VideoConfigDiag: Rename Quad-Buffer to HDMI 3D.

This 3D mode is often associated with the HDMI 1.4a standard,
so this name is more helpful to users with such a setup.
This commit is contained in:
Jules Blok 2017-06-26 11:52:24 +02:00
parent 179602e921
commit 383645a4b1
1 changed files with 4 additions and 3 deletions

View File

@ -277,8 +277,9 @@ static wxString cache_efb_copies_desc =
static wxString stereo_3d_desc =
wxTRANSLATE("Selects the stereoscopic 3D mode. Stereoscopy allows you to get a better feeling "
"of depth if you have the necessary hardware.\nSide-by-Side and Top-and-Bottom are "
"used by most 3D TVs.\nAnaglyph is used for Red-Cyan colored glasses.\nHeavily "
"decreases emulation speed and sometimes causes issues.\n\nIf unsure, select Off.");
"used by most 3D TVs.\nAnaglyph is used for Red-Cyan colored glasses.\nHDMI 3D is "
"used when your monitor supports 3D display resolutions.\nHeavily decreases "
"emulation speed and sometimes causes issues.\n\nIf unsure, select Off.");
static wxString stereo_depth_desc =
wxTRANSLATE("Controls the separation distance between the virtual cameras.\nA higher value "
"creates a stronger feeling of depth while a lower value is more comfortable.");
@ -623,7 +624,7 @@ VideoConfigDiag::VideoConfigDiag(wxWindow* parent, const std::string& title)
wxALIGN_CENTER_VERTICAL);
const wxString stereo_choices[] = {_("Off"), _("Side-by-Side"), _("Top-and-Bottom"),
_("Anaglyph"), _("Quad-Buffer"), _("Nvidia 3D Vision")};
_("Anaglyph"), _("HDMI 3D"), _("Nvidia 3D Vision")};
wxChoice* stereo_choice =
CreateChoice(page_enh, Config::GFX_STEREO_MODE, wxGetTranslation(stereo_3d_desc),
vconfig.backend_info.bSupports3DVision ? ArraySize(stereo_choices) :