eol style native for all files.

This commit is contained in:
kostamarino@hotmail.com 2011-03-30 14:14:56 +00:00
parent 700a36bbe9
commit 7f4ebed1dd
46 changed files with 809 additions and 809 deletions

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@ -1,21 +1,21 @@
# G4ME69 - The Sims: Bustin Out GameCube
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Video_Enhancements]
PostProcessingShader =
# G4ME69 - The Sims: Bustin Out GameCube
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Video_Enhancements]
PostProcessingShader =

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@ -1,18 +1,18 @@
# G4MP69 - The Sims: Bustin Out GameCube
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
SafeTextureCache = True
# G4MP69 - The Sims: Bustin Out GameCube
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
SafeTextureCache = True

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@ -1,12 +1,12 @@
# GAUJ08 - auto modellista
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationIssues = Use Real XFB and Safe texture cache
[OnFrame] Add memory patches to be applied every frame here.
[Video]
[ActionReplay] Add action replay cheats here.
[Video_Settings]
UseXFB = True
UseRealXFB = True
SafeTextureCache = True
# GAUJ08 - auto modellista
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationIssues = Use Real XFB and Safe texture cache
[OnFrame] Add memory patches to be applied every frame here.
[Video]
[ActionReplay] Add action replay cheats here.
[Video_Settings]
UseXFB = True
UseRealXFB = True
SafeTextureCache = True

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@ -1,21 +1,21 @@
# GEZP8P - BillyHatcher
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 4
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Video_Enhancements]
PostProcessingShader =
[Video_Hacks]
# GEZP8P - BillyHatcher
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 4
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Video_Enhancements]
PostProcessingShader =
[Video_Hacks]

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@ -1,14 +1,14 @@
# GGSJA4 - METAL GEAR SOLID THE TWIN SNAKES
[Core]
TLBHack = 1
#Values set here will override the main dolphin settings.
[EmuState]
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnFrame]
[ActionReplay]
[Video]
ProjectionHack = 0
[Video_Settings]
# GGSJA4 - METAL GEAR SOLID THE TWIN SNAKES
[Core]
TLBHack = 1
#Values set here will override the main dolphin settings.
[EmuState]
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnFrame]
[ActionReplay]
[Video]
ProjectionHack = 0
[Video_Settings]
SafeTextureCache = True

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@ -1,22 +1,22 @@
# GJXE51 - Vexx
[Video_Enhancements]
PostProcessingShader =
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[EmuState]
EmulationStateId = 3
EmulationIssues = Slow,needs mmu and lle audio plugin for proper audio(r7411).
[OnFrame]
[ActionReplay]
[Gecko]
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 128
[Core]
MMU = 1
FastDiscSpeed = 1
# GJXE51 - Vexx
[Video_Enhancements]
PostProcessingShader =
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[EmuState]
EmulationStateId = 3
EmulationIssues = Slow,needs mmu and lle audio plugin for proper audio(r7411).
[OnFrame]
[ActionReplay]
[Gecko]
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 128
[Core]
MMU = 1
FastDiscSpeed = 1

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@ -1,21 +1,21 @@
# GKUE9G - Scaler
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 0
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Video_Enhancements]
PostProcessingShader =
# GKUE9G - Scaler
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 0
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Video_Enhancements]
PostProcessingShader =

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@ -1,18 +1,18 @@
# GXLE52 - X-Men: Legends
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Enhancements]
PostProcessingShader =
# GXLE52 - X-Men: Legends
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Enhancements]
PostProcessingShader =

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@ -1,19 +1,19 @@
# R4QJ01 - Mario Strikers Charged
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Enhancements]
PostProcessingShader =
[Video_Hacks]
DlistCachingEnable = False
# R4QJ01 - Mario Strikers Charged
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Enhancements]
PostProcessingShader =
[Video_Hacks]
DlistCachingEnable = False

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@ -1,19 +1,19 @@
# R4QK01 - Mario Power Soccer
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Enhancements]
PostProcessingShader =
[Video_Hacks]
DlistCachingEnable = False
# R4QK01 - Mario Power Soccer
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Enhancements]
PostProcessingShader =
[Video_Hacks]
DlistCachingEnable = False

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@ -1,19 +1,19 @@
# R4QP01 - Mario Strikers Charged
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Enhancements]
PostProcessingShader =
[Video_Hacks]
DlistCachingEnable = False
# R4QP01 - Mario Strikers Charged
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Enhancements]
PostProcessingShader =
[Video_Hacks]
DlistCachingEnable = False

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@ -1,19 +1,19 @@
# R84EE9 - Harvest Moon Tree Of Tranquility
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 0
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[EmuState]
EmulationStateId = 0
EmulationIssues =
[OnFrame]
[ActionReplay]
[Gecko]
[Video_Enhancements]
PostProcessingShader =
# R84EE9 - Harvest Moon Tree Of Tranquility
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 0
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[EmuState]
EmulationStateId = 0
EmulationIssues =
[OnFrame]
[ActionReplay]
[Gecko]
[Video_Enhancements]
PostProcessingShader =

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@ -1,17 +1,17 @@
# R84J99 - Bokujo for Wii
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 0
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[EmuState]
EmulationStateId = 0
EmulationIssues =
[OnFrame]
[ActionReplay]
[Gecko]
# R84J99 - Bokujo for Wii
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 0
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[EmuState]
EmulationStateId = 0
EmulationIssues =
[OnFrame]
[ActionReplay]
[Gecko]

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@ -1,17 +1,17 @@
# R84P99 - Harvest Moon Tree Of Tranquility
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 0
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[EmuState]
EmulationStateId = 0
EmulationIssues =
[OnFrame]
[ActionReplay]
[Gecko]
# R84P99 - Harvest Moon Tree Of Tranquility
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 0
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[EmuState]
EmulationStateId = 0
EmulationIssues =
[OnFrame]
[ActionReplay]
[Gecko]

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@ -1,18 +1,18 @@
# RBIEE9 - Harvest Moon: Animal Parade
[Video_Hacks]
DlistCachingEnable = False
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[EmuState]
EmulationStateId = 0
EmulationIssues =
[OnFrame]
[ActionReplay]
[Gecko]
[Video_Enhancements]
PostProcessingShader =
# RBIEE9 - Harvest Moon: Animal Parade
[Video_Hacks]
DlistCachingEnable = False
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[EmuState]
EmulationStateId = 0
EmulationIssues =
[OnFrame]
[ActionReplay]
[Gecko]
[Video_Enhancements]
PostProcessingShader =

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@ -1,16 +1,16 @@
# RBIJ99 - Bokujou Monogatari Waku Waku Animal March
[Video_Hacks]
DlistCachingEnable = False
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[EmuState]
EmulationStateId = 0
EmulationIssues =
[OnFrame]
[ActionReplay]
[Gecko]
# RBIJ99 - Bokujou Monogatari Waku Waku Animal March
[Video_Hacks]
DlistCachingEnable = False
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[EmuState]
EmulationStateId = 0
EmulationIssues =
[OnFrame]
[ActionReplay]
[Gecko]

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@ -1,16 +1,16 @@
# RBIP99 - Harvest Moon: Animal Parade
[Video_Hacks]
DlistCachingEnable = False
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[EmuState]
EmulationStateId = 0
EmulationIssues =
[OnFrame]
[ActionReplay]
[Gecko]
# RBIP99 - Harvest Moon: Animal Parade
[Video_Hacks]
DlistCachingEnable = False
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[EmuState]
EmulationStateId = 0
EmulationIssues =
[OnFrame]
[ActionReplay]
[Gecko]

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@ -1,14 +1,14 @@
# RENJ8P - Sonic and the Black Knight
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 1
PH_SZNear = 1
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar = 0.1
# RENJ8P - Sonic and the Black Knight
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 1
PH_SZNear = 1
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar = 0.1

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@ -1,17 +1,17 @@
# RFSEEB - Shiren The Wanderer
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
BlockMerging = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
# RFSEEB - Shiren The Wanderer
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
BlockMerging = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

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@ -1,17 +1,17 @@
# RFSJ8P - Fushigi No Dungeon: Furai No Shiren 3
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
BlockMerging = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
# RFSJ8P - Fushigi No Dungeon: Furai No Shiren 3
[Core] Values set here will override the main dolphin settings.
TLBHack = 1
BlockMerging = 1
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]

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@ -1,18 +1,18 @@
# RHMEE9 - Harvest Moon: Magical Melody
[Video_Enhancements]
PostProcessingShader =
[Video_Hacks]
DlistCachingEnable = False
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[EmuState]
EmulationStateId = 4
EmulationIssues =
[OnFrame]
[ActionReplay]
[Gecko]
# RHMEE9 - Harvest Moon: Magical Melody
[Video_Enhancements]
PostProcessingShader =
[Video_Hacks]
DlistCachingEnable = False
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[EmuState]
EmulationStateId = 4
EmulationIssues =
[OnFrame]
[ActionReplay]
[Gecko]

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@ -1,18 +1,18 @@
# RHMP99 - Harvest Moon: Magical Melody
[Video_Enhancements]
PostProcessingShader =
[Video_Hacks]
DlistCachingEnable = False
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[EmuState]
EmulationStateId = 4
EmulationIssues =
[OnFrame]
[ActionReplay]
[Gecko]
# RHMP99 - Harvest Moon: Magical Melody
[Video_Enhancements]
PostProcessingShader =
[Video_Hacks]
DlistCachingEnable = False
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[EmuState]
EmulationStateId = 4
EmulationIssues =
[OnFrame]
[ActionReplay]
[Gecko]

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@ -1,20 +1,20 @@
# RO9EFS - Aqua Panic
[Video_Settings]
UseXFB = True
UseRealXFB = False
[Video_Enhancements]
PostProcessingShader =
[Video_Hacks]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[EmuState]
EmulationStateId = 4
EmulationIssues = Needs lle plugin for sound ingame(r7411)
[OnFrame]
[ActionReplay]
[Gecko]
# RO9EFS - Aqua Panic
[Video_Settings]
UseXFB = True
UseRealXFB = False
[Video_Enhancements]
PostProcessingShader =
[Video_Hacks]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[EmuState]
EmulationStateId = 4
EmulationIssues = Needs lle plugin for sound ingame(r7411)
[OnFrame]
[ActionReplay]
[Gecko]

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@ -1,20 +1,20 @@
# RO9PNK - Aqua Panic
[Video_Settings]
UseXFB = True
UseRealXFB = False
[Video_Enhancements]
PostProcessingShader =
[Video_Hacks]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[EmuState]
EmulationStateId = 4
EmulationIssues = Needs lle plugin for sound ingame(r7411)
[OnFrame]
[ActionReplay]
# RO9PNK - Aqua Panic
[Video_Settings]
UseXFB = True
UseRealXFB = False
[Video_Enhancements]
PostProcessingShader =
[Video_Hacks]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[EmuState]
EmulationStateId = 4
EmulationIssues = Needs lle plugin for sound ingame(r7411)
[OnFrame]
[ActionReplay]
[Gecko]

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@ -1,9 +1,9 @@
# RSVJ8P - Sonic World Adventure
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Use Direct3d 11 or Opengl backends. Direct 3d9 needs "Sonic and the Black Knight" projection hack (r7379)
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
# RSVJ8P - Sonic World Adventure
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Use Direct3d 11 or Opengl backends. Direct 3d9 needs "Sonic and the Black Knight" projection hack (r7379)
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0

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@ -1,17 +1,17 @@
# RT4JAF - Tales Of Symphonia Ratatosk no Kishi
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Needs emulating format changes (r6871)
EmulationStateId = 4
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Hacks]
# RT4JAF - Tales Of Symphonia Ratatosk no Kishi
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Needs emulating format changes (r6871)
EmulationStateId = 4
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Hacks]
EFBEmulateFormatChanges = True

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@ -1,17 +1,17 @@
# RT4PAF - Tales of Symphonia -Dawn of the new world-
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Needs emulating format changes (r6871)
EmulationStateId = 4
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Hacks]
# RT4PAF - Tales of Symphonia -Dawn of the new world-
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues = Needs emulating format changes (r6871)
EmulationStateId = 4
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Hacks]
EFBEmulateFormatChanges = True

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@ -1,19 +1,19 @@
# RWRE4F - Wacky Races: Crash & Dash
[Video_Enhancements]
PostProcessingShader =
[Video_Hacks]
DlistCachingEnable = False
[Video_Settings]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[EmuState]
EmulationStateId = 4
EmulationIssues =
[OnFrame]
[ActionReplay]
[Gecko]
# RWRE4F - Wacky Races: Crash & Dash
[Video_Enhancements]
PostProcessingShader =
[Video_Hacks]
DlistCachingEnable = False
[Video_Settings]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[EmuState]
EmulationStateId = 4
EmulationIssues =
[OnFrame]
[ActionReplay]
[Gecko]

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@ -1,19 +1,19 @@
# RWRP4F - Wacky Races: Crash & Dash
[Video_Enhancements]
PostProcessingShader =
[Video_Hacks]
DlistCachingEnable = False
[Video_Settings]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[EmuState]
EmulationStateId = 4
EmulationIssues =
[OnFrame]
[ActionReplay]
[Gecko]
# RWRP4F - Wacky Races: Crash & Dash
[Video_Enhancements]
PostProcessingShader =
[Video_Hacks]
DlistCachingEnable = False
[Video_Settings]
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[EmuState]
EmulationStateId = 4
EmulationIssues =
[OnFrame]
[ActionReplay]
[Gecko]

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@ -1,17 +1,17 @@
# SBDJ08 - RESIDENT EVIL THE DARKSIDE CHRONICLES
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 4
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 1
PH_SZNear = 0
PH_SZFar = 1
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar = 0.5
[Gecko]
[Video_Settings]
SafeTextureCache = True
# SBDJ08 - RESIDENT EVIL THE DARKSIDE CHRONICLES
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 4
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 1
PH_SZNear = 0
PH_SZFar = 1
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar = 0.5
[Gecko]
[Video_Settings]
SafeTextureCache = True

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@ -1,17 +1,17 @@
# SBDK08 - RESIDENT EVIL THE DARKSIDE CHRONICLES
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 4
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 1
PH_SZNear = 0
PH_SZFar = 1
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar = 0.5
[Gecko]
[Video_Settings]
SafeTextureCache = True
# SBDK08 - RESIDENT EVIL THE DARKSIDE CHRONICLES
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 4
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 1
PH_SZNear = 0
PH_SZFar = 1
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar = 0.5
[Gecko]
[Video_Settings]
SafeTextureCache = True

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@ -1,17 +1,17 @@
# SBDP08 - RESIDENT EVIL THE DARKSIDE CHRONICLES
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 4
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 1
PH_SZNear = 0
PH_SZFar = 1
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar = 0.5
[Gecko]
[Video_Settings]
SafeTextureCache = True
# SBDP08 - RESIDENT EVIL THE DARKSIDE CHRONICLES
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 4
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 1
PH_SZNear = 0
PH_SZFar = 1
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar = 0.5
[Gecko]
[Video_Settings]
SafeTextureCache = True

View File

@ -1,18 +1,18 @@
# SC4E64 - LEGO Star Wars III: The Clone Wars
[Video_Enhancements]
PostProcessingShader =
[Video_Hacks]
DlistCachingEnable = False
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[EmuState]
EmulationStateId = 0
EmulationIssues =
[OnFrame]
[ActionReplay]
[Gecko]
# SC4E64 - LEGO Star Wars III: The Clone Wars
[Video_Enhancements]
PostProcessingShader =
[Video_Hacks]
DlistCachingEnable = False
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[EmuState]
EmulationStateId = 0
EmulationIssues =
[OnFrame]
[ActionReplay]
[Gecko]

View File

@ -1,18 +1,18 @@
# SC4P64 - LEGO Star Wars III: The Clone Wars
[Video_Enhancements]
PostProcessingShader =
[Video_Hacks]
DlistCachingEnable = False
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[EmuState]
EmulationStateId = 0
EmulationIssues =
[OnFrame]
[ActionReplay]
[Gecko]
# SC4P64 - LEGO Star Wars III: The Clone Wars
[Video_Enhancements]
PostProcessingShader =
[Video_Hacks]
DlistCachingEnable = False
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[EmuState]
EmulationStateId = 0
EmulationIssues =
[OnFrame]
[ActionReplay]
[Gecko]

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@ -1,20 +1,20 @@
# SD2E41 - Just Dance 2
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Video_Enhancements]
MaxAnisotropy = 0
PostProcessingShader =
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[EmuState]
EmulationStateId = 0
EmulationIssues =
[OnFrame]
[ActionReplay]
[Gecko]
# SD2E41 - Just Dance 2
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Video_Enhancements]
MaxAnisotropy = 0
PostProcessingShader =
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[EmuState]
EmulationStateId = 0
EmulationIssues =
[OnFrame]
[ActionReplay]
[Gecko]

View File

@ -1,18 +1,18 @@
# SD2P41 - Just Dance 2
[Video_Settings]
SafeTextureCache = True
[Video_Enhancements]
MaxAnisotropy = 0
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[EmuState]
EmulationStateId = 0
EmulationIssues =
[OnFrame]
[ActionReplay]
[Gecko]
# SD2P41 - Just Dance 2
[Video_Settings]
SafeTextureCache = True
[Video_Enhancements]
MaxAnisotropy = 0
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[EmuState]
EmulationStateId = 0
EmulationIssues =
[OnFrame]
[ActionReplay]
[Gecko]

View File

@ -1,18 +1,18 @@
# SD2Y41 - Just Dance 2
[Video_Settings]
SafeTextureCache = True
[Video_Enhancements]
MaxAnisotropy = 0
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[EmuState]
EmulationStateId = 0
EmulationIssues =
[OnFrame]
[ActionReplay]
[Gecko]
# SD2Y41 - Just Dance 2
[Video_Settings]
SafeTextureCache = True
[Video_Enhancements]
MaxAnisotropy = 0
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[EmuState]
EmulationStateId = 0
EmulationIssues =
[OnFrame]
[ActionReplay]
[Gecko]

View File

@ -1,19 +1,19 @@
# SDNE41 - Just Dance
[Video_Settings]
EFBScale = 0
[Video_Enhancements]
MaxAnisotropy = 0
PostProcessingShader =
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[EmuState]
EmulationStateId = 0
EmulationIssues =
[OnFrame]
[ActionReplay]
[Gecko]
# SDNE41 - Just Dance
[Video_Settings]
EFBScale = 0
[Video_Enhancements]
MaxAnisotropy = 0
PostProcessingShader =
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[EmuState]
EmulationStateId = 0
EmulationIssues =
[OnFrame]
[ActionReplay]
[Gecko]

View File

@ -1,18 +1,18 @@
# SDNP41 - Just Dance
[Video_Settings]
EFBScale = 0
[Video_Enhancements]
MaxAnisotropy = 0
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[EmuState]
EmulationStateId = 0
EmulationIssues =
[OnFrame]
[ActionReplay]
[Gecko]
# SDNP41 - Just Dance
[Video_Settings]
EFBScale = 0
[Video_Enhancements]
MaxAnisotropy = 0
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[EmuState]
EmulationStateId = 0
EmulationIssues =
[OnFrame]
[ActionReplay]
[Gecko]

View File

@ -1,20 +1,20 @@
# SDWE18 - A Shadow's Tale
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 5
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
PostProcessingShader =
# SDWE18 - A Shadow's Tale
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationIssues =
EmulationStateId = 5
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
PostProcessingShader =

View File

@ -1,19 +1,19 @@
# SKVE20 - Kevin VanDam's Big Bass Challenge
[Video_Settings]
UseXFB = True
UseRealXFB = False
[Video_Enhancements]
PostProcessingShader =
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[EmuState]
EmulationStateId = 4
EmulationIssues =
[OnFrame]
[ActionReplay]
[Gecko]
# SKVE20 - Kevin VanDam's Big Bass Challenge
[Video_Settings]
UseXFB = True
UseRealXFB = False
[Video_Enhancements]
PostProcessingShader =
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[EmuState]
EmulationStateId = 4
EmulationIssues =
[OnFrame]
[ActionReplay]
[Gecko]

View File

@ -1,8 +1,8 @@
# SMBE8P - SUPER MONKEY BALL STEP AND ROLL
[Core] Values set here will override the main dolphin settings.
EnableFPRF=True
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationIssues = disable dualcore, if there are (fifo) problems
[OnFrame] Add memory patches to be applied every frame here.
# SMBE8P - SUPER MONKEY BALL STEP AND ROLL
[Core] Values set here will override the main dolphin settings.
EnableFPRF=True
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 5
EmulationIssues = disable dualcore, if there are (fifo) problems
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.

View File

@ -1,19 +1,19 @@
# SPVEA4 - Pro Evolution Soccer 2011
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Video_Enhancements]
PostProcessingShader =
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[EmuState]
EmulationStateId = 5
EmulationIssues =
[OnFrame]
[ActionReplay]
[Gecko]
# SPVEA4 - Pro Evolution Soccer 2011
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Video_Enhancements]
PostProcessingShader =
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[EmuState]
EmulationStateId = 5
EmulationIssues =
[OnFrame]
[ActionReplay]
[Gecko]

View File

@ -1,19 +1,19 @@
# SPVPA4 - Pro Evolution Soccer 2011
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Video_Enhancements]
PostProcessingShader =
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[EmuState]
EmulationStateId = 5
EmulationIssues =
[OnFrame]
[ActionReplay]
[Gecko]
# SPVPA4 - Pro Evolution Soccer 2011
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Video_Enhancements]
PostProcessingShader =
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[EmuState]
EmulationStateId = 5
EmulationIssues =
[OnFrame]
[ActionReplay]
[Gecko]

View File

@ -1,19 +1,19 @@
# SPVXA4 - Pro Evolution Soccer 2011
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Video_Enhancements]
PostProcessingShader =
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[EmuState]
EmulationStateId = 5
EmulationIssues =
[OnFrame]
[ActionReplay]
[Gecko]
# SPVXA4 - Pro Evolution Soccer 2011
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Video_Enhancements]
PostProcessingShader =
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[EmuState]
EmulationStateId = 5
EmulationIssues =
[OnFrame]
[ActionReplay]
[Gecko]

View File

@ -1,19 +1,19 @@
# SPVYA4 - Pro Evolution Soccer 2011
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Video_Enhancements]
PostProcessingShader =
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[EmuState]
EmulationStateId = 5
EmulationIssues =
[OnFrame]
[ActionReplay]
[Gecko]
# SPVYA4 - Pro Evolution Soccer 2011
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Video_Enhancements]
PostProcessingShader =
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[EmuState]
EmulationStateId = 5
EmulationIssues =
[OnFrame]
[ActionReplay]
[Gecko]