diff --git a/Data/Sys/GameSettings/010E01.ini b/Data/Sys/GameSettings/010.ini similarity index 100% rename from Data/Sys/GameSettings/010E01.ini rename to Data/Sys/GameSettings/010.ini diff --git a/Data/Sys/GameSettings/301E01.ini b/Data/Sys/GameSettings/301.ini similarity index 100% rename from Data/Sys/GameSettings/301E01.ini rename to Data/Sys/GameSettings/301.ini diff --git a/Data/Sys/GameSettings/C94EGX.ini b/Data/Sys/GameSettings/C94.ini similarity index 100% rename from Data/Sys/GameSettings/C94EGX.ini rename to Data/Sys/GameSettings/C94.ini diff --git a/Data/Sys/GameSettings/C96EGX.ini b/Data/Sys/GameSettings/C96.ini similarity index 100% rename from Data/Sys/GameSettings/C96EGX.ini rename to Data/Sys/GameSettings/C96.ini diff --git a/Data/Sys/GameSettings/C97EGX.ini b/Data/Sys/GameSettings/C97.ini similarity index 100% rename from Data/Sys/GameSettings/C97EGX.ini rename to Data/Sys/GameSettings/C97.ini diff --git a/Data/Sys/GameSettings/C9MEGX.ini b/Data/Sys/GameSettings/C9M.ini similarity index 100% rename from Data/Sys/GameSettings/C9MEGX.ini rename to Data/Sys/GameSettings/C9M.ini diff --git a/Data/Sys/GameSettings/C9XEGX.ini b/Data/Sys/GameSettings/C9X.ini similarity index 100% rename from Data/Sys/GameSettings/C9XEGX.ini rename to Data/Sys/GameSettings/C9X.ini diff --git a/Data/Sys/GameSettings/D43.ini b/Data/Sys/GameSettings/D43.ini new file mode 100644 index 0000000000..0512180608 --- /dev/null +++ b/Data/Sys/GameSettings/D43.ini @@ -0,0 +1,22 @@ +# D43E01, D43J01, D43P01, D43U01 - ZELDA OCARINA MULTI PACK + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + diff --git a/Data/Sys/GameSettings/D43E01.ini b/Data/Sys/GameSettings/D43E01.ini deleted file mode 100644 index f90d827925..0000000000 --- a/Data/Sys/GameSettings/D43E01.ini +++ /dev/null @@ -1,27 +0,0 @@ -# D43E01 - ZELDA OCARINA MULTI PACK - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Minor video glitches when pausing - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = - diff --git a/Data/Sys/GameSettings/D85E01.ini b/Data/Sys/GameSettings/D85.ini similarity index 100% rename from Data/Sys/GameSettings/D85E01.ini rename to Data/Sys/GameSettings/D85.ini diff --git a/Data/Sys/GameSettings/DTLX01.ini b/Data/Sys/GameSettings/DTL.ini similarity index 100% rename from Data/Sys/GameSettings/DTLX01.ini rename to Data/Sys/GameSettings/DTL.ini diff --git a/Data/Sys/GameSettings/FATE01.ini b/Data/Sys/GameSettings/FAT.ini similarity index 100% rename from Data/Sys/GameSettings/FATE01.ini rename to Data/Sys/GameSettings/FAT.ini diff --git a/Data/Sys/GameSettings/FAVE01.ini b/Data/Sys/GameSettings/FAV.ini similarity index 100% rename from Data/Sys/GameSettings/FAVE01.ini rename to Data/Sys/GameSettings/FAV.ini diff --git a/Data/Sys/GameSettings/FAWE01.ini b/Data/Sys/GameSettings/FAW.ini similarity index 100% rename from Data/Sys/GameSettings/FAWE01.ini rename to Data/Sys/GameSettings/FAW.ini diff --git a/Data/Sys/GameSettings/FB5E01.ini b/Data/Sys/GameSettings/FB5.ini similarity index 100% rename from Data/Sys/GameSettings/FB5E01.ini rename to Data/Sys/GameSettings/FB5.ini diff --git a/Data/Sys/GameSettings/FC7E01.ini b/Data/Sys/GameSettings/FC7.ini similarity index 100% rename from Data/Sys/GameSettings/FC7E01.ini rename to Data/Sys/GameSettings/FC7.ini diff --git a/Data/Sys/GameSettings/FCAE01.ini b/Data/Sys/GameSettings/FCA.ini similarity index 100% rename from Data/Sys/GameSettings/FCAE01.ini rename to Data/Sys/GameSettings/FCA.ini diff --git a/Data/Sys/GameSettings/FCQE01.ini b/Data/Sys/GameSettings/FCQ.ini similarity index 100% rename from Data/Sys/GameSettings/FCQE01.ini rename to Data/Sys/GameSettings/FCQ.ini diff --git a/Data/Sys/GameSettings/FCZE01.ini b/Data/Sys/GameSettings/FCZ.ini similarity index 100% rename from Data/Sys/GameSettings/FCZE01.ini rename to Data/Sys/GameSettings/FCZ.ini diff --git a/Data/Sys/GameSettings/FDFE01.ini b/Data/Sys/GameSettings/FDF.ini similarity index 100% rename from Data/Sys/GameSettings/FDFE01.ini rename to Data/Sys/GameSettings/FDF.ini diff --git a/Data/Sys/GameSettings/FDLE01.ini b/Data/Sys/GameSettings/FDL.ini similarity index 100% rename from Data/Sys/GameSettings/FDLE01.ini rename to Data/Sys/GameSettings/FDL.ini diff --git a/Data/Sys/GameSettings/FDTE01.ini b/Data/Sys/GameSettings/FDT.ini similarity index 100% rename from Data/Sys/GameSettings/FDTE01.ini rename to Data/Sys/GameSettings/FDT.ini diff --git a/Data/Sys/GameSettings/FDUE01.ini b/Data/Sys/GameSettings/FDU.ini similarity index 100% rename from Data/Sys/GameSettings/FDUE01.ini rename to Data/Sys/GameSettings/FDU.ini diff --git a/Data/Sys/GameSettings/FECE01.ini b/Data/Sys/GameSettings/FEC.ini similarity index 100% rename from Data/Sys/GameSettings/FECE01.ini rename to Data/Sys/GameSettings/FEC.ini diff --git a/Data/Sys/GameSettings/FENE01.ini b/Data/Sys/GameSettings/FEN.ini similarity index 100% rename from Data/Sys/GameSettings/FENE01.ini rename to Data/Sys/GameSettings/FEN.ini diff --git a/Data/Sys/GameSettings/FFDE01.ini b/Data/Sys/GameSettings/FFD.ini similarity index 100% rename from Data/Sys/GameSettings/FFDE01.ini rename to Data/Sys/GameSettings/FFD.ini diff --git a/Data/Sys/GameSettings/FFLE01.ini b/Data/Sys/GameSettings/FFL.ini similarity index 100% rename from Data/Sys/GameSettings/FFLE01.ini rename to Data/Sys/GameSettings/FFL.ini diff --git a/Data/Sys/GameSettings/G2CE52.ini b/Data/Sys/GameSettings/G2C.ini similarity index 100% rename from Data/Sys/GameSettings/G2CE52.ini rename to Data/Sys/GameSettings/G2C.ini diff --git a/Data/Sys/GameSettings/G2F.ini b/Data/Sys/GameSettings/G2F.ini new file mode 100644 index 0000000000..00d486c6b9 --- /dev/null +++ b/Data/Sys/GameSettings/G2F.ini @@ -0,0 +1,17 @@ +# G2FE78 - Tak 2: The Staff of Dreams + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. diff --git a/Data/Sys/GameSettings/G2FE78.ini b/Data/Sys/GameSettings/G2FE78.ini index 3d40d5cb6a..50f53eebce 100644 --- a/Data/Sys/GameSettings/G2FE78.ini +++ b/Data/Sys/GameSettings/G2FE78.ini @@ -26,4 +26,3 @@ $Max JuJu Elements $Have All Cards/All Cards Mixable 00000000 8439A5E0 00000001 001E000A - diff --git a/Data/Sys/GameSettings/G2GJB2.ini b/Data/Sys/GameSettings/G2G.ini similarity index 100% rename from Data/Sys/GameSettings/G2GJB2.ini rename to Data/Sys/GameSettings/G2G.ini diff --git a/Data/Sys/GameSettings/G2MJ01.ini b/Data/Sys/GameSettings/G2M.ini similarity index 92% rename from Data/Sys/GameSettings/G2MJ01.ini rename to Data/Sys/GameSettings/G2M.ini index b06c0198eb..56be67d1de 100644 --- a/Data/Sys/GameSettings/G2MJ01.ini +++ b/Data/Sys/GameSettings/G2M.ini @@ -1,4 +1,4 @@ -# G2MJ01 - Metroid Prime 2: Dark Echoes +# G2ME01, G2MJ01, G2MP01 - Metroid Prime 2: Echoes [Core] # Values set here will override the main Dolphin settings. diff --git a/Data/Sys/GameSettings/G2ME01.ini b/Data/Sys/GameSettings/G2ME01.ini index 6246c65a77..f132f06336 100644 --- a/Data/Sys/GameSettings/G2ME01.ini +++ b/Data/Sys/GameSettings/G2ME01.ini @@ -1,4 +1,4 @@ -# G2ME01 - Metroid Prime 2 Echoes +# G2ME01 - Metroid Prime 2: Echoes [Core] # Values set here will override the main Dolphin settings. diff --git a/Data/Sys/GameSettings/G2MP01.ini b/Data/Sys/GameSettings/G2MP01.ini index cf0ef61a93..87505df0af 100644 --- a/Data/Sys/GameSettings/G2MP01.ini +++ b/Data/Sys/GameSettings/G2MP01.ini @@ -1,4 +1,4 @@ -# G2MP01 - Metroid Prime 2 Echoes +# G2MP01 - Metroid Prime 2: Echoes [Core] # Values set here will override the main Dolphin settings. diff --git a/Data/Sys/GameSettings/G2RE52.ini b/Data/Sys/GameSettings/G2R.ini similarity index 100% rename from Data/Sys/GameSettings/G2RE52.ini rename to Data/Sys/GameSettings/G2R.ini diff --git a/Data/Sys/GameSettings/G3EE51.ini b/Data/Sys/GameSettings/G3E.ini similarity index 100% rename from Data/Sys/GameSettings/G3EE51.ini rename to Data/Sys/GameSettings/G3E.ini diff --git a/Data/Sys/GameSettings/G3JEAF.ini b/Data/Sys/GameSettings/G3J.ini similarity index 100% rename from Data/Sys/GameSettings/G3JEAF.ini rename to Data/Sys/GameSettings/G3J.ini diff --git a/Data/Sys/GameSettings/G3LE8P.ini b/Data/Sys/GameSettings/G3L.ini similarity index 100% rename from Data/Sys/GameSettings/G3LE8P.ini rename to Data/Sys/GameSettings/G3L.ini diff --git a/Data/Sys/GameSettings/G3NJDA.ini b/Data/Sys/GameSettings/G3N.ini similarity index 100% rename from Data/Sys/GameSettings/G3NJDA.ini rename to Data/Sys/GameSettings/G3N.ini diff --git a/Data/Sys/GameSettings/G3QEA4.ini b/Data/Sys/GameSettings/G3Q.ini similarity index 100% rename from Data/Sys/GameSettings/G3QEA4.ini rename to Data/Sys/GameSettings/G3Q.ini diff --git a/Data/Sys/GameSettings/G3SE41.ini b/Data/Sys/GameSettings/G3S.ini similarity index 100% rename from Data/Sys/GameSettings/G3SE41.ini rename to Data/Sys/GameSettings/G3S.ini diff --git a/Data/Sys/GameSettings/G4AEE9.ini b/Data/Sys/GameSettings/G4A.ini similarity index 100% rename from Data/Sys/GameSettings/G4AEE9.ini rename to Data/Sys/GameSettings/G4A.ini diff --git a/Data/Sys/GameSettings/G4G.ini b/Data/Sys/GameSettings/G4G.ini new file mode 100644 index 0000000000..726beb0519 --- /dev/null +++ b/Data/Sys/GameSettings/G4G.ini @@ -0,0 +1,17 @@ +# G4GEE9 - Harvest Moon: Another Wonderful Life + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. diff --git a/Data/Sys/GameSettings/G4GEE9.ini b/Data/Sys/GameSettings/G4GEE9.ini index 04b14b73da..258ce36a5f 100644 --- a/Data/Sys/GameSettings/G4GEE9.ini +++ b/Data/Sys/GameSettings/G4GEE9.ini @@ -1,4 +1,4 @@ -# G4GEE9 - Harvest Moon: Another Wonderful Life - NTSC +# G4GEE9 - Harvest Moon: Another Wonderful Life [Core] # Values set here will override the main dolphin settings. @@ -66,4 +66,3 @@ $Reset Time Speed (D Pad Right) 06C2E570 08000000 0A3434E6 00000002 04012458 38080014 - diff --git a/Data/Sys/GameSettings/GATP51.ini b/Data/Sys/GameSettings/G4N.ini similarity index 88% rename from Data/Sys/GameSettings/GATP51.ini rename to Data/Sys/GameSettings/G4N.ini index 413a02f9f8..80c9b3a38c 100644 --- a/Data/Sys/GameSettings/GATP51.ini +++ b/Data/Sys/GameSettings/G4N.ini @@ -1,4 +1,4 @@ -# GATP51 - ATV: Quad Power Racing 2 +# G4NJDA - NARUTO Gekitou Ninja Taisen! 4 [Core] # Values set here will override the main dolphin settings. @@ -15,4 +15,3 @@ EmulationStateId = 4 [ActionReplay] # Add action replay cheats here. - diff --git a/Data/Sys/GameSettings/G4QJ01.ini b/Data/Sys/GameSettings/G4Q.ini similarity index 88% rename from Data/Sys/GameSettings/G4QJ01.ini rename to Data/Sys/GameSettings/G4Q.ini index 20046c584e..83fa2a82e0 100644 --- a/Data/Sys/GameSettings/G4QJ01.ini +++ b/Data/Sys/GameSettings/G4Q.ini @@ -1,4 +1,4 @@ -# G4QJ01 - Super Mario Strikers +# G4QE01, G4QJ01, G4QP01 - Super Mario Strikers [Core] # Values set here will override the main Dolphin settings. diff --git a/Data/Sys/GameSettings/GAVP78.ini b/Data/Sys/GameSettings/G4S.ini similarity index 90% rename from Data/Sys/GameSettings/GAVP78.ini rename to Data/Sys/GameSettings/G4S.ini index 053c0b7b75..42fef4e486 100644 --- a/Data/Sys/GameSettings/GAVP78.ini +++ b/Data/Sys/GameSettings/G4S.ini @@ -1,4 +1,4 @@ -# GAVP78 - Avatar: The Legend of Aang +# G4SE01, G4SP01 - The Legend of Zelda: Four Swords [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/G4SP01.ini b/Data/Sys/GameSettings/G4SP01.ini index 0969b3e4cc..14885e27ea 100644 --- a/Data/Sys/GameSettings/G4SP01.ini +++ b/Data/Sys/GameSettings/G4SP01.ini @@ -1,4 +1,4 @@ -# G4SP01 - The Legend of Zelda: Four Swords FOR NINTENDO GAMECUBE +# G4SP01 - The Legend of Zelda: Four Swords [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/G6QE08.ini b/Data/Sys/GameSettings/G6Q.ini similarity index 100% rename from Data/Sys/GameSettings/G6QE08.ini rename to Data/Sys/GameSettings/G6Q.ini diff --git a/Data/Sys/GameSettings/G89EAF.ini b/Data/Sys/GameSettings/G89.ini similarity index 100% rename from Data/Sys/GameSettings/G89EAF.ini rename to Data/Sys/GameSettings/G89.ini diff --git a/Data/Sys/GameSettings/G8FE8P.ini b/Data/Sys/GameSettings/G8F.ini similarity index 100% rename from Data/Sys/GameSettings/G8FE8P.ini rename to Data/Sys/GameSettings/G8F.ini diff --git a/Data/Sys/GameSettings/G8MP01.ini b/Data/Sys/GameSettings/G8M.ini similarity index 91% rename from Data/Sys/GameSettings/G8MP01.ini rename to Data/Sys/GameSettings/G8M.ini index 8d87044fbe..b383321014 100644 --- a/Data/Sys/GameSettings/G8MP01.ini +++ b/Data/Sys/GameSettings/G8M.ini @@ -1,4 +1,4 @@ -# G8MP01 - Paper Mario +# G8ME01, G8MJ01, G8MP01 - Paper Mario [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/G8MJ01.ini b/Data/Sys/GameSettings/G8MJ01.ini deleted file mode 100644 index e7cf5853d2..0000000000 --- a/Data/Sys/GameSettings/G8MJ01.ini +++ /dev/null @@ -1,22 +0,0 @@ -# G8MJ01 - Paper Mario - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Needs Efb to Ram for BBox (proper graphics). - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video_Hacks] -EFBToTextureEnable = False - diff --git a/Data/Sys/GameSettings/G8OJ18.ini b/Data/Sys/GameSettings/G8O.ini similarity index 100% rename from Data/Sys/GameSettings/G8OJ18.ini rename to Data/Sys/GameSettings/G8O.ini diff --git a/Data/Sys/GameSettings/G8SJAF.ini b/Data/Sys/GameSettings/G8S.ini similarity index 100% rename from Data/Sys/GameSettings/G8SJAF.ini rename to Data/Sys/GameSettings/G8S.ini diff --git a/Data/Sys/GameSettings/G8WE01.ini b/Data/Sys/GameSettings/G8W.ini similarity index 93% rename from Data/Sys/GameSettings/G8WE01.ini rename to Data/Sys/GameSettings/G8W.ini index 26566ee6fb..a99aad03e8 100644 --- a/Data/Sys/GameSettings/G8WE01.ini +++ b/Data/Sys/GameSettings/G8W.ini @@ -1,4 +1,4 @@ -# G8WE01 - Battalion Wars +# G8WE01, G8WP01 - Battalion Wars [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/G9BEE9.ini b/Data/Sys/GameSettings/G9B.ini similarity index 100% rename from Data/Sys/GameSettings/G9BEE9.ini rename to Data/Sys/GameSettings/G9B.ini diff --git a/Data/Sys/GameSettings/GA2E51.ini b/Data/Sys/GameSettings/GA2.ini similarity index 100% rename from Data/Sys/GameSettings/GA2E51.ini rename to Data/Sys/GameSettings/GA2.ini diff --git a/Data/Sys/GameSettings/GA3E51.ini b/Data/Sys/GameSettings/GA3.ini similarity index 100% rename from Data/Sys/GameSettings/GA3E51.ini rename to Data/Sys/GameSettings/GA3.ini diff --git a/Data/Sys/GameSettings/GA4E51.ini b/Data/Sys/GameSettings/GA4.ini similarity index 100% rename from Data/Sys/GameSettings/GA4E51.ini rename to Data/Sys/GameSettings/GA4.ini diff --git a/Data/Sys/GameSettings/GA7E70.ini b/Data/Sys/GameSettings/GA7.ini similarity index 100% rename from Data/Sys/GameSettings/GA7E70.ini rename to Data/Sys/GameSettings/GA7.ini diff --git a/Data/Sys/GameSettings/GABEAF.ini b/Data/Sys/GameSettings/GAB.ini similarity index 100% rename from Data/Sys/GameSettings/GABEAF.ini rename to Data/Sys/GameSettings/GAB.ini diff --git a/Data/Sys/GameSettings/GACE5H.ini b/Data/Sys/GameSettings/GAC.ini similarity index 100% rename from Data/Sys/GameSettings/GACE5H.ini rename to Data/Sys/GameSettings/GAC.ini diff --git a/Data/Sys/GameSettings/GAFU01.ini b/Data/Sys/GameSettings/GAF.ini similarity index 91% rename from Data/Sys/GameSettings/GAFU01.ini rename to Data/Sys/GameSettings/GAF.ini index 71c16b8b6d..68e5a8ac35 100644 --- a/Data/Sys/GameSettings/GAFU01.ini +++ b/Data/Sys/GameSettings/GAF.ini @@ -1,4 +1,4 @@ -# GAFU01 - Animal Crossing +# GAFJ01, GAFP01, GAFU01 - Doubutsu no Mori Plus [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/GAGP70.ini b/Data/Sys/GameSettings/GAG.ini similarity index 100% rename from Data/Sys/GameSettings/GAGP70.ini rename to Data/Sys/GameSettings/GAG.ini diff --git a/Data/Sys/GameSettings/GAHEGG.ini b/Data/Sys/GameSettings/GAH.ini similarity index 100% rename from Data/Sys/GameSettings/GAHEGG.ini rename to Data/Sys/GameSettings/GAH.ini diff --git a/Data/Sys/GameSettings/GAKE5D.ini b/Data/Sys/GameSettings/GAK.ini similarity index 100% rename from Data/Sys/GameSettings/GAKE5D.ini rename to Data/Sys/GameSettings/GAK.ini diff --git a/Data/Sys/GameSettings/GALJ01.ini b/Data/Sys/GameSettings/GAL.ini similarity index 90% rename from Data/Sys/GameSettings/GALJ01.ini rename to Data/Sys/GameSettings/GAL.ini index 9767faf6fe..93be4b4634 100644 --- a/Data/Sys/GameSettings/GALJ01.ini +++ b/Data/Sys/GameSettings/GAL.ini @@ -1,4 +1,4 @@ -# GALJ01 - Super Smash Bros Melee +# GALE01, GALJ01, GALP01 - Super Smash Bros Melee [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/GALE01.ini b/Data/Sys/GameSettings/GALE01.ini deleted file mode 100644 index 0792d7b99c..0000000000 --- a/Data/Sys/GameSettings/GALE01.ini +++ /dev/null @@ -1,27 +0,0 @@ -# GALE01 - Super Smash Bros Melee - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = - -[Video_Settings] -EFBScale = -1 - diff --git a/Data/Sys/GameSettings/GAME5H.ini b/Data/Sys/GameSettings/GAM.ini similarity index 100% rename from Data/Sys/GameSettings/GAME5H.ini rename to Data/Sys/GameSettings/GAM.ini diff --git a/Data/Sys/GameSettings/GANE7U.ini b/Data/Sys/GameSettings/GAN.ini similarity index 100% rename from Data/Sys/GameSettings/GANE7U.ini rename to Data/Sys/GameSettings/GAN.ini diff --git a/Data/Sys/GameSettings/GAPE52.ini b/Data/Sys/GameSettings/GAP.ini similarity index 100% rename from Data/Sys/GameSettings/GAPE52.ini rename to Data/Sys/GameSettings/GAP.ini diff --git a/Data/Sys/GameSettings/GAQE6S.ini b/Data/Sys/GameSettings/GAQ.ini similarity index 100% rename from Data/Sys/GameSettings/GAQE6S.ini rename to Data/Sys/GameSettings/GAQ.ini diff --git a/Data/Sys/GameSettings/GARE5H.ini b/Data/Sys/GameSettings/GAR.ini similarity index 100% rename from Data/Sys/GameSettings/GARE5H.ini rename to Data/Sys/GameSettings/GAR.ini diff --git a/Data/Sys/GameSettings/GATE51.ini b/Data/Sys/GameSettings/GAT.ini similarity index 89% rename from Data/Sys/GameSettings/GATE51.ini rename to Data/Sys/GameSettings/GAT.ini index 15b3859501..57278a7a23 100644 --- a/Data/Sys/GameSettings/GATE51.ini +++ b/Data/Sys/GameSettings/GAT.ini @@ -1,4 +1,4 @@ -# GATE51 - ATV: Quad Power Racing 2 +# GATE51, GATP51 - ATV: Quad Power Racing 2 [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/GAUJ08.ini b/Data/Sys/GameSettings/GAU.ini similarity index 93% rename from Data/Sys/GameSettings/GAUJ08.ini rename to Data/Sys/GameSettings/GAU.ini index b47a266889..99ddfe2056 100644 --- a/Data/Sys/GameSettings/GAUJ08.ini +++ b/Data/Sys/GameSettings/GAU.ini @@ -1,4 +1,4 @@ -# GAUJ08 - auto modellista +# GAUE08, GAUJ08 - auto modellista [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/GAVY78.ini b/Data/Sys/GameSettings/GAV.ini similarity index 90% rename from Data/Sys/GameSettings/GAVY78.ini rename to Data/Sys/GameSettings/GAV.ini index ca38b9188b..f63b64f2d3 100644 --- a/Data/Sys/GameSettings/GAVY78.ini +++ b/Data/Sys/GameSettings/GAV.ini @@ -1,4 +1,4 @@ -# GAVE78 - Avatar: The Legend of Aang +# GAVE78, GAVP78, GAVY78 - Avatar: The Legend of Aang [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/GAVE78.ini b/Data/Sys/GameSettings/GAVE78.ini deleted file mode 100644 index 4b65e4b597..0000000000 --- a/Data/Sys/GameSettings/GAVE78.ini +++ /dev/null @@ -1,25 +0,0 @@ -# GAVE78 - Avatar 06 - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 - -[Video_Settings] -SafeTextureCacheColorSamples = 512 - diff --git a/Data/Sys/GameSettings/GAXE5D.ini b/Data/Sys/GameSettings/GAX.ini similarity index 100% rename from Data/Sys/GameSettings/GAXE5D.ini rename to Data/Sys/GameSettings/GAX.ini diff --git a/Data/Sys/GameSettings/GAYE5D.ini b/Data/Sys/GameSettings/GAY.ini similarity index 100% rename from Data/Sys/GameSettings/GAYE5D.ini rename to Data/Sys/GameSettings/GAY.ini diff --git a/Data/Sys/GameSettings/GBZE08.ini b/Data/Sys/GameSettings/GB4.ini similarity index 92% rename from Data/Sys/GameSettings/GBZE08.ini rename to Data/Sys/GameSettings/GB4.ini index d57888957c..efbb0dc8c2 100644 --- a/Data/Sys/GameSettings/GBZE08.ini +++ b/Data/Sys/GameSettings/GB4.ini @@ -1,4 +1,4 @@ -# GBZE08 - Resident Evil 0 +# GB4E51, GB4P51 - Burnout 2 [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/GG4E08.ini b/Data/Sys/GameSettings/GBD.ini similarity index 92% rename from Data/Sys/GameSettings/GG4E08.ini rename to Data/Sys/GameSettings/GBD.ini index d0d9fb673d..3e75727873 100644 --- a/Data/Sys/GameSettings/GG4E08.ini +++ b/Data/Sys/GameSettings/GBD.ini @@ -1,4 +1,4 @@ -# GG4E08 - GotchaForceUsa +# GBDE5G, GBDS7D - BloodRayne [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/GBFE70.ini b/Data/Sys/GameSettings/GBF.ini similarity index 100% rename from Data/Sys/GameSettings/GBFE70.ini rename to Data/Sys/GameSettings/GBF.ini diff --git a/Data/Sys/GameSettings/GBGP7D.ini b/Data/Sys/GameSettings/GBG.ini similarity index 90% rename from Data/Sys/GameSettings/GBGP7D.ini rename to Data/Sys/GameSettings/GBG.ini index 6d315ae7ea..4137d239ac 100644 --- a/Data/Sys/GameSettings/GBGP7D.ini +++ b/Data/Sys/GameSettings/GBG.ini @@ -1,4 +1,4 @@ -# GBGP7D - Bomberman Generation +# GBGE5G, GBGP7D - Bomberman Generation [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/GBGE5G.ini b/Data/Sys/GameSettings/GBGE5G.ini deleted file mode 100644 index 092c310836..0000000000 --- a/Data/Sys/GameSettings/GBGE5G.ini +++ /dev/null @@ -1,27 +0,0 @@ -# GBGE5G - Bomberman Generation - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -EmulationStateId = 5 - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = - diff --git a/Data/Sys/GameSettings/GBKE70.ini b/Data/Sys/GameSettings/GBK.ini similarity index 100% rename from Data/Sys/GameSettings/GBKE70.ini rename to Data/Sys/GameSettings/GBK.ini diff --git a/Data/Sys/GameSettings/GBMP7F.ini b/Data/Sys/GameSettings/GBL.ini similarity index 91% rename from Data/Sys/GameSettings/GBMP7F.ini rename to Data/Sys/GameSettings/GBL.ini index 3be70cf047..bee5382556 100644 --- a/Data/Sys/GameSettings/GBMP7F.ini +++ b/Data/Sys/GameSettings/GBL.ini @@ -1,4 +1,4 @@ -# GBMP7F - BATMAN: DARK TOMORROW +# GBLE52, GBLP52 - BLOODY ROAR(R): PRIMAL FURY [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/GBLE52.ini b/Data/Sys/GameSettings/GBLE52.ini deleted file mode 100644 index 03f1df8809..0000000000 --- a/Data/Sys/GameSettings/GBLE52.ini +++ /dev/null @@ -1,31 +0,0 @@ -# GBLE52 - BLOODY ROAR(R): PRIMAL FURY - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Needs real xfb for videos to display. -EmulationStateId = 4 - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = - -[Video_Settings] -UseXFB = True -UseRealXFB = True - diff --git a/Data/Sys/GameSettings/GBLP52.ini b/Data/Sys/GameSettings/GBLP52.ini deleted file mode 100644 index 344f5b0669..0000000000 --- a/Data/Sys/GameSettings/GBLP52.ini +++ /dev/null @@ -1,31 +0,0 @@ -# GBLP52 - BLOODY ROAR(R): PRIMAL FURY - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Needs real xfb for videos to display. - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = - -[Video_Settings] -UseXFB = True -UseRealXFB = True - diff --git a/Data/Sys/GameSettings/GBLPGL.ini b/Data/Sys/GameSettings/GBLPGL.ini index 3d287e9b9e..e6d473b292 100644 --- a/Data/Sys/GameSettings/GBLPGL.ini +++ b/Data/Sys/GameSettings/GBLPGL.ini @@ -1,4 +1,5 @@ # GBLPGL - GAMECUBE "EL TORITO" BOOTLOADER +# Because this title has a weird ID, properties are inherited from GBL.ini (Bloody Roar: Primal Fury)! [Core] # Values set here will override the main dolphin settings. @@ -6,6 +7,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 2 +EmulationIssues = [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/GBMJ28.ini b/Data/Sys/GameSettings/GBM.ini similarity index 91% rename from Data/Sys/GameSettings/GBMJ28.ini rename to Data/Sys/GameSettings/GBM.ini index b0d0e2c1fa..0cb711ea54 100644 --- a/Data/Sys/GameSettings/GBMJ28.ini +++ b/Data/Sys/GameSettings/GBM.ini @@ -1,4 +1,4 @@ -# GBMJ28 - BATMAN: DARK TOMORROW +# GBME7F, GBMJ28, GBMP7F - BATMAN: DARK TOMORROW [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/NAAE01.ini b/Data/Sys/GameSettings/GBO.ini similarity index 93% rename from Data/Sys/GameSettings/NAAE01.ini rename to Data/Sys/GameSettings/GBO.ini index 9e8f4f0e9e..873305d261 100644 --- a/Data/Sys/GameSettings/NAAE01.ini +++ b/Data/Sys/GameSettings/GBO.ini @@ -1,12 +1,12 @@ -# NAAE01 - Super Mario 64 +# GBOP51 - Burnout [Core] # Values set here will override the main dolphin settings. [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = EmulationStateId = 5 +EmulationIssues = [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/GBQE78.ini b/Data/Sys/GameSettings/GBQ.ini similarity index 100% rename from Data/Sys/GameSettings/GBQE78.ini rename to Data/Sys/GameSettings/GBQ.ini diff --git a/Data/Sys/GameSettings/GBTE70.ini b/Data/Sys/GameSettings/GBT.ini similarity index 100% rename from Data/Sys/GameSettings/GBTE70.ini rename to Data/Sys/GameSettings/GBT.ini diff --git a/Data/Sys/GameSettings/GBVE41.ini b/Data/Sys/GameSettings/GBV.ini similarity index 94% rename from Data/Sys/GameSettings/GBVE41.ini rename to Data/Sys/GameSettings/GBV.ini index 24f36f885c..7d5d8df656 100644 --- a/Data/Sys/GameSettings/GBVE41.ini +++ b/Data/Sys/GameSettings/GBV.ini @@ -1,4 +1,4 @@ -# GBVE41 - Batman: Vengeance +# GBVE41, GBVP41 - Batman: Vengeance [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/GBVP41.ini b/Data/Sys/GameSettings/GBVP41.ini deleted file mode 100644 index a52e3a93f5..0000000000 --- a/Data/Sys/GameSettings/GBVP41.ini +++ /dev/null @@ -1,34 +0,0 @@ -# GBVP41 - Batman Vengeance - -[Core] -# Values set here will override the main dolphin settings. -DSPHLE = False - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 -EmulationIssues = Needs Real xfb for videos to display. Slow audio with HLE. - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = - -[Video_Settings] -UseXFB = True -UseRealXFB = True - -[DSP] -EnableJIT = True diff --git a/Data/Sys/GameSettings/GBYE0A.ini b/Data/Sys/GameSettings/GBY.ini similarity index 100% rename from Data/Sys/GameSettings/GBYE0A.ini rename to Data/Sys/GameSettings/GBY.ini diff --git a/Data/Sys/GameSettings/GBZ.ini b/Data/Sys/GameSettings/GBZ.ini new file mode 100644 index 0000000000..8818542396 --- /dev/null +++ b/Data/Sys/GameSettings/GBZ.ini @@ -0,0 +1,22 @@ +# GBZE08, GBZP08 - Resident Evil 0 + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + diff --git a/Data/Sys/GameSettings/GC2E9G.ini b/Data/Sys/GameSettings/GC2.ini similarity index 100% rename from Data/Sys/GameSettings/GC2E9G.ini rename to Data/Sys/GameSettings/GC2.ini diff --git a/Data/Sys/GameSettings/GC4JBN.ini b/Data/Sys/GameSettings/GC4.ini similarity index 100% rename from Data/Sys/GameSettings/GC4JBN.ini rename to Data/Sys/GameSettings/GC4.ini diff --git a/Data/Sys/GameSettings/GC5PNK.ini b/Data/Sys/GameSettings/GC5.ini similarity index 100% rename from Data/Sys/GameSettings/GC5PNK.ini rename to Data/Sys/GameSettings/GC5.ini diff --git a/Data/Sys/GameSettings/GC7PNK.ini b/Data/Sys/GameSettings/GC7.ini similarity index 100% rename from Data/Sys/GameSettings/GC7PNK.ini rename to Data/Sys/GameSettings/GC7.ini diff --git a/Data/Sys/GameSettings/GC9P6S.ini b/Data/Sys/GameSettings/GC9.ini similarity index 100% rename from Data/Sys/GameSettings/GC9P6S.ini rename to Data/Sys/GameSettings/GC9.ini diff --git a/Data/Sys/GameSettings/GCAE5H.ini b/Data/Sys/GameSettings/GCA.ini similarity index 100% rename from Data/Sys/GameSettings/GCAE5H.ini rename to Data/Sys/GameSettings/GCA.ini diff --git a/Data/Sys/GameSettings/GBDE5G.ini b/Data/Sys/GameSettings/GCB.ini similarity index 85% rename from Data/Sys/GameSettings/GBDE5G.ini rename to Data/Sys/GameSettings/GCB.ini index f79647e4c6..a8b1075447 100644 --- a/Data/Sys/GameSettings/GBDE5G.ini +++ b/Data/Sys/GameSettings/GCB.ini @@ -1,4 +1,4 @@ -# GBDE5G - BloodRayne +# GCBE7D, GCBP7D - Crash Bandicoot: The Wrath of Cortex [Core] # Values set here will override the main dolphin settings. @@ -6,7 +6,6 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Sometimes slow [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/GCBE7D.ini b/Data/Sys/GameSettings/GCBE7D.ini deleted file mode 100644 index cf44141fa5..0000000000 --- a/Data/Sys/GameSettings/GCBE7D.ini +++ /dev/null @@ -1,19 +0,0 @@ -# GCBE7D - Crash Bandicoot:The Wrath of Cortex - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = May be slow - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - diff --git a/Data/Sys/GameSettings/GCCJ01.ini b/Data/Sys/GameSettings/GCC.ini similarity index 88% rename from Data/Sys/GameSettings/GCCJ01.ini rename to Data/Sys/GameSettings/GCC.ini index b755e51275..fa2a58a656 100644 --- a/Data/Sys/GameSettings/GCCJ01.ini +++ b/Data/Sys/GameSettings/GCC.ini @@ -1,4 +1,4 @@ -# GCCJ01 - FINAL FANTASY Crystal Chronicles +# GCCE01, GCCJ01, GCCJGC, GCCP01 - FINAL FANTASY Crystal Chronicles [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/GCCJGC.ini b/Data/Sys/GameSettings/GCCJGC.ini deleted file mode 100644 index 99b8a2ee9d..0000000000 --- a/Data/Sys/GameSettings/GCCJGC.ini +++ /dev/null @@ -1,32 +0,0 @@ -# GCCJGC - FINAL FANTASY Crystal Chronicles - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = - -[Video_Settings] -SafeTextureCacheColorSamples = 512 - -[Video_Hacks] -EFBEmulateFormatChanges = True diff --git a/Data/Sys/GameSettings/GCFE9G.ini b/Data/Sys/GameSettings/GCF.ini similarity index 100% rename from Data/Sys/GameSettings/GCFE9G.ini rename to Data/Sys/GameSettings/GCF.ini diff --git a/Data/Sys/GameSettings/GCGE41.ini b/Data/Sys/GameSettings/GCG.ini similarity index 100% rename from Data/Sys/GameSettings/GCGE41.ini rename to Data/Sys/GameSettings/GCG.ini diff --git a/Data/Sys/GameSettings/GCHE78.ini b/Data/Sys/GameSettings/GCH.ini similarity index 100% rename from Data/Sys/GameSettings/GCHE78.ini rename to Data/Sys/GameSettings/GCH.ini diff --git a/Data/Sys/GameSettings/GCLP69.ini b/Data/Sys/GameSettings/GCL.ini similarity index 100% rename from Data/Sys/GameSettings/GCLP69.ini rename to Data/Sys/GameSettings/GCL.ini diff --git a/Data/Sys/GameSettings/GCNP7D.ini b/Data/Sys/GameSettings/GCN.ini similarity index 89% rename from Data/Sys/GameSettings/GCNP7D.ini rename to Data/Sys/GameSettings/GCN.ini index 5fe74cf2e2..04207699c8 100644 --- a/Data/Sys/GameSettings/GCNP7D.ini +++ b/Data/Sys/GameSettings/GCN.ini @@ -1,8 +1,7 @@ -# GCNP7D - Crash Nitro Kart +# GCNE7D, GCNP7D - Crash Nitro Kart [Core] # Values set here will override the main dolphin settings. -Patch Region = 0x7e000000 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. diff --git a/Data/Sys/GameSettings/GCNE7D.ini b/Data/Sys/GameSettings/GCNE7D.ini deleted file mode 100644 index 60bcab08a7..0000000000 --- a/Data/Sys/GameSettings/GCNE7D.ini +++ /dev/null @@ -1,31 +0,0 @@ -# GCNE7D - Crash Nitro Kart - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Disable "Panic Handlers". Needs "Real Xfb" to display videos. - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = - -[Video_Settings] -UseXFB = True -UseRealXFB = True - diff --git a/Data/Sys/GameSettings/GD9P69.ini b/Data/Sys/GameSettings/GCO.ini similarity index 93% rename from Data/Sys/GameSettings/GD9P69.ini rename to Data/Sys/GameSettings/GCO.ini index f274cdfeb0..3139414b4a 100644 --- a/Data/Sys/GameSettings/GD9P69.ini +++ b/Data/Sys/GameSettings/GCO.ini @@ -1,4 +1,4 @@ -# GD9P69 - Drome Racers +# GCOE52 - Call of Duty [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/GCOE52.ini b/Data/Sys/GameSettings/GCOE52.ini deleted file mode 100644 index d363f2831b..0000000000 --- a/Data/Sys/GameSettings/GCOE52.ini +++ /dev/null @@ -1,20 +0,0 @@ -# GCOE52 - Call of Duty - -[Core] -# Values set here will override the main dolphin settings. -Patch region = 0x7e000004 - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - diff --git a/Data/Sys/GameSettings/GCOPDV.ini b/Data/Sys/GameSettings/GCOPDV.ini index 0ee25eba63..f84a36fda5 100644 --- a/Data/Sys/GameSettings/GCOPDV.ini +++ b/Data/Sys/GameSettings/GCOPDV.ini @@ -1,4 +1,5 @@ # GCOPDV - GCOS MultiGame DVD (C) GCOS TEAM +# Because this title has a weird ID, properties are inherited from GCO.ini (Call of Duty)! [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/GWZE01.ini b/Data/Sys/GameSettings/GCQ.ini similarity index 87% rename from Data/Sys/GameSettings/GWZE01.ini rename to Data/Sys/GameSettings/GCQ.ini index 336bd80bd0..af0b0e7a3f 100644 --- a/Data/Sys/GameSettings/GWZE01.ini +++ b/Data/Sys/GameSettings/GCQ.ini @@ -1,4 +1,4 @@ -# GWZE01 - Dance Dance Revolution: Mario Mix for US +# GCQE7D, GCQP7D - Buffy: Chaos Bleeds [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/GCSEAF.ini b/Data/Sys/GameSettings/GCS.ini similarity index 100% rename from Data/Sys/GameSettings/GCSEAF.ini rename to Data/Sys/GameSettings/GCS.ini diff --git a/Data/Sys/GameSettings/GHAP08.ini b/Data/Sys/GameSettings/GCT.ini similarity index 91% rename from Data/Sys/GameSettings/GHAP08.ini rename to Data/Sys/GameSettings/GCT.ini index 55a4532ee5..a59fd0baae 100644 --- a/Data/Sys/GameSettings/GHAP08.ini +++ b/Data/Sys/GameSettings/GCT.ini @@ -1,4 +1,4 @@ -# GHAP08 - Resident Evil 2 +# GCTE51, GCTP51 - Crazy Taxi [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/GB4P51.ini b/Data/Sys/GameSettings/GCV.ini similarity index 94% rename from Data/Sys/GameSettings/GB4P51.ini rename to Data/Sys/GameSettings/GCV.ini index b432e7c436..3ed18bc514 100644 --- a/Data/Sys/GameSettings/GB4P51.ini +++ b/Data/Sys/GameSettings/GCV.ini @@ -1,4 +1,4 @@ -# GB4P51 - Burnout 2 +# GCVEEB - Cubivore [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/GD4E6S.ini b/Data/Sys/GameSettings/GD4.ini similarity index 100% rename from Data/Sys/GameSettings/GD4E6S.ini rename to Data/Sys/GameSettings/GD4.ini diff --git a/Data/Sys/GameSettings/GD6EB2.ini b/Data/Sys/GameSettings/GD6.ini similarity index 89% rename from Data/Sys/GameSettings/GD6EB2.ini rename to Data/Sys/GameSettings/GD6.ini index 610aef6791..6ca33c532c 100644 --- a/Data/Sys/GameSettings/GD6EB2.ini +++ b/Data/Sys/GameSettings/GD6.ini @@ -1,4 +1,4 @@ -# GD6EB2 - Digimon Rumble Arena 2 +# GD6EB2, GD6P70 - Digimon Rumble Arena 2 [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/GD7PB2.ini b/Data/Sys/GameSettings/GD7.ini similarity index 100% rename from Data/Sys/GameSettings/GD7PB2.ini rename to Data/Sys/GameSettings/GD7.ini diff --git a/Data/Sys/GameSettings/GD9.ini b/Data/Sys/GameSettings/GD9.ini new file mode 100644 index 0000000000..95efcbdcf2 --- /dev/null +++ b/Data/Sys/GameSettings/GD9.ini @@ -0,0 +1,19 @@ +# GD9E69, GD9P69 - Drome Racers + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/Sys/GameSettings/GD9E69.ini b/Data/Sys/GameSettings/GD9E69.ini deleted file mode 100644 index f88b436560..0000000000 --- a/Data/Sys/GameSettings/GD9E69.ini +++ /dev/null @@ -1,19 +0,0 @@ -# GD9E69 - Drome Racers - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = May be slow - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - diff --git a/Data/Sys/GameSettings/GDD.ini b/Data/Sys/GameSettings/GDD.ini new file mode 100644 index 0000000000..3e86b1219f --- /dev/null +++ b/Data/Sys/GameSettings/GDD.ini @@ -0,0 +1,22 @@ +# GDDE41 - Disney's Donald Duck Goin' Quackers + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + diff --git a/Data/Sys/GameSettings/GDEE71.ini b/Data/Sys/GameSettings/GDE.ini similarity index 100% rename from Data/Sys/GameSettings/GDEE71.ini rename to Data/Sys/GameSettings/GDE.ini diff --git a/Data/Sys/GameSettings/GDFE5D.ini b/Data/Sys/GameSettings/GDF.ini similarity index 82% rename from Data/Sys/GameSettings/GDFE5D.ini rename to Data/Sys/GameSettings/GDF.ini index e95b3c4ca3..62d791a222 100644 --- a/Data/Sys/GameSettings/GDFE5D.ini +++ b/Data/Sys/GameSettings/GDF.ini @@ -1,4 +1,4 @@ -# GDFE5D - Defender +# GDFE5D, GDFP5D - Defender [Core] # Values set here will override the main dolphin settings. @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 3 -EmulationIssues = Alot GFX Glitches/Bugs +EmulationIssues = A lot of graphics glitches [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/GDIP7D.ini b/Data/Sys/GameSettings/GDI.ini similarity index 90% rename from Data/Sys/GameSettings/GDIP7D.ini rename to Data/Sys/GameSettings/GDI.ini index 8bf3c76095..78544e2ba0 100644 --- a/Data/Sys/GameSettings/GDIP7D.ini +++ b/Data/Sys/GameSettings/GDI.ini @@ -1,4 +1,4 @@ -# GDIP7D - Die Hard Vendetta +# GDIE7D, GDIP7D - Die Hard Vendetta [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/GDIE7D.ini b/Data/Sys/GameSettings/GDIE7D.ini deleted file mode 100644 index ec7059a0bd..0000000000 --- a/Data/Sys/GameSettings/GDIE7D.ini +++ /dev/null @@ -1,22 +0,0 @@ -# GDIE7D - Die Hard Vendetta - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 - diff --git a/Data/Sys/GameSettings/GIKE70.ini b/Data/Sys/GameSettings/GDJ.ini similarity index 77% rename from Data/Sys/GameSettings/GIKE70.ini rename to Data/Sys/GameSettings/GDJ.ini index f149fe5cc2..c111bf81e5 100644 --- a/Data/Sys/GameSettings/GIKE70.ini +++ b/Data/Sys/GameSettings/GDJ.ini @@ -1,4 +1,4 @@ -# GIKE70 - IKARUGA +# GDJEB2 - Digimon World 4 [Core] # Values set here will override the main dolphin settings. @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 5 -EmulationIssues = +EmulationIssues = Screen Blinking unless you enable use real efb [OnLoad] # Add memory patches to be loaded once on boot here. @@ -19,9 +19,4 @@ EmulationIssues = [Video] ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = diff --git a/Data/Sys/GameSettings/GDLEA4.ini b/Data/Sys/GameSettings/GDL.ini similarity index 100% rename from Data/Sys/GameSettings/GDLEA4.ini rename to Data/Sys/GameSettings/GDL.ini diff --git a/Data/Sys/GameSettings/GDREAF.ini b/Data/Sys/GameSettings/GDR.ini similarity index 100% rename from Data/Sys/GameSettings/GDREAF.ini rename to Data/Sys/GameSettings/GDR.ini diff --git a/Data/Sys/GameSettings/GDTP69.ini b/Data/Sys/GameSettings/GDT.ini similarity index 92% rename from Data/Sys/GameSettings/GDTP69.ini rename to Data/Sys/GameSettings/GDT.ini index 67857f4fa8..7d536c658c 100644 --- a/Data/Sys/GameSettings/GDTP69.ini +++ b/Data/Sys/GameSettings/GDT.ini @@ -1,4 +1,4 @@ -# GDTP69 - Def Jam VENDETTA +# GDTE69, GDTP69 - Def Jam VENDETTA [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/GDVP6L.ini b/Data/Sys/GameSettings/GDV.ini similarity index 93% rename from Data/Sys/GameSettings/GDVP6L.ini rename to Data/Sys/GameSettings/GDV.ini index 2d07917be8..483486fdae 100644 --- a/Data/Sys/GameSettings/GDVP6L.ini +++ b/Data/Sys/GameSettings/GDV.ini @@ -1,5 +1,4 @@ - -# GDVP6L - Driven +# GDVE6L, GDVP6L - Driven [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/GDVE6L.ini b/Data/Sys/GameSettings/GDVE6L.ini deleted file mode 100644 index 292392d5a2..0000000000 --- a/Data/Sys/GameSettings/GDVE6L.ini +++ /dev/null @@ -1,19 +0,0 @@ -# GDVE6L - Driven - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Can crash - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - diff --git a/Data/Sys/GameSettings/GDWEA4.ini b/Data/Sys/GameSettings/GDW.ini similarity index 100% rename from Data/Sys/GameSettings/GDWEA4.ini rename to Data/Sys/GameSettings/GDW.ini diff --git a/Data/Sys/GameSettings/GE3E5D.ini b/Data/Sys/GameSettings/GE3.ini similarity index 100% rename from Data/Sys/GameSettings/GE3E5D.ini rename to Data/Sys/GameSettings/GE3.ini diff --git a/Data/Sys/GameSettings/GE4E7D.ini b/Data/Sys/GameSettings/GE4.ini similarity index 100% rename from Data/Sys/GameSettings/GE4E7D.ini rename to Data/Sys/GameSettings/GE4.ini diff --git a/Data/Sys/GameSettings/GE5.ini b/Data/Sys/GameSettings/GE5.ini new file mode 100644 index 0000000000..dfc4b982dc --- /dev/null +++ b/Data/Sys/GameSettings/GE5.ini @@ -0,0 +1,22 @@ +# GE5EA4 - TMNT:Mutant Melee + +[Core] +# Values set here will override the main dolphin settings. +DSPHLE = False + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Slow audio with HLE. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[DSP] +EnableJIT = True diff --git a/Data/Sys/GameSettings/GE9E5D.ini b/Data/Sys/GameSettings/GE9.ini similarity index 100% rename from Data/Sys/GameSettings/GE9E5D.ini rename to Data/Sys/GameSettings/GE9.ini diff --git a/Data/Sys/GameSettings/GEBEA4.ini b/Data/Sys/GameSettings/GEB.ini similarity index 100% rename from Data/Sys/GameSettings/GEBEA4.ini rename to Data/Sys/GameSettings/GEB.ini diff --git a/Data/Sys/GameSettings/GEME7F.ini b/Data/Sys/GameSettings/GEM.ini similarity index 100% rename from Data/Sys/GameSettings/GEME7F.ini rename to Data/Sys/GameSettings/GEM.ini diff --git a/Data/Sys/GameSettings/GESEA4.ini b/Data/Sys/GameSettings/GES.ini similarity index 100% rename from Data/Sys/GameSettings/GESEA4.ini rename to Data/Sys/GameSettings/GES.ini diff --git a/Data/Sys/GameSettings/GEWE41.ini b/Data/Sys/GameSettings/GEW.ini similarity index 100% rename from Data/Sys/GameSettings/GEWE41.ini rename to Data/Sys/GameSettings/GEW.ini diff --git a/Data/Sys/GameSettings/GEXE52.ini b/Data/Sys/GameSettings/GEX.ini similarity index 100% rename from Data/Sys/GameSettings/GEXE52.ini rename to Data/Sys/GameSettings/GEX.ini diff --git a/Data/Sys/GameSettings/GEYE69.ini b/Data/Sys/GameSettings/GEY.ini similarity index 100% rename from Data/Sys/GameSettings/GEYE69.ini rename to Data/Sys/GameSettings/GEY.ini diff --git a/Data/Sys/GameSettings/GF2E69.ini b/Data/Sys/GameSettings/GF2.ini similarity index 100% rename from Data/Sys/GameSettings/GF2E69.ini rename to Data/Sys/GameSettings/GF2.ini diff --git a/Data/Sys/GameSettings/GF5E69.ini b/Data/Sys/GameSettings/GF5.ini similarity index 100% rename from Data/Sys/GameSettings/GF5E69.ini rename to Data/Sys/GameSettings/GF5.ini diff --git a/Data/Sys/GameSettings/GCCP01.ini b/Data/Sys/GameSettings/GF7.ini similarity index 76% rename from Data/Sys/GameSettings/GCCP01.ini rename to Data/Sys/GameSettings/GF7.ini index fde6040740..e8f6eeb012 100644 --- a/Data/Sys/GameSettings/GCCP01.ini +++ b/Data/Sys/GameSettings/GF7.ini @@ -1,12 +1,13 @@ -# GCCP01 - FINAL FANTASY Crystal Chronicles +# GF7E01, GF7P01 - STARFOX ASSAULT [Core] # Values set here will override the main dolphin settings. +FPRF = True [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = +EmulationIssues = EFB must be an integer (integral, 1x, 2x, 3x). [OnLoad] # Add memory patches to be loaded once on boot here. @@ -26,8 +27,10 @@ PH_ZNear = PH_ZFar = [Video_Settings] +EFBScale = -1 + SafeTextureCacheColorSamples = 512 [Video_Hacks] -EFBEmulateFormatChanges = True +EFBToTextureEnable = False diff --git a/Data/Sys/GameSettings/GF8P69.ini b/Data/Sys/GameSettings/GF8.ini similarity index 93% rename from Data/Sys/GameSettings/GF8P69.ini rename to Data/Sys/GameSettings/GF8.ini index c865400c8c..d0ff3cdfeb 100644 --- a/Data/Sys/GameSettings/GF8P69.ini +++ b/Data/Sys/GameSettings/GF8.ini @@ -1,4 +1,4 @@ -# GF8P69 - FIFA Street +# GF8E69, GF8P69 - FIFA Street [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/GFBE5D.ini b/Data/Sys/GameSettings/GFB.ini similarity index 100% rename from Data/Sys/GameSettings/GFBE5D.ini rename to Data/Sys/GameSettings/GFB.ini diff --git a/Data/Sys/GameSettings/GFCP69.ini b/Data/Sys/GameSettings/GFC.ini similarity index 100% rename from Data/Sys/GameSettings/GFCP69.ini rename to Data/Sys/GameSettings/GFC.ini diff --git a/Data/Sys/GameSettings/GFEJ01.ini b/Data/Sys/GameSettings/GFE.ini similarity index 89% rename from Data/Sys/GameSettings/GFEJ01.ini rename to Data/Sys/GameSettings/GFE.ini index ce27a7c4f7..c1c4ed04da 100644 --- a/Data/Sys/GameSettings/GFEJ01.ini +++ b/Data/Sys/GameSettings/GFE.ini @@ -1,4 +1,4 @@ -# GFEJ01 - FIRE EMBLEM GC JAP +# GFEE01, GFEJ01, GFEP01 - FIRE EMBLEM GC [Core] # Values set here will override the main Dolphin settings. diff --git a/Data/Sys/GameSettings/GFEE01.ini b/Data/Sys/GameSettings/GFEE01.ini index 7291ba1d30..30ca9887eb 100644 --- a/Data/Sys/GameSettings/GFEE01.ini +++ b/Data/Sys/GameSettings/GFEE01.ini @@ -1,4 +1,4 @@ -# GFEE01 - FIRE EMBLEM GC US +# GFEE01 - FIRE EMBLEM GC [Core] # Values set here will override the main Dolphin settings. diff --git a/Data/Sys/GameSettings/GFEP01.ini b/Data/Sys/GameSettings/GFEP01.ini deleted file mode 100644 index 7ae09bd746..0000000000 --- a/Data/Sys/GameSettings/GFEP01.ini +++ /dev/null @@ -1,21 +0,0 @@ -# GFEE01 - FIRE EMBLEM GC EU - -[Core] -# Values set here will override the main Dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 diff --git a/Data/Sys/GameSettings/GFFE5D.ini b/Data/Sys/GameSettings/GFF.ini similarity index 100% rename from Data/Sys/GameSettings/GFFE5D.ini rename to Data/Sys/GameSettings/GFF.ini diff --git a/Data/Sys/GameSettings/GFHP6V.ini b/Data/Sys/GameSettings/GFH.ini similarity index 100% rename from Data/Sys/GameSettings/GFHP6V.ini rename to Data/Sys/GameSettings/GFH.ini diff --git a/Data/Sys/GameSettings/GFKE69.ini b/Data/Sys/GameSettings/GFK.ini similarity index 100% rename from Data/Sys/GameSettings/GFKE69.ini rename to Data/Sys/GameSettings/GFK.ini diff --git a/Data/Sys/GameSettings/GFPEA4.ini b/Data/Sys/GameSettings/GFP.ini similarity index 100% rename from Data/Sys/GameSettings/GFPEA4.ini rename to Data/Sys/GameSettings/GFP.ini diff --git a/Data/Sys/GameSettings/GFQEA4.ini b/Data/Sys/GameSettings/GFQ.ini similarity index 100% rename from Data/Sys/GameSettings/GFQEA4.ini rename to Data/Sys/GameSettings/GFQ.ini diff --git a/Data/Sys/GameSettings/G4QP01.ini b/Data/Sys/GameSettings/GFT.ini similarity index 89% rename from Data/Sys/GameSettings/G4QP01.ini rename to Data/Sys/GameSettings/GFT.ini index e0f88f9a3a..176b38fc58 100644 --- a/Data/Sys/GameSettings/G4QP01.ini +++ b/Data/Sys/GameSettings/GFT.ini @@ -1,4 +1,4 @@ -# G4QP01 - Mario Smash Football +# GFTE01, GFTP01 - Mario Golf Toadstool Tour [Core] # Values set here will override the main Dolphin settings. diff --git a/Data/Sys/GameSettings/GFTE01.ini b/Data/Sys/GameSettings/GFTE01.ini deleted file mode 100644 index 3f3ba97745..0000000000 --- a/Data/Sys/GameSettings/GFTE01.ini +++ /dev/null @@ -1,21 +0,0 @@ -# GFTE01 - MarioGolf Toadstool Tour - -[Core] -# Values set here will override the main Dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 diff --git a/Data/Sys/GameSettings/GFTP01.ini b/Data/Sys/GameSettings/GFTP01.ini deleted file mode 100644 index 7d1cd1471b..0000000000 --- a/Data/Sys/GameSettings/GFTP01.ini +++ /dev/null @@ -1,21 +0,0 @@ -# GFTP01 - MarioGolf Toadstool Tour - -[Core] -# Values set here will override the main Dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Graphical glitches - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 diff --git a/Data/Sys/GameSettings/GFXE5D.ini b/Data/Sys/GameSettings/GFX.ini similarity index 100% rename from Data/Sys/GameSettings/GFXE5D.ini rename to Data/Sys/GameSettings/GFX.ini diff --git a/Data/Sys/GameSettings/GFYP69.ini b/Data/Sys/GameSettings/GFY.ini similarity index 92% rename from Data/Sys/GameSettings/GFYP69.ini rename to Data/Sys/GameSettings/GFY.ini index a860ab52a4..3e02de07ff 100644 --- a/Data/Sys/GameSettings/GFYP69.ini +++ b/Data/Sys/GameSettings/GFY.ini @@ -1,4 +1,4 @@ -# GFYP69 - FIFA Street 2 +# GFYE69, GFYP69 - FIFA Street 2 [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/JACP01.ini b/Data/Sys/GameSettings/GFZ.ini similarity index 74% rename from Data/Sys/GameSettings/JACP01.ini rename to Data/Sys/GameSettings/GFZ.ini index 4bded5dfc0..5ea6f7d3cd 100644 --- a/Data/Sys/GameSettings/JACP01.ini +++ b/Data/Sys/GameSettings/GFZ.ini @@ -1,4 +1,5 @@ -# JACP01 - F-Zero +# GFZE01, GFZJ01, GFZP01 - F-Zero GX +# GFZJ8P - F-Zero AX [Core] # Values set here will override the main dolphin settings. @@ -7,7 +8,7 @@ FPRF = True [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = +EmulationIssues = Needs Synchronize GPU thread for stability. [OnLoad] # Add memory patches to be loaded once on boot here. @@ -23,6 +24,6 @@ ProjectionHack = 0 PH_SZNear = 0 PH_SZFar = 0 PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = +PH_ZNear = +PH_ZFar = diff --git a/Data/Sys/GameSettings/GFZE01.ini b/Data/Sys/GameSettings/GFZE01.ini index ef5ee26473..e90c43a027 100644 --- a/Data/Sys/GameSettings/GFZE01.ini +++ b/Data/Sys/GameSettings/GFZE01.ini @@ -1,4 +1,4 @@ -# GFZE01 - F-ZERO GX (US Version) +# GFZE01 - F-Zero GX [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/GFZJ01.ini b/Data/Sys/GameSettings/GFZJ01.ini index 699aeb8efc..1aff70bece 100644 --- a/Data/Sys/GameSettings/GFZJ01.ini +++ b/Data/Sys/GameSettings/GFZJ01.ini @@ -1,4 +1,4 @@ -# GFZJ01 - F-ZERO GX +# GFZJ01 - F-Zero GX [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/GFZJ8P.ini b/Data/Sys/GameSettings/GFZJ8P.ini index 59ce9d7f58..bf85eaaa36 100644 --- a/Data/Sys/GameSettings/GFZJ8P.ini +++ b/Data/Sys/GameSettings/GFZJ8P.ini @@ -1,7 +1,9 @@ # GFZJ8P - F-Zero AX +# Because Triforce games have weird IDs, properties are inherited from GFZ.ini (F-Zero GX)! [Core] # Values set here will override the main dolphin settings. +FPRF = True [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. @@ -18,7 +20,10 @@ EmulationIssues = Crashes on startup (Triforce game) # Add action replay cheats here. [Video] -# Add memory patches to be applied every frame here. - -[Video_Settings] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = diff --git a/Data/Sys/GameSettings/GFZP01.ini b/Data/Sys/GameSettings/GFZP01.ini index 89d9b7833a..64bdc34931 100644 --- a/Data/Sys/GameSettings/GFZP01.ini +++ b/Data/Sys/GameSettings/GFZP01.ini @@ -1,4 +1,4 @@ -# GFZP01 - F-ZERO GX (PAL) +# GFZP01 - F-Zero GX [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/GG4.ini b/Data/Sys/GameSettings/GG4.ini new file mode 100644 index 0000000000..a6f7b18ca6 --- /dev/null +++ b/Data/Sys/GameSettings/GG4.ini @@ -0,0 +1,19 @@ +# GG4E08, GG4P08 - GOTCHA FORCE + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/Sys/GameSettings/GG5E52.ini b/Data/Sys/GameSettings/GG5.ini similarity index 100% rename from Data/Sys/GameSettings/GG5E52.ini rename to Data/Sys/GameSettings/GG5.ini diff --git a/Data/Sys/GameSettings/GGAJB2.ini b/Data/Sys/GameSettings/GGA.ini similarity index 100% rename from Data/Sys/GameSettings/GGAJB2.ini rename to Data/Sys/GameSettings/GGA.ini diff --git a/Data/Sys/GameSettings/GGCE0A.ini b/Data/Sys/GameSettings/GGC.ini similarity index 100% rename from Data/Sys/GameSettings/GGCE0A.ini rename to Data/Sys/GameSettings/GGC.ini diff --git a/Data/Sys/GameSettings/GGCOSD.ini b/Data/Sys/GameSettings/GGCOSD.ini index a0dc9be610..c52eddacd0 100644 --- a/Data/Sys/GameSettings/GGCOSD.ini +++ b/Data/Sys/GameSettings/GGCOSD.ini @@ -1,4 +1,5 @@ # GGCOSD - GCOS MultiGame DVD (C) GCOS TEAM +# Because this title has a weird ID, properties are inherited from GGC.ini (Goblin Commander)! [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/GGME00.ini b/Data/Sys/GameSettings/GGM.ini similarity index 100% rename from Data/Sys/GameSettings/GGME00.ini rename to Data/Sys/GameSettings/GGM.ini diff --git a/Data/Sys/GameSettings/GGNE5D.ini b/Data/Sys/GameSettings/GGN.ini similarity index 100% rename from Data/Sys/GameSettings/GGNE5D.ini rename to Data/Sys/GameSettings/GGN.ini diff --git a/Data/Sys/GameSettings/GGP.ini b/Data/Sys/GameSettings/GGP.ini index 533a8fe8b2..5b23cbe21b 100644 --- a/Data/Sys/GameSettings/GGP.ini +++ b/Data/Sys/GameSettings/GGP.ini @@ -1,12 +1,11 @@ -# GGPE01, GGPE02 - Mario Kart GP +# GGPJB2 - SD Gundam Gashapon Wars [Core] # Values set here will override the main dolphin settings. [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 -EmulationIssues = Crashes on startup (Triforce game) +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. @@ -17,8 +16,3 @@ EmulationIssues = Crashes on startup (Triforce game) [ActionReplay] # Add action replay cheats here. -[Video] -# Add memory patches to be applied every frame here. - -[Video_Settings] - diff --git a/Data/Sys/GameSettings/G4SE01.ini b/Data/Sys/GameSettings/GGPE01.ini similarity index 57% rename from Data/Sys/GameSettings/G4SE01.ini rename to Data/Sys/GameSettings/GGPE01.ini index ddd5f8b23d..c726035ddf 100644 --- a/Data/Sys/GameSettings/G4SE01.ini +++ b/Data/Sys/GameSettings/GGPE01.ini @@ -1,12 +1,13 @@ -# G4SE01 - The Legend of Zelda: Four Swords FOR NINTENDO GAMECUBE +# GGPE01 - Mario Kart GP +# Because Triforce games have weird IDs, properties are inherited from GGP.ini (SD Gundam Gashapon Wars)! [Core] # Values set here will override the main dolphin settings. [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 -EmulationIssues = +EmulationStateId = 1 +EmulationIssues = Crashes on startup (Triforce game) [OnLoad] # Add memory patches to be loaded once on boot here. @@ -18,13 +19,7 @@ EmulationIssues = # Add action replay cheats here. [Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = +# Add memory patches to be applied every frame here. [Video_Settings] -SafeTextureCacheColorSamples = 512 diff --git a/Data/Sys/GameSettings/GGPE02.ini b/Data/Sys/GameSettings/GGPE02.ini new file mode 100644 index 0000000000..57180e13aa --- /dev/null +++ b/Data/Sys/GameSettings/GGPE02.ini @@ -0,0 +1,25 @@ +# GGPE02 - Mario Kart GP 2 +# Because Triforce games have weird IDs, properties are inherited from GGP.ini (SD Gundam Gashapon Wars)! + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 1 +EmulationIssues = Crashes on startup (Triforce game) + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +# Add memory patches to be applied every frame here. + +[Video_Settings] + diff --git a/Data/Sys/GameSettings/GGRE41.ini b/Data/Sys/GameSettings/GGR.ini similarity index 100% rename from Data/Sys/GameSettings/GGRE41.ini rename to Data/Sys/GameSettings/GGR.ini diff --git a/Data/Sys/GameSettings/GAFP01.ini b/Data/Sys/GameSettings/GGS.ini similarity index 89% rename from Data/Sys/GameSettings/GAFP01.ini rename to Data/Sys/GameSettings/GGS.ini index 5870da1fa6..dce505671d 100644 --- a/Data/Sys/GameSettings/GAFP01.ini +++ b/Data/Sys/GameSettings/GGS.ini @@ -1,4 +1,4 @@ -# GAFP01 - Animal Crossing +# GGSEA4, GGSJA4, GGSPA4 - METAL GEAR SOLID THE TWIN SNAKES [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/GGSEA4.ini b/Data/Sys/GameSettings/GGSEA4.ini deleted file mode 100644 index 26cdebe3ea..0000000000 --- a/Data/Sys/GameSettings/GGSEA4.ini +++ /dev/null @@ -1,30 +0,0 @@ -# GGSEA4 - METAL GEAR SOLID THE TWIN SNAKES - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = - -[Video_Settings] -SafeTextureCacheColorSamples = 512 - diff --git a/Data/Sys/GameSettings/GGSJA4.ini b/Data/Sys/GameSettings/GGSJA4.ini deleted file mode 100644 index 7f5c3d5c53..0000000000 --- a/Data/Sys/GameSettings/GGSJA4.ini +++ /dev/null @@ -1,26 +0,0 @@ -# GGSJA4 - METAL GEAR SOLID THE TWIN SNAKES - -[Core] -# Values set here will override the main dolphin settings. -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 - -[Video_Settings] -SafeTextureCacheColorSamples = 512 - diff --git a/Data/Sys/GameSettings/GCTE51.ini b/Data/Sys/GameSettings/GGT.ini similarity index 91% rename from Data/Sys/GameSettings/GCTE51.ini rename to Data/Sys/GameSettings/GGT.ini index 8a0591560e..787f960aa0 100644 --- a/Data/Sys/GameSettings/GCTE51.ini +++ b/Data/Sys/GameSettings/GGT.ini @@ -1,4 +1,4 @@ -# GCTE51 - Crazy Taxi +# GGTE01, GGTP01 - ChibiRobo! [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/GH6EAF.ini b/Data/Sys/GameSettings/GH6.ini similarity index 100% rename from Data/Sys/GameSettings/GH6EAF.ini rename to Data/Sys/GameSettings/GH6.ini diff --git a/Data/Sys/GameSettings/GH7E5D.ini b/Data/Sys/GameSettings/GH7.ini similarity index 100% rename from Data/Sys/GameSettings/GH7E5D.ini rename to Data/Sys/GameSettings/GH7.ini diff --git a/Data/Sys/GameSettings/GD6P70.ini b/Data/Sys/GameSettings/GHA.ini similarity index 90% rename from Data/Sys/GameSettings/GD6P70.ini rename to Data/Sys/GameSettings/GHA.ini index c3e2f09ca3..3a4d082c42 100644 --- a/Data/Sys/GameSettings/GD6P70.ini +++ b/Data/Sys/GameSettings/GHA.ini @@ -1,4 +1,4 @@ -# GD6P70 - Digimon Rumble Arena 2 +# GHAE08, GHAP08 - Resident Evil 2 [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/GHGEEB.ini b/Data/Sys/GameSettings/GHG.ini similarity index 100% rename from Data/Sys/GameSettings/GHGEEB.ini rename to Data/Sys/GameSettings/GHG.ini diff --git a/Data/Sys/GameSettings/GHM.ini b/Data/Sys/GameSettings/GHM.ini index 3ea2a68b74..b1055c86ae 100644 --- a/Data/Sys/GameSettings/GHM.ini +++ b/Data/Sys/GameSettings/GHM.ini @@ -1,4 +1,4 @@ -# GHMD4F, GHMF4F, GHMP4F - Hitman 2: Silent Assassin +# GHMD4F, GHME4F, GHMF4F, GHMP4F - Hitman 2: Silent Assassin [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/GCQP7D.ini b/Data/Sys/GameSettings/GHR.ini similarity index 91% rename from Data/Sys/GameSettings/GCQP7D.ini rename to Data/Sys/GameSettings/GHR.ini index 069cb59637..5699f832f0 100644 --- a/Data/Sys/GameSettings/GCQP7D.ini +++ b/Data/Sys/GameSettings/GHR.ini @@ -1,4 +1,4 @@ -# GCQP7D - Buffy: Chaos Bleeds +# GHRE78 - Hot Wheels World Race [Core] # Values set here will override the main dolphin settings. @@ -15,4 +15,3 @@ EmulationStateId = 5 [ActionReplay] # Add action replay cheats here. - diff --git a/Data/Sys/GameSettings/GHRE78.ini b/Data/Sys/GameSettings/GHRE78.ini index fc34a55172..8892dfa968 100644 --- a/Data/Sys/GameSettings/GHRE78.ini +++ b/Data/Sys/GameSettings/GHRE78.ini @@ -1,4 +1,4 @@ -# GHRE78 - Hot Wheels World Race NTSC +# GHRE78 - Hot Wheels World Race [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/GHV.ini b/Data/Sys/GameSettings/GHV.ini new file mode 100644 index 0000000000..71b87f9345 --- /dev/null +++ b/Data/Sys/GameSettings/GHV.ini @@ -0,0 +1,19 @@ +# GHVE08, GHVP08 - Disney's Hide & Sneak + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/Sys/GameSettings/GHVP08.ini b/Data/Sys/GameSettings/GHVP08.ini deleted file mode 100644 index c2585140a9..0000000000 --- a/Data/Sys/GameSettings/GHVP08.ini +++ /dev/null @@ -1,19 +0,0 @@ -# GHVP08 - Disney's Hide & Sneak - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - diff --git a/Data/Sys/GameSettings/GHWE78.ini b/Data/Sys/GameSettings/GHW.ini similarity index 100% rename from Data/Sys/GameSettings/GHWE78.ini rename to Data/Sys/GameSettings/GHW.ini diff --git a/Data/Sys/GameSettings/GHYE6S.ini b/Data/Sys/GameSettings/GHY.ini similarity index 100% rename from Data/Sys/GameSettings/GHYE6S.ini rename to Data/Sys/GameSettings/GHY.ini diff --git a/Data/Sys/GameSettings/GHZE5D.ini b/Data/Sys/GameSettings/GHZ.ini similarity index 100% rename from Data/Sys/GameSettings/GHZE5D.ini rename to Data/Sys/GameSettings/GHZ.ini diff --git a/Data/Sys/GameSettings/GIBE4F.ini b/Data/Sys/GameSettings/GIB.ini similarity index 100% rename from Data/Sys/GameSettings/GIBE4F.ini rename to Data/Sys/GameSettings/GIB.ini diff --git a/Data/Sys/GameSettings/GIC.ini b/Data/Sys/GameSettings/GIC.ini index 09b69e78b1..ff616e5614 100644 --- a/Data/Sys/GameSettings/GIC.ini +++ b/Data/Sys/GameSettings/GIC.ini @@ -1,4 +1,4 @@ -# GICD78, GICF78, GICJG9, GICP78 - The Incredibles +# GICD78, GICE78, GICF78, GICH78, GICJG9, GICP78 - The Incredibles [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/GIGJ8P.ini b/Data/Sys/GameSettings/GIG.ini similarity index 100% rename from Data/Sys/GameSettings/GIGJ8P.ini rename to Data/Sys/GameSettings/GIG.ini diff --git a/Data/Sys/GameSettings/GIKP70.ini b/Data/Sys/GameSettings/GIK.ini similarity index 92% rename from Data/Sys/GameSettings/GIKP70.ini rename to Data/Sys/GameSettings/GIK.ini index 63fbc94fc8..db0c168c93 100644 --- a/Data/Sys/GameSettings/GIKP70.ini +++ b/Data/Sys/GameSettings/GIK.ini @@ -1,4 +1,4 @@ -# GIKP70 - IKARUGA +# GIKE70, GIKP70 - IKARUGA [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/GIN.ini b/Data/Sys/GameSettings/GIN.ini new file mode 100644 index 0000000000..4780fe0daa --- /dev/null +++ b/Data/Sys/GameSettings/GIN.ini @@ -0,0 +1,19 @@ +# GINE69, GINX69 - Batman + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = FPS drops to 20 in some areas (don't know if this is normal) + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/Sys/GameSettings/GINE69.ini b/Data/Sys/GameSettings/GINE69.ini index a410b60f12..2d4102130e 100644 --- a/Data/Sys/GameSettings/GINE69.ini +++ b/Data/Sys/GameSettings/GINE69.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = FPS drops to 20 in some areas(don't know if this is normal) +EmulationIssues = FPS drops to 20 in some areas (don't know if this is normal) [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/GIPEAF.ini b/Data/Sys/GameSettings/GIP.ini similarity index 100% rename from Data/Sys/GameSettings/GIPEAF.ini rename to Data/Sys/GameSettings/GIP.ini diff --git a/Data/Sys/GameSettings/GUTE52.ini b/Data/Sys/GameSettings/GIQ.ini similarity index 84% rename from Data/Sys/GameSettings/GUTE52.ini rename to Data/Sys/GameSettings/GIQ.ini index 685738f72e..e7930b7e90 100644 --- a/Data/Sys/GameSettings/GUTE52.ini +++ b/Data/Sys/GameSettings/GIQ.ini @@ -1,13 +1,12 @@ -# GUTE52 - Ultimate Spider-Man +# GIQE78 - The Incredibles 2 [Core] # Values set here will override the main dolphin settings. -MMU = 1 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Needs real XFB for videos to show up. EmulationStateId = 4 -EmulationIssues = [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/GIVE4Z.ini b/Data/Sys/GameSettings/GIV.ini similarity index 100% rename from Data/Sys/GameSettings/GIVE4Z.ini rename to Data/Sys/GameSettings/GIV.ini diff --git a/Data/Sys/GameSettings/GIZE52.ini b/Data/Sys/GameSettings/GIZ.ini similarity index 100% rename from Data/Sys/GameSettings/GIZE52.ini rename to Data/Sys/GameSettings/GIZ.ini diff --git a/Data/Sys/GameSettings/GJ3PA4.ini b/Data/Sys/GameSettings/GJ3.ini similarity index 100% rename from Data/Sys/GameSettings/GJ3PA4.ini rename to Data/Sys/GameSettings/GJ3.ini diff --git a/Data/Sys/GameSettings/GJBE5G.ini b/Data/Sys/GameSettings/GJB.ini similarity index 100% rename from Data/Sys/GameSettings/GJBE5G.ini rename to Data/Sys/GameSettings/GJB.ini diff --git a/Data/Sys/GameSettings/GCTP51.ini b/Data/Sys/GameSettings/GJC.ini similarity index 93% rename from Data/Sys/GameSettings/GCTP51.ini rename to Data/Sys/GameSettings/GJC.ini index 0fc382cada..382ffe5abc 100644 --- a/Data/Sys/GameSettings/GCTP51.ini +++ b/Data/Sys/GameSettings/GJC.ini @@ -1,4 +1,4 @@ -# GCTP51 - Crazy Taxi +# GJCE8P - jack [Core] # Values set here will override the main dolphin settings. @@ -15,4 +15,3 @@ EmulationIssues = [ActionReplay] # Add action replay cheats here. - diff --git a/Data/Sys/GameSettings/GJDE5S.ini b/Data/Sys/GameSettings/GJD.ini similarity index 100% rename from Data/Sys/GameSettings/GJDE5S.ini rename to Data/Sys/GameSettings/GJD.ini diff --git a/Data/Sys/GameSettings/GJNE78.ini b/Data/Sys/GameSettings/GJN.ini similarity index 100% rename from Data/Sys/GameSettings/GJNE78.ini rename to Data/Sys/GameSettings/GJN.ini diff --git a/Data/Sys/GameSettings/GJSJ18.ini b/Data/Sys/GameSettings/GJS.ini similarity index 100% rename from Data/Sys/GameSettings/GJSJ18.ini rename to Data/Sys/GameSettings/GJS.ini diff --git a/Data/Sys/GameSettings/GHAE08.ini b/Data/Sys/GameSettings/GJW.ini similarity index 91% rename from Data/Sys/GameSettings/GHAE08.ini rename to Data/Sys/GameSettings/GJW.ini index 813a623c32..8bf3508c15 100644 --- a/Data/Sys/GameSettings/GHAE08.ini +++ b/Data/Sys/GameSettings/GJW.ini @@ -1,12 +1,12 @@ -# GHAE08 - RESIDENT EVIL2 +# GJWE78 - Tak: The Great Juju Challenge [Core] # Values set here will override the main dolphin settings. [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 EmulationIssues = +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/GJZE52.ini b/Data/Sys/GameSettings/GJZ.ini similarity index 100% rename from Data/Sys/GameSettings/GJZE52.ini rename to Data/Sys/GameSettings/GJZ.ini diff --git a/Data/Sys/GameSettings/GK4J01.ini b/Data/Sys/GameSettings/GK4.ini similarity index 88% rename from Data/Sys/GameSettings/GK4J01.ini rename to Data/Sys/GameSettings/GK4.ini index bd1e43e9b3..30275cf3ef 100644 --- a/Data/Sys/GameSettings/GK4J01.ini +++ b/Data/Sys/GameSettings/GK4.ini @@ -1,4 +1,4 @@ -# GK4J01 - Baten Kaitos II: Hajimari no Tsubasa to Kamigami no Shishi +# GK4E01, GK4J01 - Baten Kaitos Origins [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/GK6JA4.ini b/Data/Sys/GameSettings/GK6.ini similarity index 100% rename from Data/Sys/GameSettings/GK6JA4.ini rename to Data/Sys/GameSettings/GK6.ini diff --git a/Data/Sys/GameSettings/GK9EA4.ini b/Data/Sys/GameSettings/GK9.ini similarity index 100% rename from Data/Sys/GameSettings/GK9EA4.ini rename to Data/Sys/GameSettings/GK9.ini diff --git a/Data/Sys/GameSettings/GKAE8P.ini b/Data/Sys/GameSettings/GKA.ini similarity index 100% rename from Data/Sys/GameSettings/GKAE8P.ini rename to Data/Sys/GameSettings/GKA.ini diff --git a/Data/Sys/GameSettings/GKBPAF.ini b/Data/Sys/GameSettings/GKB.ini similarity index 88% rename from Data/Sys/GameSettings/GKBPAF.ini rename to Data/Sys/GameSettings/GKB.ini index 9f41bf9919..da0064b0e4 100644 --- a/Data/Sys/GameSettings/GKBPAF.ini +++ b/Data/Sys/GameSettings/GKB.ini @@ -1,4 +1,4 @@ -# GKBPAF - Baten Kaitos Eternal Wings and the Lost Ocean +# GKBEAF, GKBJAF, GKBPAF - Baten Kaitos Eternal Wings and the Lost Ocean [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/GKDP01.ini b/Data/Sys/GameSettings/GKD.ini similarity index 100% rename from Data/Sys/GameSettings/GKDP01.ini rename to Data/Sys/GameSettings/GKD.ini diff --git a/Data/Sys/GameSettings/GKFEGG.ini b/Data/Sys/GameSettings/GKF.ini similarity index 100% rename from Data/Sys/GameSettings/GKFEGG.ini rename to Data/Sys/GameSettings/GKF.ini diff --git a/Data/Sys/GameSettings/GKGE01.ini b/Data/Sys/GameSettings/GKG.ini similarity index 100% rename from Data/Sys/GameSettings/GKGE01.ini rename to Data/Sys/GameSettings/GKG.ini diff --git a/Data/Sys/GameSettings/GKJE78.ini b/Data/Sys/GameSettings/GKJ.ini similarity index 100% rename from Data/Sys/GameSettings/GKJE78.ini rename to Data/Sys/GameSettings/GKJ.ini diff --git a/Data/Sys/GameSettings/GKKE69.ini b/Data/Sys/GameSettings/GKK.ini similarity index 100% rename from Data/Sys/GameSettings/GKKE69.ini rename to Data/Sys/GameSettings/GKK.ini diff --git a/Data/Sys/GameSettings/GICH78.ini b/Data/Sys/GameSettings/GKN.ini similarity index 83% rename from Data/Sys/GameSettings/GICH78.ini rename to Data/Sys/GameSettings/GKN.ini index 730418f0c6..d260a12a48 100644 --- a/Data/Sys/GameSettings/GICH78.ini +++ b/Data/Sys/GameSettings/GKN.ini @@ -1,4 +1,4 @@ -# GICH78 - The Incredibles +# GKNEB2 - Ultimate Muscle: Legends VS. New Generation [Core] # Values set here will override the main dolphin settings. @@ -16,6 +16,3 @@ EmulationIssues = [ActionReplay] # Add action replay cheats here. - -[Video_Hacks] -EFBToTextureEnable = False diff --git a/Data/Sys/GameSettings/GKQJ01.ini b/Data/Sys/GameSettings/GKQ.ini similarity index 100% rename from Data/Sys/GameSettings/GKQJ01.ini rename to Data/Sys/GameSettings/GKQ.ini diff --git a/Data/Sys/GameSettings/GKSE52.ini b/Data/Sys/GameSettings/GKS.ini similarity index 89% rename from Data/Sys/GameSettings/GKSE52.ini rename to Data/Sys/GameSettings/GKS.ini index 29322e21d2..6da61f60b5 100644 --- a/Data/Sys/GameSettings/GKSE52.ini +++ b/Data/Sys/GameSettings/GKS.ini @@ -1,12 +1,12 @@ -# GKSE52 - Kelly Slater's Pro Surfer +# GKSE52, GKSP52, GKSX52 - Kelly Slater's Pro Surfer [Core] # Values set here will override the main dolphin settings. [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Needs real xfb for the videos to work. EmulationStateId = 4 +EmulationIssues = Needs real xfb for the videos to work. [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/GKSP52.ini b/Data/Sys/GameSettings/GKSP52.ini deleted file mode 100644 index 39e9f710eb..0000000000 --- a/Data/Sys/GameSettings/GKSP52.ini +++ /dev/null @@ -1,22 +0,0 @@ -# GKSP52 - Kelly Slater's Pro Surfer - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Needs real xfb for the videos to work. - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video_Settings] -UseXFB = True -UseRealXFB = True diff --git a/Data/Sys/GameSettings/GKSX52.ini b/Data/Sys/GameSettings/GKSX52.ini deleted file mode 100644 index aa22fa9280..0000000000 --- a/Data/Sys/GameSettings/GKSX52.ini +++ /dev/null @@ -1,22 +0,0 @@ -# GKSX52 - Kelly Slater's Pro Surfer - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Needs real xfb for the videos to work. - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video_Settings] -UseXFB = True -UseRealXFB = True diff --git a/Data/Sys/GameSettings/GKTJA4.ini b/Data/Sys/GameSettings/GKT.ini similarity index 100% rename from Data/Sys/GameSettings/GKTJA4.ini rename to Data/Sys/GameSettings/GKT.ini diff --git a/Data/Sys/GameSettings/GKUE9G.ini b/Data/Sys/GameSettings/GKU.ini similarity index 100% rename from Data/Sys/GameSettings/GKUE9G.ini rename to Data/Sys/GameSettings/GKU.ini diff --git a/Data/Sys/GameSettings/GKZ.ini b/Data/Sys/GameSettings/GKZ.ini index c66744f379..eec939b45c 100644 --- a/Data/Sys/GameSettings/GKZ.ini +++ b/Data/Sys/GameSettings/GKZ.ini @@ -1,4 +1,4 @@ -# GKZD9G, GKZE9G, GKZF9G, GKZP54 - Codename: Kids Next Door +# GKZD9G, GKZE9G, GKZF9G, GKZP54, GKZP9G - Codename: Kids Next Door [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/GKZP9G.ini b/Data/Sys/GameSettings/GKZP9G.ini deleted file mode 100644 index 554c6d5a0b..0000000000 --- a/Data/Sys/GameSettings/GKZP9G.ini +++ /dev/null @@ -1,22 +0,0 @@ -# GKZP9G - Codename: Kids Next Door - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Needs real xfb for the videos to work. - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video_Settings] -UseXFB = True -UseRealXFB = True diff --git a/Data/Sys/GameSettings/GL5E4F.ini b/Data/Sys/GameSettings/GL5.ini similarity index 100% rename from Data/Sys/GameSettings/GL5E4F.ini rename to Data/Sys/GameSettings/GL5.ini diff --git a/Data/Sys/GameSettings/GLBE8P.ini b/Data/Sys/GameSettings/GLB.ini similarity index 100% rename from Data/Sys/GameSettings/GLBE8P.ini rename to Data/Sys/GameSettings/GLB.ini diff --git a/Data/Sys/GameSettings/GGTP01.ini b/Data/Sys/GameSettings/GLE.ini similarity index 90% rename from Data/Sys/GameSettings/GGTP01.ini rename to Data/Sys/GameSettings/GLE.ini index b9c70301a4..7ddc2e0685 100644 --- a/Data/Sys/GameSettings/GGTP01.ini +++ b/Data/Sys/GameSettings/GLE.ini @@ -1,4 +1,4 @@ -# GGTP01 - ChibiRobo! +# GLEE08, GLEP08 - Resident Evil 3 [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/GLEE08.ini b/Data/Sys/GameSettings/GLEE08.ini deleted file mode 100644 index ff7cd32d8f..0000000000 --- a/Data/Sys/GameSettings/GLEE08.ini +++ /dev/null @@ -1,19 +0,0 @@ -# GLEE08 - Resident Evil 3 - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - diff --git a/Data/Sys/GameSettings/GLEP08.ini b/Data/Sys/GameSettings/GLEP08.ini deleted file mode 100644 index 2bbc01969d..0000000000 --- a/Data/Sys/GameSettings/GLEP08.ini +++ /dev/null @@ -1,18 +0,0 @@ -# GLEP08 - Resident Evil 3 - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - diff --git a/Data/Sys/GameSettings/GLLE78.ini b/Data/Sys/GameSettings/GLL.ini similarity index 100% rename from Data/Sys/GameSettings/GLLE78.ini rename to Data/Sys/GameSettings/GLL.ini diff --git a/Data/Sys/GameSettings/D43U01.ini b/Data/Sys/GameSettings/GLM.ini similarity index 89% rename from Data/Sys/GameSettings/D43U01.ini rename to Data/Sys/GameSettings/GLM.ini index a7055cf4a3..ea61b1e207 100644 --- a/Data/Sys/GameSettings/D43U01.ini +++ b/Data/Sys/GameSettings/GLM.ini @@ -1,4 +1,4 @@ -# D43U01 - ZELDA OCARINA MULTI PACK +# GLME01, GLMJ01, GLMJ01 - LUIGI'S MANSION [Core] # Values set here will override the main dolphin settings. @@ -19,4 +19,3 @@ EmulationIssues = [Video] ProjectionHack = 0 - diff --git a/Data/Sys/GameSettings/GLN.ini b/Data/Sys/GameSettings/GLN.ini new file mode 100644 index 0000000000..14e67084f4 --- /dev/null +++ b/Data/Sys/GameSettings/GLN.ini @@ -0,0 +1,27 @@ +# GLNE69, GLNP69 - Looney Tunes Back In Action + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + diff --git a/Data/Sys/GameSettings/GDFP5D.ini b/Data/Sys/GameSettings/GLO.ini similarity index 90% rename from Data/Sys/GameSettings/GDFP5D.ini rename to Data/Sys/GameSettings/GLO.ini index b2a93e6d1d..ec0730fe62 100644 --- a/Data/Sys/GameSettings/GDFP5D.ini +++ b/Data/Sys/GameSettings/GLO.ini @@ -1,4 +1,4 @@ -# GDFP5D - Defender +# GLOE69, GLOP69 - The Two Towers [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/GLQE41.ini b/Data/Sys/GameSettings/GLQ.ini similarity index 100% rename from Data/Sys/GameSettings/GLQE41.ini rename to Data/Sys/GameSettings/GLQ.ini diff --git a/Data/Sys/GameSettings/GLUE7U.ini b/Data/Sys/GameSettings/GLU.ini similarity index 100% rename from Data/Sys/GameSettings/GLUE7U.ini rename to Data/Sys/GameSettings/GLU.ini diff --git a/Data/Sys/GameSettings/GLWE51.ini b/Data/Sys/GameSettings/GLW.ini similarity index 100% rename from Data/Sys/GameSettings/GLWE51.ini rename to Data/Sys/GameSettings/GLW.ini diff --git a/Data/Sys/GameSettings/GM4J01.ini b/Data/Sys/GameSettings/GM4.ini similarity index 89% rename from Data/Sys/GameSettings/GM4J01.ini rename to Data/Sys/GameSettings/GM4.ini index 8186407306..178c8ef222 100644 --- a/Data/Sys/GameSettings/GM4J01.ini +++ b/Data/Sys/GameSettings/GM4.ini @@ -1,4 +1,4 @@ -# GM4J01 - Mario Kart: Double Dash!! +# GM4E01, GM4J01, GM4P01 - Mario Kart: Double Dash!! [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/GM8J01.ini b/Data/Sys/GameSettings/GM8.ini similarity index 92% rename from Data/Sys/GameSettings/GM8J01.ini rename to Data/Sys/GameSettings/GM8.ini index 81d3c52a92..6b77f49f4e 100644 --- a/Data/Sys/GameSettings/GM8J01.ini +++ b/Data/Sys/GameSettings/GM8.ini @@ -1,4 +1,4 @@ -# GM8E01 - Metroid Prime +# GM8E01, GM8J01, GM8P01 - Metroid Prime [Core] # Values set here will override the main Dolphin settings. diff --git a/Data/Sys/GameSettings/GM8P01.ini b/Data/Sys/GameSettings/GM8P01.ini deleted file mode 100644 index b42a6c1138..0000000000 --- a/Data/Sys/GameSettings/GM8P01.ini +++ /dev/null @@ -1,32 +0,0 @@ -# GM8P01 - Metroid Prime - -[Core] -# Values set here will override the main Dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = - -[Video_Settings] -SafeTextureCacheColorSamples = 512 - -[Video_Hacks] -EFBToTextureEnable = False diff --git a/Data/Sys/GameSettings/RSMP8P.ini b/Data/Sys/GameSettings/GMB.ini similarity index 89% rename from Data/Sys/GameSettings/RSMP8P.ini rename to Data/Sys/GameSettings/GMB.ini index f8fadf4e87..677a0b9257 100644 --- a/Data/Sys/GameSettings/RSMP8P.ini +++ b/Data/Sys/GameSettings/GMB.ini @@ -1,4 +1,4 @@ -# RSMP8P - SUPER MONKEY BALL BANANA BLITZ +# GMBE8P, GMBJ8P, GMBP8P - Super Monkey Ball [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/GMBE8P.ini b/Data/Sys/GameSettings/GMBE8P.ini deleted file mode 100644 index 0bee51c94b..0000000000 --- a/Data/Sys/GameSettings/GMBE8P.ini +++ /dev/null @@ -1,23 +0,0 @@ -# GMBE8P - Super Monkey Ball (U) - -[Core] -# Values set here will override the main dolphin settings. -FPRF = True - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 - diff --git a/Data/Sys/GameSettings/GMBJ8P.ini b/Data/Sys/GameSettings/GMBJ8P.ini deleted file mode 100644 index 73d5dcddcd..0000000000 --- a/Data/Sys/GameSettings/GMBJ8P.ini +++ /dev/null @@ -1,23 +0,0 @@ -# GMBJ8P - Super Monkey Ball - -[Core] -# Values set here will override the main dolphin settings. -FPRF = True -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 diff --git a/Data/Sys/GameSettings/GMBP8P.ini b/Data/Sys/GameSettings/GMBP8P.ini deleted file mode 100644 index 21c3140ade..0000000000 --- a/Data/Sys/GameSettings/GMBP8P.ini +++ /dev/null @@ -1,24 +0,0 @@ -# GMBP8P - Super Monkey Ball (PAL) - -[Core] -# Values set here will override the main dolphin settings. -FPRF = True -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 - diff --git a/Data/Sys/GameSettings/GMDE69.ini b/Data/Sys/GameSettings/GMD.ini similarity index 100% rename from Data/Sys/GameSettings/GMDE69.ini rename to Data/Sys/GameSettings/GMD.ini diff --git a/Data/Sys/GameSettings/GMFS69.ini b/Data/Sys/GameSettings/GMF.ini similarity index 100% rename from Data/Sys/GameSettings/GMFS69.ini rename to Data/Sys/GameSettings/GMF.ini diff --git a/Data/Sys/GameSettings/GMKD5D.ini b/Data/Sys/GameSettings/GMK.ini similarity index 100% rename from Data/Sys/GameSettings/GMKD5D.ini rename to Data/Sys/GameSettings/GMK.ini diff --git a/Data/Sys/GameSettings/GMLEA4.ini b/Data/Sys/GameSettings/GML.ini similarity index 100% rename from Data/Sys/GameSettings/GMLEA4.ini rename to Data/Sys/GameSettings/GML.ini diff --git a/Data/Sys/GameSettings/GLMJ01.ini b/Data/Sys/GameSettings/GMP.ini similarity index 90% rename from Data/Sys/GameSettings/GLMJ01.ini rename to Data/Sys/GameSettings/GMP.ini index ad6d9bf5ab..3da7abff3f 100644 --- a/Data/Sys/GameSettings/GLMJ01.ini +++ b/Data/Sys/GameSettings/GMP.ini @@ -1,4 +1,4 @@ -# GLMJ01 - LUIGI'S MANSION +# GMPE01, GMPJ01, GMPP01 - Mario Party 4 [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/GMSJ01.ini b/Data/Sys/GameSettings/GMS.ini similarity index 92% rename from Data/Sys/GameSettings/GMSJ01.ini rename to Data/Sys/GameSettings/GMS.ini index fb689d6927..4cd50c6bcf 100644 --- a/Data/Sys/GameSettings/GMSJ01.ini +++ b/Data/Sys/GameSettings/GMS.ini @@ -1,4 +1,4 @@ -# GMSJ01 - Super Mario Sunshine +# GMSE01, GMSJ01, GMSP01 - Super Mario Sunshine [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/GMTP69.ini b/Data/Sys/GameSettings/GMT.ini similarity index 100% rename from Data/Sys/GameSettings/GMTP69.ini rename to Data/Sys/GameSettings/GMT.ini diff --git a/Data/Sys/GameSettings/GMUE5D.ini b/Data/Sys/GameSettings/GMU.ini similarity index 100% rename from Data/Sys/GameSettings/GMUE5D.ini rename to Data/Sys/GameSettings/GMU.ini diff --git a/Data/Sys/GameSettings/GMXJB2.ini b/Data/Sys/GameSettings/GMX.ini similarity index 92% rename from Data/Sys/GameSettings/GMXJB2.ini rename to Data/Sys/GameSettings/GMX.ini index 8b714a3428..1c63129f02 100644 --- a/Data/Sys/GameSettings/GMXJB2.ini +++ b/Data/Sys/GameSettings/GMX.ini @@ -1,4 +1,4 @@ -# GMXJB2 - Enter The Matrix +# GMXE70, GMXJB2, GMXP70 - Enter The Matrix [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/GMXP70.ini b/Data/Sys/GameSettings/GMXP70.ini deleted file mode 100644 index b100edef18..0000000000 --- a/Data/Sys/GameSettings/GMXP70.ini +++ /dev/null @@ -1,28 +0,0 @@ -# GMXP70 - Enter The Matrix - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Needs real xfb for the videos to display. - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 - -[Video_Hacks] -EFBToTextureEnable = False - -[Video_Settings] -UseXFB = True -UseRealXFB = True diff --git a/Data/Sys/GameSettings/GN4E69.ini b/Data/Sys/GameSettings/GN4.ini similarity index 100% rename from Data/Sys/GameSettings/GN4E69.ini rename to Data/Sys/GameSettings/GN4.ini diff --git a/Data/Sys/GameSettings/GN5E69.ini b/Data/Sys/GameSettings/GN5.ini similarity index 94% rename from Data/Sys/GameSettings/GN5E69.ini rename to Data/Sys/GameSettings/GN5.ini index 6553c10114..31fb74d5b4 100644 --- a/Data/Sys/GameSettings/GN5E69.ini +++ b/Data/Sys/GameSettings/GN5.ini @@ -1,4 +1,4 @@ -# GN5E69 - NHL 2005 +# GN5E69, GN5P69 - NHL 2005 [Core] # Values set here will override the main dolphin settings. @@ -24,4 +24,3 @@ PH_SZFar = 0 PH_ExtraParam = 0 PH_ZNear = PH_ZFar = - diff --git a/Data/Sys/GameSettings/GNCE69.ini b/Data/Sys/GameSettings/GNC.ini similarity index 100% rename from Data/Sys/GameSettings/GNCE69.ini rename to Data/Sys/GameSettings/GNC.ini diff --git a/Data/Sys/GameSettings/GNDE69.ini b/Data/Sys/GameSettings/GND.ini similarity index 100% rename from Data/Sys/GameSettings/GNDE69.ini rename to Data/Sys/GameSettings/GND.ini diff --git a/Data/Sys/GameSettings/GNHP5d.ini b/Data/Sys/GameSettings/GNH.ini similarity index 93% rename from Data/Sys/GameSettings/GNHP5d.ini rename to Data/Sys/GameSettings/GNH.ini index de3c0387ff..7e611e3c94 100644 --- a/Data/Sys/GameSettings/GNHP5d.ini +++ b/Data/Sys/GameSettings/GNH.ini @@ -1,4 +1,4 @@ -# GNHP5d - NHL HITZ 2002 +# GNHE5D, GNHP5D - NHL HITZ 2002 [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/GNJEAF.ini b/Data/Sys/GameSettings/GNJ.ini similarity index 100% rename from Data/Sys/GameSettings/GNJEAF.ini rename to Data/Sys/GameSettings/GNJ.ini diff --git a/Data/Sys/GameSettings/GNLE69.ini b/Data/Sys/GameSettings/GNL.ini similarity index 100% rename from Data/Sys/GameSettings/GNLE69.ini rename to Data/Sys/GameSettings/GNL.ini diff --git a/Data/Sys/GameSettings/GNMEAF.ini b/Data/Sys/GameSettings/GNM.ini similarity index 100% rename from Data/Sys/GameSettings/GNMEAF.ini rename to Data/Sys/GameSettings/GNM.ini diff --git a/Data/Sys/GameSettings/GNOE78.ini b/Data/Sys/GameSettings/GNO.ini similarity index 100% rename from Data/Sys/GameSettings/GNOE78.ini rename to Data/Sys/GameSettings/GNO.ini diff --git a/Data/Sys/GameSettings/GNQE69.ini b/Data/Sys/GameSettings/GNQ.ini similarity index 100% rename from Data/Sys/GameSettings/GNQE69.ini rename to Data/Sys/GameSettings/GNQ.ini diff --git a/Data/Sys/GameSettings/GNRJDA.ini b/Data/Sys/GameSettings/GNR.ini similarity index 100% rename from Data/Sys/GameSettings/GNRJDA.ini rename to Data/Sys/GameSettings/GNR.ini diff --git a/Data/Sys/GameSettings/GNUEDA.ini b/Data/Sys/GameSettings/GNU.ini similarity index 100% rename from Data/Sys/GameSettings/GNUEDA.ini rename to Data/Sys/GameSettings/GNU.ini diff --git a/Data/Sys/GameSettings/GLNP69.ini b/Data/Sys/GameSettings/GNW.ini similarity index 91% rename from Data/Sys/GameSettings/GLNP69.ini rename to Data/Sys/GameSettings/GNW.ini index df31a28854..12c5f028a5 100644 --- a/Data/Sys/GameSettings/GLNP69.ini +++ b/Data/Sys/GameSettings/GNW.ini @@ -1,4 +1,4 @@ -# GLNP69 - Looney Tunes Back In Action +# GNWE69, GNWP69 - Def Jam Fight For NY [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/GLOP69.ini b/Data/Sys/GameSettings/GO7.ini similarity index 85% rename from Data/Sys/GameSettings/GLOP69.ini rename to Data/Sys/GameSettings/GO7.ini index beb2da0c45..fddf08bcde 100644 --- a/Data/Sys/GameSettings/GLOP69.ini +++ b/Data/Sys/GameSettings/GO7.ini @@ -1,4 +1,4 @@ -# GLOP69 - The Two Towers +# GO7E69, GO7F69, GO7P69 - James Bond 007(tm): NightFire(tm) [Core] # Values set here will override the main dolphin settings. @@ -16,7 +16,3 @@ EmulationIssues = [ActionReplay] # Add action replay cheats here. - -[Video] -ProjectionHack = 0 - diff --git a/Data/Sys/GameSettings/GO7E69.ini b/Data/Sys/GameSettings/GO7E69.ini index e293f3e4ad..b4f0797b24 100644 --- a/Data/Sys/GameSettings/GO7E69.ini +++ b/Data/Sys/GameSettings/GO7E69.ini @@ -5,8 +5,8 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Levels involving vehicles crash the emulator. EmulationStateId = 3 +EmulationIssues = [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/GO7F69.ini b/Data/Sys/GameSettings/GO7F69.ini index fdac6d9f33..ce8e825fff 100644 --- a/Data/Sys/GameSettings/GO7F69.ini +++ b/Data/Sys/GameSettings/GO7F69.ini @@ -5,8 +5,8 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = needs optimize quantizers off -EmulationStateId = 5 +EmulationStateId = 3 +EmulationIssues = [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/GO7P69.ini b/Data/Sys/GameSettings/GO7P69.ini index 796d7590e5..42624c6cfc 100644 --- a/Data/Sys/GameSettings/GO7P69.ini +++ b/Data/Sys/GameSettings/GO7P69.ini @@ -5,7 +5,8 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues= +EmulationStateId = 3 +EmulationIssues = [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/GOAE52.ini b/Data/Sys/GameSettings/GOA.ini similarity index 100% rename from Data/Sys/GameSettings/GOAE52.ini rename to Data/Sys/GameSettings/GOA.ini diff --git a/Data/Sys/GameSettings/GOCE5D.ini b/Data/Sys/GameSettings/GOC.ini similarity index 100% rename from Data/Sys/GameSettings/GOCE5D.ini rename to Data/Sys/GameSettings/GOC.ini diff --git a/Data/Sys/GameSettings/GOGJB2.ini b/Data/Sys/GameSettings/GOG.ini similarity index 100% rename from Data/Sys/GameSettings/GOGJB2.ini rename to Data/Sys/GameSettings/GOG.ini diff --git a/Data/Sys/GameSettings/GONE69.ini b/Data/Sys/GameSettings/GON.ini similarity index 100% rename from Data/Sys/GameSettings/GONE69.ini rename to Data/Sys/GameSettings/GON.ini diff --git a/Data/Sys/GameSettings/GOOE01.ini b/Data/Sys/GameSettings/GOO.ini similarity index 100% rename from Data/Sys/GameSettings/GOOE01.ini rename to Data/Sys/GameSettings/GOO.ini diff --git a/Data/Sys/GameSettings/GCBP7D.ini b/Data/Sys/GameSettings/GOP.ini similarity index 87% rename from Data/Sys/GameSettings/GCBP7D.ini rename to Data/Sys/GameSettings/GOP.ini index c11ea1e3d9..8620347f23 100644 --- a/Data/Sys/GameSettings/GCBP7D.ini +++ b/Data/Sys/GameSettings/GOP.ini @@ -1,4 +1,4 @@ -# GCBP7D - Crash Bandicoot:The Wrath of Cortex +# GOPEB2, GOPJB2 - ONE PIECE GRAND BATTLE RUSH [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/GOPEB2.ini b/Data/Sys/GameSettings/GOPEB2.ini deleted file mode 100644 index d965f88649..0000000000 --- a/Data/Sys/GameSettings/GOPEB2.ini +++ /dev/null @@ -1,19 +0,0 @@ -# GOPEB2 - ONE PIECE GRAND BATTLE - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - diff --git a/Data/Sys/GameSettings/GOPJB2.ini b/Data/Sys/GameSettings/GOPJB2.ini deleted file mode 100644 index f09531025b..0000000000 --- a/Data/Sys/GameSettings/GOPJB2.ini +++ /dev/null @@ -1,18 +0,0 @@ -# GOPJB2 - ONE PIECE GRAND BATTLE RUSH - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - diff --git a/Data/Sys/GameSettings/GOQEAF.ini b/Data/Sys/GameSettings/GOQ.ini similarity index 100% rename from Data/Sys/GameSettings/GOQEAF.ini rename to Data/Sys/GameSettings/GOQ.ini diff --git a/Data/Sys/GameSettings/GP4J18.ini b/Data/Sys/GameSettings/GP4.ini similarity index 100% rename from Data/Sys/GameSettings/GP4J18.ini rename to Data/Sys/GameSettings/GP4.ini diff --git a/Data/Sys/GameSettings/GP5P01.ini b/Data/Sys/GameSettings/GP5.ini similarity index 92% rename from Data/Sys/GameSettings/GP5P01.ini rename to Data/Sys/GameSettings/GP5.ini index 91f53f9826..10077d40ed 100644 --- a/Data/Sys/GameSettings/GP5P01.ini +++ b/Data/Sys/GameSettings/GP5.ini @@ -1,4 +1,4 @@ -# GP5P01 - Mario Party 5 +# GP5E01, GP5J01, GP5P01 - Mario Party 5 [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/GP7J01.ini b/Data/Sys/GameSettings/GP7.ini similarity index 91% rename from Data/Sys/GameSettings/GP7J01.ini rename to Data/Sys/GameSettings/GP7.ini index 679e57374c..505b85a8a0 100644 --- a/Data/Sys/GameSettings/GP7J01.ini +++ b/Data/Sys/GameSettings/GP7.ini @@ -1,4 +1,4 @@ -# GP7J01 - Mario Party 7 +# GP7E01, GP7J01, GP7P01 - Mario Party 7 [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/GP8EAF.ini b/Data/Sys/GameSettings/GP8.ini similarity index 100% rename from Data/Sys/GameSettings/GP8EAF.ini rename to Data/Sys/GameSettings/GP8.ini diff --git a/Data/Sys/GameSettings/GPDE51.ini b/Data/Sys/GameSettings/GPD.ini similarity index 100% rename from Data/Sys/GameSettings/GPDE51.ini rename to Data/Sys/GameSettings/GPD.ini diff --git a/Data/Sys/GameSettings/GPEJ2Q.ini b/Data/Sys/GameSettings/GPE.ini similarity index 100% rename from Data/Sys/GameSettings/GPEJ2Q.ini rename to Data/Sys/GameSettings/GPE.ini diff --git a/Data/Sys/GameSettings/GPIJ01.ini b/Data/Sys/GameSettings/GPI.ini similarity index 91% rename from Data/Sys/GameSettings/GPIJ01.ini rename to Data/Sys/GameSettings/GPI.ini index b2e2075b30..a4fed63461 100644 --- a/Data/Sys/GameSettings/GPIJ01.ini +++ b/Data/Sys/GameSettings/GPI.ini @@ -1,4 +1,4 @@ -# GPIJ01 - Pikmin +# GPIE01, GPIJ01, GPIP01 - Pikmin [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/GPKE41.ini b/Data/Sys/GameSettings/GPK.ini similarity index 100% rename from Data/Sys/GameSettings/GPKE41.ini rename to Data/Sys/GameSettings/GPK.ini diff --git a/Data/Sys/GameSettings/GGPJB2.ini b/Data/Sys/GameSettings/GPN.ini similarity index 92% rename from Data/Sys/GameSettings/GGPJB2.ini rename to Data/Sys/GameSettings/GPN.ini index 97e5d77a35..a463193a37 100644 --- a/Data/Sys/GameSettings/GGPJB2.ini +++ b/Data/Sys/GameSettings/GPN.ini @@ -1,4 +1,4 @@ -# GGPJB2 - SD GUNDAM1 +# GPNE08, GPNP08 - P.N.03 [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/GAFJ01.ini b/Data/Sys/GameSettings/GPO.ini similarity index 89% rename from Data/Sys/GameSettings/GAFJ01.ini rename to Data/Sys/GameSettings/GPO.ini index dff5e663b7..7c69bf4021 100644 --- a/Data/Sys/GameSettings/GAFJ01.ini +++ b/Data/Sys/GameSettings/GPO.ini @@ -1,4 +1,4 @@ -# GAFJ01 - Doubutsu no Mori Plus +# GPOE8P, GPOJ8P, GPOP8P - PHANTASY STAR ONLINE EPISODE I&II [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/GPOJ8P.ini b/Data/Sys/GameSettings/GPOJ8P.ini deleted file mode 100644 index a7dc099f11..0000000000 --- a/Data/Sys/GameSettings/GPOJ8P.ini +++ /dev/null @@ -1,30 +0,0 @@ -# GPOJ8P - PHANTASY STAR ONLINE EPISODE I&II - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = - -[Video_Settings] -SafeTextureCacheColorSamples = 512 - diff --git a/Data/Sys/GameSettings/GPOP8P.ini b/Data/Sys/GameSettings/GPOP8P.ini index 144a5a0749..4c27ae2407 100644 --- a/Data/Sys/GameSettings/GPOP8P.ini +++ b/Data/Sys/GameSettings/GPOP8P.ini @@ -1,4 +1,4 @@ -# GPOP8P - PSO EPISODE I&II +# GPOP8P - PHANTASY STAR ONLINE EPISODE I&II [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/GPSE8P.ini b/Data/Sys/GameSettings/GPS.ini similarity index 91% rename from Data/Sys/GameSettings/GPSE8P.ini rename to Data/Sys/GameSettings/GPS.ini index cb14858c2f..f9a8840813 100644 --- a/Data/Sys/GameSettings/GPSE8P.ini +++ b/Data/Sys/GameSettings/GPS.ini @@ -1,4 +1,4 @@ -# GPSE8P - PSO CARD BATTLE +# GPSE8P, GPSP8P - PHANTASY STAR ONLINE EPISODE III [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/GN5P69.ini b/Data/Sys/GameSettings/GPV.ini similarity index 90% rename from Data/Sys/GameSettings/GN5P69.ini rename to Data/Sys/GameSettings/GPV.ini index 1d1c90c376..7fb8cdf2a7 100644 --- a/Data/Sys/GameSettings/GN5P69.ini +++ b/Data/Sys/GameSettings/GPV.ini @@ -1,4 +1,4 @@ -# GN5P69 - NHL 2005 +# GPVE01, GPVJ01, GPVP01 - PIKMIN2 for GAMECUBE [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/GPVJ01.ini b/Data/Sys/GameSettings/GPVJ01.ini deleted file mode 100644 index 873253ecc9..0000000000 --- a/Data/Sys/GameSettings/GPVJ01.ini +++ /dev/null @@ -1,26 +0,0 @@ -# GPVJ01 - PIKMIN2 for GAMECUBE - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = diff --git a/Data/Sys/GameSettings/GPVP01.ini b/Data/Sys/GameSettings/GPVP01.ini deleted file mode 100644 index 5d6635412f..0000000000 --- a/Data/Sys/GameSettings/GPVP01.ini +++ /dev/null @@ -1,26 +0,0 @@ -# GPVP01 - PIKMIN2 for GAMECUBE - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = diff --git a/Data/Sys/GameSettings/GPX.ini b/Data/Sys/GameSettings/GPX.ini index e6ecd59847..fe94b2c10b 100644 --- a/Data/Sys/GameSettings/GPX.ini +++ b/Data/Sys/GameSettings/GPX.ini @@ -1,4 +1,4 @@ -# GPXE01, GPXP01 - POKeMON BOX RUBY&SAPPHIRE +# GPXE01, GPXJ01, GPXP01 - POKeMON BOX RUBY&SAPPHIRE [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/GPXJ01.ini b/Data/Sys/GameSettings/GPXJ01.ini deleted file mode 100644 index ab4233ccb2..0000000000 --- a/Data/Sys/GameSettings/GPXJ01.ini +++ /dev/null @@ -1,18 +0,0 @@ -# GPXJ01 - POKeMON BOX RUBY&SAPPHIRE - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 2 - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - diff --git a/Data/Sys/GameSettings/GPZJ01.ini b/Data/Sys/GameSettings/GPZ.ini similarity index 100% rename from Data/Sys/GameSettings/GPZJ01.ini rename to Data/Sys/GameSettings/GPZ.ini diff --git a/Data/Sys/GameSettings/GQ8E69.ini b/Data/Sys/GameSettings/GQ8.ini similarity index 100% rename from Data/Sys/GameSettings/GQ8E69.ini rename to Data/Sys/GameSettings/GQ8.ini diff --git a/Data/Sys/GameSettings/GQC.ini b/Data/Sys/GameSettings/GQC.ini index 24ed6c2903..eeeae0f739 100644 --- a/Data/Sys/GameSettings/GQC.ini +++ b/Data/Sys/GameSettings/GQC.ini @@ -1,4 +1,4 @@ -# GQCD52, GQCE52, GQCF52, GQCP52, GQCS52 - Call of Duty 2: Big Red One +# GQCD52, GQCE52, GQCF52, GQCI52, GQCP52, GQCS52 - Call of Duty 2: Big Red One [Core] # Values set here will override the main dolphin settings. MMU = 1 diff --git a/Data/Sys/GameSettings/GQCI52.ini b/Data/Sys/GameSettings/GQCI52.ini deleted file mode 100644 index 5c4a86a220..0000000000 --- a/Data/Sys/GameSettings/GQCI52.ini +++ /dev/null @@ -1,20 +0,0 @@ -# GQCI52 - Call of Duty 2: Big Red One -[Core] -# Values set here will override the main dolphin settings. -MMU = 1 -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Slow because it needs mmu to run. -EmulationStateId = 4 -[OnLoad] -# Add memory patches to be loaded once on boot here. -[OnFrame] -[ActionReplay] -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Geck \ No newline at end of file diff --git a/Data/Sys/GameSettings/GQLE9G.ini b/Data/Sys/GameSettings/GQL.ini similarity index 100% rename from Data/Sys/GameSettings/GQLE9G.ini rename to Data/Sys/GameSettings/GQL.ini diff --git a/Data/Sys/GameSettings/GQNE5D.ini b/Data/Sys/GameSettings/GQN.ini similarity index 100% rename from Data/Sys/GameSettings/GQNE5D.ini rename to Data/Sys/GameSettings/GQN.ini diff --git a/Data/Sys/GameSettings/GQS.ini b/Data/Sys/GameSettings/GQS.ini index 1af03fc1ee..b9119d79d8 100644 --- a/Data/Sys/GameSettings/GQS.ini +++ b/Data/Sys/GameSettings/GQS.ini @@ -1,4 +1,4 @@ -# GQSDAF, GQSFAF, GQSPAF - TALES OF SYMPHONIA +# GQSDAF, GQSEAF, GQSFAF, GQSPAF - TALES OF SYMPHONIA [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/GQTE4Q.ini b/Data/Sys/GameSettings/GQT.ini similarity index 100% rename from Data/Sys/GameSettings/GQTE4Q.ini rename to Data/Sys/GameSettings/GQT.ini diff --git a/Data/Sys/GameSettings/GR2E52.ini b/Data/Sys/GameSettings/GR2.ini similarity index 100% rename from Data/Sys/GameSettings/GR2E52.ini rename to Data/Sys/GameSettings/GR2.ini diff --git a/Data/Sys/GameSettings/GR6E78.ini b/Data/Sys/GameSettings/GR6.ini similarity index 100% rename from Data/Sys/GameSettings/GR6E78.ini rename to Data/Sys/GameSettings/GR6.ini diff --git a/Data/Sys/GameSettings/GRAE5Z.ini b/Data/Sys/GameSettings/GRA.ini similarity index 100% rename from Data/Sys/GameSettings/GRAE5Z.ini rename to Data/Sys/GameSettings/GRA.ini diff --git a/Data/Sys/GameSettings/D43P01.ini b/Data/Sys/GameSettings/GRE.ini similarity index 88% rename from Data/Sys/GameSettings/D43P01.ini rename to Data/Sys/GameSettings/GRE.ini index 498437161f..3f6827667d 100644 --- a/Data/Sys/GameSettings/D43P01.ini +++ b/Data/Sys/GameSettings/GRE.ini @@ -1,4 +1,4 @@ -# D43P01 - The Legend of Zelda: Ocarina of Time +# GREE08, GREP08 - MEGAMAN NETWORK TRANSMISSION [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/GREP08.ini b/Data/Sys/GameSettings/GREP08.ini deleted file mode 100644 index 83f669465e..0000000000 --- a/Data/Sys/GameSettings/GREP08.ini +++ /dev/null @@ -1,22 +0,0 @@ -# GREP08 - MEGAMAN NETWORK TRANSMISSION - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 - diff --git a/Data/Sys/GameSettings/GRFE78.ini b/Data/Sys/GameSettings/GRF.ini similarity index 100% rename from Data/Sys/GameSettings/GRFE78.ini rename to Data/Sys/GameSettings/GRF.ini diff --git a/Data/Sys/GameSettings/GRHP41.ini b/Data/Sys/GameSettings/GRH.ini similarity index 91% rename from Data/Sys/GameSettings/GRHP41.ini rename to Data/Sys/GameSettings/GRH.ini index 238f5b95f6..b1ac1533ea 100644 --- a/Data/Sys/GameSettings/GRHP41.ini +++ b/Data/Sys/GameSettings/GRH.ini @@ -1,4 +1,4 @@ -# GRHP41 - RAYMAN 3 HOODLUM HAVOC +# GRHE41, GRHP41 - RAYMAN 3 HOODLUM HAVOC [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/GRHE41.ini b/Data/Sys/GameSettings/GRHE41.ini deleted file mode 100644 index 12a276a16b..0000000000 --- a/Data/Sys/GameSettings/GRHE41.ini +++ /dev/null @@ -1,31 +0,0 @@ -# GRHE41 - RAYMAN 3 HOODLUM HAVOC - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = - -[Video_Settings] -UseXFB = True -UseRealXFB = False - diff --git a/Data/Sys/GameSettings/GRLE41.ini b/Data/Sys/GameSettings/GRL.ini similarity index 100% rename from Data/Sys/GameSettings/GRLE41.ini rename to Data/Sys/GameSettings/GRL.ini diff --git a/Data/Sys/GameSettings/GPNE08.ini b/Data/Sys/GameSettings/GRN.ini similarity index 93% rename from Data/Sys/GameSettings/GPNE08.ini rename to Data/Sys/GameSettings/GRN.ini index 7bfbca1a30..7da11fa827 100644 --- a/Data/Sys/GameSettings/GPNE08.ini +++ b/Data/Sys/GameSettings/GRN.ini @@ -1,4 +1,4 @@ -# GPNE08 - P.N.03 +# GRNE52 - LOST KINGDOMS [Core] # Values set here will override the main dolphin settings. @@ -16,4 +16,3 @@ EmulationIssues = [ActionReplay] # Add action replay cheats here. - diff --git a/Data/Sys/GameSettings/GROP7J.ini b/Data/Sys/GameSettings/GRO.ini similarity index 100% rename from Data/Sys/GameSettings/GROP7J.ini rename to Data/Sys/GameSettings/GRO.ini diff --git a/Data/Sys/GameSettings/GRQE41.ini b/Data/Sys/GameSettings/GRQ.ini similarity index 100% rename from Data/Sys/GameSettings/GRQE41.ini rename to Data/Sys/GameSettings/GRQ.ini diff --git a/Data/Sys/GameSettings/GBME7F.ini b/Data/Sys/GameSettings/GRU.ini similarity index 84% rename from Data/Sys/GameSettings/GBME7F.ini rename to Data/Sys/GameSettings/GRU.ini index 77aa5998d6..f487ad0baa 100644 --- a/Data/Sys/GameSettings/GBME7F.ini +++ b/Data/Sys/GameSettings/GRU.ini @@ -1,12 +1,12 @@ -# GBME7F - BATMAN: DARK TOMORROW +# GRUE78 - Power Rangers Dino Thunder [Core] # Values set here will override the main dolphin settings. [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Needs Real XFB to display videos. EmulationStateId = 4 -EmulationIssues = Needs real xfb for videos to show up. [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/GRYE41.ini b/Data/Sys/GameSettings/GRY.ini similarity index 100% rename from Data/Sys/GameSettings/GRYE41.ini rename to Data/Sys/GameSettings/GRY.ini diff --git a/Data/Sys/GameSettings/GS8P7D.ini b/Data/Sys/GameSettings/GS8.ini similarity index 100% rename from Data/Sys/GameSettings/GS8P7D.ini rename to Data/Sys/GameSettings/GS8.ini diff --git a/Data/Sys/GameSettings/GSBJ8P.ini b/Data/Sys/GameSettings/GSB.ini similarity index 100% rename from Data/Sys/GameSettings/GSBJ8P.ini rename to Data/Sys/GameSettings/GSB.ini diff --git a/Data/Sys/GameSettings/GSCE51.ini b/Data/Sys/GameSettings/GSC.ini similarity index 100% rename from Data/Sys/GameSettings/GSCE51.ini rename to Data/Sys/GameSettings/GSC.ini diff --git a/Data/Sys/GameSettings/GSEJB2.ini b/Data/Sys/GameSettings/GSE.ini similarity index 100% rename from Data/Sys/GameSettings/GSEJB2.ini rename to Data/Sys/GameSettings/GSE.ini diff --git a/Data/Sys/GameSettings/GSN.ini b/Data/Sys/GameSettings/GSN.ini new file mode 100644 index 0000000000..5525b2b1d5 --- /dev/null +++ b/Data/Sys/GameSettings/GSN.ini @@ -0,0 +1,18 @@ +# GSNE8P, GSNP8P - Sonic Adventure 2 Battle + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 5 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. diff --git a/Data/Sys/GameSettings/GSO.ini b/Data/Sys/GameSettings/GSO.ini index 52dbb9a836..74731fbee6 100644 --- a/Data/Sys/GameSettings/GSO.ini +++ b/Data/Sys/GameSettings/GSO.ini @@ -1,4 +1,4 @@ -# GSOE8P, GSOP8P - Sonic Mega Collection (US) +# GSOE8P, GSOJ8P, GSOP8P - Sonic Mega Collection (US) [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/GSOJ8P.ini b/Data/Sys/GameSettings/GSOJ8P.ini deleted file mode 100644 index b8f6e66fe0..0000000000 --- a/Data/Sys/GameSettings/GSOJ8P.ini +++ /dev/null @@ -1,31 +0,0 @@ -# GSOJ8P - Sonic Mega Collection - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = - -[Video_Settings] -UseXFB = True -UseRealXFB = False -SafeTextureCacheColorSamples = 512 diff --git a/Data/Sys/GameSettings/GSPE69.ini b/Data/Sys/GameSettings/GSP.ini similarity index 100% rename from Data/Sys/GameSettings/GSPE69.ini rename to Data/Sys/GameSettings/GSP.ini diff --git a/Data/Sys/GameSettings/GSSJ8P.ini b/Data/Sys/GameSettings/GSS.ini similarity index 91% rename from Data/Sys/GameSettings/GSSJ8P.ini rename to Data/Sys/GameSettings/GSS.ini index f03370e8b5..917a7cfb02 100644 --- a/Data/Sys/GameSettings/GSSJ8P.ini +++ b/Data/Sys/GameSettings/GSS.ini @@ -1,4 +1,4 @@ -# GSSJ8P - Sega Soccer Slam +# GSSE8P, GSSJ8P, GSSP70, GSSP8P - Sega Soccer Slam [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/GSSP70.ini b/Data/Sys/GameSettings/GSSP70.ini deleted file mode 100644 index e3cf8194f4..0000000000 --- a/Data/Sys/GameSettings/GSSP70.ini +++ /dev/null @@ -1,31 +0,0 @@ -# GSSP70 - Sega Soccer Slam - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Needs real xfb for the videos to display. -EmulationStateId = 5 - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = - -[Video_Settings] -UseXFB = True -UseRealXFB = True - diff --git a/Data/Sys/GameSettings/GSSP8P.ini b/Data/Sys/GameSettings/GSSP8P.ini deleted file mode 100644 index 9f198332a2..0000000000 --- a/Data/Sys/GameSettings/GSSP8P.ini +++ /dev/null @@ -1,31 +0,0 @@ -# GSSP8P - Sega Soccer Slam - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Needs real xfb for the videos to display. -EmulationStateId = 5 - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = - -[Video_Settings] -UseXFB = True -UseRealXFB = True - diff --git a/Data/Sys/GameSettings/GLOE69.ini b/Data/Sys/GameSettings/GST.ini similarity index 91% rename from Data/Sys/GameSettings/GLOE69.ini rename to Data/Sys/GameSettings/GST.ini index d8f0e95a4f..e1036d4177 100644 --- a/Data/Sys/GameSettings/GLOE69.ini +++ b/Data/Sys/GameSettings/GST.ini @@ -1,4 +1,4 @@ -# GLOE69 - The Two Towers +# GSTE69, GSTP69 - SSX Tricky [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/GSTE69.ini b/Data/Sys/GameSettings/GSTE69.ini deleted file mode 100644 index 2a14d28c11..0000000000 --- a/Data/Sys/GameSettings/GSTE69.ini +++ /dev/null @@ -1,18 +0,0 @@ -# GSTE69 - SSX Tricky - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - diff --git a/Data/Sys/GameSettings/GSTP69.ini b/Data/Sys/GameSettings/GSTP69.ini deleted file mode 100644 index 1ba6dc6ebe..0000000000 --- a/Data/Sys/GameSettings/GSTP69.ini +++ /dev/null @@ -1,22 +0,0 @@ -# GSTP69 - SSX Tricky - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 - diff --git a/Data/Sys/GameSettings/GSZP41.ini b/Data/Sys/GameSettings/GSZ.ini similarity index 100% rename from Data/Sys/GameSettings/GSZP41.ini rename to Data/Sys/GameSettings/GSZ.ini diff --git a/Data/Sys/GameSettings/GKBEAF.ini b/Data/Sys/GameSettings/GT6.ini similarity index 88% rename from Data/Sys/GameSettings/GKBEAF.ini rename to Data/Sys/GameSettings/GT6.ini index 6cc6f578e9..6f37d3e7e8 100644 --- a/Data/Sys/GameSettings/GKBEAF.ini +++ b/Data/Sys/GameSettings/GT6.ini @@ -1,8 +1,7 @@ -# GKBEAF - Baten Kaitos Eternal Wings and the Lost Ocean +# GT6E70 - Terminator 3: The Redemption [Core] # Values set here will override the main dolphin settings. -CPUThread = 0 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. @@ -26,11 +25,11 @@ PH_ExtraParam = 0 PH_ZNear = PH_ZFar = -[Video_Hacks] -EFBAccessEnable = False -EFBToTextureEnable = False - [Video_Settings] UseXFB = True UseRealXFB = False +[Video_Hacks] +EFBToTextureEnable = False +EFBAccessEnable = False + diff --git a/Data/Sys/GameSettings/GT8E78.ini b/Data/Sys/GameSettings/GT8.ini similarity index 100% rename from Data/Sys/GameSettings/GT8E78.ini rename to Data/Sys/GameSettings/GT8.ini diff --git a/Data/Sys/GameSettings/GTCJBL.ini b/Data/Sys/GameSettings/GTC.ini similarity index 100% rename from Data/Sys/GameSettings/GTCJBL.ini rename to Data/Sys/GameSettings/GTC.ini diff --git a/Data/Sys/GameSettings/GTE.ini b/Data/Sys/GameSettings/GTE.ini new file mode 100644 index 0000000000..60c94cb090 --- /dev/null +++ b/Data/Sys/GameSettings/GTE.ini @@ -0,0 +1,20 @@ +# GTEE01, GTEP01 - 1080: Avalanche + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video_Hacks] + diff --git a/Data/Sys/GameSettings/GTFEA4.ini b/Data/Sys/GameSettings/GTF.ini similarity index 100% rename from Data/Sys/GameSettings/GTFEA4.ini rename to Data/Sys/GameSettings/GTF.ini diff --git a/Data/Sys/GameSettings/GTOJAF.ini b/Data/Sys/GameSettings/GTO.ini similarity index 100% rename from Data/Sys/GameSettings/GTOJAF.ini rename to Data/Sys/GameSettings/GTO.ini diff --git a/Data/Sys/GameSettings/GTSP4F.ini b/Data/Sys/GameSettings/GTS.ini similarity index 93% rename from Data/Sys/GameSettings/GTSP4F.ini rename to Data/Sys/GameSettings/GTS.ini index e121c7f8f0..e742c97f3a 100644 --- a/Data/Sys/GameSettings/GTSP4F.ini +++ b/Data/Sys/GameSettings/GTS.ini @@ -1,4 +1,4 @@ -# GTSP4F - TimeSplitters 2 +# GTSE4F, GTSP4F - TimeSplitters 2 [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/GTUE8G.ini b/Data/Sys/GameSettings/GTU.ini similarity index 100% rename from Data/Sys/GameSettings/GTUE8G.ini rename to Data/Sys/GameSettings/GTU.ini diff --git a/Data/Sys/GameSettings/GUCP69.ini b/Data/Sys/GameSettings/GUC.ini similarity index 100% rename from Data/Sys/GameSettings/GUCP69.ini rename to Data/Sys/GameSettings/GUC.ini diff --git a/Data/Sys/GameSettings/GUFE4Z.ini b/Data/Sys/GameSettings/GUF.ini similarity index 100% rename from Data/Sys/GameSettings/GUFE4Z.ini rename to Data/Sys/GameSettings/GUF.ini diff --git a/Data/Sys/GameSettings/GUGE69.ini b/Data/Sys/GameSettings/GUG.ini similarity index 100% rename from Data/Sys/GameSettings/GUGE69.ini rename to Data/Sys/GameSettings/GUG.ini diff --git a/Data/Sys/GameSettings/GUNP5D.ini b/Data/Sys/GameSettings/GUN.ini similarity index 91% rename from Data/Sys/GameSettings/GUNP5D.ini rename to Data/Sys/GameSettings/GUN.ini index 783788c7d8..8e9c72906a 100644 --- a/Data/Sys/GameSettings/GUNP5D.ini +++ b/Data/Sys/GameSettings/GUN.ini @@ -1,4 +1,4 @@ -# GUNP5D - Gauntlet - Dark Legacy +# GUNE5D, GUNP5D - Gauntlet - Dark Legacy [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/GUT.ini b/Data/Sys/GameSettings/GUT.ini index f52348b0af..8c6efcbab1 100644 --- a/Data/Sys/GameSettings/GUT.ini +++ b/Data/Sys/GameSettings/GUT.ini @@ -1,4 +1,4 @@ -# GUTD52, GUTF52, GUTI52, GUTJC0, GUTP52, GUTS52 - Ultimate Spider-Man +# GUTD52, GUTE52, GUTF52, GUTI52, GUTJC0, GUTP52, GUTS52 - Ultimate Spider-Man [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/GUVE51.ini b/Data/Sys/GameSettings/GUV.ini similarity index 100% rename from Data/Sys/GameSettings/GUVE51.ini rename to Data/Sys/GameSettings/GUV.ini diff --git a/Data/Sys/GameSettings/GINX69.ini b/Data/Sys/GameSettings/GV3.ini similarity index 92% rename from Data/Sys/GameSettings/GINX69.ini rename to Data/Sys/GameSettings/GV3.ini index 8eb2072c70..a21f1bf607 100644 --- a/Data/Sys/GameSettings/GINX69.ini +++ b/Data/Sys/GameSettings/GV3.ini @@ -1,4 +1,4 @@ -# GINX69 - Batman +# GV3E70, GV3P70 - V-Rally 3 [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/GV3E70.ini b/Data/Sys/GameSettings/GV3E70.ini deleted file mode 100644 index 6b66b560a5..0000000000 --- a/Data/Sys/GameSettings/GV3E70.ini +++ /dev/null @@ -1,19 +0,0 @@ -# GV3E70 - V-Rally 3 - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - diff --git a/Data/Sys/GameSettings/GV3P70.ini b/Data/Sys/GameSettings/GV3P70.ini deleted file mode 100644 index 3fccc0f304..0000000000 --- a/Data/Sys/GameSettings/GV3P70.ini +++ /dev/null @@ -1,19 +0,0 @@ -# GV3P70 - V-Rally 3 - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = slow - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - diff --git a/Data/Sys/GameSettings/GV4E69.ini b/Data/Sys/GameSettings/GV4.ini similarity index 100% rename from Data/Sys/GameSettings/GV4E69.ini rename to Data/Sys/GameSettings/GV4.ini diff --git a/Data/Sys/GameSettings/GVDE78.ini b/Data/Sys/GameSettings/GVD.ini similarity index 100% rename from Data/Sys/GameSettings/GVDE78.ini rename to Data/Sys/GameSettings/GVD.ini diff --git a/Data/Sys/GameSettings/GVHE4F.ini b/Data/Sys/GameSettings/GVH.ini similarity index 100% rename from Data/Sys/GameSettings/GVHE4F.ini rename to Data/Sys/GameSettings/GVH.ini diff --git a/Data/Sys/GameSettings/GVKE52.ini b/Data/Sys/GameSettings/GVK.ini similarity index 100% rename from Data/Sys/GameSettings/GVKE52.ini rename to Data/Sys/GameSettings/GVK.ini diff --git a/Data/Sys/GameSettings/GVRE7H.ini b/Data/Sys/GameSettings/GVR.ini similarity index 100% rename from Data/Sys/GameSettings/GVRE7H.ini rename to Data/Sys/GameSettings/GVR.ini diff --git a/Data/Sys/GameSettings/GVS.ini b/Data/Sys/GameSettings/GVS.ini index 096735e89d..705fd819ea 100644 --- a/Data/Sys/GameSettings/GVS.ini +++ b/Data/Sys/GameSettings/GVS.ini @@ -1,12 +1,12 @@ -# GVS46E, GVS46J - Virtua Striker 4 Ver. 2006 (Export) +# GVSE8P, GVSP8P - Virtua Striker 3 ver. 2002 [Core] # Values set here will override the main dolphin settings. +FPRF = True [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 1 -EmulationIssues = Crashes on startup (Triforce game) +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. @@ -17,8 +17,3 @@ EmulationIssues = Crashes on startup (Triforce game) [ActionReplay] # Add action replay cheats here. -[Video] -# Add memory patches to be applied every frame here. - -[Video_Settings] - diff --git a/Data/Sys/GameSettings/GVS46E.ini b/Data/Sys/GameSettings/GVS46E.ini new file mode 100644 index 0000000000..11ec3c06dd --- /dev/null +++ b/Data/Sys/GameSettings/GVS46E.ini @@ -0,0 +1,26 @@ +# GVS46E, GVS46J - Virtua Striker 4 ver. 2006 +# Because Triforce games have weird IDs, properties are inherited from GVS.ini (Virtua Striker 3 ver. 2002)! + +[Core] +# Values set here will override the main dolphin settings. +FPRF = True + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 1 +EmulationIssues = Crashes on startup (Triforce game) + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +# Add memory patches to be applied every frame here. + +[Video_Settings] + diff --git a/Data/Sys/GameSettings/GVS46J.ini b/Data/Sys/GameSettings/GVS46J.ini new file mode 100644 index 0000000000..11ec3c06dd --- /dev/null +++ b/Data/Sys/GameSettings/GVS46J.ini @@ -0,0 +1,26 @@ +# GVS46E, GVS46J - Virtua Striker 4 ver. 2006 +# Because Triforce games have weird IDs, properties are inherited from GVS.ini (Virtua Striker 3 ver. 2002)! + +[Core] +# Values set here will override the main dolphin settings. +FPRF = True + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 1 +EmulationIssues = Crashes on startup (Triforce game) + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +# Add memory patches to be applied every frame here. + +[Video_Settings] + diff --git a/Data/Sys/GameSettings/GVSE8P.ini b/Data/Sys/GameSettings/GVSE8P.ini deleted file mode 100644 index 2ba4f8c31f..0000000000 --- a/Data/Sys/GameSettings/GVSE8P.ini +++ /dev/null @@ -1,23 +0,0 @@ -# GVSE8P - Virtua Striker 2002 - -[Core] -# Values set here will override the main dolphin settings. -FPRF = True - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Ocassional Fifo crashes (r6477) - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 - diff --git a/Data/Sys/GameSettings/GVSP8P.ini b/Data/Sys/GameSettings/GVSP8P.ini deleted file mode 100644 index 7766be8fb9..0000000000 --- a/Data/Sys/GameSettings/GVSP8P.ini +++ /dev/null @@ -1,19 +0,0 @@ -# GVSP8P - Virtua Striker 3 ver.2002 - -[Core] -# Values set here will override the main dolphin settings. -FPRF = True - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - diff --git a/Data/Sys/GameSettings/GW8E52.ini b/Data/Sys/GameSettings/GW8.ini similarity index 100% rename from Data/Sys/GameSettings/GW8E52.ini rename to Data/Sys/GameSettings/GW8.ini diff --git a/Data/Sys/GameSettings/GW9E78.ini b/Data/Sys/GameSettings/GW9.ini similarity index 100% rename from Data/Sys/GameSettings/GW9E78.ini rename to Data/Sys/GameSettings/GW9.ini diff --git a/Data/Sys/GameSettings/GWBP41.ini b/Data/Sys/GameSettings/GWB.ini similarity index 100% rename from Data/Sys/GameSettings/GWBP41.ini rename to Data/Sys/GameSettings/GWB.ini diff --git a/Data/Sys/GameSettings/GWE.ini b/Data/Sys/GameSettings/GWE.ini index 564a4debcf..dcaaca73b8 100644 --- a/Data/Sys/GameSettings/GWE.ini +++ b/Data/Sys/GameSettings/GWE.ini @@ -1,4 +1,4 @@ -# GWEE51, GWEJB0 - 18 Wheeler +# GWEE51, GWEJB0, GWEP8P - 18 Wheeler [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/GWEP8P.ini b/Data/Sys/GameSettings/GWEP8P.ini deleted file mode 100644 index 4a1ad80595..0000000000 --- a/Data/Sys/GameSettings/GWEP8P.ini +++ /dev/null @@ -1,18 +0,0 @@ -# GWEP8P - 18 Wheeler - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - diff --git a/Data/Sys/GameSettings/GWGP4F.ini b/Data/Sys/GameSettings/GWG.ini similarity index 100% rename from Data/Sys/GameSettings/GWGP4F.ini rename to Data/Sys/GameSettings/GWG.ini diff --git a/Data/Sys/GameSettings/GWJE52.ini b/Data/Sys/GameSettings/GWJ.ini similarity index 100% rename from Data/Sys/GameSettings/GWJE52.ini rename to Data/Sys/GameSettings/GWJ.ini diff --git a/Data/Sys/GameSettings/GBDS7D.ini b/Data/Sys/GameSettings/GWK.ini similarity index 92% rename from Data/Sys/GameSettings/GBDS7D.ini rename to Data/Sys/GameSettings/GWK.ini index eed81abc2e..de94403eba 100644 --- a/Data/Sys/GameSettings/GBDS7D.ini +++ b/Data/Sys/GameSettings/GWK.ini @@ -1,4 +1,4 @@ -# GBDS7D - BloodRayne +# GWKE41, GWKP41 - King Kong [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/GWKE41.ini b/Data/Sys/GameSettings/GWKE41.ini deleted file mode 100644 index 36c564d09b..0000000000 --- a/Data/Sys/GameSettings/GWKE41.ini +++ /dev/null @@ -1,27 +0,0 @@ -# GWKE41 - King Kong - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = - diff --git a/Data/Sys/GameSettings/GWKP41.ini b/Data/Sys/GameSettings/GWKP41.ini deleted file mode 100644 index e4710c7f7f..0000000000 --- a/Data/Sys/GameSettings/GWKP41.ini +++ /dev/null @@ -1,19 +0,0 @@ -# GWKP41 - King Kong - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - diff --git a/Data/Sys/GameSettings/GWLX6L.ini b/Data/Sys/GameSettings/GWL.ini similarity index 92% rename from Data/Sys/GameSettings/GWLX6L.ini rename to Data/Sys/GameSettings/GWL.ini index b21852bedd..52afb70cc9 100644 --- a/Data/Sys/GameSettings/GWLX6L.ini +++ b/Data/Sys/GameSettings/GWL.ini @@ -1,4 +1,4 @@ -# GWLX6L - Project Zoo +# GWLE6L, GWLX6L - Project Zoo [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/GWLE6L.ini b/Data/Sys/GameSettings/GWLE6L.ini deleted file mode 100644 index de3a9017ef..0000000000 --- a/Data/Sys/GameSettings/GWLE6L.ini +++ /dev/null @@ -1,29 +0,0 @@ -# GWLE6L - Project Zoo - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. -$Bypass FIFO reset -0x8028EF00:dword:0x48000638 - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = - diff --git a/Data/Sys/GameSettings/GWME51.ini b/Data/Sys/GameSettings/GWM.ini similarity index 100% rename from Data/Sys/GameSettings/GWME51.ini rename to Data/Sys/GameSettings/GWM.ini diff --git a/Data/Sys/GameSettings/GWOE5G.ini b/Data/Sys/GameSettings/GWO.ini similarity index 100% rename from Data/Sys/GameSettings/GWOE5G.ini rename to Data/Sys/GameSettings/GWO.ini diff --git a/Data/Sys/GameSettings/GMPP01.ini b/Data/Sys/GameSettings/GWQ.ini similarity index 93% rename from Data/Sys/GameSettings/GMPP01.ini rename to Data/Sys/GameSettings/GWQ.ini index f37169fd18..0006556645 100644 --- a/Data/Sys/GameSettings/GMPP01.ini +++ b/Data/Sys/GameSettings/GWQ.ini @@ -1,12 +1,12 @@ -# GMPP01 - Mario Party 4 +# GWQE52 - WRECKLESS [Core] # Values set here will override the main dolphin settings. [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 EmulationIssues = +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/GWR.ini b/Data/Sys/GameSettings/GWR.ini new file mode 100644 index 0000000000..04ccd7e1fd --- /dev/null +++ b/Data/Sys/GameSettings/GWR.ini @@ -0,0 +1,27 @@ +# GWRE01, GWRP01 - WAVE RACE / BLUE STORM + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + diff --git a/Data/Sys/GameSettings/GWSEA4.ini b/Data/Sys/GameSettings/GWS.ini similarity index 100% rename from Data/Sys/GameSettings/GWSEA4.ini rename to Data/Sys/GameSettings/GWS.ini diff --git a/Data/Sys/GameSettings/GWWE01.ini b/Data/Sys/GameSettings/GWW.ini similarity index 93% rename from Data/Sys/GameSettings/GWWE01.ini rename to Data/Sys/GameSettings/GWW.ini index 7452028914..8c178e6ef8 100644 --- a/Data/Sys/GameSettings/GWWE01.ini +++ b/Data/Sys/GameSettings/GWW.ini @@ -1,4 +1,4 @@ -# GWWE01 - WARIO WORLD +# GWWE01, GWWP01 - WARIO WORLD [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/GWYX41.ini b/Data/Sys/GameSettings/GWYX41.ini deleted file mode 100644 index f8fda92596..0000000000 --- a/Data/Sys/GameSettings/GWYX41.ini +++ /dev/null @@ -1,29 +0,0 @@ -# GWYE41, GWYX41 - Tom Clancy's Splinter Cell Double Agent - -[Core] -# Values set here will override the main dolphin settings. -MMU = 1 - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Videos require real XFB. - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -UseXFB = True -UseRealXFB = True -SafeTextureCacheColorSamples = 512 - -[Video_Hacks] -EFBToTextureEnable = False diff --git a/Data/Sys/GameSettings/GWZP01.ini b/Data/Sys/GameSettings/GWZ.ini similarity index 86% rename from Data/Sys/GameSettings/GWZP01.ini rename to Data/Sys/GameSettings/GWZ.ini index 62dada6357..840ae72595 100644 --- a/Data/Sys/GameSettings/GWZP01.ini +++ b/Data/Sys/GameSettings/GWZ.ini @@ -1,4 +1,4 @@ -# GWZP01 - Dancing Stage: Mario Mix for EU +# GWZE01, GWZP01 - Dance Dance Revolution: Mario Mix [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/GXE.ini b/Data/Sys/GameSettings/GXE.ini index de059b8922..cc9dd7467a 100644 --- a/Data/Sys/GameSettings/GXE.ini +++ b/Data/Sys/GameSettings/GXE.ini @@ -1,4 +1,4 @@ -# GXEE8P, GXEJ8P - Sonic Riders +# GXEE8P, GXEJ8P, GXEP8P - Sonic Riders [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/GXEP8P.ini b/Data/Sys/GameSettings/GXEP8P.ini deleted file mode 100644 index a021d795d3..0000000000 --- a/Data/Sys/GameSettings/GXEP8P.ini +++ /dev/null @@ -1,19 +0,0 @@ -# GXEP8P - Sonic Riders - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -EmulationStateId = 4 - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - diff --git a/Data/Sys/GameSettings/GXGE08.ini b/Data/Sys/GameSettings/GXG.ini similarity index 100% rename from Data/Sys/GameSettings/GXGE08.ini rename to Data/Sys/GameSettings/GXG.ini diff --git a/Data/Sys/GameSettings/GXLP52.ini b/Data/Sys/GameSettings/GXL.ini similarity index 91% rename from Data/Sys/GameSettings/GXLP52.ini rename to Data/Sys/GameSettings/GXL.ini index 1cc038f17b..da7016e8ae 100644 --- a/Data/Sys/GameSettings/GXLP52.ini +++ b/Data/Sys/GameSettings/GXL.ini @@ -1,4 +1,4 @@ -# GXLP52 - X-Men: Legends +# GXLE52, GXLP52 - X-Men: Legends [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/GXLE52.ini b/Data/Sys/GameSettings/GXLE52.ini deleted file mode 100644 index 14087c0629..0000000000 --- a/Data/Sys/GameSettings/GXLE52.ini +++ /dev/null @@ -1,27 +0,0 @@ -# GXLE52 - X-Men: Legends - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = - diff --git a/Data/Sys/GameSettings/GXNE5D.ini b/Data/Sys/GameSettings/GXN.ini similarity index 100% rename from Data/Sys/GameSettings/GXNE5D.ini rename to Data/Sys/GameSettings/GXN.ini diff --git a/Data/Sys/GameSettings/GXRE08.ini b/Data/Sys/GameSettings/GXR.ini similarity index 100% rename from Data/Sys/GameSettings/GXRE08.ini rename to Data/Sys/GameSettings/GXR.ini diff --git a/Data/Sys/GameSettings/GXS.ini b/Data/Sys/GameSettings/GXS.ini index ce58e29b1a..e371150d20 100644 --- a/Data/Sys/GameSettings/GXS.ini +++ b/Data/Sys/GameSettings/GXS.ini @@ -1,4 +1,4 @@ -# GXSE8P, GXSP6W - Sonic Adventure DX +# GXSE8P, GXSP6W, GXSP8P - Sonic Adventure DX [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/GY2E01.ini b/Data/Sys/GameSettings/GY2.ini similarity index 100% rename from Data/Sys/GameSettings/GY2E01.ini rename to Data/Sys/GameSettings/GY2.ini diff --git a/Data/Sys/GameSettings/GYAE78.ini b/Data/Sys/GameSettings/GYA.ini similarity index 100% rename from Data/Sys/GameSettings/GYAE78.ini rename to Data/Sys/GameSettings/GYA.ini diff --git a/Data/Sys/GameSettings/GYBP01.ini b/Data/Sys/GameSettings/GYB.ini similarity index 100% rename from Data/Sys/GameSettings/GYBP01.ini rename to Data/Sys/GameSettings/GYB.ini diff --git a/Data/Sys/GameSettings/GYFEA4.ini b/Data/Sys/GameSettings/GYF.ini similarity index 100% rename from Data/Sys/GameSettings/GYFEA4.ini rename to Data/Sys/GameSettings/GYF.ini diff --git a/Data/Sys/GameSettings/GYKEB2.ini b/Data/Sys/GameSettings/GYK.ini similarity index 100% rename from Data/Sys/GameSettings/GYKEB2.ini rename to Data/Sys/GameSettings/GYK.ini diff --git a/Data/Sys/GameSettings/GYRE41.ini b/Data/Sys/GameSettings/GYR.ini similarity index 100% rename from Data/Sys/GameSettings/GYRE41.ini rename to Data/Sys/GameSettings/GYR.ini diff --git a/Data/Sys/GameSettings/GZ2.ini b/Data/Sys/GameSettings/GZ2.ini new file mode 100644 index 0000000000..b1918a86ae --- /dev/null +++ b/Data/Sys/GameSettings/GZ2.ini @@ -0,0 +1,26 @@ +# GZ2E01, GZ2J01, GZ2P01 - The Legend of Zelda: Twilight Princess [GC] + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = diff --git a/Data/Sys/GameSettings/GZ2J01.ini b/Data/Sys/GameSettings/GZ2J01.ini deleted file mode 100644 index 994cfacca0..0000000000 --- a/Data/Sys/GameSettings/GZ2J01.ini +++ /dev/null @@ -1,26 +0,0 @@ -# GZ2J01 - The Legend of Zelda: Twilight Princess [GC] - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = diff --git a/Data/Sys/GameSettings/GZ3.ini b/Data/Sys/GameSettings/GZ3.ini new file mode 100644 index 0000000000..bbc8667ff7 --- /dev/null +++ b/Data/Sys/GameSettings/GZ3.ini @@ -0,0 +1,19 @@ +# GZ3EB2, GZ3PB2 - Dragon Ball Z Budokai 2 + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/Sys/GameSettings/GZ3PB2.ini b/Data/Sys/GameSettings/GZ3PB2.ini deleted file mode 100644 index bfcff271a4..0000000000 --- a/Data/Sys/GameSettings/GZ3PB2.ini +++ /dev/null @@ -1,19 +0,0 @@ -# GZ3PB2 - Dragon Ball Z Budokai 2 - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - diff --git a/Data/Sys/GameSettings/GZEE70.ini b/Data/Sys/GameSettings/GZE.ini similarity index 100% rename from Data/Sys/GameSettings/GZEE70.ini rename to Data/Sys/GameSettings/GZE.ini diff --git a/Data/Sys/GameSettings/SBDP08.ini b/Data/Sys/GameSettings/GZL.ini similarity index 82% rename from Data/Sys/GameSettings/SBDP08.ini rename to Data/Sys/GameSettings/GZL.ini index 7be9512de1..36bf99bcaf 100644 --- a/Data/Sys/GameSettings/SBDP08.ini +++ b/Data/Sys/GameSettings/GZL.ini @@ -1,12 +1,12 @@ -# SBDP08 - RESIDENT EVIL THE DARKSIDE CHRONICLES +# GZLE01, GZLJ01, GZLP01 - The Legend of Zelda The Wind Waker [Core] # Values set here will override the main dolphin settings. [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = EmulationStateId = 4 +EmulationIssues = [OnLoad] # Add memory patches to be loaded once on boot here. @@ -25,8 +25,9 @@ PH_ExtraParam = 0 PH_ZNear = PH_ZFar = -[Video_Settings] -SafeTextureCacheColorSamples = 512 - [Video_Hacks] +EFBAccessEnable = True EFBToTextureEnable = False + +[Video_Settings] +FastDepthCalc = False diff --git a/Data/Sys/GameSettings/GZMP7D.ini b/Data/Sys/GameSettings/GZM.ini similarity index 100% rename from Data/Sys/GameSettings/GZMP7D.ini rename to Data/Sys/GameSettings/GZM.ini diff --git a/Data/Sys/GameSettings/GZPE70.ini b/Data/Sys/GameSettings/GZP.ini similarity index 96% rename from Data/Sys/GameSettings/GZPE70.ini rename to Data/Sys/GameSettings/GZP.ini index 86e2bc6de5..99e10ccba0 100644 --- a/Data/Sys/GameSettings/GZPE70.ini +++ b/Data/Sys/GameSettings/GZP.ini @@ -1,4 +1,4 @@ -# GZPE70 - Zapper +# GZPE70, GZPP70- Zapper [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/GZPP70.ini b/Data/Sys/GameSettings/GZPP70.ini deleted file mode 100644 index d9d23409c5..0000000000 --- a/Data/Sys/GameSettings/GZPP70.ini +++ /dev/null @@ -1,35 +0,0 @@ -# GZPP70 - Zapper - -[Core] -# Values set here will override the main dolphin settings. -DSPHLE = False - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Needs real xfb for the videos to display. Slow audio with HLE. - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = - -[Video_Settings] -UseXFB = True -UseRealXFB = True - -[DSP] -EnableJIT = True - diff --git a/Data/Sys/GameSettings/GZSE70.ini b/Data/Sys/GameSettings/GZS.ini similarity index 100% rename from Data/Sys/GameSettings/GZSE70.ini rename to Data/Sys/GameSettings/GZS.ini diff --git a/Data/Sys/GameSettings/HAAA01.ini b/Data/Sys/GameSettings/HAA.ini similarity index 100% rename from Data/Sys/GameSettings/HAAA01.ini rename to Data/Sys/GameSettings/HAA.ini diff --git a/Data/Sys/GameSettings/HACA01.ini b/Data/Sys/GameSettings/HAC.ini similarity index 100% rename from Data/Sys/GameSettings/HACA01.ini rename to Data/Sys/GameSettings/HAC.ini diff --git a/Data/Sys/GameSettings/HADJ01.ini b/Data/Sys/GameSettings/HAD.ini similarity index 74% rename from Data/Sys/GameSettings/HADJ01.ini rename to Data/Sys/GameSettings/HAD.ini index eedaa60518..14e2cfde05 100644 --- a/Data/Sys/GameSettings/HADJ01.ini +++ b/Data/Sys/GameSettings/HAD.ini @@ -1,4 +1,4 @@ -# HADJ01 - Internet Channel +# HADE01, HADJ01, HADP01 - Internet Channel [Core] # Values set here will override the main dolphin settings. @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = Low FPS on first run while save data is created +EmulationIssues = If using a hard drive, low FPS on first run while save data is created [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/HADE01.ini b/Data/Sys/GameSettings/HADE01.ini deleted file mode 100644 index 07ae1c7654..0000000000 --- a/Data/Sys/GameSettings/HADE01.ini +++ /dev/null @@ -1,22 +0,0 @@ -# HADE01 - Internet Channel - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -EmulationStateId = 4 - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 - diff --git a/Data/Sys/GameSettings/HADP01.ini b/Data/Sys/GameSettings/HADP01.ini deleted file mode 100644 index 2bb5bcc8eb..0000000000 --- a/Data/Sys/GameSettings/HADP01.ini +++ /dev/null @@ -1,23 +0,0 @@ -# HADP01 - Internet Channel - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Low FPS on first run while save data is created - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 - -[Video_Settings] diff --git a/Data/Sys/GameSettings/HATE01.ini b/Data/Sys/GameSettings/HAT.ini similarity index 100% rename from Data/Sys/GameSettings/HATE01.ini rename to Data/Sys/GameSettings/HAT.ini diff --git a/Data/Sys/GameSettings/HAWE01.ini b/Data/Sys/GameSettings/HAW.ini similarity index 100% rename from Data/Sys/GameSettings/HAWE01.ini rename to Data/Sys/GameSettings/HAW.ini diff --git a/Data/Sys/GameSettings/HAXXHB.ini b/Data/Sys/GameSettings/HAX.ini similarity index 100% rename from Data/Sys/GameSettings/HAXXHB.ini rename to Data/Sys/GameSettings/HAX.ini diff --git a/Data/Sys/GameSettings/HAYA01.ini b/Data/Sys/GameSettings/HAY.ini similarity index 100% rename from Data/Sys/GameSettings/HAYA01.ini rename to Data/Sys/GameSettings/HAY.ini diff --git a/Data/Sys/GameSettings/HCDJ01.ini b/Data/Sys/GameSettings/HCD.ini similarity index 100% rename from Data/Sys/GameSettings/HCDJ01.ini rename to Data/Sys/GameSettings/HCD.ini diff --git a/Data/Sys/GameSettings/HCFP01.ini b/Data/Sys/GameSettings/HCF.ini similarity index 87% rename from Data/Sys/GameSettings/HCFP01.ini rename to Data/Sys/GameSettings/HCF.ini index 8aa22cd7d2..46b362eeba 100644 --- a/Data/Sys/GameSettings/HCFP01.ini +++ b/Data/Sys/GameSettings/HCF.ini @@ -1,4 +1,4 @@ -# HCFP01 - Wii Speak Channel +# HCFE01, HCFP01 - Wii Speak Channel [Core] # Values set here will override the main Dolphin settings. @@ -16,7 +16,3 @@ EmulationIssues = No support for Wii Speak Microphone [ActionReplay] # Add action replay cheats here. - -[Video] - -[Video_Settings] diff --git a/Data/Sys/GameSettings/HCFE01.ini b/Data/Sys/GameSettings/HCFE01.ini deleted file mode 100644 index e41bdb51fc..0000000000 --- a/Data/Sys/GameSettings/HCFE01.ini +++ /dev/null @@ -1,22 +0,0 @@ -# HCFE01 - Wii Speak Channel - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 -EmulationIssues = Not WiiConnect24 - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 - diff --git a/Data/Sys/GameSettings/HCLEXN.ini b/Data/Sys/GameSettings/HCL.ini similarity index 100% rename from Data/Sys/GameSettings/HCLEXN.ini rename to Data/Sys/GameSettings/HCL.ini diff --git a/Data/Sys/GameSettings/HCQEXB.ini b/Data/Sys/GameSettings/HCQ.ini similarity index 100% rename from Data/Sys/GameSettings/HCQEXB.ini rename to Data/Sys/GameSettings/HCQ.ini diff --git a/Data/Sys/GameSettings/HCSE01.ini b/Data/Sys/GameSettings/HCS.ini similarity index 100% rename from Data/Sys/GameSettings/HCSE01.ini rename to Data/Sys/GameSettings/HCS.ini diff --git a/Data/Sys/GameSettings/JA4E01.ini b/Data/Sys/GameSettings/JA4.ini similarity index 100% rename from Data/Sys/GameSettings/JA4E01.ini rename to Data/Sys/GameSettings/JA4.ini diff --git a/Data/Sys/GameSettings/JA6E01.ini b/Data/Sys/GameSettings/JA6.ini similarity index 100% rename from Data/Sys/GameSettings/JA6E01.ini rename to Data/Sys/GameSettings/JA6.ini diff --git a/Data/Sys/GameSettings/JA7E01.ini b/Data/Sys/GameSettings/JA7.ini similarity index 100% rename from Data/Sys/GameSettings/JA7E01.ini rename to Data/Sys/GameSettings/JA7.ini diff --git a/Data/Sys/GameSettings/JA8E01.ini b/Data/Sys/GameSettings/JA8.ini similarity index 100% rename from Data/Sys/GameSettings/JA8E01.ini rename to Data/Sys/GameSettings/JA8.ini diff --git a/Data/Sys/GameSettings/JAAE01.ini b/Data/Sys/GameSettings/JAA.ini similarity index 100% rename from Data/Sys/GameSettings/JAAE01.ini rename to Data/Sys/GameSettings/JAA.ini diff --git a/Data/Sys/GameSettings/JAC.ini b/Data/Sys/GameSettings/JAC.ini new file mode 100644 index 0000000000..25439d6e5a --- /dev/null +++ b/Data/Sys/GameSettings/JAC.ini @@ -0,0 +1,27 @@ +# JACE01, JACP01 - F-Zero + +[Core] +# Values set here will override the main dolphin settings. +FPRF = True +ProgressiveScan = True + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 + diff --git a/Data/Sys/GameSettings/JADE01.ini b/Data/Sys/GameSettings/JAD.ini similarity index 100% rename from Data/Sys/GameSettings/JADE01.ini rename to Data/Sys/GameSettings/JAD.ini diff --git a/Data/Sys/GameSettings/JAEE01.ini b/Data/Sys/GameSettings/JAE.ini similarity index 100% rename from Data/Sys/GameSettings/JAEE01.ini rename to Data/Sys/GameSettings/JAE.ini diff --git a/Data/Sys/GameSettings/JAFE01.ini b/Data/Sys/GameSettings/JAF.ini similarity index 100% rename from Data/Sys/GameSettings/JAFE01.ini rename to Data/Sys/GameSettings/JAF.ini diff --git a/Data/Sys/GameSettings/JAHE01.ini b/Data/Sys/GameSettings/JAH.ini similarity index 100% rename from Data/Sys/GameSettings/JAHE01.ini rename to Data/Sys/GameSettings/JAH.ini diff --git a/Data/Sys/GameSettings/JAIE01.ini b/Data/Sys/GameSettings/JAI.ini similarity index 100% rename from Data/Sys/GameSettings/JAIE01.ini rename to Data/Sys/GameSettings/JAI.ini diff --git a/Data/Sys/GameSettings/JAJE01.ini b/Data/Sys/GameSettings/JAJ.ini similarity index 100% rename from Data/Sys/GameSettings/JAJE01.ini rename to Data/Sys/GameSettings/JAJ.ini diff --git a/Data/Sys/GameSettings/JALE01.ini b/Data/Sys/GameSettings/JAL.ini similarity index 100% rename from Data/Sys/GameSettings/JALE01.ini rename to Data/Sys/GameSettings/JAL.ini diff --git a/Data/Sys/GameSettings/JAME01.ini b/Data/Sys/GameSettings/JAM.ini similarity index 100% rename from Data/Sys/GameSettings/JAME01.ini rename to Data/Sys/GameSettings/JAM.ini diff --git a/Data/Sys/GameSettings/JAVE01.ini b/Data/Sys/GameSettings/JAV.ini similarity index 100% rename from Data/Sys/GameSettings/JAVE01.ini rename to Data/Sys/GameSettings/JAV.ini diff --git a/Data/Sys/GameSettings/JAWE01.ini b/Data/Sys/GameSettings/JAW.ini similarity index 100% rename from Data/Sys/GameSettings/JAWE01.ini rename to Data/Sys/GameSettings/JAW.ini diff --git a/Data/Sys/GameSettings/JAZE01.ini b/Data/Sys/GameSettings/JAZ.ini similarity index 100% rename from Data/Sys/GameSettings/JAZE01.ini rename to Data/Sys/GameSettings/JAZ.ini diff --git a/Data/Sys/GameSettings/JB3E01.ini b/Data/Sys/GameSettings/JB3.ini similarity index 100% rename from Data/Sys/GameSettings/JB3E01.ini rename to Data/Sys/GameSettings/JB3.ini diff --git a/Data/Sys/GameSettings/JBAE01.ini b/Data/Sys/GameSettings/JBA.ini similarity index 100% rename from Data/Sys/GameSettings/JBAE01.ini rename to Data/Sys/GameSettings/JBA.ini diff --git a/Data/Sys/GameSettings/JBBE01.ini b/Data/Sys/GameSettings/JBB.ini similarity index 100% rename from Data/Sys/GameSettings/JBBE01.ini rename to Data/Sys/GameSettings/JBB.ini diff --git a/Data/Sys/GameSettings/JBCE01.ini b/Data/Sys/GameSettings/JBC.ini similarity index 100% rename from Data/Sys/GameSettings/JBCE01.ini rename to Data/Sys/GameSettings/JBC.ini diff --git a/Data/Sys/GameSettings/JBDE01.ini b/Data/Sys/GameSettings/JBD.ini similarity index 100% rename from Data/Sys/GameSettings/JBDE01.ini rename to Data/Sys/GameSettings/JBD.ini diff --git a/Data/Sys/GameSettings/JBIE01.ini b/Data/Sys/GameSettings/JBI.ini similarity index 100% rename from Data/Sys/GameSettings/JBIE01.ini rename to Data/Sys/GameSettings/JBI.ini diff --git a/Data/Sys/GameSettings/JBKE01.ini b/Data/Sys/GameSettings/JBK.ini similarity index 90% rename from Data/Sys/GameSettings/JBKE01.ini rename to Data/Sys/GameSettings/JBK.ini index 85ba4cb39b..efca5b1707 100644 --- a/Data/Sys/GameSettings/JBKE01.ini +++ b/Data/Sys/GameSettings/JBK.ini @@ -1,4 +1,4 @@ -# JBKE01 - Breath of Fire II +# JBKE01, JBKP01 - Breath of Fire II [Core] ProgressiveScan = True diff --git a/Data/Sys/GameSettings/JBLE01.ini b/Data/Sys/GameSettings/JBL.ini similarity index 100% rename from Data/Sys/GameSettings/JBLE01.ini rename to Data/Sys/GameSettings/JBL.ini diff --git a/Data/Sys/GameSettings/JBPE01.ini b/Data/Sys/GameSettings/JBP.ini similarity index 100% rename from Data/Sys/GameSettings/JBPE01.ini rename to Data/Sys/GameSettings/JBP.ini diff --git a/Data/Sys/GameSettings/JBQE01.ini b/Data/Sys/GameSettings/JBQ.ini similarity index 100% rename from Data/Sys/GameSettings/JBQE01.ini rename to Data/Sys/GameSettings/JBQ.ini diff --git a/Data/Sys/GameSettings/JBRE01.ini b/Data/Sys/GameSettings/JBR.ini similarity index 100% rename from Data/Sys/GameSettings/JBRE01.ini rename to Data/Sys/GameSettings/JBR.ini diff --git a/Data/Sys/GameSettings/JBSE01.ini b/Data/Sys/GameSettings/JBS.ini similarity index 100% rename from Data/Sys/GameSettings/JBSE01.ini rename to Data/Sys/GameSettings/JBS.ini diff --git a/Data/Sys/GameSettings/JBTE01.ini b/Data/Sys/GameSettings/JBT.ini similarity index 100% rename from Data/Sys/GameSettings/JBTE01.ini rename to Data/Sys/GameSettings/JBT.ini diff --git a/Data/Sys/GameSettings/JBUE01.ini b/Data/Sys/GameSettings/JBU.ini similarity index 100% rename from Data/Sys/GameSettings/JBUE01.ini rename to Data/Sys/GameSettings/JBU.ini diff --git a/Data/Sys/GameSettings/JBWE01.ini b/Data/Sys/GameSettings/JBW.ini similarity index 100% rename from Data/Sys/GameSettings/JBWE01.ini rename to Data/Sys/GameSettings/JBW.ini diff --git a/Data/Sys/GameSettings/JBYE01.ini b/Data/Sys/GameSettings/JBY.ini similarity index 100% rename from Data/Sys/GameSettings/JBYE01.ini rename to Data/Sys/GameSettings/JBY.ini diff --git a/Data/Sys/GameSettings/JC4E01.ini b/Data/Sys/GameSettings/JC4.ini similarity index 100% rename from Data/Sys/GameSettings/JC4E01.ini rename to Data/Sys/GameSettings/JC4.ini diff --git a/Data/Sys/GameSettings/JC7E01.ini b/Data/Sys/GameSettings/JC7.ini similarity index 100% rename from Data/Sys/GameSettings/JC7E01.ini rename to Data/Sys/GameSettings/JC7.ini diff --git a/Data/Sys/GameSettings/JC8E01.ini b/Data/Sys/GameSettings/JC8.ini similarity index 100% rename from Data/Sys/GameSettings/JC8E01.ini rename to Data/Sys/GameSettings/JC8.ini diff --git a/Data/Sys/GameSettings/JCAN01.ini b/Data/Sys/GameSettings/JCA.ini similarity index 100% rename from Data/Sys/GameSettings/JCAN01.ini rename to Data/Sys/GameSettings/JCA.ini diff --git a/Data/Sys/GameSettings/JCBE01.ini b/Data/Sys/GameSettings/JCB.ini similarity index 100% rename from Data/Sys/GameSettings/JCBE01.ini rename to Data/Sys/GameSettings/JCB.ini diff --git a/Data/Sys/GameSettings/JCCE01.ini b/Data/Sys/GameSettings/JCC.ini similarity index 100% rename from Data/Sys/GameSettings/JCCE01.ini rename to Data/Sys/GameSettings/JCC.ini diff --git a/Data/Sys/GameSettings/JCDE01.ini b/Data/Sys/GameSettings/JCD.ini similarity index 100% rename from Data/Sys/GameSettings/JCDE01.ini rename to Data/Sys/GameSettings/JCD.ini diff --git a/Data/Sys/GameSettings/JCJE01.ini b/Data/Sys/GameSettings/JCJ.ini similarity index 100% rename from Data/Sys/GameSettings/JCJE01.ini rename to Data/Sys/GameSettings/JCJ.ini diff --git a/Data/Sys/GameSettings/JCKE01.ini b/Data/Sys/GameSettings/JCK.ini similarity index 100% rename from Data/Sys/GameSettings/JCKE01.ini rename to Data/Sys/GameSettings/JCK.ini diff --git a/Data/Sys/GameSettings/JCLE01.ini b/Data/Sys/GameSettings/JCL.ini similarity index 100% rename from Data/Sys/GameSettings/JCLE01.ini rename to Data/Sys/GameSettings/JCL.ini diff --git a/Data/Sys/GameSettings/JCNE01.ini b/Data/Sys/GameSettings/JCN.ini similarity index 100% rename from Data/Sys/GameSettings/JCNE01.ini rename to Data/Sys/GameSettings/JCN.ini diff --git a/Data/Sys/GameSettings/JCTE01.ini b/Data/Sys/GameSettings/JCT.ini similarity index 100% rename from Data/Sys/GameSettings/JCTE01.ini rename to Data/Sys/GameSettings/JCT.ini diff --git a/Data/Sys/GameSettings/JCVE01.ini b/Data/Sys/GameSettings/JCV.ini similarity index 100% rename from Data/Sys/GameSettings/JCVE01.ini rename to Data/Sys/GameSettings/JCV.ini diff --git a/Data/Sys/GameSettings/JCWE01.ini b/Data/Sys/GameSettings/JCW.ini similarity index 100% rename from Data/Sys/GameSettings/JCWE01.ini rename to Data/Sys/GameSettings/JCW.ini diff --git a/Data/Sys/GameSettings/JCXE01.ini b/Data/Sys/GameSettings/JCX.ini similarity index 100% rename from Data/Sys/GameSettings/JCXE01.ini rename to Data/Sys/GameSettings/JCX.ini diff --git a/Data/Sys/GameSettings/JCYE01.ini b/Data/Sys/GameSettings/JCY.ini similarity index 100% rename from Data/Sys/GameSettings/JCYE01.ini rename to Data/Sys/GameSettings/JCY.ini diff --git a/Data/Sys/GameSettings/JCZE01.ini b/Data/Sys/GameSettings/JCZ.ini similarity index 100% rename from Data/Sys/GameSettings/JCZE01.ini rename to Data/Sys/GameSettings/JCZ.ini diff --git a/Data/Sys/GameSettings/JDAE01.ini b/Data/Sys/GameSettings/JDA.ini similarity index 100% rename from Data/Sys/GameSettings/JDAE01.ini rename to Data/Sys/GameSettings/JDA.ini diff --git a/Data/Sys/GameSettings/JDCE01.ini b/Data/Sys/GameSettings/JDC.ini similarity index 100% rename from Data/Sys/GameSettings/JDCE01.ini rename to Data/Sys/GameSettings/JDC.ini diff --git a/Data/Sys/GameSettings/JDDE01.ini b/Data/Sys/GameSettings/JDD.ini similarity index 100% rename from Data/Sys/GameSettings/JDDE01.ini rename to Data/Sys/GameSettings/JDD.ini diff --git a/Data/Sys/GameSettings/JDEE01.ini b/Data/Sys/GameSettings/JDE.ini similarity index 100% rename from Data/Sys/GameSettings/JDEE01.ini rename to Data/Sys/GameSettings/JDE.ini diff --git a/Data/Sys/GameSettings/JDIE01.ini b/Data/Sys/GameSettings/JDI.ini similarity index 100% rename from Data/Sys/GameSettings/JDIE01.ini rename to Data/Sys/GameSettings/JDI.ini diff --git a/Data/Sys/GameSettings/JDJE01.ini b/Data/Sys/GameSettings/JDJ.ini similarity index 100% rename from Data/Sys/GameSettings/JDJE01.ini rename to Data/Sys/GameSettings/JDJ.ini diff --git a/Data/Sys/GameSettings/JDLE01.ini b/Data/Sys/GameSettings/JDL.ini similarity index 100% rename from Data/Sys/GameSettings/JDLE01.ini rename to Data/Sys/GameSettings/JDL.ini diff --git a/Data/Sys/GameSettings/JDNE01.ini b/Data/Sys/GameSettings/JDN.ini similarity index 100% rename from Data/Sys/GameSettings/JDNE01.ini rename to Data/Sys/GameSettings/JDN.ini diff --git a/Data/Sys/GameSettings/JDVE01.ini b/Data/Sys/GameSettings/JDV.ini similarity index 100% rename from Data/Sys/GameSettings/JDVE01.ini rename to Data/Sys/GameSettings/JDV.ini diff --git a/Data/Sys/GameSettings/JDWE01.ini b/Data/Sys/GameSettings/JDW.ini similarity index 100% rename from Data/Sys/GameSettings/JDWE01.ini rename to Data/Sys/GameSettings/JDW.ini diff --git a/Data/Sys/GameSettings/JDXE01.ini b/Data/Sys/GameSettings/JDX.ini similarity index 100% rename from Data/Sys/GameSettings/JDXE01.ini rename to Data/Sys/GameSettings/JDX.ini diff --git a/Data/Sys/GameSettings/JDZE01.ini b/Data/Sys/GameSettings/JDZ.ini similarity index 100% rename from Data/Sys/GameSettings/JDZE01.ini rename to Data/Sys/GameSettings/JDZ.ini diff --git a/Data/Sys/GameSettings/JEBE01.ini b/Data/Sys/GameSettings/JEB.ini similarity index 100% rename from Data/Sys/GameSettings/JEBE01.ini rename to Data/Sys/GameSettings/JEB.ini diff --git a/Data/Sys/GameSettings/JECE01.ini b/Data/Sys/GameSettings/JEC.ini similarity index 100% rename from Data/Sys/GameSettings/JECE01.ini rename to Data/Sys/GameSettings/JEC.ini diff --git a/Data/Sys/GameSettings/JEHE01.ini b/Data/Sys/GameSettings/JEH.ini similarity index 100% rename from Data/Sys/GameSettings/JEHE01.ini rename to Data/Sys/GameSettings/JEH.ini diff --git a/Data/Sys/GameSettings/JODIHB.ini b/Data/Sys/GameSettings/JOD.ini similarity index 100% rename from Data/Sys/GameSettings/JODIHB.ini rename to Data/Sys/GameSettings/JOD.ini diff --git a/Data/Sys/GameSettings/MA3E8P.ini b/Data/Sys/GameSettings/MA3.ini similarity index 100% rename from Data/Sys/GameSettings/MA3E8P.ini rename to Data/Sys/GameSettings/MA3.ini diff --git a/Data/Sys/GameSettings/MA7.ini b/Data/Sys/GameSettings/MA7.ini new file mode 100644 index 0000000000..c7685fd5b3 --- /dev/null +++ b/Data/Sys/GameSettings/MA7.ini @@ -0,0 +1,25 @@ +# MA7E8P, MA7P8P - Shining Darkness + +[Core] +# Values set here will override the main dolphin settings. +ProgressiveScan = True + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/MA7P8P.ini b/Data/Sys/GameSettings/MA7P8P.ini deleted file mode 100644 index 33f07e9158..0000000000 --- a/Data/Sys/GameSettings/MA7P8P.ini +++ /dev/null @@ -1,24 +0,0 @@ -# MA7P8P - Shining Darkness - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -EmulationStateId = 4 - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/MAA.ini b/Data/Sys/GameSettings/MAA.ini new file mode 100644 index 0000000000..7038c2ab3b --- /dev/null +++ b/Data/Sys/GameSettings/MAA.ini @@ -0,0 +1,25 @@ +# MAAE8P, MAAP8P - Altered Beast + +[Core] +# Values set here will override the main dolphin settings. +ProgressiveScan = True + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/MAAP8P.ini b/Data/Sys/GameSettings/MAAP8P.ini deleted file mode 100644 index 03283c6c6e..0000000000 --- a/Data/Sys/GameSettings/MAAP8P.ini +++ /dev/null @@ -1,24 +0,0 @@ -# MAAP8P - Altered Beast - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -EmulationStateId = 4 - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/MAAE8P.ini b/Data/Sys/GameSettings/MAB.ini similarity index 94% rename from Data/Sys/GameSettings/MAAE8P.ini rename to Data/Sys/GameSettings/MAB.ini index a2d06a27d5..c8e5dc108b 100644 --- a/Data/Sys/GameSettings/MAAE8P.ini +++ b/Data/Sys/GameSettings/MAB.ini @@ -1,4 +1,4 @@ -# MAAE8P - Altered Beast +# MABE8P, MABP8P - Columns [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/MABP8P.ini b/Data/Sys/GameSettings/MABP8P.ini deleted file mode 100644 index 56db33841c..0000000000 --- a/Data/Sys/GameSettings/MABP8P.ini +++ /dev/null @@ -1,24 +0,0 @@ -# MABP8P - Columns - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -EmulationStateId = 4 - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/MAC.ini b/Data/Sys/GameSettings/MAC.ini new file mode 100644 index 0000000000..c90f0d964e --- /dev/null +++ b/Data/Sys/GameSettings/MAC.ini @@ -0,0 +1,25 @@ +# MACE8P, MACP8P - Dr. Robotnik + +[Core] +# Values set here will override the main dolphin settings. +ProgressiveScan = True + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/MACE8P.ini b/Data/Sys/GameSettings/MACE8P.ini deleted file mode 100644 index 616407cf88..0000000000 --- a/Data/Sys/GameSettings/MACE8P.ini +++ /dev/null @@ -1,25 +0,0 @@ -# MACE8P - Dr. Robotnik - -[Core] -# Values set here will override the main dolphin settings. -ProgressiveScan = True - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -EmulationStateId = 4 - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/MACP8P.ini b/Data/Sys/GameSettings/MACP8P.ini deleted file mode 100644 index ef52e7acb2..0000000000 --- a/Data/Sys/GameSettings/MACP8P.ini +++ /dev/null @@ -1,24 +0,0 @@ -# MACP8P - Dr. Robotnik - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -EmulationStateId = 4 - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/MAF.ini b/Data/Sys/GameSettings/MAF.ini new file mode 100644 index 0000000000..3d4b7e6e36 --- /dev/null +++ b/Data/Sys/GameSettings/MAF.ini @@ -0,0 +1,25 @@ +# MAFE8P, MAFP8P - Gunstar Heroes + +[Core] +# Values set here will override the main dolphin settings. +ProgressiveScan = True + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/MAFE8P.ini b/Data/Sys/GameSettings/MAFE8P.ini deleted file mode 100644 index 726dac3b35..0000000000 --- a/Data/Sys/GameSettings/MAFE8P.ini +++ /dev/null @@ -1,25 +0,0 @@ -# MAFE8P - Gunstar Heroes - -[Core] -# Values set here will override the main dolphin settings. -ProgressiveScan = True - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -EmulationStateId = 4 - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/MAFP8P.ini b/Data/Sys/GameSettings/MAFP8P.ini deleted file mode 100644 index 5ead67799d..0000000000 --- a/Data/Sys/GameSettings/MAFP8P.ini +++ /dev/null @@ -1,24 +0,0 @@ -# MAFP8P - Gunstar Heroes - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -EmulationStateId = 4 - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/MABE8P.ini b/Data/Sys/GameSettings/MAG.ini similarity index 94% rename from Data/Sys/GameSettings/MABE8P.ini rename to Data/Sys/GameSettings/MAG.ini index d40786e203..9bf66570d7 100644 --- a/Data/Sys/GameSettings/MABE8P.ini +++ b/Data/Sys/GameSettings/MAG.ini @@ -1,4 +1,4 @@ -# MABE8P - Columns +# MAGE8P, MAGP8P - Ristar [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/MAGE8P.ini b/Data/Sys/GameSettings/MAGE8P.ini deleted file mode 100644 index 47a9b8f7da..0000000000 --- a/Data/Sys/GameSettings/MAGE8P.ini +++ /dev/null @@ -1,25 +0,0 @@ -# MAGE8P - Ristar - -[Core] -# Values set here will override the main dolphin settings. -ProgressiveScan = True - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -EmulationStateId = 4 - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/MAGP8P.ini b/Data/Sys/GameSettings/MAGP8P.ini deleted file mode 100644 index 299d5bd14b..0000000000 --- a/Data/Sys/GameSettings/MAGP8P.ini +++ /dev/null @@ -1,24 +0,0 @@ -# MAGP8P - Ristar - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -EmulationStateId = 4 - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/MAH.ini b/Data/Sys/GameSettings/MAH.ini new file mode 100644 index 0000000000..12f58d630c --- /dev/null +++ b/Data/Sys/GameSettings/MAH.ini @@ -0,0 +1,25 @@ +# MAHE8P, MAHP8P - Sonic the Hedgehog + +[Core] +# Values set here will override the main dolphin settings. +ProgressiveScan = True + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/MAHE8P.ini b/Data/Sys/GameSettings/MAHE8P.ini deleted file mode 100644 index ddda2c536d..0000000000 --- a/Data/Sys/GameSettings/MAHE8P.ini +++ /dev/null @@ -1,25 +0,0 @@ -# MAHE8P - Sonic the Hedgehog - -[Core] -# Values set here will override the main dolphin settings. -ProgressiveScan = True - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -EmulationStateId = 4 - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/MAHP8P.ini b/Data/Sys/GameSettings/MAHP8P.ini deleted file mode 100644 index 602731e50b..0000000000 --- a/Data/Sys/GameSettings/MAHP8P.ini +++ /dev/null @@ -1,24 +0,0 @@ -# MAHP8P - Sonic the Hedgehog - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -EmulationStateId = 4 - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/MAI.ini b/Data/Sys/GameSettings/MAI.ini new file mode 100644 index 0000000000..6cc376f46b --- /dev/null +++ b/Data/Sys/GameSettings/MAI.ini @@ -0,0 +1,25 @@ +# MAIE8P, MAIP8P - Space Harrier II + +[Core] +# Values set here will override the main dolphin settings. +ProgressiveScan = True + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/MAIE8P.ini b/Data/Sys/GameSettings/MAIE8P.ini deleted file mode 100644 index 7b262b3bca..0000000000 --- a/Data/Sys/GameSettings/MAIE8P.ini +++ /dev/null @@ -1,25 +0,0 @@ -# MAIE8P - Space Harrier II - -[Core] -# Values set here will override the main dolphin settings. -ProgressiveScan = True - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -EmulationStateId = 4 - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/MAIP8P.ini b/Data/Sys/GameSettings/MAIP8P.ini deleted file mode 100644 index 29559334bc..0000000000 --- a/Data/Sys/GameSettings/MAIP8P.ini +++ /dev/null @@ -1,24 +0,0 @@ -# MAIP8P - Space Harrier II - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -EmulationStateId = 4 - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/MAJ.ini b/Data/Sys/GameSettings/MAJ.ini new file mode 100644 index 0000000000..11bb49b827 --- /dev/null +++ b/Data/Sys/GameSettings/MAJ.ini @@ -0,0 +1,25 @@ +# MAJE8P, MAJP8P - ToeJam & Earl + +[Core] +# Values set here will override the main dolphin settings. +ProgressiveScan = True + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/MAJE8P.ini b/Data/Sys/GameSettings/MAJE8P.ini deleted file mode 100644 index 169f5be514..0000000000 --- a/Data/Sys/GameSettings/MAJE8P.ini +++ /dev/null @@ -1,25 +0,0 @@ -# MAJE8P - ToeJam & Earl - -[Core] -# Values set here will override the main dolphin settings. -ProgressiveScan = True - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -EmulationStateId = 4 - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/MAJP8P.ini b/Data/Sys/GameSettings/MAJP8P.ini deleted file mode 100644 index ccfd74c78a..0000000000 --- a/Data/Sys/GameSettings/MAJP8P.ini +++ /dev/null @@ -1,24 +0,0 @@ -# MAJP8P - ToeJam & Earl - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -EmulationStateId = 4 - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/MA7E8P.ini b/Data/Sys/GameSettings/MAP.ini similarity index 93% rename from Data/Sys/GameSettings/MA7E8P.ini rename to Data/Sys/GameSettings/MAP.ini index 5bd4486ed2..26040aca17 100644 --- a/Data/Sys/GameSettings/MA7E8P.ini +++ b/Data/Sys/GameSettings/MAP.ini @@ -1,4 +1,4 @@ -# MA7E8P - Shining Darkness +# MAPE8P, MAPP8P - Comix Zone [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/MAPE8P.ini b/Data/Sys/GameSettings/MAPE8P.ini deleted file mode 100644 index 4245935ed6..0000000000 --- a/Data/Sys/GameSettings/MAPE8P.ini +++ /dev/null @@ -1,24 +0,0 @@ -# MAPE8P - Comix Zone - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -EmulationStateId = 4 - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/MAPP8P.ini b/Data/Sys/GameSettings/MAPP8P.ini deleted file mode 100644 index 9edf59241e..0000000000 --- a/Data/Sys/GameSettings/MAPP8P.ini +++ /dev/null @@ -1,25 +0,0 @@ -# MAPP8P - Comix Zone - -[Core] -# Values set here will override the main dolphin settings. -ProgressiveScan = True - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -EmulationStateId = 4 - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/JACE01.ini b/Data/Sys/GameSettings/MAX.ini similarity index 94% rename from Data/Sys/GameSettings/JACE01.ini rename to Data/Sys/GameSettings/MAX.ini index e0adeddb56..9bddc444df 100644 --- a/Data/Sys/GameSettings/JACE01.ini +++ b/Data/Sys/GameSettings/MAX.ini @@ -1,4 +1,4 @@ -# JACE01 - F-Zero +# MAXE8P, MAXP8P - Alex Kidd [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/MAXE8P.ini b/Data/Sys/GameSettings/MAXE8P.ini deleted file mode 100644 index 1ff5daaabe..0000000000 --- a/Data/Sys/GameSettings/MAXE8P.ini +++ /dev/null @@ -1,25 +0,0 @@ -# MAXE8P - Alex Kidd - -[Core] -# Values set here will override the main dolphin settings. -ProgressiveScan = True - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -EmulationStateId = 4 - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/MAXP8P.ini b/Data/Sys/GameSettings/MAXP8P.ini deleted file mode 100644 index 788ef9f000..0000000000 --- a/Data/Sys/GameSettings/MAXP8P.ini +++ /dev/null @@ -1,24 +0,0 @@ -# MAXP8P - Alex Kidd - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -EmulationStateId = 4 - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/MB6E8P.ini b/Data/Sys/GameSettings/MB6.ini similarity index 100% rename from Data/Sys/GameSettings/MB6E8P.ini rename to Data/Sys/GameSettings/MB6.ini diff --git a/Data/Sys/GameSettings/MB7E8P.ini b/Data/Sys/GameSettings/MB7.ini similarity index 100% rename from Data/Sys/GameSettings/MB7E8P.ini rename to Data/Sys/GameSettings/MB7.ini diff --git a/Data/Sys/GameSettings/MBJ.ini b/Data/Sys/GameSettings/MBJ.ini new file mode 100644 index 0000000000..56c4eb03f7 --- /dev/null +++ b/Data/Sys/GameSettings/MBJ.ini @@ -0,0 +1,25 @@ +# MBJE8P, MBJP8P - Ghouls 'n Ghosts + +[Core] +# Values set here will override the main dolphin settings. +ProgressiveScan = True + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 + +[Video_Settings] +SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/MBJE8P.ini b/Data/Sys/GameSettings/MBJE8P.ini deleted file mode 100644 index d0c26c71bc..0000000000 --- a/Data/Sys/GameSettings/MBJE8P.ini +++ /dev/null @@ -1,25 +0,0 @@ -# MBJE8P - Ghouls'n Ghosts - -[Core] -# Values set here will override the main dolphin settings. -ProgressiveScan = True - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -EmulationStateId = 4 - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/MBJP8P.ini b/Data/Sys/GameSettings/MBJP8P.ini deleted file mode 100644 index 9e2ccd8e20..0000000000 --- a/Data/Sys/GameSettings/MBJP8P.ini +++ /dev/null @@ -1,24 +0,0 @@ -# MBJP8P - Ghouls'n Ghosts - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -EmulationStateId = 4 - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/MBKP8P.ini b/Data/Sys/GameSettings/MBK.ini similarity index 100% rename from Data/Sys/GameSettings/MBKP8P.ini rename to Data/Sys/GameSettings/MBK.ini diff --git a/Data/Sys/GameSettings/MBLP8P.ini b/Data/Sys/GameSettings/MBL.ini similarity index 100% rename from Data/Sys/GameSettings/MBLP8P.ini rename to Data/Sys/GameSettings/MBL.ini diff --git a/Data/Sys/GameSettings/MBWE8P.ini b/Data/Sys/GameSettings/MBW.ini similarity index 100% rename from Data/Sys/GameSettings/MBWE8P.ini rename to Data/Sys/GameSettings/MBW.ini diff --git a/Data/Sys/GameSettings/MBXE8P.ini b/Data/Sys/GameSettings/MBX.ini similarity index 100% rename from Data/Sys/GameSettings/MBXE8P.ini rename to Data/Sys/GameSettings/MBX.ini diff --git a/Data/Sys/GameSettings/MBYE8P.ini b/Data/Sys/GameSettings/MBY.ini similarity index 100% rename from Data/Sys/GameSettings/MBYE8P.ini rename to Data/Sys/GameSettings/MBY.ini diff --git a/Data/Sys/GameSettings/MBZE8P.ini b/Data/Sys/GameSettings/MBZ.ini similarity index 100% rename from Data/Sys/GameSettings/MBZE8P.ini rename to Data/Sys/GameSettings/MBZ.ini diff --git a/Data/Sys/GameSettings/MCAN8P.ini b/Data/Sys/GameSettings/MCA.ini similarity index 100% rename from Data/Sys/GameSettings/MCAN8P.ini rename to Data/Sys/GameSettings/MCA.ini diff --git a/Data/Sys/GameSettings/MCBE8P.ini b/Data/Sys/GameSettings/MCB.ini similarity index 100% rename from Data/Sys/GameSettings/MCBE8P.ini rename to Data/Sys/GameSettings/MCB.ini diff --git a/Data/Sys/GameSettings/MCCE8P.ini b/Data/Sys/GameSettings/MCC.ini similarity index 100% rename from Data/Sys/GameSettings/MCCE8P.ini rename to Data/Sys/GameSettings/MCC.ini diff --git a/Data/Sys/GameSettings/MCDE8P.ini b/Data/Sys/GameSettings/MCD.ini similarity index 100% rename from Data/Sys/GameSettings/MCDE8P.ini rename to Data/Sys/GameSettings/MCD.ini diff --git a/Data/Sys/GameSettings/MCEN8P.ini b/Data/Sys/GameSettings/MCE.ini similarity index 100% rename from Data/Sys/GameSettings/MCEN8P.ini rename to Data/Sys/GameSettings/MCE.ini diff --git a/Data/Sys/GameSettings/MCGE8P.ini b/Data/Sys/GameSettings/MCG.ini similarity index 100% rename from Data/Sys/GameSettings/MCGE8P.ini rename to Data/Sys/GameSettings/MCG.ini diff --git a/Data/Sys/GameSettings/MCHE8P.ini b/Data/Sys/GameSettings/MCH.ini similarity index 100% rename from Data/Sys/GameSettings/MCHE8P.ini rename to Data/Sys/GameSettings/MCH.ini diff --git a/Data/Sys/GameSettings/MCJE8P.ini b/Data/Sys/GameSettings/MCJ.ini similarity index 100% rename from Data/Sys/GameSettings/MCJE8P.ini rename to Data/Sys/GameSettings/MCJ.ini diff --git a/Data/Sys/GameSettings/MCKE8P.ini b/Data/Sys/GameSettings/MCK.ini similarity index 100% rename from Data/Sys/GameSettings/MCKE8P.ini rename to Data/Sys/GameSettings/MCK.ini diff --git a/Data/Sys/GameSettings/MCLE8P.ini b/Data/Sys/GameSettings/MCL.ini similarity index 100% rename from Data/Sys/GameSettings/MCLE8P.ini rename to Data/Sys/GameSettings/MCL.ini diff --git a/Data/Sys/GameSettings/MCPE8P.ini b/Data/Sys/GameSettings/MCP.ini similarity index 100% rename from Data/Sys/GameSettings/MCPE8P.ini rename to Data/Sys/GameSettings/MCP.ini diff --git a/Data/Sys/GameSettings/MCQE8P.ini b/Data/Sys/GameSettings/MCQ.ini similarity index 100% rename from Data/Sys/GameSettings/MCQE8P.ini rename to Data/Sys/GameSettings/MCQ.ini diff --git a/Data/Sys/GameSettings/MCRE8P.ini b/Data/Sys/GameSettings/MCR.ini similarity index 100% rename from Data/Sys/GameSettings/MCRE8P.ini rename to Data/Sys/GameSettings/MCR.ini diff --git a/Data/Sys/GameSettings/W8CPXS.ini b/Data/Sys/GameSettings/NAA.ini similarity index 91% rename from Data/Sys/GameSettings/W8CPXS.ini rename to Data/Sys/GameSettings/NAA.ini index 8867f8459b..3788007e6a 100644 --- a/Data/Sys/GameSettings/W8CPXS.ini +++ b/Data/Sys/GameSettings/NAA.ini @@ -1,4 +1,4 @@ -# W8CPXS - BIT.TRIP CORE +# NAAE01, NAAP01 - Super Mario 64 [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/NAAP01.ini b/Data/Sys/GameSettings/NAAP01.ini deleted file mode 100644 index f06df82356..0000000000 --- a/Data/Sys/GameSettings/NAAP01.ini +++ /dev/null @@ -1,19 +0,0 @@ -# NAAP01 - Super Mario 64 - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 -EmulationIssues = Slow and no sound - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - diff --git a/Data/Sys/GameSettings/NABE01.ini b/Data/Sys/GameSettings/NAB.ini similarity index 100% rename from Data/Sys/GameSettings/NABE01.ini rename to Data/Sys/GameSettings/NAB.ini diff --git a/Data/Sys/GameSettings/NACE01.ini b/Data/Sys/GameSettings/NAC.ini similarity index 100% rename from Data/Sys/GameSettings/NACE01.ini rename to Data/Sys/GameSettings/NAC.ini diff --git a/Data/Sys/GameSettings/NAEE01.ini b/Data/Sys/GameSettings/NAE.ini similarity index 100% rename from Data/Sys/GameSettings/NAEE01.ini rename to Data/Sys/GameSettings/NAE.ini diff --git a/Data/Sys/GameSettings/NANE01.ini b/Data/Sys/GameSettings/NAN.ini similarity index 100% rename from Data/Sys/GameSettings/NANE01.ini rename to Data/Sys/GameSettings/NAN.ini diff --git a/Data/Sys/GameSettings/NARP01.ini b/Data/Sys/GameSettings/NAR.ini similarity index 100% rename from Data/Sys/GameSettings/NARP01.ini rename to Data/Sys/GameSettings/NAR.ini diff --git a/Data/Sys/GameSettings/PA7E18.ini b/Data/Sys/GameSettings/PA6.ini similarity index 93% rename from Data/Sys/GameSettings/PA7E18.ini rename to Data/Sys/GameSettings/PA6.ini index e8d18227c9..aef542e6dc 100644 --- a/Data/Sys/GameSettings/PA7E18.ini +++ b/Data/Sys/GameSettings/PA6.ini @@ -1,4 +1,4 @@ -# PA7E18 - Alien Crush +# PA6E18, PA6P18 - Bloody Wolf [Core] # Values set here will override the main Dolphin settings. diff --git a/Data/Sys/GameSettings/PA7.ini b/Data/Sys/GameSettings/PA7.ini new file mode 100644 index 0000000000..273db10629 --- /dev/null +++ b/Data/Sys/GameSettings/PA7.ini @@ -0,0 +1,24 @@ +# PA7E18, PA7P18 - Alien Crush + +[Core] +# Values set here will override the main Dolphin settings. +ProgressiveScan = True + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] + +[Video_Settings] +SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PA8E18.ini b/Data/Sys/GameSettings/PA8.ini similarity index 100% rename from Data/Sys/GameSettings/PA8E18.ini rename to Data/Sys/GameSettings/PA8.ini diff --git a/Data/Sys/GameSettings/PA6E18.ini b/Data/Sys/GameSettings/PA9.ini similarity index 92% rename from Data/Sys/GameSettings/PA6E18.ini rename to Data/Sys/GameSettings/PA9.ini index 85c61a5747..ac0e1025a5 100644 --- a/Data/Sys/GameSettings/PA6E18.ini +++ b/Data/Sys/GameSettings/PA9.ini @@ -1,4 +1,4 @@ -# PA6E18 - Bloody Wolf +# PA9E18, PA9P18 - SPLATTERHOUSE [Core] # Values set here will override the main Dolphin settings. diff --git a/Data/Sys/GameSettings/PA9E18.ini b/Data/Sys/GameSettings/PA9E18.ini deleted file mode 100644 index 29ced002ca..0000000000 --- a/Data/Sys/GameSettings/PA9E18.ini +++ /dev/null @@ -1,23 +0,0 @@ -# PA9E18 - SPLATTERHOUSE - -[Core] -# Values set here will override the main Dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PAA.ini b/Data/Sys/GameSettings/PAA.ini new file mode 100644 index 0000000000..4249e2ca06 --- /dev/null +++ b/Data/Sys/GameSettings/PAA.ini @@ -0,0 +1,24 @@ +# PAAE18, PAAP18 - Bomberman'93 + +[Core] +# Values set here will override the main Dolphin settings. +ProgressiveScan = True + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] + +[Video_Settings] +SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PAAE18.ini b/Data/Sys/GameSettings/PAAE18.ini deleted file mode 100644 index fe25d563b7..0000000000 --- a/Data/Sys/GameSettings/PAAE18.ini +++ /dev/null @@ -1,23 +0,0 @@ -# PAAE18 - Bomberman'93 - -[Core] -# Values set here will override the main Dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PAB.ini b/Data/Sys/GameSettings/PAB.ini new file mode 100644 index 0000000000..f77fe531cf --- /dev/null +++ b/Data/Sys/GameSettings/PAB.ini @@ -0,0 +1,24 @@ +# PABE18, PABP18 - Bonk's Adventure + +[Core] +# Values set here will override the main Dolphin settings. +ProgressiveScan = True + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] + +[Video_Settings] +SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PABE18.ini b/Data/Sys/GameSettings/PABE18.ini deleted file mode 100644 index 827377c41c..0000000000 --- a/Data/Sys/GameSettings/PABE18.ini +++ /dev/null @@ -1,23 +0,0 @@ -# PABE18 - Bonk's Adventure - -[Core] -# Values set here will override the main Dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PABP18.ini b/Data/Sys/GameSettings/PABP18.ini deleted file mode 100644 index 59859dab75..0000000000 --- a/Data/Sys/GameSettings/PABP18.ini +++ /dev/null @@ -1,24 +0,0 @@ -# PABP18 - Bonk's Adventure - -[Core] -# Values set here will override the main Dolphin settings. -ProgressiveScan = True - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PAC.ini b/Data/Sys/GameSettings/PAC.ini new file mode 100644 index 0000000000..6bb0fde4a2 --- /dev/null +++ b/Data/Sys/GameSettings/PAC.ini @@ -0,0 +1,24 @@ +# PACE18, PACP18 - Dungeon Explorer + +[Core] +# Values set here will override the main Dolphin settings. +ProgressiveScan = True + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] + +[Video_Settings] +SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PACE18.ini b/Data/Sys/GameSettings/PACE18.ini deleted file mode 100644 index de543cd4c6..0000000000 --- a/Data/Sys/GameSettings/PACE18.ini +++ /dev/null @@ -1,23 +0,0 @@ -# PACE18 - Dungeon Explorer - -[Core] -# Values set here will override the main Dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PACP18.ini b/Data/Sys/GameSettings/PACP18.ini deleted file mode 100644 index f256b39ef0..0000000000 --- a/Data/Sys/GameSettings/PACP18.ini +++ /dev/null @@ -1,24 +0,0 @@ -# PACP18 - Dungeon Explorer - -[Core] -# Values set here will override the main Dolphin settings. -ProgressiveScan = True - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PA9P18.ini b/Data/Sys/GameSettings/PAD.ini similarity index 94% rename from Data/Sys/GameSettings/PA9P18.ini rename to Data/Sys/GameSettings/PAD.ini index 727d8e82d6..29513f67eb 100644 --- a/Data/Sys/GameSettings/PA9P18.ini +++ b/Data/Sys/GameSettings/PAD.ini @@ -1,4 +1,4 @@ -# PA9P18 - SPLATTERHOUSE +# PADE18, PADP18 - R-TYPE [Core] # Values set here will override the main Dolphin settings. diff --git a/Data/Sys/GameSettings/PADE18.ini b/Data/Sys/GameSettings/PADE18.ini deleted file mode 100644 index 10861a7cfe..0000000000 --- a/Data/Sys/GameSettings/PADE18.ini +++ /dev/null @@ -1,23 +0,0 @@ -# PADE18 - R-TYPE - -[Core] -# Values set here will override the main Dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PADP18.ini b/Data/Sys/GameSettings/PADP18.ini deleted file mode 100644 index 096647477c..0000000000 --- a/Data/Sys/GameSettings/PADP18.ini +++ /dev/null @@ -1,24 +0,0 @@ -# PADP18 - R-TYPE - -[Core] -# Values set here will override the main Dolphin settings. -ProgressiveScan = True - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PAE.ini b/Data/Sys/GameSettings/PAE.ini new file mode 100644 index 0000000000..65ddb041c0 --- /dev/null +++ b/Data/Sys/GameSettings/PAE.ini @@ -0,0 +1,24 @@ +# PAEE18, PAEP18 - Super Star Soldier + +[Core] +# Values set here will override the main Dolphin settings. +ProgressiveScan = True + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] + +[Video_Settings] +SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PAEE18.ini b/Data/Sys/GameSettings/PAEE18.ini deleted file mode 100644 index 1cc725389f..0000000000 --- a/Data/Sys/GameSettings/PAEE18.ini +++ /dev/null @@ -1,23 +0,0 @@ -# PAEE18 - Super Star Soldier - -[Core] -# Values set here will override the main Dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PAEP18.ini b/Data/Sys/GameSettings/PAEP18.ini deleted file mode 100644 index b595d939d9..0000000000 --- a/Data/Sys/GameSettings/PAEP18.ini +++ /dev/null @@ -1,24 +0,0 @@ -# PAEP18 - Super Star Soldier - -[Core] -# Values set here will override the main Dolphin settings. -ProgressiveScan = True - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PAF.ini b/Data/Sys/GameSettings/PAF.ini new file mode 100644 index 0000000000..eb76df8863 --- /dev/null +++ b/Data/Sys/GameSettings/PAF.ini @@ -0,0 +1,24 @@ +# PAFE18, PAFP18 - Victory Run + +[Core] +# Values set here will override the main Dolphin settings. +ProgressiveScan = True + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] + +[Video_Settings] +SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PAFE18.ini b/Data/Sys/GameSettings/PAFE18.ini deleted file mode 100644 index 1ec8bfed20..0000000000 --- a/Data/Sys/GameSettings/PAFE18.ini +++ /dev/null @@ -1,23 +0,0 @@ -# PAFE18 - Victory Run - -[Core] -# Values set here will override the main Dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PAFP18.ini b/Data/Sys/GameSettings/PAFP18.ini deleted file mode 100644 index 74d76849f3..0000000000 --- a/Data/Sys/GameSettings/PAFP18.ini +++ /dev/null @@ -1,24 +0,0 @@ -# PAFP18 - Victory Run - -[Core] -# Values set here will override the main Dolphin settings. -ProgressiveScan = True - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PAH.ini b/Data/Sys/GameSettings/PAH.ini new file mode 100644 index 0000000000..7783c11fb1 --- /dev/null +++ b/Data/Sys/GameSettings/PAH.ini @@ -0,0 +1,24 @@ +# PAHE18, PAHP18 - BATTLE LODE RUNNER + +[Core] +# Values set here will override the main Dolphin settings. +ProgressiveScan = True + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] + +[Video_Settings] +SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PAHE18.ini b/Data/Sys/GameSettings/PAHE18.ini deleted file mode 100644 index 313ddb82a2..0000000000 --- a/Data/Sys/GameSettings/PAHE18.ini +++ /dev/null @@ -1,23 +0,0 @@ -# PAHE18 - BATTLE LODE RUNNER - -[Core] -# Values set here will override the main Dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PAHP18.ini b/Data/Sys/GameSettings/PAHP18.ini deleted file mode 100644 index a34bfed4ca..0000000000 --- a/Data/Sys/GameSettings/PAHP18.ini +++ /dev/null @@ -1,24 +0,0 @@ -# PAHP18 - BATTLE LODE RUNNER - -[Core] -# Values set here will override the main Dolphin settings. -ProgressiveScan = True - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PAI.ini b/Data/Sys/GameSettings/PAI.ini new file mode 100644 index 0000000000..fa472f7bcf --- /dev/null +++ b/Data/Sys/GameSettings/PAI.ini @@ -0,0 +1,24 @@ +# PAIE18, PAIP18 - New Adventure Island + +[Core] +# Values set here will override the main Dolphin settings. +ProgressiveScan = True + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] + +[Video_Settings] +SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PAIE18.ini b/Data/Sys/GameSettings/PAIE18.ini deleted file mode 100644 index 32155b6dc5..0000000000 --- a/Data/Sys/GameSettings/PAIE18.ini +++ /dev/null @@ -1,23 +0,0 @@ -# PAIE18 - New Adventure Island - -[Core] -# Values set here will override the main Dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PAIP18.ini b/Data/Sys/GameSettings/PAIP18.ini deleted file mode 100644 index 302c97b94a..0000000000 --- a/Data/Sys/GameSettings/PAIP18.ini +++ /dev/null @@ -1,24 +0,0 @@ -# PAIP18 - New Adventure Island - -[Core] -# Values set here will override the main Dolphin settings. -ProgressiveScan = True - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PAK.ini b/Data/Sys/GameSettings/PAK.ini new file mode 100644 index 0000000000..20f47742d9 --- /dev/null +++ b/Data/Sys/GameSettings/PAK.ini @@ -0,0 +1,24 @@ +# PAKE18, PAKP18 - Dragon's Curse + +[Core] +# Values set here will override the main Dolphin settings. +ProgressiveScan = True + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] + +[Video_Settings] +SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PAKE18.ini b/Data/Sys/GameSettings/PAKE18.ini deleted file mode 100644 index 9df28a7e90..0000000000 --- a/Data/Sys/GameSettings/PAKE18.ini +++ /dev/null @@ -1,23 +0,0 @@ -# PAKE18 - Dragon's Curse - -[Core] -# Values set here will override the main Dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PAKP18.ini b/Data/Sys/GameSettings/PAKP18.ini deleted file mode 100644 index e7d5b109a2..0000000000 --- a/Data/Sys/GameSettings/PAKP18.ini +++ /dev/null @@ -1,24 +0,0 @@ -# PAKP18 - Dragon's Curse - -[Core] -# Values set here will override the main Dolphin settings. -ProgressiveScan = True - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PAL.ini b/Data/Sys/GameSettings/PAL.ini new file mode 100644 index 0000000000..622c4cdc00 --- /dev/null +++ b/Data/Sys/GameSettings/PAL.ini @@ -0,0 +1,24 @@ +# PALE18, PALP18 - Soldier Blade + +[Core] +# Values set here will override the main Dolphin settings. +ProgressiveScan = True + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] + +[Video_Settings] +SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PALE18.ini b/Data/Sys/GameSettings/PALE18.ini deleted file mode 100644 index 20ce3f4d84..0000000000 --- a/Data/Sys/GameSettings/PALE18.ini +++ /dev/null @@ -1,23 +0,0 @@ -# PALE18 - Soldier Blade - -[Core] -# Values set here will override the main Dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PALP18.ini b/Data/Sys/GameSettings/PALP18.ini deleted file mode 100644 index 9297db610b..0000000000 --- a/Data/Sys/GameSettings/PALP18.ini +++ /dev/null @@ -1,24 +0,0 @@ -# PALP18 - Soldier Blade - -[Core] -# Values set here will override the main Dolphin settings. -ProgressiveScan = True - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PAAP18.ini b/Data/Sys/GameSettings/PAM.ini similarity index 93% rename from Data/Sys/GameSettings/PAAP18.ini rename to Data/Sys/GameSettings/PAM.ini index 8682d81921..9b53a7e5ba 100644 --- a/Data/Sys/GameSettings/PAAP18.ini +++ b/Data/Sys/GameSettings/PAM.ini @@ -1,4 +1,4 @@ -# PAAP18 - Bomberman'93 +# PAME18, PAMP18 - Neutopia [Core] # Values set here will override the main Dolphin settings. diff --git a/Data/Sys/GameSettings/PAME18.ini b/Data/Sys/GameSettings/PAME18.ini deleted file mode 100644 index f7bb2c7389..0000000000 --- a/Data/Sys/GameSettings/PAME18.ini +++ /dev/null @@ -1,23 +0,0 @@ -# PAME18 - Neutopia - -[Core] -# Values set here will override the main Dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PAMP18.ini b/Data/Sys/GameSettings/PAMP18.ini deleted file mode 100644 index b2de7e5fa6..0000000000 --- a/Data/Sys/GameSettings/PAMP18.ini +++ /dev/null @@ -1,24 +0,0 @@ -# PAMP18 - Neutopia - -[Core] -# Values set here will override the main Dolphin settings. -ProgressiveScan = True - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PAN.ini b/Data/Sys/GameSettings/PAN.ini new file mode 100644 index 0000000000..350c21c506 --- /dev/null +++ b/Data/Sys/GameSettings/PAN.ini @@ -0,0 +1,24 @@ +# PANE18, PANP18 - Military Madness + +[Core] +# Values set here will override the main Dolphin settings. +ProgressiveScan = True + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] + +[Video_Settings] +SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PANE18.ini b/Data/Sys/GameSettings/PANE18.ini deleted file mode 100644 index bb959e8e62..0000000000 --- a/Data/Sys/GameSettings/PANE18.ini +++ /dev/null @@ -1,23 +0,0 @@ -# PANE18 - Military Madness - -[Core] -# Values set here will override the main Dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PANP18.ini b/Data/Sys/GameSettings/PANP18.ini deleted file mode 100644 index 3fde7f44e7..0000000000 --- a/Data/Sys/GameSettings/PANP18.ini +++ /dev/null @@ -1,24 +0,0 @@ -# PANP18 - Military Madness - -[Core] -# Values set here will override the main Dolphin settings. -ProgressiveScan = True - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PAV.ini b/Data/Sys/GameSettings/PAV.ini new file mode 100644 index 0000000000..7c0c1a33f5 --- /dev/null +++ b/Data/Sys/GameSettings/PAV.ini @@ -0,0 +1,24 @@ +# PAVE18, PAVP18 - VIGILANTE + +[Core] +# Values set here will override the main Dolphin settings. +ProgressiveScan = True + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] + +[Video_Settings] +SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PAVE18.ini b/Data/Sys/GameSettings/PAVE18.ini deleted file mode 100644 index cc8e66352e..0000000000 --- a/Data/Sys/GameSettings/PAVE18.ini +++ /dev/null @@ -1,23 +0,0 @@ -# PAVE18 - VIGILANTE - -[Core] -# Values set here will override the main Dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PAVP18.ini b/Data/Sys/GameSettings/PAVP18.ini deleted file mode 100644 index c91d6509c1..0000000000 --- a/Data/Sys/GameSettings/PAVP18.ini +++ /dev/null @@ -1,24 +0,0 @@ -# PAVP18 - VIGILANTE - -[Core] -# Values set here will override the main Dolphin settings. -ProgressiveScan = True - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PAW.ini b/Data/Sys/GameSettings/PAW.ini new file mode 100644 index 0000000000..7232148836 --- /dev/null +++ b/Data/Sys/GameSettings/PAW.ini @@ -0,0 +1,24 @@ +# PAWE18, PAWP18 - GALAGA '90 + +[Core] +# Values set here will override the main Dolphin settings. +ProgressiveScan = True + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] + +[Video_Settings] +SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PAWE18.ini b/Data/Sys/GameSettings/PAWE18.ini deleted file mode 100644 index 9dd80dbbaf..0000000000 --- a/Data/Sys/GameSettings/PAWE18.ini +++ /dev/null @@ -1,23 +0,0 @@ -# PAWE18 - GALAGA '90 - -[Core] -# Values set here will override the main Dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PAWP18.ini b/Data/Sys/GameSettings/PAWP18.ini deleted file mode 100644 index 666c688e70..0000000000 --- a/Data/Sys/GameSettings/PAWP18.ini +++ /dev/null @@ -1,24 +0,0 @@ -# PAWP18 - GALAGA '90 - -[Core] -# Values set here will override the main Dolphin settings. -ProgressiveScan = True - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PB2.ini b/Data/Sys/GameSettings/PB2.ini new file mode 100644 index 0000000000..9ac6746bdb --- /dev/null +++ b/Data/Sys/GameSettings/PB2.ini @@ -0,0 +1,24 @@ +# PB2E18, PB2P18 - Neutopia II + +[Core] +# Values set here will override the main Dolphin settings. +ProgressiveScan = True + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] + +[Video_Settings] +SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PB2E18.ini b/Data/Sys/GameSettings/PB2E18.ini deleted file mode 100644 index a1111e4de8..0000000000 --- a/Data/Sys/GameSettings/PB2E18.ini +++ /dev/null @@ -1,23 +0,0 @@ -# PB2E18 - Neutopia II - -[Core] -# Values set here will override the main Dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PB2P18.ini b/Data/Sys/GameSettings/PB2P18.ini deleted file mode 100644 index bf5ccf49f4..0000000000 --- a/Data/Sys/GameSettings/PB2P18.ini +++ /dev/null @@ -1,24 +0,0 @@ -# PB2P18 - Neutopia II - -[Core] -# Values set here will override the main Dolphin settings. -ProgressiveScan = True - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PB3.ini b/Data/Sys/GameSettings/PB3.ini new file mode 100644 index 0000000000..818ee3cfcd --- /dev/null +++ b/Data/Sys/GameSettings/PB3.ini @@ -0,0 +1,24 @@ +# PB3E18, PB3P18 - Devil's Crush + +[Core] +# Values set here will override the main Dolphin settings. +ProgressiveScan = True + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] + +[Video_Settings] +SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PB3E18.ini b/Data/Sys/GameSettings/PB3E18.ini deleted file mode 100644 index 287d644181..0000000000 --- a/Data/Sys/GameSettings/PB3E18.ini +++ /dev/null @@ -1,23 +0,0 @@ -# PB3E18 - Devil's Crush - -[Core] -# Values set here will override the main Dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PB3P18.ini b/Data/Sys/GameSettings/PB3P18.ini deleted file mode 100644 index 79ea3680bd..0000000000 --- a/Data/Sys/GameSettings/PB3P18.ini +++ /dev/null @@ -1,24 +0,0 @@ -# PB3P18 - Devil's Crush - -[Core] -# Values set here will override the main Dolphin settings. -ProgressiveScan = True - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PB6.ini b/Data/Sys/GameSettings/PB6.ini new file mode 100644 index 0000000000..3cb89a64c7 --- /dev/null +++ b/Data/Sys/GameSettings/PB6.ini @@ -0,0 +1,24 @@ +# PB6E18, PB6P18 - Cratermaze + +[Core] +# Values set here will override the main Dolphin settings. +ProgressiveScan = True + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] + +[Video_Settings] +SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PB6E18.ini b/Data/Sys/GameSettings/PB6E18.ini deleted file mode 100644 index a5a73fdb2b..0000000000 --- a/Data/Sys/GameSettings/PB6E18.ini +++ /dev/null @@ -1,23 +0,0 @@ -# PB6E18 - Cratermaze - -[Core] -# Values set here will override the main Dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PB6P18.ini b/Data/Sys/GameSettings/PB6P18.ini deleted file mode 100644 index 91532ae207..0000000000 --- a/Data/Sys/GameSettings/PB6P18.ini +++ /dev/null @@ -1,24 +0,0 @@ -# PB6P18 - Cratermaze - -[Core] -# Values set here will override the main Dolphin settings. -ProgressiveScan = True - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PB8.ini b/Data/Sys/GameSettings/PB8.ini new file mode 100644 index 0000000000..0a8d04172f --- /dev/null +++ b/Data/Sys/GameSettings/PB8.ini @@ -0,0 +1,24 @@ +# PB8E18, PB8P18 - Blazing Lazers + +[Core] +# Values set here will override the main Dolphin settings. +ProgressiveScan = True + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] + +[Video_Settings] +SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PB8E18.ini b/Data/Sys/GameSettings/PB8E18.ini deleted file mode 100644 index ead9a961e1..0000000000 --- a/Data/Sys/GameSettings/PB8E18.ini +++ /dev/null @@ -1,23 +0,0 @@ -# PB8E18 - Blazing Lazers - -[Core] -# Values set here will override the main Dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PB8P18.ini b/Data/Sys/GameSettings/PB8P18.ini deleted file mode 100644 index 9a36e7ba49..0000000000 --- a/Data/Sys/GameSettings/PB8P18.ini +++ /dev/null @@ -1,24 +0,0 @@ -# PB8P18 - Blazing Lazers - -[Core] -# Values set here will override the main Dolphin settings. -ProgressiveScan = True - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PA6P18.ini b/Data/Sys/GameSettings/PB9.ini similarity index 94% rename from Data/Sys/GameSettings/PA6P18.ini rename to Data/Sys/GameSettings/PB9.ini index 16b648aa10..c71d629cc4 100644 --- a/Data/Sys/GameSettings/PA6P18.ini +++ b/Data/Sys/GameSettings/PB9.ini @@ -1,4 +1,4 @@ -# PA6P18 - Bloody Wolf +# PB9E18, PB9P18 - W.S.C. [Core] # Values set here will override the main Dolphin settings. diff --git a/Data/Sys/GameSettings/PB9E18.ini b/Data/Sys/GameSettings/PB9E18.ini deleted file mode 100644 index 5eabe946b4..0000000000 --- a/Data/Sys/GameSettings/PB9E18.ini +++ /dev/null @@ -1,23 +0,0 @@ -# PB9E18 - W.S.C. - -[Core] -# Values set here will override the main Dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PB9P18.ini b/Data/Sys/GameSettings/PB9P18.ini deleted file mode 100644 index a0986bda44..0000000000 --- a/Data/Sys/GameSettings/PB9P18.ini +++ /dev/null @@ -1,24 +0,0 @@ -# PB9P18 - W.S.C. - -[Core] -# Values set here will override the main Dolphin settings. -ProgressiveScan = True - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PBA.ini b/Data/Sys/GameSettings/PBA.ini new file mode 100644 index 0000000000..6857914f27 --- /dev/null +++ b/Data/Sys/GameSettings/PBA.ini @@ -0,0 +1,24 @@ +# PBAE18, PBAP18 - DRAGON SPIRIT + +[Core] +# Values set here will override the main Dolphin settings. +ProgressiveScan = True + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] + +[Video_Settings] +SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PBAE18.ini b/Data/Sys/GameSettings/PBAE18.ini deleted file mode 100644 index dfc538062c..0000000000 --- a/Data/Sys/GameSettings/PBAE18.ini +++ /dev/null @@ -1,23 +0,0 @@ -# PBAE18 - DRAGON SPIRIT - -[Core] -# Values set here will override the main Dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PBAP18.ini b/Data/Sys/GameSettings/PBAP18.ini deleted file mode 100644 index 29f992cf87..0000000000 --- a/Data/Sys/GameSettings/PBAP18.ini +++ /dev/null @@ -1,24 +0,0 @@ -# PBAP18 - DRAGON SPIRIT - -[Core] -# Values set here will override the main Dolphin settings. -ProgressiveScan = True - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PBD.ini b/Data/Sys/GameSettings/PBD.ini new file mode 100644 index 0000000000..dfe0c9b41f --- /dev/null +++ b/Data/Sys/GameSettings/PBD.ini @@ -0,0 +1,24 @@ +# PBDE18, PBDP18 - Double Dungeons + +[Core] +# Values set here will override the main Dolphin settings. +ProgressiveScan = True + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] + +[Video_Settings] +SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PBDE18.ini b/Data/Sys/GameSettings/PBDE18.ini deleted file mode 100644 index 79b89561d5..0000000000 --- a/Data/Sys/GameSettings/PBDE18.ini +++ /dev/null @@ -1,23 +0,0 @@ -# PBDE18 - Double Dungeons - -[Core] -# Values set here will override the main Dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PBDP18.ini b/Data/Sys/GameSettings/PBDP18.ini deleted file mode 100644 index 32fbfe7c19..0000000000 --- a/Data/Sys/GameSettings/PBDP18.ini +++ /dev/null @@ -1,24 +0,0 @@ -# PBDP18 - Double Dungeons - -[Core] -# Values set here will override the main Dolphin settings. -ProgressiveScan = True - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PBE.ini b/Data/Sys/GameSettings/PBE.ini new file mode 100644 index 0000000000..e83e4fde5b --- /dev/null +++ b/Data/Sys/GameSettings/PBE.ini @@ -0,0 +1,24 @@ +# PBEE18, PBEP18 - Motoroader + +[Core] +# Values set here will override the main Dolphin settings. +ProgressiveScan = True + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] + +[Video_Settings] +SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PBEE18.ini b/Data/Sys/GameSettings/PBEE18.ini deleted file mode 100644 index c411663d91..0000000000 --- a/Data/Sys/GameSettings/PBEE18.ini +++ /dev/null @@ -1,23 +0,0 @@ -# PBEE18 - Motoroader - -[Core] -# Values set here will override the main Dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PBEP18.ini b/Data/Sys/GameSettings/PBEP18.ini deleted file mode 100644 index 984a8a3ab0..0000000000 --- a/Data/Sys/GameSettings/PBEP18.ini +++ /dev/null @@ -1,24 +0,0 @@ -# PBEP18 - Motoroader - -[Core] -# Values set here will override the main Dolphin settings. -ProgressiveScan = True - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PBH.ini b/Data/Sys/GameSettings/PBH.ini new file mode 100644 index 0000000000..7a786440d0 --- /dev/null +++ b/Data/Sys/GameSettings/PBH.ini @@ -0,0 +1,24 @@ +# PBHE18, PBHP18 - Bonk's Revenge + +[Core] +# Values set here will override the main Dolphin settings. +ProgressiveScan = True + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] + +[Video_Settings] +SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PBHE18.ini b/Data/Sys/GameSettings/PBHE18.ini deleted file mode 100644 index 391972ee5e..0000000000 --- a/Data/Sys/GameSettings/PBHE18.ini +++ /dev/null @@ -1,23 +0,0 @@ -# PBHE18 - Bonk's Revenge - -[Core] -# Values set here will override the main Dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PBHP18.ini b/Data/Sys/GameSettings/PBHP18.ini deleted file mode 100644 index 022bc2f797..0000000000 --- a/Data/Sys/GameSettings/PBHP18.ini +++ /dev/null @@ -1,24 +0,0 @@ -# PBHP18 - Bonk's Revenge - -[Core] -# Values set here will override the main Dolphin settings. -ProgressiveScan = True - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PA7P18.ini b/Data/Sys/GameSettings/PBI.ini similarity index 94% rename from Data/Sys/GameSettings/PA7P18.ini rename to Data/Sys/GameSettings/PBI.ini index 3b637108c6..532bf52096 100644 --- a/Data/Sys/GameSettings/PA7P18.ini +++ b/Data/Sys/GameSettings/PBI.ini @@ -1,4 +1,4 @@ -# PA7P18 - Alien Crush +# PBIE18, PBIP18 - Bonk 3 [Core] # Values set here will override the main Dolphin settings. diff --git a/Data/Sys/GameSettings/PBIE18.ini b/Data/Sys/GameSettings/PBIE18.ini deleted file mode 100644 index 26e9a06e28..0000000000 --- a/Data/Sys/GameSettings/PBIE18.ini +++ /dev/null @@ -1,23 +0,0 @@ -# PBIE18 - Bonk 3 - -[Core] -# Values set here will override the main Dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PBIP18.ini b/Data/Sys/GameSettings/PBIP18.ini deleted file mode 100644 index db9d9ddc68..0000000000 --- a/Data/Sys/GameSettings/PBIP18.ini +++ /dev/null @@ -1,24 +0,0 @@ -# PBIP18 - Bonk 3 - -[Core] -# Values set here will override the main Dolphin settings. -ProgressiveScan = True - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PBJ.ini b/Data/Sys/GameSettings/PBJ.ini new file mode 100644 index 0000000000..f4c65a76af --- /dev/null +++ b/Data/Sys/GameSettings/PBJ.ini @@ -0,0 +1,24 @@ +# PBJE18, PBJP18 - SAMURAI-GHOST + +[Core] +# Values set here will override the main Dolphin settings. +ProgressiveScan = True + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] + +[Video_Settings] +SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PBJE18.ini b/Data/Sys/GameSettings/PBJE18.ini deleted file mode 100644 index dd65d75e63..0000000000 --- a/Data/Sys/GameSettings/PBJE18.ini +++ /dev/null @@ -1,23 +0,0 @@ -# PBJE18 - SAMURAI-GHOST - -[Core] -# Values set here will override the main Dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PBJP18.ini b/Data/Sys/GameSettings/PBJP18.ini deleted file mode 100644 index 3cbf80c29c..0000000000 --- a/Data/Sys/GameSettings/PBJP18.ini +++ /dev/null @@ -1,24 +0,0 @@ -# PBJP18 - SAMURAI-GHOST - -[Core] -# Values set here will override the main Dolphin settings. -ProgressiveScan = True - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PBM.ini b/Data/Sys/GameSettings/PBM.ini new file mode 100644 index 0000000000..6a9985678a --- /dev/null +++ b/Data/Sys/GameSettings/PBM.ini @@ -0,0 +1,24 @@ +# PBME18, PBMP18 - LEGEND OF HERO TONMA + +[Core] +# Values set here will override the main Dolphin settings. +ProgressiveScan = True + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] + +[Video_Settings] +SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PBME18.ini b/Data/Sys/GameSettings/PBME18.ini deleted file mode 100644 index 7ec3441c31..0000000000 --- a/Data/Sys/GameSettings/PBME18.ini +++ /dev/null @@ -1,23 +0,0 @@ -# PBME18 - LEGEND OF HERO TONMA - -[Core] -# Values set here will override the main Dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PBMP18.ini b/Data/Sys/GameSettings/PBMP18.ini deleted file mode 100644 index d6d9240401..0000000000 --- a/Data/Sys/GameSettings/PBMP18.ini +++ /dev/null @@ -1,24 +0,0 @@ -# PBMP18 - LEGEND OF HERO TONMA - -[Core] -# Values set here will override the main Dolphin settings. -ProgressiveScan = True - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PBN.ini b/Data/Sys/GameSettings/PBN.ini new file mode 100644 index 0000000000..5474ae3fdb --- /dev/null +++ b/Data/Sys/GameSettings/PBN.ini @@ -0,0 +1,24 @@ +# PBNE18, PBNP18 - Ninja Spirit + +[Core] +# Values set here will override the main Dolphin settings. +ProgressiveScan = True + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] + +[Video_Settings] +SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PBNE18.ini b/Data/Sys/GameSettings/PBNE18.ini deleted file mode 100644 index 84b87780c3..0000000000 --- a/Data/Sys/GameSettings/PBNE18.ini +++ /dev/null @@ -1,23 +0,0 @@ -# PBNE18 - Ninja Spirit - -[Core] -# Values set here will override the main Dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PBNP18.ini b/Data/Sys/GameSettings/PBNP18.ini deleted file mode 100644 index 9d784b19b7..0000000000 --- a/Data/Sys/GameSettings/PBNP18.ini +++ /dev/null @@ -1,24 +0,0 @@ -# PBNP18 - Ninja Spirit - -[Core] -# Values set here will override the main Dolphin settings. -ProgressiveScan = True - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PBS.ini b/Data/Sys/GameSettings/PBS.ini new file mode 100644 index 0000000000..17211cf65b --- /dev/null +++ b/Data/Sys/GameSettings/PBS.ini @@ -0,0 +1,24 @@ +# PBSE18, PBSP18 - Chew Man Fu + +[Core] +# Values set here will override the main Dolphin settings. +ProgressiveScan = True + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] + +[Video_Settings] +SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PBSE18.ini b/Data/Sys/GameSettings/PBSE18.ini deleted file mode 100644 index 8e65f349b9..0000000000 --- a/Data/Sys/GameSettings/PBSE18.ini +++ /dev/null @@ -1,23 +0,0 @@ -# PBSE18 - Chew Man Fu - -[Core] -# Values set here will override the main Dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PBSP18.ini b/Data/Sys/GameSettings/PBSP18.ini deleted file mode 100644 index 8bcb78173b..0000000000 --- a/Data/Sys/GameSettings/PBSP18.ini +++ /dev/null @@ -1,24 +0,0 @@ -# PBSP18 - Chew Man Fu - -[Core] -# Values set here will override the main Dolphin settings. -ProgressiveScan = True - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PBT.ini b/Data/Sys/GameSettings/PBT.ini new file mode 100644 index 0000000000..eba7bc1200 --- /dev/null +++ b/Data/Sys/GameSettings/PBT.ini @@ -0,0 +1,24 @@ +# PBTE18, PBTP18 - China Warrior + +[Core] +# Values set here will override the main Dolphin settings. +ProgressiveScan = True + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] + +[Video_Settings] +SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PBTE18.ini b/Data/Sys/GameSettings/PBTE18.ini deleted file mode 100644 index 3ed72a8b25..0000000000 --- a/Data/Sys/GameSettings/PBTE18.ini +++ /dev/null @@ -1,23 +0,0 @@ -# PBTE18 - China Warrior - -[Core] -# Values set here will override the main Dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PBTP18.ini b/Data/Sys/GameSettings/PBTP18.ini deleted file mode 100644 index e7f4b03578..0000000000 --- a/Data/Sys/GameSettings/PBTP18.ini +++ /dev/null @@ -1,24 +0,0 @@ -# PBTP18 - China Warrior - -[Core] -# Values set here will override the main Dolphin settings. -ProgressiveScan = True - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PBUE18.ini b/Data/Sys/GameSettings/PBU.ini similarity index 100% rename from Data/Sys/GameSettings/PBUE18.ini rename to Data/Sys/GameSettings/PBU.ini diff --git a/Data/Sys/GameSettings/PBW.ini b/Data/Sys/GameSettings/PBW.ini new file mode 100644 index 0000000000..7d56cf9e76 --- /dev/null +++ b/Data/Sys/GameSettings/PBW.ini @@ -0,0 +1,24 @@ +# PBWE18, PBWP18 - Air "Zonk" + +[Core] +# Values set here will override the main Dolphin settings. +ProgressiveScan = True + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] + +[Video_Settings] +SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PBWE18.ini b/Data/Sys/GameSettings/PBWE18.ini deleted file mode 100644 index 0d9f83c9a8..0000000000 --- a/Data/Sys/GameSettings/PBWE18.ini +++ /dev/null @@ -1,23 +0,0 @@ -# PBWE18 - Air "Zonk" - -[Core] -# Values set here will override the main Dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PBWP18.ini b/Data/Sys/GameSettings/PBWP18.ini deleted file mode 100644 index 1ca99e0b42..0000000000 --- a/Data/Sys/GameSettings/PBWP18.ini +++ /dev/null @@ -1,24 +0,0 @@ -# PBWP18 - Air "Zonk" - -[Core] -# Values set here will override the main Dolphin settings. -ProgressiveScan = True - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PBX.ini b/Data/Sys/GameSettings/PBX.ini new file mode 100644 index 0000000000..2902542abf --- /dev/null +++ b/Data/Sys/GameSettings/PBX.ini @@ -0,0 +1,24 @@ +# PBXE18, PBXP18 - Shockman + +[Core] +# Values set here will override the main Dolphin settings. +ProgressiveScan = True + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] + +[Video_Settings] +SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PBXE18.ini b/Data/Sys/GameSettings/PBXE18.ini deleted file mode 100644 index a599a6dea3..0000000000 --- a/Data/Sys/GameSettings/PBXE18.ini +++ /dev/null @@ -1,23 +0,0 @@ -# PBXE18 - Shockman - -[Core] -# Values set here will override the main Dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PBXP18.ini b/Data/Sys/GameSettings/PBXP18.ini deleted file mode 100644 index b83c064753..0000000000 --- a/Data/Sys/GameSettings/PBXP18.ini +++ /dev/null @@ -1,24 +0,0 @@ -# PBXP18 - Shockman - -[Core] -# Values set here will override the main Dolphin settings. -ProgressiveScan = True - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PBZ.ini b/Data/Sys/GameSettings/PBZ.ini new file mode 100644 index 0000000000..b0deb287eb --- /dev/null +++ b/Data/Sys/GameSettings/PBZ.ini @@ -0,0 +1,24 @@ +# PBZE18, PBZP18 - J.J. & JEFF + +[Core] +# Values set here will override the main Dolphin settings. +ProgressiveScan = True + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] + +[Video_Settings] +SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PBZE18.ini b/Data/Sys/GameSettings/PBZE18.ini deleted file mode 100644 index cd91140370..0000000000 --- a/Data/Sys/GameSettings/PBZE18.ini +++ /dev/null @@ -1,23 +0,0 @@ -# PBZE18 - J.J. & JEFF - -[Core] -# Values set here will override the main Dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PBZP18.ini b/Data/Sys/GameSettings/PBZP18.ini deleted file mode 100644 index 63ee188148..0000000000 --- a/Data/Sys/GameSettings/PBZP18.ini +++ /dev/null @@ -1,24 +0,0 @@ -# PBZP18 - J.J. & JEFF - -[Core] -# Values set here will override the main Dolphin settings. -ProgressiveScan = True - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PC6E01.ini b/Data/Sys/GameSettings/PC6.ini similarity index 100% rename from Data/Sys/GameSettings/PC6E01.ini rename to Data/Sys/GameSettings/PC6.ini diff --git a/Data/Sys/GameSettings/PCA.ini b/Data/Sys/GameSettings/PCA.ini new file mode 100644 index 0000000000..b6c8742a92 --- /dev/null +++ b/Data/Sys/GameSettings/PCA.ini @@ -0,0 +1,24 @@ +# PCAE18, PCAP18 - Silent Debuggers + +[Core] +# Values set here will override the main Dolphin settings. +ProgressiveScan = True + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] + +[Video_Settings] +SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PCAE18.ini b/Data/Sys/GameSettings/PCAE18.ini deleted file mode 100644 index 86e586c091..0000000000 --- a/Data/Sys/GameSettings/PCAE18.ini +++ /dev/null @@ -1,23 +0,0 @@ -# PCAE18 - Silent Debuggers - -[Core] -# Values set here will override the main Dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PCAP18.ini b/Data/Sys/GameSettings/PCAP18.ini deleted file mode 100644 index 42281640d7..0000000000 --- a/Data/Sys/GameSettings/PCAP18.ini +++ /dev/null @@ -1,24 +0,0 @@ -# PCAP18 - Silent Debuggers - -[Core] -# Values set here will override the main Dolphin settings. -ProgressiveScan = True - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PCB.ini b/Data/Sys/GameSettings/PCB.ini new file mode 100644 index 0000000000..cc3bdcbbda --- /dev/null +++ b/Data/Sys/GameSettings/PCB.ini @@ -0,0 +1,24 @@ +# PCBE18, PCBP18 - Dead Moon + +[Core] +# Values set here will override the main Dolphin settings. +ProgressiveScan = True + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] + +[Video_Settings] +SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PCBE18.ini b/Data/Sys/GameSettings/PCBE18.ini deleted file mode 100644 index 392334b633..0000000000 --- a/Data/Sys/GameSettings/PCBE18.ini +++ /dev/null @@ -1,23 +0,0 @@ -# PCBE18 - Dead Moon - -[Core] -# Values set here will override the main Dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PCBP18.ini b/Data/Sys/GameSettings/PCBP18.ini deleted file mode 100644 index 191c5e9b42..0000000000 --- a/Data/Sys/GameSettings/PCBP18.ini +++ /dev/null @@ -1,24 +0,0 @@ -# PCBP18 - Dead Moon - -[Core] -# Values set here will override the main Dolphin settings. -ProgressiveScan = True - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PCE.ini b/Data/Sys/GameSettings/PCE.ini new file mode 100644 index 0000000000..8c7ad174bc --- /dev/null +++ b/Data/Sys/GameSettings/PCE.ini @@ -0,0 +1,24 @@ +# PCEE18, PCEP18 - Power Golf + +[Core] +# Values set here will override the main Dolphin settings. +ProgressiveScan = True + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] + +[Video_Settings] +SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PCEE18.ini b/Data/Sys/GameSettings/PCEE18.ini deleted file mode 100644 index 42ce68790b..0000000000 --- a/Data/Sys/GameSettings/PCEE18.ini +++ /dev/null @@ -1,23 +0,0 @@ -# PCEE18 - Power Golf - -[Core] -# Values set here will override the main Dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PCEP18.ini b/Data/Sys/GameSettings/PCEP18.ini deleted file mode 100644 index 36ec2bd5fe..0000000000 --- a/Data/Sys/GameSettings/PCEP18.ini +++ /dev/null @@ -1,24 +0,0 @@ -# PCEP18 - Power Golf - -[Core] -# Values set here will override the main Dolphin settings. -ProgressiveScan = True - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PCH.ini b/Data/Sys/GameSettings/PCH.ini new file mode 100644 index 0000000000..9f6338ceb1 --- /dev/null +++ b/Data/Sys/GameSettings/PCH.ini @@ -0,0 +1,24 @@ +# PCHE18, PCHP18 - Drop Off + +[Core] +# Values set here will override the main Dolphin settings. +ProgressiveScan = True + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] + +[Video_Settings] +SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PCHE18.ini b/Data/Sys/GameSettings/PCHE18.ini deleted file mode 100644 index dc8d6bfdf5..0000000000 --- a/Data/Sys/GameSettings/PCHE18.ini +++ /dev/null @@ -1,23 +0,0 @@ -# PCHE18 - Drop Off - -[Core] -# Values set here will override the main Dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PCHP18.ini b/Data/Sys/GameSettings/PCHP18.ini deleted file mode 100644 index 30694416b7..0000000000 --- a/Data/Sys/GameSettings/PCHP18.ini +++ /dev/null @@ -1,24 +0,0 @@ -# PCHP18 - Drop Off - -[Core] -# Values set here will override the main Dolphin settings. -ProgressiveScan = True - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PCV.ini b/Data/Sys/GameSettings/PCV.ini new file mode 100644 index 0000000000..887142d8ef --- /dev/null +++ b/Data/Sys/GameSettings/PCV.ini @@ -0,0 +1,24 @@ +# PCVE18, PCVP18 - World Class Baseball + +[Core] +# Values set here will override the main Dolphin settings. +ProgressiveScan = True + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] + +[Video_Settings] +SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PCVE18.ini b/Data/Sys/GameSettings/PCVE18.ini deleted file mode 100644 index 21b6093d41..0000000000 --- a/Data/Sys/GameSettings/PCVE18.ini +++ /dev/null @@ -1,23 +0,0 @@ -# PCVE18 - World Class Baseball - -[Core] -# Values set here will override the main Dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PCVP18.ini b/Data/Sys/GameSettings/PCVP18.ini deleted file mode 100644 index cab034eb1d..0000000000 --- a/Data/Sys/GameSettings/PCVP18.ini +++ /dev/null @@ -1,24 +0,0 @@ -# PCVP18 - World Class Baseball - -[Core] -# Values set here will override the main Dolphin settings. -ProgressiveScan = True - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/PM4.ini b/Data/Sys/GameSettings/PM4.ini new file mode 100644 index 0000000000..e00f2e01c0 --- /dev/null +++ b/Data/Sys/GameSettings/PM4.ini @@ -0,0 +1,27 @@ +# PM4E01 - Mario Kart: Double Dash!! Bonus Disc + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + diff --git a/Data/Sys/GameSettings/PM4E01.ini b/Data/Sys/GameSettings/PM4E01.ini deleted file mode 100644 index 06ff31f732..0000000000 --- a/Data/Sys/GameSettings/PM4E01.ini +++ /dev/null @@ -1,27 +0,0 @@ -# PM4E01 - Mario Kart: Double Dash!! Bonus Disc - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Everything works with minor glitches, except Star Wars Rogue Squadron III - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = - diff --git a/Data/Sys/GameSettings/PRJE01.ini b/Data/Sys/GameSettings/PRJ.ini similarity index 100% rename from Data/Sys/GameSettings/PRJE01.ini rename to Data/Sys/GameSettings/PRJ.ini diff --git a/Data/Sys/GameSettings/QA3E18.ini b/Data/Sys/GameSettings/QA3.ini similarity index 100% rename from Data/Sys/GameSettings/QA3E18.ini rename to Data/Sys/GameSettings/QA3.ini diff --git a/Data/Sys/GameSettings/QAF.ini b/Data/Sys/GameSettings/QAF.ini new file mode 100644 index 0000000000..751774e61d --- /dev/null +++ b/Data/Sys/GameSettings/QAF.ini @@ -0,0 +1,24 @@ +# QAFE18, QAFP18 - The Dynastic Hero + +[Core] +# Values set here will override the main Dolphin settings. +ProgressiveScan = True + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] + +[Video_Settings] +SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/QAFE18.ini b/Data/Sys/GameSettings/QAFE18.ini deleted file mode 100644 index ae05cf3cc2..0000000000 --- a/Data/Sys/GameSettings/QAFE18.ini +++ /dev/null @@ -1,23 +0,0 @@ -# QAFE18 - The Dynastic Hero - -[Core] -# Values set here will override the main Dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/QAFP18.ini b/Data/Sys/GameSettings/QAFP18.ini deleted file mode 100644 index 11510a54c8..0000000000 --- a/Data/Sys/GameSettings/QAFP18.ini +++ /dev/null @@ -1,24 +0,0 @@ -# QAFP18 - The Dynastic Hero - -[Core] -# Values set here will override the main Dolphin settings. -ProgressiveScan = True - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/QAG.ini b/Data/Sys/GameSettings/QAG.ini new file mode 100644 index 0000000000..2964971d0d --- /dev/null +++ b/Data/Sys/GameSettings/QAG.ini @@ -0,0 +1,24 @@ +# QAGE18, QAGP18 - Gate of Thunder + +[Core] +# Values set here will override the main Dolphin settings. +ProgressiveScan = True + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] + +[Video_Settings] +SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/QAGE18.ini b/Data/Sys/GameSettings/QAGE18.ini deleted file mode 100644 index 724bb63bd4..0000000000 --- a/Data/Sys/GameSettings/QAGE18.ini +++ /dev/null @@ -1,23 +0,0 @@ -# QAGE18 - Gate of Thunder - -[Core] -# Values set here will override the main Dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/QAGP18.ini b/Data/Sys/GameSettings/QAGP18.ini deleted file mode 100644 index f7d44db26e..0000000000 --- a/Data/Sys/GameSettings/QAGP18.ini +++ /dev/null @@ -1,24 +0,0 @@ -# QAGP18 - Gate of Thunder - -[Core] -# Values set here will override the main Dolphin settings. -ProgressiveScan = True - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/QAS.ini b/Data/Sys/GameSettings/QAS.ini new file mode 100644 index 0000000000..75cae08565 --- /dev/null +++ b/Data/Sys/GameSettings/QAS.ini @@ -0,0 +1,24 @@ +# QASE18, QASP18 - Lords of Thunder + +[Core] +# Values set here will override the main Dolphin settings. +ProgressiveScan = True + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] + +[Video_Settings] +SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/QASE18.ini b/Data/Sys/GameSettings/QASE18.ini deleted file mode 100644 index 98eb3e3c57..0000000000 --- a/Data/Sys/GameSettings/QASE18.ini +++ /dev/null @@ -1,23 +0,0 @@ -# QASE18 - Lords of Thunder - -[Core] -# Values set here will override the main Dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/QASP18.ini b/Data/Sys/GameSettings/QASP18.ini deleted file mode 100644 index 2a11b0b0fc..0000000000 --- a/Data/Sys/GameSettings/QASP18.ini +++ /dev/null @@ -1,24 +0,0 @@ -# QASP18 - Lords of Thunder - -[Core] -# Values set here will override the main Dolphin settings. -ProgressiveScan = True - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/QAT.ini b/Data/Sys/GameSettings/QAT.ini new file mode 100644 index 0000000000..0e7deacf26 --- /dev/null +++ b/Data/Sys/GameSettings/QAT.ini @@ -0,0 +1,24 @@ +# QATE18, QATP18 - Riot Zone + +[Core] +# Values set here will override the main Dolphin settings. +ProgressiveScan = True + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] + +[Video_Settings] +SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/QATE18.ini b/Data/Sys/GameSettings/QATE18.ini deleted file mode 100644 index 9928c51320..0000000000 --- a/Data/Sys/GameSettings/QATE18.ini +++ /dev/null @@ -1,23 +0,0 @@ -# QATE18 - Riot Zone - -[Core] -# Values set here will override the main Dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/QATP18.ini b/Data/Sys/GameSettings/QATP18.ini deleted file mode 100644 index 12c6d6c864..0000000000 --- a/Data/Sys/GameSettings/QATP18.ini +++ /dev/null @@ -1,24 +0,0 @@ -# QATP18 - Riot Zone - -[Core] -# Values set here will override the main Dolphin settings. -ProgressiveScan = True - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] - -[Video_Settings] -SafeTextureCacheColorSamples = 0 diff --git a/Data/Sys/GameSettings/QAUE18.ini b/Data/Sys/GameSettings/QAU.ini similarity index 100% rename from Data/Sys/GameSettings/QAUE18.ini rename to Data/Sys/GameSettings/QAU.ini diff --git a/Data/Sys/GameSettings/R29P52.ini b/Data/Sys/GameSettings/R29.ini similarity index 100% rename from Data/Sys/GameSettings/R29P52.ini rename to Data/Sys/GameSettings/R29.ini diff --git a/Data/Sys/GameSettings/R2DEEB.ini b/Data/Sys/GameSettings/R2D.ini similarity index 100% rename from Data/Sys/GameSettings/R2DEEB.ini rename to Data/Sys/GameSettings/R2D.ini diff --git a/Data/Sys/GameSettings/R2JJAF.ini b/Data/Sys/GameSettings/R2J.ini similarity index 100% rename from Data/Sys/GameSettings/R2JJAF.ini rename to Data/Sys/GameSettings/R2J.ini diff --git a/Data/Sys/GameSettings/R2KP54.ini b/Data/Sys/GameSettings/R2K.ini similarity index 100% rename from Data/Sys/GameSettings/R2KP54.ini rename to Data/Sys/GameSettings/R2K.ini diff --git a/Data/Sys/GameSettings/R2TE41.ini b/Data/Sys/GameSettings/R2T.ini similarity index 100% rename from Data/Sys/GameSettings/R2TE41.ini rename to Data/Sys/GameSettings/R2T.ini diff --git a/Data/Sys/GameSettings/R2UE8P.ini b/Data/Sys/GameSettings/R2U.ini similarity index 100% rename from Data/Sys/GameSettings/R2UE8P.ini rename to Data/Sys/GameSettings/R2U.ini diff --git a/Data/Sys/GameSettings/R2V.ini b/Data/Sys/GameSettings/R2V.ini new file mode 100644 index 0000000000..cceb15c611 --- /dev/null +++ b/Data/Sys/GameSettings/R2V.ini @@ -0,0 +1,19 @@ +# R2VJ01, R2VP01 - Sin and Punishment 2 + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/Sys/GameSettings/R2VJ01.ini b/Data/Sys/GameSettings/R2VJ01.ini deleted file mode 100644 index 702c39e86f..0000000000 --- a/Data/Sys/GameSettings/R2VJ01.ini +++ /dev/null @@ -1,19 +0,0 @@ -# R2VJ01 - Sin and Punishment 2 - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - diff --git a/Data/Sys/GameSettings/R2VP01.ini b/Data/Sys/GameSettings/R2VP01.ini deleted file mode 100644 index c708e83d9f..0000000000 --- a/Data/Sys/GameSettings/R2VP01.ini +++ /dev/null @@ -1,22 +0,0 @@ -# R2VP01 - Sin and Punishment 2 - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 - diff --git a/Data/Sys/GameSettings/R3CE20.ini b/Data/Sys/GameSettings/R3C.ini similarity index 100% rename from Data/Sys/GameSettings/R3CE20.ini rename to Data/Sys/GameSettings/R3C.ini diff --git a/Data/Sys/GameSettings/R3GXUG.ini b/Data/Sys/GameSettings/R3G.ini similarity index 100% rename from Data/Sys/GameSettings/R3GXUG.ini rename to Data/Sys/GameSettings/R3G.ini diff --git a/Data/Sys/GameSettings/R3SP52.ini b/Data/Sys/GameSettings/R3S.ini similarity index 100% rename from Data/Sys/GameSettings/R3SP52.ini rename to Data/Sys/GameSettings/R3S.ini diff --git a/Data/Sys/GameSettings/R3TP54.ini b/Data/Sys/GameSettings/R3T.ini similarity index 100% rename from Data/Sys/GameSettings/R3TP54.ini rename to Data/Sys/GameSettings/R3T.ini diff --git a/Data/Sys/GameSettings/R44J8P.ini b/Data/Sys/GameSettings/R44.ini similarity index 100% rename from Data/Sys/GameSettings/R44J8P.ini rename to Data/Sys/GameSettings/R44.ini diff --git a/Data/Sys/GameSettings/R46ENS.ini b/Data/Sys/GameSettings/R46.ini similarity index 100% rename from Data/Sys/GameSettings/R46ENS.ini rename to Data/Sys/GameSettings/R46.ini diff --git a/Data/Sys/GameSettings/R49P01.ini b/Data/Sys/GameSettings/R49.ini similarity index 100% rename from Data/Sys/GameSettings/R49P01.ini rename to Data/Sys/GameSettings/R49.ini diff --git a/Data/Sys/GameSettings/R4BPGT.ini b/Data/Sys/GameSettings/R4B.ini similarity index 100% rename from Data/Sys/GameSettings/R4BPGT.ini rename to Data/Sys/GameSettings/R4B.ini diff --git a/Data/Sys/GameSettings/R4RP69.ini b/Data/Sys/GameSettings/R4R.ini similarity index 100% rename from Data/Sys/GameSettings/R4RP69.ini rename to Data/Sys/GameSettings/R4R.ini diff --git a/Data/Sys/GameSettings/R4ZJ01.ini b/Data/Sys/GameSettings/R4Z.ini similarity index 100% rename from Data/Sys/GameSettings/R4ZJ01.ini rename to Data/Sys/GameSettings/R4Z.ini diff --git a/Data/Sys/GameSettings/R5DE5G.ini b/Data/Sys/GameSettings/R5D.ini similarity index 100% rename from Data/Sys/GameSettings/R5DE5G.ini rename to Data/Sys/GameSettings/R5D.ini diff --git a/Data/Sys/GameSettings/R69E36.ini b/Data/Sys/GameSettings/R69.ini similarity index 100% rename from Data/Sys/GameSettings/R69E36.ini rename to Data/Sys/GameSettings/R69.ini diff --git a/Data/Sys/GameSettings/R6NY41.ini b/Data/Sys/GameSettings/R6N.ini similarity index 100% rename from Data/Sys/GameSettings/R6NY41.ini rename to Data/Sys/GameSettings/R6N.ini diff --git a/Data/Sys/GameSettings/R6YEXS.ini b/Data/Sys/GameSettings/R6Y.ini similarity index 92% rename from Data/Sys/GameSettings/R6YEXS.ini rename to Data/Sys/GameSettings/R6Y.ini index 6001933724..40d4cba37a 100644 --- a/Data/Sys/GameSettings/R6YEXS.ini +++ b/Data/Sys/GameSettings/R6Y.ini @@ -1,12 +1,12 @@ -# R6YEXS - Squeeballs Party +# R6YEXS, R6YPH3 - Squeeballs Party [Core] # Values set here will override the main dolphin settings. [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = EmulationStateId = 4 +EmulationIssues = [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/R6YPH3.ini b/Data/Sys/GameSettings/R6YPH3.ini deleted file mode 100644 index 1ad74de5c1..0000000000 --- a/Data/Sys/GameSettings/R6YPH3.ini +++ /dev/null @@ -1,25 +0,0 @@ -# R6YPH3 - Squeeballs Party - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 - -[Video_Settings] -SafeTextureCacheColorSamples = 512 - diff --git a/Data/Sys/GameSettings/R7EP8P.ini b/Data/Sys/GameSettings/R7E.ini similarity index 90% rename from Data/Sys/GameSettings/R7EP8P.ini rename to Data/Sys/GameSettings/R7E.ini index dc899341c7..10762d4cfe 100644 --- a/Data/Sys/GameSettings/R7EP8P.ini +++ b/Data/Sys/GameSettings/R7E.ini @@ -1,4 +1,4 @@ -# R7EP8P - NiGHTS: Journey of Dreams +# R7EE8P, R7EJ8P, R7EP8P - NiGHTS: Journey of Dreams [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/R7EE8P.ini b/Data/Sys/GameSettings/R7EE8P.ini deleted file mode 100644 index a28a1b5afe..0000000000 --- a/Data/Sys/GameSettings/R7EE8P.ini +++ /dev/null @@ -1,30 +0,0 @@ -# R7EE8P - NiGHTS: Journey of Dreams - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = - -[Video_Settings] -SafeTextureCacheColorSamples = 0 - diff --git a/Data/Sys/GameSettings/R7EJ8P.ini b/Data/Sys/GameSettings/R7EJ8P.ini deleted file mode 100644 index 8504407edb..0000000000 --- a/Data/Sys/GameSettings/R7EJ8P.ini +++ /dev/null @@ -1,30 +0,0 @@ -# R7EJ8P - NiGHTS: Journey of Dreams - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = - -[Video_Settings] -SafeTextureCacheColorSamples = 0 - diff --git a/Data/Sys/GameSettings/R7F.ini b/Data/Sys/GameSettings/R7F.ini index fe3ce63ed0..a897bc5d24 100644 --- a/Data/Sys/GameSettings/R7F.ini +++ b/Data/Sys/GameSettings/R7F.ini @@ -1,4 +1,4 @@ -# R7FEGD, R7FPGD - FINAL FANTASY FABLES: Chocobo's Dungeon +# R7FEGD, R7FJGD, R7FPGD - FINAL FANTASY FABLES: Chocobo's Dungeon [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/R7FJGD.ini b/Data/Sys/GameSettings/R7FJGD.ini deleted file mode 100644 index 934c03c366..0000000000 --- a/Data/Sys/GameSettings/R7FJGD.ini +++ /dev/null @@ -1,26 +0,0 @@ -# R7FJGD - FINAL FANTASY FABLES: Chocobo's Dungeon - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = diff --git a/Data/Sys/GameSettings/GMPJ01.ini b/Data/Sys/GameSettings/R7P.ini similarity index 93% rename from Data/Sys/GameSettings/GMPJ01.ini rename to Data/Sys/GameSettings/R7P.ini index 60afbffeff..7d9b739491 100644 --- a/Data/Sys/GameSettings/GMPJ01.ini +++ b/Data/Sys/GameSettings/R7P.ini @@ -1,12 +1,12 @@ -# GMPJ01 - Mario Party 4 +# R7PP01 - Punch Out [Core] # Values set here will override the main dolphin settings. [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 EmulationIssues = +EmulationStateId = 4 [OnLoad] # Add memory patches to be loaded once on boot here. @@ -19,3 +19,4 @@ EmulationIssues = [Video] ProjectionHack = 0 + diff --git a/Data/Sys/GameSettings/R8A.ini b/Data/Sys/GameSettings/R8A.ini index 839fb7933d..5cc83f0ead 100644 --- a/Data/Sys/GameSettings/R8A.ini +++ b/Data/Sys/GameSettings/R8A.ini @@ -1,4 +1,4 @@ -# R8AE01, R8AP01 - Pokepark Wii +# R8AE01, R8AJ01, R8AP01 - PokéPark Wii [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/R8AJ01.ini b/Data/Sys/GameSettings/R8AJ01.ini deleted file mode 100644 index 085c17d5c9..0000000000 --- a/Data/Sys/GameSettings/R8AJ01.ini +++ /dev/null @@ -1,25 +0,0 @@ -# R8AJ01 - Pokepark Wii - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = NPCs sporadically disappear. Needs Efb to Ram for photos. - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video_Settings] -SafeTextureCacheColorSamples = 512 - -[Video_Hacks] -EFBToTextureEnable = False - diff --git a/Data/Sys/GameSettings/R8PK01.ini b/Data/Sys/GameSettings/R8P.ini similarity index 89% rename from Data/Sys/GameSettings/R8PK01.ini rename to Data/Sys/GameSettings/R8P.ini index 193af9a1b2..7e5a97367a 100644 --- a/Data/Sys/GameSettings/R8PK01.ini +++ b/Data/Sys/GameSettings/R8P.ini @@ -1,4 +1,4 @@ -# R8PK01 - SUPER PAPER MARIO +# R8PE01, R8PJ01, R8PK01, R8PP01 - SUPER PAPER MARIO [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/R8PE01.ini b/Data/Sys/GameSettings/R8PE01.ini deleted file mode 100644 index 876e7486fe..0000000000 --- a/Data/Sys/GameSettings/R8PE01.ini +++ /dev/null @@ -1,26 +0,0 @@ -# R8PE01 - SUPER PAPER MARIO - -[Core] -# Values set here will override the main dolphin settings. -AccurateFCMP = 1 - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 -EmulationIssues = Needs Efb to Ram for BBox (proper graphics). - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 - -[Video_Hacks] -EFBToTextureEnable = False - diff --git a/Data/Sys/GameSettings/R8PJ01.ini b/Data/Sys/GameSettings/R8PJ01.ini deleted file mode 100644 index bb8ed3b68a..0000000000 --- a/Data/Sys/GameSettings/R8PJ01.ini +++ /dev/null @@ -1,25 +0,0 @@ -# R8PJ01 - SUPER PAPER MARIO - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 -EmulationIssues = Needs Efb to Ram for BBox (proper graphics). - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 - -[Video_Hacks] -EFBToTextureEnable = False - diff --git a/Data/Sys/GameSettings/R8PP01.ini b/Data/Sys/GameSettings/R8PP01.ini deleted file mode 100644 index 005a9191b9..0000000000 --- a/Data/Sys/GameSettings/R8PP01.ini +++ /dev/null @@ -1,25 +0,0 @@ -# R8PP01 - SUPER PAPER MARIO - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 -EmulationIssues = Needs Efb to Ram for BBox (proper graphics). - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 - -[Video_Hacks] -EFBToTextureEnable = False - diff --git a/Data/Sys/GameSettings/R8XE52.ini b/Data/Sys/GameSettings/R8X.ini similarity index 100% rename from Data/Sys/GameSettings/R8XE52.ini rename to Data/Sys/GameSettings/R8X.ini diff --git a/Data/Sys/GameSettings/R96EAF.ini b/Data/Sys/GameSettings/R96.ini similarity index 100% rename from Data/Sys/GameSettings/R96EAF.ini rename to Data/Sys/GameSettings/R96.ini diff --git a/Data/Sys/GameSettings/R9FP36.ini b/Data/Sys/GameSettings/R9F.ini similarity index 100% rename from Data/Sys/GameSettings/R9FP36.ini rename to Data/Sys/GameSettings/R9F.ini diff --git a/Data/Sys/GameSettings/R9IE01.ini b/Data/Sys/GameSettings/R9I.ini similarity index 100% rename from Data/Sys/GameSettings/R9IE01.ini rename to Data/Sys/GameSettings/R9I.ini diff --git a/Data/Sys/GameSettings/RB4.ini b/Data/Sys/GameSettings/RB4.ini new file mode 100644 index 0000000000..e8cfe6f195 --- /dev/null +++ b/Data/Sys/GameSettings/RB4.ini @@ -0,0 +1,19 @@ +# RB4E08, RB4P08 - resident evil 4 Wii edition + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/Sys/GameSettings/RB4E08.ini b/Data/Sys/GameSettings/RB4E08.ini deleted file mode 100644 index 622ac46b6e..0000000000 --- a/Data/Sys/GameSettings/RB4E08.ini +++ /dev/null @@ -1,22 +0,0 @@ -# RB4E08 - resident evil 4 Wii edition (E) - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = To avoid some texture errors, use the Opengl plugin(r6436) - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 - diff --git a/Data/Sys/GameSettings/RB4P08.ini b/Data/Sys/GameSettings/RB4P08.ini deleted file mode 100644 index c588dd9135..0000000000 --- a/Data/Sys/GameSettings/RB4P08.ini +++ /dev/null @@ -1,19 +0,0 @@ -# RB4P08 - resident evil 4 Wii edition (P) - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - diff --git a/Data/Sys/GameSettings/RBKE69.ini b/Data/Sys/GameSettings/RBK.ini similarity index 100% rename from Data/Sys/GameSettings/RBKE69.ini rename to Data/Sys/GameSettings/RBK.ini diff --git a/Data/Sys/GameSettings/RBME5G.ini b/Data/Sys/GameSettings/RBM.ini similarity index 100% rename from Data/Sys/GameSettings/RBME5G.ini rename to Data/Sys/GameSettings/RBM.ini diff --git a/Data/Sys/GameSettings/RBQPUG.ini b/Data/Sys/GameSettings/RBQ.ini similarity index 100% rename from Data/Sys/GameSettings/RBQPUG.ini rename to Data/Sys/GameSettings/RBQ.ini diff --git a/Data/Sys/GameSettings/RBTP8P.ini b/Data/Sys/GameSettings/RBT.ini similarity index 100% rename from Data/Sys/GameSettings/RBTP8P.ini rename to Data/Sys/GameSettings/RBT.ini diff --git a/Data/Sys/GameSettings/RBU.ini b/Data/Sys/GameSettings/RBU.ini new file mode 100644 index 0000000000..38349c94aa --- /dev/null +++ b/Data/Sys/GameSettings/RBU.ini @@ -0,0 +1,27 @@ +# RBUE08, RBUP08 - Resident Evil The Umbrella Chronicles + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + diff --git a/Data/Sys/GameSettings/RBUE08.ini b/Data/Sys/GameSettings/RBUE08.ini deleted file mode 100644 index 71056bb08f..0000000000 --- a/Data/Sys/GameSettings/RBUE08.ini +++ /dev/null @@ -1,27 +0,0 @@ -# RBUE08 - Resident Evil The Umbrella Chronicles - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = - diff --git a/Data/Sys/GameSettings/RBUP08.ini b/Data/Sys/GameSettings/RBUP08.ini deleted file mode 100644 index 99d9507061..0000000000 --- a/Data/Sys/GameSettings/RBUP08.ini +++ /dev/null @@ -1,27 +0,0 @@ -# RBUP08 - Resident Evil The Umbrella Chronicles - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 1 -PH_SZNear = 1 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = 0.1 - diff --git a/Data/Sys/GameSettings/RBW.ini b/Data/Sys/GameSettings/RBW.ini index 328621d102..f9b9795639 100644 --- a/Data/Sys/GameSettings/RBW.ini +++ b/Data/Sys/GameSettings/RBW.ini @@ -1,4 +1,4 @@ -# RBWE01, RBWP01 - Battalion Wars 2 +# RBWE01, RBWJ01, RBWP01 - Battalion Wars 2 [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/RBWJ01.ini b/Data/Sys/GameSettings/RBWJ01.ini deleted file mode 100644 index c048d63778..0000000000 --- a/Data/Sys/GameSettings/RBWJ01.ini +++ /dev/null @@ -1,27 +0,0 @@ -# RBWJ01 - Totsugeki Famicom Wars vs. - -[Core] -# Values set here will override the main dolphin settings. -SkipIdle = False - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Idle skipping slows down the game. - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = diff --git a/Data/Sys/GameSettings/RBXJ8P.ini b/Data/Sys/GameSettings/RBX.ini similarity index 100% rename from Data/Sys/GameSettings/RBXJ8P.ini rename to Data/Sys/GameSettings/RBX.ini diff --git a/Data/Sys/GameSettings/RBZXUG.ini b/Data/Sys/GameSettings/RBZ.ini similarity index 100% rename from Data/Sys/GameSettings/RBZXUG.ini rename to Data/Sys/GameSettings/RBZ.ini diff --git a/Data/Sys/GameSettings/RCJP8P.ini b/Data/Sys/GameSettings/RCJ.ini similarity index 94% rename from Data/Sys/GameSettings/RCJP8P.ini rename to Data/Sys/GameSettings/RCJ.ini index 6bbcea526f..859cf16b3e 100644 --- a/Data/Sys/GameSettings/RCJP8P.ini +++ b/Data/Sys/GameSettings/RCJ.ini @@ -1,4 +1,4 @@ -# RCJP8P - The Conduit +# RCJE8P, RCJP8P - The Conduit [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/RCKPGN.ini b/Data/Sys/GameSettings/RCK.ini similarity index 100% rename from Data/Sys/GameSettings/RCKPGN.ini rename to Data/Sys/GameSettings/RCK.ini diff --git a/Data/Sys/GameSettings/RCPE18.ini b/Data/Sys/GameSettings/RCP.ini similarity index 100% rename from Data/Sys/GameSettings/RCPE18.ini rename to Data/Sys/GameSettings/RCP.ini diff --git a/Data/Sys/GameSettings/RDBPAF.ini b/Data/Sys/GameSettings/RDB.ini similarity index 100% rename from Data/Sys/GameSettings/RDBPAF.ini rename to Data/Sys/GameSettings/RDB.ini diff --git a/Data/Sys/GameSettings/RDGPA4.ini b/Data/Sys/GameSettings/RDG.ini similarity index 100% rename from Data/Sys/GameSettings/RDGPA4.ini rename to Data/Sys/GameSettings/RDG.ini diff --git a/Data/Sys/GameSettings/RDHP78.ini b/Data/Sys/GameSettings/RDH.ini similarity index 100% rename from Data/Sys/GameSettings/RDHP78.ini rename to Data/Sys/GameSettings/RDH.ini diff --git a/Data/Sys/GameSettings/RDIE41.ini b/Data/Sys/GameSettings/RDI.ini similarity index 100% rename from Data/Sys/GameSettings/RDIE41.ini rename to Data/Sys/GameSettings/RDI.ini diff --git a/Data/Sys/GameSettings/RDKE01.ini b/Data/Sys/GameSettings/RDK.ini similarity index 100% rename from Data/Sys/GameSettings/RDKE01.ini rename to Data/Sys/GameSettings/RDK.ini diff --git a/Data/Sys/GameSettings/GNWP69.ini b/Data/Sys/GameSettings/RDQ.ini similarity index 91% rename from Data/Sys/GameSettings/GNWP69.ini rename to Data/Sys/GameSettings/RDQ.ini index c91f9fd416..6574b29189 100644 --- a/Data/Sys/GameSettings/GNWP69.ini +++ b/Data/Sys/GameSettings/RDQ.ini @@ -1,4 +1,4 @@ -# GNWP69 - Def Jam Fight For NY +# RDQEGD, RDQJGD - DRAGON QUEST SWORDS [Core] # Values set here will override the main dolphin settings. @@ -24,4 +24,3 @@ PH_SZFar = 0 PH_ExtraParam = 0 PH_ZNear = PH_ZFar = - diff --git a/Data/Sys/GameSettings/RDQEGD.ini b/Data/Sys/GameSettings/RDQEGD.ini deleted file mode 100644 index 6b7916e78d..0000000000 --- a/Data/Sys/GameSettings/RDQEGD.ini +++ /dev/null @@ -1,27 +0,0 @@ -# RDQEGD - DRAGON QUEST SWORDS - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = - diff --git a/Data/Sys/GameSettings/RDQJGD.ini b/Data/Sys/GameSettings/RDQJGD.ini deleted file mode 100644 index 7ce8f0d78d..0000000000 --- a/Data/Sys/GameSettings/RDQJGD.ini +++ /dev/null @@ -1,26 +0,0 @@ -# RDQJGD - DRAGON QUEST SWORDS - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = diff --git a/Data/Sys/GameSettings/RDSPAF.ini b/Data/Sys/GameSettings/RDS.ini similarity index 87% rename from Data/Sys/GameSettings/RDSPAF.ini rename to Data/Sys/GameSettings/RDS.ini index 426a3eb15f..455dc7b1d5 100644 --- a/Data/Sys/GameSettings/RDSPAF.ini +++ b/Data/Sys/GameSettings/RDS.ini @@ -1,4 +1,4 @@ -# RDSPAF - Dragon Ball Z Budokai Tenkaichi 3 +# RDSEAF, RDSJAF, RDSPAF - Dragon Ball Z Budokai Tenkaichi 3 [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/RDSE70.ini b/Data/Sys/GameSettings/RDSE70.ini deleted file mode 100644 index 753702b3a4..0000000000 --- a/Data/Sys/GameSettings/RDSE70.ini +++ /dev/null @@ -1,30 +0,0 @@ -# RDSE70 - Dragon Ball Z Budokai Tenkaichi 3 - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -EmulationStateId = 5 - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = - -[Video_Settings] -SafeTextureCacheColorSamples = 512 - diff --git a/Data/Sys/GameSettings/RDSJAF.ini b/Data/Sys/GameSettings/RDSJAF.ini deleted file mode 100644 index 4c96fd2539..0000000000 --- a/Data/Sys/GameSettings/RDSJAF.ini +++ /dev/null @@ -1,25 +0,0 @@ -# RDSJAF - Dragon Ball Z Sparking METEOR - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -EmulationStateId = 5 - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 - -[Video_Settings] -SafeTextureCacheColorSamples = 512 - diff --git a/Data/Sys/GameSettings/RDVE41.ini b/Data/Sys/GameSettings/RDV.ini similarity index 100% rename from Data/Sys/GameSettings/RDVE41.ini rename to Data/Sys/GameSettings/RDV.ini diff --git a/Data/Sys/GameSettings/RDXP18.ini b/Data/Sys/GameSettings/RDX.ini similarity index 100% rename from Data/Sys/GameSettings/RDXP18.ini rename to Data/Sys/GameSettings/RDX.ini diff --git a/Data/Sys/GameSettings/RELS01.ini b/Data/Sys/GameSettings/RELS01.ini deleted file mode 100644 index a3a184914d..0000000000 --- a/Data/Sys/GameSettings/RELS01.ini +++ /dev/null @@ -1,26 +0,0 @@ -# RELS01 - The Legend of Zelda: Collector's Edition(Majora's Mask) - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. -$loophack_ZOOT -0x80683804:word:0x60000000 -$loophack_ZMM -0x8068C324:word:0x60000000 - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 - diff --git a/Data/Sys/GameSettings/REN.ini b/Data/Sys/GameSettings/REN.ini index cc96dac8e2..95ef458188 100644 --- a/Data/Sys/GameSettings/REN.ini +++ b/Data/Sys/GameSettings/REN.ini @@ -1,4 +1,4 @@ -# RENE8P, RENJ8P - Sonic and the Black Knight +# RENE8P, RENJ8P, RENP8P - Sonic and the Black Knight [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/RENP8P.ini b/Data/Sys/GameSettings/RENP8P.ini deleted file mode 100644 index f6c5802ecd..0000000000 --- a/Data/Sys/GameSettings/RENP8P.ini +++ /dev/null @@ -1,27 +0,0 @@ -# RENP8P - Sonic and the Black Knight - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 -EmulationIssues = Very Darkness ingame - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = - diff --git a/Data/Sys/GameSettings/REXP01.ini b/Data/Sys/GameSettings/REX.ini similarity index 100% rename from Data/Sys/GameSettings/REXP01.ini rename to Data/Sys/GameSettings/REX.ini diff --git a/Data/Sys/GameSettings/RF4P6M.ini b/Data/Sys/GameSettings/RF4.ini similarity index 100% rename from Data/Sys/GameSettings/RF4P6M.ini rename to Data/Sys/GameSettings/RF4.ini diff --git a/Data/Sys/GameSettings/RF7J08.ini b/Data/Sys/GameSettings/RF7.ini similarity index 100% rename from Data/Sys/GameSettings/RF7J08.ini rename to Data/Sys/GameSettings/RF7.ini diff --git a/Data/Sys/GameSettings/RFE.ini b/Data/Sys/GameSettings/RFE.ini index 5273439073..19e872f994 100644 --- a/Data/Sys/GameSettings/RFE.ini +++ b/Data/Sys/GameSettings/RFE.ini @@ -1,4 +1,4 @@ -# RFEE01, RFEJ01 - FIRE EMBLEM 10 USA +# RFEE01, RFEJ01, RFEP01 - FIRE EMBLEM 10 [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/RFEP01.ini b/Data/Sys/GameSettings/RFEP01.ini deleted file mode 100644 index f8f3f6f6a2..0000000000 --- a/Data/Sys/GameSettings/RFEP01.ini +++ /dev/null @@ -1,26 +0,0 @@ -# RFEP01 - FIRE EMBLEM 10 EUR - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Disable gamecube controller or wiimote to not have conflicts. -EmulationStateId = 4 - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = diff --git a/Data/Sys/GameSettings/RFQP69.ini b/Data/Sys/GameSettings/RFQ.ini similarity index 100% rename from Data/Sys/GameSettings/RFQP69.ini rename to Data/Sys/GameSettings/RFQ.ini diff --git a/Data/Sys/GameSettings/RG5PWR.ini b/Data/Sys/GameSettings/RG5.ini similarity index 100% rename from Data/Sys/GameSettings/RG5PWR.ini rename to Data/Sys/GameSettings/RG5.ini diff --git a/Data/Sys/GameSettings/RGAE8P.ini b/Data/Sys/GameSettings/RGA.ini similarity index 100% rename from Data/Sys/GameSettings/RGAE8P.ini rename to Data/Sys/GameSettings/RGA.ini diff --git a/Data/Sys/GameSettings/RGHE52.ini b/Data/Sys/GameSettings/RGH.ini similarity index 90% rename from Data/Sys/GameSettings/RGHE52.ini rename to Data/Sys/GameSettings/RGH.ini index a7883192a1..2f5772eae3 100644 --- a/Data/Sys/GameSettings/RGHE52.ini +++ b/Data/Sys/GameSettings/RGH.ini @@ -1,8 +1,7 @@ -# RGHE52 - Sample Game Name +# RGHE52 - Guitar Hero III: Legends of Rock [Core] # Values set here will override the main dolphin settings. -FastDiscSpeed = 0 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. diff --git a/Data/Sys/GameSettings/RGLE7D.ini b/Data/Sys/GameSettings/RGL.ini similarity index 100% rename from Data/Sys/GameSettings/RGLE7D.ini rename to Data/Sys/GameSettings/RGL.ini diff --git a/Data/Sys/GameSettings/JBKP01.ini b/Data/Sys/GameSettings/RGQ.ini similarity index 83% rename from Data/Sys/GameSettings/JBKP01.ini rename to Data/Sys/GameSettings/RGQ.ini index a2cb04bad0..d745aa274b 100644 --- a/Data/Sys/GameSettings/JBKP01.ini +++ b/Data/Sys/GameSettings/RGQ.ini @@ -1,12 +1,12 @@ -# JBKP01 - +# RGQE70 - Ghostbusters [Core] # Values set here will override the main dolphin settings. [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 EmulationIssues = +EmulationStateId = 0 [OnLoad] # Add memory patches to be loaded once on boot here. @@ -19,9 +19,7 @@ EmulationIssues = [Video] ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = + +[Video_Enhancements] +ForceFiltering = False diff --git a/Data/Sys/GameSettings/RGVP52.ini b/Data/Sys/GameSettings/RGV.ini similarity index 100% rename from Data/Sys/GameSettings/RGVP52.ini rename to Data/Sys/GameSettings/RGV.ini diff --git a/Data/Sys/GameSettings/RH2P41.ini b/Data/Sys/GameSettings/RH2.ini similarity index 100% rename from Data/Sys/GameSettings/RH2P41.ini rename to Data/Sys/GameSettings/RH2.ini diff --git a/Data/Sys/GameSettings/RHDJ8P.ini b/Data/Sys/GameSettings/RHD.ini similarity index 87% rename from Data/Sys/GameSettings/RHDJ8P.ini rename to Data/Sys/GameSettings/RHD.ini index 6bdc197c3d..a194ac3635 100644 --- a/Data/Sys/GameSettings/RHDJ8P.ini +++ b/Data/Sys/GameSettings/RHD.ini @@ -1,4 +1,4 @@ -# RHDJ8P - THE HOUSE OF THE DEAD 2 AND 3 RETURN +# RHDE8P, RHDJ8P, RHDP8P - THE HOUSE OF THE DEAD 2 AND 3 RETURN [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/RHDE8P.ini b/Data/Sys/GameSettings/RHDE8P.ini deleted file mode 100644 index e43f82b924..0000000000 --- a/Data/Sys/GameSettings/RHDE8P.ini +++ /dev/null @@ -1,26 +0,0 @@ -# RHDE8P - THE HOUSE OF THE DEAD 2 AND 3 RETURN - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = diff --git a/Data/Sys/GameSettings/RHDP8P.ini b/Data/Sys/GameSettings/RHDP8P.ini deleted file mode 100644 index fc96b7c717..0000000000 --- a/Data/Sys/GameSettings/RHDP8P.ini +++ /dev/null @@ -1,27 +0,0 @@ -# RHDP8P - THE HOUSE OF THE DEAD 2 AND 3 RETURN - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = - diff --git a/Data/Sys/GameSettings/RHTP54.ini b/Data/Sys/GameSettings/RHT.ini similarity index 100% rename from Data/Sys/GameSettings/RHTP54.ini rename to Data/Sys/GameSettings/RHT.ini diff --git a/Data/Sys/GameSettings/RHUP7J.ini b/Data/Sys/GameSettings/RHU.ini similarity index 100% rename from Data/Sys/GameSettings/RHUP7J.ini rename to Data/Sys/GameSettings/RHU.ini diff --git a/Data/Sys/GameSettings/RIBPKM.ini b/Data/Sys/GameSettings/RIB.ini similarity index 100% rename from Data/Sys/GameSettings/RIBPKM.ini rename to Data/Sys/GameSettings/RIB.ini diff --git a/Data/Sys/GameSettings/RIHP8P.ini b/Data/Sys/GameSettings/RIH.ini similarity index 100% rename from Data/Sys/GameSettings/RIHP8P.ini rename to Data/Sys/GameSettings/RIH.ini diff --git a/Data/Sys/GameSettings/RIJE69.ini b/Data/Sys/GameSettings/RIJ.ini similarity index 100% rename from Data/Sys/GameSettings/RIJE69.ini rename to Data/Sys/GameSettings/RIJ.ini diff --git a/Data/Sys/GameSettings/RIN.ini b/Data/Sys/GameSettings/RIN.ini new file mode 100644 index 0000000000..3be2c91edd --- /dev/null +++ b/Data/Sys/GameSettings/RIN.ini @@ -0,0 +1,19 @@ +# RINE08, RINP08 - DEADRISING + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/Sys/GameSettings/RINE08.ini b/Data/Sys/GameSettings/RINE08.ini deleted file mode 100644 index e6bf0a9c95..0000000000 --- a/Data/Sys/GameSettings/RINE08.ini +++ /dev/null @@ -1,19 +0,0 @@ -# RINE08 - DEADRISING - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - diff --git a/Data/Sys/GameSettings/RINP08.ini b/Data/Sys/GameSettings/RINP08.ini deleted file mode 100644 index 9ce49b6a67..0000000000 --- a/Data/Sys/GameSettings/RINP08.ini +++ /dev/null @@ -1,22 +0,0 @@ -# RINP08 - DEADRISING - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Can't load saves -EmulationStateId = 4 - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 - diff --git a/Data/Sys/GameSettings/RIVEXJ.ini b/Data/Sys/GameSettings/RIV.ini similarity index 100% rename from Data/Sys/GameSettings/RIVEXJ.ini rename to Data/Sys/GameSettings/RIV.ini diff --git a/Data/Sys/GameSettings/RJ3P7J.ini b/Data/Sys/GameSettings/RJ3.ini similarity index 100% rename from Data/Sys/GameSettings/RJ3P7J.ini rename to Data/Sys/GameSettings/RJ3.ini diff --git a/Data/Sys/GameSettings/RJAP52.ini b/Data/Sys/GameSettings/RJA.ini similarity index 100% rename from Data/Sys/GameSettings/RJAP52.ini rename to Data/Sys/GameSettings/RJA.ini diff --git a/Data/Sys/GameSettings/RJCP52.ini b/Data/Sys/GameSettings/RJC.ini similarity index 100% rename from Data/Sys/GameSettings/RJCP52.ini rename to Data/Sys/GameSettings/RJC.ini diff --git a/Data/Sys/GameSettings/RJSXUG.ini b/Data/Sys/GameSettings/RJS.ini similarity index 100% rename from Data/Sys/GameSettings/RJSXUG.ini rename to Data/Sys/GameSettings/RJS.ini diff --git a/Data/Sys/GameSettings/RK5E01.ini b/Data/Sys/GameSettings/RK5.ini similarity index 100% rename from Data/Sys/GameSettings/RK5E01.ini rename to Data/Sys/GameSettings/RK5.ini diff --git a/Data/Sys/GameSettings/RKD.ini b/Data/Sys/GameSettings/RKD.ini index 48d81a0db2..a0f9ca8d99 100644 --- a/Data/Sys/GameSettings/RKD.ini +++ b/Data/Sys/GameSettings/RKD.ini @@ -1,4 +1,4 @@ -# RKDEEB, RKDJEB, RKDPEB - Trauma Center SO +# RKDEEB, RKDJEB, RKDP01, RKDPEB - Trauma Center SO [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/RKDP01.ini b/Data/Sys/GameSettings/RKDP01.ini deleted file mode 100644 index 072d9ac478..0000000000 --- a/Data/Sys/GameSettings/RKDP01.ini +++ /dev/null @@ -1,22 +0,0 @@ -# RKDP01 - Caduceus Z - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video_Settings] -SafeTextureCacheColorSamples = 512 - diff --git a/Data/Sys/GameSettings/RKIPUG.ini b/Data/Sys/GameSettings/RKI.ini similarity index 100% rename from Data/Sys/GameSettings/RKIPUG.ini rename to Data/Sys/GameSettings/RKI.ini diff --git a/Data/Sys/GameSettings/RKMP5D.ini b/Data/Sys/GameSettings/RKM.ini similarity index 100% rename from Data/Sys/GameSettings/RKMP5D.ini rename to Data/Sys/GameSettings/RKM.ini diff --git a/Data/Sys/GameSettings/RKSPUG.ini b/Data/Sys/GameSettings/RKS.ini similarity index 100% rename from Data/Sys/GameSettings/RKSPUG.ini rename to Data/Sys/GameSettings/RKS.ini diff --git a/Data/Sys/GameSettings/RLBEWR.ini b/Data/Sys/GameSettings/RLB.ini similarity index 100% rename from Data/Sys/GameSettings/RLBEWR.ini rename to Data/Sys/GameSettings/RLB.ini diff --git a/Data/Sys/GameSettings/RLEEFS.ini b/Data/Sys/GameSettings/RLE.ini similarity index 100% rename from Data/Sys/GameSettings/RLEEFS.ini rename to Data/Sys/GameSettings/RLE.ini diff --git a/Data/Sys/GameSettings/RLJPKM.ini b/Data/Sys/GameSettings/RLJ.ini similarity index 100% rename from Data/Sys/GameSettings/RLJPKM.ini rename to Data/Sys/GameSettings/RLJ.ini diff --git a/Data/Sys/GameSettings/RLXEMJ.ini b/Data/Sys/GameSettings/RLX.ini similarity index 100% rename from Data/Sys/GameSettings/RLXEMJ.ini rename to Data/Sys/GameSettings/RLX.ini diff --git a/Data/Sys/GameSettings/RM2E69.ini b/Data/Sys/GameSettings/RM2.ini similarity index 100% rename from Data/Sys/GameSettings/RM2E69.ini rename to Data/Sys/GameSettings/RM2.ini diff --git a/Data/Sys/GameSettings/RM3.ini b/Data/Sys/GameSettings/RM3.ini index d741f1f81e..917c6a3ff6 100644 --- a/Data/Sys/GameSettings/RM3.ini +++ b/Data/Sys/GameSettings/RM3.ini @@ -1,4 +1,4 @@ -# RM3E01, RM3J01 - Metroid Prime 3: Corruption +# RM3E01, RM3J01, RM3P01 - Metroid Prime 3: Corruption [Core] # Values set here will override the main dolphin settings. [EmuState] diff --git a/Data/Sys/GameSettings/RM3P01.ini b/Data/Sys/GameSettings/RM3P01.ini index 09824f42c3..f360823d25 100644 --- a/Data/Sys/GameSettings/RM3P01.ini +++ b/Data/Sys/GameSettings/RM3P01.ini @@ -1,5 +1,4 @@ # RM3P01 - Metroid Prime 3: Corruption - [Core] # Values set here will override the main dolphin settings. [EmuState] diff --git a/Data/Sys/GameSettings/RM6EEB.ini b/Data/Sys/GameSettings/RM6.ini similarity index 100% rename from Data/Sys/GameSettings/RM6EEB.ini rename to Data/Sys/GameSettings/RM6.ini diff --git a/Data/Sys/GameSettings/RMAP01.ini b/Data/Sys/GameSettings/RMA.ini similarity index 89% rename from Data/Sys/GameSettings/RMAP01.ini rename to Data/Sys/GameSettings/RMA.ini index b16d110eab..fa10a5c780 100644 --- a/Data/Sys/GameSettings/RMAP01.ini +++ b/Data/Sys/GameSettings/RMA.ini @@ -1,4 +1,4 @@ -# RMAP01 - MarioTennisGC(Wii Version) +# RMAE01, RMAP01 - MarioTennisGC(Wii Version) [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/RMAE01.ini b/Data/Sys/GameSettings/RMAE01.ini deleted file mode 100644 index b92661c17a..0000000000 --- a/Data/Sys/GameSettings/RMAE01.ini +++ /dev/null @@ -1,22 +0,0 @@ -# RMAE01 - MarioTennisGC(Wii Version) - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 -EmulationIssues = Starts in tournament mode - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 - diff --git a/Data/Sys/GameSettings/GKBJAF.ini b/Data/Sys/GameSettings/RMH.ini similarity index 78% rename from Data/Sys/GameSettings/GKBJAF.ini rename to Data/Sys/GameSettings/RMH.ini index 829aa45850..a9a432911c 100644 --- a/Data/Sys/GameSettings/GKBJAF.ini +++ b/Data/Sys/GameSettings/RMH.ini @@ -1,13 +1,12 @@ -# GKBJAF - Baten Kaitos: Owaranai Tsubasa to Ushinawareta Umi +# RMHE08, RMHJ08, RMHP08 - Monster Hunter Tri [Core] # Values set here will override the main dolphin settings. -CPUThread = 0 [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationIssues = Skip efb access from cpu needs to be enabled for direct 3d to have playable speeds. EmulationStateId = 4 -EmulationIssues = [OnLoad] # Add memory patches to be loaded once on boot here. @@ -26,10 +25,11 @@ PH_ExtraParam = 0 PH_ZNear = PH_ZFar = +[Video_Settings] +UseXFB = True +UseRealXFB = False + [Video_Hacks] EFBAccessEnable = False EFBToTextureEnable = False -[Video_Settings] -UseXFB = True -UseRealXFB = False diff --git a/Data/Sys/GameSettings/RMHJ08.ini b/Data/Sys/GameSettings/RMHJ08.ini index 977a1828c8..4c2e28bb05 100644 --- a/Data/Sys/GameSettings/RMHJ08.ini +++ b/Data/Sys/GameSettings/RMHJ08.ini @@ -13,6 +13,7 @@ EmulationStateId = 4 [OnFrame] # Add memory patches to be applied every frame here. +$Bloom OFF 0x805DD6D4:dword:0x60000000 0x805DD6D8:dword:0x60000000 0x805DD6DC:dword:0x60000000 diff --git a/Data/Sys/GameSettings/RMLEH4.ini b/Data/Sys/GameSettings/RML.ini similarity index 89% rename from Data/Sys/GameSettings/RMLEH4.ini rename to Data/Sys/GameSettings/RML.ini index 1d675976a5..4172f1e83d 100644 --- a/Data/Sys/GameSettings/RMLEH4.ini +++ b/Data/Sys/GameSettings/RML.ini @@ -1,4 +1,4 @@ -# RMLEH4 - METAL SLUG Anthology +# RMLEH4, RMLJH4, RMLK52, RMLP7U, RMLJH4 - METAL SLUG Anthology [Core] # Values set here will override the main dolphin settings. @@ -28,4 +28,3 @@ PH_ZFar = [Video_Settings] SafeTextureCacheColorSamples = 512 - diff --git a/Data/Sys/GameSettings/RMLJH4.ini b/Data/Sys/GameSettings/RMLJH4.ini deleted file mode 100644 index c803857633..0000000000 --- a/Data/Sys/GameSettings/RMLJH4.ini +++ /dev/null @@ -1,30 +0,0 @@ -# RMLJH4 - Metal Slug Complete - -[Core] -# Values set here will override the main dolphin settings. -CPUThread = 0 - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Dual core causes random texture corruption. - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = - -[Video_Settings] -SafeTextureCacheColorSamples = 512 diff --git a/Data/Sys/GameSettings/RMLK52.ini b/Data/Sys/GameSettings/RMLK52.ini deleted file mode 100644 index ca193b4df5..0000000000 --- a/Data/Sys/GameSettings/RMLK52.ini +++ /dev/null @@ -1,30 +0,0 @@ -# RMLK52 - Metal Slug Complete - -[Core] -# Values set here will override the main dolphin settings. -CPUThread = 0 - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Dual core causes random texture corruption. - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = - -[Video_Settings] -SafeTextureCacheColorSamples = 512 diff --git a/Data/Sys/GameSettings/RMLP7U.ini b/Data/Sys/GameSettings/RMLP7U.ini deleted file mode 100644 index 0b5f86a7bf..0000000000 --- a/Data/Sys/GameSettings/RMLP7U.ini +++ /dev/null @@ -1,30 +0,0 @@ -# RMLP7U - METAL SLUG Anthology - -[Core] -# Values set here will override the main dolphin settings. -CPUThread = 0 - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Dual core causes random texture corruption. - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = - -[Video_Settings] -SafeTextureCacheColorSamples = 512 diff --git a/Data/Sys/GameSettings/RMLPH4.ini b/Data/Sys/GameSettings/RMLPH4.ini deleted file mode 100644 index 37bce5e538..0000000000 --- a/Data/Sys/GameSettings/RMLPH4.ini +++ /dev/null @@ -1,30 +0,0 @@ -# RMLPH4 - METAL SLUG Anthology - -[Core] -# Values set here will override the main dolphin settings. -CPUThread = 0 - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Dual core causes random texture corruption. - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = - -[Video_Settings] -SafeTextureCacheColorSamples = 512 diff --git a/Data/Sys/GameSettings/RMSE52.ini b/Data/Sys/GameSettings/RMS.ini similarity index 100% rename from Data/Sys/GameSettings/RMSE52.ini rename to Data/Sys/GameSettings/RMS.ini diff --git a/Data/Sys/GameSettings/RNHP99.ini b/Data/Sys/GameSettings/RNH.ini similarity index 92% rename from Data/Sys/GameSettings/RNHP99.ini rename to Data/Sys/GameSettings/RNH.ini index 782b5b6db0..366bcda834 100644 --- a/Data/Sys/GameSettings/RNHP99.ini +++ b/Data/Sys/GameSettings/RNH.ini @@ -1,4 +1,4 @@ -# RNHP99 - NO MORE HEROES +# RNHE41, RNHP99 - NO MORE HEROES [Core] # Values set here will override the main Dolphin settings. @@ -16,6 +16,3 @@ EmulationIssues = Small graphical glitch with light saber (light stays at the sa [ActionReplay] # Add action replay cheats here. - -[Video] - diff --git a/Data/Sys/GameSettings/RNHE41.ini b/Data/Sys/GameSettings/RNHE41.ini index 8c90e68c9a..5c2c061783 100644 --- a/Data/Sys/GameSettings/RNHE41.ini +++ b/Data/Sys/GameSettings/RNHE41.ini @@ -17,14 +17,6 @@ EmulationIssues = Small graphical glitch with light saber (light stays at the sa [ActionReplay] # Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = - [Speedhacks] 0x8035bc9c=700 diff --git a/Data/Sys/GameSettings/RNMXUG.ini b/Data/Sys/GameSettings/RNM.ini similarity index 100% rename from Data/Sys/GameSettings/RNMXUG.ini rename to Data/Sys/GameSettings/RNM.ini diff --git a/Data/Sys/GameSettings/RO2.ini b/Data/Sys/GameSettings/RO2.ini new file mode 100644 index 0000000000..268409449e --- /dev/null +++ b/Data/Sys/GameSettings/RO2.ini @@ -0,0 +1,19 @@ +# RO2P7N - OFF ROAD + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 0 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/Sys/GameSettings/RO3J99.ini b/Data/Sys/GameSettings/RO3.ini similarity index 90% rename from Data/Sys/GameSettings/RO3J99.ini rename to Data/Sys/GameSettings/RO3.ini index 9834676c7c..e2b830b1a4 100644 --- a/Data/Sys/GameSettings/RO3J99.ini +++ b/Data/Sys/GameSettings/RO3.ini @@ -1,4 +1,4 @@ -# RO3J99 - Little King's Story +# RO3EXJ, RO3J99, RO3P99 - Little King's Story [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/RO3EXJ.ini b/Data/Sys/GameSettings/RO3EXJ.ini deleted file mode 100644 index 36c1342331..0000000000 --- a/Data/Sys/GameSettings/RO3EXJ.ini +++ /dev/null @@ -1,31 +0,0 @@ -# RO3EXJ - Little King's Story - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -EmulationStateId = 4 - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = - -[Video_Settings] -UseXFB = True -UseRealXFB = False - diff --git a/Data/Sys/GameSettings/RO3P99.ini b/Data/Sys/GameSettings/RO3P99.ini deleted file mode 100644 index 67e93793e7..0000000000 --- a/Data/Sys/GameSettings/RO3P99.ini +++ /dev/null @@ -1,26 +0,0 @@ -# RO3P99 - Little King's Story - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -EmulationStateId = 4 - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 - -[Video_Settings] -UseXFB = True -UseRealXFB = False - diff --git a/Data/Sys/GameSettings/RO7P7D.ini b/Data/Sys/GameSettings/RO7.ini similarity index 100% rename from Data/Sys/GameSettings/RO7P7D.ini rename to Data/Sys/GameSettings/RO7.ini diff --git a/Data/Sys/GameSettings/RO8E7D.ini b/Data/Sys/GameSettings/RO8.ini similarity index 100% rename from Data/Sys/GameSettings/RO8E7D.ini rename to Data/Sys/GameSettings/RO8.ini diff --git a/Data/Sys/GameSettings/ROCPNK.ini b/Data/Sys/GameSettings/ROC.ini similarity index 100% rename from Data/Sys/GameSettings/ROCPNK.ini rename to Data/Sys/GameSettings/ROC.ini diff --git a/Data/Sys/GameSettings/RP7P52.ini b/Data/Sys/GameSettings/RP7.ini similarity index 100% rename from Data/Sys/GameSettings/RP7P52.ini rename to Data/Sys/GameSettings/RP7.ini diff --git a/Data/Sys/GameSettings/RPDPGN.ini b/Data/Sys/GameSettings/RPD.ini similarity index 100% rename from Data/Sys/GameSettings/RPDPGN.ini rename to Data/Sys/GameSettings/RPD.ini diff --git a/Data/Sys/GameSettings/RPPE41.ini b/Data/Sys/GameSettings/RPP.ini similarity index 100% rename from Data/Sys/GameSettings/RPPE41.ini rename to Data/Sys/GameSettings/RPP.ini diff --git a/Data/Sys/GameSettings/RPYP9B.ini b/Data/Sys/GameSettings/RPY.ini similarity index 100% rename from Data/Sys/GameSettings/RPYP9B.ini rename to Data/Sys/GameSettings/RPY.ini diff --git a/Data/Sys/GameSettings/RQBENR.ini b/Data/Sys/GameSettings/RQB.ini similarity index 100% rename from Data/Sys/GameSettings/RQBENR.ini rename to Data/Sys/GameSettings/RQB.ini diff --git a/Data/Sys/GameSettings/RQLE64.ini b/Data/Sys/GameSettings/RQL.ini similarity index 100% rename from Data/Sys/GameSettings/RQLE64.ini rename to Data/Sys/GameSettings/RQL.ini diff --git a/Data/Sys/GameSettings/RQOP69.ini b/Data/Sys/GameSettings/RQO.ini similarity index 100% rename from Data/Sys/GameSettings/RQOP69.ini rename to Data/Sys/GameSettings/RQO.ini diff --git a/Data/Sys/GameSettings/RR2PUG.ini b/Data/Sys/GameSettings/RR2.ini similarity index 100% rename from Data/Sys/GameSettings/RR2PUG.ini rename to Data/Sys/GameSettings/RR2.ini diff --git a/Data/Sys/GameSettings/RR5P70.ini b/Data/Sys/GameSettings/RR5.ini similarity index 100% rename from Data/Sys/GameSettings/RR5P70.ini rename to Data/Sys/GameSettings/RR5.ini diff --git a/Data/Sys/GameSettings/RRAXUG.ini b/Data/Sys/GameSettings/RRA.ini similarity index 100% rename from Data/Sys/GameSettings/RRAXUG.ini rename to Data/Sys/GameSettings/RRA.ini diff --git a/Data/Sys/GameSettings/RRMX69.ini b/Data/Sys/GameSettings/RRM.ini similarity index 100% rename from Data/Sys/GameSettings/RRMX69.ini rename to Data/Sys/GameSettings/RRM.ini diff --git a/Data/Sys/GameSettings/RRXXUG.ini b/Data/Sys/GameSettings/RRX.ini similarity index 100% rename from Data/Sys/GameSettings/RRXXUG.ini rename to Data/Sys/GameSettings/RRX.ini diff --git a/Data/Sys/GameSettings/RRYPHY.ini b/Data/Sys/GameSettings/RRY.ini similarity index 100% rename from Data/Sys/GameSettings/RRYPHY.ini rename to Data/Sys/GameSettings/RRY.ini diff --git a/Data/Sys/GameSettings/RS8J8N.ini b/Data/Sys/GameSettings/RS8.ini similarity index 100% rename from Data/Sys/GameSettings/RS8J8N.ini rename to Data/Sys/GameSettings/RS8.ini diff --git a/Data/Sys/GameSettings/RSM.ini b/Data/Sys/GameSettings/RSM.ini index 14add78ce2..3b3c4b33a2 100644 --- a/Data/Sys/GameSettings/RSM.ini +++ b/Data/Sys/GameSettings/RSM.ini @@ -1,4 +1,4 @@ -# RSME8P, RSMJ8P - SUPER MONKEY BALL BANANA BLITZ +# RSME8P, RSMJ8P, RSMP8P - SUPER MONKEY BALL BANANA BLITZ [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/RSR.ini b/Data/Sys/GameSettings/RSR.ini new file mode 100644 index 0000000000..c792ef9778 --- /dev/null +++ b/Data/Sys/GameSettings/RSR.ini @@ -0,0 +1,18 @@ +# RSRE8P, RSRP8P - SONIC AND THE SECRET RINGS + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/Sys/GameSettings/RSRE8P.ini b/Data/Sys/GameSettings/RSRE8P.ini deleted file mode 100644 index cc8911678a..0000000000 --- a/Data/Sys/GameSettings/RSRE8P.ini +++ /dev/null @@ -1,19 +0,0 @@ -# RSRE8P - SONIC AND THE SECRET RINGS - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - diff --git a/Data/Sys/GameSettings/RSRP8P.ini b/Data/Sys/GameSettings/RSRP8P.ini deleted file mode 100644 index 1f4d85608c..0000000000 --- a/Data/Sys/GameSettings/RSRP8P.ini +++ /dev/null @@ -1,18 +0,0 @@ -# RSRP8P - SONIC AND THE SECRET RINGS - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - diff --git a/Data/Sys/GameSettings/RSTP64.ini b/Data/Sys/GameSettings/RST.ini similarity index 100% rename from Data/Sys/GameSettings/RSTP64.ini rename to Data/Sys/GameSettings/RST.ini diff --git a/Data/Sys/GameSettings/RSUP41.ini b/Data/Sys/GameSettings/RSU.ini similarity index 100% rename from Data/Sys/GameSettings/RSUP41.ini rename to Data/Sys/GameSettings/RSU.ini diff --git a/Data/Sys/GameSettings/RSVJ8P.ini b/Data/Sys/GameSettings/RSV.ini similarity index 89% rename from Data/Sys/GameSettings/RSVJ8P.ini rename to Data/Sys/GameSettings/RSV.ini index 93f8a0ecd0..383f0a7ef6 100644 --- a/Data/Sys/GameSettings/RSVJ8P.ini +++ b/Data/Sys/GameSettings/RSV.ini @@ -1,4 +1,4 @@ -# RSVJ8P - Sonic World Adventure +# RSVE8P, RSVJ8P, RSVP8P - Sonic Unleashed [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/RSVE8P.ini b/Data/Sys/GameSettings/RSVE8P.ini deleted file mode 100644 index c16e3d8e99..0000000000 --- a/Data/Sys/GameSettings/RSVE8P.ini +++ /dev/null @@ -1,27 +0,0 @@ -# RSVE8P - Sonic Unleashed - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 -PH_SZNear = 1 -PH_SZFar = 1 -PH_ExtraParam = 0 -PH_ZNear = 20 -PH_ZFar = 1.99998 - diff --git a/Data/Sys/GameSettings/RSVP8P.ini b/Data/Sys/GameSettings/RSVP8P.ini deleted file mode 100644 index 6ecae0d662..0000000000 --- a/Data/Sys/GameSettings/RSVP8P.ini +++ /dev/null @@ -1,22 +0,0 @@ -# RSVP8P - Sonic Unleashed - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 - diff --git a/Data/Sys/GameSettings/RSWP08.ini b/Data/Sys/GameSettings/RSW.ini similarity index 100% rename from Data/Sys/GameSettings/RSWP08.ini rename to Data/Sys/GameSettings/RSW.ini diff --git a/Data/Sys/GameSettings/RSZPGT.ini b/Data/Sys/GameSettings/RSZ.ini similarity index 100% rename from Data/Sys/GameSettings/RSZPGT.ini rename to Data/Sys/GameSettings/RSZ.ini diff --git a/Data/Sys/GameSettings/RT5.ini b/Data/Sys/GameSettings/RT5.ini new file mode 100644 index 0000000000..eda535b436 --- /dev/null +++ b/Data/Sys/GameSettings/RT5.ini @@ -0,0 +1,19 @@ +# RT5E8P, RT5P8P - Sega Superstar Tennis + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/Sys/GameSettings/RT5E8P.ini b/Data/Sys/GameSettings/RT5E8P.ini deleted file mode 100644 index d7180cb8bc..0000000000 --- a/Data/Sys/GameSettings/RT5E8P.ini +++ /dev/null @@ -1,22 +0,0 @@ -# RT5E8P - Sega Superstar Tennis - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 - diff --git a/Data/Sys/GameSettings/RT5P8P.ini b/Data/Sys/GameSettings/RT5P8P.ini deleted file mode 100644 index d06f80beb7..0000000000 --- a/Data/Sys/GameSettings/RT5P8P.ini +++ /dev/null @@ -1,19 +0,0 @@ -# RT5P8P - Sega Superstar Tennis - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - diff --git a/Data/Sys/GameSettings/RT9E52.ini b/Data/Sys/GameSettings/RT9.ini similarity index 100% rename from Data/Sys/GameSettings/RT9E52.ini rename to Data/Sys/GameSettings/RT9.ini diff --git a/Data/Sys/GameSettings/RTBP52.ini b/Data/Sys/GameSettings/RTB.ini similarity index 100% rename from Data/Sys/GameSettings/RTBP52.ini rename to Data/Sys/GameSettings/RTB.ini diff --git a/Data/Sys/GameSettings/RTCP41.ini b/Data/Sys/GameSettings/RTC.ini similarity index 100% rename from Data/Sys/GameSettings/RTCP41.ini rename to Data/Sys/GameSettings/RTC.ini diff --git a/Data/Sys/GameSettings/RTHE52.ini b/Data/Sys/GameSettings/RTH.ini similarity index 100% rename from Data/Sys/GameSettings/RTHE52.ini rename to Data/Sys/GameSettings/RTH.ini diff --git a/Data/Sys/GameSettings/RUCXRT.ini b/Data/Sys/GameSettings/RUC.ini similarity index 100% rename from Data/Sys/GameSettings/RUCXRT.ini rename to Data/Sys/GameSettings/RUC.ini diff --git a/Data/Sys/GameSettings/RUYE41.ini b/Data/Sys/GameSettings/RUY.ini similarity index 100% rename from Data/Sys/GameSettings/RUYE41.ini rename to Data/Sys/GameSettings/RUY.ini diff --git a/Data/Sys/GameSettings/RVOPPL.ini b/Data/Sys/GameSettings/RVO.ini similarity index 100% rename from Data/Sys/GameSettings/RVOPPL.ini rename to Data/Sys/GameSettings/RVO.ini diff --git a/Data/Sys/GameSettings/RVQP41.ini b/Data/Sys/GameSettings/RVQ.ini similarity index 100% rename from Data/Sys/GameSettings/RVQP41.ini rename to Data/Sys/GameSettings/RVQ.ini diff --git a/Data/Sys/GameSettings/RVSP69.ini b/Data/Sys/GameSettings/RVS.ini similarity index 92% rename from Data/Sys/GameSettings/RVSP69.ini rename to Data/Sys/GameSettings/RVS.ini index 3e19b96ff1..2aa12f2c95 100644 --- a/Data/Sys/GameSettings/RVSP69.ini +++ b/Data/Sys/GameSettings/RVS.ini @@ -1,4 +1,4 @@ -# RVSP69 - Skate It +# RVSE69, RVSP69 - Skate It [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/RVSE69.ini b/Data/Sys/GameSettings/RVSE69.ini deleted file mode 100644 index f20cf162f6..0000000000 --- a/Data/Sys/GameSettings/RVSE69.ini +++ /dev/null @@ -1,19 +0,0 @@ -# RVSE69 - Skate It - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 -EmulationIssues = Very slow - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - diff --git a/Data/Sys/GameSettings/RVUP8P.ini b/Data/Sys/GameSettings/RVU.ini similarity index 100% rename from Data/Sys/GameSettings/RVUP8P.ini rename to Data/Sys/GameSettings/RVU.ini diff --git a/Data/Sys/GameSettings/RVVP78.ini b/Data/Sys/GameSettings/RVV.ini similarity index 100% rename from Data/Sys/GameSettings/RVVP78.ini rename to Data/Sys/GameSettings/RVV.ini diff --git a/Data/Sys/GameSettings/RVZP52.ini b/Data/Sys/GameSettings/RVZ.ini similarity index 100% rename from Data/Sys/GameSettings/RVZP52.ini rename to Data/Sys/GameSettings/RVZ.ini diff --git a/Data/Sys/GameSettings/RW9X78.ini b/Data/Sys/GameSettings/RW9.ini similarity index 100% rename from Data/Sys/GameSettings/RW9X78.ini rename to Data/Sys/GameSettings/RW9.ini diff --git a/Data/Sys/GameSettings/RWBXUG.ini b/Data/Sys/GameSettings/RWB.ini similarity index 100% rename from Data/Sys/GameSettings/RWBXUG.ini rename to Data/Sys/GameSettings/RWB.ini diff --git a/Data/Sys/GameSettings/RWEPA4.ini b/Data/Sys/GameSettings/RWE.ini similarity index 100% rename from Data/Sys/GameSettings/RWEPA4.ini rename to Data/Sys/GameSettings/RWE.ini diff --git a/Data/Sys/GameSettings/RWLE01.ini b/Data/Sys/GameSettings/RWL.ini similarity index 100% rename from Data/Sys/GameSettings/RWLE01.ini rename to Data/Sys/GameSettings/RWL.ini diff --git a/Data/Sys/GameSettings/RWUX52.ini b/Data/Sys/GameSettings/RWU.ini similarity index 100% rename from Data/Sys/GameSettings/RWUX52.ini rename to Data/Sys/GameSettings/RWU.ini diff --git a/Data/Sys/GameSettings/RX3E01.ini b/Data/Sys/GameSettings/RX3.ini similarity index 100% rename from Data/Sys/GameSettings/RX3E01.ini rename to Data/Sys/GameSettings/RX3.ini diff --git a/Data/Sys/GameSettings/RYBE69.ini b/Data/Sys/GameSettings/RYB.ini similarity index 100% rename from Data/Sys/GameSettings/RYBE69.ini rename to Data/Sys/GameSettings/RYB.ini diff --git a/Data/Sys/GameSettings/RYOEA4.ini b/Data/Sys/GameSettings/RYO.ini similarity index 100% rename from Data/Sys/GameSettings/RYOEA4.ini rename to Data/Sys/GameSettings/RYO.ini diff --git a/Data/Sys/GameSettings/RYQP69.ini b/Data/Sys/GameSettings/RYQ.ini similarity index 100% rename from Data/Sys/GameSettings/RYQP69.ini rename to Data/Sys/GameSettings/RYQ.ini diff --git a/Data/Sys/GameSettings/RYXP7J.ini b/Data/Sys/GameSettings/RYX.ini similarity index 100% rename from Data/Sys/GameSettings/RYXP7J.ini rename to Data/Sys/GameSettings/RYX.ini diff --git a/Data/Sys/GameSettings/RZ9PG9.ini b/Data/Sys/GameSettings/RZ9.ini similarity index 100% rename from Data/Sys/GameSettings/RZ9PG9.ini rename to Data/Sys/GameSettings/RZ9.ini diff --git a/Data/Sys/GameSettings/RZDK01.ini b/Data/Sys/GameSettings/RZD.ini similarity index 85% rename from Data/Sys/GameSettings/RZDK01.ini rename to Data/Sys/GameSettings/RZD.ini index 886c934155..c13e60faad 100644 --- a/Data/Sys/GameSettings/RZDK01.ini +++ b/Data/Sys/GameSettings/RZD.ini @@ -1,4 +1,4 @@ -# RZDK01 - The Legend of Zelda: Twilight Princess [Wii] +# RZDE01, RZDJ01, RZDK01, RZDP01 - The Legend of Zelda: Twilight Princess [Wii] [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/RZDE01.ini b/Data/Sys/GameSettings/RZDE01r0.ini similarity index 61% rename from Data/Sys/GameSettings/RZDE01.ini rename to Data/Sys/GameSettings/RZDE01r0.ini index 2e682c725f..2f0715218e 100644 --- a/Data/Sys/GameSettings/RZDE01.ini +++ b/Data/Sys/GameSettings/RZDE01r0.ini @@ -46,39 +46,6 @@ $Hyrule Field Speed Hack 0x80040EC4:dword:0x60000000 0x80040EE0:dword:0x60000000 -$Hyrule Field Speed Hack v2 by TheWearyGamer (use it if the other one doesn't work) -0x80040C38:dword:0x60000000 -0x80040C54:dword:0x60000000 -0x80040C6C:dword:0x60000000 -0x80040C88:dword:0x60000000 - -0x80040C88:dword:0x60000000 -0x80040C8C:dword:0x60000000 -0x80040C90:dword:0x60000000 -0x80040C94:dword:0x60000000 -0x80040C98:dword:0x60000000 -0x80040C9C:dword:0x60000000 -0x80040CA0:dword:0x60000000 -0x80040CA4:dword:0x60000000 -0x80040CA8:dword:0x60000000 -0x80040CAC:dword:0x60000000 -0x80040CB0:dword:0x60000000 -0x80040CB4:dword:0x60000000 -0x80040CB8:dword:0x60000000 -0x80040CBC:dword:0x60000000 -0x80040CC0:dword:0x60000000 -0x80040CC4:dword:0x60000000 -0x80040CC8:dword:0x60000000 -0x80040CCC:dword:0x60000000 -0x80040CD0:dword:0x60000000 -0x80040CD4:dword:0x60000000 -0x80040CD8:dword:0x60000000 - -0x80040CE0:dword:0x60000000 -0x80040CFC:dword:0x60000000 -0x80040D14:dword:0x60000000 -0x80040D30:dword:0x60000000 - [ActionReplay] # Add action replay cheats here. diff --git a/Data/Sys/GameSettings/RZDE01r2.ini b/Data/Sys/GameSettings/RZDE01r2.ini new file mode 100644 index 0000000000..656e0869a5 --- /dev/null +++ b/Data/Sys/GameSettings/RZDE01r2.ini @@ -0,0 +1,61 @@ +# RZDE01 - The Legend of Zelda: Twilight Princess [Wii] + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Enable the "Hyrule Field Speed Hack" patch in iso properties for a speed boost. + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. +$Hyrule Field Speed Hack +0x80040C38:dword:0x60000000 +0x80040C54:dword:0x60000000 +0x80040C6C:dword:0x60000000 +0x80040C88:dword:0x60000000 + +0x80040C88:dword:0x60000000 +0x80040C8C:dword:0x60000000 +0x80040C90:dword:0x60000000 +0x80040C94:dword:0x60000000 +0x80040C98:dword:0x60000000 +0x80040C9C:dword:0x60000000 +0x80040CA0:dword:0x60000000 +0x80040CA4:dword:0x60000000 +0x80040CA8:dword:0x60000000 +0x80040CAC:dword:0x60000000 +0x80040CB0:dword:0x60000000 +0x80040CB4:dword:0x60000000 +0x80040CB8:dword:0x60000000 +0x80040CBC:dword:0x60000000 +0x80040CC0:dword:0x60000000 +0x80040CC4:dword:0x60000000 +0x80040CC8:dword:0x60000000 +0x80040CCC:dword:0x60000000 +0x80040CD0:dword:0x60000000 +0x80040CD4:dword:0x60000000 +0x80040CD8:dword:0x60000000 + +0x80040CE0:dword:0x60000000 +0x80040CFC:dword:0x60000000 +0x80040D14:dword:0x60000000 +0x80040D30:dword:0x60000000 + +[ActionReplay] +# Add action replay cheats here. + +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + +[Video_Hacks] +EFBAccessEnable = True diff --git a/Data/Sys/GameSettings/RZDJ01.ini b/Data/Sys/GameSettings/RZDJ01.ini index e4b55d9e66..eb0e2beb6a 100644 --- a/Data/Sys/GameSettings/RZDJ01.ini +++ b/Data/Sys/GameSettings/RZDJ01.ini @@ -6,7 +6,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = +EmulationIssues = Enable the "Hyrule Field Speed Hack" patch in iso properties for a speed boost. [OnLoad] # Add memory patches to be loaded once on boot here. diff --git a/Data/Sys/GameSettings/RZJ.ini b/Data/Sys/GameSettings/RZJ.ini index d5ec4019c9..68813a32c7 100644 --- a/Data/Sys/GameSettings/RZJ.ini +++ b/Data/Sys/GameSettings/RZJ.ini @@ -1,4 +1,4 @@ -# RZJD69, RZJE69, RZJJ13 - DeadSpace +# RZJD69, RZJE69, RZJJ13, RZJP69 - DeadSpace [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/S2IP8P.ini b/Data/Sys/GameSettings/S2I.ini similarity index 100% rename from Data/Sys/GameSettings/S2IP8P.ini rename to Data/Sys/GameSettings/S2I.ini diff --git a/Data/Sys/GameSettings/S2TJAF.ini b/Data/Sys/GameSettings/S2T.ini similarity index 100% rename from Data/Sys/GameSettings/S2TJAF.ini rename to Data/Sys/GameSettings/S2T.ini diff --git a/Data/Sys/GameSettings/S59.ini b/Data/Sys/GameSettings/S59.ini index aceed179f9..c492a8a3ab 100644 --- a/Data/Sys/GameSettings/S59.ini +++ b/Data/Sys/GameSettings/S59.ini @@ -1,4 +1,4 @@ -# S59E01, S59P01 - SAMURAI WARRIORS 3 +# S59E01, S59JC8, S59P01 - SAMURAI WARRIORS 3 [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/S59JC8.ini b/Data/Sys/GameSettings/S59JC8.ini deleted file mode 100644 index a6817bcee3..0000000000 --- a/Data/Sys/GameSettings/S59JC8.ini +++ /dev/null @@ -1,26 +0,0 @@ -# S59JC8 - Sengoku Musou 3 - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -EmulationStateId = 3 - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 - -[Video_Settings] -SafeTextureCacheColorSamples = 512 -FastDepthCalc = False - diff --git a/Data/Sys/GameSettings/S75E69.ini b/Data/Sys/GameSettings/S75.ini similarity index 94% rename from Data/Sys/GameSettings/S75E69.ini rename to Data/Sys/GameSettings/S75.ini index 0d08e7075a..a040770f84 100644 --- a/Data/Sys/GameSettings/S75E69.ini +++ b/Data/Sys/GameSettings/S75.ini @@ -1,4 +1,4 @@ -# S75E69 - Monopoly Streets +# S75E69, S75P69 - Monopoly Streets [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/S75P69.ini b/Data/Sys/GameSettings/S75P69.ini deleted file mode 100644 index ca758a4f81..0000000000 --- a/Data/Sys/GameSettings/S75P69.ini +++ /dev/null @@ -1,30 +0,0 @@ -# S75P69 - Monopoly Streets - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Skip any errors at startup and use integral efb scale (r6682) -EmulationStateId = 4 - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = - -[Video_Settings] -EFBScale = -1 - diff --git a/Data/Sys/GameSettings/SAKENS.ini b/Data/Sys/GameSettings/SAK.ini similarity index 90% rename from Data/Sys/GameSettings/SAKENS.ini rename to Data/Sys/GameSettings/SAK.ini index 29e922d3a1..b01bad6231 100644 --- a/Data/Sys/GameSettings/SAKENS.ini +++ b/Data/Sys/GameSettings/SAK.ini @@ -1,4 +1,4 @@ -# SAKENS - Sakura Wars: So Long, My Love +# SAKENS, SAKPNS - Sakura Wars: So Long, My Love [Core] # Values set here will override the main Dolphin settings. diff --git a/Data/Sys/GameSettings/SAKPNS.ini b/Data/Sys/GameSettings/SAKPNS.ini deleted file mode 100644 index 4026816d2d..0000000000 --- a/Data/Sys/GameSettings/SAKPNS.ini +++ /dev/null @@ -1,28 +0,0 @@ -# SAKPNS - Sakura Wars: So Long, My Love - -[Core] -# Values set here will override the main Dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 - -[Video_Hacks] -EFBToTextureEnable = False - -[Video_Settings] -SafeTextureCacheColorSamples = 512 - diff --git a/Data/Sys/GameSettings/SAWE52.ini b/Data/Sys/GameSettings/SAW.ini similarity index 100% rename from Data/Sys/GameSettings/SAWE52.ini rename to Data/Sys/GameSettings/SAW.ini diff --git a/Data/Sys/GameSettings/SB4E01.ini b/Data/Sys/GameSettings/SB4.ini similarity index 91% rename from Data/Sys/GameSettings/SB4E01.ini rename to Data/Sys/GameSettings/SB4.ini index 718e7efcdd..820e56ca2d 100644 --- a/Data/Sys/GameSettings/SB4E01.ini +++ b/Data/Sys/GameSettings/SB4.ini @@ -1,4 +1,4 @@ -# SB4E01 - SUPER MARIO GALAXY MORE +# SB4E01, SB4J01, SB4P01 - SUPER MARIO GALAXY 2 [Core] # Values set here will override the main dolphin settings. @@ -27,4 +27,3 @@ PH_ZFar = [Video_Hacks] EFBAccessEnable = True - diff --git a/Data/Sys/GameSettings/SB4J01.ini b/Data/Sys/GameSettings/SB4J01.ini deleted file mode 100644 index 79b6adc7a2..0000000000 --- a/Data/Sys/GameSettings/SB4J01.ini +++ /dev/null @@ -1,29 +0,0 @@ -# SB4J01 - SUPER MARIO GALAXY MORE - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Needs Efb Access from CPU. - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = - -[Video_Hacks] -EFBAccessEnable = True diff --git a/Data/Sys/GameSettings/SB4P01.ini b/Data/Sys/GameSettings/SB4P01.ini deleted file mode 100644 index 26824b1ea1..0000000000 --- a/Data/Sys/GameSettings/SB4P01.ini +++ /dev/null @@ -1,29 +0,0 @@ -# SB4P01 - SUPER MARIO GALAXY MORE - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Needs Efb Access from CPU. - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = - -[Video_Hacks] -EFBAccessEnable = True diff --git a/Data/Sys/GameSettings/SBD.ini b/Data/Sys/GameSettings/SBD.ini index 58d1edc626..4bdc4046a9 100644 --- a/Data/Sys/GameSettings/SBD.ini +++ b/Data/Sys/GameSettings/SBD.ini @@ -1,4 +1,4 @@ -# SBDE08, SBDJ08, SBDK08 - RESIDENT EVIL THE DARKSIDE CHRONICLES +# SBDE08, SBDJ08, SBDK08, SBDP08 - RESIDENT EVIL THE DARKSIDE CHRONICLES [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/SBLE5G.ini b/Data/Sys/GameSettings/SBL.ini similarity index 100% rename from Data/Sys/GameSettings/SBLE5G.ini rename to Data/Sys/GameSettings/SBL.ini diff --git a/Data/Sys/GameSettings/SBNEG9.ini b/Data/Sys/GameSettings/SBN.ini similarity index 100% rename from Data/Sys/GameSettings/SBNEG9.ini rename to Data/Sys/GameSettings/SBN.ini diff --git a/Data/Sys/GameSettings/SBVE78.ini b/Data/Sys/GameSettings/SBV.ini similarity index 100% rename from Data/Sys/GameSettings/SBVE78.ini rename to Data/Sys/GameSettings/SBV.ini diff --git a/Data/Sys/GameSettings/SBXEWR.ini b/Data/Sys/GameSettings/SBX.ini similarity index 100% rename from Data/Sys/GameSettings/SBXEWR.ini rename to Data/Sys/GameSettings/SBX.ini diff --git a/Data/Sys/GameSettings/GP7P01.ini b/Data/Sys/GameSettings/SC2.ini similarity index 89% rename from Data/Sys/GameSettings/GP7P01.ini rename to Data/Sys/GameSettings/SC2.ini index 6758a148d2..6ac9ee36b5 100644 --- a/Data/Sys/GameSettings/GP7P01.ini +++ b/Data/Sys/GameSettings/SC2.ini @@ -1,11 +1,11 @@ -# GP7P01 - Mario Party 7 +# SC2E8P, SC2P8P - Conduit 2 [Core] # Values set here will override the main dolphin settings. [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 +EmulationStateId = 3 EmulationIssues = [OnLoad] diff --git a/Data/Sys/GameSettings/SC2E8P.ini b/Data/Sys/GameSettings/SC2E8P.ini index 051f1807fc..a74ceda130 100644 --- a/Data/Sys/GameSettings/SC2E8P.ini +++ b/Data/Sys/GameSettings/SC2E8P.ini @@ -1,4 +1,4 @@ -# SC2E8P - Conduit 2 +# SC2P8P - Conduit 2 [Core] # Values set here will override the main dolphin settings. @@ -16,6 +16,55 @@ EmulationIssues = [ActionReplay] # Add action replay cheats here. +$Undead Invincibility Mode [Bully@Wiiplaza] +F6000001 80008100 +8001002C 90180000 +D200000C 00000006 +2C110035 40820020 +2C0800F4 40820018 +2C0300A0 40820010 +3C007FFF 6000FFFF +90040000 80040000 +60000000 00000000 +E0000000 80008000 +**Offline Only* +**You are completely untouchable* +*Picture -> http://imageshack.us/photo/my-images/684/sc2p8p008.png/ +$Inf. Ammo [Bully@Wiiplaza] +F6000001 80008100 +80640000 80050000 +D2000008 00000003 +2C110021 4082000C +38600000 7C030050 +60000000 00000000 +E0000000 80008000 +**Offline Only* +$No Flashwhite [Bully@Wiiplaza] +F6000001 80008100 +EC210032 93C10008 +14000114 60000000 +E0000000 80008000 +$Inf. Money [Bully@Wiiplaza] +F6000001 80008100 +7C003A14 38E70001 +D2000010 00000004 +2C11002F 40820014 +2C0401A8 4082000C +3D807FFF 7D84012E +7C04002E 00000000 +E0000000 80008000 +$Profile One Name Changer Jedi Hack & [Mitch] +0487E2D4 XXXXXXXX +0487E2D8 XXXXXXXX +0487E2DC XXXXXXXX +$Profile Two Name Changer Jedi Hack & [Mitch] +0487E320 0000XXXX +0487E324 XXXXXXXX +0487E328 XXXXXXXX +0487E32C XXXX0000 +$Profile Three Name Changer Jedi Hack & [Mitch] +0487E370 XXXXXXXX +0487E374 XXXXXXXX [Video] ProjectionHack = 0 diff --git a/Data/Sys/GameSettings/SC2P8P.ini b/Data/Sys/GameSettings/SC2P8P.ini deleted file mode 100644 index a74ceda130..0000000000 --- a/Data/Sys/GameSettings/SC2P8P.ini +++ /dev/null @@ -1,78 +0,0 @@ -# SC2P8P - Conduit 2 - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 3 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. -$Undead Invincibility Mode [Bully@Wiiplaza] -F6000001 80008100 -8001002C 90180000 -D200000C 00000006 -2C110035 40820020 -2C0800F4 40820018 -2C0300A0 40820010 -3C007FFF 6000FFFF -90040000 80040000 -60000000 00000000 -E0000000 80008000 -**Offline Only* -**You are completely untouchable* -*Picture -> http://imageshack.us/photo/my-images/684/sc2p8p008.png/ -$Inf. Ammo [Bully@Wiiplaza] -F6000001 80008100 -80640000 80050000 -D2000008 00000003 -2C110021 4082000C -38600000 7C030050 -60000000 00000000 -E0000000 80008000 -**Offline Only* -$No Flashwhite [Bully@Wiiplaza] -F6000001 80008100 -EC210032 93C10008 -14000114 60000000 -E0000000 80008000 -$Inf. Money [Bully@Wiiplaza] -F6000001 80008100 -7C003A14 38E70001 -D2000010 00000004 -2C11002F 40820014 -2C0401A8 4082000C -3D807FFF 7D84012E -7C04002E 00000000 -E0000000 80008000 -$Profile One Name Changer Jedi Hack & [Mitch] -0487E2D4 XXXXXXXX -0487E2D8 XXXXXXXX -0487E2DC XXXXXXXX -$Profile Two Name Changer Jedi Hack & [Mitch] -0487E320 0000XXXX -0487E324 XXXXXXXX -0487E328 XXXXXXXX -0487E32C XXXX0000 -$Profile Three Name Changer Jedi Hack & [Mitch] -0487E370 XXXXXXXX -0487E374 XXXXXXXX - -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = - -[Video_Hacks] - diff --git a/Data/Sys/GameSettings/SC7.ini b/Data/Sys/GameSettings/SC7.ini index f3e646a28c..ba4b2d6cf4 100644 --- a/Data/Sys/GameSettings/SC7.ini +++ b/Data/Sys/GameSettings/SC7.ini @@ -1,4 +1,4 @@ -# SC7D52, SC7F52, SC7P52, SC7S52 - Call of Duty: Black Ops +# SC7D52, SC7E52, SC7F52, SC7I52, SC7P52, SC7S52 - Call of Duty: Black Ops [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/SC7E52.ini b/Data/Sys/GameSettings/SC7E52.ini deleted file mode 100644 index e652918c6f..0000000000 --- a/Data/Sys/GameSettings/SC7E52.ini +++ /dev/null @@ -1,30 +0,0 @@ -# SC7E52 - Call of Duty: Black Ops - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = - -[Video_Enhancements] -MaxAnisotropy = 0 - diff --git a/Data/Sys/GameSettings/SC7I52.ini b/Data/Sys/GameSettings/SC7I52.ini deleted file mode 100644 index 9d26a71555..0000000000 --- a/Data/Sys/GameSettings/SC7I52.ini +++ /dev/null @@ -1,31 +0,0 @@ -# SC7I52 - Call of Duty: Black Ops - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = - -[Video_Enhancements] -MaxAnisotropy = 0 - - diff --git a/Data/Sys/GameSettings/SDAE5G.ini b/Data/Sys/GameSettings/SDA.ini similarity index 100% rename from Data/Sys/GameSettings/SDAE5G.ini rename to Data/Sys/GameSettings/SDA.ini diff --git a/Data/Sys/GameSettings/SDFE4Q.ini b/Data/Sys/GameSettings/SDF.ini similarity index 100% rename from Data/Sys/GameSettings/SDFE4Q.ini rename to Data/Sys/GameSettings/SDF.ini diff --git a/Data/Sys/GameSettings/SE2P69.ini b/Data/Sys/GameSettings/SE2.ini similarity index 100% rename from Data/Sys/GameSettings/SE2P69.ini rename to Data/Sys/GameSettings/SE2.ini diff --git a/Data/Sys/GameSettings/SEA.ini b/Data/Sys/GameSettings/SEA.ini index 8f8f21b393..183a3a513b 100644 --- a/Data/Sys/GameSettings/SEA.ini +++ b/Data/Sys/GameSettings/SEA.ini @@ -1,4 +1,4 @@ -# SEAE69, SEAP69 - EA Sports Active: More Workouts +# SEAE69, SEAJ13, SEAP69 - EA Sports Active: More Workouts [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/SEAJ13.ini b/Data/Sys/GameSettings/SEAJ13.ini deleted file mode 100644 index b38274c168..0000000000 --- a/Data/Sys/GameSettings/SEAJ13.ini +++ /dev/null @@ -1,28 +0,0 @@ -# SEAJ13 - EA Sports Active: More Workouts - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 0 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 - -[Video_Settings] -SafeTextureCacheColorSamples = 512 - -[Video_Enhancements] -ForceFiltering = False - diff --git a/Data/Sys/GameSettings/GHVE08.ini b/Data/Sys/GameSettings/SFW.ini similarity index 91% rename from Data/Sys/GameSettings/GHVE08.ini rename to Data/Sys/GameSettings/SFW.ini index dafa9d6f71..048f2458dd 100644 --- a/Data/Sys/GameSettings/GHVE08.ini +++ b/Data/Sys/GameSettings/SFW.ini @@ -1,4 +1,4 @@ -# GHVE08 - Disney's Hide & Sneak +# SFWE69, SFWP69 - World Cup 2010 [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/SFWE69.ini b/Data/Sys/GameSettings/SFWE69.ini deleted file mode 100644 index 7a267d9e8b..0000000000 --- a/Data/Sys/GameSettings/SFWE69.ini +++ /dev/null @@ -1,19 +0,0 @@ -# SFWE69 - World Cup 2010 - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - diff --git a/Data/Sys/GameSettings/SFWP69.ini b/Data/Sys/GameSettings/SFWP69.ini deleted file mode 100644 index 87d012c580..0000000000 --- a/Data/Sys/GameSettings/SFWP69.ini +++ /dev/null @@ -1,22 +0,0 @@ -# SFWP69 - World Cup 2010 - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Lacks HLE Sound - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video_Settings] -SafeTextureCacheColorSamples = 512 - diff --git a/Data/Sys/GameSettings/SGAP8P.ini b/Data/Sys/GameSettings/SGA.ini similarity index 100% rename from Data/Sys/GameSettings/SGAP8P.ini rename to Data/Sys/GameSettings/SGA.ini diff --git a/Data/Sys/GameSettings/GP5J01.ini b/Data/Sys/GameSettings/SH6.ini similarity index 88% rename from Data/Sys/GameSettings/GP5J01.ini rename to Data/Sys/GameSettings/SH6.ini index d13b1497ff..2d0babc723 100644 --- a/Data/Sys/GameSettings/GP5J01.ini +++ b/Data/Sys/GameSettings/SH6.ini @@ -1,11 +1,11 @@ -# GP5J01 - Mario Party 5 +# SH6E52 - Cabela's Big Game Hunter 2012 [Core] # Values set here will override the main dolphin settings. [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 +EmulationStateId = 4 EmulationIssues = [OnLoad] diff --git a/Data/Sys/GameSettings/SH6E52.ini b/Data/Sys/GameSettings/SH6E52.ini deleted file mode 100644 index 4a6843be65..0000000000 --- a/Data/Sys/GameSettings/SH6E52.ini +++ /dev/null @@ -1,30 +0,0 @@ -# SH6E52 - Cabela's Big Game Hunter 2012 - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = MMU hack is needed or the game crashes during loading. EFB to RAM prevents glitches. - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = - -[Video_Hacks] -EFBToTextureEnable = False - diff --git a/Data/Sys/GameSettings/SHDE52.ini b/Data/Sys/GameSettings/SHD.ini similarity index 100% rename from Data/Sys/GameSettings/SHDE52.ini rename to Data/Sys/GameSettings/SHD.ini diff --git a/Data/Sys/GameSettings/SHLPA4.ini b/Data/Sys/GameSettings/SHL.ini similarity index 100% rename from Data/Sys/GameSettings/SHLPA4.ini rename to Data/Sys/GameSettings/SHL.ini diff --git a/Data/Sys/GameSettings/SJB.ini b/Data/Sys/GameSettings/SJB.ini index 45f94b4c5b..9fdd063f0d 100644 --- a/Data/Sys/GameSettings/SJB.ini +++ b/Data/Sys/GameSettings/SJB.ini @@ -1,4 +1,4 @@ -# SJBE52, SJBP52 - GoldenEye007 +# SJBE52, SJBJ01, SJBP52 - GoldenEye007 [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/SJBJ01.ini b/Data/Sys/GameSettings/SJBJ01.ini deleted file mode 100644 index 7cd33f1778..0000000000 --- a/Data/Sys/GameSettings/SJBJ01.ini +++ /dev/null @@ -1,29 +0,0 @@ -# SJBJ01 - GoldenEye007 - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Disable the gamecube controller or the wiimote to not have conflicts - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = - -[Video_Hacks] -EFBToTextureEnable = False diff --git a/Data/Sys/GameSettings/SJD.ini b/Data/Sys/GameSettings/SJD.ini index d8fd89e9f1..d2aab4a186 100644 --- a/Data/Sys/GameSettings/SJD.ini +++ b/Data/Sys/GameSettings/SJD.ini @@ -1,4 +1,4 @@ -# SJDE41, SJDP41 - Just Dance 3 +# SJDE41, SJDP41, SJDY41 - Just Dance 3 [Core] # Values set here will override the main dolphin settings. [EmuState] diff --git a/Data/Sys/GameSettings/SJDP41.ini b/Data/Sys/GameSettings/SJDP41.ini deleted file mode 100644 index cfe8d58c98..0000000000 --- a/Data/Sys/GameSettings/SJDP41.ini +++ /dev/null @@ -1,21 +0,0 @@ -# SJDP41 - Just Dance 3 -[Core] -# Values set here will override the main dolphin settings. -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 -EmulationIssues = -[OnLoad] -# Add memory patches to be loaded once on boot here. -[OnFrame] -[ActionReplay] -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Video_Enhancements] -MaxAnisotropy = 0 - diff --git a/Data/Sys/GameSettings/SJEEPK.ini b/Data/Sys/GameSettings/SJE.ini similarity index 100% rename from Data/Sys/GameSettings/SJEEPK.ini rename to Data/Sys/GameSettings/SJE.ini diff --git a/Data/Sys/GameSettings/SJDY41.ini b/Data/Sys/GameSettings/SJX.ini similarity index 91% rename from Data/Sys/GameSettings/SJDY41.ini rename to Data/Sys/GameSettings/SJX.ini index 754148366a..de725e9e9e 100644 --- a/Data/Sys/GameSettings/SJDY41.ini +++ b/Data/Sys/GameSettings/SJX.ini @@ -1,4 +1,4 @@ -# SJDY41 - Just Dance 3 +# SJXD41, SJXE41, SJXP41 - Just Dance 4 [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/SJXD41.ini b/Data/Sys/GameSettings/SJXD41.ini deleted file mode 100644 index b6d40ca302..0000000000 --- a/Data/Sys/GameSettings/SJXD41.ini +++ /dev/null @@ -1,27 +0,0 @@ -# SJXD41 - Just Dance 4 - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] - -[ActionReplay] - -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = - -[Video_Enhancements] -MaxAnisotropy = 0 diff --git a/Data/Sys/GameSettings/SJXE41.ini b/Data/Sys/GameSettings/SJXE41.ini deleted file mode 100644 index 5834e3e951..0000000000 --- a/Data/Sys/GameSettings/SJXE41.ini +++ /dev/null @@ -1,20 +0,0 @@ -# SJXE41 - Just Dance 4 -[Core] -# Values set here will override the main dolphin settings. -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 -EmulationIssues = -[OnLoad] -# Add memory patches to be loaded once on boot here. -[OnFrame] -[ActionReplay] -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Video_Enhancements] -MaxAnisotropy = 0 diff --git a/Data/Sys/GameSettings/SJXP41.ini b/Data/Sys/GameSettings/SJXP41.ini deleted file mode 100644 index abf0264ef6..0000000000 --- a/Data/Sys/GameSettings/SJXP41.ini +++ /dev/null @@ -1,20 +0,0 @@ -# SJXP41 - Just Dance 4 -[Core] -# Values set here will override the main dolphin settings. -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 -EmulationIssues = -[OnLoad] -# Add memory patches to be loaded once on boot here. -[OnFrame] -[ActionReplay] -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Video_Enhancements] -MaxAnisotropy = 0 diff --git a/Data/Sys/GameSettings/SK3EEB.ini b/Data/Sys/GameSettings/SK3.ini similarity index 100% rename from Data/Sys/GameSettings/SK3EEB.ini rename to Data/Sys/GameSettings/SK3.ini diff --git a/Data/Sys/GameSettings/SK4E52.ini b/Data/Sys/GameSettings/SK4.ini similarity index 100% rename from Data/Sys/GameSettings/SK4E52.ini rename to Data/Sys/GameSettings/SK4.ini diff --git a/Data/Sys/GameSettings/SKCE20.ini b/Data/Sys/GameSettings/SKC.ini similarity index 100% rename from Data/Sys/GameSettings/SKCE20.ini rename to Data/Sys/GameSettings/SKC.ini diff --git a/Data/Sys/GameSettings/SKJE78.ini b/Data/Sys/GameSettings/SKJ.ini similarity index 100% rename from Data/Sys/GameSettings/SKJE78.ini rename to Data/Sys/GameSettings/SKJ.ini diff --git a/Data/Sys/GameSettings/SKVE20.ini b/Data/Sys/GameSettings/SKV.ini similarity index 100% rename from Data/Sys/GameSettings/SKVE20.ini rename to Data/Sys/GameSettings/SKV.ini diff --git a/Data/Sys/GameSettings/SL2J01.ini b/Data/Sys/GameSettings/SL2.ini similarity index 92% rename from Data/Sys/GameSettings/SL2J01.ini rename to Data/Sys/GameSettings/SL2.ini index e40978d29f..2df0575865 100644 --- a/Data/Sys/GameSettings/SL2J01.ini +++ b/Data/Sys/GameSettings/SL2.ini @@ -1,4 +1,4 @@ -# SL2J01 - Zero: Shinku no Chou +# SL2J01, SL2P01 - Project Zero 2 [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/SL2P01.ini b/Data/Sys/GameSettings/SL2P01.ini deleted file mode 100644 index 01e3c6d580..0000000000 --- a/Data/Sys/GameSettings/SL2P01.ini +++ /dev/null @@ -1,17 +0,0 @@ -# SL2P01 - Project Zero 2 -[Core] Values set here will override the main dolphin settings. -[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = -[OnFrame] Add memory patches to be applied every frame here. -[ActionReplay] Add action replay cheats here. -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Gecko] -[Video_Hacks] -EFBToTextureEnable = False diff --git a/Data/Sys/GameSettings/SLWE41.ini b/Data/Sys/GameSettings/SLW.ini similarity index 100% rename from Data/Sys/GameSettings/SLWE41.ini rename to Data/Sys/GameSettings/SLW.ini diff --git a/Data/Sys/GameSettings/SMFE4Q.ini b/Data/Sys/GameSettings/SMF.ini similarity index 89% rename from Data/Sys/GameSettings/SMFE4Q.ini rename to Data/Sys/GameSettings/SMF.ini index 69e1270a0e..e3874329e0 100644 --- a/Data/Sys/GameSettings/SMFE4Q.ini +++ b/Data/Sys/GameSettings/SMF.ini @@ -1,4 +1,4 @@ -# SMFE4Q - Phineas and Ferb Across the 2nd Dimension +# SMFE4Q, SMFP4Q - Phineas and Ferb Across the 2nd Dimension [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/SMFP4Q.ini b/Data/Sys/GameSettings/SMFP4Q.ini deleted file mode 100644 index cc350b1440..0000000000 --- a/Data/Sys/GameSettings/SMFP4Q.ini +++ /dev/null @@ -1,32 +0,0 @@ -# SMFP4Q - Phineas and Ferb Across the 2nd Dimension - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = - -[Video_Settings] -SafeTextureCacheColorSamples = 0 -UseXFB = True -UseRealXFB = False - diff --git a/Data/Sys/GameSettings/SMNJ01.ini b/Data/Sys/GameSettings/SMN.ini similarity index 89% rename from Data/Sys/GameSettings/SMNJ01.ini rename to Data/Sys/GameSettings/SMN.ini index d08999247b..984b05ed64 100644 --- a/Data/Sys/GameSettings/SMNJ01.ini +++ b/Data/Sys/GameSettings/SMN.ini @@ -1,4 +1,4 @@ -# SMNJ01 - New SUPER MARIO BROS. Wii +# SMNE01, SMNJ01, SMNK01, SMNP01, SMNW01 - New SUPER MARIO BROS. Wii [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/SMNK01.ini b/Data/Sys/GameSettings/SMNK01.ini deleted file mode 100644 index af27e6c7a5..0000000000 --- a/Data/Sys/GameSettings/SMNK01.ini +++ /dev/null @@ -1,32 +0,0 @@ -# SMNK01 - New SUPER MARIO BROS. Wii - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Enable EFB to RAM for the coins to spin (it will cause a big slowdown). - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = - -[Video_Settings] -SafeTextureCacheColorSamples = 512 - -[Video_Hacks] - diff --git a/Data/Sys/GameSettings/SMNW01.ini b/Data/Sys/GameSettings/SMNW01.ini deleted file mode 100644 index 3c7cfc4184..0000000000 --- a/Data/Sys/GameSettings/SMNW01.ini +++ /dev/null @@ -1,32 +0,0 @@ -# SMNW01 - New SUPER MARIO BROS. Wii - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Enable EFB to RAM for the coins to spin (it will cause a big slowdown). -EmulationStateId = 4 - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = - -[Video_Settings] -SafeTextureCacheColorSamples = 512 - -[Video_Hacks] - diff --git a/Data/Sys/GameSettings/SNDE20.ini b/Data/Sys/GameSettings/SND.ini similarity index 100% rename from Data/Sys/GameSettings/SNDE20.ini rename to Data/Sys/GameSettings/SND.ini diff --git a/Data/Sys/GameSettings/SNJP69.ini b/Data/Sys/GameSettings/SNJ.ini similarity index 94% rename from Data/Sys/GameSettings/SNJP69.ini rename to Data/Sys/GameSettings/SNJ.ini index 39078c74be..8bf7ddba17 100644 --- a/Data/Sys/GameSettings/SNJP69.ini +++ b/Data/Sys/GameSettings/SNJ.ini @@ -1,4 +1,4 @@ -# SNJP69 - NBA JAM +# SNJE69, SNJP69 - NBA JAM [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/SNJE69.ini b/Data/Sys/GameSettings/SNJE69.ini index c496950b46..dd6a05ebde 100644 --- a/Data/Sys/GameSettings/SNJE69.ini +++ b/Data/Sys/GameSettings/SNJE69.ini @@ -16,14 +16,6 @@ EmulationStateId = 4 [ActionReplay] # Add action replay cheats here. - -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = $Score 999-000 ( 1 and B Button ) [ZiT] 281ADCC0 00000600 42000000 92000000 @@ -42,6 +34,14 @@ $Time Stop ( - and B Button on/off ) [ZiT] CC000000 00000000 04521C84 D01D0040 +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = + [Video_Settings] SafeTextureCacheColorSamples = 512 diff --git a/Data/Sys/GameSettings/SO3EE9.ini b/Data/Sys/GameSettings/SO3.ini similarity index 90% rename from Data/Sys/GameSettings/SO3EE9.ini rename to Data/Sys/GameSettings/SO3.ini index 57d28f4e63..961947ba5c 100644 --- a/Data/Sys/GameSettings/SO3EE9.ini +++ b/Data/Sys/GameSettings/SO3.ini @@ -1,4 +1,4 @@ -# SO3EE9 - Rune Factory: Tides of Destiny +# SO3EE9, SO3J99 - Rune Factory: Tides of Destiny [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/SO3J99.ini b/Data/Sys/GameSettings/SO3J99.ini deleted file mode 100644 index 400c6d127e..0000000000 --- a/Data/Sys/GameSettings/SO3J99.ini +++ /dev/null @@ -1,28 +0,0 @@ -# SO3J99 - Rune Factory Oceans - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = - -[Video_Hacks] diff --git a/Data/Sys/GameSettings/SOME01.ini b/Data/Sys/GameSettings/SOM.ini similarity index 100% rename from Data/Sys/GameSettings/SOME01.ini rename to Data/Sys/GameSettings/SOM.ini diff --git a/Data/Sys/GameSettings/SOUJ01.ini b/Data/Sys/GameSettings/SOU.ini similarity index 88% rename from Data/Sys/GameSettings/SOUJ01.ini rename to Data/Sys/GameSettings/SOU.ini index c63bd034b4..e71e34203e 100644 --- a/Data/Sys/GameSettings/SOUJ01.ini +++ b/Data/Sys/GameSettings/SOU.ini @@ -1,4 +1,4 @@ -# SOUJ01 - The Legend of Zelda Skyward Sword +# SOUE01, SOUJ01, SOUK01, SOUP01 - The Legend of Zelda Skyward Sword [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/SOUE01.ini b/Data/Sys/GameSettings/SOUE01.ini deleted file mode 100644 index ecbeff4546..0000000000 --- a/Data/Sys/GameSettings/SOUE01.ini +++ /dev/null @@ -1,23 +0,0 @@ -# SOUE01 - The Legend of Zelda Skyward Sword -[Core] -# Values set here will override the main dolphin settings. -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Needs real wiimote and motion plus. Time stone transition needs Fast Depth off. -[OnLoad] -# Add memory patches to be loaded once on boot here. -[OnFrame] -[ActionReplay] -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Video_Hacks] -EFBAccessEnable = True -EFBEmulateFormatChanges = True -[Video_Settings] -FastDepthCalc = False diff --git a/Data/Sys/GameSettings/SOUK01.ini b/Data/Sys/GameSettings/SOUK01.ini deleted file mode 100644 index b804346cb6..0000000000 --- a/Data/Sys/GameSettings/SOUK01.ini +++ /dev/null @@ -1,30 +0,0 @@ -# SOUK01 - The Legend of Zelda Skyward Sword -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Needs real wiimote and motion plus. Time stone transition needs Fast Depth off. - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] - -[ActionReplay] - -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = - -[Video_Hacks] -EFBAccessEnable = True -EFBEmulateFormatChanges = True - -[Video_Settings] -FastDepthCalc = False diff --git a/Data/Sys/GameSettings/SOUP01.ini b/Data/Sys/GameSettings/SOUP01.ini deleted file mode 100644 index 59afe90551..0000000000 --- a/Data/Sys/GameSettings/SOUP01.ini +++ /dev/null @@ -1,23 +0,0 @@ -# SOUP01 - The Legend of Zelda Skyward Sword -[Core] -# Values set here will override the main dolphin settings. -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = Needs real wiimote and motion plus. Time stone transition needs Fast Depth off. -[OnLoad] -# Add memory patches to be loaded once on boot here. -[OnFrame] -[ActionReplay] -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Video_Hacks] -EFBAccessEnable = True -EFBEmulateFormatChanges = True -[Video_Settings] -FastDepthCalc = False diff --git a/Data/Sys/GameSettings/SPPEFS.ini b/Data/Sys/GameSettings/SPP.ini similarity index 100% rename from Data/Sys/GameSettings/SPPEFS.ini rename to Data/Sys/GameSettings/SPP.ini diff --git a/Data/Sys/GameSettings/SPTJEB.ini b/Data/Sys/GameSettings/SPT.ini similarity index 100% rename from Data/Sys/GameSettings/SPTJEB.ini rename to Data/Sys/GameSettings/SPT.ini diff --git a/Data/Sys/GameSettings/SR5E41.ini b/Data/Sys/GameSettings/SR5.ini similarity index 100% rename from Data/Sys/GameSettings/SR5E41.ini rename to Data/Sys/GameSettings/SR5.ini diff --git a/Data/Sys/GameSettings/SS3EWR.ini b/Data/Sys/GameSettings/SS3.ini similarity index 100% rename from Data/Sys/GameSettings/SS3EWR.ini rename to Data/Sys/GameSettings/SS3.ini diff --git a/Data/Sys/GameSettings/SSZE5G.ini b/Data/Sys/GameSettings/SSZ.ini similarity index 100% rename from Data/Sys/GameSettings/SSZE5G.ini rename to Data/Sys/GameSettings/SSZ.ini diff --git a/Data/Sys/GameSettings/STEETR.ini b/Data/Sys/GameSettings/STE.ini similarity index 100% rename from Data/Sys/GameSettings/STEETR.ini rename to Data/Sys/GameSettings/STE.ini diff --git a/Data/Sys/GameSettings/STHP8P.ini b/Data/Sys/GameSettings/STH.ini similarity index 100% rename from Data/Sys/GameSettings/STHP8P.ini rename to Data/Sys/GameSettings/STH.ini diff --git a/Data/Sys/GameSettings/SVVEG9.ini b/Data/Sys/GameSettings/SVV.ini similarity index 91% rename from Data/Sys/GameSettings/SVVEG9.ini rename to Data/Sys/GameSettings/SVV.ini index 38f6ecaed7..0bcf9dc4cf 100644 --- a/Data/Sys/GameSettings/SVVEG9.ini +++ b/Data/Sys/GameSettings/SVV.ini @@ -1,4 +1,4 @@ -# SVVEG9 - The Croods Prehistoric Party +# SVVEG9, SVVPAF - The Croods Prehistoric Party [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/SVVPAF.ini b/Data/Sys/GameSettings/SVVPAF.ini deleted file mode 100644 index 1b3f553997..0000000000 --- a/Data/Sys/GameSettings/SVVPAF.ini +++ /dev/null @@ -1,31 +0,0 @@ -# SVVPAF - The Croods Prehistoric Party - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 4 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = - -[Video_Settings] -UseXFB = True -UseRealXFB = False - diff --git a/Data/Sys/GameSettings/SWAE52.ini b/Data/Sys/GameSettings/SWA.ini similarity index 100% rename from Data/Sys/GameSettings/SWAE52.ini rename to Data/Sys/GameSettings/SWA.ini diff --git a/Data/Sys/GameSettings/SX8E52.ini b/Data/Sys/GameSettings/SX8.ini similarity index 100% rename from Data/Sys/GameSettings/SX8E52.ini rename to Data/Sys/GameSettings/SX8.ini diff --git a/Data/Sys/GameSettings/SXBP52.ini b/Data/Sys/GameSettings/SXB.ini similarity index 100% rename from Data/Sys/GameSettings/SXBP52.ini rename to Data/Sys/GameSettings/SXB.ini diff --git a/Data/Sys/GameSettings/SXDE52.ini b/Data/Sys/GameSettings/SXD.ini similarity index 100% rename from Data/Sys/GameSettings/SXDE52.ini rename to Data/Sys/GameSettings/SXD.ini diff --git a/Data/Sys/GameSettings/SXE.ini b/Data/Sys/GameSettings/SXE.ini new file mode 100644 index 0000000000..d61be58244 --- /dev/null +++ b/Data/Sys/GameSettings/SXE.ini @@ -0,0 +1,19 @@ +# SXEE52 - Sample Game Name + +[Core] +# Values set here will override the main dolphin settings. + +[EmuState] +# The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 0 +EmulationIssues = + +[OnLoad] +# Add memory patches to be loaded once on boot here. + +[OnFrame] +# Add memory patches to be applied every frame here. + +[ActionReplay] +# Add action replay cheats here. + diff --git a/Data/Sys/GameSettings/W24EQU.ini b/Data/Sys/GameSettings/W24.ini similarity index 100% rename from Data/Sys/GameSettings/W24EQU.ini rename to Data/Sys/GameSettings/W24.ini diff --git a/Data/Sys/GameSettings/W2GP08.ini b/Data/Sys/GameSettings/W2G.ini similarity index 81% rename from Data/Sys/GameSettings/W2GP08.ini rename to Data/Sys/GameSettings/W2G.ini index 56990dee85..df0b62cafb 100644 --- a/Data/Sys/GameSettings/W2GP08.ini +++ b/Data/Sys/GameSettings/W2G.ini @@ -1,4 +1,4 @@ -# W2GP08 - Phoenix Wright Ace Attorney Justice For All +# W2GE08, W2GP08 - Phoenix Wright Ace Attorney Justice For All [Core] [EmuState] EmulationStateId = 4 diff --git a/Data/Sys/GameSettings/W2GE08.ini b/Data/Sys/GameSettings/W2GE08.ini deleted file mode 100644 index 590fe26bae..0000000000 --- a/Data/Sys/GameSettings/W2GE08.ini +++ /dev/null @@ -1,18 +0,0 @@ -# W2GE08 - Phoenix Wright Ace Attorney Justice For All -[Core] -[EmuState] -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Video_Hacks] -EFBEmulateFormatChanges = True -[Video_Settings] -SafeTextureCacheColorSamples = 512 diff --git a/Data/Sys/GameSettings/W2MEBB.ini b/Data/Sys/GameSettings/W2M.ini similarity index 100% rename from Data/Sys/GameSettings/W2MEBB.ini rename to Data/Sys/GameSettings/W2M.ini diff --git a/Data/Sys/GameSettings/W3GE08.ini b/Data/Sys/GameSettings/W3G.ini similarity index 79% rename from Data/Sys/GameSettings/W3GE08.ini rename to Data/Sys/GameSettings/W3G.ini index 422fc8f4c1..11b1590fa0 100644 --- a/Data/Sys/GameSettings/W3GE08.ini +++ b/Data/Sys/GameSettings/W3G.ini @@ -1,4 +1,4 @@ -# W3GE08 - Phoenix Wright Ace Attorney Trials and Tribulations +# W3GE08, W3GP08 - Phoenix Wright Ace Attorney Trials and Tribulations [Core] [EmuState] EmulationStateId = 4 diff --git a/Data/Sys/GameSettings/W3GP08.ini b/Data/Sys/GameSettings/W3GP08.ini deleted file mode 100644 index 72b60de292..0000000000 --- a/Data/Sys/GameSettings/W3GP08.ini +++ /dev/null @@ -1,18 +0,0 @@ -# W3GP08 - Phoenix Wright Ace Attorney Trials and Tribulations -[Core] -[EmuState] -EmulationStateId = 4 -EmulationIssues = -[OnFrame] -[ActionReplay] -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = -[Video_Hacks] -EFBEmulateFormatChanges = True -[Video_Settings] -SafeTextureCacheColorSamples = 512 diff --git a/Data/Sys/GameSettings/W3MELJ.ini b/Data/Sys/GameSettings/W3M.ini similarity index 100% rename from Data/Sys/GameSettings/W3MELJ.ini rename to Data/Sys/GameSettings/W3M.ini diff --git a/Data/Sys/GameSettings/GCQE7D.ini b/Data/Sys/GameSettings/W8C.ini similarity index 91% rename from Data/Sys/GameSettings/GCQE7D.ini rename to Data/Sys/GameSettings/W8C.ini index 1f35d92307..849d31414a 100644 --- a/Data/Sys/GameSettings/GCQE7D.ini +++ b/Data/Sys/GameSettings/W8C.ini @@ -1,4 +1,4 @@ -# GCQE7D - Buffy: Chaos Bleeds +# W8CEXS, W8CPXS - BIT.TRIP CORE [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/W8CEXS.ini b/Data/Sys/GameSettings/W8CEXS.ini deleted file mode 100644 index aded4dfc56..0000000000 --- a/Data/Sys/GameSettings/W8CEXS.ini +++ /dev/null @@ -1,27 +0,0 @@ -# W8CEXS - BIT.TRIP CORE - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationStateId = 5 -EmulationIssues = - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = - diff --git a/Data/Sys/GameSettings/WA2E01.ini b/Data/Sys/GameSettings/WA2.ini similarity index 100% rename from Data/Sys/GameSettings/WA2E01.ini rename to Data/Sys/GameSettings/WA2.ini diff --git a/Data/Sys/GameSettings/WA4P01.ini b/Data/Sys/GameSettings/WA4.ini similarity index 100% rename from Data/Sys/GameSettings/WA4P01.ini rename to Data/Sys/GameSettings/WA4.ini diff --git a/Data/Sys/GameSettings/WAIEHZ.ini b/Data/Sys/GameSettings/WAI.ini similarity index 100% rename from Data/Sys/GameSettings/WAIEHZ.ini rename to Data/Sys/GameSettings/WAI.ini diff --git a/Data/Sys/GameSettings/WALE01.ini b/Data/Sys/GameSettings/WAL.ini similarity index 100% rename from Data/Sys/GameSettings/WALE01.ini rename to Data/Sys/GameSettings/WAL.ini diff --git a/Data/Sys/GameSettings/WAYETJ.ini b/Data/Sys/GameSettings/WAY.ini similarity index 100% rename from Data/Sys/GameSettings/WAYETJ.ini rename to Data/Sys/GameSettings/WAY.ini diff --git a/Data/Sys/GameSettings/WB2ETL.ini b/Data/Sys/GameSettings/WB2.ini similarity index 100% rename from Data/Sys/GameSettings/WB2ETL.ini rename to Data/Sys/GameSettings/WB2.ini diff --git a/Data/Sys/GameSettings/WB3ETL.ini b/Data/Sys/GameSettings/WB3.ini similarity index 100% rename from Data/Sys/GameSettings/WB3ETL.ini rename to Data/Sys/GameSettings/WB3.ini diff --git a/Data/Sys/GameSettings/WB4EGL.ini b/Data/Sys/GameSettings/WB4.ini similarity index 100% rename from Data/Sys/GameSettings/WB4EGL.ini rename to Data/Sys/GameSettings/WB4.ini diff --git a/Data/Sys/GameSettings/WB6EGL.ini b/Data/Sys/GameSettings/WB6.ini similarity index 100% rename from Data/Sys/GameSettings/WB6EGL.ini rename to Data/Sys/GameSettings/WB6.ini diff --git a/Data/Sys/GameSettings/WB7EGL.ini b/Data/Sys/GameSettings/WB7.ini similarity index 100% rename from Data/Sys/GameSettings/WB7EGL.ini rename to Data/Sys/GameSettings/WB7.ini diff --git a/Data/Sys/GameSettings/WBLPGD.ini b/Data/Sys/GameSettings/WBL.ini similarity index 100% rename from Data/Sys/GameSettings/WBLPGD.ini rename to Data/Sys/GameSettings/WBL.ini diff --git a/Data/Sys/GameSettings/WBME01.ini b/Data/Sys/GameSettings/WBM.ini similarity index 100% rename from Data/Sys/GameSettings/WBME01.ini rename to Data/Sys/GameSettings/WBM.ini diff --git a/Data/Sys/GameSettings/WBQE18.ini b/Data/Sys/GameSettings/WBQ.ini similarity index 100% rename from Data/Sys/GameSettings/WBQE18.ini rename to Data/Sys/GameSettings/WBQ.ini diff --git a/Data/Sys/GameSettings/WBXETL.ini b/Data/Sys/GameSettings/WBX.ini similarity index 100% rename from Data/Sys/GameSettings/WBXETL.ini rename to Data/Sys/GameSettings/WBX.ini diff --git a/Data/Sys/GameSettings/WBYETL.ini b/Data/Sys/GameSettings/WBY.ini similarity index 100% rename from Data/Sys/GameSettings/WBYETL.ini rename to Data/Sys/GameSettings/WBY.ini diff --git a/Data/Sys/GameSettings/WBZETL.ini b/Data/Sys/GameSettings/WBZ.ini similarity index 100% rename from Data/Sys/GameSettings/WBZETL.ini rename to Data/Sys/GameSettings/WBZ.ini diff --git a/Data/Sys/GameSettings/WC6EUP.ini b/Data/Sys/GameSettings/WC6.ini similarity index 100% rename from Data/Sys/GameSettings/WC6EUP.ini rename to Data/Sys/GameSettings/WC6.ini diff --git a/Data/Sys/GameSettings/WCHEJS.ini b/Data/Sys/GameSettings/WCH.ini similarity index 100% rename from Data/Sys/GameSettings/WCHEJS.ini rename to Data/Sys/GameSettings/WCH.ini diff --git a/Data/Sys/GameSettings/WCVENV.ini b/Data/Sys/GameSettings/WCV.ini similarity index 100% rename from Data/Sys/GameSettings/WCVENV.ini rename to Data/Sys/GameSettings/WCV.ini diff --git a/Data/Sys/GameSettings/WCZEXK.ini b/Data/Sys/GameSettings/WCZ.ini similarity index 100% rename from Data/Sys/GameSettings/WCZEXK.ini rename to Data/Sys/GameSettings/WCZ.ini diff --git a/Data/Sys/GameSettings/WD9EA4.ini b/Data/Sys/GameSettings/WD9.ini similarity index 100% rename from Data/Sys/GameSettings/WD9EA4.ini rename to Data/Sys/GameSettings/WD9.ini diff --git a/Data/Sys/GameSettings/WDOEA4.ini b/Data/Sys/GameSettings/WDO.ini similarity index 100% rename from Data/Sys/GameSettings/WDOEA4.ini rename to Data/Sys/GameSettings/WDO.ini diff --git a/Data/Sys/GameSettings/WERP18.ini b/Data/Sys/GameSettings/WER.ini similarity index 100% rename from Data/Sys/GameSettings/WERP18.ini rename to Data/Sys/GameSettings/WER.ini diff --git a/Data/Sys/GameSettings/WF4EGD.ini b/Data/Sys/GameSettings/WF4.ini similarity index 100% rename from Data/Sys/GameSettings/WF4EGD.ini rename to Data/Sys/GameSettings/WF4.ini diff --git a/Data/Sys/GameSettings/WFHEPT.ini b/Data/Sys/GameSettings/WFH.ini similarity index 100% rename from Data/Sys/GameSettings/WFHEPT.ini rename to Data/Sys/GameSettings/WFH.ini diff --git a/Data/Sys/GameSettings/WFLE01.ini b/Data/Sys/GameSettings/WFL.ini similarity index 100% rename from Data/Sys/GameSettings/WFLE01.ini rename to Data/Sys/GameSettings/WFL.ini diff --git a/Data/Sys/GameSettings/WFUEQQ.ini b/Data/Sys/GameSettings/WFU.ini similarity index 100% rename from Data/Sys/GameSettings/WFUEQQ.ini rename to Data/Sys/GameSettings/WFU.ini diff --git a/Data/Sys/GameSettings/WGGEE9.ini b/Data/Sys/GameSettings/WGG.ini similarity index 100% rename from Data/Sys/GameSettings/WGGEE9.ini rename to Data/Sys/GameSettings/WGG.ini diff --git a/Data/Sys/GameSettings/WGLEVX.ini b/Data/Sys/GameSettings/WGL.ini similarity index 100% rename from Data/Sys/GameSettings/WGLEVX.ini rename to Data/Sys/GameSettings/WGL.ini diff --git a/Data/Sys/GameSettings/WGYEHN.ini b/Data/Sys/GameSettings/WGY.ini similarity index 100% rename from Data/Sys/GameSettings/WGYEHN.ini rename to Data/Sys/GameSettings/WGY.ini diff --git a/Data/Sys/GameSettings/WHFETY.ini b/Data/Sys/GameSettings/WHF.ini similarity index 100% rename from Data/Sys/GameSettings/WHFETY.ini rename to Data/Sys/GameSettings/WHF.ini diff --git a/Data/Sys/GameSettings/WHPEGL.ini b/Data/Sys/GameSettings/WHP.ini similarity index 100% rename from Data/Sys/GameSettings/WHPEGL.ini rename to Data/Sys/GameSettings/WHP.ini diff --git a/Data/Sys/GameSettings/WHUEGL.ini b/Data/Sys/GameSettings/WHU.ini similarity index 100% rename from Data/Sys/GameSettings/WHUEGL.ini rename to Data/Sys/GameSettings/WHU.ini diff --git a/Data/Sys/GameSettings/WIBEQK.ini b/Data/Sys/GameSettings/WIB.ini similarity index 100% rename from Data/Sys/GameSettings/WIBEQK.ini rename to Data/Sys/GameSettings/WIB.ini diff --git a/Data/Sys/GameSettings/WICPKQ.ini b/Data/Sys/GameSettings/WIC.ini similarity index 100% rename from Data/Sys/GameSettings/WICPKQ.ini rename to Data/Sys/GameSettings/WIC.ini diff --git a/Data/Sys/GameSettings/WIDEUN.ini b/Data/Sys/GameSettings/WID.ini similarity index 100% rename from Data/Sys/GameSettings/WIDEUN.ini rename to Data/Sys/GameSettings/WID.ini diff --git a/Data/Sys/GameSettings/WILETL.ini b/Data/Sys/GameSettings/WIL.ini similarity index 100% rename from Data/Sys/GameSettings/WILETL.ini rename to Data/Sys/GameSettings/WIL.ini diff --git a/Data/Sys/GameSettings/WIYETL.ini b/Data/Sys/GameSettings/WIY.ini similarity index 100% rename from Data/Sys/GameSettings/WIYETL.ini rename to Data/Sys/GameSettings/WIY.ini diff --git a/Data/Sys/GameSettings/WJAEYJ.ini b/Data/Sys/GameSettings/WJA.ini similarity index 100% rename from Data/Sys/GameSettings/WJAEYJ.ini rename to Data/Sys/GameSettings/WJA.ini diff --git a/Data/Sys/GameSettings/WJEEJX.ini b/Data/Sys/GameSettings/WJE.ini similarity index 100% rename from Data/Sys/GameSettings/WJEEJX.ini rename to Data/Sys/GameSettings/WJE.ini diff --git a/Data/Sys/GameSettings/WKDEGN.ini b/Data/Sys/GameSettings/WKD.ini similarity index 100% rename from Data/Sys/GameSettings/WKDEGN.ini rename to Data/Sys/GameSettings/WKD.ini diff --git a/Data/Sys/GameSettings/WLEELU.ini b/Data/Sys/GameSettings/WLE.ini similarity index 100% rename from Data/Sys/GameSettings/WLEELU.ini rename to Data/Sys/GameSettings/WLE.ini diff --git a/Data/Sys/GameSettings/WLNELU.ini b/Data/Sys/GameSettings/WLN.ini similarity index 100% rename from Data/Sys/GameSettings/WLNELU.ini rename to Data/Sys/GameSettings/WLN.ini diff --git a/Data/Sys/GameSettings/WLOEHL.ini b/Data/Sys/GameSettings/WLO.ini similarity index 100% rename from Data/Sys/GameSettings/WLOEHL.ini rename to Data/Sys/GameSettings/WLO.ini diff --git a/Data/Sys/GameSettings/WLWEHL.ini b/Data/Sys/GameSettings/WLW.ini similarity index 100% rename from Data/Sys/GameSettings/WLWEHL.ini rename to Data/Sys/GameSettings/WLW.ini diff --git a/Data/Sys/GameSettings/WLZEXY.ini b/Data/Sys/GameSettings/WLZ.ini similarity index 100% rename from Data/Sys/GameSettings/WLZEXY.ini rename to Data/Sys/GameSettings/WLZ.ini diff --git a/Data/Sys/GameSettings/WM8E18.ini b/Data/Sys/GameSettings/WM8.ini similarity index 100% rename from Data/Sys/GameSettings/WM8E18.ini rename to Data/Sys/GameSettings/WM8.ini diff --git a/Data/Sys/GameSettings/WMAEYS.ini b/Data/Sys/GameSettings/WMA.ini similarity index 100% rename from Data/Sys/GameSettings/WMAEYS.ini rename to Data/Sys/GameSettings/WMA.ini diff --git a/Data/Sys/GameSettings/WMBP01.ini b/Data/Sys/GameSettings/WMB.ini similarity index 93% rename from Data/Sys/GameSettings/WMBP01.ini rename to Data/Sys/GameSettings/WMB.ini index 0bcfc00bca..3d08ac3d07 100644 --- a/Data/Sys/GameSettings/WMBP01.ini +++ b/Data/Sys/GameSettings/WMB.ini @@ -1,4 +1,4 @@ -# WMBP01 - MaBoShi +# WMBE01, WMBP01 - Maboshi's Arcade [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/WMBE01.ini b/Data/Sys/GameSettings/WMBE01.ini deleted file mode 100644 index 893e5af29c..0000000000 --- a/Data/Sys/GameSettings/WMBE01.ini +++ /dev/null @@ -1,22 +0,0 @@ -# WMBE01 - Maboshi's Arcade - -[Core] -# Values set here will override the main dolphin settings. - -[EmuState] -# The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = -EmulationStateId = 4 - -[OnLoad] -# Add memory patches to be loaded once on boot here. - -[OnFrame] -# Add memory patches to be applied every frame here. - -[ActionReplay] -# Add action replay cheats here. - -[Video_Settings] -UseXFB = True -UseRealXFB = False diff --git a/Data/Sys/GameSettings/WMGEKH.ini b/Data/Sys/GameSettings/WMG.ini similarity index 100% rename from Data/Sys/GameSettings/WMGEKH.ini rename to Data/Sys/GameSettings/WMG.ini diff --git a/Data/Sys/GameSettings/WMJESJ.ini b/Data/Sys/GameSettings/WMJ.ini similarity index 100% rename from Data/Sys/GameSettings/WMJESJ.ini rename to Data/Sys/GameSettings/WMJ.ini diff --git a/Data/Sys/GameSettings/WMMEAF.ini b/Data/Sys/GameSettings/WMM.ini similarity index 100% rename from Data/Sys/GameSettings/WMMEAF.ini rename to Data/Sys/GameSettings/WMM.ini diff --git a/Data/Sys/GameSettings/WOTEM0.ini b/Data/Sys/GameSettings/WOT.ini similarity index 100% rename from Data/Sys/GameSettings/WOTEM0.ini rename to Data/Sys/GameSettings/WOT.ini diff --git a/Data/Sys/GameSettings/WOYEPS.ini b/Data/Sys/GameSettings/WOY.ini similarity index 100% rename from Data/Sys/GameSettings/WOYEPS.ini rename to Data/Sys/GameSettings/WOY.ini diff --git a/Data/Sys/GameSettings/WP4ELU.ini b/Data/Sys/GameSettings/WP4.ini similarity index 100% rename from Data/Sys/GameSettings/WP4ELU.ini rename to Data/Sys/GameSettings/WP4.ini diff --git a/Data/Sys/GameSettings/WPCE01.ini b/Data/Sys/GameSettings/WPC.ini similarity index 100% rename from Data/Sys/GameSettings/WPCE01.ini rename to Data/Sys/GameSettings/WPC.ini diff --git a/Data/Sys/GameSettings/WPJEJW.ini b/Data/Sys/GameSettings/WPJ.ini similarity index 100% rename from Data/Sys/GameSettings/WPJEJW.ini rename to Data/Sys/GameSettings/WPJ.ini diff --git a/Data/Sys/GameSettings/WPPEXS.ini b/Data/Sys/GameSettings/WPP.ini similarity index 100% rename from Data/Sys/GameSettings/WPPEXS.ini rename to Data/Sys/GameSettings/WPP.ini diff --git a/Data/Sys/GameSettings/WPSE01.ini b/Data/Sys/GameSettings/WPS.ini similarity index 100% rename from Data/Sys/GameSettings/WPSE01.ini rename to Data/Sys/GameSettings/WPS.ini diff --git a/Data/Sys/GameSettings/WPUEGD.ini b/Data/Sys/GameSettings/WPU.ini similarity index 100% rename from Data/Sys/GameSettings/WPUEGD.ini rename to Data/Sys/GameSettings/WPU.ini diff --git a/Data/Sys/GameSettings/WPYPPY.ini b/Data/Sys/GameSettings/WPY.ini similarity index 100% rename from Data/Sys/GameSettings/WPYPPY.ini rename to Data/Sys/GameSettings/WPY.ini diff --git a/Data/Sys/GameSettings/WR5EEY.ini b/Data/Sys/GameSettings/WR5.ini similarity index 100% rename from Data/Sys/GameSettings/WR5EEY.ini rename to Data/Sys/GameSettings/WR5.ini diff --git a/Data/Sys/GameSettings/WRGEHU.ini b/Data/Sys/GameSettings/WRG.ini similarity index 100% rename from Data/Sys/GameSettings/WRGEHU.ini rename to Data/Sys/GameSettings/WRG.ini diff --git a/Data/Sys/GameSettings/WRIPGD.ini b/Data/Sys/GameSettings/WRI.ini similarity index 91% rename from Data/Sys/GameSettings/WRIPGD.ini rename to Data/Sys/GameSettings/WRI.ini index fbedf90925..1e78df0bd2 100644 --- a/Data/Sys/GameSettings/WRIPGD.ini +++ b/Data/Sys/GameSettings/WRI.ini @@ -1,4 +1,4 @@ -# WRIPGD - RAINBOW ISLANDS T.A. +# WRIEGD, WRIPGD - RAINBOW ISLANDS T.A. [Core] # Values set here will override the main dolphin settings. diff --git a/Data/Sys/GameSettings/WRIEGD.ini b/Data/Sys/GameSettings/WRIEGD.ini deleted file mode 100644 index 231e4d9912..0000000000 --- a/Data/Sys/GameSettings/WRIEGD.ini +++ /dev/null @@ -1,22 +0,0 @@ -# WRIEGD - RAINBOW ISLANDS T.A. - -[Core] - -[EmuState] -EmulationStateId = 4 -EmulationIssues = - -[OnFrame] - -[ActionReplay] - -[Video] -ProjectionHack = 0 -PH_SZNear = 0 -PH_SZFar = 0 -PH_ExtraParam = 0 -PH_ZNear = -PH_ZFar = - -[Video_Hacks] -EFBToTextureEnable = False diff --git a/Data/Sys/GameSettings/WRUPXS.ini b/Data/Sys/GameSettings/WRU.ini similarity index 100% rename from Data/Sys/GameSettings/WRUPXS.ini rename to Data/Sys/GameSettings/WRU.ini diff --git a/Data/Sys/GameSettings/WRXE08.ini b/Data/Sys/GameSettings/WRX.ini similarity index 100% rename from Data/Sys/GameSettings/WRXE08.ini rename to Data/Sys/GameSettings/WRX.ini diff --git a/Data/Sys/GameSettings/WSLEE6.ini b/Data/Sys/GameSettings/WSL.ini similarity index 83% rename from Data/Sys/GameSettings/WSLEE6.ini rename to Data/Sys/GameSettings/WSL.ini index bbc6c26c89..77a5a01258 100644 --- a/Data/Sys/GameSettings/WSLEE6.ini +++ b/Data/Sys/GameSettings/WSL.ini @@ -5,7 +5,7 @@ [EmuState] # The Emulation State. 1 is worst, 5 is best, 0 is not set. -EmulationIssues = Needs efb to ram otherwise character is invincible in the light. +EmulationIssues = Needs efb to ram otherwise character is invisible in the light. EmulationStateId = 4 [OnLoad] diff --git a/Data/Sys/GameSettings/WSNE8P.ini b/Data/Sys/GameSettings/WSN.ini similarity index 100% rename from Data/Sys/GameSettings/WSNE8P.ini rename to Data/Sys/GameSettings/WSN.ini diff --git a/Data/Sys/GameSettings/WSREQT.ini b/Data/Sys/GameSettings/WSR.ini similarity index 100% rename from Data/Sys/GameSettings/WSREQT.ini rename to Data/Sys/GameSettings/WSR.ini diff --git a/Data/Sys/GameSettings/WTEELU.ini b/Data/Sys/GameSettings/WTE.ini similarity index 100% rename from Data/Sys/GameSettings/WTEELU.ini rename to Data/Sys/GameSettings/WTE.ini diff --git a/Data/Sys/GameSettings/WTKEGL.ini b/Data/Sys/GameSettings/WTK.ini similarity index 100% rename from Data/Sys/GameSettings/WTKEGL.ini rename to Data/Sys/GameSettings/WTK.ini diff --git a/Data/Sys/GameSettings/WTRPXS.ini b/Data/Sys/GameSettings/WTR.ini similarity index 100% rename from Data/Sys/GameSettings/WTRPXS.ini rename to Data/Sys/GameSettings/WTR.ini diff --git a/Data/Sys/GameSettings/WTTPTW.ini b/Data/Sys/GameSettings/WTT.ini similarity index 100% rename from Data/Sys/GameSettings/WTTPTW.ini rename to Data/Sys/GameSettings/WTT.ini diff --git a/Data/Sys/GameSettings/WTUEKN.ini b/Data/Sys/GameSettings/WTU.ini similarity index 100% rename from Data/Sys/GameSettings/WTUEKN.ini rename to Data/Sys/GameSettings/WTU.ini diff --git a/Data/Sys/GameSettings/WTXPJS.ini b/Data/Sys/GameSettings/WTX.ini similarity index 100% rename from Data/Sys/GameSettings/WTXPJS.ini rename to Data/Sys/GameSettings/WTX.ini diff --git a/Data/Sys/GameSettings/WWAEQT.ini b/Data/Sys/GameSettings/WWA.ini similarity index 100% rename from Data/Sys/GameSettings/WWAEQT.ini rename to Data/Sys/GameSettings/WWA.ini diff --git a/Data/Sys/GameSettings/WWRE01.ini b/Data/Sys/GameSettings/WWR.ini similarity index 100% rename from Data/Sys/GameSettings/WWRE01.ini rename to Data/Sys/GameSettings/WWR.ini diff --git a/Data/Sys/GameSettings/WXBEA4.ini b/Data/Sys/GameSettings/WXB.ini similarity index 100% rename from Data/Sys/GameSettings/WXBEA4.ini rename to Data/Sys/GameSettings/WXB.ini diff --git a/Data/Sys/GameSettings/WXPEYV.ini b/Data/Sys/GameSettings/WXP.ini similarity index 100% rename from Data/Sys/GameSettings/WXPEYV.ini rename to Data/Sys/GameSettings/WXP.ini diff --git a/Data/Sys/GameSettings/WXREE9.ini b/Data/Sys/GameSettings/WXR.ini similarity index 100% rename from Data/Sys/GameSettings/WXREE9.ini rename to Data/Sys/GameSettings/WXR.ini diff --git a/Data/Sys/GameSettings/WYMEFJ.ini b/Data/Sys/GameSettings/WYM.ini similarity index 100% rename from Data/Sys/GameSettings/WYMEFJ.ini rename to Data/Sys/GameSettings/WYM.ini diff --git a/Data/Sys/GameSettings/WZIPTW.ini b/Data/Sys/GameSettings/WZI.ini similarity index 100% rename from Data/Sys/GameSettings/WZIPTW.ini rename to Data/Sys/GameSettings/WZI.ini diff --git a/Data/Sys/GameSettings/WZPPRZ.ini b/Data/Sys/GameSettings/WZP.ini similarity index 100% rename from Data/Sys/GameSettings/WZPPRZ.ini rename to Data/Sys/GameSettings/WZP.ini