Merge pull request #9923 from JosJuice/psgen-gles-bbox

PixelShaderGen: Fix OpenGL ES bounding box compilation error
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JMC47 2021-07-20 05:54:13 -04:00 committed by GitHub
commit 4614e82bf9
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@ -493,7 +493,7 @@ void UpdateBoundingBox(float2 rawpos) {{
// avoiding EFB copy buffer overflow in affected games.
//
// For a more detailed explanation, see https://dolp.in/pr9801
int2 int_efb_scale = iround(1 / {efb_scale}.xy);
int2 int_efb_scale = iround(1.0 / {efb_scale}.xy);
if (int(rawpos.x) % int_efb_scale.x != int_efb_scale.x >> 1 ||
int(rawpos.y) % int_efb_scale.y != int_efb_scale.y >> 1) // right shift for fast divide by two
{{