GameINI: Add Vertex Rounding to Scooby-Doo: NoOF

This game is the earliest of Heavy Iron Studios' games and has a similar
offset issue to that of the SpongeBob and Incredibles games.  While they
weren't offsetting it and breaking shadows like the other games, there's
still an offset in the upper left corner of the screen.  This fixes
that, and has no effect at 1x IR, so it's safe to enable by default.
This commit is contained in:
JMC47 2021-08-30 02:50:51 -04:00
parent 86f2c7889d
commit 3d00bc3b13
1 changed files with 18 additions and 0 deletions

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# GIHE78, GIHP78, GIHF78, GIHD78 - Scooby-Doo! Night of 100 Frights
[Core]
# Values set here will override the main Dolphin settings.
[OnLoad]
# Add memory patches to be loaded once on boot here.
[OnFrame]
# Add memory patches to be applied every frame here.
[ActionReplay]
# Add action replay cheats here.
[Video_Hacks]
# Fixes offset in upper left of screen at higher resolutions.
# Option has no effect at 1x IR, so no reason not to enable.
VertexRounding = True