Merge pull request #11075 from AdmiralCurtiss/controller-gui-refresh
Qt/Controllers: Refresh GUI on settings change.
This commit is contained in:
commit
3fa9fdf57a
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@ -13,12 +13,17 @@
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#include "DolphinQt/Config/ControllerInterface/ControllerInterfaceWindow.h"
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#include "DolphinQt/QtUtils/NonDefaultQPushButton.h"
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#include "DolphinQt/QtUtils/SignalBlocking.h"
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#include "DolphinQt/Settings.h"
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CommonControllersWidget::CommonControllersWidget(QWidget* parent) : QWidget(parent)
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{
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CreateLayout();
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LoadSettings();
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ConnectWidgets();
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connect(&Settings::Instance(), &Settings::ConfigChanged, this,
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&CommonControllersWidget::LoadSettings);
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}
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void CommonControllersWidget::CreateLayout()
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@ -59,7 +64,7 @@ void CommonControllersWidget::OnControllerInterfaceConfigure()
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void CommonControllersWidget::LoadSettings()
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{
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m_common_bg_input->setChecked(Config::Get(Config::MAIN_INPUT_BACKGROUND_INPUT));
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SignalBlocking(m_common_bg_input)->setChecked(Config::Get(Config::MAIN_INPUT_BACKGROUND_INPUT));
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}
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void CommonControllersWidget::SaveSettings()
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@ -22,22 +22,25 @@
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#include "DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.h"
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#include "DolphinQt/Config/Mapping/MappingWindow.h"
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#include "DolphinQt/QtUtils/NonDefaultQPushButton.h"
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#include "DolphinQt/QtUtils/SignalBlocking.h"
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#include "DolphinQt/Settings.h"
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#include "InputCommon/GCAdapter.h"
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static const std::vector<std::pair<SerialInterface::SIDevices, const char*>> s_gc_types = {
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{SerialInterface::SIDEVICE_NONE, _trans("None")},
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{SerialInterface::SIDEVICE_GC_CONTROLLER, _trans("Standard Controller")},
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{SerialInterface::SIDEVICE_WIIU_ADAPTER, _trans("GameCube Adapter for Wii U")},
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{SerialInterface::SIDEVICE_GC_STEERING, _trans("Steering Wheel")},
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{SerialInterface::SIDEVICE_DANCEMAT, _trans("Dance Mat")},
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{SerialInterface::SIDEVICE_GC_TARUKONGA, _trans("DK Bongos")},
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using SIDeviceName = std::pair<SerialInterface::SIDevices, const char*>;
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static constexpr std::array s_gc_types = {
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SIDeviceName{SerialInterface::SIDEVICE_NONE, _trans("None")},
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SIDeviceName{SerialInterface::SIDEVICE_GC_CONTROLLER, _trans("Standard Controller")},
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SIDeviceName{SerialInterface::SIDEVICE_WIIU_ADAPTER, _trans("GameCube Adapter for Wii U")},
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SIDeviceName{SerialInterface::SIDEVICE_GC_STEERING, _trans("Steering Wheel")},
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SIDeviceName{SerialInterface::SIDEVICE_DANCEMAT, _trans("Dance Mat")},
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SIDeviceName{SerialInterface::SIDEVICE_GC_TARUKONGA, _trans("DK Bongos")},
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#ifdef HAS_LIBMGBA
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{SerialInterface::SIDEVICE_GC_GBA_EMULATED, _trans("GBA (Integrated)")},
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SIDeviceName{SerialInterface::SIDEVICE_GC_GBA_EMULATED, _trans("GBA (Integrated)")},
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#endif
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{SerialInterface::SIDEVICE_GC_GBA, _trans("GBA (TCP)")},
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{SerialInterface::SIDEVICE_GC_KEYBOARD, _trans("Keyboard")}};
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SIDeviceName{SerialInterface::SIDEVICE_GC_GBA, _trans("GBA (TCP)")},
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SIDeviceName{SerialInterface::SIDEVICE_GC_KEYBOARD, _trans("Keyboard")},
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};
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static std::optional<int> ToGCMenuIndex(const SerialInterface::SIDevices sidevice)
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{
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@ -54,16 +57,14 @@ static SerialInterface::SIDevices FromGCMenuIndex(const int menudevice)
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return s_gc_types[menudevice].first;
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}
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static bool IsConfigurable(SerialInterface::SIDevices sidevice)
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{
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return sidevice != SerialInterface::SIDEVICE_NONE && sidevice != SerialInterface::SIDEVICE_GC_GBA;
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}
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GamecubeControllersWidget::GamecubeControllersWidget(QWidget* parent) : QWidget(parent)
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{
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CreateLayout();
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LoadSettings();
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ConnectWidgets();
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connect(&Settings::Instance(), &Settings::ConfigChanged, this,
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&GamecubeControllersWidget::LoadSettings);
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}
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void GamecubeControllersWidget::CreateLayout()
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@ -100,43 +101,27 @@ void GamecubeControllersWidget::CreateLayout()
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void GamecubeControllersWidget::ConnectWidgets()
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{
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for (size_t i = 0; i < m_gc_controller_boxes.size(); i++)
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for (size_t i = 0; i < m_gc_controller_boxes.size(); ++i)
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{
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connect(m_gc_controller_boxes[i], qOverload<int>(&QComboBox::currentIndexChanged), this,
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&GamecubeControllersWidget::SaveSettings);
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connect(m_gc_controller_boxes[i], qOverload<int>(&QComboBox::currentIndexChanged), this,
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&GamecubeControllersWidget::OnGCTypeChanged);
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connect(m_gc_buttons[i], &QPushButton::clicked, this,
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&GamecubeControllersWidget::OnGCPadConfigure);
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}
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}
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void GamecubeControllersWidget::OnGCTypeChanged(int type)
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{
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const auto* box = static_cast<QComboBox*>(QObject::sender());
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for (size_t i = 0; i < m_gc_groups.size(); i++)
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{
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if (m_gc_controller_boxes[i] == box)
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{
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const SerialInterface::SIDevices si_device = FromGCMenuIndex(box->currentIndex());
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m_gc_buttons[i]->setEnabled(IsConfigurable(si_device));
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return;
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}
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}
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[this, i] {
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OnGCTypeChanged(i);
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SaveSettings();
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});
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connect(m_gc_buttons[i], &QPushButton::clicked, this, [this, i] { OnGCPadConfigure(i); });
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}
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}
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void GamecubeControllersWidget::OnGCPadConfigure()
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void GamecubeControllersWidget::OnGCTypeChanged(size_t index)
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{
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size_t index;
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for (index = 0; index < m_gc_groups.size(); index++)
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{
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if (m_gc_buttons[index] == QObject::sender())
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break;
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const SerialInterface::SIDevices si_device =
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FromGCMenuIndex(m_gc_controller_boxes[index]->currentIndex());
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m_gc_buttons[index]->setEnabled(si_device != SerialInterface::SIDEVICE_NONE &&
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si_device != SerialInterface::SIDEVICE_GC_GBA);
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}
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void GamecubeControllersWidget::OnGCPadConfigure(size_t index)
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{
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MappingWindow::Type type;
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switch (FromGCMenuIndex(m_gc_controller_boxes[index]->currentIndex()))
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@ -184,30 +169,32 @@ void GamecubeControllersWidget::LoadSettings()
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const std::optional<int> gc_index = ToGCMenuIndex(si_device);
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if (gc_index)
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{
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m_gc_controller_boxes[i]->setCurrentIndex(*gc_index);
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m_gc_buttons[i]->setEnabled(IsConfigurable(si_device));
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SignalBlocking(m_gc_controller_boxes[i])->setCurrentIndex(*gc_index);
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OnGCTypeChanged(i);
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}
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}
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}
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void GamecubeControllersWidget::SaveSettings()
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{
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for (size_t i = 0; i < m_gc_groups.size(); i++)
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{
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const int index = m_gc_controller_boxes[i]->currentIndex();
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const SerialInterface::SIDevices si_device = FromGCMenuIndex(index);
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Config::ConfigChangeCallbackGuard config_guard;
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for (size_t i = 0; i < m_gc_groups.size(); ++i)
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{
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const SerialInterface::SIDevices si_device =
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FromGCMenuIndex(m_gc_controller_boxes[i]->currentIndex());
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Config::SetBaseOrCurrent(Config::GetInfoForSIDevice(static_cast<int>(i)), si_device);
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if (Core::IsRunning())
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SerialInterface::ChangeDevice(si_device, static_cast<s32>(i));
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m_gc_buttons[i]->setEnabled(IsConfigurable(si_device));
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}
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if (GCAdapter::UseAdapter())
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GCAdapter::StartScanThread();
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else
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GCAdapter::StopScanThread();
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}
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SConfig::GetInstance().SaveSettings();
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}
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@ -23,8 +23,8 @@ private:
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void LoadSettings();
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void SaveSettings();
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void OnGCTypeChanged(int state);
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void OnGCPadConfigure();
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void OnGCTypeChanged(size_t index);
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void OnGCPadConfigure(size_t index);
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void CreateLayout();
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void ConnectWidgets();
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@ -32,6 +32,7 @@
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#include "DolphinQt/Config/Mapping/MappingWindow.h"
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#include "DolphinQt/QtUtils/ModalMessageBox.h"
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#include "DolphinQt/QtUtils/NonDefaultQPushButton.h"
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#include "DolphinQt/QtUtils/SignalBlocking.h"
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#include "DolphinQt/Settings.h"
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#include "UICommon/UICommon.h"
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@ -39,8 +40,13 @@
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WiimoteControllersWidget::WiimoteControllersWidget(QWidget* parent) : QWidget(parent)
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{
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CreateLayout();
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LoadSettings();
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ConnectWidgets();
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connect(&Settings::Instance(), &Settings::ConfigChanged, this,
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[this] { LoadSettings(Core::GetState()); });
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connect(&Settings::Instance(), &Settings::EmulationStateChanged, this,
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[this](Core::State state) { LoadSettings(state); });
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LoadSettings(Core::GetState());
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}
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static int GetRadioButtonIndicatorWidth()
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@ -153,20 +159,20 @@ void WiimoteControllersWidget::CreateLayout()
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void WiimoteControllersWidget::ConnectWidgets()
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{
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connect(&Settings::Instance(), &Settings::EmulationStateChanged, this,
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&WiimoteControllersWidget::UpdateDisabledWiimoteControls);
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connect(m_wiimote_passthrough, &QRadioButton::toggled, this, [this] {
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SaveSettings();
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LoadSettings(Core::GetState());
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});
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connect(m_wiimote_ciface, &QCheckBox::toggled, this, [this] {
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SaveSettings();
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LoadSettings(Core::GetState());
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WiimoteReal::HandleWiimotesInControllerInterfaceSettingChange();
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});
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connect(m_wiimote_continuous_scanning, &QCheckBox::toggled, this, [this] {
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SaveSettings();
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LoadSettings(Core::GetState());
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});
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connect(m_wiimote_passthrough, &QRadioButton::toggled, this,
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&WiimoteControllersWidget::OnWiimoteModeChanged);
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connect(m_wiimote_ciface, &QCheckBox::toggled, this,
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&WiimoteControllersWidget::OnWiimoteModeChanged);
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connect(m_wiimote_ciface, &QCheckBox::toggled, this,
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&WiimoteReal::HandleWiimotesInControllerInterfaceSettingChange);
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connect(m_wiimote_continuous_scanning, &QCheckBox::toggled, this,
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&WiimoteControllersWidget::OnWiimoteModeChanged);
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connect(m_wiimote_continuous_scanning, &QCheckBox::toggled, this,
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&WiimoteControllersWidget::SaveSettings);
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connect(m_wiimote_real_balance_board, &QCheckBox::toggled, this,
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&WiimoteControllersWidget::SaveSettings);
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connect(m_wiimote_speaker_data, &QCheckBox::toggled, this,
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@ -180,59 +186,13 @@ void WiimoteControllersWidget::ConnectWidgets()
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for (size_t i = 0; i < m_wiimote_groups.size(); i++)
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{
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connect(m_wiimote_boxes[i], qOverload<int>(&QComboBox::currentIndexChanged), this,
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&WiimoteControllersWidget::SaveSettings);
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connect(m_wiimote_boxes[i], qOverload<int>(&QComboBox::currentIndexChanged), this,
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&WiimoteControllersWidget::OnWiimoteModeChanged);
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connect(m_wiimote_buttons[i], &QPushButton::clicked, this,
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&WiimoteControllersWidget::OnWiimoteConfigure);
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}
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}
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void WiimoteControllersWidget::OnWiimoteModeChanged()
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{
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connect(m_wiimote_boxes[i], qOverload<int>(&QComboBox::currentIndexChanged), this, [this] {
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SaveSettings();
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// Make sure continuous scanning setting is applied.
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WiimoteReal::Initialize(::Wiimote::InitializeMode::DO_NOT_WAIT_FOR_WIIMOTES);
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UpdateDisabledWiimoteControls();
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LoadSettings(Core::GetState());
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});
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connect(m_wiimote_buttons[i], &QPushButton::clicked, this,
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[this, i] { OnWiimoteConfigure(i); });
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}
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void WiimoteControllersWidget::UpdateDisabledWiimoteControls()
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{
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const bool running = Core::GetState() != Core::State::Uninitialized;
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m_wiimote_emu->setEnabled(!running);
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m_wiimote_passthrough->setEnabled(!running);
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const bool running_gc = running && !SConfig::GetInstance().bWii;
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const bool enable_passthrough = m_wiimote_passthrough->isChecked() && !running_gc;
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const bool enable_emu_bt = !m_wiimote_passthrough->isChecked() && !running_gc;
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m_wiimote_sync->setEnabled(enable_passthrough);
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m_wiimote_reset->setEnabled(enable_passthrough);
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for (auto* pt_label : m_wiimote_pt_labels)
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pt_label->setEnabled(enable_passthrough);
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for (size_t i = 0; i < m_wiimote_groups.size(); i++)
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{
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m_wiimote_labels[i]->setEnabled(enable_emu_bt);
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m_wiimote_boxes[i]->setEnabled(enable_emu_bt);
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const bool is_emu_wiimote = m_wiimote_boxes[i]->currentIndex() == 1;
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m_wiimote_buttons[i]->setEnabled(enable_emu_bt && is_emu_wiimote);
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}
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m_wiimote_real_balance_board->setEnabled(enable_emu_bt);
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m_wiimote_speaker_data->setEnabled(enable_emu_bt);
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const bool ciface_wiimotes = m_wiimote_ciface->isChecked();
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m_wiimote_refresh->setEnabled((enable_emu_bt || ciface_wiimotes) &&
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!m_wiimote_continuous_scanning->isChecked());
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m_wiimote_continuous_scanning->setEnabled(enable_emu_bt || ciface_wiimotes);
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}
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void WiimoteControllersWidget::OnBluetoothPassthroughResetPressed()
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@ -273,15 +233,8 @@ void WiimoteControllersWidget::OnWiimoteRefreshPressed()
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WiimoteReal::Refresh();
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}
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void WiimoteControllersWidget::OnWiimoteConfigure()
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void WiimoteControllersWidget::OnWiimoteConfigure(size_t index)
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{
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size_t index;
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for (index = 0; index < m_wiimote_groups.size(); index++)
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{
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if (m_wiimote_buttons[index] == QObject::sender())
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break;
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}
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MappingWindow::Type type;
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switch (m_wiimote_boxes[index]->currentIndex())
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{
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@ -301,28 +254,68 @@ void WiimoteControllersWidget::OnWiimoteConfigure()
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window->show();
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}
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void WiimoteControllersWidget::LoadSettings()
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void WiimoteControllersWidget::LoadSettings(Core::State state)
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{
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for (size_t i = 0; i < m_wiimote_groups.size(); i++)
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{
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m_wiimote_boxes[i]->setCurrentIndex(int(Config::Get(Config::GetInfoForWiimoteSource(int(i)))));
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SignalBlocking(m_wiimote_boxes[i])
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->setCurrentIndex(int(Config::Get(Config::GetInfoForWiimoteSource(int(i)))));
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}
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m_wiimote_real_balance_board->setChecked(Config::Get(Config::WIIMOTE_BB_SOURCE) ==
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WiimoteSource::Real);
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m_wiimote_speaker_data->setChecked(Config::Get(Config::MAIN_WIIMOTE_ENABLE_SPEAKER));
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m_wiimote_ciface->setChecked(Config::Get(Config::MAIN_CONNECT_WIIMOTES_FOR_CONTROLLER_INTERFACE));
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m_wiimote_continuous_scanning->setChecked(Config::Get(Config::MAIN_WIIMOTE_CONTINUOUS_SCANNING));
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SignalBlocking(m_wiimote_real_balance_board)
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->setChecked(Config::Get(Config::WIIMOTE_BB_SOURCE) == WiimoteSource::Real);
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SignalBlocking(m_wiimote_speaker_data)
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->setChecked(Config::Get(Config::MAIN_WIIMOTE_ENABLE_SPEAKER));
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SignalBlocking(m_wiimote_ciface)
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->setChecked(Config::Get(Config::MAIN_CONNECT_WIIMOTES_FOR_CONTROLLER_INTERFACE));
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SignalBlocking(m_wiimote_continuous_scanning)
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->setChecked(Config::Get(Config::MAIN_WIIMOTE_CONTINUOUS_SCANNING));
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if (Config::Get(Config::MAIN_BLUETOOTH_PASSTHROUGH_ENABLED))
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m_wiimote_passthrough->setChecked(true);
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SignalBlocking(m_wiimote_passthrough)->setChecked(true);
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else
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m_wiimote_emu->setChecked(true);
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SignalBlocking(m_wiimote_emu)->setChecked(true);
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OnWiimoteModeChanged();
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// Make sure continuous scanning setting is applied.
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WiimoteReal::Initialize(::Wiimote::InitializeMode::DO_NOT_WAIT_FOR_WIIMOTES);
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const bool running = state != Core::State::Uninitialized;
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m_wiimote_emu->setEnabled(!running);
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m_wiimote_passthrough->setEnabled(!running);
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const bool running_gc = running && !SConfig::GetInstance().bWii;
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const bool enable_passthrough = m_wiimote_passthrough->isChecked() && !running_gc;
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const bool enable_emu_bt = !m_wiimote_passthrough->isChecked() && !running_gc;
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m_wiimote_sync->setEnabled(enable_passthrough);
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m_wiimote_reset->setEnabled(enable_passthrough);
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for (auto* pt_label : m_wiimote_pt_labels)
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pt_label->setEnabled(enable_passthrough);
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for (size_t i = 0; i < m_wiimote_groups.size(); i++)
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{
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m_wiimote_labels[i]->setEnabled(enable_emu_bt);
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m_wiimote_boxes[i]->setEnabled(enable_emu_bt);
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const bool is_emu_wiimote = m_wiimote_boxes[i]->currentIndex() == 1;
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m_wiimote_buttons[i]->setEnabled(enable_emu_bt && is_emu_wiimote);
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}
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m_wiimote_real_balance_board->setEnabled(enable_emu_bt);
|
||||
m_wiimote_speaker_data->setEnabled(enable_emu_bt);
|
||||
|
||||
const bool ciface_wiimotes = m_wiimote_ciface->isChecked();
|
||||
|
||||
m_wiimote_refresh->setEnabled((enable_emu_bt || ciface_wiimotes) &&
|
||||
!m_wiimote_continuous_scanning->isChecked());
|
||||
m_wiimote_continuous_scanning->setEnabled(enable_emu_bt || ciface_wiimotes);
|
||||
}
|
||||
|
||||
void WiimoteControllersWidget::SaveSettings()
|
||||
{
|
||||
{
|
||||
Config::ConfigChangeCallbackGuard config_guard;
|
||||
Config::SetBaseOrCurrent(Config::MAIN_WIIMOTE_ENABLE_SPEAKER,
|
||||
m_wiimote_speaker_data->isChecked());
|
||||
Config::SetBaseOrCurrent(Config::MAIN_CONNECT_WIIMOTES_FOR_CONTROLLER_INTERFACE,
|
||||
|
@ -341,6 +334,7 @@ void WiimoteControllersWidget::SaveSettings()
|
|||
const int index = m_wiimote_boxes[i]->currentIndex();
|
||||
Config::SetBaseOrCurrent(Config::GetInfoForWiimoteSource(int(i)), WiimoteSource(index));
|
||||
}
|
||||
}
|
||||
|
||||
SConfig::GetInstance().SaveSettings();
|
||||
}
|
||||
|
|
|
@ -16,6 +16,11 @@ class QLabel;
|
|||
class QPushButton;
|
||||
class QRadioButton;
|
||||
|
||||
namespace Core
|
||||
{
|
||||
enum class State;
|
||||
}
|
||||
|
||||
class WiimoteControllersWidget final : public QWidget
|
||||
{
|
||||
Q_OBJECT
|
||||
|
@ -23,17 +28,15 @@ public:
|
|||
explicit WiimoteControllersWidget(QWidget* parent);
|
||||
|
||||
private:
|
||||
void OnWiimoteModeChanged();
|
||||
void UpdateDisabledWiimoteControls();
|
||||
void SaveSettings();
|
||||
void OnBluetoothPassthroughSyncPressed();
|
||||
void OnBluetoothPassthroughResetPressed();
|
||||
void OnWiimoteRefreshPressed();
|
||||
void OnWiimoteConfigure();
|
||||
void OnWiimoteConfigure(size_t index);
|
||||
|
||||
void CreateLayout();
|
||||
void ConnectWidgets();
|
||||
void LoadSettings();
|
||||
void LoadSettings(Core::State state);
|
||||
|
||||
QGroupBox* m_wiimote_box;
|
||||
QGridLayout* m_wiimote_layout;
|
||||
|
|
Loading…
Reference in New Issue