diff --git a/Source/Core/Core/CMakeLists.txt b/Source/Core/Core/CMakeLists.txt index 58e67b3cd7..58e134687b 100644 --- a/Source/Core/Core/CMakeLists.txt +++ b/Source/Core/Core/CMakeLists.txt @@ -67,17 +67,17 @@ set(SRCS ActionReplay.cpp HW/AudioInterface.cpp HW/CPU.cpp HW/DSP.cpp - HW/DSPHLE/UCodes/UCode_AX.cpp - HW/DSPHLE/UCodes/UCode_AXWii.cpp - HW/DSPHLE/UCodes/UCode_CARD.cpp - HW/DSPHLE/UCodes/UCode_InitAudioSystem.cpp - HW/DSPHLE/UCodes/UCode_ROM.cpp + HW/DSPHLE/UCodes/AX.cpp + HW/DSPHLE/UCodes/AXWii.cpp + HW/DSPHLE/UCodes/CARD.cpp + HW/DSPHLE/UCodes/GBA.cpp + HW/DSPHLE/UCodes/INIT.cpp + HW/DSPHLE/UCodes/ROM.cpp HW/DSPHLE/UCodes/UCodes.cpp - HW/DSPHLE/UCodes/UCode_GBA.cpp - HW/DSPHLE/UCodes/UCode_Zelda.cpp - HW/DSPHLE/UCodes/UCode_Zelda_ADPCM.cpp - HW/DSPHLE/UCodes/UCode_Zelda_Voice.cpp - HW/DSPHLE/UCodes/UCode_Zelda_Synth.cpp + HW/DSPHLE/UCodes/Zelda.cpp + HW/DSPHLE/UCodes/ZeldaADPCM.cpp + HW/DSPHLE/UCodes/ZeldaSynth.cpp + HW/DSPHLE/UCodes/ZeldaVoice.cpp HW/DSPHLE/MailHandler.cpp HW/DSPHLE/DSPHLE.cpp HW/DSPLLE/DSPDebugInterface.cpp diff --git a/Source/Core/Core/Core.vcxproj b/Source/Core/Core/Core.vcxproj index e2b02f8a82..ed9525e64e 100644 --- a/Source/Core/Core/Core.vcxproj +++ b/Source/Core/Core/Core.vcxproj @@ -108,16 +108,16 @@ - - - - - - - - - - + + + + + + + + + + @@ -306,15 +306,15 @@ - - - - - - - - - + + + + + + + + + @@ -470,4 +470,4 @@ - \ No newline at end of file + diff --git a/Source/Core/Core/Core.vcxproj.filters b/Source/Core/Core/Core.vcxproj.filters index af927b7b9f..8a630230b7 100644 --- a/Source/Core/Core/Core.vcxproj.filters +++ b/Source/Core/Core/Core.vcxproj.filters @@ -311,34 +311,34 @@ HW %28Flipper/Hollywood%29\DI - Drive Interface - + HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes - + HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes - + HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes - + HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes - + HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes - + HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes - + HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes - + HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes - + HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes - + HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes @@ -837,31 +837,31 @@ HW %28Flipper/Hollywood%29\DI - Drive Interface - + HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes - + HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes - + HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes - + HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes - + HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes - + HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes - + HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes - + HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes - + HW %28Flipper/Hollywood%29\DSP Interface + HLE\HLE\uCodes @@ -1211,4 +1211,4 @@ - \ No newline at end of file + diff --git a/Source/Core/Core/HW/DSPHLE/DSPHLE.cpp b/Source/Core/Core/HW/DSPHLE/DSPHLE.cpp index eb7ca52ab8..4156f578de 100644 --- a/Source/Core/Core/HW/DSPHLE/DSPHLE.cpp +++ b/Source/Core/Core/HW/DSPHLE/DSPHLE.cpp @@ -95,7 +95,7 @@ void DSPHLE::SendMailToDSP(u32 _uMail) } } -IUCode* DSPHLE::GetUCode() +UCodeInterface* DSPHLE::GetUCode() { return m_pUCode; } @@ -160,9 +160,9 @@ void DSPHLE::DoState(PointerWrap &p) p.DoPOD(m_DSPControl); p.DoPOD(m_dspState); - int ucode_crc = IUCode::GetCRC(m_pUCode); + int ucode_crc = UCodeInterface::GetCRC(m_pUCode); int ucode_crc_beforeLoad = ucode_crc; - int lastucode_crc = IUCode::GetCRC(m_lastUCode); + int lastucode_crc = UCodeInterface::GetCRC(m_lastUCode); int lastucode_crc_beforeLoad = lastucode_crc; p.Do(ucode_crc); @@ -170,8 +170,8 @@ void DSPHLE::DoState(PointerWrap &p) // if a different type of ucode was being used when the savestate was created, // we have to reconstruct the old type of ucode so that we have a valid thing to call DoState on. - IUCode* ucode = (ucode_crc == ucode_crc_beforeLoad) ? m_pUCode : UCodeFactory( ucode_crc, this, m_bWii); - IUCode* lastucode = (lastucode_crc != lastucode_crc_beforeLoad) ? m_lastUCode : UCodeFactory(lastucode_crc, this, m_bWii); + UCodeInterface* ucode = (ucode_crc == ucode_crc_beforeLoad) ? m_pUCode : UCodeFactory( ucode_crc, this, m_bWii); + UCodeInterface* lastucode = (lastucode_crc != lastucode_crc_beforeLoad) ? m_lastUCode : UCodeFactory(lastucode_crc, this, m_bWii); if (ucode) ucode->DoState(p); diff --git a/Source/Core/Core/HW/DSPHLE/DSPHLE.h b/Source/Core/Core/HW/DSPHLE/DSPHLE.h index 3a8df834a6..dbd305dda2 100644 --- a/Source/Core/Core/HW/DSPHLE/DSPHLE.h +++ b/Source/Core/Core/HW/DSPHLE/DSPHLE.h @@ -10,7 +10,7 @@ #include "Core/DSPEmulator.h" #include "Core/HW/DSPHLE/MailHandler.h" -class IUCode; +class UCodeInterface; class DSPHLE : public DSPEmulator { public: @@ -38,7 +38,7 @@ public: CMailHandler& AccessMailHandler() { return m_MailHandler; } // Formerly DSPHandler - IUCode *GetUCode(); + UCodeInterface *GetUCode(); void SetUCode(u32 _crc); void SwapUCode(u32 _crc); @@ -70,8 +70,8 @@ private: }; DSPState m_dspState; - IUCode* m_pUCode; - IUCode* m_lastUCode; + UCodeInterface* m_pUCode; + UCodeInterface* m_lastUCode; UDSPControl m_DSPControl; CMailHandler m_MailHandler; diff --git a/Source/Core/Core/HW/DSPHLE/UCodes/UCode_AX.cpp b/Source/Core/Core/HW/DSPHLE/UCodes/AX.cpp similarity index 92% rename from Source/Core/Core/HW/DSPHLE/UCodes/UCode_AX.cpp rename to Source/Core/Core/HW/DSPHLE/UCodes/AX.cpp index 379da8bab4..261e96e73e 100644 --- a/Source/Core/Core/HW/DSPHLE/UCodes/UCode_AX.cpp +++ b/Source/Core/Core/HW/DSPHLE/UCodes/AX.cpp @@ -7,29 +7,29 @@ #include "Core/ConfigManager.h" #include "Core/HW/DSP.h" -#include "Core/HW/DSPHLE/UCodes/UCode_AX.h" +#include "Core/HW/DSPHLE/UCodes/AX.h" #define AX_GC -#include "Core/HW/DSPHLE/UCodes/UCode_AX_Voice.h" +#include "Core/HW/DSPHLE/UCodes/AXVoice.h" -CUCode_AX::CUCode_AX(DSPHLE* dsp_hle, u32 crc) - : IUCode(dsp_hle, crc) +AXUCode::AXUCode(DSPHLE* dsp_hle, u32 crc) + : UCodeInterface(dsp_hle, crc) , m_work_available(false) , m_cmdlist_size(0) { - WARN_LOG(DSPHLE, "Instantiating CUCode_AX: crc=%08x", crc); + WARN_LOG(DSPHLE, "Instantiating AXUCode: crc=%08x", crc); m_rMailHandler.PushMail(DSP_INIT); DSP::GenerateDSPInterruptFromDSPEmu(DSP::INT_DSP); LoadResamplingCoefficients(); } -CUCode_AX::~CUCode_AX() +AXUCode::~AXUCode() { m_rMailHandler.Clear(); } -void CUCode_AX::LoadResamplingCoefficients() +void AXUCode::LoadResamplingCoefficients() { m_coeffs_available = false; @@ -66,14 +66,14 @@ void CUCode_AX::LoadResamplingCoefficients() m_coeffs_available = true; } -void CUCode_AX::SignalWorkEnd() +void AXUCode::SignalWorkEnd() { // Signal end of processing m_rMailHandler.PushMail(DSP_YIELD); DSP::GenerateDSPInterruptFromDSPEmu(DSP::INT_DSP); } -void CUCode_AX::HandleCommandList() +void AXUCode::HandleCommandList() { // Temp variables for addresses computation u16 addr_hi, addr_lo; @@ -250,7 +250,7 @@ void CUCode_AX::HandleCommandList() } } -void CUCode_AX::ApplyUpdatesForMs(int curr_ms, u16* pb, u16* num_updates, u16* updates) +void AXUCode::ApplyUpdatesForMs(int curr_ms, u16* pb, u16* num_updates, u16* updates) { u32 start_idx = 0; for (int i = 0; i < curr_ms; ++i) @@ -265,7 +265,7 @@ void CUCode_AX::ApplyUpdatesForMs(int curr_ms, u16* pb, u16* num_updates, u16* u } } -AXMixControl CUCode_AX::ConvertMixerControl(u32 mixer_control) +AXMixControl AXUCode::ConvertMixerControl(u32 mixer_control) { u32 ret = 0; @@ -313,7 +313,7 @@ AXMixControl CUCode_AX::ConvertMixerControl(u32 mixer_control) return (AXMixControl)ret; } -void CUCode_AX::SetupProcessing(u32 init_addr) +void AXUCode::SetupProcessing(u32 init_addr) { u16 init_data[0x20]; @@ -356,7 +356,7 @@ void CUCode_AX::SetupProcessing(u32 init_addr) } } -void CUCode_AX::DownloadAndMixWithVolume(u32 addr, u16 vol_main, u16 vol_auxa, u16 vol_auxb) +void AXUCode::DownloadAndMixWithVolume(u32 addr, u16 vol_main, u16 vol_auxa, u16 vol_auxb) { int* buffers_main[3] = { m_samples_left, m_samples_right, m_samples_surround }; int* buffers_auxa[3] = { m_samples_auxA_left, m_samples_auxA_right, m_samples_auxA_surround }; @@ -381,7 +381,7 @@ void CUCode_AX::DownloadAndMixWithVolume(u32 addr, u16 vol_main, u16 vol_auxa, u } } -void CUCode_AX::ProcessPBList(u32 pb_addr) +void AXUCode::ProcessPBList(u32 pb_addr) { // Samples per millisecond. In theory DSP sampling rate can be changed from // 32KHz to 48KHz, but AX always process at 32KHz. @@ -426,7 +426,7 @@ void CUCode_AX::ProcessPBList(u32 pb_addr) } } -void CUCode_AX::MixAUXSamples(int aux_id, u32 write_addr, u32 read_addr) +void AXUCode::MixAUXSamples(int aux_id, u32 write_addr, u32 read_addr) { int* buffers[3] = { nullptr }; @@ -465,7 +465,7 @@ void CUCode_AX::MixAUXSamples(int aux_id, u32 write_addr, u32 read_addr) sample += (int)Common::swap32(*ptr++); } -void CUCode_AX::UploadLRS(u32 dst_addr) +void AXUCode::UploadLRS(u32 dst_addr) { int buffers[3][5 * 32]; @@ -478,7 +478,7 @@ void CUCode_AX::UploadLRS(u32 dst_addr) memcpy(HLEMemory_Get_Pointer(dst_addr), buffers, sizeof (buffers)); } -void CUCode_AX::SetMainLR(u32 src_addr) +void AXUCode::SetMainLR(u32 src_addr) { int* ptr = (int*)HLEMemory_Get_Pointer(src_addr); for (u32 i = 0; i < 5 * 32; ++i) @@ -490,7 +490,7 @@ void CUCode_AX::SetMainLR(u32 src_addr) } } -void CUCode_AX::OutputSamples(u32 lr_addr, u32 surround_addr) +void AXUCode::OutputSamples(u32 lr_addr, u32 surround_addr) { int surround_buffer[5 * 32]; @@ -517,7 +517,7 @@ void CUCode_AX::OutputSamples(u32 lr_addr, u32 surround_addr) memcpy(HLEMemory_Get_Pointer(lr_addr), buffer, sizeof (buffer)); } -void CUCode_AX::MixAUXBLR(u32 ul_addr, u32 dl_addr) +void AXUCode::MixAUXBLR(u32 ul_addr, u32 dl_addr) { // Upload AUXB L/R int* ptr = (int*)HLEMemory_Get_Pointer(ul_addr); @@ -542,7 +542,7 @@ void CUCode_AX::MixAUXBLR(u32 ul_addr, u32 dl_addr) } } -void CUCode_AX::SetOppositeLR(u32 src_addr) +void AXUCode::SetOppositeLR(u32 src_addr) { int* ptr = (int*)HLEMemory_Get_Pointer(src_addr); for (u32 i = 0; i < 5 * 32; ++i) @@ -554,7 +554,7 @@ void CUCode_AX::SetOppositeLR(u32 src_addr) } } -void CUCode_AX::SendAUXAndMix(u32 main_auxa_up, u32 auxb_s_up, u32 main_l_dl, +void AXUCode::SendAUXAndMix(u32 main_auxa_up, u32 auxb_s_up, u32 main_l_dl, u32 main_r_dl, u32 auxb_l_dl, u32 auxb_r_dl) { // Buffers to upload first @@ -598,7 +598,7 @@ void CUCode_AX::SendAUXAndMix(u32 main_auxa_up, u32 auxb_s_up, u32 main_l_dl, } } -void CUCode_AX::HandleMail(u32 mail) +void AXUCode::HandleMail(u32 mail) { // Indicates if the next message is a command list address. static bool next_is_cmdlist = false; @@ -648,7 +648,7 @@ void CUCode_AX::HandleMail(u32 mail) next_is_cmdlist = set_next_is_cmdlist; } -void CUCode_AX::CopyCmdList(u32 addr, u16 size) +void AXUCode::CopyCmdList(u32 addr, u16 size) { if (size >= (sizeof (m_cmdlist) / sizeof (u16))) { @@ -661,7 +661,7 @@ void CUCode_AX::CopyCmdList(u32 addr, u16 size) m_cmdlist_size = size; } -void CUCode_AX::Update(int cycles) +void AXUCode::Update(int cycles) { // Used for UCode switching. if (NeedsResumeMail()) @@ -677,12 +677,12 @@ void CUCode_AX::Update(int cycles) } } -u32 CUCode_AX::GetUpdateMs() +u32 AXUCode::GetUpdateMs() { return 5; } -void CUCode_AX::DoAXState(PointerWrap& p) +void AXUCode::DoAXState(PointerWrap& p) { p.Do(m_cmdlist); p.Do(m_cmdlist_size); @@ -698,7 +698,7 @@ void CUCode_AX::DoAXState(PointerWrap& p) p.Do(m_samples_auxB_surround); } -void CUCode_AX::DoState(PointerWrap& p) +void AXUCode::DoState(PointerWrap& p) { DoStateShared(p); DoAXState(p); diff --git a/Source/Core/Core/HW/DSPHLE/UCodes/UCode_AX.h b/Source/Core/Core/HW/DSPHLE/UCodes/AX.h similarity index 96% rename from Source/Core/Core/HW/DSPHLE/UCodes/UCode_AX.h rename to Source/Core/Core/HW/DSPHLE/UCodes/AX.h index f29c14659b..debda907a2 100644 --- a/Source/Core/Core/HW/DSPHLE/UCodes/UCode_AX.h +++ b/Source/Core/Core/HW/DSPHLE/UCodes/AX.h @@ -12,7 +12,7 @@ #pragma once -#include "Core/HW/DSPHLE/UCodes/UCode_AXStructs.h" +#include "Core/HW/DSPHLE/UCodes/AXStructs.h" #include "Core/HW/DSPHLE/UCodes/UCodes.h" // We can't directly use the mixer_control field from the PB because it does @@ -49,11 +49,11 @@ enum AXMixControl MIX_AUXC_S_RAMP = 0x800000 }; -class CUCode_AX : public IUCode +class AXUCode : public UCodeInterface { public: - CUCode_AX(DSPHLE* dsp_hle, u32 crc); - virtual ~CUCode_AX(); + AXUCode(DSPHLE* dsp_hle, u32 crc); + virtual ~AXUCode(); virtual void HandleMail(u32 mail) override; virtual void Update(int cycles) override; diff --git a/Source/Core/Core/HW/DSPHLE/UCodes/UCode_AXStructs.h b/Source/Core/Core/HW/DSPHLE/UCodes/AXStructs.h similarity index 100% rename from Source/Core/Core/HW/DSPHLE/UCodes/UCode_AXStructs.h rename to Source/Core/Core/HW/DSPHLE/UCodes/AXStructs.h diff --git a/Source/Core/Core/HW/DSPHLE/UCodes/UCode_AX_Voice.h b/Source/Core/Core/HW/DSPHLE/UCodes/AXVoice.h similarity index 99% rename from Source/Core/Core/HW/DSPHLE/UCodes/UCode_AX_Voice.h rename to Source/Core/Core/HW/DSPHLE/UCodes/AXVoice.h index 6f4c2a490c..73f20f4e3b 100644 --- a/Source/Core/Core/HW/DSPHLE/UCodes/UCode_AX_Voice.h +++ b/Source/Core/Core/HW/DSPHLE/UCodes/AXVoice.h @@ -9,7 +9,7 @@ #pragma once #if !defined(AX_GC) && !defined(AX_WII) -#error UCode_AX_Voice.h included without specifying version +#error AXVoice.h included without specifying version #endif #include @@ -18,8 +18,8 @@ #include "Common/MathUtil.h" #include "Core/HW/DSP.h" #include "Core/HW/Memmap.h" -#include "Core/HW/DSPHLE/UCodes/UCode_AX.h" -#include "Core/HW/DSPHLE/UCodes/UCode_AXStructs.h" +#include "Core/HW/DSPHLE/UCodes/AX.h" +#include "Core/HW/DSPHLE/UCodes/AXStructs.h" #ifdef AX_GC # define PB_TYPE AXPB diff --git a/Source/Core/Core/HW/DSPHLE/UCodes/UCode_AXWii.cpp b/Source/Core/Core/HW/DSPHLE/UCodes/AXWii.cpp similarity index 93% rename from Source/Core/Core/HW/DSPHLE/UCodes/UCode_AXWii.cpp rename to Source/Core/Core/HW/DSPHLE/UCodes/AXWii.cpp index 4432ac6bb9..62379e46d4 100644 --- a/Source/Core/Core/HW/DSPHLE/UCodes/UCode_AXWii.cpp +++ b/Source/Core/Core/HW/DSPHLE/UCodes/AXWii.cpp @@ -2,36 +2,36 @@ // Licensed under GPLv2 // Refer to the license.txt file included. // -#define AX_WII // Used in UCode_AX_Voice. +#define AX_WII // Used in AXVoice. #include "Common/MathUtil.h" #include "Common/StringUtil.h" #include "Core/HW/DSPHLE/MailHandler.h" -#include "Core/HW/DSPHLE/UCodes/UCode_AX_Voice.h" -#include "Core/HW/DSPHLE/UCodes/UCode_AXStructs.h" -#include "Core/HW/DSPHLE/UCodes/UCode_AXWii.h" +#include "Core/HW/DSPHLE/UCodes/AXStructs.h" +#include "Core/HW/DSPHLE/UCodes/AXVoice.h" +#include "Core/HW/DSPHLE/UCodes/AXWii.h" #include "Core/HW/DSPHLE/UCodes/UCodes.h" -CUCode_AXWii::CUCode_AXWii(DSPHLE *dsp_hle, u32 l_CRC) - : CUCode_AX(dsp_hle, l_CRC), +AXWiiUCode::AXWiiUCode(DSPHLE *dsp_hle, u32 l_CRC) + : AXUCode(dsp_hle, l_CRC), m_last_main_volume(0x8000) { for (u16& volume : m_last_aux_volumes) volume = 0x8000; - WARN_LOG(DSPHLE, "Instantiating CUCode_AXWii"); + WARN_LOG(DSPHLE, "Instantiating AXWiiUCode"); m_old_axwii = (l_CRC == 0xfa450138); } -CUCode_AXWii::~CUCode_AXWii() +AXWiiUCode::~AXWiiUCode() { } -void CUCode_AXWii::HandleCommandList() +void AXWiiUCode::HandleCommandList() { // Temp variables for addresses computation u16 addr_hi, addr_lo; @@ -243,7 +243,7 @@ void CUCode_AXWii::HandleCommandList() } } -void CUCode_AXWii::SetupProcessing(u32 init_addr) +void AXWiiUCode::SetupProcessing(u32 init_addr) { // TODO: should be easily factorizable with AX s16 init_data[60]; @@ -302,7 +302,7 @@ void CUCode_AXWii::SetupProcessing(u32 init_addr) } } -void CUCode_AXWii::AddToLR(u32 val_addr, bool neg) +void AXWiiUCode::AddToLR(u32 val_addr, bool neg) { int* ptr = (int*)HLEMemory_Get_Pointer(val_addr); for (int i = 0; i < 32 * 3; ++i) @@ -316,7 +316,7 @@ void CUCode_AXWii::AddToLR(u32 val_addr, bool neg) } } -void CUCode_AXWii::AddSubToLR(u32 val_addr) +void AXWiiUCode::AddSubToLR(u32 val_addr) { int* ptr = (int*)HLEMemory_Get_Pointer(val_addr); for (int i = 0; i < 32 * 3; ++i) @@ -331,7 +331,7 @@ void CUCode_AXWii::AddSubToLR(u32 val_addr) } } -AXMixControl CUCode_AXWii::ConvertMixerControl(u32 mixer_control) +AXMixControl AXWiiUCode::ConvertMixerControl(u32 mixer_control) { u32 ret = 0; @@ -359,7 +359,7 @@ AXMixControl CUCode_AXWii::ConvertMixerControl(u32 mixer_control) return (AXMixControl)ret; } -void CUCode_AXWii::GenerateVolumeRamp(u16* output, u16 vol1, u16 vol2, size_t nvals) +void AXWiiUCode::GenerateVolumeRamp(u16* output, u16 vol1, u16 vol2, size_t nvals) { float curr = vol1; for (size_t i = 0; i < nvals; ++i) @@ -369,7 +369,7 @@ void CUCode_AXWii::GenerateVolumeRamp(u16* output, u16 vol1, u16 vol2, size_t nv } } -bool CUCode_AXWii::ExtractUpdatesFields(AXPBWii& pb, u16* num_updates, u16* updates, +bool AXWiiUCode::ExtractUpdatesFields(AXPBWii& pb, u16* num_updates, u16* updates, u32* updates_addr) { u16* pb_mem = (u16*)&pb; @@ -409,7 +409,7 @@ bool CUCode_AXWii::ExtractUpdatesFields(AXPBWii& pb, u16* num_updates, u16* upda return true; } -void CUCode_AXWii::ReinjectUpdatesFields(AXPBWii& pb, u16* num_updates, u32 updates_addr) +void AXWiiUCode::ReinjectUpdatesFields(AXPBWii& pb, u16* num_updates, u32 updates_addr) { u16* pb_mem = (u16*)&pb; @@ -424,7 +424,7 @@ void CUCode_AXWii::ReinjectUpdatesFields(AXPBWii& pb, u16* num_updates, u32 upda pb_mem[45] = updates_addr & 0xFFFF; } -void CUCode_AXWii::ProcessPBList(u32 pb_addr) +void AXWiiUCode::ProcessPBList(u32 pb_addr) { AXPBWii pb; @@ -486,7 +486,7 @@ void CUCode_AXWii::ProcessPBList(u32 pb_addr) } } -void CUCode_AXWii::MixAUXSamples(int aux_id, u32 write_addr, u32 read_addr, u16 volume) +void AXWiiUCode::MixAUXSamples(int aux_id, u32 write_addr, u32 read_addr, u16 volume) { u16 volume_ramp[96]; GenerateVolumeRamp(volume_ramp, m_last_aux_volumes[aux_id], volume, 96); @@ -540,7 +540,7 @@ void CUCode_AXWii::MixAUXSamples(int aux_id, u32 write_addr, u32 read_addr, u16 } } -void CUCode_AXWii::UploadAUXMixLRSC(int aux_id, u32* addresses, u16 volume) +void AXWiiUCode::UploadAUXMixLRSC(int aux_id, u32* addresses, u16 volume) { int* aux_left = aux_id ? m_samples_auxB_left : m_samples_auxA_left; int* aux_right = aux_id ? m_samples_auxB_right : m_samples_auxA_right; @@ -584,7 +584,7 @@ void CUCode_AXWii::UploadAUXMixLRSC(int aux_id, u32* addresses, u16 volume) } } -void CUCode_AXWii::OutputSamples(u32 lr_addr, u32 surround_addr, u16 volume, +void AXWiiUCode::OutputSamples(u32 lr_addr, u32 surround_addr, u16 volume, bool upload_auxc) { u16 volume_ramp[96]; @@ -637,7 +637,7 @@ void CUCode_AXWii::OutputSamples(u32 lr_addr, u32 surround_addr, u16 volume, // sounds to go at half speed. I have no idea why. } -void CUCode_AXWii::OutputWMSamples(u32* addresses) +void AXWiiUCode::OutputWMSamples(u32* addresses) { int* buffers[] = { m_samples_wm0, @@ -659,12 +659,12 @@ void CUCode_AXWii::OutputWMSamples(u32* addresses) } } -u32 CUCode_AXWii::GetUpdateMs() +u32 AXWiiUCode::GetUpdateMs() { return 3; } -void CUCode_AXWii::DoState(PointerWrap &p) +void AXWiiUCode::DoState(PointerWrap &p) { DoStateShared(p); DoAXState(p); diff --git a/Source/Core/Core/HW/DSPHLE/UCodes/UCode_AXWii.h b/Source/Core/Core/HW/DSPHLE/UCodes/AXWii.h similarity index 95% rename from Source/Core/Core/HW/DSPHLE/UCodes/UCode_AXWii.h rename to Source/Core/Core/HW/DSPHLE/UCodes/AXWii.h index fcee1ea139..813d098d19 100644 --- a/Source/Core/Core/HW/DSPHLE/UCodes/UCode_AXWii.h +++ b/Source/Core/Core/HW/DSPHLE/UCodes/AXWii.h @@ -4,13 +4,13 @@ #pragma once -#include "Core/HW/DSPHLE/UCodes/UCode_AX.h" +#include "Core/HW/DSPHLE/UCodes/AX.h" -class CUCode_AXWii : public CUCode_AX +class AXWiiUCode : public AXUCode { public: - CUCode_AXWii(DSPHLE *dsp_hle, u32 _CRC); - virtual ~CUCode_AXWii(); + AXWiiUCode(DSPHLE *dsp_hle, u32 _CRC); + virtual ~AXWiiUCode(); u32 GetUpdateMs() override; virtual void DoState(PointerWrap &p) override; diff --git a/Source/Core/Core/HW/DSPHLE/UCodes/UCode_CARD.cpp b/Source/Core/Core/HW/DSPHLE/UCodes/CARD.cpp similarity index 66% rename from Source/Core/Core/HW/DSPHLE/UCodes/UCode_CARD.cpp rename to Source/Core/Core/HW/DSPHLE/UCodes/CARD.cpp index 9708a90773..fdc74e8390 100644 --- a/Source/Core/Core/HW/DSPHLE/UCodes/UCode_CARD.cpp +++ b/Source/Core/Core/HW/DSPHLE/UCodes/CARD.cpp @@ -5,25 +5,25 @@ #include "Core/ConfigManager.h" #include "Core/HW/DSP.h" #include "Core/HW/DSPHLE/DSPHLE.h" -#include "Core/HW/DSPHLE/UCodes/UCode_CARD.h" +#include "Core/HW/DSPHLE/UCodes/CARD.h" #include "Core/HW/DSPHLE/UCodes/UCodes.h" -CUCode_CARD::CUCode_CARD(DSPHLE *dsp_hle, u32 crc) - : IUCode(dsp_hle, crc) +CARDUCode::CARDUCode(DSPHLE *dsp_hle, u32 crc) + : UCodeInterface(dsp_hle, crc) { - DEBUG_LOG(DSPHLE, "CUCode_CARD - initialized"); + DEBUG_LOG(DSPHLE, "CARDUCode - initialized"); m_rMailHandler.PushMail(DSP_INIT); } -CUCode_CARD::~CUCode_CARD() +CARDUCode::~CARDUCode() { m_rMailHandler.Clear(); } -void CUCode_CARD::Update(int cycles) +void CARDUCode::Update(int cycles) { // check if we have to sent something if (!m_rMailHandler.IsEmpty()) @@ -32,12 +32,12 @@ void CUCode_CARD::Update(int cycles) } } -u32 CUCode_CARD::GetUpdateMs() +u32 CARDUCode::GetUpdateMs() { return SConfig::GetInstance().m_LocalCoreStartupParameter.bWii ? 3 : 5; } -void CUCode_CARD::HandleMail(u32 _uMail) +void CARDUCode::HandleMail(u32 _uMail) { if (_uMail == 0xFF000000) // unlock card { @@ -45,7 +45,7 @@ void CUCode_CARD::HandleMail(u32 _uMail) } else { - DEBUG_LOG(DSPHLE, "CUCode_CARD - unknown command: %x", _uMail); + DEBUG_LOG(DSPHLE, "CARDUCode - unknown command: %x", _uMail); } m_rMailHandler.PushMail(DSP_DONE); diff --git a/Source/Core/Core/HW/DSPHLE/UCodes/UCode_CARD.h b/Source/Core/Core/HW/DSPHLE/UCodes/CARD.h similarity index 73% rename from Source/Core/Core/HW/DSPHLE/UCodes/UCode_CARD.h rename to Source/Core/Core/HW/DSPHLE/UCodes/CARD.h index 5743e5f0fa..352c4a65ab 100644 --- a/Source/Core/Core/HW/DSPHLE/UCodes/UCode_CARD.h +++ b/Source/Core/Core/HW/DSPHLE/UCodes/CARD.h @@ -6,11 +6,11 @@ #include "Core/HW/DSPHLE/UCodes/UCodes.h" -class CUCode_CARD : public IUCode +class CARDUCode : public UCodeInterface { public: - CUCode_CARD(DSPHLE *dsp_hle, u32 crc); - virtual ~CUCode_CARD(); + CARDUCode(DSPHLE *dsp_hle, u32 crc); + virtual ~CARDUCode(); u32 GetUpdateMs() override; void HandleMail(u32 _uMail) override; diff --git a/Source/Core/Core/HW/DSPHLE/UCodes/UCode_GBA.cpp b/Source/Core/Core/HW/DSPHLE/UCodes/GBA.cpp similarity index 88% rename from Source/Core/Core/HW/DSPHLE/UCodes/UCode_GBA.cpp rename to Source/Core/Core/HW/DSPHLE/UCodes/GBA.cpp index e9dd1da116..335993932e 100644 --- a/Source/Core/Core/HW/DSPHLE/UCodes/UCode_GBA.cpp +++ b/Source/Core/Core/HW/DSPHLE/UCodes/GBA.cpp @@ -4,21 +4,21 @@ #include "Core/ConfigManager.h" #include "Core/HW/DSP.h" -#include "Core/HW/DSPHLE/UCodes/UCode_GBA.h" +#include "Core/HW/DSPHLE/UCodes/GBA.h" #include "Core/HW/DSPHLE/UCodes/UCodes.h" -CUCode_GBA::CUCode_GBA(DSPHLE *dsp_hle, u32 crc) -: IUCode(dsp_hle, crc) +GBAUCode::GBAUCode(DSPHLE *dsp_hle, u32 crc) +: UCodeInterface(dsp_hle, crc) { m_rMailHandler.PushMail(DSP_INIT); } -CUCode_GBA::~CUCode_GBA() +GBAUCode::~GBAUCode() { m_rMailHandler.Clear(); } -void CUCode_GBA::Update(int cycles) +void GBAUCode::Update(int cycles) { // check if we have to send something if (!m_rMailHandler.IsEmpty()) @@ -27,12 +27,12 @@ void CUCode_GBA::Update(int cycles) } } -u32 CUCode_GBA::GetUpdateMs() +u32 GBAUCode::GetUpdateMs() { return SConfig::GetInstance().m_LocalCoreStartupParameter.bWii ? 3 : 5; } -void CUCode_GBA::HandleMail(u32 _uMail) +void GBAUCode::HandleMail(u32 _uMail) { static bool nextmail_is_mramaddr = false; static bool calc_done = false; @@ -136,12 +136,12 @@ void CUCode_GBA::HandleMail(u32 _uMail) m_DSPHLE->SetUCode(UCODE_ROM); break; default: - DEBUG_LOG(DSPHLE, "CUCode_GBA - unknown 0xcdd1 command: %08x", _uMail); + DEBUG_LOG(DSPHLE, "GBAUCode - unknown 0xcdd1 command: %08x", _uMail); break; } } else { - DEBUG_LOG(DSPHLE, "CUCode_GBA - unknown command: %08x", _uMail); + DEBUG_LOG(DSPHLE, "GBAUCode - unknown command: %08x", _uMail); } } diff --git a/Source/Core/Core/HW/DSPHLE/UCodes/UCode_GBA.h b/Source/Core/Core/HW/DSPHLE/UCodes/GBA.h similarity index 73% rename from Source/Core/Core/HW/DSPHLE/UCodes/UCode_GBA.h rename to Source/Core/Core/HW/DSPHLE/UCodes/GBA.h index db0e9a7671..c4b7985d13 100644 --- a/Source/Core/Core/HW/DSPHLE/UCodes/UCode_GBA.h +++ b/Source/Core/Core/HW/DSPHLE/UCodes/GBA.h @@ -6,10 +6,10 @@ #include "Core/HW/DSPHLE/UCodes/UCodes.h" -struct CUCode_GBA : public IUCode +struct GBAUCode : public UCodeInterface { - CUCode_GBA(DSPHLE *dsp_hle, u32 crc); - virtual ~CUCode_GBA(); + GBAUCode(DSPHLE *dsp_hle, u32 crc); + virtual ~GBAUCode(); u32 GetUpdateMs() override; void HandleMail(u32 _uMail) override; diff --git a/Source/Core/Core/HW/DSPHLE/UCodes/INIT.cpp b/Source/Core/Core/HW/DSPHLE/UCodes/INIT.cpp new file mode 100644 index 0000000000..d0d480057f --- /dev/null +++ b/Source/Core/Core/HW/DSPHLE/UCodes/INIT.cpp @@ -0,0 +1,44 @@ +// Copyright 2013 Dolphin Emulator Project +// Licensed under GPLv2 +// Refer to the license.txt file included. + +#include "Core/ConfigManager.h" +#include "Core/HW/DSPHLE/UCodes/INIT.h" +#include "Core/HW/DSPHLE/UCodes/UCodes.h" + +INITUCode::INITUCode(DSPHLE *dsp_hle, u32 crc) + : UCodeInterface(dsp_hle, crc) +{ + DEBUG_LOG(DSPHLE, "INITUCode - initialized"); +} + + +INITUCode::~INITUCode() +{ +} + + +void INITUCode::Init() +{ +} + + +void INITUCode::Update(int cycles) +{ + if (m_rMailHandler.IsEmpty()) + { + m_rMailHandler.PushMail(0x80544348); + // HALT + } +} + +u32 INITUCode::GetUpdateMs() +{ + return SConfig::GetInstance().m_LocalCoreStartupParameter.bWii ? 3 : 5; +} + +void INITUCode::HandleMail(u32 _uMail) +{ +} + + diff --git a/Source/Core/Core/HW/DSPHLE/UCodes/UCode_InitAudioSystem.h b/Source/Core/Core/HW/DSPHLE/UCodes/INIT.h similarity index 69% rename from Source/Core/Core/HW/DSPHLE/UCodes/UCode_InitAudioSystem.h rename to Source/Core/Core/HW/DSPHLE/UCodes/INIT.h index 1515f09cb9..280ec1821a 100644 --- a/Source/Core/Core/HW/DSPHLE/UCodes/UCode_InitAudioSystem.h +++ b/Source/Core/Core/HW/DSPHLE/UCodes/INIT.h @@ -6,11 +6,11 @@ #include "Core/HW/DSPHLE/UCodes/UCodes.h" -class CUCode_InitAudioSystem : public IUCode +class INITUCode : public UCodeInterface { public: - CUCode_InitAudioSystem(DSPHLE *dsp_hle, u32 crc); - virtual ~CUCode_InitAudioSystem(); + INITUCode(DSPHLE *dsp_hle, u32 crc); + virtual ~INITUCode(); u32 GetUpdateMs() override; void HandleMail(u32 _uMail) override; diff --git a/Source/Core/Core/HW/DSPHLE/UCodes/UCode_ROM.cpp b/Source/Core/Core/HW/DSPHLE/UCodes/ROM.cpp similarity index 89% rename from Source/Core/Core/HW/DSPHLE/UCodes/UCode_ROM.cpp rename to Source/Core/Core/HW/DSPHLE/UCodes/ROM.cpp index 6048fd4c75..5f42aedc5c 100644 --- a/Source/Core/Core/HW/DSPHLE/UCodes/UCode_ROM.cpp +++ b/Source/Core/Core/HW/DSPHLE/UCodes/ROM.cpp @@ -10,11 +10,11 @@ #include "Core/ConfigManager.h" #include "Core/HW/Memmap.h" -#include "Core/HW/DSPHLE/UCodes/UCode_ROM.h" +#include "Core/HW/DSPHLE/UCodes/ROM.h" #include "Core/HW/DSPHLE/UCodes/UCodes.h" -CUCode_Rom::CUCode_Rom(DSPHLE *dsp_hle, u32 crc) - : IUCode(dsp_hle, crc) +ROMUCode::ROMUCode(DSPHLE *dsp_hle, u32 crc) + : UCodeInterface(dsp_hle, crc) , m_CurrentUCode() , m_BootTask_numSteps(0) , m_NextParameter(0) @@ -24,13 +24,13 @@ CUCode_Rom::CUCode_Rom(DSPHLE *dsp_hle, u32 crc) m_rMailHandler.PushMail(0x8071FEED); } -CUCode_Rom::~CUCode_Rom() +ROMUCode::~ROMUCode() {} -void CUCode_Rom::Update(int cycles) +void ROMUCode::Update(int cycles) {} -void CUCode_Rom::HandleMail(u32 _uMail) +void ROMUCode::HandleMail(u32 _uMail) { if (m_NextParameter == 0) { @@ -82,7 +82,7 @@ void CUCode_Rom::HandleMail(u32 _uMail) } } -void CUCode_Rom::BootUCode() +void ROMUCode::BootUCode() { u32 ector_crc = HashEctor( (u8*)HLEMemory_Get_Pointer(m_CurrentUCode.m_RAMAddress), @@ -107,12 +107,12 @@ void CUCode_Rom::BootUCode() m_DSPHLE->SetUCode(ector_crc); } -u32 CUCode_Rom::GetUpdateMs() +u32 ROMUCode::GetUpdateMs() { return SConfig::GetInstance().m_LocalCoreStartupParameter.bWii ? 3 : 5; } -void CUCode_Rom::DoState(PointerWrap &p) +void ROMUCode::DoState(PointerWrap &p) { p.Do(m_CurrentUCode); p.Do(m_BootTask_numSteps); diff --git a/Source/Core/Core/HW/DSPHLE/UCodes/UCode_ROM.h b/Source/Core/Core/HW/DSPHLE/UCodes/ROM.h similarity index 84% rename from Source/Core/Core/HW/DSPHLE/UCodes/UCode_ROM.h rename to Source/Core/Core/HW/DSPHLE/UCodes/ROM.h index 96983e7bc5..92f7ddb7bd 100644 --- a/Source/Core/Core/HW/DSPHLE/UCodes/UCode_ROM.h +++ b/Source/Core/Core/HW/DSPHLE/UCodes/ROM.h @@ -6,11 +6,11 @@ #include "Core/HW/DSPHLE/UCodes/UCodes.h" -class CUCode_Rom : public IUCode +class ROMUCode : public UCodeInterface { public: - CUCode_Rom(DSPHLE *dsp_hle, u32 _crc); - virtual ~CUCode_Rom(); + ROMUCode(DSPHLE *dsp_hle, u32 _crc); + virtual ~ROMUCode(); u32 GetUpdateMs() override; void HandleMail(u32 _uMail) override; diff --git a/Source/Core/Core/HW/DSPHLE/UCodes/UCode_InitAudioSystem.cpp b/Source/Core/Core/HW/DSPHLE/UCodes/UCode_InitAudioSystem.cpp deleted file mode 100644 index 840d284e27..0000000000 --- a/Source/Core/Core/HW/DSPHLE/UCodes/UCode_InitAudioSystem.cpp +++ /dev/null @@ -1,44 +0,0 @@ -// Copyright 2013 Dolphin Emulator Project -// Licensed under GPLv2 -// Refer to the license.txt file included. - -#include "Core/ConfigManager.h" -#include "Core/HW/DSPHLE/UCodes/UCode_InitAudioSystem.h" -#include "Core/HW/DSPHLE/UCodes/UCodes.h" - -CUCode_InitAudioSystem::CUCode_InitAudioSystem(DSPHLE *dsp_hle, u32 crc) - : IUCode(dsp_hle, crc) -{ - DEBUG_LOG(DSPHLE, "CUCode_InitAudioSystem - initialized"); -} - - -CUCode_InitAudioSystem::~CUCode_InitAudioSystem() -{ -} - - -void CUCode_InitAudioSystem::Init() -{ -} - - -void CUCode_InitAudioSystem::Update(int cycles) -{ - if (m_rMailHandler.IsEmpty()) - { - m_rMailHandler.PushMail(0x80544348); - // HALT - } -} - -u32 CUCode_InitAudioSystem::GetUpdateMs() -{ - return SConfig::GetInstance().m_LocalCoreStartupParameter.bWii ? 3 : 5; -} - -void CUCode_InitAudioSystem::HandleMail(u32 _uMail) -{ -} - - diff --git a/Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp b/Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp index 7253723561..99e368ca8a 100644 --- a/Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp +++ b/Source/Core/Core/HW/DSPHLE/UCodes/UCodes.cpp @@ -8,34 +8,34 @@ #include "Common/Hash.h" -#include "Core/HW/DSPHLE/UCodes/UCode_AX.h" -#include "Core/HW/DSPHLE/UCodes/UCode_AXWii.h" -#include "Core/HW/DSPHLE/UCodes/UCode_CARD.h" -#include "Core/HW/DSPHLE/UCodes/UCode_GBA.h" -#include "Core/HW/DSPHLE/UCodes/UCode_InitAudioSystem.h" -#include "Core/HW/DSPHLE/UCodes/UCode_ROM.h" -#include "Core/HW/DSPHLE/UCodes/UCode_Zelda.h" +#include "Core/HW/DSPHLE/UCodes/AX.h" +#include "Core/HW/DSPHLE/UCodes/AXWii.h" +#include "Core/HW/DSPHLE/UCodes/CARD.h" +#include "Core/HW/DSPHLE/UCodes/GBA.h" +#include "Core/HW/DSPHLE/UCodes/INIT.h" +#include "Core/HW/DSPHLE/UCodes/ROM.h" #include "Core/HW/DSPHLE/UCodes/UCodes.h" +#include "Core/HW/DSPHLE/UCodes/Zelda.h" -IUCode* UCodeFactory(u32 _CRC, DSPHLE *dsp_hle, bool bWii) +UCodeInterface* UCodeFactory(u32 _CRC, DSPHLE *dsp_hle, bool bWii) { switch (_CRC) { case UCODE_ROM: INFO_LOG(DSPHLE, "Switching to ROM ucode"); - return new CUCode_Rom(dsp_hle, _CRC); + return new ROMUCode(dsp_hle, _CRC); case UCODE_INIT_AUDIO_SYSTEM: INFO_LOG(DSPHLE, "Switching to INIT ucode"); - return new CUCode_InitAudioSystem(dsp_hle, _CRC); + return new INITUCode(dsp_hle, _CRC); case 0x65d6cc6f: // CARD INFO_LOG(DSPHLE, "Switching to CARD ucode"); - return new CUCode_CARD(dsp_hle, _CRC); + return new CARDUCode(dsp_hle, _CRC); case 0xdd7e72d5: INFO_LOG(DSPHLE, "Switching to GBA ucode"); - return new CUCode_GBA(dsp_hle, _CRC); + return new GBAUCode(dsp_hle, _CRC); case 0x3ad3b7ac: // Naruto3, Paper Mario - The Thousand Year Door case 0x3daf59b9: // Alien Hominid @@ -48,14 +48,14 @@ IUCode* UCodeFactory(u32 _CRC, DSPHLE *dsp_hle, bool bWii) case 0xe2136399: // billy hatcher, dragonballz, mario party 5, TMNT, ava1080 case 0x3389a79e: // MP1/MP2 Wii (Metroid Prime Trilogy) INFO_LOG(DSPHLE, "CRC %08x: AX ucode chosen", _CRC); - return new CUCode_AX(dsp_hle, _CRC); + return new AXUCode(dsp_hle, _CRC); case 0x6ba3b3ea: // IPL - PAL case 0x24b22038: // IPL - NTSC/NTSC-JAP case 0x42f64ac4: // Luigi case 0x4be6a5cb: // AC, Pikmin INFO_LOG(DSPHLE, "CRC %08x: JAC (early Zelda) ucode chosen", _CRC); - return new CUCode_Zelda(dsp_hle, _CRC); + return new ZeldaUCode(dsp_hle, _CRC); case 0x6CA33A6D: // DK Jungle Beat case 0x86840740: // Zelda WW - US @@ -63,7 +63,7 @@ IUCode* UCodeFactory(u32 _CRC, DSPHLE *dsp_hle, bool bWii) case 0x2fcdf1ec: // Mario Kart, zelda 4 swords case 0x267fd05a: // Pikmin PAL INFO_LOG(DSPHLE, "CRC %08x: Zelda ucode chosen", _CRC); - return new CUCode_Zelda(dsp_hle, _CRC); + return new ZeldaUCode(dsp_hle, _CRC); // WII CRCs case 0xb7eb9a9c: // Wii Pikmin - PAL @@ -71,7 +71,7 @@ IUCode* UCodeFactory(u32 _CRC, DSPHLE *dsp_hle, bool bWii) case 0x6c3f6f94: // Zelda TP - PAL case 0xd643001f: // Mario Galaxy - PAL / WII DK Jungle Beat - PAL INFO_LOG(DSPHLE, "CRC %08x: Zelda Wii ucode chosen\n", _CRC); - return new CUCode_Zelda(dsp_hle, _CRC); + return new ZeldaUCode(dsp_hle, _CRC); case 0x2ea36ce6: // Some Wii demos case 0x5ef56da3: // AX demo @@ -81,18 +81,18 @@ IUCode* UCodeFactory(u32 _CRC, DSPHLE *dsp_hle, bool bWii) case 0x4cc52064: // Bleach: Versus Crusade case 0xd9c4bf34: // WiiMenu INFO_LOG(DSPHLE, "CRC %08x: Wii - AXWii chosen", _CRC); - return new CUCode_AXWii(dsp_hle, _CRC); + return new AXWiiUCode(dsp_hle, _CRC); default: if (bWii) { PanicAlert("DSPHLE: Unknown ucode (CRC = %08x) - forcing AXWii.\n\nTry LLE emulator if this is homebrew.", _CRC); - return new CUCode_AXWii(dsp_hle, _CRC); + return new AXWiiUCode(dsp_hle, _CRC); } else { PanicAlert("DSPHLE: Unknown ucode (CRC = %08x) - forcing AX.\n\nTry LLE emulator if this is homebrew.", _CRC); - return new CUCode_AX(dsp_hle, _CRC); + return new AXUCode(dsp_hle, _CRC); } case UCODE_NULL: @@ -102,7 +102,7 @@ IUCode* UCodeFactory(u32 _CRC, DSPHLE *dsp_hle, bool bWii) return nullptr; } -bool IUCode::NeedsResumeMail() +bool UCodeInterface::NeedsResumeMail() { if (m_NeedsResumeMail) { @@ -112,7 +112,7 @@ bool IUCode::NeedsResumeMail() return false; } -void IUCode::PrepareBootUCode(u32 mail) +void UCodeInterface::PrepareBootUCode(u32 mail) { switch (m_NextUCode_steps) { @@ -174,7 +174,7 @@ void IUCode::PrepareBootUCode(u32 mail) } } -void IUCode::DoStateShared(PointerWrap &p) +void UCodeInterface::DoStateShared(PointerWrap &p) { p.Do(m_UploadSetupInProgress); p.Do(m_NextUCode); diff --git a/Source/Core/Core/HW/DSPHLE/UCodes/UCodes.h b/Source/Core/Core/HW/DSPHLE/UCodes/UCodes.h index d011d91370..32b296fc26 100644 --- a/Source/Core/Core/HW/DSPHLE/UCodes/UCodes.h +++ b/Source/Core/Core/HW/DSPHLE/UCodes/UCodes.h @@ -57,10 +57,10 @@ inline void* HLEMemory_Get_Pointer(u32 _uAddress) return &Memory::m_pRAM[_uAddress & Memory::RAM_MASK]; } -class IUCode +class UCodeInterface { public: - IUCode(DSPHLE *dsphle, u32 _crc) + UCodeInterface(DSPHLE *dsphle, u32 _crc) : m_rMailHandler(dsphle->AccessMailHandler()) , m_UploadSetupInProgress(false) , m_DSPHLE(dsphle) @@ -70,7 +70,7 @@ public: , m_NeedsResumeMail(false) {} - virtual ~IUCode() + virtual ~UCodeInterface() {} virtual void HandleMail(u32 _uMail) = 0; @@ -81,7 +81,7 @@ public: virtual void DoState(PointerWrap &p) { DoStateShared(p); } - static u32 GetCRC(IUCode* pUCode) { return pUCode ? pUCode->m_CRC : UCODE_NULL; } + static u32 GetCRC(UCodeInterface* pUCode) { return pUCode ? pUCode->m_CRC : UCODE_NULL; } protected: void PrepareBootUCode(u32 mail); @@ -106,7 +106,7 @@ protected: }; // UCode is forwarding mails to PrepareBootUCode - // UCode only needs to set this to true, IUCode will set to false when done! + // UCode only needs to set this to true, UCodeInterface will set to false when done! bool m_UploadSetupInProgress; // Need a pointer back to DSPHLE to switch ucodes. @@ -136,4 +136,4 @@ private: bool m_NeedsResumeMail; }; -extern IUCode* UCodeFactory(u32 _CRC, DSPHLE *dsp_hle, bool bWii); +extern UCodeInterface* UCodeFactory(u32 _CRC, DSPHLE *dsp_hle, bool bWii); diff --git a/Source/Core/Core/HW/DSPHLE/UCodes/UCode_Zelda.cpp b/Source/Core/Core/HW/DSPHLE/UCodes/Zelda.cpp similarity index 95% rename from Source/Core/Core/HW/DSPHLE/UCodes/UCode_Zelda.cpp rename to Source/Core/Core/HW/DSPHLE/UCodes/Zelda.cpp index b5513783f6..6804eb9b92 100644 --- a/Source/Core/Core/HW/DSPHLE/UCodes/UCode_Zelda.cpp +++ b/Source/Core/Core/HW/DSPHLE/UCodes/Zelda.cpp @@ -9,13 +9,13 @@ #include "Core/ConfigManager.h" #include "Core/HW/DSP.h" #include "Core/HW/DSPHLE/MailHandler.h" -#include "Core/HW/DSPHLE/UCodes/UCode_Zelda.h" #include "Core/HW/DSPHLE/UCodes/UCodes.h" +#include "Core/HW/DSPHLE/UCodes/Zelda.h" -CUCode_Zelda::CUCode_Zelda(DSPHLE *dsp_hle, u32 _CRC) +ZeldaUCode::ZeldaUCode(DSPHLE *dsp_hle, u32 _CRC) : - IUCode(dsp_hle, _CRC), + UCodeInterface(dsp_hle, _CRC), m_bSyncInProgress(false), m_MaxVoice(0), @@ -76,7 +76,7 @@ CUCode_Zelda::CUCode_Zelda(DSPHLE *dsp_hle, u32 _CRC) memset(m_PBMask, 0, sizeof(m_PBMask)); } -CUCode_Zelda::~CUCode_Zelda() +ZeldaUCode::~ZeldaUCode() { m_rMailHandler.Clear(); @@ -86,7 +86,7 @@ CUCode_Zelda::~CUCode_Zelda() delete [] m_RightBuffer; } -u8 *CUCode_Zelda::GetARAMPointer(u32 address) +u8 *ZeldaUCode::GetARAMPointer(u32 address) { if (IsDMAVersion()) return Memory::GetPointer(m_DMABaseAddr) + address; @@ -94,7 +94,7 @@ u8 *CUCode_Zelda::GetARAMPointer(u32 address) return DSP::GetARAMPtr() + address; } -void CUCode_Zelda::Update(int cycles) +void ZeldaUCode::Update(int cycles) { if (!IsLightVersion()) { @@ -109,7 +109,7 @@ void CUCode_Zelda::Update(int cycles) } } -void CUCode_Zelda::HandleMail(u32 _uMail) +void ZeldaUCode::HandleMail(u32 _uMail) { if (IsLightVersion()) HandleMail_LightVersion(_uMail); @@ -119,7 +119,7 @@ void CUCode_Zelda::HandleMail(u32 _uMail) HandleMail_NormalVersion(_uMail); } -void CUCode_Zelda::HandleMail_LightVersion(u32 _uMail) +void ZeldaUCode::HandleMail_LightVersion(u32 _uMail) { //ERROR_LOG(DSPHLE, "Light version mail %08X, list in progress: %s, step: %i/%i", // _uMail, m_bListInProgress ? "yes":"no", m_step, m_numSteps); @@ -173,7 +173,7 @@ void CUCode_Zelda::HandleMail_LightVersion(u32 _uMail) } } -void CUCode_Zelda::HandleMail_SMSVersion(u32 _uMail) +void ZeldaUCode::HandleMail_SMSVersion(u32 _uMail) { if (m_bSyncInProgress) { @@ -270,7 +270,7 @@ void CUCode_Zelda::HandleMail_SMSVersion(u32 _uMail) } } -void CUCode_Zelda::HandleMail_NormalVersion(u32 _uMail) +void ZeldaUCode::HandleMail_NormalVersion(u32 _uMail) { // WARN_LOG(DSPHLE, "Zelda uCode: Handle mail %08X", _uMail); @@ -390,7 +390,7 @@ void CUCode_Zelda::HandleMail_NormalVersion(u32 _uMail) } // zelda debug ..803F6418 -void CUCode_Zelda::ExecuteList() +void ZeldaUCode::ExecuteList() { // begin with the list m_readOffset = 0; @@ -526,12 +526,12 @@ void CUCode_Zelda::ExecuteList() } } -u32 CUCode_Zelda::GetUpdateMs() +u32 ZeldaUCode::GetUpdateMs() { return SConfig::GetInstance().m_LocalCoreStartupParameter.bWii ? 3 : 5; } -void CUCode_Zelda::DoState(PointerWrap &p) +void ZeldaUCode::DoState(PointerWrap &p) { p.Do(m_AFCCoefTable); p.Do(m_MiscTable); diff --git a/Source/Core/Core/HW/DSPHLE/UCodes/UCode_Zelda.h b/Source/Core/Core/HW/DSPHLE/UCodes/Zelda.h similarity index 98% rename from Source/Core/Core/HW/DSPHLE/UCodes/UCode_Zelda.h rename to Source/Core/Core/HW/DSPHLE/UCodes/Zelda.h index e3818a20bf..2571ab9c3c 100644 --- a/Source/Core/Core/HW/DSPHLE/UCodes/UCode_Zelda.h +++ b/Source/Core/Core/HW/DSPHLE/UCodes/Zelda.h @@ -114,11 +114,11 @@ union ZeldaUnkPB u16 raw[16]; }; -class CUCode_Zelda : public IUCode +class ZeldaUCode : public UCodeInterface { public: - CUCode_Zelda(DSPHLE *dsp_hle, u32 _CRC); - virtual ~CUCode_Zelda(); + ZeldaUCode(DSPHLE *dsp_hle, u32 _CRC); + virtual ~ZeldaUCode(); u32 GetUpdateMs() override; void HandleMail(u32 _uMail) override; diff --git a/Source/Core/Core/HW/DSPHLE/UCodes/UCode_Zelda_ADPCM.cpp b/Source/Core/Core/HW/DSPHLE/UCodes/ZeldaADPCM.cpp similarity index 89% rename from Source/Core/Core/HW/DSPHLE/UCodes/UCode_Zelda_ADPCM.cpp rename to Source/Core/Core/HW/DSPHLE/UCodes/ZeldaADPCM.cpp index 5c28a7ff41..0246937b5b 100644 --- a/Source/Core/Core/HW/DSPHLE/UCodes/UCode_Zelda_ADPCM.cpp +++ b/Source/Core/Core/HW/DSPHLE/UCodes/ZeldaADPCM.cpp @@ -4,9 +4,9 @@ #include "Common/Common.h" #include "Common/MathUtil.h" -#include "Core/HW/DSPHLE/UCodes/UCode_Zelda.h" +#include "Core/HW/DSPHLE/UCodes/Zelda.h" -void CUCode_Zelda::AFCdecodebuffer(const s16 *coef, const char *src, signed short *out, short *histp, short *hist2p, int type) +void ZeldaUCode::AFCdecodebuffer(const s16 *coef, const char *src, signed short *out, short *histp, short *hist2p, int type) { // First 2 nibbles are ADPCM scale etc. short delta = 1 << (((*src) >> 4) & 0xf); diff --git a/Source/Core/Core/HW/DSPHLE/UCodes/UCode_Zelda_Obsolete.txt b/Source/Core/Core/HW/DSPHLE/UCodes/ZeldaObsolete.txt similarity index 98% rename from Source/Core/Core/HW/DSPHLE/UCodes/UCode_Zelda_Obsolete.txt rename to Source/Core/Core/HW/DSPHLE/UCodes/ZeldaObsolete.txt index 441789a550..08231de61a 100644 --- a/Source/Core/Core/HW/DSPHLE/UCodes/UCode_Zelda_Obsolete.txt +++ b/Source/Core/Core/HW/DSPHLE/UCodes/ZeldaObsolete.txt @@ -1,6 +1,6 @@ #if 0 -void CUCode_Zelda::UpdatePB(ZPB& _rPB, int *templbuffer, int *temprbuffer, u32 _Size) +void ZeldaUCode::UpdatePB(ZPB& _rPB, int *templbuffer, int *temprbuffer, u32 _Size) { u16* pTest = (u16*)&_rPB; diff --git a/Source/Core/Core/HW/DSPHLE/UCodes/UCode_Zelda_Synth.cpp b/Source/Core/Core/HW/DSPHLE/UCodes/ZeldaSynth.cpp similarity index 89% rename from Source/Core/Core/HW/DSPHLE/UCodes/UCode_Zelda_Synth.cpp rename to Source/Core/Core/HW/DSPHLE/UCodes/ZeldaSynth.cpp index 2b93f83107..384e53f26f 100644 --- a/Source/Core/Core/HW/DSPHLE/UCodes/UCode_Zelda_Synth.cpp +++ b/Source/Core/Core/HW/DSPHLE/UCodes/ZeldaSynth.cpp @@ -4,10 +4,10 @@ #include -#include "Core/HW/DSPHLE/UCodes/UCode_Zelda.h" #include "Core/HW/DSPHLE/UCodes/UCodes.h" +#include "Core/HW/DSPHLE/UCodes/Zelda.h" -void CUCode_Zelda::RenderSynth_RectWave(ZeldaVoicePB &PB, s32* _Buffer, int _Size) +void ZeldaUCode::RenderSynth_RectWave(ZeldaVoicePB &PB, s32* _Buffer, int _Size) { s64 ratio = ((s64)PB.RatioInt << 16) * 16; s64 TrueSamplePosition = PB.CurSampleFrac; @@ -79,7 +79,7 @@ _lRestart: PB.CurSampleFrac = TrueSamplePosition & 0xFFFF; } -void CUCode_Zelda::RenderSynth_SawWave(ZeldaVoicePB &PB, s32* _Buffer, int _Size) +void ZeldaUCode::RenderSynth_SawWave(ZeldaVoicePB &PB, s32* _Buffer, int _Size) { s32 ratio = (s32)ceil((float)PB.RatioInt / 3); s64 pos = PB.CurSampleFrac; @@ -93,7 +93,7 @@ void CUCode_Zelda::RenderSynth_SawWave(ZeldaVoicePB &PB, s32* _Buffer, int _Size PB.CurSampleFrac = pos & 0xFFFF; } -void CUCode_Zelda::RenderSynth_Constant(ZeldaVoicePB &PB, s32* _Buffer, int _Size) +void ZeldaUCode::RenderSynth_Constant(ZeldaVoicePB &PB, s32* _Buffer, int _Size) { // TODO: Header, footer for (int i = 0; i < _Size; i++) @@ -122,7 +122,7 @@ inline u16 AddValueToReg(u32 ar, s32 ix) return nar; } -void CUCode_Zelda::RenderSynth_WaveTable(ZeldaVoicePB &PB, s32* _Buffer, int _Size) +void ZeldaUCode::RenderSynth_WaveTable(ZeldaVoicePB &PB, s32* _Buffer, int _Size) { u16 address; diff --git a/Source/Core/Core/HW/DSPHLE/UCodes/UCode_Zelda_Voice.cpp b/Source/Core/Core/HW/DSPHLE/UCodes/ZeldaVoice.cpp similarity index 96% rename from Source/Core/Core/HW/DSPHLE/UCodes/UCode_Zelda_Voice.cpp rename to Source/Core/Core/HW/DSPHLE/UCodes/ZeldaVoice.cpp index f1d75e6199..2ec0336fdd 100644 --- a/Source/Core/Core/HW/DSPHLE/UCodes/UCode_Zelda_Voice.cpp +++ b/Source/Core/Core/HW/DSPHLE/UCodes/ZeldaVoice.cpp @@ -8,10 +8,10 @@ #include "Core/HW/DSP.h" #include "Core/HW/Memmap.h" -#include "Core/HW/DSPHLE/UCodes/UCode_Zelda.h" #include "Core/HW/DSPHLE/UCodes/UCodes.h" +#include "Core/HW/DSPHLE/UCodes/Zelda.h" -void CUCode_Zelda::ReadVoicePB(u32 _Addr, ZeldaVoicePB& PB) +void ZeldaUCode::ReadVoicePB(u32 _Addr, ZeldaVoicePB& PB) { u16 *memory = (u16*)Memory::GetPointer(_Addr); @@ -30,7 +30,7 @@ void CUCode_Zelda::ReadVoicePB(u32 _Addr, ZeldaVoicePB& PB) PB.UnkAddr = (PB.UnkAddr << 16) | (PB.UnkAddr >> 16); } -void CUCode_Zelda::WritebackVoicePB(u32 _Addr, ZeldaVoicePB& PB) +void ZeldaUCode::WritebackVoicePB(u32 _Addr, ZeldaVoicePB& PB) { u16 *memory = (u16*)Memory::GetPointer(_Addr); @@ -45,12 +45,12 @@ void CUCode_Zelda::WritebackVoicePB(u32 _Addr, ZeldaVoicePB& PB) memory[i] = Common::swap16(((u16*)&PB)[i]); } -int CUCode_Zelda::ConvertRatio(int pb_ratio) +int ZeldaUCode::ConvertRatio(int pb_ratio) { return pb_ratio * 16; } -int CUCode_Zelda::SizeForResampling(ZeldaVoicePB &PB, int size, int ratio) { +int ZeldaUCode::SizeForResampling(ZeldaVoicePB &PB, int size, int ratio) { // This is the little calculation at the start of every sample decoder // in the ucode. return (PB.CurSampleFrac + size * ConvertRatio(PB.RatioInt)) >> 16; @@ -59,7 +59,7 @@ int CUCode_Zelda::SizeForResampling(ZeldaVoicePB &PB, int size, int ratio) { // Simple resampler, linear interpolation. // Any future state should be stored in PB.raw[0x3c to 0x3f]. // In must point 4 samples into a buffer. -void CUCode_Zelda::Resample(ZeldaVoicePB &PB, int size, s16 *in, s32 *out, bool do_resample) +void ZeldaUCode::Resample(ZeldaVoicePB &PB, int size, s16 *in, s32 *out, bool do_resample) { if (!do_resample) { @@ -98,7 +98,7 @@ void UpdateSampleCounters10(ZeldaVoicePB &PB) PB.ReachedEnd = 0; } -void CUCode_Zelda::RenderVoice_PCM16(ZeldaVoicePB &PB, s16 *_Buffer, int _Size) +void ZeldaUCode::RenderVoice_PCM16(ZeldaVoicePB &PB, s16 *_Buffer, int _Size) { int _RealSize = SizeForResampling(PB, _Size, PB.RatioInt); u32 rem_samples = _RealSize; @@ -156,7 +156,7 @@ void UpdateSampleCounters8(ZeldaVoicePB &PB) PB.ReachedEnd = 0; } -void CUCode_Zelda::RenderVoice_PCM8(ZeldaVoicePB &PB, s16 *_Buffer, int _Size) +void ZeldaUCode::RenderVoice_PCM8(ZeldaVoicePB &PB, s16 *_Buffer, int _Size) { int _RealSize = SizeForResampling(PB, _Size, PB.RatioInt); u32 rem_samples = _RealSize; @@ -231,7 +231,7 @@ void PrintObject(const T &Obj) DEBUG_LOG(DSPHLE, "AFC PB:%s", ss.str().c_str()); } -void CUCode_Zelda::RenderVoice_AFC(ZeldaVoicePB &PB, s16 *_Buffer, int _Size) +void ZeldaUCode::RenderVoice_AFC(ZeldaVoicePB &PB, s16 *_Buffer, int _Size) { // TODO: Compare mono, stereo and surround samples #if defined DEBUG || defined DEBUGFAST @@ -379,7 +379,7 @@ void Decoder21_ReadAudio(ZeldaVoicePB &PB, int size, s16 *_Buffer); // 0x21 seems to really just be reading raw 16-bit audio from RAM (not ARAM). // The rules seem to be quite different, though. // It's used for streaming, not for one-shot or looped sample playback. -void CUCode_Zelda::RenderVoice_Raw(ZeldaVoicePB &PB, s16 *_Buffer, int _Size) +void ZeldaUCode::RenderVoice_Raw(ZeldaVoicePB &PB, s16 *_Buffer, int _Size) { // Decoder0x21 starts here. u32 _RealSize = SizeForResampling(PB, _Size, PB.RatioInt); @@ -471,7 +471,7 @@ void Decoder21_ReadAudio(ZeldaVoicePB &PB, int size, s16 *_Buffer) } -void CUCode_Zelda::RenderAddVoice(ZeldaVoicePB &PB, s32* _LeftBuffer, s32* _RightBuffer, int _Size) +void ZeldaUCode::RenderAddVoice(ZeldaVoicePB &PB, s32* _LeftBuffer, s32* _RightBuffer, int _Size) { if (PB.IsBlank) { @@ -735,7 +735,7 @@ ContinueWithBlock: } } -void CUCode_Zelda::MixAudio() +void ZeldaUCode::MixAudio() { const int BufferSamples = 5 * 16;