Merge pull request #11514 from JMC47/cpuculldefaults
Add CPU Cull to Twilight Princess and Metroid Prime Series
This commit is contained in:
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5a8b8658f1
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@ -16,5 +16,10 @@ CPUThread = False
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[Video_Settings]
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SafeTextureCacheColorSamples = 512
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# Because the minimap has a lot of unused triangles,
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# CPU Cull can greatly speed up demanding areas of the game.
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CPUCull = True
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[Video_Hacks]
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EFBToTextureEnable = False
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@ -15,4 +15,9 @@
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[Video_Settings]
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SafeTextureCacheColorSamples = 512
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# Because the minimap has a lot of unused triangles,
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# CPU Cull can greatly speed up demanding areas of the game.
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CPUCull = True
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[Video_Hacks]
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@ -21,5 +21,12 @@ ImmediateXFBEnable = False
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VISkip = False
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[Video_Settings]
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# Because the minimap in Hyrule Field and Faron Woods
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# has a ton of unused triangles, CPU Cull can greatly
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# speed up demanding areas of the game.
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CPUCull = True
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[Video_Enhancements]
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ArbitraryMipmapDetection = True
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@ -12,6 +12,13 @@
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[ActionReplay]
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# Add action replay cheats here.
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[Video_Settings]
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# Because the minimap has a lot of unused triangles,
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# CPU Cull can greatly speed up demanding areas of the game.
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CPUCull = True
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[Video_Hacks]
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EFBToTextureEnable = False
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ImmediateXFBEnable = False
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@ -15,5 +15,10 @@
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[Video_Settings]
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SafeTextureCacheColorSamples = 512
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# Because the minimap has a lot of unused triangles,
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# CPU Cull can greatly speed up demanding areas of the game.
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CPUCull = True
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[Video_Hacks]
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EFBToTextureEnable = False
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@ -21,5 +21,12 @@ ImmediateXFBEnable = False
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VISkip = False
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[Video_Settings]
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# Because the minimap in Hyrule Field and Faron Woods
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# has a ton of unused triangles, CPU Cull can greatly
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# speed up demanding areas of the game.
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CPUCull = True
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[Video_Enhancements]
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ArbitraryMipmapDetection = True
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