Merge pull request #2136 from JosJuice/gameini-less-regions
Use the new game INI naming format for as many games as possible
This commit is contained in:
commit
4489c21b18
|
@ -0,0 +1,22 @@
|
|||
# D43E01, D43J01, D43P01, D43U01 - ZELDA OCARINA MULTI PACK
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
|
|
@ -1,27 +0,0 @@
|
|||
# D43E01 - ZELDA OCARINA MULTI PACK
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Minor video glitches when pausing
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
|
|
@ -0,0 +1,17 @@
|
|||
# G2FE78 - Tak 2: The Staff of Dreams
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationIssues =
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
|
@ -26,4 +26,3 @@ $Max JuJu Elements
|
|||
$Have All Cards/All Cards Mixable
|
||||
00000000 8439A5E0
|
||||
00000001 001E000A
|
||||
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
# G2MJ01 - Metroid Prime 2: Dark Echoes
|
||||
# G2ME01, G2MJ01, G2MP01 - Metroid Prime 2: Echoes
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
|
@ -1,4 +1,4 @@
|
|||
# G2ME01 - Metroid Prime 2 Echoes
|
||||
# G2ME01 - Metroid Prime 2: Echoes
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
# G2MP01 - Metroid Prime 2 Echoes
|
||||
# G2MP01 - Metroid Prime 2: Echoes
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
|
|
|
@ -0,0 +1,17 @@
|
|||
# G4GEE9 - Harvest Moon: Another Wonderful Life
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
|
@ -1,4 +1,4 @@
|
|||
# G4GEE9 - Harvest Moon: Another Wonderful Life - NTSC
|
||||
# G4GEE9 - Harvest Moon: Another Wonderful Life
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
@ -66,4 +66,3 @@ $Reset Time Speed (D Pad Right)
|
|||
06C2E570 08000000
|
||||
0A3434E6 00000002
|
||||
04012458 38080014
|
||||
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
# GATP51 - ATV: Quad Power Racing 2
|
||||
# G4NJDA - NARUTO Gekitou Ninja Taisen! 4
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
@ -15,4 +15,3 @@ EmulationStateId = 4
|
|||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
|
@ -1,4 +1,4 @@
|
|||
# G4QJ01 - Super Mario Strikers
|
||||
# G4QE01, G4QJ01, G4QP01 - Super Mario Strikers
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
|
@ -1,4 +1,4 @@
|
|||
# GAVP78 - Avatar: The Legend of Aang
|
||||
# G4SE01, G4SP01 - The Legend of Zelda: Four Swords
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
|
@ -1,4 +1,4 @@
|
|||
# G4SP01 - The Legend of Zelda: Four Swords FOR NINTENDO GAMECUBE
|
||||
# G4SP01 - The Legend of Zelda: Four Swords
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
# G8MP01 - Paper Mario
|
||||
# G8ME01, G8MJ01, G8MP01 - Paper Mario
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
|
@ -1,22 +0,0 @@
|
|||
# G8MJ01 - Paper Mario
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Needs Efb to Ram for BBox (proper graphics).
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Hacks]
|
||||
EFBToTextureEnable = False
|
||||
|
|
@ -1,4 +1,4 @@
|
|||
# G8WE01 - Battalion Wars
|
||||
# G8WE01, G8WP01 - Battalion Wars
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
|
@ -1,4 +1,4 @@
|
|||
# GAFU01 - Animal Crossing
|
||||
# GAFJ01, GAFP01, GAFU01 - Doubutsu no Mori Plus
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
|
@ -1,4 +1,4 @@
|
|||
# GALJ01 - Super Smash Bros Melee
|
||||
# GALE01, GALJ01, GALP01 - Super Smash Bros Melee
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
|
@ -1,27 +0,0 @@
|
|||
# GALE01 - Super Smash Bros Melee
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 5
|
||||
EmulationIssues =
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
|
||||
[Video_Settings]
|
||||
EFBScale = -1
|
||||
|
|
@ -1,4 +1,4 @@
|
|||
# GATE51 - ATV: Quad Power Racing 2
|
||||
# GATE51, GATP51 - ATV: Quad Power Racing 2
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
|
@ -1,4 +1,4 @@
|
|||
# GAUJ08 - auto modellista
|
||||
# GAUE08, GAUJ08 - auto modellista
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
|
@ -1,4 +1,4 @@
|
|||
# GAVE78 - Avatar: The Legend of Aang
|
||||
# GAVE78, GAVP78, GAVY78 - Avatar: The Legend of Aang
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
|
@ -1,25 +0,0 @@
|
|||
# GAVE78 - Avatar 06
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 3
|
||||
EmulationIssues =
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 512
|
||||
|
|
@ -1,4 +1,4 @@
|
|||
# GBZE08 - Resident Evil 0
|
||||
# GB4E51, GB4P51 - Burnout 2
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
|
@ -1,4 +1,4 @@
|
|||
# GG4E08 - GotchaForceUsa
|
||||
# GBDE5G, GBDS7D - BloodRayne
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
|
@ -1,4 +1,4 @@
|
|||
# GBGP7D - Bomberman Generation
|
||||
# GBGE5G, GBGP7D - Bomberman Generation
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
|
@ -1,27 +0,0 @@
|
|||
# GBGE5G - Bomberman Generation
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationIssues =
|
||||
EmulationStateId = 5
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
|
|
@ -1,4 +1,4 @@
|
|||
# GBMP7F - BATMAN: DARK TOMORROW
|
||||
# GBLE52, GBLP52 - BLOODY ROAR(R): PRIMAL FURY
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
|
@ -1,31 +0,0 @@
|
|||
# GBLE52 - BLOODY ROAR(R): PRIMAL FURY
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationIssues = Needs real xfb for videos to display.
|
||||
EmulationStateId = 4
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
|
||||
[Video_Settings]
|
||||
UseXFB = True
|
||||
UseRealXFB = True
|
||||
|
|
@ -1,31 +0,0 @@
|
|||
# GBLP52 - BLOODY ROAR(R): PRIMAL FURY
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Needs real xfb for videos to display.
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
|
||||
[Video_Settings]
|
||||
UseXFB = True
|
||||
UseRealXFB = True
|
||||
|
|
@ -1,4 +1,5 @@
|
|||
# GBLPGL - GAMECUBE "EL TORITO" BOOTLOADER
|
||||
# Because this title has a weird ID, properties are inherited from GBL.ini (Bloody Roar: Primal Fury)!
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
@ -6,6 +7,7 @@
|
|||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 2
|
||||
EmulationIssues =
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
# GBMJ28 - BATMAN: DARK TOMORROW
|
||||
# GBME7F, GBMJ28, GBMP7F - BATMAN: DARK TOMORROW
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
|
@ -1,12 +1,12 @@
|
|||
# NAAE01 - Super Mario 64
|
||||
# GBOP51 - Burnout
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationIssues =
|
||||
EmulationStateId = 5
|
||||
EmulationIssues =
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
|
@ -1,4 +1,4 @@
|
|||
# GBVE41 - Batman: Vengeance
|
||||
# GBVE41, GBVP41 - Batman: Vengeance
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
|
@ -1,34 +0,0 @@
|
|||
# GBVP41 - Batman Vengeance
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
DSPHLE = False
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 3
|
||||
EmulationIssues = Needs Real xfb for videos to display. Slow audio with HLE.
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
|
||||
[Video_Settings]
|
||||
UseXFB = True
|
||||
UseRealXFB = True
|
||||
|
||||
[DSP]
|
||||
EnableJIT = True
|
|
@ -0,0 +1,22 @@
|
|||
# GBZE08, GBZP08 - Resident Evil 0
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue