Merge pull request #12851 from iwubcode/texture_asset_from_to_json_sampler
VideoCommon: add way to serialize Texture Asset to json, update to deserialize values independently
This commit is contained in:
commit
2812e6116e
|
@ -3,6 +3,9 @@
|
|||
|
||||
#include "VideoCommon/Assets/TextureAsset.h"
|
||||
|
||||
#include <optional>
|
||||
|
||||
#include "Common/JsonUtil.h"
|
||||
#include "Common/Logging/Log.h"
|
||||
#include "Common/StringUtil.h"
|
||||
#include "VideoCommon/BPMemory.h"
|
||||
|
@ -11,6 +14,45 @@ namespace VideoCommon
|
|||
{
|
||||
namespace
|
||||
{
|
||||
std::optional<WrapMode> ReadWrapModeFromJSON(const picojson::object& json, const std::string& uv)
|
||||
{
|
||||
auto uv_mode = ReadStringFromJson(json, uv).value_or("");
|
||||
Common::ToLower(&uv_mode);
|
||||
|
||||
if (uv_mode == "clamp")
|
||||
{
|
||||
return WrapMode::Clamp;
|
||||
}
|
||||
else if (uv_mode == "repeat")
|
||||
{
|
||||
return WrapMode::Repeat;
|
||||
}
|
||||
else if (uv_mode == "mirror")
|
||||
{
|
||||
return WrapMode::Mirror;
|
||||
}
|
||||
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
std::optional<FilterMode> ReadFilterModeFromJSON(const picojson::object& json,
|
||||
const std::string& filter)
|
||||
{
|
||||
auto filter_mode = ReadStringFromJson(json, filter).value_or("");
|
||||
Common::ToLower(&filter_mode);
|
||||
|
||||
if (filter_mode == "linear")
|
||||
{
|
||||
return FilterMode::Linear;
|
||||
}
|
||||
else if (filter_mode == "near")
|
||||
{
|
||||
return FilterMode::Near;
|
||||
}
|
||||
|
||||
return std::nullopt;
|
||||
}
|
||||
|
||||
bool ParseSampler(const VideoCommon::CustomAssetLibrary::AssetID& asset_id,
|
||||
const picojson::object& json, SamplerState* sampler)
|
||||
{
|
||||
|
@ -19,78 +61,93 @@ bool ParseSampler(const VideoCommon::CustomAssetLibrary::AssetID& asset_id,
|
|||
|
||||
*sampler = RenderState::GetLinearSamplerState();
|
||||
|
||||
const auto sampler_state_mode_iter = json.find("texture_mode");
|
||||
if (sampler_state_mode_iter == json.end())
|
||||
const auto sampler_state_wrap_iter = json.find("wrap_mode");
|
||||
if (sampler_state_wrap_iter != json.end())
|
||||
{
|
||||
ERROR_LOG_FMT(VIDEO, "Asset '{}' failed to parse json, 'texture_mode' not found", asset_id);
|
||||
return false;
|
||||
}
|
||||
if (!sampler_state_mode_iter->second.is<std::string>())
|
||||
{
|
||||
ERROR_LOG_FMT(VIDEO, "Asset '{}' failed to parse json, 'texture_mode' is not the right type",
|
||||
asset_id);
|
||||
return false;
|
||||
}
|
||||
std::string sampler_state_mode = sampler_state_mode_iter->second.to_str();
|
||||
Common::ToLower(&sampler_state_mode);
|
||||
if (!sampler_state_wrap_iter->second.is<picojson::object>())
|
||||
{
|
||||
ERROR_LOG_FMT(VIDEO, "Asset '{}' failed to parse json, 'wrap_mode' is not the right type",
|
||||
asset_id);
|
||||
return false;
|
||||
}
|
||||
const auto sampler_state_wrap_obj = sampler_state_wrap_iter->second.get<picojson::object>();
|
||||
|
||||
if (sampler_state_mode == "clamp")
|
||||
{
|
||||
sampler->tm0.wrap_u = WrapMode::Clamp;
|
||||
sampler->tm0.wrap_v = WrapMode::Clamp;
|
||||
}
|
||||
else if (sampler_state_mode == "repeat")
|
||||
{
|
||||
sampler->tm0.wrap_u = WrapMode::Repeat;
|
||||
sampler->tm0.wrap_v = WrapMode::Repeat;
|
||||
}
|
||||
else if (sampler_state_mode == "mirrored_repeat")
|
||||
{
|
||||
sampler->tm0.wrap_u = WrapMode::Mirror;
|
||||
sampler->tm0.wrap_v = WrapMode::Mirror;
|
||||
}
|
||||
else
|
||||
{
|
||||
ERROR_LOG_FMT(VIDEO,
|
||||
"Asset '{}' failed to parse json, 'texture_mode' has an invalid "
|
||||
"value '{}'",
|
||||
asset_id, sampler_state_mode);
|
||||
return false;
|
||||
if (const auto mode = ReadWrapModeFromJSON(sampler_state_wrap_obj, "u"))
|
||||
{
|
||||
sampler->tm0.wrap_u = *mode;
|
||||
}
|
||||
else
|
||||
{
|
||||
ERROR_LOG_FMT(VIDEO,
|
||||
"Asset '{}' failed to parse json, 'wrap_mode[u]' has an invalid "
|
||||
"value",
|
||||
asset_id);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (const auto mode = ReadWrapModeFromJSON(sampler_state_wrap_obj, "v"))
|
||||
{
|
||||
sampler->tm0.wrap_v = *mode;
|
||||
}
|
||||
else
|
||||
{
|
||||
ERROR_LOG_FMT(VIDEO,
|
||||
"Asset '{}' failed to parse json, 'wrap_mode[v]' has an invalid "
|
||||
"value",
|
||||
asset_id);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
const auto sampler_state_filter_iter = json.find("texture_filter");
|
||||
if (sampler_state_filter_iter == json.end())
|
||||
const auto sampler_state_filter_iter = json.find("filter_mode");
|
||||
if (sampler_state_filter_iter != json.end())
|
||||
{
|
||||
ERROR_LOG_FMT(VIDEO, "Asset '{}' failed to parse json, 'texture_filter' not found", asset_id);
|
||||
return false;
|
||||
}
|
||||
if (!sampler_state_filter_iter->second.is<std::string>())
|
||||
{
|
||||
ERROR_LOG_FMT(VIDEO, "Asset '{}' failed to parse json, 'texture_filter' is not the right type",
|
||||
asset_id);
|
||||
return false;
|
||||
}
|
||||
std::string sampler_state_filter = sampler_state_filter_iter->second.to_str();
|
||||
Common::ToLower(&sampler_state_filter);
|
||||
if (sampler_state_filter == "linear")
|
||||
{
|
||||
sampler->tm0.min_filter = FilterMode::Linear;
|
||||
sampler->tm0.mag_filter = FilterMode::Linear;
|
||||
sampler->tm0.mipmap_filter = FilterMode::Linear;
|
||||
}
|
||||
else if (sampler_state_filter == "point")
|
||||
{
|
||||
sampler->tm0.min_filter = FilterMode::Linear;
|
||||
sampler->tm0.mag_filter = FilterMode::Linear;
|
||||
sampler->tm0.mipmap_filter = FilterMode::Linear;
|
||||
}
|
||||
else
|
||||
{
|
||||
ERROR_LOG_FMT(VIDEO,
|
||||
"Asset '{}' failed to parse json, 'texture_filter' has an invalid "
|
||||
"value '{}'",
|
||||
asset_id, sampler_state_filter);
|
||||
return false;
|
||||
if (!sampler_state_filter_iter->second.is<picojson::object>())
|
||||
{
|
||||
ERROR_LOG_FMT(VIDEO, "Asset '{}' failed to parse json, 'filter_mode' is not the right type",
|
||||
asset_id);
|
||||
return false;
|
||||
}
|
||||
const auto sampler_state_filter_obj = sampler_state_filter_iter->second.get<picojson::object>();
|
||||
|
||||
if (const auto mode = ReadFilterModeFromJSON(sampler_state_filter_obj, "min"))
|
||||
{
|
||||
sampler->tm0.min_filter = *mode;
|
||||
}
|
||||
else
|
||||
{
|
||||
ERROR_LOG_FMT(VIDEO,
|
||||
"Asset '{}' failed to parse json, 'filter_mode[min]' has an invalid "
|
||||
"value",
|
||||
asset_id);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (const auto mode = ReadFilterModeFromJSON(sampler_state_filter_obj, "mag"))
|
||||
{
|
||||
sampler->tm0.mag_filter = *mode;
|
||||
}
|
||||
else
|
||||
{
|
||||
ERROR_LOG_FMT(VIDEO,
|
||||
"Asset '{}' failed to parse json, 'filter_mode[mag]' has an invalid "
|
||||
"value",
|
||||
asset_id);
|
||||
return false;
|
||||
}
|
||||
|
||||
if (const auto mode = ReadFilterModeFromJSON(sampler_state_filter_obj, "mipmap"))
|
||||
{
|
||||
sampler->tm0.mipmap_filter = *mode;
|
||||
}
|
||||
else
|
||||
{
|
||||
ERROR_LOG_FMT(VIDEO,
|
||||
"Asset '{}' failed to parse json, 'filter_mode[mipmap]' has an invalid "
|
||||
"value",
|
||||
asset_id);
|
||||
return false;
|
||||
}
|
||||
}
|
||||
|
||||
return true;
|
||||
|
@ -142,6 +199,61 @@ bool TextureData::FromJson(const CustomAssetLibrary::AssetID& asset_id,
|
|||
return true;
|
||||
}
|
||||
|
||||
void TextureData::ToJson(picojson::object* obj, const TextureData& data)
|
||||
{
|
||||
if (!obj) [[unlikely]]
|
||||
return;
|
||||
|
||||
auto& json_obj = *obj;
|
||||
switch (data.m_type)
|
||||
{
|
||||
case TextureData::Type::Type_Texture2D:
|
||||
json_obj.emplace("type", "texture2d");
|
||||
break;
|
||||
case TextureData::Type::Type_TextureCube:
|
||||
json_obj.emplace("type", "texturecube");
|
||||
break;
|
||||
case TextureData::Type::Type_Undefined:
|
||||
break;
|
||||
};
|
||||
|
||||
auto wrap_mode_to_string = [](WrapMode mode) {
|
||||
switch (mode)
|
||||
{
|
||||
case WrapMode::Clamp:
|
||||
return "clamp";
|
||||
case WrapMode::Mirror:
|
||||
return "mirror";
|
||||
case WrapMode::Repeat:
|
||||
return "repeat";
|
||||
};
|
||||
|
||||
return "";
|
||||
};
|
||||
auto filter_mode_to_string = [](FilterMode mode) {
|
||||
switch (mode)
|
||||
{
|
||||
case FilterMode::Linear:
|
||||
return "linear";
|
||||
case FilterMode::Near:
|
||||
return "near";
|
||||
};
|
||||
|
||||
return "";
|
||||
};
|
||||
|
||||
picojson::object wrap_mode;
|
||||
wrap_mode.emplace("u", wrap_mode_to_string(data.m_sampler.tm0.wrap_u));
|
||||
wrap_mode.emplace("v", wrap_mode_to_string(data.m_sampler.tm0.wrap_v));
|
||||
json_obj.emplace("wrap_mode", wrap_mode);
|
||||
|
||||
picojson::object filter_mode;
|
||||
filter_mode.emplace("min", filter_mode_to_string(data.m_sampler.tm0.min_filter));
|
||||
filter_mode.emplace("mag", filter_mode_to_string(data.m_sampler.tm0.mag_filter));
|
||||
filter_mode.emplace("mipmap", filter_mode_to_string(data.m_sampler.tm0.mipmap_filter));
|
||||
json_obj.emplace("filter_mode", filter_mode);
|
||||
}
|
||||
|
||||
CustomAssetLibrary::LoadInfo GameTextureAsset::LoadImpl(const CustomAssetLibrary::AssetID& asset_id)
|
||||
{
|
||||
auto potential_data = std::make_shared<TextureData>();
|
||||
|
|
|
@ -17,6 +17,7 @@ struct TextureData
|
|||
{
|
||||
static bool FromJson(const CustomAssetLibrary::AssetID& asset_id, const picojson::object& json,
|
||||
TextureData* data);
|
||||
static void ToJson(picojson::object* obj, const TextureData& data);
|
||||
enum class Type
|
||||
{
|
||||
Type_Undefined,
|
||||
|
|
Loading…
Reference in New Issue