DolphinQt: Reword memory override description

This commit is contained in:
JosJuice 2020-05-01 14:11:08 +02:00
parent 492bb5ccee
commit 423241b8a2
1 changed files with 1 additions and 5 deletions

View File

@ -127,13 +127,9 @@ void AdvancedPane::CreateLayout()
mem2_override_slider_layout->addWidget(m_mem2_override_slider_label); mem2_override_slider_layout->addWidget(m_mem2_override_slider_label);
auto* ram_override_description = auto* ram_override_description =
// i18n: "Retail titles should be optimized for the retail memory limitations" is a
// description of how GameCube/Wii games typically behave (in other words, "Retail titles are
// normally optimized for the retail memory limitations"), not an instruction that the user
// should do something.
new QLabel(tr("Adjusts the emulated sizes of MEM1 and MEM2.\n\n" new QLabel(tr("Adjusts the emulated sizes of MEM1 and MEM2.\n\n"
"Some titles may recognize the larger memory arena(s) and take " "Some titles may recognize the larger memory arena(s) and take "
"advantage of it, though retail titles should be optimized for " "advantage of it, though retail titles are normally optimized for "
"the retail memory limitations.")); "the retail memory limitations."));
ram_override_description->setWordWrap(true); ram_override_description->setWordWrap(true);
ram_override_layout->addWidget(ram_override_description); ram_override_layout->addWidget(ram_override_description);