Wiimote: Avoid the possibility of causing a constant rumble when a game is closed
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@2025 8ced0084-cf51-0410-be5f-012b33b47a6e
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@ -320,8 +320,15 @@ void Shutdown(void)
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}
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#if defined(HAVE_WX) && HAVE_WX
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#if defined(HAVE_WX) && HAVE_WX
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/* We can only do this if we are not unloading the DLL, otherwise we can get stuck with a
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a rumble after we Stop a game */
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if (!g_EmulatorRunning)
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{
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if(frame) frame->ShutDown = true;
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if(frame) frame->ShutDown = true;
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if(frame) frame->StartTimer();
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if(frame) frame->StartTimer();
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}
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else
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{
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#else
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#else
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// Clean up wiiuse
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// Clean up wiiuse
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wiiuse_cleanup(g_WiiMotesFromWiiUse, g_NumberOfWiiMotes);
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wiiuse_cleanup(g_WiiMotesFromWiiUse, g_NumberOfWiiMotes);
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@ -329,6 +336,9 @@ void Shutdown(void)
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// Uninitialized
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// Uninitialized
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g_RealWiiMoteInitialized = false;
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g_RealWiiMoteInitialized = false;
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#endif
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#endif
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#if defined(HAVE_WX) && HAVE_WX
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}
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#endif
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// Uninitialized
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// Uninitialized
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g_RealWiiMoteInitialized = false;
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g_RealWiiMoteInitialized = false;
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