Manual de-duplication of game INIs
That took a few hours...
This commit is contained in:
parent
49f1aad707
commit
2e02c10b0c
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@ -0,0 +1,22 @@
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# D43E01, D43J01, D43P01, D43U01 - ZELDA OCARINA MULTI PACK
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[Core]
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# Values set here will override the main dolphin settings.
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationIssues =
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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# Add action replay cheats here.
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[Video]
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ProjectionHack = 0
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@ -1,27 +0,0 @@
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# D43E01 - ZELDA OCARINA MULTI PACK
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[Core]
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# Values set here will override the main dolphin settings.
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationIssues = Minor video glitches when pausing
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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# Add action replay cheats here.
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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@ -1,4 +1,4 @@
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# G2MJ01 - Metroid Prime 2: Dark Echoes
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# G2ME01, G2MJ01, G2MP01 - Metroid Prime 2: Echoes
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[Core]
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# Values set here will override the main Dolphin settings.
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@ -1,4 +1,4 @@
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# G2ME01 - Metroid Prime 2 Echoes
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# G2ME01 - Metroid Prime 2: Echoes
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[Core]
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# Values set here will override the main Dolphin settings.
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@ -1,4 +1,4 @@
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# G2MP01 - Metroid Prime 2 Echoes
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# G2MP01 - Metroid Prime 2: Echoes
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[Core]
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# Values set here will override the main Dolphin settings.
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@ -1,4 +1,4 @@
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# G4QJ01 - Super Mario Strikers
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# G4QE01, G4QJ01, G4QP01 - Super Mario Strikers
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[Core]
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# Values set here will override the main Dolphin settings.
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@ -1,4 +1,4 @@
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# GAVP78 - Avatar: The Legend of Aang
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# G4SE01, G4SP01 - The Legend of Zelda: Four Swords
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[Core]
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# Values set here will override the main dolphin settings.
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@ -1,4 +1,4 @@
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# G4SP01 - The Legend of Zelda: Four Swords FOR NINTENDO GAMECUBE
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# G4SP01 - The Legend of Zelda: Four Swords
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[Core]
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# Values set here will override the main dolphin settings.
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@ -1,4 +1,4 @@
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# G8MP01 - Paper Mario
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# G8ME01, G8MJ01, G8MP01 - Paper Mario
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[Core]
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# Values set here will override the main dolphin settings.
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@ -1,22 +0,0 @@
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# G8MJ01 - Paper Mario
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[Core]
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# Values set here will override the main dolphin settings.
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationIssues = Needs Efb to Ram for BBox (proper graphics).
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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# Add action replay cheats here.
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[Video_Hacks]
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EFBToTextureEnable = False
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@ -1,4 +1,4 @@
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# G8WE01 - Battalion Wars
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# G8WE01, G8WP01 - Battalion Wars
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[Core]
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# Values set here will override the main dolphin settings.
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@ -1,4 +1,4 @@
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# GAFU01 - Animal Crossing
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# GAFJ01, GAFP01, GAFU01 - Doubutsu no Mori Plus
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[Core]
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# Values set here will override the main dolphin settings.
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@ -1,4 +1,4 @@
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# GALJ01 - Super Smash Bros Melee
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# GALE01, GALJ01, GALP01 - Super Smash Bros Melee
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[Core]
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# Values set here will override the main dolphin settings.
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@ -1,27 +0,0 @@
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# GALE01 - Super Smash Bros Melee
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[Core]
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# Values set here will override the main dolphin settings.
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 5
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EmulationIssues =
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Video_Settings]
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EFBScale = -1
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# GATE51 - ATV: Quad Power Racing 2
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# GATE51, GATP51 - ATV: Quad Power Racing 2
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[Core]
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# Values set here will override the main dolphin settings.
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@ -1,4 +1,4 @@
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# GAUJ08 - auto modellista
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# GAUE08, GAUJ08 - auto modellista
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[Core]
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# Values set here will override the main dolphin settings.
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@ -1,4 +1,4 @@
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# GAVE78 - Avatar: The Legend of Aang
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# GAVE78, GAVP78, GAVY78 - Avatar: The Legend of Aang
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[Core]
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# Values set here will override the main dolphin settings.
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@ -1,25 +0,0 @@
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# GAVE78 - Avatar 06
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[Core]
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# Values set here will override the main dolphin settings.
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 3
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EmulationIssues =
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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# Add action replay cheats here.
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[Video]
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ProjectionHack = 0
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[Video_Settings]
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SafeTextureCacheColorSamples = 512
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# GBZE08 - Resident Evil 0
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# GB4E51, GB4P51 - Burnout 2
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[Core]
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# Values set here will override the main dolphin settings.
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# GG4E08 - GotchaForceUsa
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# GBDE5G, GBDS7D - BloodRayne
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[Core]
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# Values set here will override the main dolphin settings.
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@ -1,4 +1,4 @@
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# GBGP7D - Bomberman Generation
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# GBGE5G, GBGP7D - Bomberman Generation
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[Core]
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# Values set here will override the main dolphin settings.
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@ -1,27 +0,0 @@
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# GBGE5G - Bomberman Generation
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[Core]
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# Values set here will override the main dolphin settings.
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationIssues =
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EmulationStateId = 5
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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# Add action replay cheats here.
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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# GBMP7F - BATMAN: DARK TOMORROW
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# GBLE52, GBLP52 - BLOODY ROAR(R): PRIMAL FURY
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[Core]
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# Values set here will override the main dolphin settings.
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@ -1,31 +0,0 @@
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# GBLE52 - BLOODY ROAR(R): PRIMAL FURY
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[Core]
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# Values set here will override the main dolphin settings.
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationIssues = Needs real xfb for videos to display.
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EmulationStateId = 4
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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# Add action replay cheats here.
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Video_Settings]
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UseXFB = True
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UseRealXFB = True
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# GBLP52 - BLOODY ROAR(R): PRIMAL FURY
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[Core]
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# Values set here will override the main dolphin settings.
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationIssues = Needs real xfb for videos to display.
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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# Add action replay cheats here.
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Video_Settings]
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UseXFB = True
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UseRealXFB = True
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# GBLPGL - GAMECUBE "EL TORITO" BOOTLOADER
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# Because this title has a weird ID, properties are inherited from GBL.ini (Bloody Roar: Primal Fury)!
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[Core]
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# Values set here will override the main dolphin settings.
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 2
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EmulationIssues =
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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# GBMJ28 - BATMAN: DARK TOMORROW
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# GBME7F, GBMJ28, GBMP7F - BATMAN: DARK TOMORROW
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[Core]
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# Values set here will override the main dolphin settings.
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# GBME7F - BATMAN: DARK TOMORROW
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[Core]
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# Values set here will override the main dolphin settings.
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationIssues = Needs real xfb for videos to show up.
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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# Add action replay cheats here.
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Video_Settings]
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UseXFB = True
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UseRealXFB = True
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# GBVE41 - Batman: Vengeance
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# GBVE41, GBVP41 - Batman: Vengeance
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[Core]
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# Values set here will override the main dolphin settings.
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@ -1,34 +0,0 @@
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# GBVP41 - Batman Vengeance
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[Core]
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# Values set here will override the main dolphin settings.
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DSPHLE = False
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 3
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EmulationIssues = Needs Real xfb for videos to display. Slow audio with HLE.
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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# Add action replay cheats here.
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Video_Settings]
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UseXFB = True
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UseRealXFB = True
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[DSP]
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EnableJIT = True
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# GXLP52 - X-Men: Legends
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# GBZE08, GBZP08 - Resident Evil 0
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[Core]
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# Values set here will override the main dolphin settings.
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# GBDE5G - BloodRayne
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# GCBE7D, GCBP7D - Crash Bandicoot: The Wrath of Cortex
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[Core]
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# Values set here will override the main dolphin settings.
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationIssues = Sometimes slow
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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# GCBE7D - Crash Bandicoot:The Wrath of Cortex
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[Core]
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# Values set here will override the main dolphin settings.
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationIssues = May be slow
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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# Add action replay cheats here.
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# GCCJ01 - FINAL FANTASY Crystal Chronicles
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# GCCE01, GCCJ01, GCCJGC, GCCP01 - FINAL FANTASY Crystal Chronicles
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[Core]
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# Values set here will override the main dolphin settings.
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@ -1,32 +0,0 @@
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# GCCJGC - FINAL FANTASY Crystal Chronicles
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[Core]
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# Values set here will override the main dolphin settings.
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationIssues =
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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# Add action replay cheats here.
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Video_Settings]
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SafeTextureCacheColorSamples = 512
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[Video_Hacks]
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EFBEmulateFormatChanges = True
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# GCNP7D - Crash Nitro Kart
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# GCNE7D, GCNP7D - Crash Nitro Kart
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[Core]
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# Values set here will override the main dolphin settings.
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Patch Region = 0x7e000000
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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# GCNE7D - Crash Nitro Kart
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[Core]
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# Values set here will override the main dolphin settings.
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[EmuState]
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# The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationIssues = Disable "Panic Handlers". Needs "Real Xfb" to display videos.
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[OnLoad]
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# Add memory patches to be loaded once on boot here.
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[OnFrame]
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# Add memory patches to be applied every frame here.
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[ActionReplay]
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# Add action replay cheats here.
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
|
||||
[Video_Settings]
|
||||
UseXFB = True
|
||||
UseRealXFB = True
|
||||
|
|
@ -1,4 +1,4 @@
|
|||
# GD9P69 - Drome Racers
|
||||
# GCOE52 - Call of Duty
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
|
@ -1,20 +0,0 @@
|
|||
# GCOE52 - Call of Duty
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
Patch region = 0x7e000004
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
|
@ -1,4 +1,5 @@
|
|||
# GCOPDV - GCOS MultiGame DVD (C) GCOS TEAM
|
||||
# Because this title has a weird ID, properties are inherited from GCO.ini (Call of Duty)!
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
# GWZE01 - Dance Dance Revolution: Mario Mix for US
|
||||
# GCQE7D, GCQP7D - Buffy: Chaos Bleeds
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
|
@ -1,18 +0,0 @@
|
|||
# GCQP7D - Buffy: Chaos Bleeds
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 5
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
|
@ -1,4 +1,4 @@
|
|||
# GHAP08 - Resident Evil 2
|
||||
# GCTE51, GCTP51 - Crazy Taxi
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
|
@ -1,18 +0,0 @@
|
|||
# GCTP51 - Crazy Taxi
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationIssues =
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
|
@ -1,4 +1,4 @@
|
|||
# GD6EB2 - Digimon Rumble Arena 2
|
||||
# GD6EB2, GD6P70 - Digimon Rumble Arena 2
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
|
@ -0,0 +1,19 @@
|
|||
# GD9E69, GD9P69 - Drome Racers
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
|
@ -1,19 +0,0 @@
|
|||
# GD9E69 - Drome Racers
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = May be slow
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
|
@ -1,4 +1,4 @@
|
|||
# GDFE5D - Defender
|
||||
# GDFE5D, GDFP5D - Defender
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
@ -6,7 +6,7 @@
|
|||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 3
|
||||
EmulationIssues = Alot GFX Glitches/Bugs
|
||||
EmulationIssues = A lot of graphics glitches
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
|
@ -1,4 +1,4 @@
|
|||
# GDIP7D - Die Hard Vendetta
|
||||
# GDIE7D, GDIP7D - Die Hard Vendetta
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
|
@ -1,22 +0,0 @@
|
|||
# GDIE7D - Die Hard Vendetta
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 3
|
||||
EmulationIssues =
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
|
|
@ -1,4 +1,4 @@
|
|||
# GDTP69 - Def Jam VENDETTA
|
||||
# GDTE69, GDTP69 - Def Jam VENDETTA
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
|
@ -1,5 +1,4 @@
|
|||
|
||||
# GDVP6L - Driven
|
||||
# GDVE6L, GDVP6L - Driven
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
|
@ -1,19 +0,0 @@
|
|||
# GDVE6L - Driven
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Can crash
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
|
@ -1,12 +1,13 @@
|
|||
# GCCP01 - FINAL FANTASY Crystal Chronicles
|
||||
# GF7E01, GF7P01 - STARFOX ASSAULT
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
FPRF = True
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
EmulationIssues = EFB must be an integer (integral, 1x, 2x, 3x).
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
@ -26,8 +27,10 @@ PH_ZNear =
|
|||
PH_ZFar =
|
||||
|
||||
[Video_Settings]
|
||||
EFBScale = -1
|
||||
|
||||
SafeTextureCacheColorSamples = 512
|
||||
|
||||
[Video_Hacks]
|
||||
EFBEmulateFormatChanges = True
|
||||
EFBToTextureEnable = False
|
||||
|
|
@ -1,4 +1,4 @@
|
|||
# GF8P69 - FIFA Street
|
||||
# GF8E69, GF8P69 - FIFA Street
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
|
@ -1,4 +1,4 @@
|
|||
# GFEJ01 - FIRE EMBLEM GC JAP
|
||||
# GFEE01, GFEJ01, GFEP01 - FIRE EMBLEM GC
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
|
@ -1,4 +1,4 @@
|
|||
# GFEE01 - FIRE EMBLEM GC US
|
||||
# GFEE01 - FIRE EMBLEM GC
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
|
|
|
@ -1,21 +0,0 @@
|
|||
# GFEE01 - FIRE EMBLEM GC EU
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
|
@ -1,4 +1,4 @@
|
|||
# G4QP01 - Mario Smash Football
|
||||
# GFTE01, GFTP01 - Mario Golf Toadstool Tour
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
|
@ -1,21 +0,0 @@
|
|||
# GFTE01 - MarioGolf Toadstool Tour
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
|
@ -1,21 +0,0 @@
|
|||
# GFTP01 - MarioGolf Toadstool Tour
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main Dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Graphical glitches
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
|
@ -1,4 +1,4 @@
|
|||
# GFYP69 - FIFA Street 2
|
||||
# GFYE69, GFYP69 - FIFA Street 2
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
|
@ -1,4 +1,5 @@
|
|||
# JACP01 - F-Zero
|
||||
# GFZE01, GFZJ01, GFZP01 - F-Zero GX
|
||||
# GFZJ8P - F-Zero AX
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
@ -7,7 +8,7 @@ FPRF = True
|
|||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
EmulationIssues = Needs Synchronize GPU thread for stability.
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
@ -23,6 +24,6 @@ ProjectionHack = 0
|
|||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
|
|
@ -1,4 +1,4 @@
|
|||
# GFZE01 - F-ZERO GX (US Version)
|
||||
# GFZE01 - F-Zero GX
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
# GFZJ01 - F-ZERO GX
|
||||
# GFZJ01 - F-Zero GX
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
|
|
@ -1,7 +1,9 @@
|
|||
# GFZJ8P - F-Zero AX
|
||||
# Because Triforce games have weird IDs, properties are inherited from GFZ.ini (F-Zero GX)!
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
FPRF = True
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
|
@ -18,7 +20,10 @@ EmulationIssues = Crashes on startup (Triforce game)
|
|||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[Video_Settings]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
# GFZP01 - F-ZERO GX (PAL)
|
||||
# GFZP01 - F-Zero GX
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
|
|
@ -0,0 +1,19 @@
|
|||
# GG4E08, GG4P08 - GOTCHA FORCE
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
|
@ -1,4 +1,5 @@
|
|||
# GGCOSD - GCOS MultiGame DVD (C) GCOS TEAM
|
||||
# Because this title has a weird ID, properties are inherited from GGC.ini (Goblin Commander)!
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
|
|
@ -1,12 +1,11 @@
|
|||
# GGPE01, GGPE02 - Mario Kart GP
|
||||
# GGPJB2 - SD Gundam Gashapon Wars
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 1
|
||||
EmulationIssues = Crashes on startup (Triforce game)
|
||||
EmulationStateId = 4
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
@ -17,8 +16,3 @@ EmulationIssues = Crashes on startup (Triforce game)
|
|||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[Video_Settings]
|
||||
|
||||
|
|
|
@ -1,12 +1,13 @@
|
|||
# G4SE01 - The Legend of Zelda: Four Swords FOR NINTENDO GAMECUBE
|
||||
# GGPE01 - Mario Kart GP
|
||||
# Because Triforce games have weird IDs, properties are inherited from GGP.ini (SD Gundam Gashapon Wars)!
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 3
|
||||
EmulationIssues =
|
||||
EmulationStateId = 1
|
||||
EmulationIssues = Crashes on startup (Triforce game)
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
@ -18,13 +19,7 @@ EmulationIssues =
|
|||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 512
|
||||
|
|
@ -0,0 +1,25 @@
|
|||
# GGPE02 - Mario Kart GP 2
|
||||
# Because Triforce games have weird IDs, properties are inherited from GGP.ini (SD Gundam Gashapon Wars)!
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 1
|
||||
EmulationIssues = Crashes on startup (Triforce game)
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[Video_Settings]
|
||||
|
|
@ -1,4 +1,4 @@
|
|||
# GAFP01 - Animal Crossing
|
||||
# GGSEA4, GGSJA4, GGSPA4 - METAL GEAR SOLID THE TWIN SNAKES
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
|
@ -1,30 +0,0 @@
|
|||
# GGSEA4 - METAL GEAR SOLID THE TWIN SNAKES
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 512
|
||||
|
|
@ -1,26 +0,0 @@
|
|||
# GGSJA4 - METAL GEAR SOLID THE TWIN SNAKES
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
|
||||
[Video_Settings]
|
||||
SafeTextureCacheColorSamples = 512
|
||||
|
|
@ -1,4 +1,4 @@
|
|||
# GCTE51 - Crazy Taxi
|
||||
# GGTE01, GGTP01 - ChibiRobo!
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
|
@ -1,4 +1,4 @@
|
|||
# GD6P70 - Digimon Rumble Arena 2
|
||||
# GHAE08, GHAP08 - Resident Evil 2
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
|
@ -1,4 +1,4 @@
|
|||
# GHMD4F, GHMF4F, GHMP4F - Hitman 2: Silent Assassin
|
||||
# GHMD4F, GHME4F, GHMF4F, GHMP4F - Hitman 2: Silent Assassin
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
|
|
@ -0,0 +1,19 @@
|
|||
# GHVE08, GHVP08 - Disney's Hide & Sneak
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
|
@ -1,19 +0,0 @@
|
|||
# GHVP08 - Disney's Hide & Sneak
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
|
@ -1,4 +1,4 @@
|
|||
# GICD78, GICF78, GICJG9, GICP78 - The Incredibles
|
||||
# GICD78, GICE78, GICF78, GICH78, GICJG9, GICP78 - The Incredibles
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
|
|
@ -1,21 +0,0 @@
|
|||
# GICH78 - The Incredibles
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId =
|
||||
EmulationIssues =
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Hacks]
|
||||
EFBToTextureEnable = False
|
|
@ -1,4 +1,4 @@
|
|||
# GIKP70 - IKARUGA
|
||||
# GIKE70, GIKP70 - IKARUGA
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
|
@ -1,27 +0,0 @@
|
|||
# GIKE70 - IKARUGA
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 5
|
||||
EmulationIssues =
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
|
|
@ -0,0 +1,19 @@
|
|||
# GINE69, GINX69 - Batman
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = FPS drops to 20 in some areas (don't know if this is normal)
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
|
@ -6,7 +6,7 @@
|
|||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = FPS drops to 20 in some areas(don't know if this is normal)
|
||||
EmulationIssues = FPS drops to 20 in some areas (don't know if this is normal)
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
|
|
@ -1,4 +1,4 @@
|
|||
# GK4J01 - Baten Kaitos II: Hajimari no Tsubasa to Kamigami no Shishi
|
||||
# GK4E01, GK4J01 - Baten Kaitos Origins
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
|
@ -1,4 +1,4 @@
|
|||
# GKBPAF - Baten Kaitos Eternal Wings and the Lost Ocean
|
||||
# GKBEAF, GKBJAF, GKBPAF - Baten Kaitos Eternal Wings and the Lost Ocean
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
|
@ -1,35 +0,0 @@
|
|||
# GKBJAF - Baten Kaitos: Owaranai Tsubasa to Ushinawareta Umi
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
CPUThread = 0
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
|
||||
[Video_Hacks]
|
||||
EFBAccessEnable = False
|
||||
EFBToTextureEnable = False
|
||||
|
||||
[Video_Settings]
|
||||
UseXFB = True
|
||||
UseRealXFB = False
|
|
@ -1,12 +1,12 @@
|
|||
# GKSE52 - Kelly Slater's Pro Surfer
|
||||
# GKSE52, GKSP52, GKSX52 - Kelly Slater's Pro Surfer
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationIssues = Needs real xfb for the videos to work.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Needs real xfb for the videos to work.
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
|
@ -1,22 +0,0 @@
|
|||
# GKSP52 - Kelly Slater's Pro Surfer
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Needs real xfb for the videos to work.
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Settings]
|
||||
UseXFB = True
|
||||
UseRealXFB = True
|
|
@ -1,22 +0,0 @@
|
|||
# GKSX52 - Kelly Slater's Pro Surfer
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Needs real xfb for the videos to work.
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Settings]
|
||||
UseXFB = True
|
||||
UseRealXFB = True
|
|
@ -1,4 +1,4 @@
|
|||
# GKZD9G, GKZE9G, GKZF9G, GKZP54 - Codename: Kids Next Door
|
||||
# GKZD9G, GKZE9G, GKZF9G, GKZP54, GKZP9G - Codename: Kids Next Door
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
|
|
@ -1,22 +0,0 @@
|
|||
# GKZP9G - Codename: Kids Next Door
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Needs real xfb for the videos to work.
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video_Settings]
|
||||
UseXFB = True
|
||||
UseRealXFB = True
|
|
@ -1,4 +1,4 @@
|
|||
# GGTP01 - ChibiRobo!
|
||||
# GLEE08, GLEP08 - Resident Evil 3
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
|
@ -1,19 +0,0 @@
|
|||
# GLEE08 - Resident Evil 3
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
|
@ -1,18 +0,0 @@
|
|||
# GLEP08 - Resident Evil 3
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
|
@ -1,4 +1,4 @@
|
|||
# D43U01 - ZELDA OCARINA MULTI PACK
|
||||
# GLME01, GLMJ01, GLMJ01 - LUIGI'S MANSION
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
@ -19,4 +19,3 @@ EmulationIssues =
|
|||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
|
|
@ -0,0 +1,27 @@
|
|||
# GLNE69, GLNP69 - Looney Tunes Back In Action
|
||||
|
||||
[Core]
|
||||
# Values set here will override the main dolphin settings.
|
||||
|
||||
[EmuState]
|
||||
# The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
|
||||
[OnLoad]
|
||||
# Add memory patches to be loaded once on boot here.
|
||||
|
||||
[OnFrame]
|
||||
# Add memory patches to be applied every frame here.
|
||||
|
||||
[ActionReplay]
|
||||
# Add action replay cheats here.
|
||||
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue