Merge pull request #231 from delroth/dsphle-cleanups
DSPHLE: Rename files to remove redundant 'UCode' prefix.
This commit is contained in:
commit
5955cb8c6b
|
@ -67,17 +67,17 @@ set(SRCS ActionReplay.cpp
|
||||||
HW/AudioInterface.cpp
|
HW/AudioInterface.cpp
|
||||||
HW/CPU.cpp
|
HW/CPU.cpp
|
||||||
HW/DSP.cpp
|
HW/DSP.cpp
|
||||||
HW/DSPHLE/UCodes/UCode_AX.cpp
|
HW/DSPHLE/UCodes/AX.cpp
|
||||||
HW/DSPHLE/UCodes/UCode_AXWii.cpp
|
HW/DSPHLE/UCodes/AXWii.cpp
|
||||||
HW/DSPHLE/UCodes/UCode_CARD.cpp
|
HW/DSPHLE/UCodes/CARD.cpp
|
||||||
HW/DSPHLE/UCodes/UCode_InitAudioSystem.cpp
|
HW/DSPHLE/UCodes/GBA.cpp
|
||||||
HW/DSPHLE/UCodes/UCode_ROM.cpp
|
HW/DSPHLE/UCodes/INIT.cpp
|
||||||
|
HW/DSPHLE/UCodes/ROM.cpp
|
||||||
HW/DSPHLE/UCodes/UCodes.cpp
|
HW/DSPHLE/UCodes/UCodes.cpp
|
||||||
HW/DSPHLE/UCodes/UCode_GBA.cpp
|
HW/DSPHLE/UCodes/Zelda.cpp
|
||||||
HW/DSPHLE/UCodes/UCode_Zelda.cpp
|
HW/DSPHLE/UCodes/ZeldaADPCM.cpp
|
||||||
HW/DSPHLE/UCodes/UCode_Zelda_ADPCM.cpp
|
HW/DSPHLE/UCodes/ZeldaSynth.cpp
|
||||||
HW/DSPHLE/UCodes/UCode_Zelda_Voice.cpp
|
HW/DSPHLE/UCodes/ZeldaVoice.cpp
|
||||||
HW/DSPHLE/UCodes/UCode_Zelda_Synth.cpp
|
|
||||||
HW/DSPHLE/MailHandler.cpp
|
HW/DSPHLE/MailHandler.cpp
|
||||||
HW/DSPHLE/DSPHLE.cpp
|
HW/DSPHLE/DSPHLE.cpp
|
||||||
HW/DSPLLE/DSPDebugInterface.cpp
|
HW/DSPLLE/DSPDebugInterface.cpp
|
||||||
|
|
|
@ -108,16 +108,16 @@
|
||||||
<ClCompile Include="HW\DSPHLE\DSPHLE.cpp" />
|
<ClCompile Include="HW\DSPHLE\DSPHLE.cpp" />
|
||||||
<ClCompile Include="HW\DSPHLE\MailHandler.cpp" />
|
<ClCompile Include="HW\DSPHLE\MailHandler.cpp" />
|
||||||
<ClCompile Include="HW\DSPHLE\UCodes\UCodes.cpp" />
|
<ClCompile Include="HW\DSPHLE\UCodes\UCodes.cpp" />
|
||||||
<ClCompile Include="HW\DSPHLE\UCodes\UCode_AX.cpp" />
|
<ClCompile Include="HW\DSPHLE\UCodes\AX.cpp" />
|
||||||
<ClCompile Include="HW\DSPHLE\UCodes\UCode_AXWii.cpp" />
|
<ClCompile Include="HW\DSPHLE\UCodes\AXWii.cpp" />
|
||||||
<ClCompile Include="HW\DSPHLE\UCodes\UCode_CARD.cpp" />
|
<ClCompile Include="HW\DSPHLE\UCodes\CARD.cpp" />
|
||||||
<ClCompile Include="HW\DSPHLE\UCodes\UCode_GBA.cpp" />
|
<ClCompile Include="HW\DSPHLE\UCodes\GBA.cpp" />
|
||||||
<ClCompile Include="HW\DSPHLE\UCodes\UCode_InitAudioSystem.cpp" />
|
<ClCompile Include="HW\DSPHLE\UCodes\INIT.cpp" />
|
||||||
<ClCompile Include="HW\DSPHLE\UCodes\UCode_ROM.cpp" />
|
<ClCompile Include="HW\DSPHLE\UCodes\ROM.cpp" />
|
||||||
<ClCompile Include="HW\DSPHLE\UCodes\UCode_Zelda.cpp" />
|
<ClCompile Include="HW\DSPHLE\UCodes\Zelda.cpp" />
|
||||||
<ClCompile Include="HW\DSPHLE\UCodes\UCode_Zelda_ADPCM.cpp" />
|
<ClCompile Include="HW\DSPHLE\UCodes\ZeldaADPCM.cpp" />
|
||||||
<ClCompile Include="HW\DSPHLE\UCodes\UCode_Zelda_Synth.cpp" />
|
<ClCompile Include="HW\DSPHLE\UCodes\ZeldaSynth.cpp" />
|
||||||
<ClCompile Include="HW\DSPHLE\UCodes\UCode_Zelda_Voice.cpp" />
|
<ClCompile Include="HW\DSPHLE\UCodes\ZeldaVoice.cpp" />
|
||||||
<ClCompile Include="HW\DSPLLE\DSPDebugInterface.cpp" />
|
<ClCompile Include="HW\DSPLLE\DSPDebugInterface.cpp" />
|
||||||
<ClCompile Include="HW\DSPLLE\DSPHost.cpp" />
|
<ClCompile Include="HW\DSPLLE\DSPHost.cpp" />
|
||||||
<ClCompile Include="HW\DSPLLE\DSPLLE.cpp" />
|
<ClCompile Include="HW\DSPLLE\DSPLLE.cpp" />
|
||||||
|
@ -306,15 +306,15 @@
|
||||||
<ClInclude Include="HW\DSPHLE\DSPHLE.h" />
|
<ClInclude Include="HW\DSPHLE\DSPHLE.h" />
|
||||||
<ClInclude Include="HW\DSPHLE\MailHandler.h" />
|
<ClInclude Include="HW\DSPHLE\MailHandler.h" />
|
||||||
<ClInclude Include="HW\DSPHLE\UCodes\UCodes.h" />
|
<ClInclude Include="HW\DSPHLE\UCodes\UCodes.h" />
|
||||||
<ClInclude Include="HW\DSPHLE\UCodes\UCode_AX.h" />
|
<ClInclude Include="HW\DSPHLE\UCodes\AX.h" />
|
||||||
<ClInclude Include="HW\DSPHLE\UCodes\UCode_AXStructs.h" />
|
<ClInclude Include="HW\DSPHLE\UCodes\AXStructs.h" />
|
||||||
<ClInclude Include="HW\DSPHLE\UCodes\UCode_AXWii.h" />
|
<ClInclude Include="HW\DSPHLE\UCodes\AXWii.h" />
|
||||||
<ClInclude Include="HW\DSPHLE\UCodes\UCode_AX_Voice.h" />
|
<ClInclude Include="HW\DSPHLE\UCodes\AXVoice.h" />
|
||||||
<ClInclude Include="HW\DSPHLE\UCodes\UCode_CARD.h" />
|
<ClInclude Include="HW\DSPHLE\UCodes\CARD.h" />
|
||||||
<ClInclude Include="HW\DSPHLE\UCodes\UCode_GBA.h" />
|
<ClInclude Include="HW\DSPHLE\UCodes\GBA.h" />
|
||||||
<ClInclude Include="HW\DSPHLE\UCodes\UCode_InitAudioSystem.h" />
|
<ClInclude Include="HW\DSPHLE\UCodes\INIT.h" />
|
||||||
<ClInclude Include="HW\DSPHLE\UCodes\UCode_ROM.h" />
|
<ClInclude Include="HW\DSPHLE\UCodes\ROM.h" />
|
||||||
<ClInclude Include="HW\DSPHLE\UCodes\UCode_Zelda.h" />
|
<ClInclude Include="HW\DSPHLE\UCodes\Zelda.h" />
|
||||||
<ClInclude Include="HW\DSPLLE\DSPDebugInterface.h" />
|
<ClInclude Include="HW\DSPLLE\DSPDebugInterface.h" />
|
||||||
<ClInclude Include="HW\DSPLLE\DSPLLE.h" />
|
<ClInclude Include="HW\DSPLLE\DSPLLE.h" />
|
||||||
<ClInclude Include="HW\DSPLLE\DSPLLEGlobals.h" />
|
<ClInclude Include="HW\DSPLLE\DSPLLEGlobals.h" />
|
||||||
|
@ -470,4 +470,4 @@
|
||||||
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
|
||||||
<ImportGroup Label="ExtensionTargets">
|
<ImportGroup Label="ExtensionTargets">
|
||||||
</ImportGroup>
|
</ImportGroup>
|
||||||
</Project>
|
</Project>
|
||||||
|
|
|
@ -311,34 +311,34 @@
|
||||||
<ClCompile Include="HW\DVDInterface.cpp">
|
<ClCompile Include="HW\DVDInterface.cpp">
|
||||||
<Filter>HW %28Flipper/Hollywood%29\DI - Drive Interface</Filter>
|
<Filter>HW %28Flipper/Hollywood%29\DI - Drive Interface</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<ClCompile Include="HW\DSPHLE\UCodes\UCode_AX.cpp">
|
<ClCompile Include="HW\DSPHLE\UCodes\AX.cpp">
|
||||||
<Filter>HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes</Filter>
|
<Filter>HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<ClCompile Include="HW\DSPHLE\UCodes\UCode_AXWii.cpp">
|
<ClCompile Include="HW\DSPHLE\UCodes\AXWii.cpp">
|
||||||
<Filter>HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes</Filter>
|
<Filter>HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<ClCompile Include="HW\DSPHLE\UCodes\UCode_CARD.cpp">
|
<ClCompile Include="HW\DSPHLE\UCodes\CARD.cpp">
|
||||||
<Filter>HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes</Filter>
|
<Filter>HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<ClCompile Include="HW\DSPHLE\UCodes\UCode_GBA.cpp">
|
<ClCompile Include="HW\DSPHLE\UCodes\GBA.cpp">
|
||||||
<Filter>HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes</Filter>
|
<Filter>HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<ClCompile Include="HW\DSPHLE\UCodes\UCode_InitAudioSystem.cpp">
|
<ClCompile Include="HW\DSPHLE\UCodes\INIT.cpp">
|
||||||
<Filter>HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes</Filter>
|
<Filter>HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<ClCompile Include="HW\DSPHLE\UCodes\UCode_ROM.cpp">
|
<ClCompile Include="HW\DSPHLE\UCodes\ROM.cpp">
|
||||||
<Filter>HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes</Filter>
|
<Filter>HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<ClCompile Include="HW\DSPHLE\UCodes\UCode_Zelda.cpp">
|
<ClCompile Include="HW\DSPHLE\UCodes\Zelda.cpp">
|
||||||
<Filter>HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes</Filter>
|
<Filter>HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<ClCompile Include="HW\DSPHLE\UCodes\UCode_Zelda_ADPCM.cpp">
|
<ClCompile Include="HW\DSPHLE\UCodes\ZeldaADPCM.cpp">
|
||||||
<Filter>HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes</Filter>
|
<Filter>HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<ClCompile Include="HW\DSPHLE\UCodes\UCode_Zelda_Synth.cpp">
|
<ClCompile Include="HW\DSPHLE\UCodes\ZeldaSynth.cpp">
|
||||||
<Filter>HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes</Filter>
|
<Filter>HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<ClCompile Include="HW\DSPHLE\UCodes\UCode_Zelda_Voice.cpp">
|
<ClCompile Include="HW\DSPHLE\UCodes\ZeldaVoice.cpp">
|
||||||
<Filter>HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes</Filter>
|
<Filter>HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes</Filter>
|
||||||
</ClCompile>
|
</ClCompile>
|
||||||
<ClCompile Include="HW\DSPHLE\UCodes\UCodes.cpp">
|
<ClCompile Include="HW\DSPHLE\UCodes\UCodes.cpp">
|
||||||
|
@ -837,31 +837,31 @@
|
||||||
<ClInclude Include="HW\DVDInterface.h">
|
<ClInclude Include="HW\DVDInterface.h">
|
||||||
<Filter>HW %28Flipper/Hollywood%29\DI - Drive Interface</Filter>
|
<Filter>HW %28Flipper/Hollywood%29\DI - Drive Interface</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
<ClInclude Include="HW\DSPHLE\UCodes\UCode_AX.h">
|
<ClInclude Include="HW\DSPHLE\UCodes\AX.h">
|
||||||
<Filter>HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes</Filter>
|
<Filter>HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
<ClInclude Include="HW\DSPHLE\UCodes\UCode_AX_Voice.h">
|
<ClInclude Include="HW\DSPHLE\UCodes\AXVoice.h">
|
||||||
<Filter>HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes</Filter>
|
<Filter>HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
<ClInclude Include="HW\DSPHLE\UCodes\UCode_AXStructs.h">
|
<ClInclude Include="HW\DSPHLE\UCodes\AXStructs.h">
|
||||||
<Filter>HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes</Filter>
|
<Filter>HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
<ClInclude Include="HW\DSPHLE\UCodes\UCode_AXWii.h">
|
<ClInclude Include="HW\DSPHLE\UCodes\AXWii.h">
|
||||||
<Filter>HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes</Filter>
|
<Filter>HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
<ClInclude Include="HW\DSPHLE\UCodes\UCode_CARD.h">
|
<ClInclude Include="HW\DSPHLE\UCodes\CARD.h">
|
||||||
<Filter>HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes</Filter>
|
<Filter>HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
<ClInclude Include="HW\DSPHLE\UCodes\UCode_GBA.h">
|
<ClInclude Include="HW\DSPHLE\UCodes\GBA.h">
|
||||||
<Filter>HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes</Filter>
|
<Filter>HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
<ClInclude Include="HW\DSPHLE\UCodes\UCode_InitAudioSystem.h">
|
<ClInclude Include="HW\DSPHLE\UCodes\INIT.h">
|
||||||
<Filter>HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes</Filter>
|
<Filter>HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
<ClInclude Include="HW\DSPHLE\UCodes\UCode_ROM.h">
|
<ClInclude Include="HW\DSPHLE\UCodes\ROM.h">
|
||||||
<Filter>HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes</Filter>
|
<Filter>HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
<ClInclude Include="HW\DSPHLE\UCodes\UCode_Zelda.h">
|
<ClInclude Include="HW\DSPHLE\UCodes\Zelda.h">
|
||||||
<Filter>HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes</Filter>
|
<Filter>HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes</Filter>
|
||||||
</ClInclude>
|
</ClInclude>
|
||||||
<ClInclude Include="HW\DSPHLE\UCodes\UCodes.h">
|
<ClInclude Include="HW\DSPHLE\UCodes\UCodes.h">
|
||||||
|
@ -1211,4 +1211,4 @@
|
||||||
<ItemGroup>
|
<ItemGroup>
|
||||||
<Text Include="CMakeLists.txt" />
|
<Text Include="CMakeLists.txt" />
|
||||||
</ItemGroup>
|
</ItemGroup>
|
||||||
</Project>
|
</Project>
|
||||||
|
|
|
@ -95,7 +95,7 @@ void DSPHLE::SendMailToDSP(u32 _uMail)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
IUCode* DSPHLE::GetUCode()
|
UCodeInterface* DSPHLE::GetUCode()
|
||||||
{
|
{
|
||||||
return m_pUCode;
|
return m_pUCode;
|
||||||
}
|
}
|
||||||
|
@ -160,9 +160,9 @@ void DSPHLE::DoState(PointerWrap &p)
|
||||||
p.DoPOD(m_DSPControl);
|
p.DoPOD(m_DSPControl);
|
||||||
p.DoPOD(m_dspState);
|
p.DoPOD(m_dspState);
|
||||||
|
|
||||||
int ucode_crc = IUCode::GetCRC(m_pUCode);
|
int ucode_crc = UCodeInterface::GetCRC(m_pUCode);
|
||||||
int ucode_crc_beforeLoad = ucode_crc;
|
int ucode_crc_beforeLoad = ucode_crc;
|
||||||
int lastucode_crc = IUCode::GetCRC(m_lastUCode);
|
int lastucode_crc = UCodeInterface::GetCRC(m_lastUCode);
|
||||||
int lastucode_crc_beforeLoad = lastucode_crc;
|
int lastucode_crc_beforeLoad = lastucode_crc;
|
||||||
|
|
||||||
p.Do(ucode_crc);
|
p.Do(ucode_crc);
|
||||||
|
@ -170,8 +170,8 @@ void DSPHLE::DoState(PointerWrap &p)
|
||||||
|
|
||||||
// if a different type of ucode was being used when the savestate was created,
|
// if a different type of ucode was being used when the savestate was created,
|
||||||
// we have to reconstruct the old type of ucode so that we have a valid thing to call DoState on.
|
// we have to reconstruct the old type of ucode so that we have a valid thing to call DoState on.
|
||||||
IUCode* ucode = (ucode_crc == ucode_crc_beforeLoad) ? m_pUCode : UCodeFactory( ucode_crc, this, m_bWii);
|
UCodeInterface* ucode = (ucode_crc == ucode_crc_beforeLoad) ? m_pUCode : UCodeFactory( ucode_crc, this, m_bWii);
|
||||||
IUCode* lastucode = (lastucode_crc != lastucode_crc_beforeLoad) ? m_lastUCode : UCodeFactory(lastucode_crc, this, m_bWii);
|
UCodeInterface* lastucode = (lastucode_crc != lastucode_crc_beforeLoad) ? m_lastUCode : UCodeFactory(lastucode_crc, this, m_bWii);
|
||||||
|
|
||||||
if (ucode)
|
if (ucode)
|
||||||
ucode->DoState(p);
|
ucode->DoState(p);
|
||||||
|
|
|
@ -10,7 +10,7 @@
|
||||||
#include "Core/DSPEmulator.h"
|
#include "Core/DSPEmulator.h"
|
||||||
#include "Core/HW/DSPHLE/MailHandler.h"
|
#include "Core/HW/DSPHLE/MailHandler.h"
|
||||||
|
|
||||||
class IUCode;
|
class UCodeInterface;
|
||||||
|
|
||||||
class DSPHLE : public DSPEmulator {
|
class DSPHLE : public DSPEmulator {
|
||||||
public:
|
public:
|
||||||
|
@ -38,7 +38,7 @@ public:
|
||||||
CMailHandler& AccessMailHandler() { return m_MailHandler; }
|
CMailHandler& AccessMailHandler() { return m_MailHandler; }
|
||||||
|
|
||||||
// Formerly DSPHandler
|
// Formerly DSPHandler
|
||||||
IUCode *GetUCode();
|
UCodeInterface *GetUCode();
|
||||||
void SetUCode(u32 _crc);
|
void SetUCode(u32 _crc);
|
||||||
void SwapUCode(u32 _crc);
|
void SwapUCode(u32 _crc);
|
||||||
|
|
||||||
|
@ -70,8 +70,8 @@ private:
|
||||||
};
|
};
|
||||||
DSPState m_dspState;
|
DSPState m_dspState;
|
||||||
|
|
||||||
IUCode* m_pUCode;
|
UCodeInterface* m_pUCode;
|
||||||
IUCode* m_lastUCode;
|
UCodeInterface* m_lastUCode;
|
||||||
|
|
||||||
UDSPControl m_DSPControl;
|
UDSPControl m_DSPControl;
|
||||||
CMailHandler m_MailHandler;
|
CMailHandler m_MailHandler;
|
||||||
|
|
|
@ -7,29 +7,29 @@
|
||||||
|
|
||||||
#include "Core/ConfigManager.h"
|
#include "Core/ConfigManager.h"
|
||||||
#include "Core/HW/DSP.h"
|
#include "Core/HW/DSP.h"
|
||||||
#include "Core/HW/DSPHLE/UCodes/UCode_AX.h"
|
#include "Core/HW/DSPHLE/UCodes/AX.h"
|
||||||
|
|
||||||
#define AX_GC
|
#define AX_GC
|
||||||
#include "Core/HW/DSPHLE/UCodes/UCode_AX_Voice.h"
|
#include "Core/HW/DSPHLE/UCodes/AXVoice.h"
|
||||||
|
|
||||||
CUCode_AX::CUCode_AX(DSPHLE* dsp_hle, u32 crc)
|
AXUCode::AXUCode(DSPHLE* dsp_hle, u32 crc)
|
||||||
: IUCode(dsp_hle, crc)
|
: UCodeInterface(dsp_hle, crc)
|
||||||
, m_work_available(false)
|
, m_work_available(false)
|
||||||
, m_cmdlist_size(0)
|
, m_cmdlist_size(0)
|
||||||
{
|
{
|
||||||
WARN_LOG(DSPHLE, "Instantiating CUCode_AX: crc=%08x", crc);
|
WARN_LOG(DSPHLE, "Instantiating AXUCode: crc=%08x", crc);
|
||||||
m_rMailHandler.PushMail(DSP_INIT);
|
m_rMailHandler.PushMail(DSP_INIT);
|
||||||
DSP::GenerateDSPInterruptFromDSPEmu(DSP::INT_DSP);
|
DSP::GenerateDSPInterruptFromDSPEmu(DSP::INT_DSP);
|
||||||
|
|
||||||
LoadResamplingCoefficients();
|
LoadResamplingCoefficients();
|
||||||
}
|
}
|
||||||
|
|
||||||
CUCode_AX::~CUCode_AX()
|
AXUCode::~AXUCode()
|
||||||
{
|
{
|
||||||
m_rMailHandler.Clear();
|
m_rMailHandler.Clear();
|
||||||
}
|
}
|
||||||
|
|
||||||
void CUCode_AX::LoadResamplingCoefficients()
|
void AXUCode::LoadResamplingCoefficients()
|
||||||
{
|
{
|
||||||
m_coeffs_available = false;
|
m_coeffs_available = false;
|
||||||
|
|
||||||
|
@ -66,14 +66,14 @@ void CUCode_AX::LoadResamplingCoefficients()
|
||||||
m_coeffs_available = true;
|
m_coeffs_available = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void CUCode_AX::SignalWorkEnd()
|
void AXUCode::SignalWorkEnd()
|
||||||
{
|
{
|
||||||
// Signal end of processing
|
// Signal end of processing
|
||||||
m_rMailHandler.PushMail(DSP_YIELD);
|
m_rMailHandler.PushMail(DSP_YIELD);
|
||||||
DSP::GenerateDSPInterruptFromDSPEmu(DSP::INT_DSP);
|
DSP::GenerateDSPInterruptFromDSPEmu(DSP::INT_DSP);
|
||||||
}
|
}
|
||||||
|
|
||||||
void CUCode_AX::HandleCommandList()
|
void AXUCode::HandleCommandList()
|
||||||
{
|
{
|
||||||
// Temp variables for addresses computation
|
// Temp variables for addresses computation
|
||||||
u16 addr_hi, addr_lo;
|
u16 addr_hi, addr_lo;
|
||||||
|
@ -250,7 +250,7 @@ void CUCode_AX::HandleCommandList()
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void CUCode_AX::ApplyUpdatesForMs(int curr_ms, u16* pb, u16* num_updates, u16* updates)
|
void AXUCode::ApplyUpdatesForMs(int curr_ms, u16* pb, u16* num_updates, u16* updates)
|
||||||
{
|
{
|
||||||
u32 start_idx = 0;
|
u32 start_idx = 0;
|
||||||
for (int i = 0; i < curr_ms; ++i)
|
for (int i = 0; i < curr_ms; ++i)
|
||||||
|
@ -265,7 +265,7 @@ void CUCode_AX::ApplyUpdatesForMs(int curr_ms, u16* pb, u16* num_updates, u16* u
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
AXMixControl CUCode_AX::ConvertMixerControl(u32 mixer_control)
|
AXMixControl AXUCode::ConvertMixerControl(u32 mixer_control)
|
||||||
{
|
{
|
||||||
u32 ret = 0;
|
u32 ret = 0;
|
||||||
|
|
||||||
|
@ -313,7 +313,7 @@ AXMixControl CUCode_AX::ConvertMixerControl(u32 mixer_control)
|
||||||
return (AXMixControl)ret;
|
return (AXMixControl)ret;
|
||||||
}
|
}
|
||||||
|
|
||||||
void CUCode_AX::SetupProcessing(u32 init_addr)
|
void AXUCode::SetupProcessing(u32 init_addr)
|
||||||
{
|
{
|
||||||
u16 init_data[0x20];
|
u16 init_data[0x20];
|
||||||
|
|
||||||
|
@ -356,7 +356,7 @@ void CUCode_AX::SetupProcessing(u32 init_addr)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void CUCode_AX::DownloadAndMixWithVolume(u32 addr, u16 vol_main, u16 vol_auxa, u16 vol_auxb)
|
void AXUCode::DownloadAndMixWithVolume(u32 addr, u16 vol_main, u16 vol_auxa, u16 vol_auxb)
|
||||||
{
|
{
|
||||||
int* buffers_main[3] = { m_samples_left, m_samples_right, m_samples_surround };
|
int* buffers_main[3] = { m_samples_left, m_samples_right, m_samples_surround };
|
||||||
int* buffers_auxa[3] = { m_samples_auxA_left, m_samples_auxA_right, m_samples_auxA_surround };
|
int* buffers_auxa[3] = { m_samples_auxA_left, m_samples_auxA_right, m_samples_auxA_surround };
|
||||||
|
@ -381,7 +381,7 @@ void CUCode_AX::DownloadAndMixWithVolume(u32 addr, u16 vol_main, u16 vol_auxa, u
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void CUCode_AX::ProcessPBList(u32 pb_addr)
|
void AXUCode::ProcessPBList(u32 pb_addr)
|
||||||
{
|
{
|
||||||
// Samples per millisecond. In theory DSP sampling rate can be changed from
|
// Samples per millisecond. In theory DSP sampling rate can be changed from
|
||||||
// 32KHz to 48KHz, but AX always process at 32KHz.
|
// 32KHz to 48KHz, but AX always process at 32KHz.
|
||||||
|
@ -426,7 +426,7 @@ void CUCode_AX::ProcessPBList(u32 pb_addr)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void CUCode_AX::MixAUXSamples(int aux_id, u32 write_addr, u32 read_addr)
|
void AXUCode::MixAUXSamples(int aux_id, u32 write_addr, u32 read_addr)
|
||||||
{
|
{
|
||||||
int* buffers[3] = { nullptr };
|
int* buffers[3] = { nullptr };
|
||||||
|
|
||||||
|
@ -465,7 +465,7 @@ void CUCode_AX::MixAUXSamples(int aux_id, u32 write_addr, u32 read_addr)
|
||||||
sample += (int)Common::swap32(*ptr++);
|
sample += (int)Common::swap32(*ptr++);
|
||||||
}
|
}
|
||||||
|
|
||||||
void CUCode_AX::UploadLRS(u32 dst_addr)
|
void AXUCode::UploadLRS(u32 dst_addr)
|
||||||
{
|
{
|
||||||
int buffers[3][5 * 32];
|
int buffers[3][5 * 32];
|
||||||
|
|
||||||
|
@ -478,7 +478,7 @@ void CUCode_AX::UploadLRS(u32 dst_addr)
|
||||||
memcpy(HLEMemory_Get_Pointer(dst_addr), buffers, sizeof (buffers));
|
memcpy(HLEMemory_Get_Pointer(dst_addr), buffers, sizeof (buffers));
|
||||||
}
|
}
|
||||||
|
|
||||||
void CUCode_AX::SetMainLR(u32 src_addr)
|
void AXUCode::SetMainLR(u32 src_addr)
|
||||||
{
|
{
|
||||||
int* ptr = (int*)HLEMemory_Get_Pointer(src_addr);
|
int* ptr = (int*)HLEMemory_Get_Pointer(src_addr);
|
||||||
for (u32 i = 0; i < 5 * 32; ++i)
|
for (u32 i = 0; i < 5 * 32; ++i)
|
||||||
|
@ -490,7 +490,7 @@ void CUCode_AX::SetMainLR(u32 src_addr)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void CUCode_AX::OutputSamples(u32 lr_addr, u32 surround_addr)
|
void AXUCode::OutputSamples(u32 lr_addr, u32 surround_addr)
|
||||||
{
|
{
|
||||||
int surround_buffer[5 * 32];
|
int surround_buffer[5 * 32];
|
||||||
|
|
||||||
|
@ -517,7 +517,7 @@ void CUCode_AX::OutputSamples(u32 lr_addr, u32 surround_addr)
|
||||||
memcpy(HLEMemory_Get_Pointer(lr_addr), buffer, sizeof (buffer));
|
memcpy(HLEMemory_Get_Pointer(lr_addr), buffer, sizeof (buffer));
|
||||||
}
|
}
|
||||||
|
|
||||||
void CUCode_AX::MixAUXBLR(u32 ul_addr, u32 dl_addr)
|
void AXUCode::MixAUXBLR(u32 ul_addr, u32 dl_addr)
|
||||||
{
|
{
|
||||||
// Upload AUXB L/R
|
// Upload AUXB L/R
|
||||||
int* ptr = (int*)HLEMemory_Get_Pointer(ul_addr);
|
int* ptr = (int*)HLEMemory_Get_Pointer(ul_addr);
|
||||||
|
@ -542,7 +542,7 @@ void CUCode_AX::MixAUXBLR(u32 ul_addr, u32 dl_addr)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void CUCode_AX::SetOppositeLR(u32 src_addr)
|
void AXUCode::SetOppositeLR(u32 src_addr)
|
||||||
{
|
{
|
||||||
int* ptr = (int*)HLEMemory_Get_Pointer(src_addr);
|
int* ptr = (int*)HLEMemory_Get_Pointer(src_addr);
|
||||||
for (u32 i = 0; i < 5 * 32; ++i)
|
for (u32 i = 0; i < 5 * 32; ++i)
|
||||||
|
@ -554,7 +554,7 @@ void CUCode_AX::SetOppositeLR(u32 src_addr)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void CUCode_AX::SendAUXAndMix(u32 main_auxa_up, u32 auxb_s_up, u32 main_l_dl,
|
void AXUCode::SendAUXAndMix(u32 main_auxa_up, u32 auxb_s_up, u32 main_l_dl,
|
||||||
u32 main_r_dl, u32 auxb_l_dl, u32 auxb_r_dl)
|
u32 main_r_dl, u32 auxb_l_dl, u32 auxb_r_dl)
|
||||||
{
|
{
|
||||||
// Buffers to upload first
|
// Buffers to upload first
|
||||||
|
@ -598,7 +598,7 @@ void CUCode_AX::SendAUXAndMix(u32 main_auxa_up, u32 auxb_s_up, u32 main_l_dl,
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void CUCode_AX::HandleMail(u32 mail)
|
void AXUCode::HandleMail(u32 mail)
|
||||||
{
|
{
|
||||||
// Indicates if the next message is a command list address.
|
// Indicates if the next message is a command list address.
|
||||||
static bool next_is_cmdlist = false;
|
static bool next_is_cmdlist = false;
|
||||||
|
@ -648,7 +648,7 @@ void CUCode_AX::HandleMail(u32 mail)
|
||||||
next_is_cmdlist = set_next_is_cmdlist;
|
next_is_cmdlist = set_next_is_cmdlist;
|
||||||
}
|
}
|
||||||
|
|
||||||
void CUCode_AX::CopyCmdList(u32 addr, u16 size)
|
void AXUCode::CopyCmdList(u32 addr, u16 size)
|
||||||
{
|
{
|
||||||
if (size >= (sizeof (m_cmdlist) / sizeof (u16)))
|
if (size >= (sizeof (m_cmdlist) / sizeof (u16)))
|
||||||
{
|
{
|
||||||
|
@ -661,7 +661,7 @@ void CUCode_AX::CopyCmdList(u32 addr, u16 size)
|
||||||
m_cmdlist_size = size;
|
m_cmdlist_size = size;
|
||||||
}
|
}
|
||||||
|
|
||||||
void CUCode_AX::Update(int cycles)
|
void AXUCode::Update(int cycles)
|
||||||
{
|
{
|
||||||
// Used for UCode switching.
|
// Used for UCode switching.
|
||||||
if (NeedsResumeMail())
|
if (NeedsResumeMail())
|
||||||
|
@ -677,12 +677,12 @@ void CUCode_AX::Update(int cycles)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
u32 CUCode_AX::GetUpdateMs()
|
u32 AXUCode::GetUpdateMs()
|
||||||
{
|
{
|
||||||
return 5;
|
return 5;
|
||||||
}
|
}
|
||||||
|
|
||||||
void CUCode_AX::DoAXState(PointerWrap& p)
|
void AXUCode::DoAXState(PointerWrap& p)
|
||||||
{
|
{
|
||||||
p.Do(m_cmdlist);
|
p.Do(m_cmdlist);
|
||||||
p.Do(m_cmdlist_size);
|
p.Do(m_cmdlist_size);
|
||||||
|
@ -698,7 +698,7 @@ void CUCode_AX::DoAXState(PointerWrap& p)
|
||||||
p.Do(m_samples_auxB_surround);
|
p.Do(m_samples_auxB_surround);
|
||||||
}
|
}
|
||||||
|
|
||||||
void CUCode_AX::DoState(PointerWrap& p)
|
void AXUCode::DoState(PointerWrap& p)
|
||||||
{
|
{
|
||||||
DoStateShared(p);
|
DoStateShared(p);
|
||||||
DoAXState(p);
|
DoAXState(p);
|
|
@ -12,7 +12,7 @@
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "Core/HW/DSPHLE/UCodes/UCode_AXStructs.h"
|
#include "Core/HW/DSPHLE/UCodes/AXStructs.h"
|
||||||
#include "Core/HW/DSPHLE/UCodes/UCodes.h"
|
#include "Core/HW/DSPHLE/UCodes/UCodes.h"
|
||||||
|
|
||||||
// We can't directly use the mixer_control field from the PB because it does
|
// We can't directly use the mixer_control field from the PB because it does
|
||||||
|
@ -49,11 +49,11 @@ enum AXMixControl
|
||||||
MIX_AUXC_S_RAMP = 0x800000
|
MIX_AUXC_S_RAMP = 0x800000
|
||||||
};
|
};
|
||||||
|
|
||||||
class CUCode_AX : public IUCode
|
class AXUCode : public UCodeInterface
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
CUCode_AX(DSPHLE* dsp_hle, u32 crc);
|
AXUCode(DSPHLE* dsp_hle, u32 crc);
|
||||||
virtual ~CUCode_AX();
|
virtual ~AXUCode();
|
||||||
|
|
||||||
virtual void HandleMail(u32 mail) override;
|
virtual void HandleMail(u32 mail) override;
|
||||||
virtual void Update(int cycles) override;
|
virtual void Update(int cycles) override;
|
|
@ -9,7 +9,7 @@
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#if !defined(AX_GC) && !defined(AX_WII)
|
#if !defined(AX_GC) && !defined(AX_WII)
|
||||||
#error UCode_AX_Voice.h included without specifying version
|
#error AXVoice.h included without specifying version
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
#include <functional>
|
#include <functional>
|
||||||
|
@ -18,8 +18,8 @@
|
||||||
#include "Common/MathUtil.h"
|
#include "Common/MathUtil.h"
|
||||||
#include "Core/HW/DSP.h"
|
#include "Core/HW/DSP.h"
|
||||||
#include "Core/HW/Memmap.h"
|
#include "Core/HW/Memmap.h"
|
||||||
#include "Core/HW/DSPHLE/UCodes/UCode_AX.h"
|
#include "Core/HW/DSPHLE/UCodes/AX.h"
|
||||||
#include "Core/HW/DSPHLE/UCodes/UCode_AXStructs.h"
|
#include "Core/HW/DSPHLE/UCodes/AXStructs.h"
|
||||||
|
|
||||||
#ifdef AX_GC
|
#ifdef AX_GC
|
||||||
# define PB_TYPE AXPB
|
# define PB_TYPE AXPB
|
|
@ -2,36 +2,36 @@
|
||||||
// Licensed under GPLv2
|
// Licensed under GPLv2
|
||||||
// Refer to the license.txt file included.
|
// Refer to the license.txt file included.
|
||||||
//
|
//
|
||||||
#define AX_WII // Used in UCode_AX_Voice.
|
#define AX_WII // Used in AXVoice.
|
||||||
|
|
||||||
#include "Common/MathUtil.h"
|
#include "Common/MathUtil.h"
|
||||||
#include "Common/StringUtil.h"
|
#include "Common/StringUtil.h"
|
||||||
|
|
||||||
#include "Core/HW/DSPHLE/MailHandler.h"
|
#include "Core/HW/DSPHLE/MailHandler.h"
|
||||||
|
|
||||||
#include "Core/HW/DSPHLE/UCodes/UCode_AX_Voice.h"
|
#include "Core/HW/DSPHLE/UCodes/AXStructs.h"
|
||||||
#include "Core/HW/DSPHLE/UCodes/UCode_AXStructs.h"
|
#include "Core/HW/DSPHLE/UCodes/AXVoice.h"
|
||||||
#include "Core/HW/DSPHLE/UCodes/UCode_AXWii.h"
|
#include "Core/HW/DSPHLE/UCodes/AXWii.h"
|
||||||
#include "Core/HW/DSPHLE/UCodes/UCodes.h"
|
#include "Core/HW/DSPHLE/UCodes/UCodes.h"
|
||||||
|
|
||||||
|
|
||||||
CUCode_AXWii::CUCode_AXWii(DSPHLE *dsp_hle, u32 l_CRC)
|
AXWiiUCode::AXWiiUCode(DSPHLE *dsp_hle, u32 l_CRC)
|
||||||
: CUCode_AX(dsp_hle, l_CRC),
|
: AXUCode(dsp_hle, l_CRC),
|
||||||
m_last_main_volume(0x8000)
|
m_last_main_volume(0x8000)
|
||||||
{
|
{
|
||||||
for (u16& volume : m_last_aux_volumes)
|
for (u16& volume : m_last_aux_volumes)
|
||||||
volume = 0x8000;
|
volume = 0x8000;
|
||||||
|
|
||||||
WARN_LOG(DSPHLE, "Instantiating CUCode_AXWii");
|
WARN_LOG(DSPHLE, "Instantiating AXWiiUCode");
|
||||||
|
|
||||||
m_old_axwii = (l_CRC == 0xfa450138);
|
m_old_axwii = (l_CRC == 0xfa450138);
|
||||||
}
|
}
|
||||||
|
|
||||||
CUCode_AXWii::~CUCode_AXWii()
|
AXWiiUCode::~AXWiiUCode()
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
||||||
void CUCode_AXWii::HandleCommandList()
|
void AXWiiUCode::HandleCommandList()
|
||||||
{
|
{
|
||||||
// Temp variables for addresses computation
|
// Temp variables for addresses computation
|
||||||
u16 addr_hi, addr_lo;
|
u16 addr_hi, addr_lo;
|
||||||
|
@ -243,7 +243,7 @@ void CUCode_AXWii::HandleCommandList()
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void CUCode_AXWii::SetupProcessing(u32 init_addr)
|
void AXWiiUCode::SetupProcessing(u32 init_addr)
|
||||||
{
|
{
|
||||||
// TODO: should be easily factorizable with AX
|
// TODO: should be easily factorizable with AX
|
||||||
s16 init_data[60];
|
s16 init_data[60];
|
||||||
|
@ -302,7 +302,7 @@ void CUCode_AXWii::SetupProcessing(u32 init_addr)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void CUCode_AXWii::AddToLR(u32 val_addr, bool neg)
|
void AXWiiUCode::AddToLR(u32 val_addr, bool neg)
|
||||||
{
|
{
|
||||||
int* ptr = (int*)HLEMemory_Get_Pointer(val_addr);
|
int* ptr = (int*)HLEMemory_Get_Pointer(val_addr);
|
||||||
for (int i = 0; i < 32 * 3; ++i)
|
for (int i = 0; i < 32 * 3; ++i)
|
||||||
|
@ -316,7 +316,7 @@ void CUCode_AXWii::AddToLR(u32 val_addr, bool neg)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void CUCode_AXWii::AddSubToLR(u32 val_addr)
|
void AXWiiUCode::AddSubToLR(u32 val_addr)
|
||||||
{
|
{
|
||||||
int* ptr = (int*)HLEMemory_Get_Pointer(val_addr);
|
int* ptr = (int*)HLEMemory_Get_Pointer(val_addr);
|
||||||
for (int i = 0; i < 32 * 3; ++i)
|
for (int i = 0; i < 32 * 3; ++i)
|
||||||
|
@ -331,7 +331,7 @@ void CUCode_AXWii::AddSubToLR(u32 val_addr)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
AXMixControl CUCode_AXWii::ConvertMixerControl(u32 mixer_control)
|
AXMixControl AXWiiUCode::ConvertMixerControl(u32 mixer_control)
|
||||||
{
|
{
|
||||||
u32 ret = 0;
|
u32 ret = 0;
|
||||||
|
|
||||||
|
@ -359,7 +359,7 @@ AXMixControl CUCode_AXWii::ConvertMixerControl(u32 mixer_control)
|
||||||
return (AXMixControl)ret;
|
return (AXMixControl)ret;
|
||||||
}
|
}
|
||||||
|
|
||||||
void CUCode_AXWii::GenerateVolumeRamp(u16* output, u16 vol1, u16 vol2, size_t nvals)
|
void AXWiiUCode::GenerateVolumeRamp(u16* output, u16 vol1, u16 vol2, size_t nvals)
|
||||||
{
|
{
|
||||||
float curr = vol1;
|
float curr = vol1;
|
||||||
for (size_t i = 0; i < nvals; ++i)
|
for (size_t i = 0; i < nvals; ++i)
|
||||||
|
@ -369,7 +369,7 @@ void CUCode_AXWii::GenerateVolumeRamp(u16* output, u16 vol1, u16 vol2, size_t nv
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
bool CUCode_AXWii::ExtractUpdatesFields(AXPBWii& pb, u16* num_updates, u16* updates,
|
bool AXWiiUCode::ExtractUpdatesFields(AXPBWii& pb, u16* num_updates, u16* updates,
|
||||||
u32* updates_addr)
|
u32* updates_addr)
|
||||||
{
|
{
|
||||||
u16* pb_mem = (u16*)&pb;
|
u16* pb_mem = (u16*)&pb;
|
||||||
|
@ -409,7 +409,7 @@ bool CUCode_AXWii::ExtractUpdatesFields(AXPBWii& pb, u16* num_updates, u16* upda
|
||||||
return true;
|
return true;
|
||||||
}
|
}
|
||||||
|
|
||||||
void CUCode_AXWii::ReinjectUpdatesFields(AXPBWii& pb, u16* num_updates, u32 updates_addr)
|
void AXWiiUCode::ReinjectUpdatesFields(AXPBWii& pb, u16* num_updates, u32 updates_addr)
|
||||||
{
|
{
|
||||||
u16* pb_mem = (u16*)&pb;
|
u16* pb_mem = (u16*)&pb;
|
||||||
|
|
||||||
|
@ -424,7 +424,7 @@ void CUCode_AXWii::ReinjectUpdatesFields(AXPBWii& pb, u16* num_updates, u32 upda
|
||||||
pb_mem[45] = updates_addr & 0xFFFF;
|
pb_mem[45] = updates_addr & 0xFFFF;
|
||||||
}
|
}
|
||||||
|
|
||||||
void CUCode_AXWii::ProcessPBList(u32 pb_addr)
|
void AXWiiUCode::ProcessPBList(u32 pb_addr)
|
||||||
{
|
{
|
||||||
AXPBWii pb;
|
AXPBWii pb;
|
||||||
|
|
||||||
|
@ -486,7 +486,7 @@ void CUCode_AXWii::ProcessPBList(u32 pb_addr)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void CUCode_AXWii::MixAUXSamples(int aux_id, u32 write_addr, u32 read_addr, u16 volume)
|
void AXWiiUCode::MixAUXSamples(int aux_id, u32 write_addr, u32 read_addr, u16 volume)
|
||||||
{
|
{
|
||||||
u16 volume_ramp[96];
|
u16 volume_ramp[96];
|
||||||
GenerateVolumeRamp(volume_ramp, m_last_aux_volumes[aux_id], volume, 96);
|
GenerateVolumeRamp(volume_ramp, m_last_aux_volumes[aux_id], volume, 96);
|
||||||
|
@ -540,7 +540,7 @@ void CUCode_AXWii::MixAUXSamples(int aux_id, u32 write_addr, u32 read_addr, u16
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void CUCode_AXWii::UploadAUXMixLRSC(int aux_id, u32* addresses, u16 volume)
|
void AXWiiUCode::UploadAUXMixLRSC(int aux_id, u32* addresses, u16 volume)
|
||||||
{
|
{
|
||||||
int* aux_left = aux_id ? m_samples_auxB_left : m_samples_auxA_left;
|
int* aux_left = aux_id ? m_samples_auxB_left : m_samples_auxA_left;
|
||||||
int* aux_right = aux_id ? m_samples_auxB_right : m_samples_auxA_right;
|
int* aux_right = aux_id ? m_samples_auxB_right : m_samples_auxA_right;
|
||||||
|
@ -584,7 +584,7 @@ void CUCode_AXWii::UploadAUXMixLRSC(int aux_id, u32* addresses, u16 volume)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void CUCode_AXWii::OutputSamples(u32 lr_addr, u32 surround_addr, u16 volume,
|
void AXWiiUCode::OutputSamples(u32 lr_addr, u32 surround_addr, u16 volume,
|
||||||
bool upload_auxc)
|
bool upload_auxc)
|
||||||
{
|
{
|
||||||
u16 volume_ramp[96];
|
u16 volume_ramp[96];
|
||||||
|
@ -637,7 +637,7 @@ void CUCode_AXWii::OutputSamples(u32 lr_addr, u32 surround_addr, u16 volume,
|
||||||
// sounds to go at half speed. I have no idea why.
|
// sounds to go at half speed. I have no idea why.
|
||||||
}
|
}
|
||||||
|
|
||||||
void CUCode_AXWii::OutputWMSamples(u32* addresses)
|
void AXWiiUCode::OutputWMSamples(u32* addresses)
|
||||||
{
|
{
|
||||||
int* buffers[] = {
|
int* buffers[] = {
|
||||||
m_samples_wm0,
|
m_samples_wm0,
|
||||||
|
@ -659,12 +659,12 @@ void CUCode_AXWii::OutputWMSamples(u32* addresses)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
u32 CUCode_AXWii::GetUpdateMs()
|
u32 AXWiiUCode::GetUpdateMs()
|
||||||
{
|
{
|
||||||
return 3;
|
return 3;
|
||||||
}
|
}
|
||||||
|
|
||||||
void CUCode_AXWii::DoState(PointerWrap &p)
|
void AXWiiUCode::DoState(PointerWrap &p)
|
||||||
{
|
{
|
||||||
DoStateShared(p);
|
DoStateShared(p);
|
||||||
DoAXState(p);
|
DoAXState(p);
|
|
@ -4,13 +4,13 @@
|
||||||
|
|
||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
#include "Core/HW/DSPHLE/UCodes/UCode_AX.h"
|
#include "Core/HW/DSPHLE/UCodes/AX.h"
|
||||||
|
|
||||||
class CUCode_AXWii : public CUCode_AX
|
class AXWiiUCode : public AXUCode
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
CUCode_AXWii(DSPHLE *dsp_hle, u32 _CRC);
|
AXWiiUCode(DSPHLE *dsp_hle, u32 _CRC);
|
||||||
virtual ~CUCode_AXWii();
|
virtual ~AXWiiUCode();
|
||||||
u32 GetUpdateMs() override;
|
u32 GetUpdateMs() override;
|
||||||
|
|
||||||
virtual void DoState(PointerWrap &p) override;
|
virtual void DoState(PointerWrap &p) override;
|
|
@ -5,25 +5,25 @@
|
||||||
#include "Core/ConfigManager.h"
|
#include "Core/ConfigManager.h"
|
||||||
#include "Core/HW/DSP.h"
|
#include "Core/HW/DSP.h"
|
||||||
#include "Core/HW/DSPHLE/DSPHLE.h"
|
#include "Core/HW/DSPHLE/DSPHLE.h"
|
||||||
#include "Core/HW/DSPHLE/UCodes/UCode_CARD.h"
|
#include "Core/HW/DSPHLE/UCodes/CARD.h"
|
||||||
#include "Core/HW/DSPHLE/UCodes/UCodes.h"
|
#include "Core/HW/DSPHLE/UCodes/UCodes.h"
|
||||||
|
|
||||||
|
|
||||||
CUCode_CARD::CUCode_CARD(DSPHLE *dsp_hle, u32 crc)
|
CARDUCode::CARDUCode(DSPHLE *dsp_hle, u32 crc)
|
||||||
: IUCode(dsp_hle, crc)
|
: UCodeInterface(dsp_hle, crc)
|
||||||
{
|
{
|
||||||
DEBUG_LOG(DSPHLE, "CUCode_CARD - initialized");
|
DEBUG_LOG(DSPHLE, "CARDUCode - initialized");
|
||||||
m_rMailHandler.PushMail(DSP_INIT);
|
m_rMailHandler.PushMail(DSP_INIT);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
CUCode_CARD::~CUCode_CARD()
|
CARDUCode::~CARDUCode()
|
||||||
{
|
{
|
||||||
m_rMailHandler.Clear();
|
m_rMailHandler.Clear();
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
void CUCode_CARD::Update(int cycles)
|
void CARDUCode::Update(int cycles)
|
||||||
{
|
{
|
||||||
// check if we have to sent something
|
// check if we have to sent something
|
||||||
if (!m_rMailHandler.IsEmpty())
|
if (!m_rMailHandler.IsEmpty())
|
||||||
|
@ -32,12 +32,12 @@ void CUCode_CARD::Update(int cycles)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
u32 CUCode_CARD::GetUpdateMs()
|
u32 CARDUCode::GetUpdateMs()
|
||||||
{
|
{
|
||||||
return SConfig::GetInstance().m_LocalCoreStartupParameter.bWii ? 3 : 5;
|
return SConfig::GetInstance().m_LocalCoreStartupParameter.bWii ? 3 : 5;
|
||||||
}
|
}
|
||||||
|
|
||||||
void CUCode_CARD::HandleMail(u32 _uMail)
|
void CARDUCode::HandleMail(u32 _uMail)
|
||||||
{
|
{
|
||||||
if (_uMail == 0xFF000000) // unlock card
|
if (_uMail == 0xFF000000) // unlock card
|
||||||
{
|
{
|
||||||
|
@ -45,7 +45,7 @@ void CUCode_CARD::HandleMail(u32 _uMail)
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
DEBUG_LOG(DSPHLE, "CUCode_CARD - unknown command: %x", _uMail);
|
DEBUG_LOG(DSPHLE, "CARDUCode - unknown command: %x", _uMail);
|
||||||
}
|
}
|
||||||
|
|
||||||
m_rMailHandler.PushMail(DSP_DONE);
|
m_rMailHandler.PushMail(DSP_DONE);
|
|
@ -6,11 +6,11 @@
|
||||||
|
|
||||||
#include "Core/HW/DSPHLE/UCodes/UCodes.h"
|
#include "Core/HW/DSPHLE/UCodes/UCodes.h"
|
||||||
|
|
||||||
class CUCode_CARD : public IUCode
|
class CARDUCode : public UCodeInterface
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
CUCode_CARD(DSPHLE *dsp_hle, u32 crc);
|
CARDUCode(DSPHLE *dsp_hle, u32 crc);
|
||||||
virtual ~CUCode_CARD();
|
virtual ~CARDUCode();
|
||||||
u32 GetUpdateMs() override;
|
u32 GetUpdateMs() override;
|
||||||
|
|
||||||
void HandleMail(u32 _uMail) override;
|
void HandleMail(u32 _uMail) override;
|
|
@ -4,21 +4,21 @@
|
||||||
|
|
||||||
#include "Core/ConfigManager.h"
|
#include "Core/ConfigManager.h"
|
||||||
#include "Core/HW/DSP.h"
|
#include "Core/HW/DSP.h"
|
||||||
#include "Core/HW/DSPHLE/UCodes/UCode_GBA.h"
|
#include "Core/HW/DSPHLE/UCodes/GBA.h"
|
||||||
#include "Core/HW/DSPHLE/UCodes/UCodes.h"
|
#include "Core/HW/DSPHLE/UCodes/UCodes.h"
|
||||||
|
|
||||||
CUCode_GBA::CUCode_GBA(DSPHLE *dsp_hle, u32 crc)
|
GBAUCode::GBAUCode(DSPHLE *dsp_hle, u32 crc)
|
||||||
: IUCode(dsp_hle, crc)
|
: UCodeInterface(dsp_hle, crc)
|
||||||
{
|
{
|
||||||
m_rMailHandler.PushMail(DSP_INIT);
|
m_rMailHandler.PushMail(DSP_INIT);
|
||||||
}
|
}
|
||||||
|
|
||||||
CUCode_GBA::~CUCode_GBA()
|
GBAUCode::~GBAUCode()
|
||||||
{
|
{
|
||||||
m_rMailHandler.Clear();
|
m_rMailHandler.Clear();
|
||||||
}
|
}
|
||||||
|
|
||||||
void CUCode_GBA::Update(int cycles)
|
void GBAUCode::Update(int cycles)
|
||||||
{
|
{
|
||||||
// check if we have to send something
|
// check if we have to send something
|
||||||
if (!m_rMailHandler.IsEmpty())
|
if (!m_rMailHandler.IsEmpty())
|
||||||
|
@ -27,12 +27,12 @@ void CUCode_GBA::Update(int cycles)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
u32 CUCode_GBA::GetUpdateMs()
|
u32 GBAUCode::GetUpdateMs()
|
||||||
{
|
{
|
||||||
return SConfig::GetInstance().m_LocalCoreStartupParameter.bWii ? 3 : 5;
|
return SConfig::GetInstance().m_LocalCoreStartupParameter.bWii ? 3 : 5;
|
||||||
}
|
}
|
||||||
|
|
||||||
void CUCode_GBA::HandleMail(u32 _uMail)
|
void GBAUCode::HandleMail(u32 _uMail)
|
||||||
{
|
{
|
||||||
static bool nextmail_is_mramaddr = false;
|
static bool nextmail_is_mramaddr = false;
|
||||||
static bool calc_done = false;
|
static bool calc_done = false;
|
||||||
|
@ -136,12 +136,12 @@ void CUCode_GBA::HandleMail(u32 _uMail)
|
||||||
m_DSPHLE->SetUCode(UCODE_ROM);
|
m_DSPHLE->SetUCode(UCODE_ROM);
|
||||||
break;
|
break;
|
||||||
default:
|
default:
|
||||||
DEBUG_LOG(DSPHLE, "CUCode_GBA - unknown 0xcdd1 command: %08x", _uMail);
|
DEBUG_LOG(DSPHLE, "GBAUCode - unknown 0xcdd1 command: %08x", _uMail);
|
||||||
break;
|
break;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
DEBUG_LOG(DSPHLE, "CUCode_GBA - unknown command: %08x", _uMail);
|
DEBUG_LOG(DSPHLE, "GBAUCode - unknown command: %08x", _uMail);
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -6,10 +6,10 @@
|
||||||
|
|
||||||
#include "Core/HW/DSPHLE/UCodes/UCodes.h"
|
#include "Core/HW/DSPHLE/UCodes/UCodes.h"
|
||||||
|
|
||||||
struct CUCode_GBA : public IUCode
|
struct GBAUCode : public UCodeInterface
|
||||||
{
|
{
|
||||||
CUCode_GBA(DSPHLE *dsp_hle, u32 crc);
|
GBAUCode(DSPHLE *dsp_hle, u32 crc);
|
||||||
virtual ~CUCode_GBA();
|
virtual ~GBAUCode();
|
||||||
u32 GetUpdateMs() override;
|
u32 GetUpdateMs() override;
|
||||||
|
|
||||||
void HandleMail(u32 _uMail) override;
|
void HandleMail(u32 _uMail) override;
|
|
@ -0,0 +1,44 @@
|
||||||
|
// Copyright 2013 Dolphin Emulator Project
|
||||||
|
// Licensed under GPLv2
|
||||||
|
// Refer to the license.txt file included.
|
||||||
|
|
||||||
|
#include "Core/ConfigManager.h"
|
||||||
|
#include "Core/HW/DSPHLE/UCodes/INIT.h"
|
||||||
|
#include "Core/HW/DSPHLE/UCodes/UCodes.h"
|
||||||
|
|
||||||
|
INITUCode::INITUCode(DSPHLE *dsp_hle, u32 crc)
|
||||||
|
: UCodeInterface(dsp_hle, crc)
|
||||||
|
{
|
||||||
|
DEBUG_LOG(DSPHLE, "INITUCode - initialized");
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
INITUCode::~INITUCode()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
void INITUCode::Init()
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
void INITUCode::Update(int cycles)
|
||||||
|
{
|
||||||
|
if (m_rMailHandler.IsEmpty())
|
||||||
|
{
|
||||||
|
m_rMailHandler.PushMail(0x80544348);
|
||||||
|
// HALT
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
u32 INITUCode::GetUpdateMs()
|
||||||
|
{
|
||||||
|
return SConfig::GetInstance().m_LocalCoreStartupParameter.bWii ? 3 : 5;
|
||||||
|
}
|
||||||
|
|
||||||
|
void INITUCode::HandleMail(u32 _uMail)
|
||||||
|
{
|
||||||
|
}
|
||||||
|
|
||||||
|
|
|
@ -6,11 +6,11 @@
|
||||||
|
|
||||||
#include "Core/HW/DSPHLE/UCodes/UCodes.h"
|
#include "Core/HW/DSPHLE/UCodes/UCodes.h"
|
||||||
|
|
||||||
class CUCode_InitAudioSystem : public IUCode
|
class INITUCode : public UCodeInterface
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
CUCode_InitAudioSystem(DSPHLE *dsp_hle, u32 crc);
|
INITUCode(DSPHLE *dsp_hle, u32 crc);
|
||||||
virtual ~CUCode_InitAudioSystem();
|
virtual ~INITUCode();
|
||||||
u32 GetUpdateMs() override;
|
u32 GetUpdateMs() override;
|
||||||
|
|
||||||
void HandleMail(u32 _uMail) override;
|
void HandleMail(u32 _uMail) override;
|
|
@ -10,11 +10,11 @@
|
||||||
|
|
||||||
#include "Core/ConfigManager.h"
|
#include "Core/ConfigManager.h"
|
||||||
#include "Core/HW/Memmap.h"
|
#include "Core/HW/Memmap.h"
|
||||||
#include "Core/HW/DSPHLE/UCodes/UCode_ROM.h"
|
#include "Core/HW/DSPHLE/UCodes/ROM.h"
|
||||||
#include "Core/HW/DSPHLE/UCodes/UCodes.h"
|
#include "Core/HW/DSPHLE/UCodes/UCodes.h"
|
||||||
|
|
||||||
CUCode_Rom::CUCode_Rom(DSPHLE *dsp_hle, u32 crc)
|
ROMUCode::ROMUCode(DSPHLE *dsp_hle, u32 crc)
|
||||||
: IUCode(dsp_hle, crc)
|
: UCodeInterface(dsp_hle, crc)
|
||||||
, m_CurrentUCode()
|
, m_CurrentUCode()
|
||||||
, m_BootTask_numSteps(0)
|
, m_BootTask_numSteps(0)
|
||||||
, m_NextParameter(0)
|
, m_NextParameter(0)
|
||||||
|
@ -24,13 +24,13 @@ CUCode_Rom::CUCode_Rom(DSPHLE *dsp_hle, u32 crc)
|
||||||
m_rMailHandler.PushMail(0x8071FEED);
|
m_rMailHandler.PushMail(0x8071FEED);
|
||||||
}
|
}
|
||||||
|
|
||||||
CUCode_Rom::~CUCode_Rom()
|
ROMUCode::~ROMUCode()
|
||||||
{}
|
{}
|
||||||
|
|
||||||
void CUCode_Rom::Update(int cycles)
|
void ROMUCode::Update(int cycles)
|
||||||
{}
|
{}
|
||||||
|
|
||||||
void CUCode_Rom::HandleMail(u32 _uMail)
|
void ROMUCode::HandleMail(u32 _uMail)
|
||||||
{
|
{
|
||||||
if (m_NextParameter == 0)
|
if (m_NextParameter == 0)
|
||||||
{
|
{
|
||||||
|
@ -82,7 +82,7 @@ void CUCode_Rom::HandleMail(u32 _uMail)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void CUCode_Rom::BootUCode()
|
void ROMUCode::BootUCode()
|
||||||
{
|
{
|
||||||
u32 ector_crc = HashEctor(
|
u32 ector_crc = HashEctor(
|
||||||
(u8*)HLEMemory_Get_Pointer(m_CurrentUCode.m_RAMAddress),
|
(u8*)HLEMemory_Get_Pointer(m_CurrentUCode.m_RAMAddress),
|
||||||
|
@ -107,12 +107,12 @@ void CUCode_Rom::BootUCode()
|
||||||
m_DSPHLE->SetUCode(ector_crc);
|
m_DSPHLE->SetUCode(ector_crc);
|
||||||
}
|
}
|
||||||
|
|
||||||
u32 CUCode_Rom::GetUpdateMs()
|
u32 ROMUCode::GetUpdateMs()
|
||||||
{
|
{
|
||||||
return SConfig::GetInstance().m_LocalCoreStartupParameter.bWii ? 3 : 5;
|
return SConfig::GetInstance().m_LocalCoreStartupParameter.bWii ? 3 : 5;
|
||||||
}
|
}
|
||||||
|
|
||||||
void CUCode_Rom::DoState(PointerWrap &p)
|
void ROMUCode::DoState(PointerWrap &p)
|
||||||
{
|
{
|
||||||
p.Do(m_CurrentUCode);
|
p.Do(m_CurrentUCode);
|
||||||
p.Do(m_BootTask_numSteps);
|
p.Do(m_BootTask_numSteps);
|
|
@ -6,11 +6,11 @@
|
||||||
|
|
||||||
#include "Core/HW/DSPHLE/UCodes/UCodes.h"
|
#include "Core/HW/DSPHLE/UCodes/UCodes.h"
|
||||||
|
|
||||||
class CUCode_Rom : public IUCode
|
class ROMUCode : public UCodeInterface
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
CUCode_Rom(DSPHLE *dsp_hle, u32 _crc);
|
ROMUCode(DSPHLE *dsp_hle, u32 _crc);
|
||||||
virtual ~CUCode_Rom();
|
virtual ~ROMUCode();
|
||||||
u32 GetUpdateMs() override;
|
u32 GetUpdateMs() override;
|
||||||
|
|
||||||
void HandleMail(u32 _uMail) override;
|
void HandleMail(u32 _uMail) override;
|
|
@ -1,44 +0,0 @@
|
||||||
// Copyright 2013 Dolphin Emulator Project
|
|
||||||
// Licensed under GPLv2
|
|
||||||
// Refer to the license.txt file included.
|
|
||||||
|
|
||||||
#include "Core/ConfigManager.h"
|
|
||||||
#include "Core/HW/DSPHLE/UCodes/UCode_InitAudioSystem.h"
|
|
||||||
#include "Core/HW/DSPHLE/UCodes/UCodes.h"
|
|
||||||
|
|
||||||
CUCode_InitAudioSystem::CUCode_InitAudioSystem(DSPHLE *dsp_hle, u32 crc)
|
|
||||||
: IUCode(dsp_hle, crc)
|
|
||||||
{
|
|
||||||
DEBUG_LOG(DSPHLE, "CUCode_InitAudioSystem - initialized");
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
CUCode_InitAudioSystem::~CUCode_InitAudioSystem()
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
void CUCode_InitAudioSystem::Init()
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
||||||
void CUCode_InitAudioSystem::Update(int cycles)
|
|
||||||
{
|
|
||||||
if (m_rMailHandler.IsEmpty())
|
|
||||||
{
|
|
||||||
m_rMailHandler.PushMail(0x80544348);
|
|
||||||
// HALT
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
u32 CUCode_InitAudioSystem::GetUpdateMs()
|
|
||||||
{
|
|
||||||
return SConfig::GetInstance().m_LocalCoreStartupParameter.bWii ? 3 : 5;
|
|
||||||
}
|
|
||||||
|
|
||||||
void CUCode_InitAudioSystem::HandleMail(u32 _uMail)
|
|
||||||
{
|
|
||||||
}
|
|
||||||
|
|
||||||
|
|
|
@ -8,34 +8,34 @@
|
||||||
|
|
||||||
#include "Common/Hash.h"
|
#include "Common/Hash.h"
|
||||||
|
|
||||||
#include "Core/HW/DSPHLE/UCodes/UCode_AX.h"
|
#include "Core/HW/DSPHLE/UCodes/AX.h"
|
||||||
#include "Core/HW/DSPHLE/UCodes/UCode_AXWii.h"
|
#include "Core/HW/DSPHLE/UCodes/AXWii.h"
|
||||||
#include "Core/HW/DSPHLE/UCodes/UCode_CARD.h"
|
#include "Core/HW/DSPHLE/UCodes/CARD.h"
|
||||||
#include "Core/HW/DSPHLE/UCodes/UCode_GBA.h"
|
#include "Core/HW/DSPHLE/UCodes/GBA.h"
|
||||||
#include "Core/HW/DSPHLE/UCodes/UCode_InitAudioSystem.h"
|
#include "Core/HW/DSPHLE/UCodes/INIT.h"
|
||||||
#include "Core/HW/DSPHLE/UCodes/UCode_ROM.h"
|
#include "Core/HW/DSPHLE/UCodes/ROM.h"
|
||||||
#include "Core/HW/DSPHLE/UCodes/UCode_Zelda.h"
|
|
||||||
#include "Core/HW/DSPHLE/UCodes/UCodes.h"
|
#include "Core/HW/DSPHLE/UCodes/UCodes.h"
|
||||||
|
#include "Core/HW/DSPHLE/UCodes/Zelda.h"
|
||||||
|
|
||||||
IUCode* UCodeFactory(u32 _CRC, DSPHLE *dsp_hle, bool bWii)
|
UCodeInterface* UCodeFactory(u32 _CRC, DSPHLE *dsp_hle, bool bWii)
|
||||||
{
|
{
|
||||||
switch (_CRC)
|
switch (_CRC)
|
||||||
{
|
{
|
||||||
case UCODE_ROM:
|
case UCODE_ROM:
|
||||||
INFO_LOG(DSPHLE, "Switching to ROM ucode");
|
INFO_LOG(DSPHLE, "Switching to ROM ucode");
|
||||||
return new CUCode_Rom(dsp_hle, _CRC);
|
return new ROMUCode(dsp_hle, _CRC);
|
||||||
|
|
||||||
case UCODE_INIT_AUDIO_SYSTEM:
|
case UCODE_INIT_AUDIO_SYSTEM:
|
||||||
INFO_LOG(DSPHLE, "Switching to INIT ucode");
|
INFO_LOG(DSPHLE, "Switching to INIT ucode");
|
||||||
return new CUCode_InitAudioSystem(dsp_hle, _CRC);
|
return new INITUCode(dsp_hle, _CRC);
|
||||||
|
|
||||||
case 0x65d6cc6f: // CARD
|
case 0x65d6cc6f: // CARD
|
||||||
INFO_LOG(DSPHLE, "Switching to CARD ucode");
|
INFO_LOG(DSPHLE, "Switching to CARD ucode");
|
||||||
return new CUCode_CARD(dsp_hle, _CRC);
|
return new CARDUCode(dsp_hle, _CRC);
|
||||||
|
|
||||||
case 0xdd7e72d5:
|
case 0xdd7e72d5:
|
||||||
INFO_LOG(DSPHLE, "Switching to GBA ucode");
|
INFO_LOG(DSPHLE, "Switching to GBA ucode");
|
||||||
return new CUCode_GBA(dsp_hle, _CRC);
|
return new GBAUCode(dsp_hle, _CRC);
|
||||||
|
|
||||||
case 0x3ad3b7ac: // Naruto3, Paper Mario - The Thousand Year Door
|
case 0x3ad3b7ac: // Naruto3, Paper Mario - The Thousand Year Door
|
||||||
case 0x3daf59b9: // Alien Hominid
|
case 0x3daf59b9: // Alien Hominid
|
||||||
|
@ -48,14 +48,14 @@ IUCode* UCodeFactory(u32 _CRC, DSPHLE *dsp_hle, bool bWii)
|
||||||
case 0xe2136399: // billy hatcher, dragonballz, mario party 5, TMNT, ava1080
|
case 0xe2136399: // billy hatcher, dragonballz, mario party 5, TMNT, ava1080
|
||||||
case 0x3389a79e: // MP1/MP2 Wii (Metroid Prime Trilogy)
|
case 0x3389a79e: // MP1/MP2 Wii (Metroid Prime Trilogy)
|
||||||
INFO_LOG(DSPHLE, "CRC %08x: AX ucode chosen", _CRC);
|
INFO_LOG(DSPHLE, "CRC %08x: AX ucode chosen", _CRC);
|
||||||
return new CUCode_AX(dsp_hle, _CRC);
|
return new AXUCode(dsp_hle, _CRC);
|
||||||
|
|
||||||
case 0x6ba3b3ea: // IPL - PAL
|
case 0x6ba3b3ea: // IPL - PAL
|
||||||
case 0x24b22038: // IPL - NTSC/NTSC-JAP
|
case 0x24b22038: // IPL - NTSC/NTSC-JAP
|
||||||
case 0x42f64ac4: // Luigi
|
case 0x42f64ac4: // Luigi
|
||||||
case 0x4be6a5cb: // AC, Pikmin
|
case 0x4be6a5cb: // AC, Pikmin
|
||||||
INFO_LOG(DSPHLE, "CRC %08x: JAC (early Zelda) ucode chosen", _CRC);
|
INFO_LOG(DSPHLE, "CRC %08x: JAC (early Zelda) ucode chosen", _CRC);
|
||||||
return new CUCode_Zelda(dsp_hle, _CRC);
|
return new ZeldaUCode(dsp_hle, _CRC);
|
||||||
|
|
||||||
case 0x6CA33A6D: // DK Jungle Beat
|
case 0x6CA33A6D: // DK Jungle Beat
|
||||||
case 0x86840740: // Zelda WW - US
|
case 0x86840740: // Zelda WW - US
|
||||||
|
@ -63,7 +63,7 @@ IUCode* UCodeFactory(u32 _CRC, DSPHLE *dsp_hle, bool bWii)
|
||||||
case 0x2fcdf1ec: // Mario Kart, zelda 4 swords
|
case 0x2fcdf1ec: // Mario Kart, zelda 4 swords
|
||||||
case 0x267fd05a: // Pikmin PAL
|
case 0x267fd05a: // Pikmin PAL
|
||||||
INFO_LOG(DSPHLE, "CRC %08x: Zelda ucode chosen", _CRC);
|
INFO_LOG(DSPHLE, "CRC %08x: Zelda ucode chosen", _CRC);
|
||||||
return new CUCode_Zelda(dsp_hle, _CRC);
|
return new ZeldaUCode(dsp_hle, _CRC);
|
||||||
|
|
||||||
// WII CRCs
|
// WII CRCs
|
||||||
case 0xb7eb9a9c: // Wii Pikmin - PAL
|
case 0xb7eb9a9c: // Wii Pikmin - PAL
|
||||||
|
@ -71,7 +71,7 @@ IUCode* UCodeFactory(u32 _CRC, DSPHLE *dsp_hle, bool bWii)
|
||||||
case 0x6c3f6f94: // Zelda TP - PAL
|
case 0x6c3f6f94: // Zelda TP - PAL
|
||||||
case 0xd643001f: // Mario Galaxy - PAL / WII DK Jungle Beat - PAL
|
case 0xd643001f: // Mario Galaxy - PAL / WII DK Jungle Beat - PAL
|
||||||
INFO_LOG(DSPHLE, "CRC %08x: Zelda Wii ucode chosen\n", _CRC);
|
INFO_LOG(DSPHLE, "CRC %08x: Zelda Wii ucode chosen\n", _CRC);
|
||||||
return new CUCode_Zelda(dsp_hle, _CRC);
|
return new ZeldaUCode(dsp_hle, _CRC);
|
||||||
|
|
||||||
case 0x2ea36ce6: // Some Wii demos
|
case 0x2ea36ce6: // Some Wii demos
|
||||||
case 0x5ef56da3: // AX demo
|
case 0x5ef56da3: // AX demo
|
||||||
|
@ -81,18 +81,18 @@ IUCode* UCodeFactory(u32 _CRC, DSPHLE *dsp_hle, bool bWii)
|
||||||
case 0x4cc52064: // Bleach: Versus Crusade
|
case 0x4cc52064: // Bleach: Versus Crusade
|
||||||
case 0xd9c4bf34: // WiiMenu
|
case 0xd9c4bf34: // WiiMenu
|
||||||
INFO_LOG(DSPHLE, "CRC %08x: Wii - AXWii chosen", _CRC);
|
INFO_LOG(DSPHLE, "CRC %08x: Wii - AXWii chosen", _CRC);
|
||||||
return new CUCode_AXWii(dsp_hle, _CRC);
|
return new AXWiiUCode(dsp_hle, _CRC);
|
||||||
|
|
||||||
default:
|
default:
|
||||||
if (bWii)
|
if (bWii)
|
||||||
{
|
{
|
||||||
PanicAlert("DSPHLE: Unknown ucode (CRC = %08x) - forcing AXWii.\n\nTry LLE emulator if this is homebrew.", _CRC);
|
PanicAlert("DSPHLE: Unknown ucode (CRC = %08x) - forcing AXWii.\n\nTry LLE emulator if this is homebrew.", _CRC);
|
||||||
return new CUCode_AXWii(dsp_hle, _CRC);
|
return new AXWiiUCode(dsp_hle, _CRC);
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
PanicAlert("DSPHLE: Unknown ucode (CRC = %08x) - forcing AX.\n\nTry LLE emulator if this is homebrew.", _CRC);
|
PanicAlert("DSPHLE: Unknown ucode (CRC = %08x) - forcing AX.\n\nTry LLE emulator if this is homebrew.", _CRC);
|
||||||
return new CUCode_AX(dsp_hle, _CRC);
|
return new AXUCode(dsp_hle, _CRC);
|
||||||
}
|
}
|
||||||
|
|
||||||
case UCODE_NULL:
|
case UCODE_NULL:
|
||||||
|
@ -102,7 +102,7 @@ IUCode* UCodeFactory(u32 _CRC, DSPHLE *dsp_hle, bool bWii)
|
||||||
return nullptr;
|
return nullptr;
|
||||||
}
|
}
|
||||||
|
|
||||||
bool IUCode::NeedsResumeMail()
|
bool UCodeInterface::NeedsResumeMail()
|
||||||
{
|
{
|
||||||
if (m_NeedsResumeMail)
|
if (m_NeedsResumeMail)
|
||||||
{
|
{
|
||||||
|
@ -112,7 +112,7 @@ bool IUCode::NeedsResumeMail()
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
void IUCode::PrepareBootUCode(u32 mail)
|
void UCodeInterface::PrepareBootUCode(u32 mail)
|
||||||
{
|
{
|
||||||
switch (m_NextUCode_steps)
|
switch (m_NextUCode_steps)
|
||||||
{
|
{
|
||||||
|
@ -174,7 +174,7 @@ void IUCode::PrepareBootUCode(u32 mail)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void IUCode::DoStateShared(PointerWrap &p)
|
void UCodeInterface::DoStateShared(PointerWrap &p)
|
||||||
{
|
{
|
||||||
p.Do(m_UploadSetupInProgress);
|
p.Do(m_UploadSetupInProgress);
|
||||||
p.Do(m_NextUCode);
|
p.Do(m_NextUCode);
|
||||||
|
|
|
@ -57,10 +57,10 @@ inline void* HLEMemory_Get_Pointer(u32 _uAddress)
|
||||||
return &Memory::m_pRAM[_uAddress & Memory::RAM_MASK];
|
return &Memory::m_pRAM[_uAddress & Memory::RAM_MASK];
|
||||||
}
|
}
|
||||||
|
|
||||||
class IUCode
|
class UCodeInterface
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
IUCode(DSPHLE *dsphle, u32 _crc)
|
UCodeInterface(DSPHLE *dsphle, u32 _crc)
|
||||||
: m_rMailHandler(dsphle->AccessMailHandler())
|
: m_rMailHandler(dsphle->AccessMailHandler())
|
||||||
, m_UploadSetupInProgress(false)
|
, m_UploadSetupInProgress(false)
|
||||||
, m_DSPHLE(dsphle)
|
, m_DSPHLE(dsphle)
|
||||||
|
@ -70,7 +70,7 @@ public:
|
||||||
, m_NeedsResumeMail(false)
|
, m_NeedsResumeMail(false)
|
||||||
{}
|
{}
|
||||||
|
|
||||||
virtual ~IUCode()
|
virtual ~UCodeInterface()
|
||||||
{}
|
{}
|
||||||
|
|
||||||
virtual void HandleMail(u32 _uMail) = 0;
|
virtual void HandleMail(u32 _uMail) = 0;
|
||||||
|
@ -81,7 +81,7 @@ public:
|
||||||
|
|
||||||
virtual void DoState(PointerWrap &p) { DoStateShared(p); }
|
virtual void DoState(PointerWrap &p) { DoStateShared(p); }
|
||||||
|
|
||||||
static u32 GetCRC(IUCode* pUCode) { return pUCode ? pUCode->m_CRC : UCODE_NULL; }
|
static u32 GetCRC(UCodeInterface* pUCode) { return pUCode ? pUCode->m_CRC : UCODE_NULL; }
|
||||||
|
|
||||||
protected:
|
protected:
|
||||||
void PrepareBootUCode(u32 mail);
|
void PrepareBootUCode(u32 mail);
|
||||||
|
@ -106,7 +106,7 @@ protected:
|
||||||
};
|
};
|
||||||
|
|
||||||
// UCode is forwarding mails to PrepareBootUCode
|
// UCode is forwarding mails to PrepareBootUCode
|
||||||
// UCode only needs to set this to true, IUCode will set to false when done!
|
// UCode only needs to set this to true, UCodeInterface will set to false when done!
|
||||||
bool m_UploadSetupInProgress;
|
bool m_UploadSetupInProgress;
|
||||||
|
|
||||||
// Need a pointer back to DSPHLE to switch ucodes.
|
// Need a pointer back to DSPHLE to switch ucodes.
|
||||||
|
@ -136,4 +136,4 @@ private:
|
||||||
bool m_NeedsResumeMail;
|
bool m_NeedsResumeMail;
|
||||||
};
|
};
|
||||||
|
|
||||||
extern IUCode* UCodeFactory(u32 _CRC, DSPHLE *dsp_hle, bool bWii);
|
extern UCodeInterface* UCodeFactory(u32 _CRC, DSPHLE *dsp_hle, bool bWii);
|
||||||
|
|
|
@ -9,13 +9,13 @@
|
||||||
#include "Core/ConfigManager.h"
|
#include "Core/ConfigManager.h"
|
||||||
#include "Core/HW/DSP.h"
|
#include "Core/HW/DSP.h"
|
||||||
#include "Core/HW/DSPHLE/MailHandler.h"
|
#include "Core/HW/DSPHLE/MailHandler.h"
|
||||||
#include "Core/HW/DSPHLE/UCodes/UCode_Zelda.h"
|
|
||||||
#include "Core/HW/DSPHLE/UCodes/UCodes.h"
|
#include "Core/HW/DSPHLE/UCodes/UCodes.h"
|
||||||
|
#include "Core/HW/DSPHLE/UCodes/Zelda.h"
|
||||||
|
|
||||||
|
|
||||||
CUCode_Zelda::CUCode_Zelda(DSPHLE *dsp_hle, u32 _CRC)
|
ZeldaUCode::ZeldaUCode(DSPHLE *dsp_hle, u32 _CRC)
|
||||||
:
|
:
|
||||||
IUCode(dsp_hle, _CRC),
|
UCodeInterface(dsp_hle, _CRC),
|
||||||
|
|
||||||
m_bSyncInProgress(false),
|
m_bSyncInProgress(false),
|
||||||
m_MaxVoice(0),
|
m_MaxVoice(0),
|
||||||
|
@ -76,7 +76,7 @@ CUCode_Zelda::CUCode_Zelda(DSPHLE *dsp_hle, u32 _CRC)
|
||||||
memset(m_PBMask, 0, sizeof(m_PBMask));
|
memset(m_PBMask, 0, sizeof(m_PBMask));
|
||||||
}
|
}
|
||||||
|
|
||||||
CUCode_Zelda::~CUCode_Zelda()
|
ZeldaUCode::~ZeldaUCode()
|
||||||
{
|
{
|
||||||
m_rMailHandler.Clear();
|
m_rMailHandler.Clear();
|
||||||
|
|
||||||
|
@ -86,7 +86,7 @@ CUCode_Zelda::~CUCode_Zelda()
|
||||||
delete [] m_RightBuffer;
|
delete [] m_RightBuffer;
|
||||||
}
|
}
|
||||||
|
|
||||||
u8 *CUCode_Zelda::GetARAMPointer(u32 address)
|
u8 *ZeldaUCode::GetARAMPointer(u32 address)
|
||||||
{
|
{
|
||||||
if (IsDMAVersion())
|
if (IsDMAVersion())
|
||||||
return Memory::GetPointer(m_DMABaseAddr) + address;
|
return Memory::GetPointer(m_DMABaseAddr) + address;
|
||||||
|
@ -94,7 +94,7 @@ u8 *CUCode_Zelda::GetARAMPointer(u32 address)
|
||||||
return DSP::GetARAMPtr() + address;
|
return DSP::GetARAMPtr() + address;
|
||||||
}
|
}
|
||||||
|
|
||||||
void CUCode_Zelda::Update(int cycles)
|
void ZeldaUCode::Update(int cycles)
|
||||||
{
|
{
|
||||||
if (!IsLightVersion())
|
if (!IsLightVersion())
|
||||||
{
|
{
|
||||||
|
@ -109,7 +109,7 @@ void CUCode_Zelda::Update(int cycles)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void CUCode_Zelda::HandleMail(u32 _uMail)
|
void ZeldaUCode::HandleMail(u32 _uMail)
|
||||||
{
|
{
|
||||||
if (IsLightVersion())
|
if (IsLightVersion())
|
||||||
HandleMail_LightVersion(_uMail);
|
HandleMail_LightVersion(_uMail);
|
||||||
|
@ -119,7 +119,7 @@ void CUCode_Zelda::HandleMail(u32 _uMail)
|
||||||
HandleMail_NormalVersion(_uMail);
|
HandleMail_NormalVersion(_uMail);
|
||||||
}
|
}
|
||||||
|
|
||||||
void CUCode_Zelda::HandleMail_LightVersion(u32 _uMail)
|
void ZeldaUCode::HandleMail_LightVersion(u32 _uMail)
|
||||||
{
|
{
|
||||||
//ERROR_LOG(DSPHLE, "Light version mail %08X, list in progress: %s, step: %i/%i",
|
//ERROR_LOG(DSPHLE, "Light version mail %08X, list in progress: %s, step: %i/%i",
|
||||||
// _uMail, m_bListInProgress ? "yes":"no", m_step, m_numSteps);
|
// _uMail, m_bListInProgress ? "yes":"no", m_step, m_numSteps);
|
||||||
|
@ -173,7 +173,7 @@ void CUCode_Zelda::HandleMail_LightVersion(u32 _uMail)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void CUCode_Zelda::HandleMail_SMSVersion(u32 _uMail)
|
void ZeldaUCode::HandleMail_SMSVersion(u32 _uMail)
|
||||||
{
|
{
|
||||||
if (m_bSyncInProgress)
|
if (m_bSyncInProgress)
|
||||||
{
|
{
|
||||||
|
@ -270,7 +270,7 @@ void CUCode_Zelda::HandleMail_SMSVersion(u32 _uMail)
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void CUCode_Zelda::HandleMail_NormalVersion(u32 _uMail)
|
void ZeldaUCode::HandleMail_NormalVersion(u32 _uMail)
|
||||||
{
|
{
|
||||||
// WARN_LOG(DSPHLE, "Zelda uCode: Handle mail %08X", _uMail);
|
// WARN_LOG(DSPHLE, "Zelda uCode: Handle mail %08X", _uMail);
|
||||||
|
|
||||||
|
@ -390,7 +390,7 @@ void CUCode_Zelda::HandleMail_NormalVersion(u32 _uMail)
|
||||||
}
|
}
|
||||||
|
|
||||||
// zelda debug ..803F6418
|
// zelda debug ..803F6418
|
||||||
void CUCode_Zelda::ExecuteList()
|
void ZeldaUCode::ExecuteList()
|
||||||
{
|
{
|
||||||
// begin with the list
|
// begin with the list
|
||||||
m_readOffset = 0;
|
m_readOffset = 0;
|
||||||
|
@ -526,12 +526,12 @@ void CUCode_Zelda::ExecuteList()
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
u32 CUCode_Zelda::GetUpdateMs()
|
u32 ZeldaUCode::GetUpdateMs()
|
||||||
{
|
{
|
||||||
return SConfig::GetInstance().m_LocalCoreStartupParameter.bWii ? 3 : 5;
|
return SConfig::GetInstance().m_LocalCoreStartupParameter.bWii ? 3 : 5;
|
||||||
}
|
}
|
||||||
|
|
||||||
void CUCode_Zelda::DoState(PointerWrap &p)
|
void ZeldaUCode::DoState(PointerWrap &p)
|
||||||
{
|
{
|
||||||
p.Do(m_AFCCoefTable);
|
p.Do(m_AFCCoefTable);
|
||||||
p.Do(m_MiscTable);
|
p.Do(m_MiscTable);
|
|
@ -114,11 +114,11 @@ union ZeldaUnkPB
|
||||||
u16 raw[16];
|
u16 raw[16];
|
||||||
};
|
};
|
||||||
|
|
||||||
class CUCode_Zelda : public IUCode
|
class ZeldaUCode : public UCodeInterface
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
CUCode_Zelda(DSPHLE *dsp_hle, u32 _CRC);
|
ZeldaUCode(DSPHLE *dsp_hle, u32 _CRC);
|
||||||
virtual ~CUCode_Zelda();
|
virtual ~ZeldaUCode();
|
||||||
u32 GetUpdateMs() override;
|
u32 GetUpdateMs() override;
|
||||||
|
|
||||||
void HandleMail(u32 _uMail) override;
|
void HandleMail(u32 _uMail) override;
|
|
@ -4,9 +4,9 @@
|
||||||
|
|
||||||
#include "Common/Common.h"
|
#include "Common/Common.h"
|
||||||
#include "Common/MathUtil.h"
|
#include "Common/MathUtil.h"
|
||||||
#include "Core/HW/DSPHLE/UCodes/UCode_Zelda.h"
|
#include "Core/HW/DSPHLE/UCodes/Zelda.h"
|
||||||
|
|
||||||
void CUCode_Zelda::AFCdecodebuffer(const s16 *coef, const char *src, signed short *out, short *histp, short *hist2p, int type)
|
void ZeldaUCode::AFCdecodebuffer(const s16 *coef, const char *src, signed short *out, short *histp, short *hist2p, int type)
|
||||||
{
|
{
|
||||||
// First 2 nibbles are ADPCM scale etc.
|
// First 2 nibbles are ADPCM scale etc.
|
||||||
short delta = 1 << (((*src) >> 4) & 0xf);
|
short delta = 1 << (((*src) >> 4) & 0xf);
|
|
@ -1,6 +1,6 @@
|
||||||
|
|
||||||
#if 0
|
#if 0
|
||||||
void CUCode_Zelda::UpdatePB(ZPB& _rPB, int *templbuffer, int *temprbuffer, u32 _Size)
|
void ZeldaUCode::UpdatePB(ZPB& _rPB, int *templbuffer, int *temprbuffer, u32 _Size)
|
||||||
{
|
{
|
||||||
u16* pTest = (u16*)&_rPB;
|
u16* pTest = (u16*)&_rPB;
|
||||||
|
|
|
@ -4,10 +4,10 @@
|
||||||
|
|
||||||
#include <cmath>
|
#include <cmath>
|
||||||
|
|
||||||
#include "Core/HW/DSPHLE/UCodes/UCode_Zelda.h"
|
|
||||||
#include "Core/HW/DSPHLE/UCodes/UCodes.h"
|
#include "Core/HW/DSPHLE/UCodes/UCodes.h"
|
||||||
|
#include "Core/HW/DSPHLE/UCodes/Zelda.h"
|
||||||
|
|
||||||
void CUCode_Zelda::RenderSynth_RectWave(ZeldaVoicePB &PB, s32* _Buffer, int _Size)
|
void ZeldaUCode::RenderSynth_RectWave(ZeldaVoicePB &PB, s32* _Buffer, int _Size)
|
||||||
{
|
{
|
||||||
s64 ratio = ((s64)PB.RatioInt << 16) * 16;
|
s64 ratio = ((s64)PB.RatioInt << 16) * 16;
|
||||||
s64 TrueSamplePosition = PB.CurSampleFrac;
|
s64 TrueSamplePosition = PB.CurSampleFrac;
|
||||||
|
@ -79,7 +79,7 @@ _lRestart:
|
||||||
PB.CurSampleFrac = TrueSamplePosition & 0xFFFF;
|
PB.CurSampleFrac = TrueSamplePosition & 0xFFFF;
|
||||||
}
|
}
|
||||||
|
|
||||||
void CUCode_Zelda::RenderSynth_SawWave(ZeldaVoicePB &PB, s32* _Buffer, int _Size)
|
void ZeldaUCode::RenderSynth_SawWave(ZeldaVoicePB &PB, s32* _Buffer, int _Size)
|
||||||
{
|
{
|
||||||
s32 ratio = (s32)ceil((float)PB.RatioInt / 3);
|
s32 ratio = (s32)ceil((float)PB.RatioInt / 3);
|
||||||
s64 pos = PB.CurSampleFrac;
|
s64 pos = PB.CurSampleFrac;
|
||||||
|
@ -93,7 +93,7 @@ void CUCode_Zelda::RenderSynth_SawWave(ZeldaVoicePB &PB, s32* _Buffer, int _Size
|
||||||
PB.CurSampleFrac = pos & 0xFFFF;
|
PB.CurSampleFrac = pos & 0xFFFF;
|
||||||
}
|
}
|
||||||
|
|
||||||
void CUCode_Zelda::RenderSynth_Constant(ZeldaVoicePB &PB, s32* _Buffer, int _Size)
|
void ZeldaUCode::RenderSynth_Constant(ZeldaVoicePB &PB, s32* _Buffer, int _Size)
|
||||||
{
|
{
|
||||||
// TODO: Header, footer
|
// TODO: Header, footer
|
||||||
for (int i = 0; i < _Size; i++)
|
for (int i = 0; i < _Size; i++)
|
||||||
|
@ -122,7 +122,7 @@ inline u16 AddValueToReg(u32 ar, s32 ix)
|
||||||
return nar;
|
return nar;
|
||||||
}
|
}
|
||||||
|
|
||||||
void CUCode_Zelda::RenderSynth_WaveTable(ZeldaVoicePB &PB, s32* _Buffer, int _Size)
|
void ZeldaUCode::RenderSynth_WaveTable(ZeldaVoicePB &PB, s32* _Buffer, int _Size)
|
||||||
{
|
{
|
||||||
u16 address;
|
u16 address;
|
||||||
|
|
|
@ -8,10 +8,10 @@
|
||||||
|
|
||||||
#include "Core/HW/DSP.h"
|
#include "Core/HW/DSP.h"
|
||||||
#include "Core/HW/Memmap.h"
|
#include "Core/HW/Memmap.h"
|
||||||
#include "Core/HW/DSPHLE/UCodes/UCode_Zelda.h"
|
|
||||||
#include "Core/HW/DSPHLE/UCodes/UCodes.h"
|
#include "Core/HW/DSPHLE/UCodes/UCodes.h"
|
||||||
|
#include "Core/HW/DSPHLE/UCodes/Zelda.h"
|
||||||
|
|
||||||
void CUCode_Zelda::ReadVoicePB(u32 _Addr, ZeldaVoicePB& PB)
|
void ZeldaUCode::ReadVoicePB(u32 _Addr, ZeldaVoicePB& PB)
|
||||||
{
|
{
|
||||||
u16 *memory = (u16*)Memory::GetPointer(_Addr);
|
u16 *memory = (u16*)Memory::GetPointer(_Addr);
|
||||||
|
|
||||||
|
@ -30,7 +30,7 @@ void CUCode_Zelda::ReadVoicePB(u32 _Addr, ZeldaVoicePB& PB)
|
||||||
PB.UnkAddr = (PB.UnkAddr << 16) | (PB.UnkAddr >> 16);
|
PB.UnkAddr = (PB.UnkAddr << 16) | (PB.UnkAddr >> 16);
|
||||||
}
|
}
|
||||||
|
|
||||||
void CUCode_Zelda::WritebackVoicePB(u32 _Addr, ZeldaVoicePB& PB)
|
void ZeldaUCode::WritebackVoicePB(u32 _Addr, ZeldaVoicePB& PB)
|
||||||
{
|
{
|
||||||
u16 *memory = (u16*)Memory::GetPointer(_Addr);
|
u16 *memory = (u16*)Memory::GetPointer(_Addr);
|
||||||
|
|
||||||
|
@ -45,12 +45,12 @@ void CUCode_Zelda::WritebackVoicePB(u32 _Addr, ZeldaVoicePB& PB)
|
||||||
memory[i] = Common::swap16(((u16*)&PB)[i]);
|
memory[i] = Common::swap16(((u16*)&PB)[i]);
|
||||||
}
|
}
|
||||||
|
|
||||||
int CUCode_Zelda::ConvertRatio(int pb_ratio)
|
int ZeldaUCode::ConvertRatio(int pb_ratio)
|
||||||
{
|
{
|
||||||
return pb_ratio * 16;
|
return pb_ratio * 16;
|
||||||
}
|
}
|
||||||
|
|
||||||
int CUCode_Zelda::SizeForResampling(ZeldaVoicePB &PB, int size, int ratio) {
|
int ZeldaUCode::SizeForResampling(ZeldaVoicePB &PB, int size, int ratio) {
|
||||||
// This is the little calculation at the start of every sample decoder
|
// This is the little calculation at the start of every sample decoder
|
||||||
// in the ucode.
|
// in the ucode.
|
||||||
return (PB.CurSampleFrac + size * ConvertRatio(PB.RatioInt)) >> 16;
|
return (PB.CurSampleFrac + size * ConvertRatio(PB.RatioInt)) >> 16;
|
||||||
|
@ -59,7 +59,7 @@ int CUCode_Zelda::SizeForResampling(ZeldaVoicePB &PB, int size, int ratio) {
|
||||||
// Simple resampler, linear interpolation.
|
// Simple resampler, linear interpolation.
|
||||||
// Any future state should be stored in PB.raw[0x3c to 0x3f].
|
// Any future state should be stored in PB.raw[0x3c to 0x3f].
|
||||||
// In must point 4 samples into a buffer.
|
// In must point 4 samples into a buffer.
|
||||||
void CUCode_Zelda::Resample(ZeldaVoicePB &PB, int size, s16 *in, s32 *out, bool do_resample)
|
void ZeldaUCode::Resample(ZeldaVoicePB &PB, int size, s16 *in, s32 *out, bool do_resample)
|
||||||
{
|
{
|
||||||
if (!do_resample)
|
if (!do_resample)
|
||||||
{
|
{
|
||||||
|
@ -98,7 +98,7 @@ void UpdateSampleCounters10(ZeldaVoicePB &PB)
|
||||||
PB.ReachedEnd = 0;
|
PB.ReachedEnd = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
void CUCode_Zelda::RenderVoice_PCM16(ZeldaVoicePB &PB, s16 *_Buffer, int _Size)
|
void ZeldaUCode::RenderVoice_PCM16(ZeldaVoicePB &PB, s16 *_Buffer, int _Size)
|
||||||
{
|
{
|
||||||
int _RealSize = SizeForResampling(PB, _Size, PB.RatioInt);
|
int _RealSize = SizeForResampling(PB, _Size, PB.RatioInt);
|
||||||
u32 rem_samples = _RealSize;
|
u32 rem_samples = _RealSize;
|
||||||
|
@ -156,7 +156,7 @@ void UpdateSampleCounters8(ZeldaVoicePB &PB)
|
||||||
PB.ReachedEnd = 0;
|
PB.ReachedEnd = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
void CUCode_Zelda::RenderVoice_PCM8(ZeldaVoicePB &PB, s16 *_Buffer, int _Size)
|
void ZeldaUCode::RenderVoice_PCM8(ZeldaVoicePB &PB, s16 *_Buffer, int _Size)
|
||||||
{
|
{
|
||||||
int _RealSize = SizeForResampling(PB, _Size, PB.RatioInt);
|
int _RealSize = SizeForResampling(PB, _Size, PB.RatioInt);
|
||||||
u32 rem_samples = _RealSize;
|
u32 rem_samples = _RealSize;
|
||||||
|
@ -231,7 +231,7 @@ void PrintObject(const T &Obj)
|
||||||
DEBUG_LOG(DSPHLE, "AFC PB:%s", ss.str().c_str());
|
DEBUG_LOG(DSPHLE, "AFC PB:%s", ss.str().c_str());
|
||||||
}
|
}
|
||||||
|
|
||||||
void CUCode_Zelda::RenderVoice_AFC(ZeldaVoicePB &PB, s16 *_Buffer, int _Size)
|
void ZeldaUCode::RenderVoice_AFC(ZeldaVoicePB &PB, s16 *_Buffer, int _Size)
|
||||||
{
|
{
|
||||||
// TODO: Compare mono, stereo and surround samples
|
// TODO: Compare mono, stereo and surround samples
|
||||||
#if defined DEBUG || defined DEBUGFAST
|
#if defined DEBUG || defined DEBUGFAST
|
||||||
|
@ -379,7 +379,7 @@ void Decoder21_ReadAudio(ZeldaVoicePB &PB, int size, s16 *_Buffer);
|
||||||
// 0x21 seems to really just be reading raw 16-bit audio from RAM (not ARAM).
|
// 0x21 seems to really just be reading raw 16-bit audio from RAM (not ARAM).
|
||||||
// The rules seem to be quite different, though.
|
// The rules seem to be quite different, though.
|
||||||
// It's used for streaming, not for one-shot or looped sample playback.
|
// It's used for streaming, not for one-shot or looped sample playback.
|
||||||
void CUCode_Zelda::RenderVoice_Raw(ZeldaVoicePB &PB, s16 *_Buffer, int _Size)
|
void ZeldaUCode::RenderVoice_Raw(ZeldaVoicePB &PB, s16 *_Buffer, int _Size)
|
||||||
{
|
{
|
||||||
// Decoder0x21 starts here.
|
// Decoder0x21 starts here.
|
||||||
u32 _RealSize = SizeForResampling(PB, _Size, PB.RatioInt);
|
u32 _RealSize = SizeForResampling(PB, _Size, PB.RatioInt);
|
||||||
|
@ -471,7 +471,7 @@ void Decoder21_ReadAudio(ZeldaVoicePB &PB, int size, s16 *_Buffer)
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
void CUCode_Zelda::RenderAddVoice(ZeldaVoicePB &PB, s32* _LeftBuffer, s32* _RightBuffer, int _Size)
|
void ZeldaUCode::RenderAddVoice(ZeldaVoicePB &PB, s32* _LeftBuffer, s32* _RightBuffer, int _Size)
|
||||||
{
|
{
|
||||||
if (PB.IsBlank)
|
if (PB.IsBlank)
|
||||||
{
|
{
|
||||||
|
@ -735,7 +735,7 @@ ContinueWithBlock:
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
void CUCode_Zelda::MixAudio()
|
void ZeldaUCode::MixAudio()
|
||||||
{
|
{
|
||||||
const int BufferSamples = 5 * 16;
|
const int BufferSamples = 5 * 16;
|
||||||
|
|
Loading…
Reference in New Issue