Merge pull request #3084 from JosJuice/cpu-core-clock

SystemTimers: Don't name non-constant variables as if they are constant
This commit is contained in:
Scott Mansell 2015-09-28 05:22:54 +13:00
commit 4817118028
1 changed files with 18 additions and 20 deletions

View File

@ -67,8 +67,6 @@ IPC_HLE_PERIOD: For the Wiimote this is the call schedule:
namespace SystemTimers
{
static u32 CPU_CORE_CLOCK = 486000000u; // 486 mhz (its not 485, stop bugging me!)
static int et_Dec;
static int et_VI;
static int et_SI;
@ -79,23 +77,23 @@ static int et_IPC_HLE;
static int et_PatchEngine; // PatchEngine updates every 1/60th of a second by default
static int et_Throttle;
static u32 s_cpu_core_clock = 486000000u; // 486 mhz (its not 485, stop bugging me!)
static u64 s_last_sync_gpu_tick;
// These are badly educated guesses
// Feel free to experiment. Set these in Init below.
static int
// This is a fixed value, don't change it
AUDIO_DMA_PERIOD,
// These two are badly educated guesses.
// Feel free to experiment. Set them in Init below.
// This is completely arbitrary. If we find that we need lower latency, we can just
// increase this number.
IPC_HLE_PERIOD;
// This is a fixed value, don't change it
static int s_audio_dma_period;
// This is completely arbitrary. If we find that we need lower latency,
// we can just increase this number.
static int s_ipc_hle_period;
u32 GetTicksPerSecond()
{
return CPU_CORE_CLOCK;
return s_cpu_core_clock;
}
// DSP/CPU timeslicing.
@ -109,7 +107,7 @@ static void DSPCallback(u64 userdata, int cyclesLate)
static void AudioDMACallback(u64 userdata, int cyclesLate)
{
int period = CPU_CORE_CLOCK / (AudioInterface::GetAIDSampleRate() * 4 / 32);
int period = s_cpu_core_clock / (AudioInterface::GetAIDSampleRate() * 4 / 32);
DSP::UpdateAudioDMA(); // Push audio to speakers.
CoreTiming::ScheduleEvent(period - cyclesLate, et_AudioDMA);
}
@ -119,7 +117,7 @@ static void IPC_HLE_UpdateCallback(u64 userdata, int cyclesLate)
if (SConfig::GetInstance().bWii)
{
WII_IPC_HLE_Interface::UpdateDevices();
CoreTiming::ScheduleEvent(IPC_HLE_PERIOD - cyclesLate, et_IPC_HLE);
CoreTiming::ScheduleEvent(s_ipc_hle_period - cyclesLate, et_IPC_HLE);
}
}
@ -219,9 +217,9 @@ static void ThrottleCallback(u64 last_time, int cyclesLate)
void PreInit()
{
if (SConfig::GetInstance().bWii)
CPU_CORE_CLOCK = 729000000u;
s_cpu_core_clock = 729000000u;
else
CPU_CORE_CLOCK = 486000000u;
s_cpu_core_clock = 486000000u;
}
void Init()
@ -234,15 +232,15 @@ void Init()
// FYI, WII_IPC_HLE_Interface::Update is also called in WII_IPCInterface::Write32
const int freq = 1500;
IPC_HLE_PERIOD = GetTicksPerSecond() / freq;
s_ipc_hle_period = GetTicksPerSecond() / freq;
}
// System internal sample rate is fixed at 32KHz * 4 (16bit Stereo) / 32 bytes DMA
AUDIO_DMA_PERIOD = CPU_CORE_CLOCK / (AudioInterface::GetAIDSampleRate() * 4 / 32);
s_audio_dma_period = s_cpu_core_clock / (AudioInterface::GetAIDSampleRate() * 4 / 32);
Common::Timer::IncreaseResolution();
// store and convert localtime at boot to timebase ticks
CoreTiming::SetFakeTBStartValue((u64)(CPU_CORE_CLOCK / TIMER_RATIO) * (u64)CEXIIPL::GetGCTime());
CoreTiming::SetFakeTBStartValue((u64)(s_cpu_core_clock / TIMER_RATIO) * (u64)CEXIIPL::GetGCTime());
CoreTiming::SetFakeTBStartTicks(CoreTiming::GetTicks());
CoreTiming::SetFakeDecStartValue(0xFFFFFFFF);
@ -262,7 +260,7 @@ void Init()
CoreTiming::ScheduleEvent(VideoInterface::GetTicksPerHalfLine(), et_VI);
CoreTiming::ScheduleEvent(0, et_DSP);
CoreTiming::ScheduleEvent(VideoInterface::GetTicksPerField(), et_SI);
CoreTiming::ScheduleEvent(AUDIO_DMA_PERIOD, et_AudioDMA);
CoreTiming::ScheduleEvent(s_audio_dma_period, et_AudioDMA);
CoreTiming::ScheduleEvent(0, et_Throttle, Common::Timer::GetTimeMs());
if (SConfig::GetInstance().bCPUThread && SConfig::GetInstance().bSyncGPU)
CoreTiming::ScheduleEvent(0, et_CP);
@ -271,7 +269,7 @@ void Init()
CoreTiming::ScheduleEvent(VideoInterface::GetTicksPerField(), et_PatchEngine);
if (SConfig::GetInstance().bWii)
CoreTiming::ScheduleEvent(IPC_HLE_PERIOD, et_IPC_HLE);
CoreTiming::ScheduleEvent(s_ipc_hle_period, et_IPC_HLE);
}
void Shutdown()