The Calling and Batman the Brave and the Bold additions.
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# S3BEWR - Batman: The Brave and the Bold
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[Video_Enhancements]
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PostProcessingShader =
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[Video_Settings]
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SafeTextureCache = True
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SafeTextureCacheColorSamples = 0
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[Video_Hacks]
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DlistCachingEnable = False
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[EmuState]
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EmulationStateId = 4
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EmulationIssues =
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[OnFrame]
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[ActionReplay]
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[Gecko]
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# S3BPWR - Batman: The Brave and the Bold
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[Video_Enhancements]
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PostProcessingShader =
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[Video_Settings]
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SafeTextureCache = True
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SafeTextureCacheColorSamples = 0
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[Video_Hacks]
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DlistCachingEnable = False
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[EmuState]
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EmulationStateId = 4
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EmulationIssues =
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[OnFrame]
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[ActionReplay]
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[Gecko]
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# SCAE18 - CALLING
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[Video_Enhancements]
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PostProcessingShader =
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[Video_Hacks]
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EFBEmulateFormatChanges = True
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[Video_Settings]
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SafeTextureCache = True
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SafeTextureCacheColorSamples = 512
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[EmuState]
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EmulationStateId = 4
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EmulationIssues =
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[OnFrame]
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[ActionReplay]
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[Gecko]
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# SCAJ18 - CALLING Kuroki Chakushin
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[Video_Enhancements]
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PostProcessingShader =
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[Video_Hacks]
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EFBEmulateFormatChanges = True
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[Video_Settings]
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SafeTextureCache = True
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SafeTextureCacheColorSamples = 512
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[EmuState]
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EmulationStateId = 4
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EmulationIssues =
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[OnFrame]
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[ActionReplay]
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[Gecko]
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@ -0,0 +1,21 @@
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# SCAP18 - CALLING
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[Video_Enhancements]
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PostProcessingShader =
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[Video_Hacks]
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EFBEmulateFormatChanges = True
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[Video_Settings]
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SafeTextureCache = True
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SafeTextureCacheColorSamples = 512
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[EmuState]
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EmulationStateId = 4
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EmulationIssues =
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[OnFrame]
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[ActionReplay]
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[Gecko]
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