Merge pull request #2136 from JosJuice/gameini-less-regions
Use the new game INI naming format for as many games as possible
This commit is contained in:
commit
4489c21b18
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# D43E01, D43J01, D43P01, D43U01 - ZELDA OCARINA MULTI PACK
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[Core]
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# Values set here will override the main dolphin settings.
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||||||
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationIssues =
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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# Add action replay cheats here.
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[Video]
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ProjectionHack = 0
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@ -1,27 +0,0 @@
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# D43E01 - ZELDA OCARINA MULTI PACK
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[Core]
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# Values set here will override the main dolphin settings.
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationIssues = Minor video glitches when pausing
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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# Add action replay cheats here.
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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@ -0,0 +1,17 @@
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# G2FE78 - Tak 2: The Staff of Dreams
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[Core]
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# Values set here will override the main dolphin settings.
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationIssues =
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||||||
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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# Add action replay cheats here.
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@ -26,4 +26,3 @@ $Max JuJu Elements
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$Have All Cards/All Cards Mixable
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$Have All Cards/All Cards Mixable
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00000000 8439A5E0
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00000000 8439A5E0
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00000001 001E000A
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00000001 001E000A
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@ -1,4 +1,4 @@
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# G2MJ01 - Metroid Prime 2: Dark Echoes
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# G2ME01, G2MJ01, G2MP01 - Metroid Prime 2: Echoes
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[Core]
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[Core]
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# Values set here will override the main Dolphin settings.
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# Values set here will override the main Dolphin settings.
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@ -1,4 +1,4 @@
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# G2ME01 - Metroid Prime 2 Echoes
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# G2ME01 - Metroid Prime 2: Echoes
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[Core]
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[Core]
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# Values set here will override the main Dolphin settings.
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# Values set here will override the main Dolphin settings.
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@ -1,4 +1,4 @@
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# G2MP01 - Metroid Prime 2 Echoes
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# G2MP01 - Metroid Prime 2: Echoes
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[Core]
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[Core]
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# Values set here will override the main Dolphin settings.
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# Values set here will override the main Dolphin settings.
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@ -0,0 +1,17 @@
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# G4GEE9 - Harvest Moon: Another Wonderful Life
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[Core]
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# Values set here will override the main dolphin settings.
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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[OnLoad]
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||||||
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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# Add action replay cheats here.
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@ -1,4 +1,4 @@
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# G4GEE9 - Harvest Moon: Another Wonderful Life - NTSC
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# G4GEE9 - Harvest Moon: Another Wonderful Life
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[Core]
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[Core]
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# Values set here will override the main dolphin settings.
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# Values set here will override the main dolphin settings.
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@ -66,4 +66,3 @@ $Reset Time Speed (D Pad Right)
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06C2E570 08000000
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06C2E570 08000000
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0A3434E6 00000002
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0A3434E6 00000002
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04012458 38080014
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04012458 38080014
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@ -1,4 +1,4 @@
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# GATP51 - ATV: Quad Power Racing 2
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# G4NJDA - NARUTO Gekitou Ninja Taisen! 4
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[Core]
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[Core]
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# Values set here will override the main dolphin settings.
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# Values set here will override the main dolphin settings.
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||||||
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@ -15,4 +15,3 @@ EmulationStateId = 4
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[ActionReplay]
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[ActionReplay]
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# Add action replay cheats here.
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# Add action replay cheats here.
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@ -1,4 +1,4 @@
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# G4QJ01 - Super Mario Strikers
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# G4QE01, G4QJ01, G4QP01 - Super Mario Strikers
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[Core]
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[Core]
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# Values set here will override the main Dolphin settings.
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# Values set here will override the main Dolphin settings.
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@ -1,4 +1,4 @@
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# GAVP78 - Avatar: The Legend of Aang
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# G4SE01, G4SP01 - The Legend of Zelda: Four Swords
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[Core]
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[Core]
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# Values set here will override the main dolphin settings.
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# Values set here will override the main dolphin settings.
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@ -1,4 +1,4 @@
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# G4SP01 - The Legend of Zelda: Four Swords FOR NINTENDO GAMECUBE
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# G4SP01 - The Legend of Zelda: Four Swords
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[Core]
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[Core]
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# Values set here will override the main dolphin settings.
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# Values set here will override the main dolphin settings.
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@ -1,4 +1,4 @@
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# G8MP01 - Paper Mario
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# G8ME01, G8MJ01, G8MP01 - Paper Mario
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[Core]
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[Core]
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# Values set here will override the main dolphin settings.
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# Values set here will override the main dolphin settings.
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@ -1,22 +0,0 @@
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# G8MJ01 - Paper Mario
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[Core]
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# Values set here will override the main dolphin settings.
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationIssues = Needs Efb to Ram for BBox (proper graphics).
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[OnLoad]
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||||||
# Add memory patches to be loaded once on boot here.
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||||||
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|
||||||
[OnFrame]
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|
||||||
# Add memory patches to be applied every frame here.
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||||||
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[ActionReplay]
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# Add action replay cheats here.
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||||||
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[Video_Hacks]
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EFBToTextureEnable = False
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@ -1,4 +1,4 @@
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# G8WE01 - Battalion Wars
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# G8WE01, G8WP01 - Battalion Wars
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[Core]
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[Core]
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# Values set here will override the main dolphin settings.
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# Values set here will override the main dolphin settings.
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@ -1,4 +1,4 @@
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# GAFU01 - Animal Crossing
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# GAFJ01, GAFP01, GAFU01 - Doubutsu no Mori Plus
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[Core]
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[Core]
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# Values set here will override the main dolphin settings.
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# Values set here will override the main dolphin settings.
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@ -1,4 +1,4 @@
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# GALJ01 - Super Smash Bros Melee
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# GALE01, GALJ01, GALP01 - Super Smash Bros Melee
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[Core]
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[Core]
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# Values set here will override the main dolphin settings.
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# Values set here will override the main dolphin settings.
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@ -1,27 +0,0 @@
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# GALE01 - Super Smash Bros Melee
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[Core]
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# Values set here will override the main dolphin settings.
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[EmuState]
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||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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||||||
EmulationStateId = 5
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||||||
EmulationIssues =
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||||||
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|
||||||
[OnLoad]
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|
||||||
# Add memory patches to be loaded once on boot here.
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|
||||||
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||||||
[OnFrame]
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||||||
# Add memory patches to be applied every frame here.
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||||||
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||||||
[Video]
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||||||
ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Video_Settings]
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EFBScale = -1
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@ -1,4 +1,4 @@
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# GATE51 - ATV: Quad Power Racing 2
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# GATE51, GATP51 - ATV: Quad Power Racing 2
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[Core]
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[Core]
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||||||
# Values set here will override the main dolphin settings.
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# Values set here will override the main dolphin settings.
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@ -1,4 +1,4 @@
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# GAUJ08 - auto modellista
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# GAUE08, GAUJ08 - auto modellista
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[Core]
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[Core]
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||||||
# Values set here will override the main dolphin settings.
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# Values set here will override the main dolphin settings.
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@ -1,4 +1,4 @@
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# GAVE78 - Avatar: The Legend of Aang
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# GAVE78, GAVP78, GAVY78 - Avatar: The Legend of Aang
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[Core]
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[Core]
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||||||
# Values set here will override the main dolphin settings.
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# Values set here will override the main dolphin settings.
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@ -1,25 +0,0 @@
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# GAVE78 - Avatar 06
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[Core]
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# Values set here will override the main dolphin settings.
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[EmuState]
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||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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||||||
EmulationStateId = 3
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EmulationIssues =
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||||||
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||||||
[OnLoad]
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||||||
# Add memory patches to be loaded once on boot here.
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||||||
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||||||
[OnFrame]
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|
||||||
# Add memory patches to be applied every frame here.
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|
||||||
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|
||||||
[ActionReplay]
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||||||
# Add action replay cheats here.
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||||||
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||||||
[Video]
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ProjectionHack = 0
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[Video_Settings]
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SafeTextureCacheColorSamples = 512
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@ -1,4 +1,4 @@
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# GBZE08 - Resident Evil 0
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# GB4E51, GB4P51 - Burnout 2
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||||||
[Core]
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[Core]
|
||||||
# Values set here will override the main dolphin settings.
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# Values set here will override the main dolphin settings.
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@ -1,4 +1,4 @@
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# GG4E08 - GotchaForceUsa
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# GBDE5G, GBDS7D - BloodRayne
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[Core]
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[Core]
|
||||||
# Values set here will override the main dolphin settings.
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# Values set here will override the main dolphin settings.
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@ -1,4 +1,4 @@
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||||||
# GBGP7D - Bomberman Generation
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# GBGE5G, GBGP7D - Bomberman Generation
|
||||||
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||||||
[Core]
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[Core]
|
||||||
# Values set here will override the main dolphin settings.
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# Values set here will override the main dolphin settings.
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@ -1,27 +0,0 @@
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||||||
# GBGE5G - Bomberman Generation
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|
||||||
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|
||||||
[Core]
|
|
||||||
# Values set here will override the main dolphin settings.
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|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationIssues =
|
|
||||||
EmulationStateId = 5
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|
||||||
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|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video]
|
|
||||||
ProjectionHack = 0
|
|
||||||
PH_SZNear = 0
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|
||||||
PH_SZFar = 0
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|
||||||
PH_ExtraParam = 0
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|
||||||
PH_ZNear =
|
|
||||||
PH_ZFar =
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|
||||||
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@ -1,4 +1,4 @@
|
||||||
# GBMP7F - BATMAN: DARK TOMORROW
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# GBLE52, GBLP52 - BLOODY ROAR(R): PRIMAL FURY
|
||||||
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|
||||||
[Core]
|
[Core]
|
||||||
# Values set here will override the main dolphin settings.
|
# Values set here will override the main dolphin settings.
|
|
@ -1,31 +0,0 @@
|
||||||
# GBLE52 - BLOODY ROAR(R): PRIMAL FURY
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main dolphin settings.
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationIssues = Needs real xfb for videos to display.
|
|
||||||
EmulationStateId = 4
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video]
|
|
||||||
ProjectionHack = 0
|
|
||||||
PH_SZNear = 0
|
|
||||||
PH_SZFar = 0
|
|
||||||
PH_ExtraParam = 0
|
|
||||||
PH_ZNear =
|
|
||||||
PH_ZFar =
|
|
||||||
|
|
||||||
[Video_Settings]
|
|
||||||
UseXFB = True
|
|
||||||
UseRealXFB = True
|
|
||||||
|
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|
@ -1,31 +0,0 @@
|
||||||
# GBLP52 - BLOODY ROAR(R): PRIMAL FURY
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main dolphin settings.
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationStateId = 4
|
|
||||||
EmulationIssues = Needs real xfb for videos to display.
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video]
|
|
||||||
ProjectionHack = 0
|
|
||||||
PH_SZNear = 0
|
|
||||||
PH_SZFar = 0
|
|
||||||
PH_ExtraParam = 0
|
|
||||||
PH_ZNear =
|
|
||||||
PH_ZFar =
|
|
||||||
|
|
||||||
[Video_Settings]
|
|
||||||
UseXFB = True
|
|
||||||
UseRealXFB = True
|
|
||||||
|
|
|
@ -1,4 +1,5 @@
|
||||||
# GBLPGL - GAMECUBE "EL TORITO" BOOTLOADER
|
# GBLPGL - GAMECUBE "EL TORITO" BOOTLOADER
|
||||||
|
# Because this title has a weird ID, properties are inherited from GBL.ini (Bloody Roar: Primal Fury)!
|
||||||
|
|
||||||
[Core]
|
[Core]
|
||||||
# Values set here will override the main dolphin settings.
|
# Values set here will override the main dolphin settings.
|
||||||
|
@ -6,6 +7,7 @@
|
||||||
[EmuState]
|
[EmuState]
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationStateId = 2
|
EmulationStateId = 2
|
||||||
|
EmulationIssues =
|
||||||
|
|
||||||
[OnLoad]
|
[OnLoad]
|
||||||
# Add memory patches to be loaded once on boot here.
|
# Add memory patches to be loaded once on boot here.
|
||||||
|
|
|
@ -1,4 +1,4 @@
|
||||||
# GBMJ28 - BATMAN: DARK TOMORROW
|
# GBME7F, GBMJ28, GBMP7F - BATMAN: DARK TOMORROW
|
||||||
|
|
||||||
[Core]
|
[Core]
|
||||||
# Values set here will override the main dolphin settings.
|
# Values set here will override the main dolphin settings.
|
|
@ -1,12 +1,12 @@
|
||||||
# NAAE01 - Super Mario 64
|
# GBOP51 - Burnout
|
||||||
|
|
||||||
[Core]
|
[Core]
|
||||||
# Values set here will override the main dolphin settings.
|
# Values set here will override the main dolphin settings.
|
||||||
|
|
||||||
[EmuState]
|
[EmuState]
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
EmulationIssues =
|
|
||||||
EmulationStateId = 5
|
EmulationStateId = 5
|
||||||
|
EmulationIssues =
|
||||||
|
|
||||||
[OnLoad]
|
[OnLoad]
|
||||||
# Add memory patches to be loaded once on boot here.
|
# Add memory patches to be loaded once on boot here.
|
|
@ -1,4 +1,4 @@
|
||||||
# GBVE41 - Batman: Vengeance
|
# GBVE41, GBVP41 - Batman: Vengeance
|
||||||
|
|
||||||
[Core]
|
[Core]
|
||||||
# Values set here will override the main dolphin settings.
|
# Values set here will override the main dolphin settings.
|
|
@ -1,34 +0,0 @@
|
||||||
# GBVP41 - Batman Vengeance
|
|
||||||
|
|
||||||
[Core]
|
|
||||||
# Values set here will override the main dolphin settings.
|
|
||||||
DSPHLE = False
|
|
||||||
|
|
||||||
[EmuState]
|
|
||||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
|
||||||
EmulationStateId = 3
|
|
||||||
EmulationIssues = Needs Real xfb for videos to display. Slow audio with HLE.
|
|
||||||
|
|
||||||
[OnLoad]
|
|
||||||
# Add memory patches to be loaded once on boot here.
|
|
||||||
|
|
||||||
[OnFrame]
|
|
||||||
# Add memory patches to be applied every frame here.
|
|
||||||
|
|
||||||
[ActionReplay]
|
|
||||||
# Add action replay cheats here.
|
|
||||||
|
|
||||||
[Video]
|
|
||||||
ProjectionHack = 0
|
|
||||||
PH_SZNear = 0
|
|
||||||
PH_SZFar = 0
|
|
||||||
PH_ExtraParam = 0
|
|
||||||
PH_ZNear =
|
|
||||||
PH_ZFar =
|
|
||||||
|
|
||||||
[Video_Settings]
|
|
||||||
UseXFB = True
|
|
||||||
UseRealXFB = True
|
|
||||||
|
|
||||||
[DSP]
|
|
||||||
EnableJIT = True
|
|
|
@ -0,0 +1,22 @@
|
||||||
|
# GBZE08, GBZP08 - Resident Evil 0
|
||||||
|
|
||||||
|
[Core]
|
||||||
|
# Values set here will override the main dolphin settings.
|
||||||
|
|
||||||
|
[EmuState]
|
||||||
|
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||||
|
EmulationStateId = 4
|
||||||
|
EmulationIssues =
|
||||||
|
|
||||||
|
[OnLoad]
|
||||||
|
# Add memory patches to be loaded once on boot here.
|
||||||
|
|
||||||
|
[OnFrame]
|
||||||
|
# Add memory patches to be applied every frame here.
|
||||||
|
|
||||||
|
[ActionReplay]
|
||||||
|
# Add action replay cheats here.
|
||||||
|
|
||||||
|
[Video]
|
||||||
|
ProjectionHack = 0
|
||||||
|
|
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Reference in New Issue