eol style native for all files.
This commit is contained in:
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42
G4ME69.ini
42
G4ME69.ini
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@ -1,21 +1,21 @@
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# G4ME69 - The Sims: Bustin Out GameCube
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[Core] Values set here will override the main dolphin settings.
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TLBHack = 1
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationIssues =
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[OnFrame] Add memory patches to be applied every frame here.
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[ActionReplay] Add action replay cheats here.
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Gecko]
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[Video_Settings]
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SafeTextureCache = True
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SafeTextureCacheColorSamples = 512
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[Video_Enhancements]
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PostProcessingShader =
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# G4ME69 - The Sims: Bustin Out GameCube
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[Core] Values set here will override the main dolphin settings.
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TLBHack = 1
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationIssues =
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[OnFrame] Add memory patches to be applied every frame here.
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[ActionReplay] Add action replay cheats here.
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Gecko]
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[Video_Settings]
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SafeTextureCache = True
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SafeTextureCacheColorSamples = 512
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[Video_Enhancements]
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PostProcessingShader =
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36
G4MP69.ini
36
G4MP69.ini
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@ -1,18 +1,18 @@
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# G4MP69 - The Sims: Bustin Out GameCube
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[Core] Values set here will override the main dolphin settings.
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TLBHack = 1
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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||||
EmulationStateId = 4
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EmulationIssues =
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[OnFrame] Add memory patches to be applied every frame here.
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[ActionReplay] Add action replay cheats here.
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Gecko]
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[Video_Settings]
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SafeTextureCache = True
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# G4MP69 - The Sims: Bustin Out GameCube
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[Core] Values set here will override the main dolphin settings.
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TLBHack = 1
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationIssues =
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[OnFrame] Add memory patches to be applied every frame here.
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[ActionReplay] Add action replay cheats here.
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Gecko]
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[Video_Settings]
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SafeTextureCache = True
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24
GAUJ08.ini
24
GAUJ08.ini
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@ -1,12 +1,12 @@
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# GAUJ08 - auto modellista
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[Core] Values set here will override the main dolphin settings.
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 5
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EmulationIssues = Use Real XFB and Safe texture cache
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[OnFrame] Add memory patches to be applied every frame here.
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[Video]
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[ActionReplay] Add action replay cheats here.
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[Video_Settings]
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UseXFB = True
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UseRealXFB = True
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SafeTextureCache = True
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# GAUJ08 - auto modellista
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[Core] Values set here will override the main dolphin settings.
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 5
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EmulationIssues = Use Real XFB and Safe texture cache
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[OnFrame] Add memory patches to be applied every frame here.
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[Video]
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[ActionReplay] Add action replay cheats here.
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[Video_Settings]
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UseXFB = True
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UseRealXFB = True
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SafeTextureCache = True
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42
GEZP8P.ini
42
GEZP8P.ini
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@ -1,21 +1,21 @@
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# GEZP8P - BillyHatcher
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[Core] Values set here will override the main dolphin settings.
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationIssues =
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EmulationStateId = 4
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[OnFrame] Add memory patches to be applied every frame here.
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[ActionReplay] Add action replay cheats here.
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Gecko]
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[Video_Settings]
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SafeTextureCache = True
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SafeTextureCacheColorSamples = 512
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[Video_Enhancements]
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PostProcessingShader =
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[Video_Hacks]
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# GEZP8P - BillyHatcher
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[Core] Values set here will override the main dolphin settings.
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationIssues =
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EmulationStateId = 4
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[OnFrame] Add memory patches to be applied every frame here.
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[ActionReplay] Add action replay cheats here.
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Gecko]
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[Video_Settings]
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SafeTextureCache = True
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SafeTextureCacheColorSamples = 512
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[Video_Enhancements]
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PostProcessingShader =
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[Video_Hacks]
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26
GGSJA4.ini
26
GGSJA4.ini
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@ -1,14 +1,14 @@
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# GGSJA4 - METAL GEAR SOLID THE TWIN SNAKES
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[Core]
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TLBHack = 1
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#Values set here will override the main dolphin settings.
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[EmuState]
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#The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationIssues =
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[OnFrame]
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[ActionReplay]
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[Video]
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ProjectionHack = 0
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[Video_Settings]
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# GGSJA4 - METAL GEAR SOLID THE TWIN SNAKES
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[Core]
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TLBHack = 1
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#Values set here will override the main dolphin settings.
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[EmuState]
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#The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationIssues =
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[OnFrame]
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[ActionReplay]
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[Video]
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ProjectionHack = 0
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[Video_Settings]
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SafeTextureCache = True
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44
GJXE51.ini
44
GJXE51.ini
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# GJXE51 - Vexx
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[Video_Enhancements]
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PostProcessingShader =
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[EmuState]
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EmulationStateId = 3
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EmulationIssues = Slow,needs mmu and lle audio plugin for proper audio(r7411).
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[OnFrame]
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[ActionReplay]
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[Gecko]
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[Video_Settings]
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SafeTextureCache = True
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SafeTextureCacheColorSamples = 128
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[Core]
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MMU = 1
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FastDiscSpeed = 1
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# GJXE51 - Vexx
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[Video_Enhancements]
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PostProcessingShader =
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[EmuState]
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EmulationStateId = 3
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EmulationIssues = Slow,needs mmu and lle audio plugin for proper audio(r7411).
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[OnFrame]
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[ActionReplay]
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[Gecko]
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[Video_Settings]
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SafeTextureCache = True
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SafeTextureCacheColorSamples = 128
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[Core]
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MMU = 1
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FastDiscSpeed = 1
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42
GKUE9G.ini
42
GKUE9G.ini
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@ -1,21 +1,21 @@
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# GKUE9G - Scaler
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[Core] Values set here will override the main dolphin settings.
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TLBHack = 1
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 0
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EmulationIssues =
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[OnFrame] Add memory patches to be applied every frame here.
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[ActionReplay] Add action replay cheats here.
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Gecko]
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[Video_Settings]
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SafeTextureCache = True
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SafeTextureCacheColorSamples = 512
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[Video_Enhancements]
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PostProcessingShader =
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# GKUE9G - Scaler
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[Core] Values set here will override the main dolphin settings.
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TLBHack = 1
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 0
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EmulationIssues =
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[OnFrame] Add memory patches to be applied every frame here.
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[ActionReplay] Add action replay cheats here.
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Gecko]
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[Video_Settings]
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SafeTextureCache = True
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SafeTextureCacheColorSamples = 512
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[Video_Enhancements]
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PostProcessingShader =
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36
GXLE52.ini
36
GXLE52.ini
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@ -1,18 +1,18 @@
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# GXLE52 - X-Men: Legends
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[Core] Values set here will override the main dolphin settings.
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TLBHack = 1
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationIssues =
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[OnFrame] Add memory patches to be applied every frame here.
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[ActionReplay] Add action replay cheats here.
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Gecko]
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[Video_Enhancements]
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PostProcessingShader =
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# GXLE52 - X-Men: Legends
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[Core] Values set here will override the main dolphin settings.
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TLBHack = 1
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationIssues =
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[OnFrame] Add memory patches to be applied every frame here.
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[ActionReplay] Add action replay cheats here.
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Gecko]
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[Video_Enhancements]
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PostProcessingShader =
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38
R4QJ01.ini
38
R4QJ01.ini
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@ -1,19 +1,19 @@
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# R4QJ01 - Mario Strikers Charged
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[Core] Values set here will override the main dolphin settings.
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 5
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EmulationIssues =
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[OnFrame] Add memory patches to be applied every frame here.
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||||
[ActionReplay] Add action replay cheats here.
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Gecko]
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[Video_Enhancements]
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PostProcessingShader =
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[Video_Hacks]
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DlistCachingEnable = False
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# R4QJ01 - Mario Strikers Charged
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[Core] Values set here will override the main dolphin settings.
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 5
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EmulationIssues =
|
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[OnFrame] Add memory patches to be applied every frame here.
|
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[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
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ProjectionHack = 0
|
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PH_SZNear = 0
|
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PH_SZFar = 0
|
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PH_ExtraParam = 0
|
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PH_ZNear =
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PH_ZFar =
|
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[Gecko]
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[Video_Enhancements]
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PostProcessingShader =
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[Video_Hacks]
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DlistCachingEnable = False
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38
R4QK01.ini
38
R4QK01.ini
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@ -1,19 +1,19 @@
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# R4QK01 - Mario Power Soccer
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[Core] Values set here will override the main dolphin settings.
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 5
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
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PH_SZNear = 0
|
||||
PH_SZFar = 0
|
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PH_ExtraParam = 0
|
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PH_ZNear =
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PH_ZFar =
|
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[Gecko]
|
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[Video_Enhancements]
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PostProcessingShader =
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[Video_Hacks]
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DlistCachingEnable = False
|
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# R4QK01 - Mario Power Soccer
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 5
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Enhancements]
|
||||
PostProcessingShader =
|
||||
[Video_Hacks]
|
||||
DlistCachingEnable = False
|
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|
|
38
R4QP01.ini
38
R4QP01.ini
|
@ -1,19 +1,19 @@
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|||
# R4QP01 - Mario Strikers Charged
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 5
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Enhancements]
|
||||
PostProcessingShader =
|
||||
[Video_Hacks]
|
||||
DlistCachingEnable = False
|
||||
# R4QP01 - Mario Strikers Charged
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 5
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Enhancements]
|
||||
PostProcessingShader =
|
||||
[Video_Hacks]
|
||||
DlistCachingEnable = False
|
||||
|
|
38
R84EE9.ini
38
R84EE9.ini
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@ -1,19 +1,19 @@
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# R84EE9 - Harvest Moon Tree Of Tranquility
|
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[Video_Settings]
|
||||
SafeTextureCache = True
|
||||
SafeTextureCacheColorSamples = 0
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[EmuState]
|
||||
EmulationStateId = 0
|
||||
EmulationIssues =
|
||||
[OnFrame]
|
||||
[ActionReplay]
|
||||
[Gecko]
|
||||
[Video_Enhancements]
|
||||
PostProcessingShader =
|
||||
# R84EE9 - Harvest Moon Tree Of Tranquility
|
||||
[Video_Settings]
|
||||
SafeTextureCache = True
|
||||
SafeTextureCacheColorSamples = 0
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[EmuState]
|
||||
EmulationStateId = 0
|
||||
EmulationIssues =
|
||||
[OnFrame]
|
||||
[ActionReplay]
|
||||
[Gecko]
|
||||
[Video_Enhancements]
|
||||
PostProcessingShader =
|
||||
|
|
34
R84J99.ini
34
R84J99.ini
|
@ -1,17 +1,17 @@
|
|||
# R84J99 - Bokujo for Wii
|
||||
[Video_Settings]
|
||||
SafeTextureCache = True
|
||||
SafeTextureCacheColorSamples = 0
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[EmuState]
|
||||
EmulationStateId = 0
|
||||
EmulationIssues =
|
||||
[OnFrame]
|
||||
[ActionReplay]
|
||||
[Gecko]
|
||||
# R84J99 - Bokujo for Wii
|
||||
[Video_Settings]
|
||||
SafeTextureCache = True
|
||||
SafeTextureCacheColorSamples = 0
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[EmuState]
|
||||
EmulationStateId = 0
|
||||
EmulationIssues =
|
||||
[OnFrame]
|
||||
[ActionReplay]
|
||||
[Gecko]
|
||||
|
|
34
R84P99.ini
34
R84P99.ini
|
@ -1,17 +1,17 @@
|
|||
# R84P99 - Harvest Moon Tree Of Tranquility
|
||||
[Video_Settings]
|
||||
SafeTextureCache = True
|
||||
SafeTextureCacheColorSamples = 0
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[EmuState]
|
||||
EmulationStateId = 0
|
||||
EmulationIssues =
|
||||
[OnFrame]
|
||||
[ActionReplay]
|
||||
[Gecko]
|
||||
# R84P99 - Harvest Moon Tree Of Tranquility
|
||||
[Video_Settings]
|
||||
SafeTextureCache = True
|
||||
SafeTextureCacheColorSamples = 0
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[EmuState]
|
||||
EmulationStateId = 0
|
||||
EmulationIssues =
|
||||
[OnFrame]
|
||||
[ActionReplay]
|
||||
[Gecko]
|
||||
|
|
36
RBIEE9.ini
36
RBIEE9.ini
|
@ -1,18 +1,18 @@
|
|||
# RBIEE9 - Harvest Moon: Animal Parade
|
||||
[Video_Hacks]
|
||||
DlistCachingEnable = False
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[EmuState]
|
||||
EmulationStateId = 0
|
||||
EmulationIssues =
|
||||
[OnFrame]
|
||||
[ActionReplay]
|
||||
[Gecko]
|
||||
[Video_Enhancements]
|
||||
PostProcessingShader =
|
||||
# RBIEE9 - Harvest Moon: Animal Parade
|
||||
[Video_Hacks]
|
||||
DlistCachingEnable = False
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[EmuState]
|
||||
EmulationStateId = 0
|
||||
EmulationIssues =
|
||||
[OnFrame]
|
||||
[ActionReplay]
|
||||
[Gecko]
|
||||
[Video_Enhancements]
|
||||
PostProcessingShader =
|
||||
|
|
32
RBIJ99.ini
32
RBIJ99.ini
|
@ -1,16 +1,16 @@
|
|||
# RBIJ99 - Bokujou Monogatari Waku Waku Animal March
|
||||
[Video_Hacks]
|
||||
DlistCachingEnable = False
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[EmuState]
|
||||
EmulationStateId = 0
|
||||
EmulationIssues =
|
||||
[OnFrame]
|
||||
[ActionReplay]
|
||||
[Gecko]
|
||||
# RBIJ99 - Bokujou Monogatari Waku Waku Animal March
|
||||
[Video_Hacks]
|
||||
DlistCachingEnable = False
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[EmuState]
|
||||
EmulationStateId = 0
|
||||
EmulationIssues =
|
||||
[OnFrame]
|
||||
[ActionReplay]
|
||||
[Gecko]
|
||||
|
|
32
RBIP99.ini
32
RBIP99.ini
|
@ -1,16 +1,16 @@
|
|||
# RBIP99 - Harvest Moon: Animal Parade
|
||||
[Video_Hacks]
|
||||
DlistCachingEnable = False
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[EmuState]
|
||||
EmulationStateId = 0
|
||||
EmulationIssues =
|
||||
[OnFrame]
|
||||
[ActionReplay]
|
||||
[Gecko]
|
||||
# RBIP99 - Harvest Moon: Animal Parade
|
||||
[Video_Hacks]
|
||||
DlistCachingEnable = False
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[EmuState]
|
||||
EmulationStateId = 0
|
||||
EmulationIssues =
|
||||
[OnFrame]
|
||||
[ActionReplay]
|
||||
[Gecko]
|
||||
|
|
28
RENJ8P.ini
28
RENJ8P.ini
|
@ -1,14 +1,14 @@
|
|||
# RENJ8P - Sonic and the Black Knight
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 5
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 1
|
||||
PH_SZNear = 1
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar = 0.1
|
||||
# RENJ8P - Sonic and the Black Knight
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 5
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 1
|
||||
PH_SZNear = 1
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar = 0.1
|
||||
|
|
34
RFSEEB.ini
34
RFSEEB.ini
|
@ -1,17 +1,17 @@
|
|||
# RFSEEB - Shiren The Wanderer
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
BlockMerging = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
# RFSEEB - Shiren The Wanderer
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
BlockMerging = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
|
|
32
RFSJ8P.ini
32
RFSJ8P.ini
|
@ -1,17 +1,17 @@
|
|||
# RFSJ8P - Fushigi No Dungeon: Furai No Shiren 3
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
BlockMerging = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
# RFSJ8P - Fushigi No Dungeon: Furai No Shiren 3
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
TLBHack = 1
|
||||
BlockMerging = 1
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
36
RHMEE9.ini
36
RHMEE9.ini
|
@ -1,18 +1,18 @@
|
|||
# RHMEE9 - Harvest Moon: Magical Melody
|
||||
[Video_Enhancements]
|
||||
PostProcessingShader =
|
||||
[Video_Hacks]
|
||||
DlistCachingEnable = False
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[EmuState]
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
[OnFrame]
|
||||
[ActionReplay]
|
||||
[Gecko]
|
||||
# RHMEE9 - Harvest Moon: Magical Melody
|
||||
[Video_Enhancements]
|
||||
PostProcessingShader =
|
||||
[Video_Hacks]
|
||||
DlistCachingEnable = False
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[EmuState]
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
[OnFrame]
|
||||
[ActionReplay]
|
||||
[Gecko]
|
||||
|
|
36
RHMP99.ini
36
RHMP99.ini
|
@ -1,18 +1,18 @@
|
|||
# RHMP99 - Harvest Moon: Magical Melody
|
||||
[Video_Enhancements]
|
||||
PostProcessingShader =
|
||||
[Video_Hacks]
|
||||
DlistCachingEnable = False
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[EmuState]
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
[OnFrame]
|
||||
[ActionReplay]
|
||||
[Gecko]
|
||||
# RHMP99 - Harvest Moon: Magical Melody
|
||||
[Video_Enhancements]
|
||||
PostProcessingShader =
|
||||
[Video_Hacks]
|
||||
DlistCachingEnable = False
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[EmuState]
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
[OnFrame]
|
||||
[ActionReplay]
|
||||
[Gecko]
|
||||
|
|
40
RO9EFS.ini
40
RO9EFS.ini
|
@ -1,20 +1,20 @@
|
|||
# RO9EFS - Aqua Panic
|
||||
[Video_Settings]
|
||||
UseXFB = True
|
||||
UseRealXFB = False
|
||||
[Video_Enhancements]
|
||||
PostProcessingShader =
|
||||
[Video_Hacks]
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[EmuState]
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Needs lle plugin for sound ingame(r7411)
|
||||
[OnFrame]
|
||||
[ActionReplay]
|
||||
[Gecko]
|
||||
# RO9EFS - Aqua Panic
|
||||
[Video_Settings]
|
||||
UseXFB = True
|
||||
UseRealXFB = False
|
||||
[Video_Enhancements]
|
||||
PostProcessingShader =
|
||||
[Video_Hacks]
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[EmuState]
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Needs lle plugin for sound ingame(r7411)
|
||||
[OnFrame]
|
||||
[ActionReplay]
|
||||
[Gecko]
|
||||
|
|
38
RO9PNK.ini
38
RO9PNK.ini
|
@ -1,20 +1,20 @@
|
|||
# RO9PNK - Aqua Panic
|
||||
[Video_Settings]
|
||||
UseXFB = True
|
||||
UseRealXFB = False
|
||||
[Video_Enhancements]
|
||||
PostProcessingShader =
|
||||
[Video_Hacks]
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[EmuState]
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Needs lle plugin for sound ingame(r7411)
|
||||
[OnFrame]
|
||||
[ActionReplay]
|
||||
# RO9PNK - Aqua Panic
|
||||
[Video_Settings]
|
||||
UseXFB = True
|
||||
UseRealXFB = False
|
||||
[Video_Enhancements]
|
||||
PostProcessingShader =
|
||||
[Video_Hacks]
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[EmuState]
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Needs lle plugin for sound ingame(r7411)
|
||||
[OnFrame]
|
||||
[ActionReplay]
|
||||
[Gecko]
|
18
RSVJ8P.ini
18
RSVJ8P.ini
|
@ -1,9 +1,9 @@
|
|||
# RSVJ8P - Sonic World Adventure
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Use Direct3d 11 or Opengl backends. Direct 3d9 needs "Sonic and the Black Knight" projection hack (r7379)
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
# RSVJ8P - Sonic World Adventure
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 4
|
||||
EmulationIssues = Use Direct3d 11 or Opengl backends. Direct 3d9 needs "Sonic and the Black Knight" projection hack (r7379)
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
|
|
32
RT4JAF.ini
32
RT4JAF.ini
|
@ -1,17 +1,17 @@
|
|||
# RT4JAF - Tales Of Symphonia Ratatosk no Kishi
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationIssues = Needs emulating format changes (r6871)
|
||||
EmulationStateId = 4
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Hacks]
|
||||
# RT4JAF - Tales Of Symphonia Ratatosk no Kishi
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationIssues = Needs emulating format changes (r6871)
|
||||
EmulationStateId = 4
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Hacks]
|
||||
EFBEmulateFormatChanges = True
|
32
RT4PAF.ini
32
RT4PAF.ini
|
@ -1,17 +1,17 @@
|
|||
# RT4PAF - Tales of Symphonia -Dawn of the new world-
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationIssues = Needs emulating format changes (r6871)
|
||||
EmulationStateId = 4
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Hacks]
|
||||
# RT4PAF - Tales of Symphonia -Dawn of the new world-
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationIssues = Needs emulating format changes (r6871)
|
||||
EmulationStateId = 4
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Hacks]
|
||||
EFBEmulateFormatChanges = True
|
38
RWRE4F.ini
38
RWRE4F.ini
|
@ -1,19 +1,19 @@
|
|||
# RWRE4F - Wacky Races: Crash & Dash
|
||||
[Video_Enhancements]
|
||||
PostProcessingShader =
|
||||
[Video_Hacks]
|
||||
DlistCachingEnable = False
|
||||
[Video_Settings]
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[EmuState]
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
[OnFrame]
|
||||
[ActionReplay]
|
||||
[Gecko]
|
||||
# RWRE4F - Wacky Races: Crash & Dash
|
||||
[Video_Enhancements]
|
||||
PostProcessingShader =
|
||||
[Video_Hacks]
|
||||
DlistCachingEnable = False
|
||||
[Video_Settings]
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[EmuState]
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
[OnFrame]
|
||||
[ActionReplay]
|
||||
[Gecko]
|
||||
|
|
38
RWRP4F.ini
38
RWRP4F.ini
|
@ -1,19 +1,19 @@
|
|||
# RWRP4F - Wacky Races: Crash & Dash
|
||||
[Video_Enhancements]
|
||||
PostProcessingShader =
|
||||
[Video_Hacks]
|
||||
DlistCachingEnable = False
|
||||
[Video_Settings]
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[EmuState]
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
[OnFrame]
|
||||
[ActionReplay]
|
||||
[Gecko]
|
||||
# RWRP4F - Wacky Races: Crash & Dash
|
||||
[Video_Enhancements]
|
||||
PostProcessingShader =
|
||||
[Video_Hacks]
|
||||
DlistCachingEnable = False
|
||||
[Video_Settings]
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[EmuState]
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
[OnFrame]
|
||||
[ActionReplay]
|
||||
[Gecko]
|
||||
|
|
34
SBDJ08.ini
34
SBDJ08.ini
|
@ -1,17 +1,17 @@
|
|||
# SBDJ08 - RESIDENT EVIL THE DARKSIDE CHRONICLES
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationIssues =
|
||||
EmulationStateId = 4
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 1
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 1
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar = 0.5
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
SafeTextureCache = True
|
||||
# SBDJ08 - RESIDENT EVIL THE DARKSIDE CHRONICLES
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationIssues =
|
||||
EmulationStateId = 4
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 1
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 1
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar = 0.5
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
SafeTextureCache = True
|
||||
|
|
34
SBDK08.ini
34
SBDK08.ini
|
@ -1,17 +1,17 @@
|
|||
# SBDK08 - RESIDENT EVIL THE DARKSIDE CHRONICLES
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationIssues =
|
||||
EmulationStateId = 4
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 1
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 1
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar = 0.5
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
SafeTextureCache = True
|
||||
# SBDK08 - RESIDENT EVIL THE DARKSIDE CHRONICLES
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationIssues =
|
||||
EmulationStateId = 4
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 1
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 1
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar = 0.5
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
SafeTextureCache = True
|
||||
|
|
34
SBDP08.ini
34
SBDP08.ini
|
@ -1,17 +1,17 @@
|
|||
# SBDP08 - RESIDENT EVIL THE DARKSIDE CHRONICLES
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationIssues =
|
||||
EmulationStateId = 4
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 1
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 1
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar = 0.5
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
SafeTextureCache = True
|
||||
# SBDP08 - RESIDENT EVIL THE DARKSIDE CHRONICLES
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationIssues =
|
||||
EmulationStateId = 4
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 1
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 1
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar = 0.5
|
||||
[Gecko]
|
||||
[Video_Settings]
|
||||
SafeTextureCache = True
|
||||
|
|
36
SC4E64.ini
36
SC4E64.ini
|
@ -1,18 +1,18 @@
|
|||
# SC4E64 - LEGO Star Wars III: The Clone Wars
|
||||
[Video_Enhancements]
|
||||
PostProcessingShader =
|
||||
[Video_Hacks]
|
||||
DlistCachingEnable = False
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[EmuState]
|
||||
EmulationStateId = 0
|
||||
EmulationIssues =
|
||||
[OnFrame]
|
||||
[ActionReplay]
|
||||
[Gecko]
|
||||
# SC4E64 - LEGO Star Wars III: The Clone Wars
|
||||
[Video_Enhancements]
|
||||
PostProcessingShader =
|
||||
[Video_Hacks]
|
||||
DlistCachingEnable = False
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[EmuState]
|
||||
EmulationStateId = 0
|
||||
EmulationIssues =
|
||||
[OnFrame]
|
||||
[ActionReplay]
|
||||
[Gecko]
|
||||
|
|
36
SC4P64.ini
36
SC4P64.ini
|
@ -1,18 +1,18 @@
|
|||
# SC4P64 - LEGO Star Wars III: The Clone Wars
|
||||
[Video_Enhancements]
|
||||
PostProcessingShader =
|
||||
[Video_Hacks]
|
||||
DlistCachingEnable = False
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[EmuState]
|
||||
EmulationStateId = 0
|
||||
EmulationIssues =
|
||||
[OnFrame]
|
||||
[ActionReplay]
|
||||
[Gecko]
|
||||
# SC4P64 - LEGO Star Wars III: The Clone Wars
|
||||
[Video_Enhancements]
|
||||
PostProcessingShader =
|
||||
[Video_Hacks]
|
||||
DlistCachingEnable = False
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[EmuState]
|
||||
EmulationStateId = 0
|
||||
EmulationIssues =
|
||||
[OnFrame]
|
||||
[ActionReplay]
|
||||
[Gecko]
|
||||
|
|
40
SD2E41.ini
40
SD2E41.ini
|
@ -1,20 +1,20 @@
|
|||
# SD2E41 - Just Dance 2
|
||||
[Video_Settings]
|
||||
SafeTextureCache = True
|
||||
SafeTextureCacheColorSamples = 512
|
||||
[Video_Enhancements]
|
||||
MaxAnisotropy = 0
|
||||
PostProcessingShader =
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[EmuState]
|
||||
EmulationStateId = 0
|
||||
EmulationIssues =
|
||||
[OnFrame]
|
||||
[ActionReplay]
|
||||
[Gecko]
|
||||
# SD2E41 - Just Dance 2
|
||||
[Video_Settings]
|
||||
SafeTextureCache = True
|
||||
SafeTextureCacheColorSamples = 512
|
||||
[Video_Enhancements]
|
||||
MaxAnisotropy = 0
|
||||
PostProcessingShader =
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[EmuState]
|
||||
EmulationStateId = 0
|
||||
EmulationIssues =
|
||||
[OnFrame]
|
||||
[ActionReplay]
|
||||
[Gecko]
|
||||
|
|
36
SD2P41.ini
36
SD2P41.ini
|
@ -1,18 +1,18 @@
|
|||
# SD2P41 - Just Dance 2
|
||||
[Video_Settings]
|
||||
SafeTextureCache = True
|
||||
[Video_Enhancements]
|
||||
MaxAnisotropy = 0
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[EmuState]
|
||||
EmulationStateId = 0
|
||||
EmulationIssues =
|
||||
[OnFrame]
|
||||
[ActionReplay]
|
||||
[Gecko]
|
||||
# SD2P41 - Just Dance 2
|
||||
[Video_Settings]
|
||||
SafeTextureCache = True
|
||||
[Video_Enhancements]
|
||||
MaxAnisotropy = 0
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[EmuState]
|
||||
EmulationStateId = 0
|
||||
EmulationIssues =
|
||||
[OnFrame]
|
||||
[ActionReplay]
|
||||
[Gecko]
|
||||
|
|
36
SD2Y41.ini
36
SD2Y41.ini
|
@ -1,18 +1,18 @@
|
|||
# SD2Y41 - Just Dance 2
|
||||
[Video_Settings]
|
||||
SafeTextureCache = True
|
||||
[Video_Enhancements]
|
||||
MaxAnisotropy = 0
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[EmuState]
|
||||
EmulationStateId = 0
|
||||
EmulationIssues =
|
||||
[OnFrame]
|
||||
[ActionReplay]
|
||||
[Gecko]
|
||||
# SD2Y41 - Just Dance 2
|
||||
[Video_Settings]
|
||||
SafeTextureCache = True
|
||||
[Video_Enhancements]
|
||||
MaxAnisotropy = 0
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[EmuState]
|
||||
EmulationStateId = 0
|
||||
EmulationIssues =
|
||||
[OnFrame]
|
||||
[ActionReplay]
|
||||
[Gecko]
|
||||
|
|
38
SDNE41.ini
38
SDNE41.ini
|
@ -1,19 +1,19 @@
|
|||
# SDNE41 - Just Dance
|
||||
[Video_Settings]
|
||||
EFBScale = 0
|
||||
[Video_Enhancements]
|
||||
MaxAnisotropy = 0
|
||||
PostProcessingShader =
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[EmuState]
|
||||
EmulationStateId = 0
|
||||
EmulationIssues =
|
||||
[OnFrame]
|
||||
[ActionReplay]
|
||||
[Gecko]
|
||||
# SDNE41 - Just Dance
|
||||
[Video_Settings]
|
||||
EFBScale = 0
|
||||
[Video_Enhancements]
|
||||
MaxAnisotropy = 0
|
||||
PostProcessingShader =
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[EmuState]
|
||||
EmulationStateId = 0
|
||||
EmulationIssues =
|
||||
[OnFrame]
|
||||
[ActionReplay]
|
||||
[Gecko]
|
||||
|
|
36
SDNP41.ini
36
SDNP41.ini
|
@ -1,18 +1,18 @@
|
|||
# SDNP41 - Just Dance
|
||||
[Video_Settings]
|
||||
EFBScale = 0
|
||||
[Video_Enhancements]
|
||||
MaxAnisotropy = 0
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[EmuState]
|
||||
EmulationStateId = 0
|
||||
EmulationIssues =
|
||||
[OnFrame]
|
||||
[ActionReplay]
|
||||
[Gecko]
|
||||
# SDNP41 - Just Dance
|
||||
[Video_Settings]
|
||||
EFBScale = 0
|
||||
[Video_Enhancements]
|
||||
MaxAnisotropy = 0
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[EmuState]
|
||||
EmulationStateId = 0
|
||||
EmulationIssues =
|
||||
[OnFrame]
|
||||
[ActionReplay]
|
||||
[Gecko]
|
||||
|
|
40
SDWE18.ini
40
SDWE18.ini
|
@ -1,20 +1,20 @@
|
|||
# SDWE18 - A Shadow's Tale
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationIssues =
|
||||
EmulationStateId = 5
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Hacks]
|
||||
EFBToTextureEnable = False
|
||||
EFBCopyEnable = True
|
||||
[Video_Enhancements]
|
||||
PostProcessingShader =
|
||||
# SDWE18 - A Shadow's Tale
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationIssues =
|
||||
EmulationStateId = 5
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[Gecko]
|
||||
[Video_Hacks]
|
||||
EFBToTextureEnable = False
|
||||
EFBCopyEnable = True
|
||||
[Video_Enhancements]
|
||||
PostProcessingShader =
|
||||
|
|
38
SKVE20.ini
38
SKVE20.ini
|
@ -1,19 +1,19 @@
|
|||
# SKVE20 - Kevin VanDam's Big Bass Challenge
|
||||
[Video_Settings]
|
||||
UseXFB = True
|
||||
UseRealXFB = False
|
||||
[Video_Enhancements]
|
||||
PostProcessingShader =
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[EmuState]
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
[OnFrame]
|
||||
[ActionReplay]
|
||||
[Gecko]
|
||||
# SKVE20 - Kevin VanDam's Big Bass Challenge
|
||||
[Video_Settings]
|
||||
UseXFB = True
|
||||
UseRealXFB = False
|
||||
[Video_Enhancements]
|
||||
PostProcessingShader =
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[EmuState]
|
||||
EmulationStateId = 4
|
||||
EmulationIssues =
|
||||
[OnFrame]
|
||||
[ActionReplay]
|
||||
[Gecko]
|
||||
|
|
14
SMBE8P.ini
14
SMBE8P.ini
|
@ -1,8 +1,8 @@
|
|||
# SMBE8P - SUPER MONKEY BALL STEP AND ROLL
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
EnableFPRF=True
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 5
|
||||
EmulationIssues = disable dualcore, if there are (fifo) problems
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
# SMBE8P - SUPER MONKEY BALL STEP AND ROLL
|
||||
[Core] Values set here will override the main dolphin settings.
|
||||
EnableFPRF=True
|
||||
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
|
||||
EmulationStateId = 5
|
||||
EmulationIssues = disable dualcore, if there are (fifo) problems
|
||||
[OnFrame] Add memory patches to be applied every frame here.
|
||||
[ActionReplay] Add action replay cheats here.
|
38
SPVEA4.ini
38
SPVEA4.ini
|
@ -1,19 +1,19 @@
|
|||
# SPVEA4 - Pro Evolution Soccer 2011
|
||||
[Video_Settings]
|
||||
SafeTextureCache = True
|
||||
SafeTextureCacheColorSamples = 512
|
||||
[Video_Enhancements]
|
||||
PostProcessingShader =
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[EmuState]
|
||||
EmulationStateId = 5
|
||||
EmulationIssues =
|
||||
[OnFrame]
|
||||
[ActionReplay]
|
||||
[Gecko]
|
||||
# SPVEA4 - Pro Evolution Soccer 2011
|
||||
[Video_Settings]
|
||||
SafeTextureCache = True
|
||||
SafeTextureCacheColorSamples = 512
|
||||
[Video_Enhancements]
|
||||
PostProcessingShader =
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[EmuState]
|
||||
EmulationStateId = 5
|
||||
EmulationIssues =
|
||||
[OnFrame]
|
||||
[ActionReplay]
|
||||
[Gecko]
|
||||
|
|
38
SPVPA4.ini
38
SPVPA4.ini
|
@ -1,19 +1,19 @@
|
|||
# SPVPA4 - Pro Evolution Soccer 2011
|
||||
[Video_Settings]
|
||||
SafeTextureCache = True
|
||||
SafeTextureCacheColorSamples = 512
|
||||
[Video_Enhancements]
|
||||
PostProcessingShader =
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[EmuState]
|
||||
EmulationStateId = 5
|
||||
EmulationIssues =
|
||||
[OnFrame]
|
||||
[ActionReplay]
|
||||
[Gecko]
|
||||
# SPVPA4 - Pro Evolution Soccer 2011
|
||||
[Video_Settings]
|
||||
SafeTextureCache = True
|
||||
SafeTextureCacheColorSamples = 512
|
||||
[Video_Enhancements]
|
||||
PostProcessingShader =
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[EmuState]
|
||||
EmulationStateId = 5
|
||||
EmulationIssues =
|
||||
[OnFrame]
|
||||
[ActionReplay]
|
||||
[Gecko]
|
||||
|
|
38
SPVXA4.ini
38
SPVXA4.ini
|
@ -1,19 +1,19 @@
|
|||
# SPVXA4 - Pro Evolution Soccer 2011
|
||||
[Video_Settings]
|
||||
SafeTextureCache = True
|
||||
SafeTextureCacheColorSamples = 512
|
||||
[Video_Enhancements]
|
||||
PostProcessingShader =
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[EmuState]
|
||||
EmulationStateId = 5
|
||||
EmulationIssues =
|
||||
[OnFrame]
|
||||
[ActionReplay]
|
||||
[Gecko]
|
||||
# SPVXA4 - Pro Evolution Soccer 2011
|
||||
[Video_Settings]
|
||||
SafeTextureCache = True
|
||||
SafeTextureCacheColorSamples = 512
|
||||
[Video_Enhancements]
|
||||
PostProcessingShader =
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[EmuState]
|
||||
EmulationStateId = 5
|
||||
EmulationIssues =
|
||||
[OnFrame]
|
||||
[ActionReplay]
|
||||
[Gecko]
|
||||
|
|
38
SPVYA4.ini
38
SPVYA4.ini
|
@ -1,19 +1,19 @@
|
|||
# SPVYA4 - Pro Evolution Soccer 2011
|
||||
[Video_Settings]
|
||||
SafeTextureCache = True
|
||||
SafeTextureCacheColorSamples = 512
|
||||
[Video_Enhancements]
|
||||
PostProcessingShader =
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[EmuState]
|
||||
EmulationStateId = 5
|
||||
EmulationIssues =
|
||||
[OnFrame]
|
||||
[ActionReplay]
|
||||
[Gecko]
|
||||
# SPVYA4 - Pro Evolution Soccer 2011
|
||||
[Video_Settings]
|
||||
SafeTextureCache = True
|
||||
SafeTextureCacheColorSamples = 512
|
||||
[Video_Enhancements]
|
||||
PostProcessingShader =
|
||||
[Video]
|
||||
ProjectionHack = 0
|
||||
PH_SZNear = 0
|
||||
PH_SZFar = 0
|
||||
PH_ExtraParam = 0
|
||||
PH_ZNear =
|
||||
PH_ZFar =
|
||||
[EmuState]
|
||||
EmulationStateId = 5
|
||||
EmulationIssues =
|
||||
[OnFrame]
|
||||
[ActionReplay]
|
||||
[Gecko]
|
||||
|
|
Loading…
Reference in New Issue