,7 +623,7 @@ VideoConfigDiag::VideoConfigDiag(wxWindow* parent, const std::string& title)
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Config::GFX_WIDESCREEN_HACK));
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cb_szr->Add(CreateCheckBox(page_enh, _("Disable Fog"), wxGetTranslation(disable_fog_desc),
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Config::GFX_DISABLE_FOG));
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cb_szr->Add(CreateCheckBox(page_enh, _("Force 24-bit Color"), wxGetTranslation(true_color_desc),
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cb_szr->Add(CreateCheckBox(page_enh, _("Force 24-Bit Color"), wxGetTranslation(true_color_desc),
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Config::GFX_ENHANCE_FORCE_TRUE_COLOR));
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szr_enh->Add(cb_szr, wxGBPosition(row, 0), wxGBSpan(1, 3));
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row += 1;
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@ -1268,7 +1268,7 @@ void VideoConfigDiag::PopulatePostProcessingShaders()
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if (shaders.empty())
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return;
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choice_ppshader->AppendString(_("(off)"));
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choice_ppshader->AppendString(_("Off"));
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for (const std::string& shader : shaders)
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{
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