From 42acd61ccbcfc9aff1368821b2c9d0f8cdc99ee3 Mon Sep 17 00:00:00 2001 From: comex Date: Thu, 11 Sep 2014 01:55:43 -0400 Subject: [PATCH] Fix warnings. --- Source/Core/Core/Core.cpp | 10 +++------- Source/Core/Core/Movie.cpp | 14 +++++++------- 2 files changed, 10 insertions(+), 14 deletions(-) diff --git a/Source/Core/Core/Core.cpp b/Source/Core/Core/Core.cpp index 7e23619654..3a764a4e63 100644 --- a/Source/Core/Core/Core.cpp +++ b/Source/Core/Core/Core.cpp @@ -89,8 +89,6 @@ static bool s_request_refresh_info = false; static int s_pause_and_lock_depth = 0; static bool s_is_framelimiter_temp_disabled = false; -SCoreStartupParameter g_CoreStartupParameter; - bool GetIsFramelimiterTempDisabled() { return s_is_framelimiter_temp_disabled; @@ -179,12 +177,10 @@ bool Init() s_emu_thread.join(); } - g_CoreStartupParameter = _CoreParameter; - INFO_LOG(OSREPORT, "Starting core = %s mode", - g_CoreStartupParameter.bWii ? "Wii" : "GameCube"); + _CoreParameter.bWii ? "Wii" : "GameCube"); INFO_LOG(OSREPORT, "CPU Thread separate = %s", - g_CoreStartupParameter.bCPUThread ? "Yes" : "No"); + _CoreParameter.bCPUThread ? "Yes" : "No"); Host_UpdateMainFrame(); // Disable any menus or buttons at boot @@ -353,7 +349,7 @@ void EmuThread() Pad::Initialize(s_window_handle); // Load and Init Wiimotes - only if we are booting in wii mode - if (g_CoreStartupParameter.bWii) + if (_CoreParameter.bWii) { Wiimote::Initialize(s_window_handle, !s_state_filename.empty()); diff --git a/Source/Core/Core/Movie.cpp b/Source/Core/Core/Movie.cpp index c8791a601f..78c5f07936 100644 --- a/Source/Core/Core/Movie.cpp +++ b/Source/Core/Core/Movie.cpp @@ -53,7 +53,7 @@ static size_t tmpInputAllocated = 0; static u64 s_currentByte = 0, s_totalBytes = 0; u64 g_currentFrame = 0, g_totalFrames = 0; // VI u64 g_currentLagCount = 0; -u64 g_totalLagCount = 0; // just stats +static u64 s_totalLagCount = 0; // just stats u64 g_currentInputCount = 0, g_totalInputCount = 0; // just stats static u64 s_totalTickCount = 0, s_tickCountAtLastInput = 0; // just stats static u64 s_recordingStartTime; // seconds since 1970 that recording started @@ -142,7 +142,7 @@ void FrameUpdate() if (IsRecordingInput()) { g_totalFrames = g_currentFrame; - g_totalLagCount = g_currentLagCount; + s_totalLagCount = g_currentLagCount; } if (s_bFrameStep) { @@ -440,7 +440,7 @@ bool BeginRecordingInput(int controllers) s_numPads = controllers; g_currentFrame = g_totalFrames = 0; - g_currentLagCount = g_totalLagCount = 0; + g_currentLagCount = s_totalLagCount = 0; g_currentInputCount = g_totalInputCount = 0; s_totalTickCount = s_tickCountAtLastInput = 0; s_bongos = 0; @@ -756,7 +756,7 @@ bool PlayInput(const std::string& filename) ReadHeader(); g_totalFrames = tmpHeader.frameCount; - g_totalLagCount = tmpHeader.lagCount; + s_totalLagCount = tmpHeader.lagCount; g_totalInputCount = tmpHeader.inputCount; s_totalTickCount = tmpHeader.tickCount; g_currentFrame = 0; @@ -844,7 +844,7 @@ void LoadInput(const std::string& filename) if (!s_bReadOnly || tmpInput == nullptr) { g_totalFrames = tmpHeader.frameCount; - g_totalLagCount = tmpHeader.lagCount; + s_totalLagCount = tmpHeader.lagCount; g_totalInputCount = tmpHeader.inputCount; s_totalTickCount = s_tickCountAtLastInput = tmpHeader.tickCount; @@ -1018,7 +1018,7 @@ void PlayController(GCPadStatus* PadStatus, int controllerID) Core::SetState(Core::CORE_PAUSE); bool found = false; std::string path; - for (int i = 0; i < SConfig::GetInstance().m_ISOFolder.size(); ++i) + for (size_t i = 0; i < SConfig::GetInstance().m_ISOFolder.size(); ++i) { path = SConfig::GetInstance().m_ISOFolder[i]; if (File::Exists(path + '/' + g_discChange)) @@ -1124,7 +1124,7 @@ void SaveRecording(const std::string& filename) header.bFromSaveState = s_bRecordingFromSaveState; header.frameCount = g_totalFrames; - header.lagCount = g_totalLagCount; + header.lagCount = s_totalLagCount; header.inputCount = g_totalInputCount; header.numRerecords = s_rerecords; header.recordingStartTime = s_recordingStartTime;