Fix warnings.

This commit is contained in:
comex 2014-09-11 01:55:43 -04:00
parent 67f7e7e28b
commit 42acd61ccb
2 changed files with 10 additions and 14 deletions

View File

@ -89,8 +89,6 @@ static bool s_request_refresh_info = false;
static int s_pause_and_lock_depth = 0; static int s_pause_and_lock_depth = 0;
static bool s_is_framelimiter_temp_disabled = false; static bool s_is_framelimiter_temp_disabled = false;
SCoreStartupParameter g_CoreStartupParameter;
bool GetIsFramelimiterTempDisabled() bool GetIsFramelimiterTempDisabled()
{ {
return s_is_framelimiter_temp_disabled; return s_is_framelimiter_temp_disabled;
@ -179,12 +177,10 @@ bool Init()
s_emu_thread.join(); s_emu_thread.join();
} }
g_CoreStartupParameter = _CoreParameter;
INFO_LOG(OSREPORT, "Starting core = %s mode", INFO_LOG(OSREPORT, "Starting core = %s mode",
g_CoreStartupParameter.bWii ? "Wii" : "GameCube"); _CoreParameter.bWii ? "Wii" : "GameCube");
INFO_LOG(OSREPORT, "CPU Thread separate = %s", INFO_LOG(OSREPORT, "CPU Thread separate = %s",
g_CoreStartupParameter.bCPUThread ? "Yes" : "No"); _CoreParameter.bCPUThread ? "Yes" : "No");
Host_UpdateMainFrame(); // Disable any menus or buttons at boot Host_UpdateMainFrame(); // Disable any menus or buttons at boot
@ -353,7 +349,7 @@ void EmuThread()
Pad::Initialize(s_window_handle); Pad::Initialize(s_window_handle);
// Load and Init Wiimotes - only if we are booting in wii mode // Load and Init Wiimotes - only if we are booting in wii mode
if (g_CoreStartupParameter.bWii) if (_CoreParameter.bWii)
{ {
Wiimote::Initialize(s_window_handle, !s_state_filename.empty()); Wiimote::Initialize(s_window_handle, !s_state_filename.empty());

View File

@ -53,7 +53,7 @@ static size_t tmpInputAllocated = 0;
static u64 s_currentByte = 0, s_totalBytes = 0; static u64 s_currentByte = 0, s_totalBytes = 0;
u64 g_currentFrame = 0, g_totalFrames = 0; // VI u64 g_currentFrame = 0, g_totalFrames = 0; // VI
u64 g_currentLagCount = 0; u64 g_currentLagCount = 0;
u64 g_totalLagCount = 0; // just stats static u64 s_totalLagCount = 0; // just stats
u64 g_currentInputCount = 0, g_totalInputCount = 0; // just stats u64 g_currentInputCount = 0, g_totalInputCount = 0; // just stats
static u64 s_totalTickCount = 0, s_tickCountAtLastInput = 0; // just stats static u64 s_totalTickCount = 0, s_tickCountAtLastInput = 0; // just stats
static u64 s_recordingStartTime; // seconds since 1970 that recording started static u64 s_recordingStartTime; // seconds since 1970 that recording started
@ -142,7 +142,7 @@ void FrameUpdate()
if (IsRecordingInput()) if (IsRecordingInput())
{ {
g_totalFrames = g_currentFrame; g_totalFrames = g_currentFrame;
g_totalLagCount = g_currentLagCount; s_totalLagCount = g_currentLagCount;
} }
if (s_bFrameStep) if (s_bFrameStep)
{ {
@ -440,7 +440,7 @@ bool BeginRecordingInput(int controllers)
s_numPads = controllers; s_numPads = controllers;
g_currentFrame = g_totalFrames = 0; g_currentFrame = g_totalFrames = 0;
g_currentLagCount = g_totalLagCount = 0; g_currentLagCount = s_totalLagCount = 0;
g_currentInputCount = g_totalInputCount = 0; g_currentInputCount = g_totalInputCount = 0;
s_totalTickCount = s_tickCountAtLastInput = 0; s_totalTickCount = s_tickCountAtLastInput = 0;
s_bongos = 0; s_bongos = 0;
@ -756,7 +756,7 @@ bool PlayInput(const std::string& filename)
ReadHeader(); ReadHeader();
g_totalFrames = tmpHeader.frameCount; g_totalFrames = tmpHeader.frameCount;
g_totalLagCount = tmpHeader.lagCount; s_totalLagCount = tmpHeader.lagCount;
g_totalInputCount = tmpHeader.inputCount; g_totalInputCount = tmpHeader.inputCount;
s_totalTickCount = tmpHeader.tickCount; s_totalTickCount = tmpHeader.tickCount;
g_currentFrame = 0; g_currentFrame = 0;
@ -844,7 +844,7 @@ void LoadInput(const std::string& filename)
if (!s_bReadOnly || tmpInput == nullptr) if (!s_bReadOnly || tmpInput == nullptr)
{ {
g_totalFrames = tmpHeader.frameCount; g_totalFrames = tmpHeader.frameCount;
g_totalLagCount = tmpHeader.lagCount; s_totalLagCount = tmpHeader.lagCount;
g_totalInputCount = tmpHeader.inputCount; g_totalInputCount = tmpHeader.inputCount;
s_totalTickCount = s_tickCountAtLastInput = tmpHeader.tickCount; s_totalTickCount = s_tickCountAtLastInput = tmpHeader.tickCount;
@ -1018,7 +1018,7 @@ void PlayController(GCPadStatus* PadStatus, int controllerID)
Core::SetState(Core::CORE_PAUSE); Core::SetState(Core::CORE_PAUSE);
bool found = false; bool found = false;
std::string path; std::string path;
for (int i = 0; i < SConfig::GetInstance().m_ISOFolder.size(); ++i) for (size_t i = 0; i < SConfig::GetInstance().m_ISOFolder.size(); ++i)
{ {
path = SConfig::GetInstance().m_ISOFolder[i]; path = SConfig::GetInstance().m_ISOFolder[i];
if (File::Exists(path + '/' + g_discChange)) if (File::Exists(path + '/' + g_discChange))
@ -1124,7 +1124,7 @@ void SaveRecording(const std::string& filename)
header.bFromSaveState = s_bRecordingFromSaveState; header.bFromSaveState = s_bRecordingFromSaveState;
header.frameCount = g_totalFrames; header.frameCount = g_totalFrames;
header.lagCount = g_totalLagCount; header.lagCount = s_totalLagCount;
header.inputCount = g_totalInputCount; header.inputCount = g_totalInputCount;
header.numRerecords = s_rerecords; header.numRerecords = s_rerecords;
header.recordingStartTime = s_recordingStartTime; header.recordingStartTime = s_recordingStartTime;