diff --git a/Source/Core/DolphinWX/VideoConfigDiag.cpp b/Source/Core/DolphinWX/VideoConfigDiag.cpp index ad47030df1..30e93a6ff4 100644 --- a/Source/Core/DolphinWX/VideoConfigDiag.cpp +++ b/Source/Core/DolphinWX/VideoConfigDiag.cpp @@ -277,8 +277,9 @@ static wxString cache_efb_copies_desc = static wxString stereo_3d_desc = wxTRANSLATE("Selects the stereoscopic 3D mode. Stereoscopy allows you to get a better feeling " "of depth if you have the necessary hardware.\nSide-by-Side and Top-and-Bottom are " - "used by most 3D TVs.\nAnaglyph is used for Red-Cyan colored glasses.\nHeavily " - "decreases emulation speed and sometimes causes issues.\n\nIf unsure, select Off."); + "used by most 3D TVs.\nAnaglyph is used for Red-Cyan colored glasses.\nHDMI 3D is " + "used when your monitor supports 3D display resolutions.\nHeavily decreases " + "emulation speed and sometimes causes issues.\n\nIf unsure, select Off."); static wxString stereo_depth_desc = wxTRANSLATE("Controls the separation distance between the virtual cameras.\nA higher value " "creates a stronger feeling of depth while a lower value is more comfortable."); @@ -623,7 +624,7 @@ VideoConfigDiag::VideoConfigDiag(wxWindow* parent, const std::string& title) wxALIGN_CENTER_VERTICAL); const wxString stereo_choices[] = {_("Off"), _("Side-by-Side"), _("Top-and-Bottom"), - _("Anaglyph"), _("Quad-Buffer"), _("Nvidia 3D Vision")}; + _("Anaglyph"), _("HDMI 3D"), _("Nvidia 3D Vision")}; wxChoice* stereo_choice = CreateChoice(page_enh, Config::GFX_STEREO_MODE, wxGetTranslation(stereo_3d_desc), vconfig.backend_info.bSupports3DVision ? ArraySize(stereo_choices) :