Merge pull request #342 from magcius/bp-cleanup

VideoCommon: BP cleanup.
This commit is contained in:
Tony Wasserka 2014-05-20 19:08:51 +02:00
commit 36d4874325
8 changed files with 594 additions and 626 deletions

View File

@ -34,11 +34,22 @@ void SetGenerationMode()
void SetScissor()
{
const int xoff = bpmem.scissorOffset.x * 2 - 342;
const int yoff = bpmem.scissorOffset.y * 2 - 342;
/* NOTE: the minimum value here for the scissor rect and offset is -342.
* GX internally adds on an offset of 342 to both the offset and scissor
* coords to ensure that the register was always unsigned.
*
* The code that was here before tried to "undo" this offset, but
* since we always take the difference, the +342 added to both
* sides cancels out. */
EFBRectangle rc (bpmem.scissorTL.x - xoff - 342, bpmem.scissorTL.y - yoff - 342,
bpmem.scissorBR.x - xoff - 341, bpmem.scissorBR.y - yoff - 341);
/* The scissor offset is always even, so to save space, the scissor offset
* register is scaled down by 2. So, if somebody calls
* GX_SetScissorBoxOffset(20, 20); the registers will be set to 10, 10. */
const int xoff = bpmem.scissorOffset.x * 2;
const int yoff = bpmem.scissorOffset.y * 2;
EFBRectangle rc (bpmem.scissorTL.x - xoff, bpmem.scissorTL.y - yoff,
bpmem.scissorBR.x - xoff + 1, bpmem.scissorBR.y - yoff + 1);
if (rc.left < 0) rc.left = 0;
if (rc.top < 0) rc.top = 0;
@ -79,8 +90,9 @@ void SetColorMask()
g_renderer->SetColorMask();
}
void CopyEFB(u32 dstAddr, unsigned int dstFormat, PEControl::PixelFormat srcFormat,
const EFBRectangle& srcRect, bool isIntensity, bool scaleByHalf)
void CopyEFB(u32 dstAddr, const EFBRectangle& srcRect,
unsigned int dstFormat, PEControl::PixelFormat srcFormat,
bool isIntensity, bool scaleByHalf)
{
// bpmem.zcontrol.pixel_format to PEControl::Z24 is when the game wants to copy from ZBuffer (Zbuffer uses 24-bit Format)
if (g_ActiveConfig.bEFBCopyEnable)
@ -212,33 +224,6 @@ skip:
Renderer::StorePixelFormat(new_format);
}
bool GetConfig(const int &type)
{
switch (type)
{
case CONFIG_ISWII:
return SConfig::GetInstance().m_LocalCoreStartupParameter.bWii;
case CONFIG_DISABLEFOG:
return g_ActiveConfig.bDisableFog;
case CONFIG_SHOWEFBREGIONS:
return g_ActiveConfig.bShowEFBCopyRegions;
default:
PanicAlert("GetConfig Error: Unknown Config Type!");
return false;
}
}
u8 *GetPointer(const u32 &address)
{
return Memory::GetPointer(address);
}
// Never used. All backends call SetSamplerState in VertexManager::Flush
void SetTextureMode(const BPCmd &bp)
{
g_renderer->SetSamplerState(bp.address & 3, (bp.address & 0xE0) == 0xA0);
}
void SetInterlacingMode(const BPCmd &bp)
{
// TODO

View File

@ -15,13 +15,6 @@
namespace BPFunctions
{
enum
{
CONFIG_ISWII = 0,
CONFIG_DISABLEFOG,
CONFIG_SHOWEFBREGIONS
};
void FlushPipeline();
void SetGenerationMode();
void SetScissor();
@ -31,12 +24,10 @@ void SetBlendMode();
void SetDitherMode();
void SetLogicOpMode();
void SetColorMask();
void CopyEFB(u32 dstAddr, unsigned int dstFormat, PEControl::PixelFormat srcFormat,
const EFBRectangle& srcRect, bool isIntensity, bool scaleByHalf);
void CopyEFB(u32 dstAddr, const EFBRectangle& srcRect,
unsigned int dstFormat, PEControl::PixelFormat srcFormat,
bool isIntensity, bool scaleByHalf);
void ClearScreen(const EFBRectangle &rc);
void OnPixelFormatChange();
u8 *GetPointer(const u32 &address);
bool GetConfig(const int &type);
void SetTextureMode(const BPCmd &bp);
void SetInterlacingMode(const BPCmd &bp);
};

View File

@ -8,294 +8,3 @@
// BP state
// STATE_TO_SAVE
BPMemory bpmem;
// The backend must implement this.
void BPWritten(const BPCmd& bp);
// Call browser: OpcodeDecoding.cpp ExecuteDisplayList > Decode() > LoadBPReg()
void LoadBPReg(u32 value0)
{
//handle the mask register
int opcode = value0 >> 24;
int oldval = ((u32*)&bpmem)[opcode];
int newval = (oldval & ~bpmem.bpMask) | (value0 & bpmem.bpMask);
int changes = (oldval ^ newval) & 0xFFFFFF;
BPCmd bp = {opcode, changes, newval};
//reset the mask register
if (opcode != 0xFE)
bpmem.bpMask = 0xFFFFFF;
BPWritten(bp);
}
void GetBPRegInfo(const u8* data, char* name, size_t name_size, char* desc, size_t desc_size)
{
const char* no_yes[2] = { "No", "Yes" };
u32 cmddata = Common::swap32(*(u32*)data) & 0xFFFFFF;
switch (data[0])
{
// Macro to set the register name and make sure it was written correctly via compile time assertion
#define SetRegName(reg) \
snprintf(name, name_size, #reg); \
(void)(reg);
case BPMEM_GENMODE: // 0x00
SetRegName(BPMEM_GENMODE);
// TODO: Description
break;
case BPMEM_DISPLAYCOPYFILER: // 0x01
// TODO: This is actually the sample pattern used for copies from an antialiased EFB
SetRegName(BPMEM_DISPLAYCOPYFILER);
// TODO: Description
break;
case 0x02: // 0x02
case 0x03: // 0x03
case 0x04: // 0x04
// TODO: same as BPMEM_DISPLAYCOPYFILER
break;
case BPMEM_EFB_TL: // 0x49
{
SetRegName(BPMEM_EFB_TL);
X10Y10 left_top; left_top.hex = cmddata;
snprintf(desc, desc_size, "Left: %d\nTop: %d", left_top.x, left_top.y);
}
break;
case BPMEM_BLENDMODE: // 0x41
{
SetRegName(BPMEM_BLENDMODE);
BlendMode mode; mode.hex = cmddata;
const char* dstfactors[] = { "0", "1", "src_color", "1-src_color", "src_alpha", "1-src_alpha", "dst_alpha", "1-dst_alpha" };
const char* srcfactors[] = { "0", "1", "dst_color", "1-dst_color", "src_alpha", "1-src_alpha", "dst_alpha", "1-dst_alpha" };
const char* logicmodes[] = { "0", "s & d", "s & ~d", "s", "~s & d", "d", "s ^ d", "s | d", "~(s | d)", "~(s ^ d)", "~d", "s | ~d", "~s", "~s | d", "~(s & d)", "1" };
snprintf(desc, desc_size, "Enable: %s\n"
"Logic ops: %s\n"
"Dither: %s\n"
"Color write: %s\n"
"Alpha write: %s\n"
"Dest factor: %s\n"
"Source factor: %s\n"
"Subtract: %s\n"
"Logic mode: %s\n",
no_yes[mode.blendenable], no_yes[mode.logicopenable], no_yes[mode.dither],
no_yes[mode.colorupdate], no_yes[mode.alphaupdate], dstfactors[mode.dstfactor],
srcfactors[mode.srcfactor], no_yes[mode.subtract], logicmodes[mode.logicmode]);
}
break;
case BPMEM_ZCOMPARE:
{
SetRegName(BPMEM_ZCOMPARE);
PEControl config; config.hex = cmddata;
const char* pixel_formats[] = { "RGB8_Z24", "RGBA6_Z24", "RGB565_Z16", "Z24", "Y8", "U8", "V8", "YUV420" };
const char* zformats[] = { "linear", "compressed (near)", "compressed (mid)", "compressed (far)", "inv linear", "compressed (inv near)", "compressed (inv mid)", "compressed (inv far)" };
snprintf(desc, desc_size, "EFB pixel format: %s\n"
"Depth format: %s\n"
"Early depth test: %s\n",
pixel_formats[config.pixel_format], zformats[config.zformat], no_yes[config.early_ztest]);
}
break;
case BPMEM_EFB_BR: // 0x4A
{
// TODO: Misleading name, should be BPMEM_EFB_WH instead
SetRegName(BPMEM_EFB_BR);
X10Y10 width_height; width_height.hex = cmddata;
snprintf(desc, desc_size, "Width: %d\nHeight: %d", width_height.x+1, width_height.y+1);
}
break;
case BPMEM_EFB_ADDR: // 0x4B
SetRegName(BPMEM_EFB_ADDR);
snprintf(desc, desc_size, "Target address (32 byte aligned): 0x%06X", cmddata << 5);
break;
case BPMEM_COPYYSCALE: // 0x4E
SetRegName(BPMEM_COPYYSCALE);
snprintf(desc, desc_size, "Scaling factor (XFB copy only): 0x%X (%f or inverted %f)", cmddata, (float)cmddata/256.f, 256.f/(float)cmddata);
break;
case BPMEM_CLEAR_AR: // 0x4F
SetRegName(BPMEM_CLEAR_AR);
snprintf(desc, desc_size, "Alpha: 0x%02X\nRed: 0x%02X", (cmddata&0xFF00)>>8, cmddata&0xFF);
break;
case BPMEM_CLEAR_GB: // 0x50
SetRegName(BPMEM_CLEAR_GB);
snprintf(desc, desc_size, "Green: 0x%02X\nBlue: 0x%02X", (cmddata&0xFF00)>>8, cmddata&0xFF);
break;
case BPMEM_CLEAR_Z: // 0x51
SetRegName(BPMEM_CLEAR_Z);
snprintf(desc, desc_size, "Z value: 0x%06X", cmddata);
break;
case BPMEM_TRIGGER_EFB_COPY: // 0x52
{
SetRegName(BPMEM_TRIGGER_EFB_COPY);
UPE_Copy copy; copy.Hex = cmddata;
snprintf(desc, desc_size, "Clamping: %s\n"
"Converting from RGB to YUV: %s\n"
"Target pixel format: 0x%X\n"
"Gamma correction: %s\n"
"Mipmap filter: %s\n"
"Vertical scaling: %s\n"
"Clear: %s\n"
"Frame to field: 0x%01X\n"
"Copy to XFB: %s\n"
"Intensity format: %s\n"
"Automatic color conversion: %s",
(copy.clamp0 && copy.clamp1) ? "Top and Bottom" : (copy.clamp0) ? "Top only" : (copy.clamp1) ? "Bottom only" : "None",
no_yes[copy.yuv],
copy.tp_realFormat(),
(copy.gamma==0)?"1.0":(copy.gamma==1)?"1.7":(copy.gamma==2)?"2.2":"Invalid value 0x3?",
no_yes[copy.half_scale],
no_yes[copy.scale_invert],
no_yes[copy.clear],
(u32)copy.frame_to_field,
no_yes[copy.copy_to_xfb],
no_yes[copy.intensity_fmt],
no_yes[copy.auto_conv]);
}
break;
case BPMEM_COPYFILTER0: // 0x53
SetRegName(BPMEM_COPYFILTER0);
// TODO: Description
break;
case BPMEM_COPYFILTER1: // 0x54
SetRegName(BPMEM_COPYFILTER1);
// TODO: Description
break;
case BPMEM_TX_SETIMAGE3: // 0x94
case BPMEM_TX_SETIMAGE3+1:
case BPMEM_TX_SETIMAGE3+2:
case BPMEM_TX_SETIMAGE3+3:
case BPMEM_TX_SETIMAGE3_4: // 0xB4
case BPMEM_TX_SETIMAGE3_4+1:
case BPMEM_TX_SETIMAGE3_4+2:
case BPMEM_TX_SETIMAGE3_4+3:
{
SetRegName(BPMEM_TX_SETIMAGE3);
TexImage3 teximg; teximg.hex = cmddata;
snprintf(desc, desc_size, "Source address (32 byte aligned): 0x%06X", teximg.image_base << 5);
}
break;
case BPMEM_TEV_COLOR_ENV: // 0xC0
case BPMEM_TEV_COLOR_ENV+2:
case BPMEM_TEV_COLOR_ENV+4:
case BPMEM_TEV_COLOR_ENV+8:
case BPMEM_TEV_COLOR_ENV+10:
case BPMEM_TEV_COLOR_ENV+12:
case BPMEM_TEV_COLOR_ENV+14:
case BPMEM_TEV_COLOR_ENV+16:
case BPMEM_TEV_COLOR_ENV+18:
case BPMEM_TEV_COLOR_ENV+20:
case BPMEM_TEV_COLOR_ENV+22:
case BPMEM_TEV_COLOR_ENV+24:
case BPMEM_TEV_COLOR_ENV+26:
case BPMEM_TEV_COLOR_ENV+28:
case BPMEM_TEV_COLOR_ENV+30:
{
SetRegName(BPMEM_TEV_COLOR_ENV);
TevStageCombiner::ColorCombiner cc; cc.hex = cmddata;
const char* tevin[] =
{
"prev.rgb", "prev.aaa",
"c0.rgb", "c0.aaa",
"c1.rgb", "c1.aaa",
"c2.rgb", "c2.aaa",
"tex.rgb", "tex.aaa",
"ras.rgb", "ras.aaa",
"ONE", "HALF", "konst.rgb", "ZERO",
};
const char* tevbias[] = { "0", "+0.5", "-0.5", "compare" };
const char* tevop[] = { "add", "sub" };
const char* tevscale[] = { "1", "2", "4", "0.5" };
const char* tevout[] = { "prev.rgb", "c0.rgb", "c1.rgb", "c2.rgb" };
snprintf(desc, desc_size, "tev stage: %d\n"
"a: %s\n"
"b: %s\n"
"c: %s\n"
"d: %s\n"
"bias: %s\n"
"op: %s\n"
"clamp: %s\n"
"scale factor: %s\n"
"dest: %s\n",
(data[0] - BPMEM_TEV_COLOR_ENV)/2, tevin[cc.a], tevin[cc.b], tevin[cc.c], tevin[cc.d],
tevbias[cc.bias], tevop[cc.op], no_yes[cc.clamp], tevscale[cc.shift], tevout[cc.dest]);
break;
}
case BPMEM_TEV_ALPHA_ENV: // 0xC1
case BPMEM_TEV_ALPHA_ENV+2:
case BPMEM_TEV_ALPHA_ENV+4:
case BPMEM_TEV_ALPHA_ENV+6:
case BPMEM_TEV_ALPHA_ENV+8:
case BPMEM_TEV_ALPHA_ENV+10:
case BPMEM_TEV_ALPHA_ENV+12:
case BPMEM_TEV_ALPHA_ENV+14:
case BPMEM_TEV_ALPHA_ENV+16:
case BPMEM_TEV_ALPHA_ENV+18:
case BPMEM_TEV_ALPHA_ENV+20:
case BPMEM_TEV_ALPHA_ENV+22:
case BPMEM_TEV_ALPHA_ENV+24:
case BPMEM_TEV_ALPHA_ENV+26:
case BPMEM_TEV_ALPHA_ENV+28:
case BPMEM_TEV_ALPHA_ENV+30:
{
SetRegName(BPMEM_TEV_ALPHA_ENV);
TevStageCombiner::AlphaCombiner ac; ac.hex = cmddata;
const char* tevin[] =
{
"prev", "c0", "c1", "c2",
"tex", "ras", "konst", "ZERO",
};
const char* tevbias[] = { "0", "+0.5", "-0.5", "compare" };
const char* tevop[] = { "add", "sub" };
const char* tevscale[] = { "1", "2", "4", "0.5" };
const char* tevout[] = { "prev", "c0", "c1", "c2" };
snprintf(desc, desc_size, "tev stage: %d\n"
"a: %s\n"
"b: %s\n"
"c: %s\n"
"d: %s\n"
"bias: %s\n"
"op: %s\n"
"clamp: %s\n"
"scale factor: %s\n"
"dest: %s\n"
"ras sel: %d\n"
"tex sel: %d\n",
(data[0] - BPMEM_TEV_ALPHA_ENV)/2, tevin[ac.a], tevin[ac.b], tevin[ac.c], tevin[ac.d],
tevbias[ac.bias], tevop[ac.op], no_yes[ac.clamp], tevscale[ac.shift], tevout[ac.dest],
ac.rswap, ac.tswap);
break;
}
case BPMEM_ALPHACOMPARE: // 0xF3
{
SetRegName(BPMEM_ALPHACOMPARE);
AlphaTest test; test.hex = cmddata;
const char* functions[] = { "NEVER", "LESS", "EQUAL", "LEQUAL", "GREATER", "NEQUAL", "GEQUAL", "ALWAYS" };
const char* logic[] = { "AND", "OR", "XOR", "XNOR" };
snprintf(desc, desc_size, "test 1: %s (ref: %#02x)\n"
"test 2: %s (ref: %#02x)\n"
"logic: %s\n",
functions[test.comp0], (int)test.ref0, functions[test.comp1], (int)test.ref1, logic[test.logic]);
break;
}
#undef SetRegName
}
}

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@ -10,7 +10,7 @@
#pragma pack(4)
#define BPMEM_GENMODE 0x00
#define BPMEM_DISPLAYCOPYFILER 0x01 // 0x01 + 4
#define BPMEM_DISPLAYCOPYFILTER 0x01 // 0x01 + 4
#define BPMEM_IND_MTXA 0x06 // 0x06 + (3 * 3)
#define BPMEM_IND_MTXB 0x07 // 0x07 + (3 * 3)
#define BPMEM_IND_MTXC 0x08 // 0x08 + (3 * 3)

View File

@ -5,6 +5,7 @@
#include <cmath>
#include "Common/Thread.h"
#include "Core/Core.h"
#include "Core/HW/Memmap.h"
#include "VideoCommon/BPFunctions.h"
@ -38,11 +39,7 @@ void BPInit()
bpmem.bpMask = 0xFFFFFF;
}
void RenderToXFB(const BPCmd &bp, const EFBRectangle &rc, float yScale, float xfbLines, u32 xfbAddr, const u32 dstWidth, const u32 dstHeight, float gamma)
{
Renderer::RenderToXFB(xfbAddr, dstWidth, dstHeight, rc, gamma);
}
void BPWritten(const BPCmd& bp)
static void BPWritten(const BPCmd& bp)
{
/*
----------------------------------------------------------------------------------------------------------------
@ -89,7 +86,6 @@ void BPWritten(const BPCmd& bp)
switch (bp.address)
{
case BPMEM_GENMODE: // Set the Generation Mode
{
PRIM_LOG("genmode: texgen=%d, col=%d, multisampling=%d, tev=%d, cullmode=%d, ind=%d, zfeeze=%d",
(u32)bpmem.genMode.numtexgens, (u32)bpmem.genMode.numcolchans,
(u32)bpmem.genMode.multisampling, (u32)bpmem.genMode.numtevstages+1, (u32)bpmem.genMode.cullmode,
@ -98,8 +94,7 @@ void BPWritten(const BPCmd& bp)
// Only call SetGenerationMode when cull mode changes.
if (bp.changes & 0xC000)
SetGenerationMode();
break;
}
return;
case BPMEM_IND_MTXA: // Index Matrix Changed
case BPMEM_IND_MTXB:
case BPMEM_IND_MTXC:
@ -111,15 +106,15 @@ void BPWritten(const BPCmd& bp)
case BPMEM_IND_MTXC+6:
if (bp.changes)
PixelShaderManager::SetIndMatrixChanged((bp.address - BPMEM_IND_MTXA) / 3);
break;
return;
case BPMEM_RAS1_SS0: // Index Texture Coordinate Scale 0
if (bp.changes)
PixelShaderManager::SetIndTexScaleChanged(false);
break;
return;
case BPMEM_RAS1_SS1: // Index Texture Coordinate Scale 1
if (bp.changes)
PixelShaderManager::SetIndTexScaleChanged(true);
break;
return;
// ----------------
// Scissor Control
// ----------------
@ -128,17 +123,16 @@ void BPWritten(const BPCmd& bp)
case BPMEM_SCISSOROFFSET: // Scissor Offset
SetScissor();
VertexShaderManager::SetViewportChanged();
break;
return;
case BPMEM_LINEPTWIDTH: // Line Width
SetLineWidth();
break;
return;
case BPMEM_ZMODE: // Depth Control
PRIM_LOG("zmode: test=%d, func=%d, upd=%d", (int)bpmem.zmode.testenable,
(int)bpmem.zmode.func, (int)bpmem.zmode.updateenable);
SetDepthMode();
break;
return;
case BPMEM_BLENDMODE: // Blending Control
{
if (bp.changes & 0xFFFF)
{
PRIM_LOG("blendmode: en=%d, open=%d, colupd=%d, alphaupd=%d, dst=%d, src=%d, sub=%d, mode=%d",
@ -162,17 +156,15 @@ void BPWritten(const BPCmd& bp)
if (bp.changes & 0x18) // colorupdate | alphaupdate
SetColorMask();
}
break;
}
return;
case BPMEM_CONSTANTALPHA: // Set Destination Alpha
{
PRIM_LOG("constalpha: alp=%d, en=%d", bpmem.dstalpha.alpha, bpmem.dstalpha.enable);
if (bp.changes & 0xFF)
PixelShaderManager::SetDestAlpha();
if (bp.changes & 0x100)
SetBlendMode();
break;
}
return;
// This is called when the game is done drawing the new frame (eg: like in DX: Begin(); Draw(); End();)
// Triggers an interrupt on the PPC side so that the game knows when the GPU has finished drawing.
// Tokens are similar.
@ -182,21 +174,22 @@ void BPWritten(const BPCmd& bp)
case 0x02:
PixelEngine::SetFinish(); // may generate interrupt
DEBUG_LOG(VIDEO, "GXSetDrawDone SetPEFinish (value: 0x%02X)", (bp.newvalue & 0xFFFF));
break;
return;
default:
WARN_LOG(VIDEO, "GXSetDrawDone ??? (value 0x%02X)", (bp.newvalue & 0xFFFF));
break;
return;
}
break;
return;
case BPMEM_PE_TOKEN_ID: // Pixel Engine Token ID
PixelEngine::SetToken(static_cast<u16>(bp.newvalue & 0xFFFF), false);
DEBUG_LOG(VIDEO, "SetPEToken 0x%04x", (bp.newvalue & 0xFFFF));
break;
return;
case BPMEM_PE_TOKEN_INT_ID: // Pixel Engine Interrupt Token ID
PixelEngine::SetToken(static_cast<u16>(bp.newvalue & 0xFFFF), true);
DEBUG_LOG(VIDEO, "SetPEToken + INT 0x%04x", (bp.newvalue & 0xFFFF));
break;
return;
// ------------------------
// EFB copy command. This copies a rectangle from the EFB to either RAM in a texture format or to XFB as YUYV.
// It can also optionally clear the EFB while copying from it. To emulate this, we of course copy first and clear afterwards.
@ -205,26 +198,28 @@ void BPWritten(const BPCmd& bp)
// The bottom right is within the rectangle
// The values in bpmem.copyTexSrcXY and bpmem.copyTexSrcWH are updated in case 0x49 and 0x4a in this function
EFBRectangle rc;
rc.left = (int)bpmem.copyTexSrcXY.x;
rc.top = (int)bpmem.copyTexSrcXY.y;
u32 destAddr = bpmem.copyTexDest << 5;
EFBRectangle srcRect;
srcRect.left = (int)bpmem.copyTexSrcXY.x;
srcRect.top = (int)bpmem.copyTexSrcXY.y;
// Here Width+1 like Height, otherwise some textures are corrupted already since the native resolution.
// TODO: What's the behavior of out of bound access?
rc.right = (int)(bpmem.copyTexSrcXY.x + bpmem.copyTexSrcWH.x + 1);
rc.bottom = (int)(bpmem.copyTexSrcXY.y + bpmem.copyTexSrcWH.y + 1);
srcRect.right = (int)(bpmem.copyTexSrcXY.x + bpmem.copyTexSrcWH.x + 1);
srcRect.bottom = (int)(bpmem.copyTexSrcXY.y + bpmem.copyTexSrcWH.y + 1);
UPE_Copy PE_copy = bpmem.triggerEFBCopy;
// Check if we are to copy from the EFB or draw to the XFB
if (PE_copy.copy_to_xfb == 0)
{
if (GetConfig(CONFIG_SHOWEFBREGIONS))
stats.efb_regions.push_back(rc);
if (g_ActiveConfig.bShowEFBCopyRegions)
stats.efb_regions.push_back(srcRect);
CopyEFB(bpmem.copyTexDest << 5, PE_copy.tp_realFormat(),
bpmem.zcontrol.pixel_format, rc, PE_copy.intensity_fmt,
PE_copy.half_scale);
CopyEFB(destAddr, srcRect,
PE_copy.tp_realFormat(), bpmem.zcontrol.pixel_format,
PE_copy.intensity_fmt, PE_copy.half_scale);
}
else
{
@ -247,23 +242,24 @@ void BPWritten(const BPCmd& bp)
xfbLines = MAX_XFB_HEIGHT;
}
RenderToXFB(bp, rc, yScale, xfbLines,
bpmem.copyTexDest << 5,
bpmem.copyMipMapStrideChannels << 4,
(u32)xfbLines,
u32 width = bpmem.copyMipMapStrideChannels << 4;
u32 height = xfbLines;
Renderer::RenderToXFB(destAddr, srcRect,
width, height,
s_gammaLUT[PE_copy.gamma]);
}
// Clear the rectangular region after copying it.
if (PE_copy.clear)
{
ClearScreen(rc);
ClearScreen(srcRect);
}
break;
return;
}
case BPMEM_LOADTLUT0: // This one updates bpmem.tlutXferSrc, no need to do anything here.
break;
return;
case BPMEM_LOADTLUT1: // Load a Texture Look Up Table
{
u32 tlutTMemAddr = (bp.newvalue & 0x3FF) << 9;
@ -272,17 +268,17 @@ void BPWritten(const BPCmd& bp)
u8 *ptr = nullptr;
// TODO - figure out a cleaner way.
if (GetConfig(CONFIG_ISWII))
ptr = GetPointer(bpmem.tmem_config.tlut_src << 5);
if (Core::g_CoreStartupParameter.bWii)
ptr = Memory::GetPointer(bpmem.tmem_config.tlut_src << 5);
else
ptr = GetPointer((bpmem.tmem_config.tlut_src & 0xFFFFF) << 5);
ptr = Memory::GetPointer((bpmem.tmem_config.tlut_src & 0xFFFFF) << 5);
if (ptr)
memcpy_gc(texMem + tlutTMemAddr, ptr, tlutXferCount);
else
PanicAlert("Invalid palette pointer %08x %08x %08x", bpmem.tmem_config.tlut_src, bpmem.tmem_config.tlut_src << 5, (bpmem.tmem_config.tlut_src & 0xFFFFF)<< 5);
break;
return;
}
case BPMEM_FOGRANGE: // Fog Settings Control
case BPMEM_FOGRANGE+1:
@ -290,20 +286,20 @@ void BPWritten(const BPCmd& bp)
case BPMEM_FOGRANGE+3:
case BPMEM_FOGRANGE+4:
case BPMEM_FOGRANGE+5:
if (!GetConfig(CONFIG_DISABLEFOG) && bp.changes)
if (bp.changes)
PixelShaderManager::SetFogRangeAdjustChanged();
break;
return;
case BPMEM_FOGPARAM0:
case BPMEM_FOGBMAGNITUDE:
case BPMEM_FOGBEXPONENT:
case BPMEM_FOGPARAM3:
if (!GetConfig(CONFIG_DISABLEFOG) && bp.changes)
if (bp.changes)
PixelShaderManager::SetFogParamChanged();
break;
return;
case BPMEM_FOGCOLOR: // Fog Color
if (!GetConfig(CONFIG_DISABLEFOG) && bp.changes)
if (bp.changes)
PixelShaderManager::SetFogColorChanged();
break;
return;
case BPMEM_ALPHACOMPARE: // Compare Alpha Values
PRIM_LOG("alphacmp: ref0=%d, ref1=%d, comp0=%d, comp1=%d, logic=%d",
(int)bpmem.alpha_test.ref0, (int)bpmem.alpha_test.ref1,
@ -313,12 +309,12 @@ void BPWritten(const BPCmd& bp)
PixelShaderManager::SetAlpha();
if (bp.changes)
g_renderer->SetColorMask();
break;
return;
case BPMEM_BIAS: // BIAS
PRIM_LOG("ztex bias=0x%x", bpmem.ztex1.bias);
if (bp.changes)
PixelShaderManager::SetZTextureBias();
break;
return;
case BPMEM_ZTEX2: // Z Texture type
{
if (bp.changes & 3)
@ -328,26 +324,26 @@ void BPWritten(const BPCmd& bp)
const char* pztype[] = {"Z8", "Z16", "Z24", "?"};
PRIM_LOG("ztex op=%s, type=%s", pzop[bpmem.ztex2.op], pztype[bpmem.ztex2.type]);
#endif
break;
}
return;
// ----------------------------------
// Display Copy Filtering Control - GX_SetCopyFilter(u8 aa,u8 sample_pattern[12][2],u8 vf,u8 vfilter[7])
// Fields: Destination, Frame2Field, Gamma, Source
// ----------------------------------
case BPMEM_DISPLAYCOPYFILER: // if (aa) { use sample_pattern } else { use 666666 }
case BPMEM_DISPLAYCOPYFILER+1: // if (aa) { use sample_pattern } else { use 666666 }
case BPMEM_DISPLAYCOPYFILER+2: // if (aa) { use sample_pattern } else { use 666666 }
case BPMEM_DISPLAYCOPYFILER+3: // if (aa) { use sample_pattern } else { use 666666 }
case BPMEM_DISPLAYCOPYFILTER: // if (aa) { use sample_pattern } else { use 666666 }
case BPMEM_DISPLAYCOPYFILTER+1: // if (aa) { use sample_pattern } else { use 666666 }
case BPMEM_DISPLAYCOPYFILTER+2: // if (aa) { use sample_pattern } else { use 666666 }
case BPMEM_DISPLAYCOPYFILTER+3: // if (aa) { use sample_pattern } else { use 666666 }
case BPMEM_COPYFILTER0: // if (vf) { use vfilter } else { use 595000 }
case BPMEM_COPYFILTER1: // if (vf) { use vfilter } else { use 000015 }
break;
return;
// -----------------------------------
// Interlacing Control
// -----------------------------------
case BPMEM_FIELDMASK: // GX_SetFieldMask(u8 even_mask,u8 odd_mask)
case BPMEM_FIELDMODE: // GX_SetFieldMode(u8 field_mode,u8 half_aspect_ratio)
SetInterlacingMode(bp);
break;
// TODO
return;
// ----------------------------------------
// Unimportant regs (Clock, Perf, ...)
// ----------------------------------------
@ -363,14 +359,14 @@ void BPWritten(const BPCmd& bp)
case BPMEM_EFB_TL: // EFB Source Rect. Top, Left
case BPMEM_EFB_BR: // EFB Source Rect. Bottom, Right (w, h - 1)
case BPMEM_EFB_ADDR: // EFB Target Address
break;
return;
// --------------
// Clear Config
// --------------
case BPMEM_CLEAR_AR: // Alpha and Red Components
case BPMEM_CLEAR_GB: // Green and Blue Components
case BPMEM_CLEAR_Z: // Z Components (24-bit Zbuffer)
break;
return;
// -------------------------
// Bounding Box Control
// -------------------------
@ -386,10 +382,10 @@ void BPWritten(const BPCmd& bp)
PixelEngine::bbox[offset | 1] = bp.newvalue >> 10;
PixelEngine::bbox_active = true;
}
break;
return;
case BPMEM_TEXINVALIDATE:
// TODO: Needs some restructuring in TextureCacheBase.
break;
return;
case BPMEM_ZCOMPARE: // Set the Z-Compare and EFB pixel format
OnPixelFormatChange();
@ -398,43 +394,51 @@ void BPWritten(const BPCmd& bp)
SetBlendMode(); // dual source could be activated by changing to PIXELFMT_RGBA6_Z24
g_renderer->SetColorMask(); // alpha writing needs to be disabled if the new pixel format doesn't have an alpha channel
}
break;
return;
case BPMEM_MIPMAP_STRIDE: // MipMap Stride Channel
case BPMEM_COPYYSCALE: // Display Copy Y Scale
case BPMEM_IREF: /* 24 RID
21 BC3 - Ind. Tex Stage 3 NTexCoord
18 BI3 - Ind. Tex Stage 3 NTexMap
15 BC2 - Ind. Tex Stage 2 NTexCoord
12 BI2 - Ind. Tex Stage 2 NTexMap
9 BC1 - Ind. Tex Stage 1 NTexCoord
6 BI1 - Ind. Tex Stage 1 NTexMap
3 BC0 - Ind. Tex Stage 0 NTexCoord
0 BI0 - Ind. Tex Stage 0 NTexMap*/
/* 24 RID
* 21 BC3 - Ind. Tex Stage 3 NTexCoord
* 18 BI3 - Ind. Tex Stage 3 NTexMap
* 15 BC2 - Ind. Tex Stage 2 NTexCoord
* 12 BI2 - Ind. Tex Stage 2 NTexMap
* 9 BC1 - Ind. Tex Stage 1 NTexCoord
* 6 BI1 - Ind. Tex Stage 1 NTexMap
* 3 BC0 - Ind. Tex Stage 0 NTexCoord
* 0 BI0 - Ind. Tex Stage 0 NTexMap */
case BPMEM_IREF:
case BPMEM_TEV_KSEL: // Texture Environment Swap Mode Table 0
case BPMEM_TEV_KSEL+1:// Texture Environment Swap Mode Table 1
case BPMEM_TEV_KSEL+2:// Texture Environment Swap Mode Table 2
case BPMEM_TEV_KSEL+3:// Texture Environment Swap Mode Table 3
case BPMEM_TEV_KSEL+4:// Texture Environment Swap Mode Table 4
case BPMEM_TEV_KSEL+5:// Texture Environment Swap Mode Table 5
case BPMEM_TEV_KSEL+6:// Texture Environment Swap Mode Table 6
case BPMEM_TEV_KSEL+7:// Texture Environment Swap Mode Table 7
case BPMEM_BP_MASK: // This Register can be used to limit to which bits of BP registers is actually written to. the mask is
// only valid for the next BP command, and will reset itself.
case BPMEM_TEV_KSEL+1: // Texture Environment Swap Mode Table 1
case BPMEM_TEV_KSEL+2: // Texture Environment Swap Mode Table 2
case BPMEM_TEV_KSEL+3: // Texture Environment Swap Mode Table 3
case BPMEM_TEV_KSEL+4: // Texture Environment Swap Mode Table 4
case BPMEM_TEV_KSEL+5: // Texture Environment Swap Mode Table 5
case BPMEM_TEV_KSEL+6: // Texture Environment Swap Mode Table 6
case BPMEM_TEV_KSEL+7: // Texture Environment Swap Mode Table 7
/* This Register can be used to limit to which bits of BP registers is
* actually written to. The mask is only valid for the next BP write,
* and will reset itself afterwards. It's handled as a special case in
* LoadBPReg. */
case BPMEM_BP_MASK:
case BPMEM_IND_IMASK: // Index Mask ?
case BPMEM_REVBITS: // Always set to 0x0F when GX_InitRevBits() is called.
break;
return;
case BPMEM_CLEAR_PIXEL_PERF:
// GXClearPixMetric writes 0xAAA here, Sunshine alternates this register between values 0x000 and 0xAAA
if (PerfQueryBase::ShouldEmulate())
g_perf_query->ResetQuery();
break;
return;
case BPMEM_PRELOAD_ADDR:
case BPMEM_PRELOAD_TMEMEVEN:
case BPMEM_PRELOAD_TMEMODD: // Used when PRELOAD_MODE is set
break;
return;
case BPMEM_PRELOAD_MODE: // Set to 0 when GX_TexModeSync() is called.
// if this is different from 0, manual TMEM management is used (GX_PreloadEntireTexture).
@ -464,7 +468,7 @@ void BPWritten(const BPCmd& bp)
{
if (tmem_addr_even + TMEM_LINE_SIZE > TMEM_SIZE ||
tmem_addr_odd + TMEM_LINE_SIZE > TMEM_SIZE)
break;
return;
memcpy(texMem + tmem_addr_even, src_ptr, TMEM_LINE_SIZE);
memcpy(texMem + tmem_addr_odd, src_ptr + TMEM_LINE_SIZE, TMEM_LINE_SIZE);
@ -474,13 +478,11 @@ void BPWritten(const BPCmd& bp)
}
}
}
break;
// ------------------------------------------------
// On Default, we try to look for other things
// before we give up and say its an unknown opcode
// ------------------------------------------------
return;
default:
break;
}
switch (bp.address & 0xFC) // Texture sampler filter
{
// -------------------------
@ -488,7 +490,7 @@ void BPWritten(const BPCmd& bp)
// -------------------------
case BPMEM_TREF:
case BPMEM_TREF+4:
break;
return;
// ----------------------
// Set wrap size
// ----------------------
@ -510,18 +512,18 @@ void BPWritten(const BPCmd& bp)
case BPMEM_SU_TSIZE+14:
if (bp.changes)
PixelShaderManager::SetTexCoordChanged((bp.address - BPMEM_SU_SSIZE) >> 1);
break;
return;
// ------------------------
// BPMEM_TX_SETMODE0 - (Texture lookup and filtering mode) LOD/BIAS Clamp, MaxAnsio, LODBIAS, DiagLoad, Min Filter, Mag Filter, Wrap T, S
// BPMEM_TX_SETMODE1 - (LOD Stuff) - Max LOD, Min LOD
// ------------------------
case BPMEM_TX_SETMODE0: // (0x90 for linear)
case BPMEM_TX_SETMODE0_4:
break;
return;
case BPMEM_TX_SETMODE1:
case BPMEM_TX_SETMODE1_4:
break;
return;
// --------------------------------------------
// BPMEM_TX_SETIMAGE0 - Texture width, height, format
// BPMEM_TX_SETIMAGE1 - even LOD address in TMEM - Image Type, Cache Height, Cache Width, TMEM Offset
@ -536,14 +538,14 @@ void BPWritten(const BPCmd& bp)
case BPMEM_TX_SETIMAGE2_4:
case BPMEM_TX_SETIMAGE3:
case BPMEM_TX_SETIMAGE3_4:
break;
return;
// -------------------------------
// Set a TLUT
// BPMEM_TX_SETTLUT - Format, TMEM Offset (offset of TLUT from start of TMEM high bank > > 5)
// -------------------------------
case BPMEM_TX_SETTLUT:
case BPMEM_TX_SETLUT_4:
break;
return;
// ---------------------------------------------------
// Set the TEV Color
@ -567,14 +569,11 @@ void BPWritten(const BPCmd& bp)
else
PixelShaderManager::SetColorChanged(bpmem.tevregs[num].type_bg, num);
}
break;
// ------------------------------------------------
// On Default, we try to look for other things
// before we give up and say its an unknown opcode
// again ...
// ------------------------------------------------
return;
default:
break;
}
switch (bp.address & 0xF0)
{
// --------------
@ -596,7 +595,7 @@ void BPWritten(const BPCmd& bp)
case BPMEM_IND_CMD+13:
case BPMEM_IND_CMD+14:
case BPMEM_IND_CMD+15:
break;
return;
// --------------------------------------------------
// Set Color/Alpha of a Tev
// BPMEM_TEV_COLOR_ENV - Dest, Shift, Clamp, Sub, Bias, Sel A, Sel B, Sel C, Sel D
@ -634,13 +633,299 @@ void BPWritten(const BPCmd& bp)
case BPMEM_TEV_ALPHA_ENV+28:
case BPMEM_TEV_COLOR_ENV+30: // Texture Environment 16
case BPMEM_TEV_ALPHA_ENV+30:
break;
return;
default:
WARN_LOG(VIDEO, "Unknown BP opcode: address = 0x%08x value = 0x%08x", bp.address, bp.newvalue);
break;
}
}
WARN_LOG(VIDEO, "Unknown BP opcode: address = 0x%08x value = 0x%08x", bp.address, bp.newvalue);
}
// Call browser: OpcodeDecoding.cpp ExecuteDisplayList > Decode() > LoadBPReg()
void LoadBPReg(u32 value0)
{
int regNum = value0 >> 24;
int oldval = ((u32*)&bpmem)[regNum];
int newval = (oldval & ~bpmem.bpMask) | (value0 & bpmem.bpMask);
int changes = (oldval ^ newval) & 0xFFFFFF;
BPCmd bp = {regNum, changes, newval};
// Reset the mask register if we're not trying to set it ourselves.
if (regNum != BPMEM_BP_MASK)
bpmem.bpMask = 0xFFFFFF;
BPWritten(bp);
}
void GetBPRegInfo(const u8* data, char* name, size_t name_size, char* desc, size_t desc_size)
{
const char* no_yes[2] = { "No", "Yes" };
u32 cmddata = Common::swap32(*(u32*)data) & 0xFFFFFF;
switch (data[0])
{
// Macro to set the register name and make sure it was written correctly via compile time assertion
#define SetRegName(reg) \
snprintf(name, name_size, #reg); \
(void)(reg);
case BPMEM_GENMODE: // 0x00
SetRegName(BPMEM_GENMODE);
// TODO: Description
break;
case BPMEM_DISPLAYCOPYFILTER: // 0x01
// TODO: This is actually the sample pattern used for copies from an antialiased EFB
SetRegName(BPMEM_DISPLAYCOPYFILTER);
// TODO: Description
break;
case 0x02: // 0x02
case 0x03: // 0x03
case 0x04: // 0x04
// TODO: same as BPMEM_DISPLAYCOPYFILTER
break;
case BPMEM_EFB_TL: // 0x49
{
SetRegName(BPMEM_EFB_TL);
X10Y10 left_top; left_top.hex = cmddata;
snprintf(desc, desc_size, "Left: %d\nTop: %d", left_top.x, left_top.y);
}
break;
case BPMEM_BLENDMODE: // 0x41
{
SetRegName(BPMEM_BLENDMODE);
BlendMode mode; mode.hex = cmddata;
const char* dstfactors[] = { "0", "1", "src_color", "1-src_color", "src_alpha", "1-src_alpha", "dst_alpha", "1-dst_alpha" };
const char* srcfactors[] = { "0", "1", "dst_color", "1-dst_color", "src_alpha", "1-src_alpha", "dst_alpha", "1-dst_alpha" };
const char* logicmodes[] = { "0", "s & d", "s & ~d", "s", "~s & d", "d", "s ^ d", "s | d", "~(s | d)", "~(s ^ d)", "~d", "s | ~d", "~s", "~s | d", "~(s & d)", "1" };
snprintf(desc, desc_size, "Enable: %s\n"
"Logic ops: %s\n"
"Dither: %s\n"
"Color write: %s\n"
"Alpha write: %s\n"
"Dest factor: %s\n"
"Source factor: %s\n"
"Subtract: %s\n"
"Logic mode: %s\n",
no_yes[mode.blendenable], no_yes[mode.logicopenable], no_yes[mode.dither],
no_yes[mode.colorupdate], no_yes[mode.alphaupdate], dstfactors[mode.dstfactor],
srcfactors[mode.srcfactor], no_yes[mode.subtract], logicmodes[mode.logicmode]);
}
break;
case BPMEM_ZCOMPARE:
{
SetRegName(BPMEM_ZCOMPARE);
PEControl config; config.hex = cmddata;
const char* pixel_formats[] = { "RGB8_Z24", "RGBA6_Z24", "RGB565_Z16", "Z24", "Y8", "U8", "V8", "YUV420" };
const char* zformats[] = { "linear", "compressed (near)", "compressed (mid)", "compressed (far)", "inv linear", "compressed (inv near)", "compressed (inv mid)", "compressed (inv far)" };
snprintf(desc, desc_size, "EFB pixel format: %s\n"
"Depth format: %s\n"
"Early depth test: %s\n",
pixel_formats[config.pixel_format], zformats[config.zformat], no_yes[config.early_ztest]);
}
break;
case BPMEM_EFB_BR: // 0x4A
{
// TODO: Misleading name, should be BPMEM_EFB_WH instead
SetRegName(BPMEM_EFB_BR);
X10Y10 width_height; width_height.hex = cmddata;
snprintf(desc, desc_size, "Width: %d\nHeight: %d", width_height.x+1, width_height.y+1);
}
break;
case BPMEM_EFB_ADDR: // 0x4B
SetRegName(BPMEM_EFB_ADDR);
snprintf(desc, desc_size, "Target address (32 byte aligned): 0x%06X", cmddata << 5);
break;
case BPMEM_COPYYSCALE: // 0x4E
SetRegName(BPMEM_COPYYSCALE);
snprintf(desc, desc_size, "Scaling factor (XFB copy only): 0x%X (%f or inverted %f)", cmddata, (float)cmddata/256.f, 256.f/(float)cmddata);
break;
case BPMEM_CLEAR_AR: // 0x4F
SetRegName(BPMEM_CLEAR_AR);
snprintf(desc, desc_size, "Alpha: 0x%02X\nRed: 0x%02X", (cmddata&0xFF00)>>8, cmddata&0xFF);
break;
case BPMEM_CLEAR_GB: // 0x50
SetRegName(BPMEM_CLEAR_GB);
snprintf(desc, desc_size, "Green: 0x%02X\nBlue: 0x%02X", (cmddata&0xFF00)>>8, cmddata&0xFF);
break;
case BPMEM_CLEAR_Z: // 0x51
SetRegName(BPMEM_CLEAR_Z);
snprintf(desc, desc_size, "Z value: 0x%06X", cmddata);
break;
case BPMEM_TRIGGER_EFB_COPY: // 0x52
{
SetRegName(BPMEM_TRIGGER_EFB_COPY);
UPE_Copy copy; copy.Hex = cmddata;
snprintf(desc, desc_size, "Clamping: %s\n"
"Converting from RGB to YUV: %s\n"
"Target pixel format: 0x%X\n"
"Gamma correction: %s\n"
"Mipmap filter: %s\n"
"Vertical scaling: %s\n"
"Clear: %s\n"
"Frame to field: 0x%01X\n"
"Copy to XFB: %s\n"
"Intensity format: %s\n"
"Automatic color conversion: %s",
(copy.clamp0 && copy.clamp1) ? "Top and Bottom" : (copy.clamp0) ? "Top only" : (copy.clamp1) ? "Bottom only" : "None",
no_yes[copy.yuv],
copy.tp_realFormat(),
(copy.gamma==0)?"1.0":(copy.gamma==1)?"1.7":(copy.gamma==2)?"2.2":"Invalid value 0x3?",
no_yes[copy.half_scale],
no_yes[copy.scale_invert],
no_yes[copy.clear],
(u32)copy.frame_to_field,
no_yes[copy.copy_to_xfb],
no_yes[copy.intensity_fmt],
no_yes[copy.auto_conv]);
}
break;
case BPMEM_COPYFILTER0: // 0x53
SetRegName(BPMEM_COPYFILTER0);
// TODO: Description
break;
case BPMEM_COPYFILTER1: // 0x54
SetRegName(BPMEM_COPYFILTER1);
// TODO: Description
break;
case BPMEM_TX_SETIMAGE3: // 0x94
case BPMEM_TX_SETIMAGE3+1:
case BPMEM_TX_SETIMAGE3+2:
case BPMEM_TX_SETIMAGE3+3:
case BPMEM_TX_SETIMAGE3_4: // 0xB4
case BPMEM_TX_SETIMAGE3_4+1:
case BPMEM_TX_SETIMAGE3_4+2:
case BPMEM_TX_SETIMAGE3_4+3:
{
SetRegName(BPMEM_TX_SETIMAGE3);
TexImage3 teximg; teximg.hex = cmddata;
snprintf(desc, desc_size, "Source address (32 byte aligned): 0x%06X", teximg.image_base << 5);
}
break;
case BPMEM_TEV_COLOR_ENV: // 0xC0
case BPMEM_TEV_COLOR_ENV+2:
case BPMEM_TEV_COLOR_ENV+4:
case BPMEM_TEV_COLOR_ENV+8:
case BPMEM_TEV_COLOR_ENV+10:
case BPMEM_TEV_COLOR_ENV+12:
case BPMEM_TEV_COLOR_ENV+14:
case BPMEM_TEV_COLOR_ENV+16:
case BPMEM_TEV_COLOR_ENV+18:
case BPMEM_TEV_COLOR_ENV+20:
case BPMEM_TEV_COLOR_ENV+22:
case BPMEM_TEV_COLOR_ENV+24:
case BPMEM_TEV_COLOR_ENV+26:
case BPMEM_TEV_COLOR_ENV+28:
case BPMEM_TEV_COLOR_ENV+30:
{
SetRegName(BPMEM_TEV_COLOR_ENV);
TevStageCombiner::ColorCombiner cc; cc.hex = cmddata;
const char* tevin[] =
{
"prev.rgb", "prev.aaa",
"c0.rgb", "c0.aaa",
"c1.rgb", "c1.aaa",
"c2.rgb", "c2.aaa",
"tex.rgb", "tex.aaa",
"ras.rgb", "ras.aaa",
"ONE", "HALF", "konst.rgb", "ZERO",
};
const char* tevbias[] = { "0", "+0.5", "-0.5", "compare" };
const char* tevop[] = { "add", "sub" };
const char* tevscale[] = { "1", "2", "4", "0.5" };
const char* tevout[] = { "prev.rgb", "c0.rgb", "c1.rgb", "c2.rgb" };
snprintf(desc, desc_size, "tev stage: %d\n"
"a: %s\n"
"b: %s\n"
"c: %s\n"
"d: %s\n"
"bias: %s\n"
"op: %s\n"
"clamp: %s\n"
"scale factor: %s\n"
"dest: %s\n",
(data[0] - BPMEM_TEV_COLOR_ENV)/2, tevin[cc.a], tevin[cc.b], tevin[cc.c], tevin[cc.d],
tevbias[cc.bias], tevop[cc.op], no_yes[cc.clamp], tevscale[cc.shift], tevout[cc.dest]);
break;
}
case BPMEM_TEV_ALPHA_ENV: // 0xC1
case BPMEM_TEV_ALPHA_ENV+2:
case BPMEM_TEV_ALPHA_ENV+4:
case BPMEM_TEV_ALPHA_ENV+6:
case BPMEM_TEV_ALPHA_ENV+8:
case BPMEM_TEV_ALPHA_ENV+10:
case BPMEM_TEV_ALPHA_ENV+12:
case BPMEM_TEV_ALPHA_ENV+14:
case BPMEM_TEV_ALPHA_ENV+16:
case BPMEM_TEV_ALPHA_ENV+18:
case BPMEM_TEV_ALPHA_ENV+20:
case BPMEM_TEV_ALPHA_ENV+22:
case BPMEM_TEV_ALPHA_ENV+24:
case BPMEM_TEV_ALPHA_ENV+26:
case BPMEM_TEV_ALPHA_ENV+28:
case BPMEM_TEV_ALPHA_ENV+30:
{
SetRegName(BPMEM_TEV_ALPHA_ENV);
TevStageCombiner::AlphaCombiner ac; ac.hex = cmddata;
const char* tevin[] =
{
"prev", "c0", "c1", "c2",
"tex", "ras", "konst", "ZERO",
};
const char* tevbias[] = { "0", "+0.5", "-0.5", "compare" };
const char* tevop[] = { "add", "sub" };
const char* tevscale[] = { "1", "2", "4", "0.5" };
const char* tevout[] = { "prev", "c0", "c1", "c2" };
snprintf(desc, desc_size, "tev stage: %d\n"
"a: %s\n"
"b: %s\n"
"c: %s\n"
"d: %s\n"
"bias: %s\n"
"op: %s\n"
"clamp: %s\n"
"scale factor: %s\n"
"dest: %s\n"
"ras sel: %d\n"
"tex sel: %d\n",
(data[0] - BPMEM_TEV_ALPHA_ENV)/2, tevin[ac.a], tevin[ac.b], tevin[ac.c], tevin[ac.d],
tevbias[ac.bias], tevop[ac.op], no_yes[ac.clamp], tevscale[ac.shift], tevout[ac.dest],
ac.rswap, ac.tswap);
break;
}
case BPMEM_ALPHACOMPARE: // 0xF3
{
SetRegName(BPMEM_ALPHACOMPARE);
AlphaTest test; test.hex = cmddata;
const char* functions[] = { "NEVER", "LESS", "EQUAL", "LEQUAL", "GREATER", "NEQUAL", "GEQUAL", "ALWAYS" };
const char* logic[] = { "AND", "OR", "XOR", "XNOR" };
snprintf(desc, desc_size, "test 1: %s (ref: %#02x)\n"
"test 2: %s (ref: %#02x)\n"
"logic: %s\n",
functions[test.comp0], (int)test.ref0, functions[test.comp1], (int)test.ref1, logic[test.logic]);
break;
}
#undef SetRegName
}
}
// Called when loading a saved state.
@ -658,12 +943,4 @@ void BPReload()
SetBlendMode();
SetColorMask();
OnPixelFormatChange();
{
BPCmd bp = {BPMEM_FIELDMASK, 0xFFFFFF, static_cast<int>(((u32*)&bpmem)[BPMEM_FIELDMASK])};
SetInterlacingMode(bp);
}
{
BPCmd bp = {BPMEM_FIELDMODE, 0xFFFFFF, static_cast<int>(((u32*)&bpmem)[BPMEM_FIELDMODE])};
SetInterlacingMode(bp);
}
}

View File

@ -268,6 +268,9 @@ void PixelShaderManager::SetTexCoordChanged(u8 texmapid)
void PixelShaderManager::SetFogColorChanged()
{
if (g_ActiveConfig.bDisableFog)
return;
constants.fogcolor[0] = bpmem.fog.color.r;
constants.fogcolor[1] = bpmem.fog.color.g;
constants.fogcolor[2] = bpmem.fog.color.b;
@ -295,6 +298,9 @@ void PixelShaderManager::SetFogParamChanged()
void PixelShaderManager::SetFogRangeAdjustChanged()
{
if (g_ActiveConfig.bDisableFog)
return;
s_bFogRangeAdjustChanged = true;
}

View File

@ -102,7 +102,7 @@ Renderer::~Renderer()
#endif
}
void Renderer::RenderToXFB(u32 xfbAddr, u32 fbWidth, u32 fbHeight, const EFBRectangle& sourceRc, float Gamma)
void Renderer::RenderToXFB(u32 xfbAddr, const EFBRectangle& sourceRc, u32 fbWidth, u32 fbHeight, float Gamma)
{
CheckFifoRecording();

View File

@ -97,7 +97,7 @@ public:
virtual void ClearScreen(const EFBRectangle& rc, bool colorEnable, bool alphaEnable, bool zEnable, u32 color, u32 z) = 0;
virtual void ReinterpretPixelData(unsigned int convtype) = 0;
static void RenderToXFB(u32 xfbAddr, u32 fbWidth, u32 fbHeight, const EFBRectangle& sourceRc,float Gamma = 1.0f);
static void RenderToXFB(u32 xfbAddr, const EFBRectangle& sourceRc, u32 fbWidth, u32 fbHeight, float Gamma = 1.0f);
virtual u32 AccessEFB(EFBAccessType type, u32 x, u32 y, u32 poke_data) = 0;