DolphinQt: cache filesystem icons for speed
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@ -86,6 +86,10 @@ void FilesystemWidget::ConnectWidgets()
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void FilesystemWidget::PopulateView()
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{
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// Cache these two icons, the tree will use them a lot.
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m_folder_icon = Resources::GetScaledIcon("isoproperties_folder");
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m_file_icon = Resources::GetScaledIcon("isoproperties_file");
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auto* disc = new QStandardItem(tr("Disc"));
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disc->setEditable(false);
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disc->setIcon(Resources::GetScaledIcon("isoproperties_disc"));
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@ -131,8 +135,7 @@ void FilesystemWidget::PopulateDirectory(int partition_id, QStandardItem* root,
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{
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auto* item = new QStandardItem(QString::fromStdString(info.GetName()));
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item->setEditable(false);
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item->setIcon(Resources::GetScaledIcon(info.IsDirectory() ? "isoproperties_folder" :
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"isoproperties_file"));
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item->setIcon(info.IsDirectory() ? m_folder_icon : m_file_icon);
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if (info.IsDirectory())
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PopulateDirectory(partition_id, item, info);
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@ -5,6 +5,7 @@
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#pragma once
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#include <QDialog>
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#include <QIcon>
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#include <memory>
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#include "UICommon/GameFile.h"
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@ -53,4 +54,7 @@ private:
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UICommon::GameFile m_game;
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std::unique_ptr<DiscIO::Volume> m_volume;
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QIcon m_folder_icon;
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QIcon m_file_icon;
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};
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