Qt/WiimoteControllersWidget: Refresh GUI on settings change and refactor a bit.

This commit is contained in:
Admiral H. Curtiss 2022-09-20 23:47:16 +02:00
parent a5dbf6b60d
commit 270ffa7351
No known key found for this signature in database
GPG Key ID: F051B4C4044F33FB
2 changed files with 100 additions and 103 deletions

View File

@ -32,6 +32,7 @@
#include "DolphinQt/Config/Mapping/MappingWindow.h"
#include "DolphinQt/QtUtils/ModalMessageBox.h"
#include "DolphinQt/QtUtils/NonDefaultQPushButton.h"
#include "DolphinQt/QtUtils/SignalBlocking.h"
#include "DolphinQt/Settings.h"
#include "UICommon/UICommon.h"
@ -39,8 +40,13 @@
WiimoteControllersWidget::WiimoteControllersWidget(QWidget* parent) : QWidget(parent)
{
CreateLayout();
LoadSettings();
ConnectWidgets();
connect(&Settings::Instance(), &Settings::ConfigChanged, this,
[this] { LoadSettings(Core::GetState()); });
connect(&Settings::Instance(), &Settings::EmulationStateChanged, this,
[this](Core::State state) { LoadSettings(state); });
LoadSettings(Core::GetState());
}
static int GetRadioButtonIndicatorWidth()
@ -153,20 +159,20 @@ void WiimoteControllersWidget::CreateLayout()
void WiimoteControllersWidget::ConnectWidgets()
{
connect(&Settings::Instance(), &Settings::EmulationStateChanged, this,
&WiimoteControllersWidget::UpdateDisabledWiimoteControls);
connect(m_wiimote_passthrough, &QRadioButton::toggled, this, [this] {
SaveSettings();
LoadSettings(Core::GetState());
});
connect(m_wiimote_ciface, &QCheckBox::toggled, this, [this] {
SaveSettings();
LoadSettings(Core::GetState());
WiimoteReal::HandleWiimotesInControllerInterfaceSettingChange();
});
connect(m_wiimote_continuous_scanning, &QCheckBox::toggled, this, [this] {
SaveSettings();
LoadSettings(Core::GetState());
});
connect(m_wiimote_passthrough, &QRadioButton::toggled, this,
&WiimoteControllersWidget::OnWiimoteModeChanged);
connect(m_wiimote_ciface, &QCheckBox::toggled, this,
&WiimoteControllersWidget::OnWiimoteModeChanged);
connect(m_wiimote_ciface, &QCheckBox::toggled, this,
&WiimoteReal::HandleWiimotesInControllerInterfaceSettingChange);
connect(m_wiimote_continuous_scanning, &QCheckBox::toggled, this,
&WiimoteControllersWidget::OnWiimoteModeChanged);
connect(m_wiimote_continuous_scanning, &QCheckBox::toggled, this,
&WiimoteControllersWidget::SaveSettings);
connect(m_wiimote_real_balance_board, &QCheckBox::toggled, this,
&WiimoteControllersWidget::SaveSettings);
connect(m_wiimote_speaker_data, &QCheckBox::toggled, this,
@ -180,61 +186,15 @@ void WiimoteControllersWidget::ConnectWidgets()
for (size_t i = 0; i < m_wiimote_groups.size(); i++)
{
connect(m_wiimote_boxes[i], qOverload<int>(&QComboBox::currentIndexChanged), this,
&WiimoteControllersWidget::SaveSettings);
connect(m_wiimote_boxes[i], qOverload<int>(&QComboBox::currentIndexChanged), this,
&WiimoteControllersWidget::OnWiimoteModeChanged);
connect(m_wiimote_boxes[i], qOverload<int>(&QComboBox::currentIndexChanged), this, [this] {
SaveSettings();
LoadSettings(Core::GetState());
});
connect(m_wiimote_buttons[i], &QPushButton::clicked, this,
&WiimoteControllersWidget::OnWiimoteConfigure);
[this, i] { OnWiimoteConfigure(i); });
}
}
void WiimoteControllersWidget::OnWiimoteModeChanged()
{
SaveSettings();
// Make sure continuous scanning setting is applied.
WiimoteReal::Initialize(::Wiimote::InitializeMode::DO_NOT_WAIT_FOR_WIIMOTES);
UpdateDisabledWiimoteControls();
}
void WiimoteControllersWidget::UpdateDisabledWiimoteControls()
{
const bool running = Core::GetState() != Core::State::Uninitialized;
m_wiimote_emu->setEnabled(!running);
m_wiimote_passthrough->setEnabled(!running);
const bool running_gc = running && !SConfig::GetInstance().bWii;
const bool enable_passthrough = m_wiimote_passthrough->isChecked() && !running_gc;
const bool enable_emu_bt = !m_wiimote_passthrough->isChecked() && !running_gc;
m_wiimote_sync->setEnabled(enable_passthrough);
m_wiimote_reset->setEnabled(enable_passthrough);
for (auto* pt_label : m_wiimote_pt_labels)
pt_label->setEnabled(enable_passthrough);
for (size_t i = 0; i < m_wiimote_groups.size(); i++)
{
m_wiimote_labels[i]->setEnabled(enable_emu_bt);
m_wiimote_boxes[i]->setEnabled(enable_emu_bt);
const bool is_emu_wiimote = m_wiimote_boxes[i]->currentIndex() == 1;
m_wiimote_buttons[i]->setEnabled(enable_emu_bt && is_emu_wiimote);
}
m_wiimote_real_balance_board->setEnabled(enable_emu_bt);
m_wiimote_speaker_data->setEnabled(enable_emu_bt);
const bool ciface_wiimotes = m_wiimote_ciface->isChecked();
m_wiimote_refresh->setEnabled((enable_emu_bt || ciface_wiimotes) &&
!m_wiimote_continuous_scanning->isChecked());
m_wiimote_continuous_scanning->setEnabled(enable_emu_bt || ciface_wiimotes);
}
void WiimoteControllersWidget::OnBluetoothPassthroughResetPressed()
{
const auto ios = IOS::HLE::GetIOS();
@ -273,15 +233,8 @@ void WiimoteControllersWidget::OnWiimoteRefreshPressed()
WiimoteReal::Refresh();
}
void WiimoteControllersWidget::OnWiimoteConfigure()
void WiimoteControllersWidget::OnWiimoteConfigure(size_t index)
{
size_t index;
for (index = 0; index < m_wiimote_groups.size(); index++)
{
if (m_wiimote_buttons[index] == QObject::sender())
break;
}
MappingWindow::Type type;
switch (m_wiimote_boxes[index]->currentIndex())
{
@ -301,45 +254,86 @@ void WiimoteControllersWidget::OnWiimoteConfigure()
window->show();
}
void WiimoteControllersWidget::LoadSettings()
void WiimoteControllersWidget::LoadSettings(Core::State state)
{
for (size_t i = 0; i < m_wiimote_groups.size(); i++)
{
m_wiimote_boxes[i]->setCurrentIndex(int(Config::Get(Config::GetInfoForWiimoteSource(int(i)))));
SignalBlocking(m_wiimote_boxes[i])
->setCurrentIndex(int(Config::Get(Config::GetInfoForWiimoteSource(int(i)))));
}
m_wiimote_real_balance_board->setChecked(Config::Get(Config::WIIMOTE_BB_SOURCE) ==
WiimoteSource::Real);
m_wiimote_speaker_data->setChecked(Config::Get(Config::MAIN_WIIMOTE_ENABLE_SPEAKER));
m_wiimote_ciface->setChecked(Config::Get(Config::MAIN_CONNECT_WIIMOTES_FOR_CONTROLLER_INTERFACE));
m_wiimote_continuous_scanning->setChecked(Config::Get(Config::MAIN_WIIMOTE_CONTINUOUS_SCANNING));
SignalBlocking(m_wiimote_real_balance_board)
->setChecked(Config::Get(Config::WIIMOTE_BB_SOURCE) == WiimoteSource::Real);
SignalBlocking(m_wiimote_speaker_data)
->setChecked(Config::Get(Config::MAIN_WIIMOTE_ENABLE_SPEAKER));
SignalBlocking(m_wiimote_ciface)
->setChecked(Config::Get(Config::MAIN_CONNECT_WIIMOTES_FOR_CONTROLLER_INTERFACE));
SignalBlocking(m_wiimote_continuous_scanning)
->setChecked(Config::Get(Config::MAIN_WIIMOTE_CONTINUOUS_SCANNING));
if (Config::Get(Config::MAIN_BLUETOOTH_PASSTHROUGH_ENABLED))
m_wiimote_passthrough->setChecked(true);
SignalBlocking(m_wiimote_passthrough)->setChecked(true);
else
m_wiimote_emu->setChecked(true);
SignalBlocking(m_wiimote_emu)->setChecked(true);
OnWiimoteModeChanged();
// Make sure continuous scanning setting is applied.
WiimoteReal::Initialize(::Wiimote::InitializeMode::DO_NOT_WAIT_FOR_WIIMOTES);
const bool running = state != Core::State::Uninitialized;
m_wiimote_emu->setEnabled(!running);
m_wiimote_passthrough->setEnabled(!running);
const bool running_gc = running && !SConfig::GetInstance().bWii;
const bool enable_passthrough = m_wiimote_passthrough->isChecked() && !running_gc;
const bool enable_emu_bt = !m_wiimote_passthrough->isChecked() && !running_gc;
m_wiimote_sync->setEnabled(enable_passthrough);
m_wiimote_reset->setEnabled(enable_passthrough);
for (auto* pt_label : m_wiimote_pt_labels)
pt_label->setEnabled(enable_passthrough);
for (size_t i = 0; i < m_wiimote_groups.size(); i++)
{
m_wiimote_labels[i]->setEnabled(enable_emu_bt);
m_wiimote_boxes[i]->setEnabled(enable_emu_bt);
const bool is_emu_wiimote = m_wiimote_boxes[i]->currentIndex() == 1;
m_wiimote_buttons[i]->setEnabled(enable_emu_bt && is_emu_wiimote);
}
m_wiimote_real_balance_board->setEnabled(enable_emu_bt);
m_wiimote_speaker_data->setEnabled(enable_emu_bt);
const bool ciface_wiimotes = m_wiimote_ciface->isChecked();
m_wiimote_refresh->setEnabled((enable_emu_bt || ciface_wiimotes) &&
!m_wiimote_continuous_scanning->isChecked());
m_wiimote_continuous_scanning->setEnabled(enable_emu_bt || ciface_wiimotes);
}
void WiimoteControllersWidget::SaveSettings()
{
Config::SetBaseOrCurrent(Config::MAIN_WIIMOTE_ENABLE_SPEAKER,
m_wiimote_speaker_data->isChecked());
Config::SetBaseOrCurrent(Config::MAIN_CONNECT_WIIMOTES_FOR_CONTROLLER_INTERFACE,
m_wiimote_ciface->isChecked());
Config::SetBaseOrCurrent(Config::MAIN_WIIMOTE_CONTINUOUS_SCANNING,
m_wiimote_continuous_scanning->isChecked());
Config::SetBaseOrCurrent(Config::MAIN_BLUETOOTH_PASSTHROUGH_ENABLED,
m_wiimote_passthrough->isChecked());
const WiimoteSource bb_source =
m_wiimote_real_balance_board->isChecked() ? WiimoteSource::Real : WiimoteSource::None;
Config::SetBaseOrCurrent(Config::WIIMOTE_BB_SOURCE, bb_source);
for (size_t i = 0; i < m_wiimote_groups.size(); i++)
{
const int index = m_wiimote_boxes[i]->currentIndex();
Config::SetBaseOrCurrent(Config::GetInfoForWiimoteSource(int(i)), WiimoteSource(index));
Config::ConfigChangeCallbackGuard config_guard;
Config::SetBaseOrCurrent(Config::MAIN_WIIMOTE_ENABLE_SPEAKER,
m_wiimote_speaker_data->isChecked());
Config::SetBaseOrCurrent(Config::MAIN_CONNECT_WIIMOTES_FOR_CONTROLLER_INTERFACE,
m_wiimote_ciface->isChecked());
Config::SetBaseOrCurrent(Config::MAIN_WIIMOTE_CONTINUOUS_SCANNING,
m_wiimote_continuous_scanning->isChecked());
Config::SetBaseOrCurrent(Config::MAIN_BLUETOOTH_PASSTHROUGH_ENABLED,
m_wiimote_passthrough->isChecked());
const WiimoteSource bb_source =
m_wiimote_real_balance_board->isChecked() ? WiimoteSource::Real : WiimoteSource::None;
Config::SetBaseOrCurrent(Config::WIIMOTE_BB_SOURCE, bb_source);
for (size_t i = 0; i < m_wiimote_groups.size(); i++)
{
const int index = m_wiimote_boxes[i]->currentIndex();
Config::SetBaseOrCurrent(Config::GetInfoForWiimoteSource(int(i)), WiimoteSource(index));
}
}
SConfig::GetInstance().SaveSettings();

View File

@ -16,6 +16,11 @@ class QLabel;
class QPushButton;
class QRadioButton;
namespace Core
{
enum class State;
}
class WiimoteControllersWidget final : public QWidget
{
Q_OBJECT
@ -23,17 +28,15 @@ public:
explicit WiimoteControllersWidget(QWidget* parent);
private:
void OnWiimoteModeChanged();
void UpdateDisabledWiimoteControls();
void SaveSettings();
void OnBluetoothPassthroughSyncPressed();
void OnBluetoothPassthroughResetPressed();
void OnWiimoteRefreshPressed();
void OnWiimoteConfigure();
void OnWiimoteConfigure(size_t index);
void CreateLayout();
void ConnectWidgets();
void LoadSettings();
void LoadSettings(Core::State state);
QGroupBox* m_wiimote_box;
QGridLayout* m_wiimote_layout;