Merge pull request #2136 from JosJuice/gameini-less-regions

Use the new game INI naming format for as many games as possible
This commit is contained in:
Markus Wick 2015-02-27 17:43:56 +01:00
commit 4489c21b18
1063 changed files with 2103 additions and 6190 deletions

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@ -0,0 +1,22 @@
# D43E01, D43J01, D43P01, D43U01 - ZELDA OCARINA MULTI PACK
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0

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@ -1,27 +0,0 @@
# D43E01 - ZELDA OCARINA MULTI PACK
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Minor video glitches when pausing
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =

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@ -0,0 +1,17 @@
# G2FE78 - Tak 2: The Staff of Dreams
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.

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@ -26,4 +26,3 @@ $Max JuJu Elements
$Have All Cards/All Cards Mixable
00000000 8439A5E0
00000001 001E000A

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@ -1,4 +1,4 @@
# G2MJ01 - Metroid Prime 2: Dark Echoes
# G2ME01, G2MJ01, G2MP01 - Metroid Prime 2: Echoes
[Core]
# Values set here will override the main Dolphin settings.

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@ -1,4 +1,4 @@
# G2ME01 - Metroid Prime 2 Echoes
# G2ME01 - Metroid Prime 2: Echoes
[Core]
# Values set here will override the main Dolphin settings.

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@ -1,4 +1,4 @@
# G2MP01 - Metroid Prime 2 Echoes
# G2MP01 - Metroid Prime 2: Echoes
[Core]
# Values set here will override the main Dolphin settings.

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@ -0,0 +1,17 @@
# G4GEE9 - Harvest Moon: Another Wonderful Life
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.

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@ -1,4 +1,4 @@
# G4GEE9 - Harvest Moon: Another Wonderful Life - NTSC
# G4GEE9 - Harvest Moon: Another Wonderful Life
[Core]
# Values set here will override the main dolphin settings.
@ -66,4 +66,3 @@ $Reset Time Speed (D Pad Right)
06C2E570 08000000
0A3434E6 00000002
04012458 38080014

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@ -1,4 +1,4 @@
# GATP51 - ATV: Quad Power Racing 2
# G4NJDA - NARUTO Gekitou Ninja Taisen! 4
[Core]
# Values set here will override the main dolphin settings.
@ -15,4 +15,3 @@ EmulationStateId = 4
[ActionReplay]
# Add action replay cheats here.

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@ -1,4 +1,4 @@
# G4QJ01 - Super Mario Strikers
# G4QE01, G4QJ01, G4QP01 - Super Mario Strikers
[Core]
# Values set here will override the main Dolphin settings.

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@ -1,4 +1,4 @@
# GAVP78 - Avatar: The Legend of Aang
# G4SE01, G4SP01 - The Legend of Zelda: Four Swords
[Core]
# Values set here will override the main dolphin settings.

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@ -1,4 +1,4 @@
# G4SP01 - The Legend of Zelda: Four Swords FOR NINTENDO GAMECUBE
# G4SP01 - The Legend of Zelda: Four Swords
[Core]
# Values set here will override the main dolphin settings.

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@ -1,4 +1,4 @@
# G8MP01 - Paper Mario
# G8ME01, G8MJ01, G8MP01 - Paper Mario
[Core]
# Values set here will override the main dolphin settings.

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@ -1,22 +0,0 @@
# G8MJ01 - Paper Mario
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Needs Efb to Ram for BBox (proper graphics).
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Hacks]
EFBToTextureEnable = False

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@ -1,4 +1,4 @@
# G8WE01 - Battalion Wars
# G8WE01, G8WP01 - Battalion Wars
[Core]
# Values set here will override the main dolphin settings.

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@ -1,4 +1,4 @@
# GAFU01 - Animal Crossing
# GAFJ01, GAFP01, GAFU01 - Doubutsu no Mori Plus
[Core]
# Values set here will override the main dolphin settings.

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@ -1,4 +1,4 @@
# GALJ01 - Super Smash Bros Melee
# GALE01, GALJ01, GALP01 - Super Smash Bros Melee
[Core]
# Values set here will override the main dolphin settings.

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@ -1,27 +0,0 @@
# GALE01 - Super Smash Bros Melee
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Video_Settings]
EFBScale = -1

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@ -1,4 +1,4 @@
# GATE51 - ATV: Quad Power Racing 2
# GATE51, GATP51 - ATV: Quad Power Racing 2
[Core]
# Values set here will override the main dolphin settings.

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@ -1,4 +1,4 @@
# GAUJ08 - auto modellista
# GAUE08, GAUJ08 - auto modellista
[Core]
# Values set here will override the main dolphin settings.

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@ -1,4 +1,4 @@
# GAVE78 - Avatar: The Legend of Aang
# GAVE78, GAVP78, GAVY78 - Avatar: The Legend of Aang
[Core]
# Values set here will override the main dolphin settings.

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@ -1,25 +0,0 @@
# GAVE78 - Avatar 06
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 3
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCacheColorSamples = 512

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@ -1,4 +1,4 @@
# GBZE08 - Resident Evil 0
# GB4E51, GB4P51 - Burnout 2
[Core]
# Values set here will override the main dolphin settings.

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@ -1,4 +1,4 @@
# GG4E08 - GotchaForceUsa
# GBDE5G, GBDS7D - BloodRayne
[Core]
# Values set here will override the main dolphin settings.

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@ -1,4 +1,4 @@
# GBGP7D - Bomberman Generation
# GBGE5G, GBGP7D - Bomberman Generation
[Core]
# Values set here will override the main dolphin settings.

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@ -1,27 +0,0 @@
# GBGE5G - Bomberman Generation
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 5
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =

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@ -1,4 +1,4 @@
# GBMP7F - BATMAN: DARK TOMORROW
# GBLE52, GBLP52 - BLOODY ROAR(R): PRIMAL FURY
[Core]
# Values set here will override the main dolphin settings.

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@ -1,31 +0,0 @@
# GBLE52 - BLOODY ROAR(R): PRIMAL FURY
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Needs real xfb for videos to display.
EmulationStateId = 4
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Video_Settings]
UseXFB = True
UseRealXFB = True

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@ -1,31 +0,0 @@
# GBLP52 - BLOODY ROAR(R): PRIMAL FURY
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Needs real xfb for videos to display.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Video_Settings]
UseXFB = True
UseRealXFB = True

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@ -1,4 +1,5 @@
# GBLPGL - GAMECUBE "EL TORITO" BOOTLOADER
# Because this title has a weird ID, properties are inherited from GBL.ini (Bloody Roar: Primal Fury)!
[Core]
# Values set here will override the main dolphin settings.
@ -6,6 +7,7 @@
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 2
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.

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@ -1,4 +1,4 @@
# GBMJ28 - BATMAN: DARK TOMORROW
# GBME7F, GBMJ28, GBMP7F - BATMAN: DARK TOMORROW
[Core]
# Values set here will override the main dolphin settings.

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@ -1,12 +1,12 @@
# NAAE01 - Super Mario 64
# GBOP51 - Burnout
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 5
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.

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@ -1,4 +1,4 @@
# GBVE41 - Batman: Vengeance
# GBVE41, GBVP41 - Batman: Vengeance
[Core]
# Values set here will override the main dolphin settings.

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@ -1,34 +0,0 @@
# GBVP41 - Batman Vengeance
[Core]
# Values set here will override the main dolphin settings.
DSPHLE = False
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 3
EmulationIssues = Needs Real xfb for videos to display. Slow audio with HLE.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Video_Settings]
UseXFB = True
UseRealXFB = True
[DSP]
EnableJIT = True

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@ -0,0 +1,22 @@
# GBZE08, GBZP08 - Resident Evil 0
[Core]
# Values set here will override the main dolphin settings.
[EmuState]
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video]
ProjectionHack = 0

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