The Calling and Batman the Brave and the Bold additions.

This commit is contained in:
kostamarino@hotmail.com 2011-04-01 18:12:10 +00:00
parent 7f4ebed1dd
commit 2c04b7ecb0
5 changed files with 105 additions and 0 deletions

21
S3BEWR.ini Normal file
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# S3BEWR - Batman: The Brave and the Bold
[Video_Enhancements]
PostProcessingShader =
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 0
[Video_Hacks]
DlistCachingEnable = False
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[EmuState]
EmulationStateId = 4
EmulationIssues =
[OnFrame]
[ActionReplay]
[Gecko]

21
S3BPWR.ini Normal file
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# S3BPWR - Batman: The Brave and the Bold
[Video_Enhancements]
PostProcessingShader =
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 0
[Video_Hacks]
DlistCachingEnable = False
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[EmuState]
EmulationStateId = 4
EmulationIssues =
[OnFrame]
[ActionReplay]
[Gecko]

21
SCAE18.ini Normal file
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# SCAE18 - CALLING
[Video_Enhancements]
PostProcessingShader =
[Video_Hacks]
EFBEmulateFormatChanges = True
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[EmuState]
EmulationStateId = 4
EmulationIssues =
[OnFrame]
[ActionReplay]
[Gecko]

21
SCAJ18.ini Normal file
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# SCAJ18 - CALLING Kuroki Chakushin
[Video_Enhancements]
PostProcessingShader =
[Video_Hacks]
EFBEmulateFormatChanges = True
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[EmuState]
EmulationStateId = 4
EmulationIssues =
[OnFrame]
[ActionReplay]
[Gecko]

21
SCAP18.ini Normal file
View File

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# SCAP18 - CALLING
[Video_Enhancements]
PostProcessingShader =
[Video_Hacks]
EFBEmulateFormatChanges = True
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[EmuState]
EmulationStateId = 4
EmulationIssues =
[OnFrame]
[ActionReplay]
[Gecko]