[AArch64] Disable psq_l.

Causes flickering in games ever since PR #2172.
No idea why
This commit is contained in:
Ryan Houdek 2015-05-11 00:11:40 -05:00
parent 294629fa9e
commit 2d47a159ab
1 changed files with 1 additions and 0 deletions

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@ -21,6 +21,7 @@ void JitArm64::psq_l(UGeckoInstruction inst)
INSTRUCTION_START
JITDISABLE(bJITLoadStorePairedOff);
FALLBACK_IF(jo.memcheck || !jo.fastmem);
FALLBACK_IF(true);
// X30 is LR
// X0 contains the scale