VideoConfigDiag: Rename Quad-Buffer to HDMI 3D.
This 3D mode is often associated with the HDMI 1.4a standard, so this name is more helpful to users with such a setup.
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@ -277,8 +277,9 @@ static wxString cache_efb_copies_desc =
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static wxString stereo_3d_desc =
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wxTRANSLATE("Selects the stereoscopic 3D mode. Stereoscopy allows you to get a better feeling "
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"of depth if you have the necessary hardware.\nSide-by-Side and Top-and-Bottom are "
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"used by most 3D TVs.\nAnaglyph is used for Red-Cyan colored glasses.\nHeavily "
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"decreases emulation speed and sometimes causes issues.\n\nIf unsure, select Off.");
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"used by most 3D TVs.\nAnaglyph is used for Red-Cyan colored glasses.\nHDMI 3D is "
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"used when your monitor supports 3D display resolutions.\nHeavily decreases "
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"emulation speed and sometimes causes issues.\n\nIf unsure, select Off.");
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static wxString stereo_depth_desc =
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wxTRANSLATE("Controls the separation distance between the virtual cameras.\nA higher value "
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"creates a stronger feeling of depth while a lower value is more comfortable.");
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@ -623,7 +624,7 @@ VideoConfigDiag::VideoConfigDiag(wxWindow* parent, const std::string& title)
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wxALIGN_CENTER_VERTICAL);
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const wxString stereo_choices[] = {_("Off"), _("Side-by-Side"), _("Top-and-Bottom"),
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_("Anaglyph"), _("Quad-Buffer"), _("Nvidia 3D Vision")};
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_("Anaglyph"), _("HDMI 3D"), _("Nvidia 3D Vision")};
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wxChoice* stereo_choice =
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CreateChoice(page_enh, Config::GFX_STEREO_MODE, wxGetTranslation(stereo_3d_desc),
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vconfig.backend_info.bSupports3DVision ? ArraySize(stereo_choices) :
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