From 4e95ed4564afe6657a488806b7f978e03f1c48c7 Mon Sep 17 00:00:00 2001 From: luigi2us Date: Fri, 17 Jul 2009 23:36:34 +0000 Subject: [PATCH] Zelda uCode: Fixed an extremely stupid bug (forgot an else). Should definitely fix SMS. git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@3825 8ced0084-cf51-0410-be5f-012b33b47a6e --- Source/Plugins/Plugin_DSP_HLE/Src/UCodes/UCode_Zelda.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/Source/Plugins/Plugin_DSP_HLE/Src/UCodes/UCode_Zelda.cpp b/Source/Plugins/Plugin_DSP_HLE/Src/UCodes/UCode_Zelda.cpp index 3ce574bd37..f7cd56a0ad 100644 --- a/Source/Plugins/Plugin_DSP_HLE/Src/UCodes/UCode_Zelda.cpp +++ b/Source/Plugins/Plugin_DSP_HLE/Src/UCodes/UCode_Zelda.cpp @@ -254,7 +254,7 @@ void CUCode_Zelda::HandleMail_SMSVersion(u32 _uMail) m_bSyncInProgress = true; m_NumSyncMail = 0; } - if ((_uMail >> 16) == 0) + else if ((_uMail >> 16) == 0) { m_bListInProgress = true; m_numSteps = _uMail;