Qt: Implement button mapping dialogs

This commit is contained in:
spycrab 2017-05-20 17:53:17 +02:00
parent faae89861b
commit 33e111e92f
28 changed files with 1871 additions and 3 deletions

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@ -20,6 +20,17 @@ set(SRCS
Config/ControllersWindow.cpp
Config/FilesystemWidget.cpp
Config/InfoWidget.cpp
Config/Mapping/GCKeyboardEmu.cpp
Config/Mapping/GCPadEmu.cpp
Config/Mapping/GCPadWiiU.cpp
Config/Mapping/MappingBool.cpp
Config/Mapping/MappingButton.cpp
Config/Mapping/MappingNumeric.cpp
Config/Mapping/MappingWidget.cpp
Config/Mapping/MappingWindow.cpp
Config/Mapping/WiimoteEmuExtension.cpp
Config/Mapping/WiimoteEmuGeneral.cpp
Config/Mapping/WiimoteEmuMotionControl.cpp
Config/PathDialog.cpp
Config/PropertiesDialog.cpp
Config/SettingsWindow.cpp

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@ -27,6 +27,7 @@
#include "Core/IOS/IOS.h"
#include "Core/IOS/USB/Bluetooth/BTReal.h"
#include "Core/NetPlayProto.h"
#include "DolphinQt2/Config/Mapping/MappingWindow.h"
#include "DolphinQt2/Settings.h"
#include "UICommon/UICommon.h"
@ -79,6 +80,12 @@ ControllersWindow::ControllersWindow(QWidget* parent)
CreateMainLayout();
LoadSettings();
ConnectWidgets();
for (size_t i = 0; i < m_gc_mappings.size(); i++)
m_gc_mappings[i] = new MappingWindow(this, static_cast<int>(i));
for (size_t i = 0; i < m_wiimote_mappings.size(); i++)
m_wiimote_mappings[i] = new MappingWindow(this, static_cast<int>(i));
}
void ControllersWindow::CreateGamecubeLayout()
@ -388,20 +395,36 @@ void ControllersWindow::OnGCPadConfigure()
break;
}
MappingWindow::Type type;
switch (m_gc_controller_boxes[index]->currentIndex())
{
case 0: // None
case 6: // GBA
return;
case 1: // Standard Controller
type = MappingWindow::Type::MAPPING_GCPAD;
break;
case 2: // GameCube Adapter for Wii U
type = MappingWindow::Type::MAPPING_GCPAD_WIIU;
break;
case 3: // Steering Wheel
type = MappingWindow::Type::MAPPING_GC_STEERINGWHEEL;
break;
case 4: // Dance Mat
type = MappingWindow::Type::MAPPING_GC_DANCEMAT;
break;
case 5: // DK Bongos
type = MappingWindow::Type::MAPPING_GC_BONGOS;
break;
case 7: // Keyboard
UnimplementedButton();
type = MappingWindow::Type::MAPPING_GC_KEYBOARD;
break;
default:
return;
}
m_gc_mappings[index]->ChangeMappingType(type);
m_gc_mappings[index]->exec();
}
void ControllersWindow::OnWiimoteConfigure()
@ -413,16 +436,23 @@ void ControllersWindow::OnWiimoteConfigure()
break;
}
MappingWindow::Type type;
switch (m_wiimote_boxes[index]->currentIndex())
{
case 0: // None
case 2: // Real Wii Remote
return;
case 1: // Emulated Wii Remote
type = MappingWindow::Type::MAPPING_WIIMOTE_EMU;
break;
case 3: // Hybrid Wii Remote
UnimplementedButton();
type = MappingWindow::Type::MAPPING_WIIMOTE_HYBRID;
break;
default:
return;
}
m_wiimote_mappings[index]->ChangeMappingType(type);
m_wiimote_mappings[index]->exec();
}
void ControllersWindow::UnimplementedButton()

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@ -8,6 +8,7 @@
#include <array>
class MappingWindow;
class QDialogButtonBox;
class QCheckBox;
class QComboBox;
@ -55,6 +56,7 @@ private:
QDialogButtonBox* m_button_box;
// Gamecube
std::array<MappingWindow*, 4> m_gc_mappings;
QGroupBox* m_gc_box;
QLabel* m_gc_label;
QFormLayout* m_gc_layout;
@ -63,6 +65,7 @@ private:
std::array<QHBoxLayout*, 4> m_gc_groups;
// Wii Remote
std::array<MappingWindow*, 4> m_wiimote_mappings;
QGroupBox* m_wiimote_box;
QLabel* m_wii_label;
QFormLayout* m_wiimote_layout;

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@ -0,0 +1,66 @@
// Copyright 2017 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <QFormLayout>
#include <QGroupBox>
#include <QHBoxLayout>
#include <QVBoxLayout>
#include "DolphinQt2/Config/Mapping/GCKeyboardEmu.h"
#include "InputCommon/InputConfig.h"
#include "Core/HW/GCKeyboard.h"
#include "Core/HW/GCKeyboardEmu.h"
GCKeyboardEmu::GCKeyboardEmu(MappingWindow* window) : MappingWidget(window)
{
Keyboard::Initialize();
CreateMainLayout();
}
void GCKeyboardEmu::CreateMainLayout()
{
m_main_layout = new QHBoxLayout();
m_main_layout->addWidget(
CreateGroupBox(QStringLiteral(""), Keyboard::GetGroup(GetPort(), KeyboardGroup::Kb0x)));
m_main_layout->addWidget(
CreateGroupBox(QStringLiteral(""), Keyboard::GetGroup(GetPort(), KeyboardGroup::Kb1x)));
m_main_layout->addWidget(
CreateGroupBox(QStringLiteral(""), Keyboard::GetGroup(GetPort(), KeyboardGroup::Kb2x)));
m_main_layout->addWidget(
CreateGroupBox(QStringLiteral(""), Keyboard::GetGroup(GetPort(), KeyboardGroup::Kb3x)));
m_main_layout->addWidget(
CreateGroupBox(QStringLiteral(""), Keyboard::GetGroup(GetPort(), KeyboardGroup::Kb4x)));
auto* vbox_layout = new QVBoxLayout();
auto* options_box =
CreateGroupBox(tr("Options"), Keyboard::GetGroup(GetPort(), KeyboardGroup::Options));
options_box->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
vbox_layout->addWidget(
CreateGroupBox(QStringLiteral(""), Keyboard::GetGroup(GetPort(), KeyboardGroup::Kb5x)));
vbox_layout->addWidget(options_box);
m_main_layout->addLayout(vbox_layout);
setLayout(m_main_layout);
}
void GCKeyboardEmu::LoadSettings()
{
Keyboard::LoadConfig();
}
void GCKeyboardEmu::SaveSettings()
{
Keyboard::GetConfig()->SaveConfig();
}
InputConfig* GCKeyboardEmu::GetConfig()
{
return Keyboard::GetConfig();
}

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@ -0,0 +1,34 @@
// Copyright 2017 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "DolphinQt2/Config/Mapping/MappingWidget.h"
class QCheckBox;
class QFormLayout;
class QGroupBox;
class QHBoxLayout;
class QLabel;
class QVBoxLayout;
class GCKeyboardEmu final : public MappingWidget
{
public:
explicit GCKeyboardEmu(MappingWindow* window);
InputConfig* GetConfig() override;
private:
void LoadSettings() override;
void SaveSettings() override;
void CreateButtonsLayout();
void CreateControlstickLayout();
void CreateCStickLayout();
void CreateTriggersLayout();
void CreateDPadLayout();
void CreateMainLayout();
void ConnectWidgets();
// Main
QHBoxLayout* m_main_layout;
};

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@ -0,0 +1,58 @@
// Copyright 2017 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <QFormLayout>
#include <QGroupBox>
#include <QHBoxLayout>
#include <QVBoxLayout>
#include "DolphinQt2/Config/Mapping/GCPadEmu.h"
#include "InputCommon/InputConfig.h"
#include "Core/HW/GCPad.h"
#include "Core/HW/GCPadEmu.h"
GCPadEmu::GCPadEmu(MappingWindow* window) : MappingWidget(window)
{
Pad::Initialize();
CreateMainLayout();
}
void GCPadEmu::CreateMainLayout()
{
m_main_layout = new QHBoxLayout();
auto* hbox_layout = new QVBoxLayout();
hbox_layout->addWidget(
CreateGroupBox(tr("Triggers"), Pad::GetGroup(GetPort(), PadGroup::Triggers)));
hbox_layout->addWidget(CreateGroupBox(tr("Rumble"), Pad::GetGroup(GetPort(), PadGroup::Rumble)));
m_main_layout->addWidget(
CreateGroupBox(tr("Buttons"), Pad::GetGroup(GetPort(), PadGroup::Buttons)));
m_main_layout->addWidget(
CreateGroupBox(tr("Control Stick"), Pad::GetGroup(GetPort(), PadGroup::MainStick)));
m_main_layout->addWidget(
CreateGroupBox(tr("C-Stick"), Pad::GetGroup(GetPort(), PadGroup::CStick)));
m_main_layout->addWidget(CreateGroupBox(tr("D-Pad"), Pad::GetGroup(GetPort(), PadGroup::DPad)));
m_main_layout->addItem(hbox_layout);
setLayout(m_main_layout);
}
void GCPadEmu::LoadSettings()
{
Pad::LoadConfig();
}
void GCPadEmu::SaveSettings()
{
Pad::GetConfig()->SaveConfig();
}
InputConfig* GCPadEmu::GetConfig()
{
return Pad::GetConfig();
}

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@ -0,0 +1,54 @@
// Copyright 2017 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "DolphinQt2/Config/Mapping/MappingWidget.h"
class QCheckBox;
class QFormLayout;
class QGroupBox;
class QHBoxLayout;
class QLabel;
class QVBoxLayout;
class GCPadEmu final : public MappingWidget
{
public:
explicit GCPadEmu(MappingWindow* window);
InputConfig* GetConfig() override;
private:
void LoadSettings() override;
void SaveSettings() override;
void CreateButtonsLayout();
void CreateControlstickLayout();
void CreateCStickLayout();
void CreateTriggersLayout();
void CreateDPadLayout();
void CreateMainLayout();
void ConnectWidgets();
// Main
QHBoxLayout* m_main_layout;
// Buttons
QGroupBox* m_buttons_box;
QFormLayout* m_buttons_layout;
// Control Stick
QGroupBox* m_controlstick_box;
QFormLayout* m_controlstick_layout;
// C Stick
QGroupBox* m_cstick_box;
QFormLayout* m_cstick_layout;
// Triggers
QGroupBox* m_triggers_box;
QFormLayout* m_triggers_layout;
// D-Pad
QGroupBox* m_dpad_box;
QFormLayout* m_dpad_layout;
};

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@ -0,0 +1,64 @@
// Copyright 2017 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <QCheckBox>
#include <QLabel>
#include <QVBoxLayout>
#include "DolphinQt2/Config/Mapping/GCPadWiiU.h"
#include "DolphinQt2/Settings.h"
#include "InputCommon/GCAdapter.h"
GCPadWiiU::GCPadWiiU(MappingWindow* window) : MappingWidget(window)
{
CreateLayout();
ConnectWidgets();
LoadSettings();
}
void GCPadWiiU::CreateLayout()
{
const bool detected = GCAdapter::IsDetected();
m_layout = new QVBoxLayout();
m_status_label = new QLabel(detected ? tr("Adapter Detected") : tr("No Adapter Detected"));
m_rumble = new QCheckBox(tr("Enable Rumble"));
m_simulate_bongos = new QCheckBox(tr("Simulate DK Bongos"));
m_layout->addWidget(m_status_label);
m_layout->addWidget(m_rumble);
m_layout->addWidget(m_simulate_bongos);
if (!detected)
{
m_rumble->setEnabled(false);
m_simulate_bongos->setEnabled(false);
}
setLayout(m_layout);
}
void GCPadWiiU::ConnectWidgets()
{
connect(m_rumble, &QCheckBox::toggled, this, &GCPadWiiU::SaveSettings);
connect(m_simulate_bongos, &QCheckBox::toggled, this, &GCPadWiiU::SaveSettings);
}
void GCPadWiiU::LoadSettings()
{
m_rumble->setChecked(Settings().IsGCAdapterRumbleEnabled(GetPort()));
m_simulate_bongos->setChecked(Settings().IsGCAdapterSimulatingDKBongos(GetPort()));
}
void GCPadWiiU::SaveSettings()
{
Settings().SetGCAdapterRumbleEnabled(GetPort(), m_rumble->isChecked());
Settings().SetGCAdapterSimulatingDKBongos(GetPort(), m_simulate_bongos->isChecked());
}
InputConfig* GCPadWiiU::GetConfig()
{
return nullptr;
}

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@ -0,0 +1,31 @@
// Copyright 2017 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "DolphinQt2/Config/Mapping/MappingWidget.h"
class QCheckBox;
class QLabel;
class QVBoxLayout;
class GCPadWiiU final : public MappingWidget
{
public:
explicit GCPadWiiU(MappingWindow* window);
InputConfig* GetConfig() override;
private:
void LoadSettings() override;
void SaveSettings() override;
void CreateLayout();
void ConnectWidgets();
QVBoxLayout* m_layout;
QLabel* m_status_label;
// Checkboxes
QCheckBox* m_rumble;
QCheckBox* m_simulate_bongos;
};

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@ -0,0 +1,35 @@
// Copyright 2017 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "DolphinQt2/Config/Mapping/MappingBool.h"
#include "DolphinQt2/Config/Mapping/MappingWidget.h"
#include "InputCommon/ControllerEmu/Setting/BooleanSetting.h"
MappingBool::MappingBool(MappingWidget* widget, ControllerEmu::BooleanSetting* setting)
: QCheckBox(QString::fromStdString(setting->m_ui_name)), m_parent(widget), m_setting(setting)
{
setChecked(setting->GetValue());
Connect();
}
void MappingBool::Connect()
{
connect(this, &QCheckBox::stateChanged, this, [this](int value) {
m_setting->SetValue(value);
Update();
});
}
void MappingBool::Clear()
{
setChecked(false);
Update();
}
void MappingBool::Update()
{
setChecked(m_setting->GetValue());
m_parent->SaveSettings();
}

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@ -0,0 +1,30 @@
// Copyright 2017 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <QCheckBox>
class MappingWidget;
namespace ControllerEmu
{
class BooleanSetting;
};
class MappingBool : public QCheckBox
{
public:
MappingBool(MappingWidget* widget, ControllerEmu::BooleanSetting* setting);
void Clear();
void Update();
private:
void Connect();
MappingWidget* m_parent;
ControllerEmu::BooleanSetting* m_setting;
double m_range;
};

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@ -0,0 +1,162 @@
// Copyright 2017 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <QMouseEvent>
#include <QRegExp>
#include <QString>
#include <thread>
#include "DolphinQt2/Config/Mapping/MappingButton.h"
#include "Common/Thread.h"
#include "DolphinQt2/Config/Mapping/MappingWidget.h"
#include "DolphinQt2/Config/Mapping/MappingWindow.h"
#include "InputCommon/ControlReference/ControlReference.h"
#include "InputCommon/ControllerEmu/ControllerEmu.h"
#include "InputCommon/ControllerInterface/ControllerInterface.h"
MappingButton::MappingButton(MappingWidget* widget, ControlReference* ref)
: QPushButton(QString::fromStdString(ref->expression)), m_parent(widget), m_reference(ref)
{
setText(QString::fromStdString(m_reference->expression));
Connect();
}
void MappingButton::Connect()
{
connect(this, &MappingButton::clicked, this, &MappingButton::OnButtonPressed);
}
static QString
GetExpressionForControl(const QString& control_name,
const ciface::Core::DeviceQualifier* control_device = nullptr,
const ciface::Core::DeviceQualifier* default_device = nullptr)
{
QString expr;
// non-default device
if (control_device && default_device && !(*control_device == *default_device))
{
expr += QString::fromStdString(control_device->ToString());
expr += QStringLiteral(":");
}
// append the control name
expr += control_name;
QRegExp reg(QStringLiteral("[a-zA-Z0-9_]*"));
if (!reg.exactMatch(expr))
expr = QStringLiteral("`%1`").arg(expr);
return expr;
}
void MappingButton::OnButtonPressed()
{
if (m_block)
return;
// Make sure that we don't block event handling
std::thread([this] {
if (m_reference->IsInput())
{
const auto dev = m_parent->GetDevice();
setText(QStringLiteral("..."));
Common::SleepCurrentThread(100);
SetBlockInputs(true);
if (m_parent->GetFirstButtonPress())
m_reference->Detect(10, dev.get());
// Avoid that the button press itself is registered as an event
Common::SleepCurrentThread(100);
ciface::Core::Device::Control* const ctrl = m_reference->Detect(5000, dev.get());
SetBlockInputs(false);
if (ctrl)
{
m_reference->expression =
GetExpressionForControl(QString::fromStdString(ctrl->GetName())).toStdString();
Update();
}
else
{
OnButtonTimeout();
}
}
else
{
// TODO: Implement Output
}
}).detach();
}
void MappingButton::OnButtonTimeout()
{
setText(QStringLiteral(""));
}
void MappingButton::Clear()
{
m_reference->expression.clear();
Update();
}
void MappingButton::Update()
{
const auto lock = ControllerEmu::EmulatedController::GetStateLock();
m_reference->UpdateReference(g_controller_interface, m_parent->GetParent()->GetDeviceQualifier());
setText(QString::fromStdString(m_reference->expression));
m_parent->SaveSettings();
}
void MappingButton::SetBlockInputs(const bool block)
{
m_parent->SetBlockInputs(block);
m_block = block;
}
void MappingWindow::OnDefaultFieldsPressed()
{
if (m_controller == nullptr)
return;
m_controller->LoadDefaults(g_controller_interface);
m_controller->UpdateReferences(g_controller_interface);
emit Update();
}
bool MappingButton::event(QEvent* event)
{
return !m_block ? QPushButton::event(event) : true;
}
void MappingButton::mouseReleaseEvent(QMouseEvent* event)
{
if (m_reference->IsInput())
{
switch (event->button())
{
case Qt::MouseButton::LeftButton:
QPushButton::mouseReleaseEvent(event);
break;
case Qt::MouseButton::MiddleButton:
Clear();
break;
case Qt::MouseButton::RightButton:
// TODO Open advanced dialog
break;
default:
break;
}
}
else
{
// TODO Open output dialog
}
}

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@ -0,0 +1,36 @@
// Copyright 2017 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <QPoint>
#include <QPushButton>
#include <QString>
class ControlReference;
class MappingWidget;
class QEvent;
class QMouseEvent;
class MappingButton : public QPushButton
{
public:
MappingButton(MappingWidget* widget, ControlReference* ref);
void Clear();
void Update();
private:
bool event(QEvent* event) override;
void mouseReleaseEvent(QMouseEvent* event) override;
void OnButtonPressed();
void OnButtonTimeout();
void Connect();
void SetBlockInputs(const bool block);
MappingWidget* m_parent;
ControlReference* m_reference;
bool m_block = false;
};

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@ -0,0 +1,37 @@
// Copyright 2017 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "DolphinQt2/Config/Mapping/MappingNumeric.h"
#include "DolphinQt2/Config/Mapping/MappingWidget.h"
#include "InputCommon/ControllerEmu/Setting/NumericSetting.h"
MappingNumeric::MappingNumeric(MappingWidget* widget, ControllerEmu::NumericSetting* setting)
: m_parent(widget), m_setting(setting), m_range(setting->m_high - setting->m_low)
{
setValue(setting->GetValue() * m_range);
setRange(setting->m_low, setting->m_high);
Connect();
}
void MappingNumeric::Connect()
{
connect(this, static_cast<void (QSpinBox::*)(int)>(&QSpinBox::valueChanged), this,
[this](int value) {
m_setting->SetValue(static_cast<double>(value) / m_range);
Update();
});
}
void MappingNumeric::Clear()
{
setValue((m_setting->m_low + m_setting->m_high) / 2);
Update();
}
void MappingNumeric::Update()
{
setValue(m_setting->GetValue() * m_range);
m_parent->SaveSettings();
}

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@ -0,0 +1,31 @@
// Copyright 2017 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <QSpinBox>
#include <QString>
class MappingWidget;
namespace ControllerEmu
{
class NumericSetting;
};
class MappingNumeric : public QSpinBox
{
public:
MappingNumeric(MappingWidget* widget, ControllerEmu::NumericSetting* ref);
void Clear();
void Update();
private:
void Connect();
MappingWidget* m_parent;
ControllerEmu::NumericSetting* m_setting;
double m_range;
};

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@ -0,0 +1,109 @@
// Copyright 2017 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <QFormLayout>
#include <QGroupBox>
#include <QPushButton>
#include "DolphinQt2/Config/Mapping/MappingWidget.h"
#include "DolphinQt2/Config/Mapping/MappingBool.h"
#include "DolphinQt2/Config/Mapping/MappingButton.h"
#include "DolphinQt2/Config/Mapping/MappingNumeric.h"
#include "DolphinQt2/Config/Mapping/MappingWindow.h"
#include "InputCommon/ControlReference/ControlReference.h"
#include "InputCommon/ControllerEmu/Control/Control.h"
#include "InputCommon/ControllerEmu/ControlGroup/ControlGroup.h"
#include "InputCommon/ControllerEmu/Setting/BooleanSetting.h"
#include "InputCommon/ControllerEmu/Setting/NumericSetting.h"
MappingWidget::MappingWidget(MappingWindow* window) : m_parent(window)
{
connect(window, &MappingWindow::ClearFields, this, &MappingWidget::OnClearFields);
connect(window, &MappingWindow::Update, this, &MappingWidget::Update);
}
MappingWindow* MappingWidget::GetParent() const
{
return m_parent;
}
std::shared_ptr<ciface::Core::Device> MappingWidget::GetDevice() const
{
return m_parent->GetDevice();
}
int MappingWidget::GetPort() const
{
return m_parent->GetPort();
}
QGroupBox* MappingWidget::CreateGroupBox(const QString& name, ControllerEmu::ControlGroup* group)
{
QGroupBox* group_box = new QGroupBox(name);
QFormLayout* form_layout = new QFormLayout();
group_box->setLayout(form_layout);
for (auto& control : group->controls)
{
auto* button = new MappingButton(this, control->control_ref.get());
button->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
form_layout->addRow(QString::fromStdString(control->name), button);
m_buttons.push_back(button);
}
for (auto& numeric : group->numeric_settings)
{
auto* spinbox = new MappingNumeric(this, numeric.get());
spinbox->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
form_layout->addRow(QString::fromStdString(numeric->m_name), spinbox);
m_numerics.push_back(spinbox);
}
for (auto& boolean : group->boolean_settings)
{
auto* checkbox = new MappingBool(this, boolean.get());
checkbox->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
form_layout->addRow(checkbox);
m_bools.push_back(checkbox);
}
return group_box;
}
void MappingWidget::SetBlockInputs(const bool block)
{
m_parent->SetBlockInputs(block);
}
void MappingWidget::OnClearFields()
{
for (auto* button : m_buttons)
button->Clear();
}
void MappingWidget::Update()
{
for (auto* button : m_buttons)
button->Update();
for (auto* spinbox : m_numerics)
spinbox->Update();
for (auto* checkbox : m_numerics)
checkbox->Update();
LoadSettings();
}
bool MappingWidget::GetFirstButtonPress()
{
if (m_first)
{
m_first = false;
return true;
}
return false;
}

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@ -0,0 +1,65 @@
// Copyright 2017 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <memory>
#include <vector>
#include <QString>
#include <QWidget>
class ControlGroupBox;
class InputConfig;
class MappingBool;
class MappingButton;
class MappingNumeric;
class MappingWindow;
class QGroupBox;
namespace ControllerEmu
{
class Control;
class ControlGroup;
}
namespace ciface
{
namespace Core
{
class Device;
}
}
class MappingWidget : public QWidget
{
Q_OBJECT
public:
explicit MappingWidget(MappingWindow* window);
std::shared_ptr<ciface::Core::Device> GetDevice() const;
void SetBlockInputs(const bool block);
MappingWindow* GetParent() const;
virtual void LoadSettings() = 0;
virtual void SaveSettings() = 0;
virtual InputConfig* GetConfig() = 0;
void Update();
bool GetFirstButtonPress();
protected:
int GetPort() const;
QGroupBox* CreateGroupBox(const QString& name, ControllerEmu::ControlGroup* group);
private:
void OnClearFields();
MappingWindow* m_parent;
bool m_first = true;
std::vector<MappingBool*> m_bools;
std::vector<MappingButton*> m_buttons;
std::vector<MappingNumeric*> m_numerics;
};

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@ -0,0 +1,354 @@
// Copyright 2017 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <QComboBox>
#include <QDialogButtonBox>
#include <QGroupBox>
#include <QHBoxLayout>
#include <QMessageBox>
#include <QPushButton>
#include <QTabWidget>
#include <QVBoxLayout>
#include "DolphinQt2/Config/Mapping/MappingWindow.h"
#include "Common/FileUtil.h"
#include "Common/IniFile.h"
#include "Core/Core.h"
#include "Core/HW/GCPad.h"
#include "DolphinQt2/Config/Mapping/GCKeyboardEmu.h"
#include "DolphinQt2/Config/Mapping/GCPadEmu.h"
#include "DolphinQt2/Config/Mapping/GCPadWiiU.h"
#include "DolphinQt2/Config/Mapping/WiimoteEmuExtension.h"
#include "DolphinQt2/Config/Mapping/WiimoteEmuGeneral.h"
#include "DolphinQt2/Config/Mapping/WiimoteEmuMotionControl.h"
#include "DolphinQt2/Settings.h"
#include "InputCommon/ControllerEmu/ControllerEmu.h"
#include "InputCommon/ControllerInterface/ControllerInterface.h"
#include "InputCommon/ControllerInterface/Device.h"
#include "InputCommon/InputConfig.h"
MappingWindow::MappingWindow(QWidget* parent, int port_num) : QDialog(parent), m_port(port_num)
{
setWindowTitle(tr("Port %1").arg(port_num + 1));
CreateDevicesLayout();
CreateProfilesLayout();
CreateResetLayout();
CreateMainLayout();
ConnectWidgets();
g_controller_interface.Initialize(reinterpret_cast<void*>(winId()));
}
void MappingWindow::CreateDevicesLayout()
{
m_devices_layout = new QHBoxLayout();
m_devices_box = new QGroupBox(tr("Devices"));
m_devices_combo = new QComboBox();
m_devices_refresh = new QPushButton(tr("Refresh"));
m_devices_refresh->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
m_devices_layout->addWidget(m_devices_combo);
m_devices_layout->addWidget(m_devices_refresh);
m_devices_box->setLayout(m_devices_layout);
}
void MappingWindow::CreateProfilesLayout()
{
m_profiles_layout = new QVBoxLayout();
m_profiles_box = new QGroupBox(tr("Profiles"));
m_profiles_combo = new QComboBox();
m_profiles_load = new QPushButton(tr("Load"));
m_profiles_save = new QPushButton(tr("Save"));
m_profiles_delete = new QPushButton(tr("Delete"));
auto* button_layout = new QHBoxLayout();
m_profiles_box->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
m_profiles_combo->setEditable(true);
m_profiles_layout->addWidget(m_profiles_combo);
button_layout->addWidget(m_profiles_load);
button_layout->addWidget(m_profiles_save);
button_layout->addWidget(m_profiles_delete);
m_profiles_layout->addItem(button_layout);
m_profiles_box->setLayout(m_profiles_layout);
}
void MappingWindow::CreateResetLayout()
{
m_reset_layout = new QVBoxLayout();
m_reset_box = new QGroupBox(tr("Reset"));
m_reset_clear = new QPushButton(tr("Clear"));
m_reset_default = new QPushButton(tr("Default"));
m_reset_box->setSizePolicy(QSizePolicy::Fixed, QSizePolicy::Fixed);
m_reset_layout->addWidget(m_reset_clear);
m_reset_layout->addWidget(m_reset_default);
m_reset_box->setLayout(m_reset_layout);
}
void MappingWindow::CreateMainLayout()
{
m_main_layout = new QVBoxLayout();
m_config_layout = new QHBoxLayout();
m_tab_widget = new QTabWidget();
m_button_box = new QDialogButtonBox(QDialogButtonBox::Ok);
m_config_layout->addWidget(m_profiles_box);
m_config_layout->addWidget(m_reset_box);
m_main_layout->addWidget(m_devices_box);
m_main_layout->addItem(m_config_layout);
m_main_layout->addWidget(m_tab_widget);
m_main_layout->addWidget(m_button_box);
setLayout(m_main_layout);
}
void MappingWindow::ConnectWidgets()
{
connect(m_devices_refresh, &QPushButton::clicked, this, &MappingWindow::RefreshDevices);
connect(m_devices_combo, static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged),
this, &MappingWindow::OnDeviceChanged);
connect(m_reset_clear, &QPushButton::clicked, this, [this] { emit ClearFields(); });
connect(m_reset_default, &QPushButton::clicked, this, &MappingWindow::OnDefaultFieldsPressed);
connect(m_profiles_save, &QPushButton::clicked, this, &MappingWindow::OnSaveProfilePressed);
connect(m_profiles_load, &QPushButton::clicked, this, &MappingWindow::OnLoadProfilePressed);
connect(m_profiles_delete, &QPushButton::clicked, this, &MappingWindow::OnDeleteProfilePressed);
connect(m_button_box, &QDialogButtonBox::accepted, this, &MappingWindow::accept);
}
void MappingWindow::OnDeleteProfilePressed()
{
const QString profile_name = m_profiles_combo->currentText();
if (!Settings().GetProfiles(m_config).contains(profile_name))
{
QMessageBox error;
error.setIcon(QMessageBox::Critical);
error.setText(tr("The profile '%1' does not exist").arg(profile_name));
error.exec();
return;
}
QMessageBox confirm(this);
confirm.setIcon(QMessageBox::Warning);
confirm.setText(tr("Are you sure that you want to delete '%1'?").arg(profile_name));
confirm.setInformativeText(tr("This cannot be undone!"));
confirm.setStandardButtons(QMessageBox::Yes | QMessageBox::Cancel);
if (confirm.exec() != QMessageBox::Yes)
{
return;
}
m_profiles_combo->removeItem(m_profiles_combo->currentIndex());
QMessageBox result(this);
std::string profile_path = Settings().GetProfileINIPath(m_config, profile_name).toStdString();
File::CreateFullPath(profile_path);
File::Delete(profile_path);
result.setIcon(QMessageBox::Information);
result.setText(tr("Successfully deleted '%1'.").arg(profile_name));
}
void MappingWindow::OnLoadProfilePressed()
{
const QString profile_name = m_profiles_combo->currentText();
if (profile_name.isEmpty())
return;
std::string profile_path = Settings().GetProfileINIPath(m_config, profile_name).toStdString();
File::CreateFullPath(profile_path);
IniFile ini;
ini.Load(profile_path);
m_controller->LoadConfig(ini.GetOrCreateSection("Profile"));
m_controller->UpdateReferences(g_controller_interface);
emit Update();
RefreshDevices();
}
void MappingWindow::OnSaveProfilePressed()
{
const QString profile_name = m_profiles_combo->currentText();
if (profile_name.isEmpty())
return;
std::string profile_path = Settings().GetProfileINIPath(m_config, profile_name).toStdString();
File::CreateFullPath(profile_path);
IniFile ini;
m_controller->SaveConfig(ini.GetOrCreateSection("Profile"));
ini.Save(profile_path);
if (m_profiles_combo->currentIndex() == 0)
{
m_profiles_combo->addItem(profile_name);
m_profiles_combo->setCurrentIndex(m_profiles_combo->count() - 1);
}
}
void MappingWindow::OnDeviceChanged(int index)
{
m_devq.FromString(m_devices_combo->currentText().toStdString());
}
void MappingWindow::RefreshDevices()
{
m_devices_combo->clear();
const bool paused = Core::PauseAndLock(true);
g_controller_interface.RefreshDevices();
m_controller->UpdateReferences(g_controller_interface);
m_controller->UpdateDefaultDevice();
const auto default_device = m_controller->default_device.ToString();
m_devices_combo->addItem(QString::fromStdString(default_device));
for (const auto& name : g_controller_interface.GetAllDeviceStrings())
{
if (name != default_device)
m_devices_combo->addItem(QString::fromStdString(name));
}
Core::PauseAndLock(false, paused);
}
void MappingWindow::ChangeMappingType(MappingWindow::Type type)
{
if (m_mapping_type == type)
return;
ClearWidgets();
m_controller = nullptr;
MappingWidget* widget;
switch (type)
{
case Type::MAPPING_GC_KEYBOARD:
widget = new GCKeyboardEmu(this);
AddWidget(tr("GameCube Keyboard"), widget);
setWindowTitle(tr("GameCube Keyboard at Port %1").arg(GetPort() + 1));
break;
case Type::MAPPING_GC_BONGOS:
case Type::MAPPING_GC_STEERINGWHEEL:
case Type::MAPPING_GC_DANCEMAT:
case Type::MAPPING_GCPAD:
widget = new GCPadEmu(this);
setWindowTitle(tr("GameCube Controller at Port %1").arg(GetPort() + 1));
AddWidget(tr("GameCube Controller"), widget);
break;
case Type::MAPPING_GCPAD_WIIU:
widget = new GCPadWiiU(this);
setWindowTitle(tr("GameCube Adapter for Wii U at Port %1").arg(GetPort() + 1));
AddWidget(tr("GameCube Adapter for Wii U"), widget);
break;
case Type::MAPPING_WIIMOTE_EMU:
case Type::MAPPING_WIIMOTE_HYBRID:
{
auto* extension = new WiimoteEmuExtension(this);
widget = new WiimoteEmuGeneral(this, extension);
setWindowTitle(tr("Wii Remote at Port %1").arg(GetPort() + 1));
AddWidget(tr("General and Options"), widget);
AddWidget(tr("Motion Controls and IR"), new WiimoteEmuMotionControl(this));
AddWidget(tr("Extension"), extension);
break;
}
default:
return;
}
widget->LoadSettings();
m_profiles_combo->clear();
m_config = widget->GetConfig();
if (m_config)
{
m_controller = m_config->GetController(GetPort());
m_profiles_combo->addItem(QStringLiteral(""));
for (const auto& item : Settings().GetProfiles(m_config))
m_profiles_combo->addItem(item);
}
SetLayoutComplex(type != Type::MAPPING_GCPAD_WIIU);
if (m_controller != nullptr)
RefreshDevices();
m_mapping_type = type;
}
void MappingWindow::ClearWidgets()
{
m_tab_widget->clear();
}
void MappingWindow::AddWidget(const QString& name, QWidget* widget)
{
m_tab_widget->addTab(widget, name);
}
void MappingWindow::SetLayoutComplex(bool is_complex)
{
m_reset_box->setHidden(!is_complex);
m_profiles_box->setHidden(!is_complex);
m_devices_box->setHidden(!is_complex);
m_is_complex = is_complex;
}
int MappingWindow::GetPort() const
{
return m_port;
}
const ciface::Core::DeviceQualifier& MappingWindow::GetDeviceQualifier() const
{
return m_devq;
}
std::shared_ptr<ciface::Core::Device> MappingWindow::GetDevice() const
{
return g_controller_interface.FindDevice(m_devq);
}
void MappingWindow::SetBlockInputs(const bool block)
{
m_block = block;
}
bool MappingWindow::event(QEvent* event)
{
if (!m_block)
return QDialog::event(event);
return false;
}

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// Copyright 2017 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include <QDialog>
#include <QString>
#include <memory>
#include "InputCommon/ControllerInterface/Device.h"
namespace ControllerEmu
{
class EmulatedController;
}
class InputConfig;
class QComboBox;
class QDialogButtonBox;
class QEvent;
class QHBoxLayout;
class QGroupBox;
class QVBoxLayout;
class QPushButton;
class QTabWidget;
class QWidget;
class MappingWindow final : public QDialog
{
Q_OBJECT
public:
enum class Type
{
// GameCube
MAPPING_GC_BONGOS,
MAPPING_GC_DANCEMAT,
MAPPING_GC_KEYBOARD,
MAPPING_GCPAD,
MAPPING_GCPAD_WIIU,
MAPPING_GC_STEERINGWHEEL,
// Wii
MAPPING_WIIMOTE_EMU,
MAPPING_WIIMOTE_HYBRID
};
explicit MappingWindow(QWidget* parent, int port_num);
void ChangeMappingType(Type type);
int GetPort() const;
const ciface::Core::DeviceQualifier& GetDeviceQualifier() const;
std::shared_ptr<ciface::Core::Device> GetDevice() const;
void SetBlockInputs(const bool block);
signals:
void Update();
void ClearFields();
private:
void CreateDevicesLayout();
void CreateProfilesLayout();
void CreateResetLayout();
void CreateMainLayout();
void ConnectWidgets();
void LoadSettings();
void SetLayoutComplex(bool is_complex);
void AddWidget(const QString& name, QWidget* widget);
void ClearWidgets();
void RefreshDevices();
void OnDeleteProfilePressed();
void OnLoadProfilePressed();
void OnSaveProfilePressed();
void OnDefaultFieldsPressed();
void OnProfileChanged(int index);
void OnDeviceChanged(int index);
bool event(QEvent* event) override;
ControllerEmu::EmulatedController* m_controller = nullptr;
// Main
QVBoxLayout* m_main_layout;
QHBoxLayout* m_config_layout;
QDialogButtonBox* m_button_box;
// Devices
QGroupBox* m_devices_box;
QHBoxLayout* m_devices_layout;
QComboBox* m_devices_combo;
QPushButton* m_devices_refresh;
// Profiles
QGroupBox* m_profiles_box;
QVBoxLayout* m_profiles_layout;
QComboBox* m_profiles_combo;
QPushButton* m_profiles_load;
QPushButton* m_profiles_save;
QPushButton* m_profiles_delete;
// Reset
QGroupBox* m_reset_box;
QVBoxLayout* m_reset_layout;
QPushButton* m_reset_default;
QPushButton* m_reset_clear;
QTabWidget* m_tab_widget;
Type m_mapping_type;
const int m_port;
bool m_is_complex;
bool m_block = false;
InputConfig* m_config;
ciface::Core::DeviceQualifier m_devq;
};

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// Copyright 2017 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <QGroupBox>
#include <QHBoxLayout>
#include <QLabel>
#include "DolphinQt2/Config/Mapping/WiimoteEmuExtension.h"
#include "Core/HW/Wiimote.h"
#include "Core/HW/WiimoteEmu/WiimoteEmu.h"
#include "InputCommon/InputConfig.h"
WiimoteEmuExtension::WiimoteEmuExtension(MappingWindow* window) : MappingWidget(window)
{
Wiimote::Initialize(Wiimote::InitializeMode::DO_NOT_WAIT_FOR_WIIMOTES);
CreateClassicLayout();
CreateDrumsLayout();
CreateGuitarLayout();
CreateNoneLayout();
CreateNunchukLayout();
CreateTurntableLayout();
CreateMainLayout();
ChangeExtensionType(Type::NONE);
}
void WiimoteEmuExtension::CreateClassicLayout()
{
auto* hbox = new QHBoxLayout();
m_classic_box = new QGroupBox(tr("Classic Controller"), this);
hbox->addWidget(CreateGroupBox(
tr("Buttons"), Wiimote::GetClassicGroup(GetPort(), WiimoteEmu::ClassicGroup::Buttons)));
hbox->addWidget(CreateGroupBox(
tr("Left Stick"), Wiimote::GetClassicGroup(GetPort(), WiimoteEmu::ClassicGroup::LeftStick)));
hbox->addWidget(
CreateGroupBox(tr("Right Stick"),
Wiimote::GetClassicGroup(GetPort(), WiimoteEmu::ClassicGroup::RightStick)));
auto* vbox = new QVBoxLayout();
vbox->addWidget(CreateGroupBox(
tr("D-Pad"), Wiimote::GetClassicGroup(GetPort(), WiimoteEmu::ClassicGroup::DPad)));
vbox->addWidget(CreateGroupBox(
tr("Triggers"), Wiimote::GetClassicGroup(GetPort(), WiimoteEmu::ClassicGroup::Triggers)));
hbox->addItem(vbox);
m_classic_box->setLayout(hbox);
}
void WiimoteEmuExtension::CreateDrumsLayout()
{
auto* hbox = new QHBoxLayout();
m_drums_box = new QGroupBox(tr("Drums"), this);
hbox->addWidget(CreateGroupBox(
tr("Buttons"), Wiimote::GetDrumsGroup(GetPort(), WiimoteEmu::DrumsGroup::Buttons)));
auto* vbox = new QVBoxLayout();
vbox->addWidget(
CreateGroupBox(tr("Pads"), Wiimote::GetDrumsGroup(GetPort(), WiimoteEmu::DrumsGroup::Pads)));
vbox->addWidget(CreateGroupBox(tr("Stick"),
Wiimote::GetDrumsGroup(GetPort(), WiimoteEmu::DrumsGroup::Stick)));
hbox->addItem(vbox);
m_drums_box->setLayout(hbox);
}
void WiimoteEmuExtension::CreateNoneLayout()
{
m_none_box = new QGroupBox(this);
auto* hbox = new QHBoxLayout();
auto* label = new QLabel(tr("No extension selected."));
label->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Expanding);
label->setAlignment(Qt::AlignHCenter | Qt::AlignVCenter);
hbox->addWidget(label);
m_none_box->setLayout(hbox);
}
void WiimoteEmuExtension::CreateNunchukLayout()
{
auto* hbox = new QHBoxLayout();
m_nunchuk_box = new QGroupBox(tr("Nunchuk"), this);
hbox->addWidget(CreateGroupBox(
tr("Stick"), Wiimote::GetNunchukGroup(GetPort(), WiimoteEmu::NunchukGroup::Stick)));
hbox->addWidget(CreateGroupBox(
tr("Tilt"), Wiimote::GetNunchukGroup(GetPort(), WiimoteEmu::NunchukGroup::Tilt)));
hbox->addWidget(CreateGroupBox(
tr("Swing"), Wiimote::GetNunchukGroup(GetPort(), WiimoteEmu::NunchukGroup::Swing)));
auto* vbox = new QVBoxLayout();
vbox->addWidget(CreateGroupBox(
tr("Buttons"), Wiimote::GetNunchukGroup(GetPort(), WiimoteEmu::NunchukGroup::Buttons)));
vbox->addWidget(CreateGroupBox(
tr("Shake"), Wiimote::GetNunchukGroup(GetPort(), WiimoteEmu::NunchukGroup::Shake)));
hbox->addItem(vbox);
m_nunchuk_box->setLayout(hbox);
}
void WiimoteEmuExtension::CreateGuitarLayout()
{
auto* hbox = new QHBoxLayout();
m_guitar_box = new QGroupBox(tr("Guitar"), this);
auto* vbox = new QVBoxLayout();
vbox->addWidget(CreateGroupBox(
tr("Buttons"), Wiimote::GetGuitarGroup(GetPort(), WiimoteEmu::GuitarGroup::Buttons)));
vbox->addWidget(CreateGroupBox(
tr("Stick"), Wiimote::GetGuitarGroup(GetPort(), WiimoteEmu::GuitarGroup::Stick)));
hbox->addItem(vbox);
auto* vbox2 = new QVBoxLayout();
vbox2->addWidget(CreateGroupBox(
tr("Strum"), Wiimote::GetGuitarGroup(GetPort(), WiimoteEmu::GuitarGroup::Strum)));
vbox2->addWidget(CreateGroupBox(
tr("Frets"), Wiimote::GetGuitarGroup(GetPort(), WiimoteEmu::GuitarGroup::Frets)));
vbox2->addWidget(CreateGroupBox(
tr("Whammy"), Wiimote::GetGuitarGroup(GetPort(), WiimoteEmu::GuitarGroup::Whammy)));
hbox->addItem(vbox2);
m_guitar_box->setLayout(hbox);
}
void WiimoteEmuExtension::CreateTurntableLayout()
{
auto* hbox = new QHBoxLayout();
m_turntable_box = new QGroupBox(tr("Turntable"), this);
hbox->addWidget(CreateGroupBox(
tr("Stick"), Wiimote::GetTurntableGroup(GetPort(), WiimoteEmu::TurntableGroup::Stick)));
hbox->addWidget(CreateGroupBox(
tr("Buttons"), Wiimote::GetTurntableGroup(GetPort(), WiimoteEmu::TurntableGroup::Buttons)));
auto* vbox = new QVBoxLayout();
vbox->addWidget(CreateGroupBox(
tr("Effect Dial"),
Wiimote::GetTurntableGroup(GetPort(), WiimoteEmu::TurntableGroup::EffectDial)));
vbox->addWidget(
CreateGroupBox(tr("Left Table"),
Wiimote::GetTurntableGroup(GetPort(), WiimoteEmu::TurntableGroup::LeftTable)));
vbox->addWidget(CreateGroupBox(
tr("Right Table"),
Wiimote::GetTurntableGroup(GetPort(), WiimoteEmu::TurntableGroup::RightTable)));
vbox->addWidget(
CreateGroupBox(tr("Crossfade"),
Wiimote::GetTurntableGroup(GetPort(), WiimoteEmu::TurntableGroup::Crossfade)));
hbox->addItem(vbox);
m_turntable_box->setLayout(hbox);
}
void WiimoteEmuExtension::CreateMainLayout()
{
m_main_layout = new QHBoxLayout();
m_main_layout->addWidget(m_classic_box);
m_main_layout->addWidget(m_drums_box);
m_main_layout->addWidget(m_guitar_box);
m_main_layout->addWidget(m_none_box);
m_main_layout->addWidget(m_nunchuk_box);
m_main_layout->addWidget(m_turntable_box);
setLayout(m_main_layout);
}
void WiimoteEmuExtension::LoadSettings()
{
Wiimote::LoadConfig();
}
void WiimoteEmuExtension::SaveSettings()
{
Wiimote::GetConfig()->SaveConfig();
}
InputConfig* WiimoteEmuExtension::GetConfig()
{
return Wiimote::GetConfig();
}
void WiimoteEmuExtension::ChangeExtensionType(WiimoteEmuExtension::Type type)
{
m_classic_box->setHidden(type != Type::CLASSIC_CONTROLLER);
m_drums_box->setHidden(type != Type::DRUMS);
m_guitar_box->setHidden(type != Type::GUITAR);
m_none_box->setHidden(type != Type::NONE);
m_nunchuk_box->setHidden(type != Type::NUNCHUK);
m_turntable_box->setHidden(type != Type::TURNTABLE);
}

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// Copyright 2017 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "DolphinQt2/Config/Mapping/MappingWidget.h"
class QGroupBox;
class QHBoxLayout;
class WiimoteEmuExtension final : public MappingWidget
{
public:
enum class Type
{
NONE,
CLASSIC_CONTROLLER,
DRUMS,
GUITAR,
NUNCHUK,
TURNTABLE
};
explicit WiimoteEmuExtension(MappingWindow* window);
InputConfig* GetConfig() override;
void ChangeExtensionType(Type type);
private:
void LoadSettings() override;
void SaveSettings() override;
void CreateClassicLayout();
void CreateDrumsLayout();
void CreateGuitarLayout();
void CreateNoneLayout();
void CreateNunchukLayout();
void CreateTurntableLayout();
void CreateMainLayout();
// Main
QHBoxLayout* m_main_layout;
QGroupBox* m_classic_box;
QGroupBox* m_drums_box;
QGroupBox* m_guitar_box;
QGroupBox* m_none_box;
QGroupBox* m_nunchuk_box;
QGroupBox* m_turntable_box;
};

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// Copyright 2017 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <QComboBox>
#include <QFormLayout>
#include <QGroupBox>
#include <QHBoxLayout>
#include <QVBoxLayout>
#include "DolphinQt2/Config/Mapping/WiimoteEmuGeneral.h"
#include "Core/HW/Wiimote.h"
#include "Core/HW/WiimoteEmu/WiimoteEmu.h"
#include "DolphinQt2/Config/Mapping/WiimoteEmuExtension.h"
#include "InputCommon/ControllerEmu/ControlGroup/Extension.h"
#include "InputCommon/InputConfig.h"
WiimoteEmuGeneral::WiimoteEmuGeneral(MappingWindow* window, WiimoteEmuExtension* extension)
: MappingWidget(window), m_extension_widget(extension)
{
Wiimote::Initialize(Wiimote::InitializeMode::DO_NOT_WAIT_FOR_WIIMOTES);
CreateMainLayout();
Connect();
}
void WiimoteEmuGeneral::CreateMainLayout()
{
m_main_layout = new QHBoxLayout();
auto* vbox_layout = new QVBoxLayout();
m_main_layout->addWidget(CreateGroupBox(
tr("Buttons"), Wiimote::GetWiimoteGroup(GetPort(), WiimoteEmu::WiimoteGroup::Buttons)));
m_main_layout->addWidget(CreateGroupBox(
tr("D-Pad"), Wiimote::GetWiimoteGroup(GetPort(), WiimoteEmu::WiimoteGroup::DPad)));
m_main_layout->addWidget(CreateGroupBox(
tr("Hotkeys"), Wiimote::GetWiimoteGroup(GetPort(), WiimoteEmu::WiimoteGroup::Hotkeys)));
auto* extension_group = Wiimote::GetWiimoteGroup(GetPort(), WiimoteEmu::WiimoteGroup::Extension);
auto* extension = CreateGroupBox(tr("Extension"), extension_group);
auto* ce_extension = static_cast<ControllerEmu::Extension*>(extension_group);
m_extension_combo = new QComboBox();
for (const auto& attachment : ce_extension->attachments)
{
// TODO: Figure out how to localize this
m_extension_combo->addItem(QString::fromStdString(attachment->GetName()));
}
extension->setSizePolicy(QSizePolicy::Expanding, QSizePolicy::Fixed);
static_cast<QFormLayout*>(extension->layout())->addRow(m_extension_combo);
vbox_layout->addWidget(extension);
vbox_layout->addWidget(CreateGroupBox(
tr("Rumble"), Wiimote::GetWiimoteGroup(GetPort(), WiimoteEmu::WiimoteGroup::Rumble)));
vbox_layout->addWidget(CreateGroupBox(
tr("Options"), Wiimote::GetWiimoteGroup(GetPort(), WiimoteEmu::WiimoteGroup::Options)));
m_main_layout->addItem(vbox_layout);
setLayout(m_main_layout);
}
void WiimoteEmuGeneral::Connect()
{
connect(m_extension_combo, static_cast<void (QComboBox::*)(int)>(&QComboBox::currentIndexChanged),
this, &WiimoteEmuGeneral::OnAttachmentChanged);
}
void WiimoteEmuGeneral::OnAttachmentChanged(int extension)
{
const QString value = m_extension_combo->currentText();
static const QMap<QString, WiimoteEmuExtension::Type> value_map = {
{QStringLiteral("None"), WiimoteEmuExtension::Type::NONE},
{QStringLiteral("Classic"), WiimoteEmuExtension::Type::CLASSIC_CONTROLLER},
{QStringLiteral("Drums"), WiimoteEmuExtension::Type::DRUMS},
{QStringLiteral("Guitar"), WiimoteEmuExtension::Type::GUITAR},
{QStringLiteral("Nunchuk"), WiimoteEmuExtension::Type::NUNCHUK},
{QStringLiteral("Turntable"), WiimoteEmuExtension::Type::TURNTABLE}};
m_extension_widget->ChangeExtensionType(value_map[value]);
auto* ce_extension = static_cast<ControllerEmu::Extension*>(
Wiimote::GetWiimoteGroup(GetPort(), WiimoteEmu::WiimoteGroup::Extension));
ce_extension->switch_extension = extension;
SaveSettings();
}
void WiimoteEmuGeneral::LoadSettings()
{
auto* ce_extension = static_cast<ControllerEmu::Extension*>(
Wiimote::GetWiimoteGroup(GetPort(), WiimoteEmu::WiimoteGroup::Extension));
m_extension_combo->setCurrentIndex(ce_extension->switch_extension);
OnAttachmentChanged(ce_extension->switch_extension);
Wiimote::LoadConfig();
}
void WiimoteEmuGeneral::SaveSettings()
{
Wiimote::GetConfig()->SaveConfig();
}
InputConfig* WiimoteEmuGeneral::GetConfig()
{
return Wiimote::GetConfig();
}

View File

@ -0,0 +1,31 @@
// Copyright 2017 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "DolphinQt2/Config/Mapping/MappingWidget.h"
class QComboBox;
class WiimoteEmuExtension;
class WiimoteEmuGeneral final : public MappingWidget
{
public:
explicit WiimoteEmuGeneral(MappingWindow* window, WiimoteEmuExtension* extension);
InputConfig* GetConfig() override;
private:
void LoadSettings() override;
void SaveSettings() override;
void CreateMainLayout();
void Connect();
void OnAttachmentChanged(int index);
// Main
QHBoxLayout* m_main_layout;
// Extensions
QComboBox* m_extension_combo;
WiimoteEmuExtension* m_extension_widget;
};

View File

@ -0,0 +1,51 @@
// Copyright 2017 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <QFormLayout>
#include <QGroupBox>
#include <QHBoxLayout>
#include <QVBoxLayout>
#include "DolphinQt2/Config/Mapping/WiimoteEmuMotionControl.h"
#include "Core/HW/Wiimote.h"
#include "Core/HW/WiimoteEmu/WiimoteEmu.h"
#include "InputCommon/InputConfig.h"
WiimoteEmuMotionControl::WiimoteEmuMotionControl(MappingWindow* window) : MappingWidget(window)
{
Wiimote::Initialize(Wiimote::InitializeMode::DO_NOT_WAIT_FOR_WIIMOTES);
CreateMainLayout();
}
void WiimoteEmuMotionControl::CreateMainLayout()
{
m_main_layout = new QHBoxLayout();
m_main_layout->addWidget(CreateGroupBox(
tr("Shake"), Wiimote::GetWiimoteGroup(GetPort(), WiimoteEmu::WiimoteGroup::Shake)));
m_main_layout->addWidget(CreateGroupBox(
tr("Shake"), Wiimote::GetWiimoteGroup(GetPort(), WiimoteEmu::WiimoteGroup::IR)));
m_main_layout->addWidget(CreateGroupBox(
tr("Shake"), Wiimote::GetWiimoteGroup(GetPort(), WiimoteEmu::WiimoteGroup::Tilt)));
m_main_layout->addWidget(CreateGroupBox(
tr("Shake"), Wiimote::GetWiimoteGroup(GetPort(), WiimoteEmu::WiimoteGroup::Swing)));
setLayout(m_main_layout);
}
void WiimoteEmuMotionControl::LoadSettings()
{
Wiimote::LoadConfig();
}
void WiimoteEmuMotionControl::SaveSettings()
{
Wiimote::GetConfig()->SaveConfig();
}
InputConfig* WiimoteEmuMotionControl::GetConfig()
{
return Wiimote::GetConfig();
}

View File

@ -0,0 +1,28 @@
// Copyright 2017 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include "DolphinQt2/Config/Mapping/MappingWidget.h"
class QCheckBox;
class QFormLayout;
class QGroupBox;
class QHBoxLayout;
class QLabel;
class QVBoxLayout;
class WiimoteEmuMotionControl final : public MappingWidget
{
public:
explicit WiimoteEmuMotionControl(MappingWindow* window);
InputConfig* GetConfig() override;
private:
void LoadSettings() override;
void SaveSettings() override;
void CreateMainLayout();
// Main
QHBoxLayout* m_main_layout;
};

View File

@ -56,7 +56,7 @@
<AdditionalOptions Condition="'$(Configuration)|$(Platform)'=='Release|x64'">/NODEFAULTLIB:libcmt</AdditionalOptions>
</Link>
<ClCompile>
<AdditionalIncludeDirectories>$(ProjectDir)\VideoInterface;$(ProjectDir)\GameList;$(ProjectDir)\Settings;$(ProjectDir)\Config;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
<AdditionalIncludeDirectories>$(ProjectDir)\VideoInterface;$(ProjectDir)\GameList;$(ProjectDir)\Settings;$(ProjectDir)\Config;$(ProjectDir)\Config\Mapping;%(AdditionalIncludeDirectories)</AdditionalIncludeDirectories>
</ClCompile>
<ResourceCompile>
<AdditionalIncludeDirectories Condition="'$(Configuration)|$(Platform)'=='Release|x64'">
@ -83,6 +83,8 @@
<QtMoc Include="AboutDialog.h" />
<QtMoc Include="Config\ControllersWindow.h" />
<QtMoc Include="Config\FilesystemWidget.h" />
<QtMoc Include="Config\Mapping\MappingWidget.h" />
<QtMoc Include="Config\Mapping\MappingWindow.h" />
<QtMoc Include="Config\InfoWidget.h" />
<QtMoc Include="Config\PathDialog.h" />
<QtMoc Include="Config\PropertiesDialog.h" />
@ -120,6 +122,8 @@
<ClCompile Include="$(QtMocOutPrefix)InterfacePane.cpp" />
<ClCompile Include="$(QtMocOutPrefix)ListProxyModel.cpp" />
<ClCompile Include="$(QtMocOutPrefix)MainWindow.cpp" />
<ClCompile Include="$(QtMocOutPrefix)MappingWidget.cpp" />
<ClCompile Include="$(QtMocOutPrefix)MappingWindow.cpp" />
<ClCompile Include="$(QtMocOutPrefix)MenuBar.cpp" />
<ClCompile Include="$(QtMocOutPrefix)PathDialog.cpp" />
<ClCompile Include="$(QtMocOutPrefix)PropertiesDialog.cpp" />
@ -133,6 +137,17 @@
<ClCompile Include="Config\ControllersWindow.cpp" />
<ClCompile Include="Config\FilesystemWidget.cpp" />
<ClCompile Include="Config\InfoWidget.cpp" />
<ClCompile Include="Config\Mapping\GCKeyboardEmu.cpp" />
<ClCompile Include="Config\Mapping\GCPadEmu.cpp" />
<ClCompile Include="Config\Mapping\GCPadWiiU.cpp" />
<ClCompile Include="Config\Mapping\MappingBool.cpp" />
<ClCompile Include="Config\Mapping\MappingButton.cpp" />
<ClCompile Include="Config\Mapping\MappingNumeric.cpp" />
<ClCompile Include="Config\Mapping\MappingWidget.cpp" />
<ClCompile Include="Config\Mapping\MappingWindow.cpp" />
<ClCompile Include="Config\Mapping\WiimoteEmuExtension.cpp" />
<ClCompile Include="Config\Mapping\WiimoteEmuGeneral.cpp" />
<ClCompile Include="Config\Mapping\WiimoteEmuMotionControl.cpp" />
<ClCompile Include="Config\PathDialog.cpp" />
<ClCompile Include="Config\PropertiesDialog.cpp" />
<ClCompile Include="Config\SettingsWindow.cpp" />

View File

@ -5,9 +5,12 @@
#include <QDir>
#include <QSize>
#include "Common/FileSearch.h"
#include "Common/FileUtil.h"
#include "Common/StringUtil.h"
#include "Core/ConfigManager.h"
#include "DolphinQt2/Settings.h"
#include "InputCommon/InputConfig.h"
static QString GetSettingsPath()
{
@ -30,6 +33,17 @@ QString Settings::GetResourcesDir() const
.append(QDir::separator());
}
QString Settings::GetProfilesDir() const
{
return QString::fromStdString(File::GetUserPath(D_CONFIG_IDX) + "Profiles/");
}
QString Settings::GetProfileINIPath(const InputConfig* config, const QString& name) const
{
return GetProfilesDir() + QString::fromStdString(config->GetProfileName()) + QDir::separator() +
name + QStringLiteral(".ini");
}
bool Settings::IsInDevelopmentWarningEnabled() const
{
// There's intentionally no way to set this from the UI.
@ -293,7 +307,42 @@ bool Settings::IsWiiGameRunning() const
return SConfig::GetInstance().bWii;
}
bool Settings::IsGCAdapterRumbleEnabled(int port) const
{
return SConfig::GetInstance().m_AdapterRumble[port];
}
void Settings::SetGCAdapterRumbleEnabled(int port, bool enabled)
{
SConfig::GetInstance().m_AdapterRumble[port] = enabled;
}
bool Settings::IsGCAdapterSimulatingDKBongos(int port) const
{
return SConfig::GetInstance().m_AdapterKonga[port];
}
void Settings::SetGCAdapterSimulatingDKBongos(int port, bool enabled)
{
SConfig::GetInstance().m_AdapterKonga[port] = enabled;
}
void Settings::Save()
{
return SConfig::GetInstance().SaveSettings();
}
QVector<QString> Settings::GetProfiles(const InputConfig* config) const
{
const std::string path = GetProfilesDir().toStdString() + config->GetProfileName();
QVector<QString> vec;
for (const auto& file : Common::DoFileSearch({".ini"}, {path}))
{
std::string basename;
SplitPath(file, nullptr, &basename, nullptr);
vec.push_back(QString::fromStdString(basename));
}
return vec;
}

View File

@ -5,6 +5,7 @@
#pragma once
#include <QSettings>
#include <QVector>
#include "Core/HW/SI/SI.h"
@ -13,6 +14,8 @@ namespace DiscIO
enum class Language;
}
class InputConfig;
// UI settings to be stored in the config directory.
class Settings final : public QSettings
{
@ -24,6 +27,9 @@ public:
// UI
QString GetThemeDir() const;
QString GetResourcesDir() const;
QString GetProfilesDir() const;
QVector<QString> GetProfiles(const InputConfig* config) const;
QString GetProfileINIPath(const InputConfig* config, const QString& name) const;
bool IsInDevelopmentWarningEnabled() const;
// GameList
@ -92,5 +98,11 @@ public:
bool IsContinuousScanningEnabled() const;
void SetContinuousScanningEnabled(bool enabled);
bool IsGCAdapterRumbleEnabled(int port) const;
void SetGCAdapterRumbleEnabled(int port, bool enabled);
bool IsGCAdapterSimulatingDKBongos(int port) const;
void SetGCAdapterSimulatingDKBongos(int port, bool enabled);
void Save();
};