Translation resources sync with Transifex

This commit is contained in:
JosJuice 2024-08-25 11:35:04 +02:00
parent cc256ef16d
commit 27c71017fa
30 changed files with 1634 additions and 1243 deletions

View File

@ -10,7 +10,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-08-20 22:04+0200\n"
"POT-Creation-Date: 2024-08-25 11:34+0200\n"
"PO-Revision-Date: 2013-01-23 13:48+0000\n"
"Last-Translator: mansoor <asseryma@hotmail.com>, 2013,2015-2024\n"
"Language-Team: Arabic (http://app.transifex.com/dolphinemu/dolphin-emu/"
@ -176,7 +176,7 @@ msgstr ""
msgid "%1 doesn't support this feature on your system."
msgstr "%1 لا يدعم هذه الميزة علي النظام الخاص بك"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:316
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:332
msgid "%1 doesn't support this feature."
msgstr "%1 لا يدعم هذه الميزة."
@ -291,7 +291,7 @@ msgstr "%1[%2]: %3 %"
msgid "%1[%2]: %3/%4 MiB"
msgstr "%1[%2]: %3/%4 ميغابايت"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:352
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:368
#, c-format
msgid "%1x MSAA"
msgstr "%1x MSAA"
@ -304,7 +304,7 @@ msgstr "%1x Native (%2x%3)"
msgid "%1x Native (%2x%3) for %4"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:364
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:380
#, c-format
msgid "%1x SSAA"
msgstr "%1x SSAA"
@ -768,7 +768,7 @@ msgstr "(النظام)"
msgid "(host)"
msgstr "(مضيف)"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:277
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:293
msgid "(off)"
msgstr "(ايقاف)"
@ -1110,7 +1110,7 @@ msgstr ""
msgid "A disc is already about to be inserted."
msgstr "القرص بالفعل على وشك أن يتم إدراجه."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:568
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:584
msgid ""
"A group of features to make the colors more accurate, matching the color "
"space Wii and GC games were meant for."
@ -1412,7 +1412,7 @@ msgstr "مساحة العنوان حسب حالة وحدة المعالجة ال
msgid "Address:"
msgstr "عنوان"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:530
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:546
msgid ""
"Adjust the texture filtering. Anisotropic filtering enhances the visual "
"quality of textures that are at oblique viewing angles. Force Nearest and "
@ -1485,7 +1485,7 @@ msgstr "خيارات متقدمة"
msgid "Advanced Settings"
msgstr "الإعدادات المتقدمة"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:537
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553
msgid ""
"Affects how the game output is scaled to the window resolution.<br>The "
"performance mostly depends on the number of samples each method uses."
@ -1654,7 +1654,7 @@ msgstr "الزاوية"
msgid "Angular velocity to ignore and remap."
msgstr "السرعة الزاوية للتجاهل وإعادة التخطيط"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:642
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:662
msgid "Anti-Aliasing"
msgstr "التنعيم"
@ -1678,7 +1678,7 @@ msgstr "إلحاق ب & ملف التوقيع الموجود"
msgid "Appl&y Signature File..."
msgstr "تطبيق ملف التوقيع"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:587
msgid ""
"Applies a post-processing effect after rendering a frame.<br><br /"
"><dolphin_emphasis>If unsure, select (off).</dolphin_emphasis>"
@ -2371,7 +2371,7 @@ msgstr ""
msgid "Calculate"
msgstr "حساب"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:579
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:595
msgid ""
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
@ -2730,7 +2730,7 @@ msgstr "رمز"
msgid "Codes received!"
msgstr "الرموز الواردة!"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:651
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:671
msgid "Color Correction"
msgstr "تصحيح الألوان"
@ -3066,7 +3066,7 @@ msgid ""
"<br><br><dolphin_emphasis>If unsure, leave this at 203.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:606
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.<br><br>A "
@ -3077,7 +3077,7 @@ msgstr ""
"الافتراضية أمام الشاشة. <br><br>تؤدي القيمة الأعلى إلى إنشاء تأثيرات أقوى "
"خارج الشاشة بينما تكون القيمة الأقل أكثر راحة."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:533
msgid ""
"Controls the rendering resolution.<br><br>A high resolution greatly improves "
"visual quality, but also greatly increases GPU load and can cause issues in "
@ -3086,7 +3086,7 @@ msgid ""
"Native.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619
msgid ""
"Controls the separation distance between the virtual cameras.<br><br>A "
"higher value creates a stronger feeling of depth while a lower value is more "
@ -3119,12 +3119,12 @@ msgstr ""
"Controls whether to use high or low-level DSP emulation. Defaults to "
"<b>True</b>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:679
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:699
msgid "Convergence"
msgstr "التقارب"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:145
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:226
msgid "Convergence:"
msgstr "التقارب"
@ -3237,7 +3237,7 @@ msgid "Copy Hex"
msgstr "Copy Hex"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:588
msgid "Copy Tar&get Sddress"
msgid "Copy Tar&get Address"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:886
@ -3747,7 +3747,7 @@ msgstr "حذف الملفات المحددة"
msgid "Delete the existing file '{0}'?"
msgstr "'{0}' احذف الملف الموجود"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:676
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:696
msgid "Depth"
msgstr "العمق"
@ -3755,7 +3755,7 @@ msgstr "العمق"
msgid "Depth Percentage:"
msgstr "نسبة العمق"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:224
msgid "Depth:"
msgstr "العمق"
@ -3921,7 +3921,7 @@ msgid ""
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:638
msgid ""
"Disables the blending of adjacent rows when copying the EFB. This is known "
"in some games as \"deflickering\" or \"smoothing\".<br><br>Disabling the "
@ -4635,7 +4635,7 @@ msgstr ""
"Enables Floating Point Result Flag calculation, needed for a few games. (ON "
"= Compatible, OFF = Fast)"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:644
msgid ""
"Enables detection of arbitrary mipmaps, which some games use for special "
"distance-based effects.<br><br>May have false positives that result in "
@ -4669,7 +4669,7 @@ msgid ""
"this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:632
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652
msgid ""
"Enables scRGB HDR output (if supported by your graphics backend and "
"monitor). Fullscreen might be required.<br><br>This gives post process "
@ -5923,7 +5923,7 @@ msgstr ""
msgid "Forced on because %1 doesn't support geometry shaders."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:601
msgid ""
"Forces the game to output graphics at any aspect ratio by expanding the view "
"frustum without stretching the image.<br>This is a hack, and its results "
@ -5933,7 +5933,7 @@ msgid ""
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:613
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633
msgid ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding.<br><br>Has no impact on "
@ -6510,7 +6510,7 @@ msgstr "الرسومات"
msgid "Graphics mods are currently disabled."
msgstr "تعديلات الرسومات معطلة حاليا"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:574
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590
msgid ""
"Greatly increases the quality of textures generated using render-to-texture "
"effects.<br><br>Slightly increases GPU load and causes relatively few "
@ -7230,7 +7230,7 @@ msgid ""
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:354
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:639
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27
msgid "Internal Resolution"
msgstr "الدقة الداخلية"
@ -8041,7 +8041,7 @@ msgstr "الناشر"
msgid "Maker:"
msgstr "الناشر"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:591
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:607
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.<br><br>Disabling fog will break some games which rely on "
@ -8600,7 +8600,7 @@ msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs"
msgstr "No undo.dtm found, aborting undo load state to prevent movie desyncs"
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:35
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:350
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:366
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:143
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:424
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:119
@ -8968,7 +8968,7 @@ msgstr "لعبة أخرى"
msgid "Output"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:648
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:668
msgid "Output Resampling"
msgstr "إعادة تشكيل الإخراج"
@ -9293,7 +9293,7 @@ msgstr "فتحات البوابة"
msgid "Possible desync detected: %1 might have desynced at frame %2"
msgstr "تم اكتشاف مزامنة محتملة: %1 قد تمت مزامنتها في الإطار %2"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:654
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:674
msgid "Post-Processing Effect"
msgstr "تأثير ما بعد المعالجة"
@ -9636,7 +9636,7 @@ msgstr "اليسار أحمر"
msgid "Red Right"
msgstr "اليمين أحمر"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:523
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:539
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting "
"in smoother edges on objects. Increases GPU load and sometimes causes "
@ -10600,7 +10600,7 @@ msgid ""
"Corrected Internal Resolution\".</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:596
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of "
"depth if the necessary hardware is present. Heavily decreases emulation "
@ -11531,11 +11531,11 @@ msgstr "التنقل"
msgid "Stereo"
msgstr "استريو"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:673
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:693
msgid "Stereoscopic 3D Mode"
msgstr "3D وضع ثلاثي الأبعاد"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:218
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222
msgid "Stereoscopic 3D Mode:"
msgstr "3D وضع"
@ -11717,7 +11717,7 @@ msgstr "محيطي"
msgid "Suspended"
msgstr "معلق"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:216
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:217
msgid "Swap Eyes"
msgstr "Swap Eyes"
@ -11732,7 +11732,7 @@ msgstr ""
msgid "Swapper"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:610
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:626
msgid ""
"Swaps the left and right eye. Most useful in side-by-side stereoscopy mode."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
@ -11896,7 +11896,7 @@ msgstr "دقة ذاكرة التخزين المؤقت للنسيج"
msgid "Texture Dumping"
msgstr "تفريغ النسيج"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:645
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:665
msgid "Texture Filtering"
msgstr "تصفية النسيج"
@ -13313,6 +13313,10 @@ msgstr "استخدام جميع بيانات حفظ وي"
msgid "Use Built-In Database of Game Names"
msgstr "استخدم قاعدة بيانات مدمجة لأسماء الألعاب"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220
msgid "Use Full Resolution Per Eye"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:147
msgid "Use Lossless Codec (FFV1)"
msgstr "Use Lossless Codec (FFV1)"
@ -13781,6 +13785,13 @@ msgstr "Western (Windows-1252)"
msgid "Whammy"
msgstr "الضربة"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:629
msgid ""
"Whether each eye gets full or half image resolution when using side-by-side "
"or above-and-below 3D.<br><br><dolphin_emphasis>If unsure, leave this "
"unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:327
msgid ""
"Whether to dump base game textures to User/Dump/Textures/&lt;game_id&gt;/. "

View File

@ -15,7 +15,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-08-20 22:04+0200\n"
"POT-Creation-Date: 2024-08-25 11:34+0200\n"
"PO-Revision-Date: 2013-01-23 13:48+0000\n"
"Last-Translator: Puniasterus <puniasterus@gmail.com>, 2013-2016,2021-2023\n"
"Language-Team: Catalan (http://app.transifex.com/dolphinemu/dolphin-emu/"
@ -182,7 +182,7 @@ msgstr ""
msgid "%1 doesn't support this feature on your system."
msgstr "%1 no admet aquesta funció al teu sistema."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:316
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:332
msgid "%1 doesn't support this feature."
msgstr "%1 no admet aquesta funció."
@ -297,7 +297,7 @@ msgstr "%1[%2]: %3 %"
msgid "%1[%2]: %3/%4 MiB"
msgstr "%1[%2]: %3/%4 MiB"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:352
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:368
#, c-format
msgid "%1x MSAA"
msgstr ""
@ -310,7 +310,7 @@ msgstr "%1x Nativa (%2x%3)"
msgid "%1x Native (%2x%3) for %4"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:364
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:380
#, c-format
msgid "%1x SSAA"
msgstr ""
@ -776,7 +776,7 @@ msgstr ""
msgid "(host)"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:277
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:293
msgid "(off)"
msgstr "(Deshabilitat)"
@ -1108,7 +1108,7 @@ msgstr ""
msgid "A disc is already about to be inserted."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:568
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:584
msgid ""
"A group of features to make the colors more accurate, matching the color "
"space Wii and GC games were meant for."
@ -1392,7 +1392,7 @@ msgstr ""
msgid "Address:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:530
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:546
msgid ""
"Adjust the texture filtering. Anisotropic filtering enhances the visual "
"quality of textures that are at oblique viewing angles. Force Nearest and "
@ -1452,7 +1452,7 @@ msgstr "Avançat"
msgid "Advanced Settings"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:537
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553
msgid ""
"Affects how the game output is scaled to the window resolution.<br>The "
"performance mostly depends on the number of samples each method uses."
@ -1621,7 +1621,7 @@ msgstr "Angle"
msgid "Angular velocity to ignore and remap."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:642
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:662
msgid "Anti-Aliasing"
msgstr ""
@ -1645,7 +1645,7 @@ msgstr ""
msgid "Appl&y Signature File..."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:587
msgid ""
"Applies a post-processing effect after rendering a frame.<br><br /"
"><dolphin_emphasis>If unsure, select (off).</dolphin_emphasis>"
@ -2332,7 +2332,7 @@ msgstr ""
msgid "Calculate"
msgstr "Calcular"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:579
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:595
msgid ""
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
@ -2684,7 +2684,7 @@ msgstr "Codi:"
msgid "Codes received!"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:651
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:671
msgid "Color Correction"
msgstr ""
@ -3014,7 +3014,7 @@ msgid ""
"<br><br><dolphin_emphasis>If unsure, leave this at 203.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:606
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.<br><br>A "
@ -3022,7 +3022,7 @@ msgid ""
"more comfortable."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:533
msgid ""
"Controls the rendering resolution.<br><br>A high resolution greatly improves "
"visual quality, but also greatly increases GPU load and can cause issues in "
@ -3031,7 +3031,7 @@ msgid ""
"Native.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619
msgid ""
"Controls the separation distance between the virtual cameras.<br><br>A "
"higher value creates a stronger feeling of depth while a lower value is more "
@ -3056,12 +3056,12 @@ msgid ""
"<b>True</b>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:679
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:699
msgid "Convergence"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:145
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:226
msgid "Convergence:"
msgstr "Convergència:"
@ -3168,7 +3168,7 @@ msgid "Copy Hex"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:588
msgid "Copy Tar&get Sddress"
msgid "Copy Tar&get Address"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:886
@ -3657,7 +3657,7 @@ msgstr ""
msgid "Delete the existing file '{0}'?"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:676
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:696
msgid "Depth"
msgstr ""
@ -3665,7 +3665,7 @@ msgstr ""
msgid "Depth Percentage:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:224
msgid "Depth:"
msgstr "Profunditat:"
@ -3831,7 +3831,7 @@ msgid ""
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:638
msgid ""
"Disables the blending of adjacent rows when copying the EFB. This is known "
"in some games as \"deflickering\" or \"smoothing\".<br><br>Disabling the "
@ -4532,7 +4532,7 @@ msgid ""
"= Compatible, OFF = Fast)"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:644
msgid ""
"Enables detection of arbitrary mipmaps, which some games use for special "
"distance-based effects.<br><br>May have false positives that result in "
@ -4566,7 +4566,7 @@ msgid ""
"this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:632
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652
msgid ""
"Enables scRGB HDR output (if supported by your graphics backend and "
"monitor). Fullscreen might be required.<br><br>This gives post process "
@ -5791,7 +5791,7 @@ msgstr ""
msgid "Forced on because %1 doesn't support geometry shaders."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:601
msgid ""
"Forces the game to output graphics at any aspect ratio by expanding the view "
"frustum without stretching the image.<br>This is a hack, and its results "
@ -5801,7 +5801,7 @@ msgid ""
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:613
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633
msgid ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding.<br><br>Has no impact on "
@ -6370,7 +6370,7 @@ msgstr ""
msgid "Graphics mods are currently disabled."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:574
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590
msgid ""
"Greatly increases the quality of textures generated using render-to-texture "
"effects.<br><br>Slightly increases GPU load and causes relatively few "
@ -7059,7 +7059,7 @@ msgid ""
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:354
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:639
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27
msgid "Internal Resolution"
msgstr ""
@ -7865,7 +7865,7 @@ msgstr "Fabricant"
msgid "Maker:"
msgstr "Fabricant:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:591
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:607
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.<br><br>Disabling fog will break some games which rely on "
@ -8415,7 +8415,7 @@ msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs"
msgstr ""
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:35
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:350
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:366
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:143
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:424
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:119
@ -8779,7 +8779,7 @@ msgstr ""
msgid "Output"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:648
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:668
msgid "Output Resampling"
msgstr ""
@ -9104,7 +9104,7 @@ msgstr ""
msgid "Possible desync detected: %1 might have desynced at frame %2"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:654
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:674
msgid "Post-Processing Effect"
msgstr ""
@ -9437,7 +9437,7 @@ msgstr "Vermell Esquerra"
msgid "Red Right"
msgstr "Vermell Dret"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:523
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:539
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting "
"in smoother edges on objects. Increases GPU load and sometimes causes "
@ -10393,7 +10393,7 @@ msgid ""
"Corrected Internal Resolution\".</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:596
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of "
"depth if the necessary hardware is present. Heavily decreases emulation "
@ -11313,11 +11313,11 @@ msgstr ""
msgid "Stereo"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:673
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:693
msgid "Stereoscopic 3D Mode"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:218
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222
msgid "Stereoscopic 3D Mode:"
msgstr ""
@ -11499,7 +11499,7 @@ msgstr ""
msgid "Suspended"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:216
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:217
msgid "Swap Eyes"
msgstr ""
@ -11514,7 +11514,7 @@ msgstr ""
msgid "Swapper"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:610
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:626
msgid ""
"Swaps the left and right eye. Most useful in side-by-side stereoscopy mode."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
@ -11676,7 +11676,7 @@ msgstr ""
msgid "Texture Dumping"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:645
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:665
msgid "Texture Filtering"
msgstr ""
@ -13012,6 +13012,10 @@ msgstr ""
msgid "Use Built-In Database of Game Names"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220
msgid "Use Full Resolution Per Eye"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:147
msgid "Use Lossless Codec (FFV1)"
msgstr ""
@ -13461,6 +13465,13 @@ msgstr ""
msgid "Whammy"
msgstr "Whammy"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:629
msgid ""
"Whether each eye gets full or half image resolution when using side-by-side "
"or above-and-below 3D.<br><br><dolphin_emphasis>If unsure, leave this "
"unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:327
msgid ""
"Whether to dump base game textures to User/Dump/Textures/&lt;game_id&gt;/. "

View File

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-08-20 22:04+0200\n"
"POT-Creation-Date: 2024-08-25 11:34+0200\n"
"PO-Revision-Date: 2013-01-23 13:48+0000\n"
"Last-Translator: Zbyněk Schwarz <zbynek.schwarz@gmail.com>, 2011-2016\n"
"Language-Team: Czech (http://app.transifex.com/dolphinemu/dolphin-emu/"
@ -161,7 +161,7 @@ msgstr ""
msgid "%1 doesn't support this feature on your system."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:316
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:332
msgid "%1 doesn't support this feature."
msgstr ""
@ -273,7 +273,7 @@ msgstr ""
msgid "%1[%2]: %3/%4 MiB"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:352
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:368
#, c-format
msgid "%1x MSAA"
msgstr ""
@ -286,7 +286,7 @@ msgstr ""
msgid "%1x Native (%2x%3) for %4"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:364
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:380
#, c-format
msgid "%1x SSAA"
msgstr ""
@ -750,7 +750,7 @@ msgstr ""
msgid "(host)"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:277
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:293
msgid "(off)"
msgstr "(vypnuto)"
@ -1082,7 +1082,7 @@ msgstr ""
msgid "A disc is already about to be inserted."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:568
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:584
msgid ""
"A group of features to make the colors more accurate, matching the color "
"space Wii and GC games were meant for."
@ -1366,7 +1366,7 @@ msgstr ""
msgid "Address:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:530
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:546
msgid ""
"Adjust the texture filtering. Anisotropic filtering enhances the visual "
"quality of textures that are at oblique viewing angles. Force Nearest and "
@ -1426,7 +1426,7 @@ msgstr "Pokročilé"
msgid "Advanced Settings"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:537
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553
msgid ""
"Affects how the game output is scaled to the window resolution.<br>The "
"performance mostly depends on the number of samples each method uses."
@ -1595,7 +1595,7 @@ msgstr "Úhel"
msgid "Angular velocity to ignore and remap."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:642
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:662
msgid "Anti-Aliasing"
msgstr ""
@ -1619,7 +1619,7 @@ msgstr ""
msgid "Appl&y Signature File..."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:587
msgid ""
"Applies a post-processing effect after rendering a frame.<br><br /"
"><dolphin_emphasis>If unsure, select (off).</dolphin_emphasis>"
@ -2306,7 +2306,7 @@ msgstr ""
msgid "Calculate"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:579
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:595
msgid ""
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
@ -2658,7 +2658,7 @@ msgstr "Kód:"
msgid "Codes received!"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:651
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:671
msgid "Color Correction"
msgstr ""
@ -2988,7 +2988,7 @@ msgid ""
"<br><br><dolphin_emphasis>If unsure, leave this at 203.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:606
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.<br><br>A "
@ -2996,7 +2996,7 @@ msgid ""
"more comfortable."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:533
msgid ""
"Controls the rendering resolution.<br><br>A high resolution greatly improves "
"visual quality, but also greatly increases GPU load and can cause issues in "
@ -3005,7 +3005,7 @@ msgid ""
"Native.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619
msgid ""
"Controls the separation distance between the virtual cameras.<br><br>A "
"higher value creates a stronger feeling of depth while a lower value is more "
@ -3030,12 +3030,12 @@ msgid ""
"<b>True</b>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:679
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:699
msgid "Convergence"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:145
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:226
msgid "Convergence:"
msgstr "Sblížení:"
@ -3142,7 +3142,7 @@ msgid "Copy Hex"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:588
msgid "Copy Tar&get Sddress"
msgid "Copy Tar&get Address"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:886
@ -3631,7 +3631,7 @@ msgstr ""
msgid "Delete the existing file '{0}'?"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:676
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:696
msgid "Depth"
msgstr ""
@ -3639,7 +3639,7 @@ msgstr ""
msgid "Depth Percentage:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:224
msgid "Depth:"
msgstr "Hloubka:"
@ -3805,7 +3805,7 @@ msgid ""
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:638
msgid ""
"Disables the blending of adjacent rows when copying the EFB. This is known "
"in some games as \"deflickering\" or \"smoothing\".<br><br>Disabling the "
@ -4508,7 +4508,7 @@ msgstr ""
"Povolí výpočet příznaku výsledku plovoucí řadové čárky, nutné u některých "
"her (ZAPNUTO = Kompatibilní, VYPNUTO = Rychlé)"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:644
msgid ""
"Enables detection of arbitrary mipmaps, which some games use for special "
"distance-based effects.<br><br>May have false positives that result in "
@ -4542,7 +4542,7 @@ msgid ""
"this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:632
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652
msgid ""
"Enables scRGB HDR output (if supported by your graphics backend and "
"monitor). Fullscreen might be required.<br><br>This gives post process "
@ -5766,7 +5766,7 @@ msgstr ""
msgid "Forced on because %1 doesn't support geometry shaders."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:601
msgid ""
"Forces the game to output graphics at any aspect ratio by expanding the view "
"frustum without stretching the image.<br>This is a hack, and its results "
@ -5776,7 +5776,7 @@ msgid ""
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:613
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633
msgid ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding.<br><br>Has no impact on "
@ -6345,7 +6345,7 @@ msgstr ""
msgid "Graphics mods are currently disabled."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:574
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590
msgid ""
"Greatly increases the quality of textures generated using render-to-texture "
"effects.<br><br>Slightly increases GPU load and causes relatively few "
@ -7034,7 +7034,7 @@ msgid ""
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:354
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:639
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27
msgid "Internal Resolution"
msgstr ""
@ -7839,7 +7839,7 @@ msgstr "Tvůrce"
msgid "Maker:"
msgstr "Výrobce:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:591
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:607
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.<br><br>Disabling fog will break some games which rely on "
@ -8390,7 +8390,7 @@ msgstr ""
"Žádné undo.dtm nenalezeno, aby se zabránilo desynchronizaci videa, bude "
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:35
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:350
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:366
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:143
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:424
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:119
@ -8754,7 +8754,7 @@ msgstr ""
msgid "Output"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:648
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:668
msgid "Output Resampling"
msgstr ""
@ -9079,7 +9079,7 @@ msgstr ""
msgid "Possible desync detected: %1 might have desynced at frame %2"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:654
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:674
msgid "Post-Processing Effect"
msgstr ""
@ -9412,7 +9412,7 @@ msgstr "Červená vlevo"
msgid "Red Right"
msgstr "Červená vpravo"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:523
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:539
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting "
"in smoother edges on objects. Increases GPU load and sometimes causes "
@ -10368,7 +10368,7 @@ msgid ""
"Corrected Internal Resolution\".</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:596
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of "
"depth if the necessary hardware is present. Heavily decreases emulation "
@ -11290,11 +11290,11 @@ msgstr ""
msgid "Stereo"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:673
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:693
msgid "Stereoscopic 3D Mode"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:218
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222
msgid "Stereoscopic 3D Mode:"
msgstr "Režim 3D stereoskopie:"
@ -11476,7 +11476,7 @@ msgstr ""
msgid "Suspended"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:216
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:217
msgid "Swap Eyes"
msgstr "Prohodit oči"
@ -11491,7 +11491,7 @@ msgstr ""
msgid "Swapper"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:610
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:626
msgid ""
"Swaps the left and right eye. Most useful in side-by-side stereoscopy mode."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
@ -11653,7 +11653,7 @@ msgstr ""
msgid "Texture Dumping"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:645
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:665
msgid "Texture Filtering"
msgstr ""
@ -12990,6 +12990,10 @@ msgstr ""
msgid "Use Built-In Database of Game Names"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220
msgid "Use Full Resolution Per Eye"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:147
msgid "Use Lossless Codec (FFV1)"
msgstr ""
@ -13439,6 +13443,13 @@ msgstr ""
msgid "Whammy"
msgstr "Whammy"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:629
msgid ""
"Whether each eye gets full or half image resolution when using side-by-side "
"or above-and-below 3D.<br><br><dolphin_emphasis>If unsure, leave this "
"unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:327
msgid ""
"Whether to dump base game textures to User/Dump/Textures/&lt;game_id&gt;/. "

View File

@ -15,7 +15,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-08-20 22:04+0200\n"
"POT-Creation-Date: 2024-08-25 11:34+0200\n"
"PO-Revision-Date: 2013-01-23 13:48+0000\n"
"Last-Translator: Lars Lyngby <larslyngby@hotmail.com>, 2020-2022\n"
"Language-Team: Danish (http://app.transifex.com/dolphinemu/dolphin-emu/"
@ -180,7 +180,7 @@ msgstr ""
msgid "%1 doesn't support this feature on your system."
msgstr "%1 understøtter ikke funktionen på dit system."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:316
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:332
msgid "%1 doesn't support this feature."
msgstr "%1 understøtter ikke funktionen."
@ -292,7 +292,7 @@ msgstr "%1[%2]: %3 %"
msgid "%1[%2]: %3/%4 MiB"
msgstr "%1[%2]: %3/%4 MiB"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:352
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:368
#, c-format
msgid "%1x MSAA"
msgstr ""
@ -305,7 +305,7 @@ msgstr "%1x Oprindelig (%2x%3)"
msgid "%1x Native (%2x%3) for %4"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:364
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:380
#, c-format
msgid "%1x SSAA"
msgstr ""
@ -769,7 +769,7 @@ msgstr ""
msgid "(host)"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:277
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:293
msgid "(off)"
msgstr "(fra)"
@ -1101,7 +1101,7 @@ msgstr ""
msgid "A disc is already about to be inserted."
msgstr "En disk er allerede ved at blive sat ind"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:568
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:584
msgid ""
"A group of features to make the colors more accurate, matching the color "
"space Wii and GC games were meant for."
@ -1399,7 +1399,7 @@ msgstr ""
msgid "Address:"
msgstr "Adresse:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:530
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:546
msgid ""
"Adjust the texture filtering. Anisotropic filtering enhances the visual "
"quality of textures that are at oblique viewing angles. Force Nearest and "
@ -1459,7 +1459,7 @@ msgstr "Avanceret"
msgid "Advanced Settings"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:537
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553
msgid ""
"Affects how the game output is scaled to the window resolution.<br>The "
"performance mostly depends on the number of samples each method uses."
@ -1628,7 +1628,7 @@ msgstr "Vinkel"
msgid "Angular velocity to ignore and remap."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:642
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:662
msgid "Anti-Aliasing"
msgstr ""
@ -1652,7 +1652,7 @@ msgstr ""
msgid "Appl&y Signature File..."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:587
msgid ""
"Applies a post-processing effect after rendering a frame.<br><br /"
"><dolphin_emphasis>If unsure, select (off).</dolphin_emphasis>"
@ -2341,7 +2341,7 @@ msgstr ""
msgid "Calculate"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:579
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:595
msgid ""
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
@ -2693,7 +2693,7 @@ msgstr "Kode:"
msgid "Codes received!"
msgstr "Koder modtaget!"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:651
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:671
msgid "Color Correction"
msgstr ""
@ -3023,7 +3023,7 @@ msgid ""
"<br><br><dolphin_emphasis>If unsure, leave this at 203.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:606
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.<br><br>A "
@ -3031,7 +3031,7 @@ msgid ""
"more comfortable."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:533
msgid ""
"Controls the rendering resolution.<br><br>A high resolution greatly improves "
"visual quality, but also greatly increases GPU load and can cause issues in "
@ -3040,7 +3040,7 @@ msgid ""
"Native.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619
msgid ""
"Controls the separation distance between the virtual cameras.<br><br>A "
"higher value creates a stronger feeling of depth while a lower value is more "
@ -3067,12 +3067,12 @@ msgid ""
"<b>True</b>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:679
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:699
msgid "Convergence"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:145
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:226
msgid "Convergence:"
msgstr "Konvergens:"
@ -3179,7 +3179,7 @@ msgid "Copy Hex"
msgstr "Kopiér Hex"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:588
msgid "Copy Tar&get Sddress"
msgid "Copy Tar&get Address"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:886
@ -3670,7 +3670,7 @@ msgstr "Slet valgte filer..."
msgid "Delete the existing file '{0}'?"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:676
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:696
msgid "Depth"
msgstr ""
@ -3678,7 +3678,7 @@ msgstr ""
msgid "Depth Percentage:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:224
msgid "Depth:"
msgstr "Dybde:"
@ -3844,7 +3844,7 @@ msgid ""
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:638
msgid ""
"Disables the blending of adjacent rows when copying the EFB. This is known "
"in some games as \"deflickering\" or \"smoothing\".<br><br>Disabling the "
@ -4549,7 +4549,7 @@ msgstr ""
"Aktivér beregning af Floating Point resultatflag anvendt i enkelte spil. "
"(TIL = Kompatibel, FRA = Hurtig)"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:644
msgid ""
"Enables detection of arbitrary mipmaps, which some games use for special "
"distance-based effects.<br><br>May have false positives that result in "
@ -4583,7 +4583,7 @@ msgid ""
"this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:632
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652
msgid ""
"Enables scRGB HDR output (if supported by your graphics backend and "
"monitor). Fullscreen might be required.<br><br>This gives post process "
@ -5809,7 +5809,7 @@ msgstr ""
msgid "Forced on because %1 doesn't support geometry shaders."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:601
msgid ""
"Forces the game to output graphics at any aspect ratio by expanding the view "
"frustum without stretching the image.<br>This is a hack, and its results "
@ -5819,7 +5819,7 @@ msgid ""
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:613
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633
msgid ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding.<br><br>Has no impact on "
@ -6388,7 +6388,7 @@ msgstr "Grafikindstillinger"
msgid "Graphics mods are currently disabled."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:574
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590
msgid ""
"Greatly increases the quality of textures generated using render-to-texture "
"effects.<br><br>Slightly increases GPU load and causes relatively few "
@ -7085,7 +7085,7 @@ msgid ""
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:354
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:639
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27
msgid "Internal Resolution"
msgstr ""
@ -7890,7 +7890,7 @@ msgstr "Udgiver"
msgid "Maker:"
msgstr "Udgiver:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:591
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:607
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.<br><br>Disabling fog will break some games which rely on "
@ -8444,7 +8444,7 @@ msgstr ""
"desync"
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:35
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:350
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:366
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:143
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:424
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:119
@ -8808,7 +8808,7 @@ msgstr "Andet spil..."
msgid "Output"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:648
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:668
msgid "Output Resampling"
msgstr ""
@ -9133,7 +9133,7 @@ msgstr ""
msgid "Possible desync detected: %1 might have desynced at frame %2"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:654
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:674
msgid "Post-Processing Effect"
msgstr ""
@ -9466,7 +9466,7 @@ msgstr "Rød venstre"
msgid "Red Right"
msgstr "Rød højre"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:523
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:539
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting "
"in smoother edges on objects. Increases GPU load and sometimes causes "
@ -10422,7 +10422,7 @@ msgid ""
"Corrected Internal Resolution\".</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:596
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of "
"depth if the necessary hardware is present. Heavily decreases emulation "
@ -11345,11 +11345,11 @@ msgstr ""
msgid "Stereo"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:673
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:693
msgid "Stereoscopic 3D Mode"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:218
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222
msgid "Stereoscopic 3D Mode:"
msgstr "Tilstand for stereoskopisk 3D:"
@ -11531,7 +11531,7 @@ msgstr ""
msgid "Suspended"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:216
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:217
msgid "Swap Eyes"
msgstr "Byt om på øjne"
@ -11546,7 +11546,7 @@ msgstr ""
msgid "Swapper"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:610
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:626
msgid ""
"Swaps the left and right eye. Most useful in side-by-side stereoscopy mode."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
@ -11708,7 +11708,7 @@ msgstr ""
msgid "Texture Dumping"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:645
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:665
msgid "Texture Filtering"
msgstr ""
@ -13057,6 +13057,10 @@ msgstr ""
msgid "Use Built-In Database of Game Names"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220
msgid "Use Full Resolution Per Eye"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:147
msgid "Use Lossless Codec (FFV1)"
msgstr ""
@ -13508,6 +13512,13 @@ msgstr ""
msgid "Whammy"
msgstr "Whammy"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:629
msgid ""
"Whether each eye gets full or half image resolution when using side-by-side "
"or above-and-below 3D.<br><br><dolphin_emphasis>If unsure, leave this "
"unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:327
msgid ""
"Whether to dump base game textures to User/Dump/Textures/&lt;game_id&gt;/. "

View File

@ -34,7 +34,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-08-20 22:04+0200\n"
"POT-Creation-Date: 2024-08-25 11:34+0200\n"
"PO-Revision-Date: 2013-01-23 13:48+0000\n"
"Last-Translator: Ettore Atalan <atalanttore@googlemail.com>, 2015-2020,2024\n"
"Language-Team: German (http://app.transifex.com/dolphinemu/dolphin-emu/"
@ -200,7 +200,7 @@ msgstr ""
msgid "%1 doesn't support this feature on your system."
msgstr "%1 unterstützt diese Funktion auf Ihrem System nicht."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:316
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:332
msgid "%1 doesn't support this feature."
msgstr "%1 unterstützt diese Funktion nicht."
@ -315,7 +315,7 @@ msgstr "%1[%2]: %3 %"
msgid "%1[%2]: %3/%4 MiB"
msgstr "%1[%2]: %3/%4 MiB"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:352
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:368
#, c-format
msgid "%1x MSAA"
msgstr "%1x MSAA"
@ -328,7 +328,7 @@ msgstr "%1x Nativ (%2x%3)"
msgid "%1x Native (%2x%3) for %4"
msgstr "%1x Nativ (%2x%3) für %4"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:364
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:380
#, c-format
msgid "%1x SSAA"
msgstr "%1x SSAA"
@ -794,7 +794,7 @@ msgstr "(System)"
msgid "(host)"
msgstr "(Host)"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:277
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:293
msgid "(off)"
msgstr "(aus)"
@ -1135,7 +1135,7 @@ msgstr ""
msgid "A disc is already about to be inserted."
msgstr "Eine Disc wird momentan bereits eingelesen."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:568
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:584
msgid ""
"A group of features to make the colors more accurate, matching the color "
"space Wii and GC games were meant for."
@ -1455,7 +1455,7 @@ msgstr ""
msgid "Address:"
msgstr "Adresse:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:530
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:546
msgid ""
"Adjust the texture filtering. Anisotropic filtering enhances the visual "
"quality of textures that are at oblique viewing angles. Force Nearest and "
@ -1536,7 +1536,7 @@ msgstr "Erweitert"
msgid "Advanced Settings"
msgstr "Erweiterte Einstellungen"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:537
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553
msgid ""
"Affects how the game output is scaled to the window resolution.<br>The "
"performance mostly depends on the number of samples each method uses."
@ -1708,7 +1708,7 @@ msgstr "Winkel"
msgid "Angular velocity to ignore and remap."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:642
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:662
msgid "Anti-Aliasing"
msgstr "Anti-Aliasing"
@ -1732,7 +1732,7 @@ msgstr "An &vorhandene Signaturdatei anfügen..."
msgid "Appl&y Signature File..."
msgstr "Signaturdatei an&wenden..."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:587
msgid ""
"Applies a post-processing effect after rendering a frame.<br><br /"
"><dolphin_emphasis>If unsure, select (off).</dolphin_emphasis>"
@ -2440,7 +2440,7 @@ msgstr ""
msgid "Calculate"
msgstr "Berechnen"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:579
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:595
msgid ""
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
@ -2814,7 +2814,7 @@ msgstr "Code:"
msgid "Codes received!"
msgstr "Codes empfangen!"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:651
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:671
msgid "Color Correction"
msgstr ""
@ -3145,7 +3145,7 @@ msgid ""
"<br><br><dolphin_emphasis>If unsure, leave this at 203.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:606
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.<br><br>A "
@ -3157,7 +3157,7 @@ msgstr ""
"<br><br>Ein höherer Wert sorgt für stärkere Außen-Effekte, während ein "
"niedrigerer Wert angenehmer ist."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:533
msgid ""
"Controls the rendering resolution.<br><br>A high resolution greatly improves "
"visual quality, but also greatly increases GPU load and can cause issues in "
@ -3171,7 +3171,7 @@ msgstr ""
"geringer die interne Auflösung, desto besser die Performance."
"<br><br><dolphin_emphasis>Im Zweifel, wähle Nativ.</dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619
msgid ""
"Controls the separation distance between the virtual cameras.<br><br>A "
"higher value creates a stronger feeling of depth while a lower value is more "
@ -3205,12 +3205,12 @@ msgstr ""
"Kontroliiert, ob High- oder Low-Level-DSP Emulation verwendet werden soll. "
"Standardwert <b>True</b>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:679
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:699
msgid "Convergence"
msgstr "Konvergenz"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:145
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:226
msgid "Convergence:"
msgstr "Konvergenz:"
@ -3322,7 +3322,7 @@ msgid "Copy Hex"
msgstr "Hex kopieren"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:588
msgid "Copy Tar&get Sddress"
msgid "Copy Tar&get Address"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:886
@ -3852,7 +3852,7 @@ msgstr "Ausgewählte Dateien löschen..."
msgid "Delete the existing file '{0}'?"
msgstr "Vorhandende Datei '{0}' löschen?"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:676
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:696
msgid "Depth"
msgstr "Tiefe"
@ -3860,7 +3860,7 @@ msgstr "Tiefe"
msgid "Depth Percentage:"
msgstr "Tiefe in Prozent:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:224
msgid "Depth:"
msgstr "Tiefe:"
@ -4033,7 +4033,7 @@ msgstr ""
"zu erzwingen. Sperrt jede Hochskalierung.<br><br><dolphin_emphasis>Im "
"Zweifel deaktiviert lassen.</dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:638
msgid ""
"Disables the blending of adjacent rows when copying the EFB. This is known "
"in some games as \"deflickering\" or \"smoothing\".<br><br>Disabling the "
@ -4766,7 +4766,7 @@ msgstr ""
"Aktiviert die Fließkomma-Ergebnis-Bitschalter-Berechnung, wird von einigen "
"Spielen benötigt. (EIN = Kompatibilität, AUS = Geschwindigkeit)"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:644
msgid ""
"Enables detection of arbitrary mipmaps, which some games use for special "
"distance-based effects.<br><br>May have false positives that result in "
@ -4803,7 +4803,7 @@ msgstr ""
"unterstützt wird. Die meisten Spiele haben damit kein Problem."
"<br><br><dolphin_emphasis>Im Zweifel deaktiviert lassen.</dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:632
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652
msgid ""
"Enables scRGB HDR output (if supported by your graphics backend and "
"monitor). Fullscreen might be required.<br><br>This gives post process "
@ -6086,7 +6086,7 @@ msgstr ""
msgid "Forced on because %1 doesn't support geometry shaders."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:601
msgid ""
"Forces the game to output graphics at any aspect ratio by expanding the view "
"frustum without stretching the image.<br>This is a hack, and its results "
@ -6096,7 +6096,7 @@ msgid ""
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:613
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633
msgid ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding.<br><br>Has no impact on "
@ -6694,7 +6694,7 @@ msgstr "Grafik schaltet um"
msgid "Graphics mods are currently disabled."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:574
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590
msgid ""
"Greatly increases the quality of textures generated using render-to-texture "
"effects.<br><br>Slightly increases GPU load and causes relatively few "
@ -7450,7 +7450,7 @@ msgid ""
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:354
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:639
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27
msgid "Internal Resolution"
msgstr "Interne Auflösung"
@ -8267,7 +8267,7 @@ msgstr "Hersteller"
msgid "Maker:"
msgstr "Hersteller:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:591
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:607
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.<br><br>Disabling fog will break some games which rely on "
@ -8838,7 +8838,7 @@ msgstr ""
"Desynchronisationen zu vermeiden"
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:35
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:350
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:366
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:143
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:424
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:119
@ -9206,7 +9206,7 @@ msgstr "Anderes Spiel..."
msgid "Output"
msgstr "Ausgabe"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:648
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:668
msgid "Output Resampling"
msgstr ""
@ -9533,7 +9533,7 @@ msgstr ""
"Mögliche Desynchronisation erkannt: %1 wurde wahrscheinlich auf Frame %2 "
"desynchronisiert"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:654
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:674
msgid "Post-Processing Effect"
msgstr "Nachbearbeitungseffekt"
@ -9879,7 +9879,7 @@ msgstr "Rot links"
msgid "Red Right"
msgstr "Rot rechts"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:523
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:539
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting "
"in smoother edges on objects. Increases GPU load and sometimes causes "
@ -10854,7 +10854,7 @@ msgid ""
"Corrected Internal Resolution\".</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:596
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of "
"depth if the necessary hardware is present. Heavily decreases emulation "
@ -11808,11 +11808,11 @@ msgstr "Schrittweite"
msgid "Stereo"
msgstr "Stereo"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:673
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:693
msgid "Stereoscopic 3D Mode"
msgstr "Stereoskopischer 3D-Modus"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:218
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222
msgid "Stereoscopic 3D Mode:"
msgstr "Stereoskopischer 3D-Modus:"
@ -12004,7 +12004,7 @@ msgstr "Surround"
msgid "Suspended"
msgstr "Ausgesetzt"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:216
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:217
msgid "Swap Eyes"
msgstr "Augen vertauschen"
@ -12019,7 +12019,7 @@ msgstr ""
msgid "Swapper"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:610
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:626
msgid ""
"Swaps the left and right eye. Most useful in side-by-side stereoscopy mode."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
@ -12186,7 +12186,7 @@ msgstr "Texturen-Cache-Genauigkeit"
msgid "Texture Dumping"
msgstr "Texturdump"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:645
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:665
msgid "Texture Filtering"
msgstr "Texturfilterung"
@ -13663,6 +13663,10 @@ msgstr ""
msgid "Use Built-In Database of Game Names"
msgstr "Eingebaute Datenbank von Spielnamen verwenden"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220
msgid "Use Full Resolution Per Eye"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:147
msgid "Use Lossless Codec (FFV1)"
msgstr "Benutze verlustfreien Codec (FFV1)"
@ -14190,6 +14194,13 @@ msgstr "Westeuropäisch (Windows-1252)"
msgid "Whammy"
msgstr "Whammy"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:629
msgid ""
"Whether each eye gets full or half image resolution when using side-by-side "
"or above-and-below 3D.<br><br><dolphin_emphasis>If unsure, leave this "
"unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:327
msgid ""
"Whether to dump base game textures to User/Dump/Textures/&lt;game_id&gt;/. "

View File

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-08-20 22:04+0200\n"
"POT-Creation-Date: 2024-08-25 11:34+0200\n"
"PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n"
"Last-Translator: FULL NAME <EMAIL@ADDRESS>\n"
"Language-Team: LANGUAGE <LL@li.org>\n"
@ -158,7 +158,7 @@ msgstr ""
msgid "%1 doesn't support this feature on your system."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:316
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:332
msgid "%1 doesn't support this feature."
msgstr ""
@ -270,7 +270,7 @@ msgstr ""
msgid "%1[%2]: %3/%4 MiB"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:352
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:368
#, c-format
msgid "%1x MSAA"
msgstr ""
@ -283,7 +283,7 @@ msgstr ""
msgid "%1x Native (%2x%3) for %4"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:364
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:380
#, c-format
msgid "%1x SSAA"
msgstr ""
@ -747,7 +747,7 @@ msgstr ""
msgid "(host)"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:277
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:293
msgid "(off)"
msgstr ""
@ -1079,7 +1079,7 @@ msgstr ""
msgid "A disc is already about to be inserted."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:568
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:584
msgid ""
"A group of features to make the colors more accurate, matching the color "
"space Wii and GC games were meant for."
@ -1363,7 +1363,7 @@ msgstr ""
msgid "Address:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:530
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:546
msgid ""
"Adjust the texture filtering. Anisotropic filtering enhances the visual "
"quality of textures that are at oblique viewing angles. Force Nearest and "
@ -1423,7 +1423,7 @@ msgstr ""
msgid "Advanced Settings"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:537
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553
msgid ""
"Affects how the game output is scaled to the window resolution.<br>The "
"performance mostly depends on the number of samples each method uses."
@ -1592,7 +1592,7 @@ msgstr ""
msgid "Angular velocity to ignore and remap."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:642
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:662
msgid "Anti-Aliasing"
msgstr ""
@ -1616,7 +1616,7 @@ msgstr ""
msgid "Appl&y Signature File..."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:587
msgid ""
"Applies a post-processing effect after rendering a frame.<br><br /"
"><dolphin_emphasis>If unsure, select (off).</dolphin_emphasis>"
@ -2303,7 +2303,7 @@ msgstr ""
msgid "Calculate"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:579
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:595
msgid ""
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
@ -2655,7 +2655,7 @@ msgstr ""
msgid "Codes received!"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:651
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:671
msgid "Color Correction"
msgstr ""
@ -2985,7 +2985,7 @@ msgid ""
"<br><br><dolphin_emphasis>If unsure, leave this at 203.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:606
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.<br><br>A "
@ -2993,7 +2993,7 @@ msgid ""
"more comfortable."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:533
msgid ""
"Controls the rendering resolution.<br><br>A high resolution greatly improves "
"visual quality, but also greatly increases GPU load and can cause issues in "
@ -3002,7 +3002,7 @@ msgid ""
"Native.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619
msgid ""
"Controls the separation distance between the virtual cameras.<br><br>A "
"higher value creates a stronger feeling of depth while a lower value is more "
@ -3027,12 +3027,12 @@ msgid ""
"<b>True</b>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:679
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:699
msgid "Convergence"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:145
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:226
msgid "Convergence:"
msgstr ""
@ -3139,7 +3139,7 @@ msgid "Copy Hex"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:588
msgid "Copy Tar&get Sddress"
msgid "Copy Tar&get Address"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:886
@ -3628,7 +3628,7 @@ msgstr ""
msgid "Delete the existing file '{0}'?"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:676
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:696
msgid "Depth"
msgstr ""
@ -3636,7 +3636,7 @@ msgstr ""
msgid "Depth Percentage:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:224
msgid "Depth:"
msgstr ""
@ -3802,7 +3802,7 @@ msgid ""
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:638
msgid ""
"Disables the blending of adjacent rows when copying the EFB. This is known "
"in some games as \"deflickering\" or \"smoothing\".<br><br>Disabling the "
@ -4503,7 +4503,7 @@ msgid ""
"= Compatible, OFF = Fast)"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:644
msgid ""
"Enables detection of arbitrary mipmaps, which some games use for special "
"distance-based effects.<br><br>May have false positives that result in "
@ -4537,7 +4537,7 @@ msgid ""
"this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:632
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652
msgid ""
"Enables scRGB HDR output (if supported by your graphics backend and "
"monitor). Fullscreen might be required.<br><br>This gives post process "
@ -5758,7 +5758,7 @@ msgstr ""
msgid "Forced on because %1 doesn't support geometry shaders."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:601
msgid ""
"Forces the game to output graphics at any aspect ratio by expanding the view "
"frustum without stretching the image.<br>This is a hack, and its results "
@ -5768,7 +5768,7 @@ msgid ""
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:613
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633
msgid ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding.<br><br>Has no impact on "
@ -6337,7 +6337,7 @@ msgstr ""
msgid "Graphics mods are currently disabled."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:574
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590
msgid ""
"Greatly increases the quality of textures generated using render-to-texture "
"effects.<br><br>Slightly increases GPU load and causes relatively few "
@ -7026,7 +7026,7 @@ msgid ""
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:354
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:639
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27
msgid "Internal Resolution"
msgstr ""
@ -7828,7 +7828,7 @@ msgstr ""
msgid "Maker:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:591
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:607
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.<br><br>Disabling fog will break some games which rely on "
@ -8378,7 +8378,7 @@ msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs"
msgstr ""
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:35
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:350
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:366
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:143
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:424
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:119
@ -8742,7 +8742,7 @@ msgstr ""
msgid "Output"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:648
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:668
msgid "Output Resampling"
msgstr ""
@ -9067,7 +9067,7 @@ msgstr ""
msgid "Possible desync detected: %1 might have desynced at frame %2"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:654
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:674
msgid "Post-Processing Effect"
msgstr ""
@ -9400,7 +9400,7 @@ msgstr ""
msgid "Red Right"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:523
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:539
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting "
"in smoother edges on objects. Increases GPU load and sometimes causes "
@ -10356,7 +10356,7 @@ msgid ""
"Corrected Internal Resolution\".</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:596
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of "
"depth if the necessary hardware is present. Heavily decreases emulation "
@ -11276,11 +11276,11 @@ msgstr ""
msgid "Stereo"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:673
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:693
msgid "Stereoscopic 3D Mode"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:218
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222
msgid "Stereoscopic 3D Mode:"
msgstr ""
@ -11462,7 +11462,7 @@ msgstr ""
msgid "Suspended"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:216
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:217
msgid "Swap Eyes"
msgstr ""
@ -11477,7 +11477,7 @@ msgstr ""
msgid "Swapper"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:610
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:626
msgid ""
"Swaps the left and right eye. Most useful in side-by-side stereoscopy mode."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
@ -11639,7 +11639,7 @@ msgstr ""
msgid "Texture Dumping"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:645
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:665
msgid "Texture Filtering"
msgstr ""
@ -12971,6 +12971,10 @@ msgstr ""
msgid "Use Built-In Database of Game Names"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220
msgid "Use Full Resolution Per Eye"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:147
msgid "Use Lossless Codec (FFV1)"
msgstr ""
@ -13420,6 +13424,13 @@ msgstr ""
msgid "Whammy"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:629
msgid ""
"Whether each eye gets full or half image resolution when using side-by-side "
"or above-and-below 3D.<br><br><dolphin_emphasis>If unsure, leave this "
"unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:327
msgid ""
"Whether to dump base game textures to User/Dump/Textures/&lt;game_id&gt;/. "

View File

@ -12,7 +12,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-08-20 22:04+0200\n"
"POT-Creation-Date: 2024-08-25 11:34+0200\n"
"PO-Revision-Date: 2013-01-23 13:48+0000\n"
"Last-Translator: e6b3518eccde9b3ba797d0e9ab3bc830_0a567e3, 2023\n"
"Language-Team: Greek (http://app.transifex.com/dolphinemu/dolphin-emu/"
@ -169,7 +169,7 @@ msgstr ""
msgid "%1 doesn't support this feature on your system."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:316
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:332
msgid "%1 doesn't support this feature."
msgstr ""
@ -281,7 +281,7 @@ msgstr "%1[%2]: %3 %"
msgid "%1[%2]: %3/%4 MiB"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:352
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:368
#, c-format
msgid "%1x MSAA"
msgstr ""
@ -294,7 +294,7 @@ msgstr ""
msgid "%1x Native (%2x%3) for %4"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:364
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:380
#, c-format
msgid "%1x SSAA"
msgstr ""
@ -758,7 +758,7 @@ msgstr ""
msgid "(host)"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:277
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:293
msgid "(off)"
msgstr "(ανενεργό)"
@ -1093,7 +1093,7 @@ msgstr ""
msgid "A disc is already about to be inserted."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:568
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:584
msgid ""
"A group of features to make the colors more accurate, matching the color "
"space Wii and GC games were meant for."
@ -1377,7 +1377,7 @@ msgstr ""
msgid "Address:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:530
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:546
msgid ""
"Adjust the texture filtering. Anisotropic filtering enhances the visual "
"quality of textures that are at oblique viewing angles. Force Nearest and "
@ -1437,7 +1437,7 @@ msgstr "Για προχωρημένους"
msgid "Advanced Settings"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:537
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553
msgid ""
"Affects how the game output is scaled to the window resolution.<br>The "
"performance mostly depends on the number of samples each method uses."
@ -1606,7 +1606,7 @@ msgstr "Γωνεία"
msgid "Angular velocity to ignore and remap."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:642
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:662
msgid "Anti-Aliasing"
msgstr "Εξομάλυνση Ορίων"
@ -1630,7 +1630,7 @@ msgstr ""
msgid "Appl&y Signature File..."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:587
msgid ""
"Applies a post-processing effect after rendering a frame.<br><br /"
"><dolphin_emphasis>If unsure, select (off).</dolphin_emphasis>"
@ -2317,7 +2317,7 @@ msgstr ""
msgid "Calculate"
msgstr "Υπολογισμός"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:579
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:595
msgid ""
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
@ -2669,7 +2669,7 @@ msgstr "Κωδικός:"
msgid "Codes received!"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:651
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:671
msgid "Color Correction"
msgstr ""
@ -2999,7 +2999,7 @@ msgid ""
"<br><br><dolphin_emphasis>If unsure, leave this at 203.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:606
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.<br><br>A "
@ -3007,7 +3007,7 @@ msgid ""
"more comfortable."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:533
msgid ""
"Controls the rendering resolution.<br><br>A high resolution greatly improves "
"visual quality, but also greatly increases GPU load and can cause issues in "
@ -3016,7 +3016,7 @@ msgid ""
"Native.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619
msgid ""
"Controls the separation distance between the virtual cameras.<br><br>A "
"higher value creates a stronger feeling of depth while a lower value is more "
@ -3041,12 +3041,12 @@ msgid ""
"<b>True</b>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:679
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:699
msgid "Convergence"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:145
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:226
msgid "Convergence:"
msgstr "Σύγκλιση:"
@ -3155,7 +3155,7 @@ msgid "Copy Hex"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:588
msgid "Copy Tar&get Sddress"
msgid "Copy Tar&get Address"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:886
@ -3644,7 +3644,7 @@ msgstr "Διαγραφή Επιλεγμένων Αρχείων..."
msgid "Delete the existing file '{0}'?"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:676
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:696
msgid "Depth"
msgstr "Βάθος"
@ -3652,7 +3652,7 @@ msgstr "Βάθος"
msgid "Depth Percentage:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:224
msgid "Depth:"
msgstr "Βάθος:"
@ -3819,7 +3819,7 @@ msgid ""
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:638
msgid ""
"Disables the blending of adjacent rows when copying the EFB. This is known "
"in some games as \"deflickering\" or \"smoothing\".<br><br>Disabling the "
@ -4527,7 +4527,7 @@ msgstr ""
"Ενεργοποιεί το Floating Point Result Flag υπολογισμό, απαραίτητο για μερικά "
"παιχνίδια. (Ενεργό = Συμβατότητα, Ανενεργό = Ταχύτητα)"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:644
msgid ""
"Enables detection of arbitrary mipmaps, which some games use for special "
"distance-based effects.<br><br>May have false positives that result in "
@ -4561,7 +4561,7 @@ msgid ""
"this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:632
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652
msgid ""
"Enables scRGB HDR output (if supported by your graphics backend and "
"monitor). Fullscreen might be required.<br><br>This gives post process "
@ -5786,7 +5786,7 @@ msgstr ""
msgid "Forced on because %1 doesn't support geometry shaders."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:601
msgid ""
"Forces the game to output graphics at any aspect ratio by expanding the view "
"frustum without stretching the image.<br>This is a hack, and its results "
@ -5796,7 +5796,7 @@ msgid ""
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:613
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633
msgid ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding.<br><br>Has no impact on "
@ -6365,7 +6365,7 @@ msgstr ""
msgid "Graphics mods are currently disabled."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:574
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590
msgid ""
"Greatly increases the quality of textures generated using render-to-texture "
"effects.<br><br>Slightly increases GPU load and causes relatively few "
@ -7054,7 +7054,7 @@ msgid ""
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:354
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:639
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27
msgid "Internal Resolution"
msgstr "Εσωτερική Ανάλυση"
@ -7859,7 +7859,7 @@ msgstr "Δημιουργός"
msgid "Maker:"
msgstr "Δημιουργός:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:591
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:607
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.<br><br>Disabling fog will break some games which rely on "
@ -8411,7 +8411,7 @@ msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs"
msgstr ""
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:35
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:350
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:366
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:143
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:424
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:119
@ -8775,7 +8775,7 @@ msgstr ""
msgid "Output"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:648
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:668
msgid "Output Resampling"
msgstr ""
@ -9100,7 +9100,7 @@ msgstr ""
msgid "Possible desync detected: %1 might have desynced at frame %2"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:654
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:674
msgid "Post-Processing Effect"
msgstr ""
@ -9433,7 +9433,7 @@ msgstr "Αριστερό Κόκκινο"
msgid "Red Right"
msgstr "Δεξί Κόκκινο"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:523
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:539
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting "
"in smoother edges on objects. Increases GPU load and sometimes causes "
@ -10389,7 +10389,7 @@ msgid ""
"Corrected Internal Resolution\".</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:596
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of "
"depth if the necessary hardware is present. Heavily decreases emulation "
@ -11312,11 +11312,11 @@ msgstr ""
msgid "Stereo"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:673
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:693
msgid "Stereoscopic 3D Mode"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:218
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222
msgid "Stereoscopic 3D Mode:"
msgstr "Στερεοσκοπική 3D Λειτουργία:"
@ -11498,7 +11498,7 @@ msgstr ""
msgid "Suspended"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:216
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:217
msgid "Swap Eyes"
msgstr "Εναλλαγή Ματιών"
@ -11513,7 +11513,7 @@ msgstr ""
msgid "Swapper"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:610
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:626
msgid ""
"Swaps the left and right eye. Most useful in side-by-side stereoscopy mode."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
@ -11675,7 +11675,7 @@ msgstr ""
msgid "Texture Dumping"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:645
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:665
msgid "Texture Filtering"
msgstr ""
@ -13017,6 +13017,10 @@ msgstr ""
msgid "Use Built-In Database of Game Names"
msgstr "Χρήση Ενσωματωμένης Βάσης Δεδομένων για Ονόματα Παιχνιδιών"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220
msgid "Use Full Resolution Per Eye"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:147
msgid "Use Lossless Codec (FFV1)"
msgstr ""
@ -13466,6 +13470,13 @@ msgstr ""
msgid "Whammy"
msgstr "Whammy"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:629
msgid ""
"Whether each eye gets full or half image resolution when using side-by-side "
"or above-and-below 3D.<br><br><dolphin_emphasis>If unsure, leave this "
"unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:327
msgid ""
"Whether to dump base game textures to User/Dump/Textures/&lt;game_id&gt;/. "

View File

@ -7,7 +7,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emu\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-08-20 22:04+0200\n"
"POT-Creation-Date: 2024-08-25 11:34+0200\n"
"PO-Revision-Date: 2011-01-06 14:53+0100\n"
"Last-Translator: BhaaL <bhaal@0x1337.org>\n"
"Language-Team: \n"
@ -157,7 +157,7 @@ msgstr ""
msgid "%1 doesn't support this feature on your system."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:316
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:332
msgid "%1 doesn't support this feature."
msgstr ""
@ -269,7 +269,7 @@ msgstr ""
msgid "%1[%2]: %3/%4 MiB"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:352
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:368
#, c-format
msgid "%1x MSAA"
msgstr ""
@ -282,7 +282,7 @@ msgstr ""
msgid "%1x Native (%2x%3) for %4"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:364
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:380
#, c-format
msgid "%1x SSAA"
msgstr ""
@ -746,7 +746,7 @@ msgstr ""
msgid "(host)"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:277
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:293
msgid "(off)"
msgstr ""
@ -1078,7 +1078,7 @@ msgstr ""
msgid "A disc is already about to be inserted."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:568
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:584
msgid ""
"A group of features to make the colors more accurate, matching the color "
"space Wii and GC games were meant for."
@ -1362,7 +1362,7 @@ msgstr ""
msgid "Address:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:530
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:546
msgid ""
"Adjust the texture filtering. Anisotropic filtering enhances the visual "
"quality of textures that are at oblique viewing angles. Force Nearest and "
@ -1422,7 +1422,7 @@ msgstr ""
msgid "Advanced Settings"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:537
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553
msgid ""
"Affects how the game output is scaled to the window resolution.<br>The "
"performance mostly depends on the number of samples each method uses."
@ -1591,7 +1591,7 @@ msgstr ""
msgid "Angular velocity to ignore and remap."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:642
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:662
msgid "Anti-Aliasing"
msgstr ""
@ -1615,7 +1615,7 @@ msgstr ""
msgid "Appl&y Signature File..."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:587
msgid ""
"Applies a post-processing effect after rendering a frame.<br><br /"
"><dolphin_emphasis>If unsure, select (off).</dolphin_emphasis>"
@ -2302,7 +2302,7 @@ msgstr ""
msgid "Calculate"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:579
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:595
msgid ""
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
@ -2654,7 +2654,7 @@ msgstr ""
msgid "Codes received!"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:651
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:671
msgid "Color Correction"
msgstr ""
@ -2984,7 +2984,7 @@ msgid ""
"<br><br><dolphin_emphasis>If unsure, leave this at 203.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:606
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.<br><br>A "
@ -2992,7 +2992,7 @@ msgid ""
"more comfortable."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:533
msgid ""
"Controls the rendering resolution.<br><br>A high resolution greatly improves "
"visual quality, but also greatly increases GPU load and can cause issues in "
@ -3001,7 +3001,7 @@ msgid ""
"Native.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619
msgid ""
"Controls the separation distance between the virtual cameras.<br><br>A "
"higher value creates a stronger feeling of depth while a lower value is more "
@ -3026,12 +3026,12 @@ msgid ""
"<b>True</b>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:679
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:699
msgid "Convergence"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:145
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:226
msgid "Convergence:"
msgstr ""
@ -3138,7 +3138,7 @@ msgid "Copy Hex"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:588
msgid "Copy Tar&get Sddress"
msgid "Copy Tar&get Address"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:886
@ -3627,7 +3627,7 @@ msgstr ""
msgid "Delete the existing file '{0}'?"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:676
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:696
msgid "Depth"
msgstr ""
@ -3635,7 +3635,7 @@ msgstr ""
msgid "Depth Percentage:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:224
msgid "Depth:"
msgstr ""
@ -3801,7 +3801,7 @@ msgid ""
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:638
msgid ""
"Disables the blending of adjacent rows when copying the EFB. This is known "
"in some games as \"deflickering\" or \"smoothing\".<br><br>Disabling the "
@ -4502,7 +4502,7 @@ msgid ""
"= Compatible, OFF = Fast)"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:644
msgid ""
"Enables detection of arbitrary mipmaps, which some games use for special "
"distance-based effects.<br><br>May have false positives that result in "
@ -4536,7 +4536,7 @@ msgid ""
"this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:632
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652
msgid ""
"Enables scRGB HDR output (if supported by your graphics backend and "
"monitor). Fullscreen might be required.<br><br>This gives post process "
@ -5757,7 +5757,7 @@ msgstr ""
msgid "Forced on because %1 doesn't support geometry shaders."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:601
msgid ""
"Forces the game to output graphics at any aspect ratio by expanding the view "
"frustum without stretching the image.<br>This is a hack, and its results "
@ -5767,7 +5767,7 @@ msgid ""
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:613
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633
msgid ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding.<br><br>Has no impact on "
@ -6336,7 +6336,7 @@ msgstr ""
msgid "Graphics mods are currently disabled."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:574
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590
msgid ""
"Greatly increases the quality of textures generated using render-to-texture "
"effects.<br><br>Slightly increases GPU load and causes relatively few "
@ -7025,7 +7025,7 @@ msgid ""
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:354
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:639
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27
msgid "Internal Resolution"
msgstr ""
@ -7827,7 +7827,7 @@ msgstr ""
msgid "Maker:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:591
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:607
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.<br><br>Disabling fog will break some games which rely on "
@ -8377,7 +8377,7 @@ msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs"
msgstr ""
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:35
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:350
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:366
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:143
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:424
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:119
@ -8741,7 +8741,7 @@ msgstr ""
msgid "Output"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:648
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:668
msgid "Output Resampling"
msgstr ""
@ -9066,7 +9066,7 @@ msgstr ""
msgid "Possible desync detected: %1 might have desynced at frame %2"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:654
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:674
msgid "Post-Processing Effect"
msgstr ""
@ -9399,7 +9399,7 @@ msgstr ""
msgid "Red Right"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:523
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:539
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting "
"in smoother edges on objects. Increases GPU load and sometimes causes "
@ -10355,7 +10355,7 @@ msgid ""
"Corrected Internal Resolution\".</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:596
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of "
"depth if the necessary hardware is present. Heavily decreases emulation "
@ -11275,11 +11275,11 @@ msgstr ""
msgid "Stereo"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:673
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:693
msgid "Stereoscopic 3D Mode"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:218
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222
msgid "Stereoscopic 3D Mode:"
msgstr ""
@ -11461,7 +11461,7 @@ msgstr ""
msgid "Suspended"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:216
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:217
msgid "Swap Eyes"
msgstr ""
@ -11476,7 +11476,7 @@ msgstr ""
msgid "Swapper"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:610
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:626
msgid ""
"Swaps the left and right eye. Most useful in side-by-side stereoscopy mode."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
@ -11638,7 +11638,7 @@ msgstr ""
msgid "Texture Dumping"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:645
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:665
msgid "Texture Filtering"
msgstr ""
@ -12970,6 +12970,10 @@ msgstr ""
msgid "Use Built-In Database of Game Names"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220
msgid "Use Full Resolution Per Eye"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:147
msgid "Use Lossless Codec (FFV1)"
msgstr ""
@ -13419,6 +13423,13 @@ msgstr ""
msgid "Whammy"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:629
msgid ""
"Whether each eye gets full or half image resolution when using side-by-side "
"or above-and-below 3D.<br><br><dolphin_emphasis>If unsure, leave this "
"unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:327
msgid ""
"Whether to dump base game textures to User/Dump/Textures/&lt;game_id&gt;/. "

View File

@ -32,9 +32,9 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-08-20 22:04+0200\n"
"POT-Creation-Date: 2024-08-25 11:34+0200\n"
"PO-Revision-Date: 2013-01-23 13:48+0000\n"
"Last-Translator: Petiso_Carambanal <diegoae@gmail.com>, 2013-2017,2020-2024\n"
"Last-Translator: Víctor González, 2021-2024\n"
"Language-Team: Spanish (http://app.transifex.com/dolphinemu/dolphin-emu/"
"language/es/)\n"
"Language: es\n"
@ -199,7 +199,7 @@ msgstr "%1 revisión(ones) por delante de %2"
msgid "%1 doesn't support this feature on your system."
msgstr "%1 no soporta esta característica en tu sistema."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:316
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:332
msgid "%1 doesn't support this feature."
msgstr "%1 no es compatible con esta característica."
@ -314,7 +314,7 @@ msgstr "%1[%2]: %3 %"
msgid "%1[%2]: %3/%4 MiB"
msgstr "%1[%2]: %3/%4 MiB"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:352
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:368
#, c-format
msgid "%1x MSAA"
msgstr "%1x MSAA"
@ -327,7 +327,7 @@ msgstr "Nativa %1x (%2x%3)"
msgid "%1x Native (%2x%3) for %4"
msgstr "Nativa %1x (%2x%3) para %4"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:364
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:380
#, c-format
msgid "%1x SSAA"
msgstr "%1x SSAA "
@ -791,7 +791,7 @@ msgstr "(Del sistema)"
msgid "(host)"
msgstr "(anfitrión)"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:277
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:293
msgid "(off)"
msgstr "(desactivado)"
@ -1143,7 +1143,7 @@ msgstr ""
msgid "A disc is already about to be inserted."
msgstr "Ya hay un disco en proceso de inserción."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:568
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:584
msgid ""
"A group of features to make the colors more accurate, matching the color "
"space Wii and GC games were meant for."
@ -1469,7 +1469,7 @@ msgstr "Espacio de dirección según el estado de la CPU"
msgid "Address:"
msgstr "Dirección:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:530
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:546
msgid ""
"Adjust the texture filtering. Anisotropic filtering enhances the visual "
"quality of textures that are at oblique viewing angles. Force Nearest and "
@ -1560,7 +1560,7 @@ msgstr "Avanzado"
msgid "Advanced Settings"
msgstr "Ajustes avanzados"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:537
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553
msgid ""
"Affects how the game output is scaled to the window resolution.<br>The "
"performance mostly depends on the number of samples each method uses."
@ -1754,7 +1754,7 @@ msgstr "Ángulo"
msgid "Angular velocity to ignore and remap."
msgstr "Velocidad angular a ignorar y reasignar."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:642
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:662
msgid "Anti-Aliasing"
msgstr "Suavizado de bordes"
@ -1778,7 +1778,7 @@ msgstr "Añadir al archivo de firma existente..."
msgid "Appl&y Signature File..."
msgstr "Aplicar archivo de firma..."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:587
msgid ""
"Applies a post-processing effect after rendering a frame.<br><br /"
"><dolphin_emphasis>If unsure, select (off).</dolphin_emphasis>"
@ -2525,7 +2525,7 @@ msgstr ""
msgid "Calculate"
msgstr "Calcular"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:579
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:595
msgid ""
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
@ -2905,7 +2905,7 @@ msgstr "Código:"
msgid "Codes received!"
msgstr "¡Códigos recibidos!"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:651
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:671
msgid "Color Correction"
msgstr "Corrección de color"
@ -3288,6 +3288,13 @@ msgid ""
"hardware is able to.<br><br><dolphin_emphasis>If unsure, select 100%.</"
"dolphin_emphasis>"
msgstr ""
"Controla la velocidad que tendrá la emulación relativa a la del hardware "
"original.<br><br>Un valor superior al 100 % ejecutará la emulación a una "
"velocidad más rápida que la que admite el hardware original, siempre y "
"cuando tu equipo pueda con ella. Por el contrario, un valor inferior al "
"100 % ralentizará la emulación. «Ilimitado» ejecutará la emulación lo más "
"rápido que permita tu equipo.<br><br><dolphin_emphasis>Si tienes dudas, "
"selecciona 100 %.</dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:51
msgid ""
@ -3302,7 +3309,7 @@ msgstr ""
"tenga efecto.<br><br><dolphin_emphasis>Si tienes dudas, deja esta opción en "
"203.</dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:606
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.<br><br>A "
@ -3314,7 +3321,7 @@ msgstr ""
"de la pantalla.<br><br>Un valor alto creará fuertes efectos fuera de "
"pantalla, mientras que un valor pequeño es más agradable."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:533
msgid ""
"Controls the rendering resolution.<br><br>A high resolution greatly improves "
"visual quality, but also greatly increases GPU load and can cause issues in "
@ -3328,7 +3335,7 @@ msgstr ""
"resolución interna, mejor será el rendimiento.<br><br><dolphin_emphasis>Si "
"tienes dudas, selecciona Nativa.</dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619
msgid ""
"Controls the separation distance between the virtual cameras.<br><br>A "
"higher value creates a stronger feeling of depth while a lower value is more "
@ -3363,12 +3370,12 @@ msgstr ""
"Controla si se utiliza la emulación DSP de alto o bajo nivel. Predeterminado "
"en <b>True</b>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:679
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:699
msgid "Convergence"
msgstr "Convergencia"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:145
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:226
msgid "Convergence:"
msgstr "Convergencia:"
@ -3494,8 +3501,8 @@ msgid "Copy Hex"
msgstr "Copiar en hexadecimal"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:588
msgid "Copy Tar&get Sddress"
msgstr "Copiar dirección ob&jetivo"
msgid "Copy Tar&get Address"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:886
msgid "Copy Value"
@ -4033,7 +4040,7 @@ msgstr "Borrar archivos seleccionados..."
msgid "Delete the existing file '{0}'?"
msgstr "¿Borrar el archivo «{0}»?"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:676
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:696
msgid "Depth"
msgstr "Profundidad"
@ -4041,7 +4048,7 @@ msgstr "Profundidad"
msgid "Depth Percentage:"
msgstr "Porcentaje de profundidad:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:224
msgid "Depth:"
msgstr "Profundidad:"
@ -4214,7 +4221,7 @@ msgstr ""
"vuelta a la RAM. Inhibe todo aumento de escala.<br><br><dolphin_emphasis>Si "
"tienes dudas, deja esta opción desactivada.</dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:638
msgid ""
"Disables the blending of adjacent rows when copying the EFB. This is known "
"in some games as \"deflickering\" or \"smoothing\".<br><br>Disabling the "
@ -5026,7 +5033,7 @@ msgstr ""
"necesaria para algunos juegos (Activado: el ajuste más compatible; "
"Desactivado: el ajuste más rápido)."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:644
msgid ""
"Enables detection of arbitrary mipmaps, which some games use for special "
"distance-based effects.<br><br>May have false positives that result in "
@ -5082,7 +5089,7 @@ msgstr ""
"de juegos esto no le supone ningún problema.<br><br><dolphin_emphasis>Si "
"tienes dudas, deja esta opción desactivada.</dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:632
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652
msgid ""
"Enables scRGB HDR output (if supported by your graphics backend and "
"monitor). Fullscreen might be required.<br><br>This gives post process "
@ -6451,7 +6458,7 @@ msgstr ""
msgid "Forced on because %1 doesn't support geometry shaders."
msgstr "Conexión forzada porque %1 no es compatible con shaders de geometría."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:601
msgid ""
"Forces the game to output graphics at any aspect ratio by expanding the view "
"frustum without stretching the image.<br>This is a hack, and its results "
@ -6468,7 +6475,7 @@ msgstr ""
"preferible utilizarlos en lugar de esta opción.<br><br><dolphin_emphasis>Si "
"tienes dudas, deja esta opción desactivada.</dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:613
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633
msgid ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding.<br><br>Has no impact on "
@ -7086,7 +7093,7 @@ msgstr "Ajustes gráficos"
msgid "Graphics mods are currently disabled."
msgstr "Las modificaciones de gráficos están desactivadas."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:574
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590
msgid ""
"Greatly increases the quality of textures generated using render-to-texture "
"effects.<br><br>Slightly increases GPU load and causes relatively few "
@ -7892,7 +7899,7 @@ msgstr ""
"versión ({0} / {1})"
#: Source/Core/Core/HotkeyManager.cpp:354
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:639
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27
msgid "Internal Resolution"
msgstr "Resolución interna"
@ -8731,7 +8738,7 @@ msgstr "Creador"
msgid "Maker:"
msgstr "Creador:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:591
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:607
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.<br><br>Disabling fog will break some games which rely on "
@ -9324,7 +9331,7 @@ msgstr ""
"para evitar desincronizaciones en la grabación"
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:35
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:350
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:366
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:143
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:424
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:119
@ -9713,7 +9720,7 @@ msgstr "Otro juego..."
msgid "Output"
msgstr "Salida"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:648
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:668
msgid "Output Resampling"
msgstr "Remuestreo de salida"
@ -10050,7 +10057,7 @@ msgid "Possible desync detected: %1 might have desynced at frame %2"
msgstr ""
"Posible desincronización: podemos haber perdido a %1 en el fotograma %2"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:654
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:674
msgid "Post-Processing Effect"
msgstr "Efecto de posprocesado:"
@ -10402,7 +10409,7 @@ msgstr "Rojo izquierdo"
msgid "Red Right"
msgstr "Rojo derecho"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:523
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:539
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting "
"in smoother edges on objects. Increases GPU load and sometimes causes "
@ -10921,7 +10928,7 @@ msgstr "Guardar imagen convertida"
#: Source/Core/DolphinQt/ConvertDialog.cpp:370
msgid "Save Converted Images"
msgstr ""
msgstr "Guardar imágenes convertidas"
#: Source/Core/DolphinQt/GameList/GameList.cpp:588
#: Source/Core/DolphinQt/GameList/GameList.cpp:593
@ -11447,7 +11454,7 @@ msgstr ""
"<br><br><dolphin_emphasis>Si tienes dudas, selecciona Resolución interna con "
"corrección de relación de aspecto.</dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:596
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of "
"depth if the necessary hardware is present. Heavily decreases emulation "
@ -12537,11 +12544,11 @@ msgstr "Avanzar"
msgid "Stereo"
msgstr "Estéreo"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:673
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:693
msgid "Stereoscopic 3D Mode"
msgstr "Modo 3D estereoscópico"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:218
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222
msgid "Stereoscopic 3D Mode:"
msgstr "Modo 3D estereoscópico:"
@ -12734,7 +12741,7 @@ msgstr "Envolvente"
msgid "Suspended"
msgstr "Suspendido"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:216
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:217
msgid "Swap Eyes"
msgstr "Invertir ojos"
@ -12749,7 +12756,7 @@ msgstr "Swap Force"
msgid "Swapper"
msgstr "Swapper"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:610
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:626
msgid ""
"Swaps the left and right eye. Most useful in side-by-side stereoscopy mode."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
@ -12921,7 +12928,7 @@ msgstr "Precisión de la caché de texturas"
msgid "Texture Dumping"
msgstr "Volcado de texturas"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:645
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:665
msgid "Texture Filtering"
msgstr "Filtrado de texturas"
@ -13851,7 +13858,7 @@ msgstr "A"
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:183
msgid "To log in, stop the current emulation."
msgstr ""
msgstr "Debes detener la emulación actual para iniciar sesión."
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:132
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:99
@ -14474,6 +14481,10 @@ msgstr "Utilizar todos los datos guardados de Wii"
msgid "Use Built-In Database of Game Names"
msgstr "Utilizar base de datos interna de nombres de juegos"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220
msgid "Use Full Resolution Per Eye"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:147
msgid "Use Lossless Codec (FFV1)"
msgstr "Usar códec sin pérdida (FFV1)"
@ -15037,6 +15048,13 @@ msgstr "Occidental (Windows-1252)"
msgid "Whammy"
msgstr "Barra de trémolo"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:629
msgid ""
"Whether each eye gets full or half image resolution when using side-by-side "
"or above-and-below 3D.<br><br><dolphin_emphasis>If unsure, leave this "
"unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:327
msgid ""
"Whether to dump base game textures to User/Dump/Textures/&lt;game_id&gt;/. "

View File

@ -9,7 +9,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-08-20 22:04+0200\n"
"POT-Creation-Date: 2024-08-25 11:34+0200\n"
"PO-Revision-Date: 2013-01-23 13:48+0000\n"
"Last-Translator: H.Khakbiz <hamed.khakbiz@gmail.com>, 2011\n"
"Language-Team: Persian (http://app.transifex.com/dolphinemu/dolphin-emu/"
@ -161,7 +161,7 @@ msgstr ""
msgid "%1 doesn't support this feature on your system."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:316
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:332
msgid "%1 doesn't support this feature."
msgstr ""
@ -273,7 +273,7 @@ msgstr ""
msgid "%1[%2]: %3/%4 MiB"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:352
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:368
#, c-format
msgid "%1x MSAA"
msgstr ""
@ -286,7 +286,7 @@ msgstr ""
msgid "%1x Native (%2x%3) for %4"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:364
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:380
#, c-format
msgid "%1x SSAA"
msgstr ""
@ -750,7 +750,7 @@ msgstr ""
msgid "(host)"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:277
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:293
msgid "(off)"
msgstr "(خاموش)"
@ -1082,7 +1082,7 @@ msgstr ""
msgid "A disc is already about to be inserted."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:568
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:584
msgid ""
"A group of features to make the colors more accurate, matching the color "
"space Wii and GC games were meant for."
@ -1366,7 +1366,7 @@ msgstr ""
msgid "Address:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:530
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:546
msgid ""
"Adjust the texture filtering. Anisotropic filtering enhances the visual "
"quality of textures that are at oblique viewing angles. Force Nearest and "
@ -1426,7 +1426,7 @@ msgstr "پیشرفته"
msgid "Advanced Settings"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:537
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553
msgid ""
"Affects how the game output is scaled to the window resolution.<br>The "
"performance mostly depends on the number of samples each method uses."
@ -1595,7 +1595,7 @@ msgstr "زاویه"
msgid "Angular velocity to ignore and remap."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:642
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:662
msgid "Anti-Aliasing"
msgstr ""
@ -1619,7 +1619,7 @@ msgstr ""
msgid "Appl&y Signature File..."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:587
msgid ""
"Applies a post-processing effect after rendering a frame.<br><br /"
"><dolphin_emphasis>If unsure, select (off).</dolphin_emphasis>"
@ -2306,7 +2306,7 @@ msgstr ""
msgid "Calculate"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:579
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:595
msgid ""
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
@ -2658,7 +2658,7 @@ msgstr ""
msgid "Codes received!"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:651
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:671
msgid "Color Correction"
msgstr ""
@ -2988,7 +2988,7 @@ msgid ""
"<br><br><dolphin_emphasis>If unsure, leave this at 203.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:606
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.<br><br>A "
@ -2996,7 +2996,7 @@ msgid ""
"more comfortable."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:533
msgid ""
"Controls the rendering resolution.<br><br>A high resolution greatly improves "
"visual quality, but also greatly increases GPU load and can cause issues in "
@ -3005,7 +3005,7 @@ msgid ""
"Native.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619
msgid ""
"Controls the separation distance between the virtual cameras.<br><br>A "
"higher value creates a stronger feeling of depth while a lower value is more "
@ -3030,12 +3030,12 @@ msgid ""
"<b>True</b>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:679
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:699
msgid "Convergence"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:145
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:226
msgid "Convergence:"
msgstr ""
@ -3142,7 +3142,7 @@ msgid "Copy Hex"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:588
msgid "Copy Tar&get Sddress"
msgid "Copy Tar&get Address"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:886
@ -3631,7 +3631,7 @@ msgstr ""
msgid "Delete the existing file '{0}'?"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:676
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:696
msgid "Depth"
msgstr ""
@ -3639,7 +3639,7 @@ msgstr ""
msgid "Depth Percentage:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:224
msgid "Depth:"
msgstr ""
@ -3805,7 +3805,7 @@ msgid ""
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:638
msgid ""
"Disables the blending of adjacent rows when copying the EFB. This is known "
"in some games as \"deflickering\" or \"smoothing\".<br><br>Disabling the "
@ -4506,7 +4506,7 @@ msgid ""
"= Compatible, OFF = Fast)"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:644
msgid ""
"Enables detection of arbitrary mipmaps, which some games use for special "
"distance-based effects.<br><br>May have false positives that result in "
@ -4540,7 +4540,7 @@ msgid ""
"this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:632
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652
msgid ""
"Enables scRGB HDR output (if supported by your graphics backend and "
"monitor). Fullscreen might be required.<br><br>This gives post process "
@ -5764,7 +5764,7 @@ msgstr ""
msgid "Forced on because %1 doesn't support geometry shaders."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:601
msgid ""
"Forces the game to output graphics at any aspect ratio by expanding the view "
"frustum without stretching the image.<br>This is a hack, and its results "
@ -5774,7 +5774,7 @@ msgid ""
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:613
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633
msgid ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding.<br><br>Has no impact on "
@ -6343,7 +6343,7 @@ msgstr ""
msgid "Graphics mods are currently disabled."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:574
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590
msgid ""
"Greatly increases the quality of textures generated using render-to-texture "
"effects.<br><br>Slightly increases GPU load and causes relatively few "
@ -7032,7 +7032,7 @@ msgid ""
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:354
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:639
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27
msgid "Internal Resolution"
msgstr ""
@ -7837,7 +7837,7 @@ msgstr ""
msgid "Maker:"
msgstr "سازنده"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:591
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:607
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.<br><br>Disabling fog will break some games which rely on "
@ -8387,7 +8387,7 @@ msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs"
msgstr ""
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:35
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:350
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:366
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:143
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:424
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:119
@ -8751,7 +8751,7 @@ msgstr ""
msgid "Output"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:648
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:668
msgid "Output Resampling"
msgstr ""
@ -9076,7 +9076,7 @@ msgstr ""
msgid "Possible desync detected: %1 might have desynced at frame %2"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:654
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:674
msgid "Post-Processing Effect"
msgstr ""
@ -9409,7 +9409,7 @@ msgstr "قرمز چپ"
msgid "Red Right"
msgstr "قرمز راست"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:523
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:539
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting "
"in smoother edges on objects. Increases GPU load and sometimes causes "
@ -10365,7 +10365,7 @@ msgid ""
"Corrected Internal Resolution\".</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:596
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of "
"depth if the necessary hardware is present. Heavily decreases emulation "
@ -11285,11 +11285,11 @@ msgstr ""
msgid "Stereo"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:673
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:693
msgid "Stereoscopic 3D Mode"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:218
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222
msgid "Stereoscopic 3D Mode:"
msgstr ""
@ -11471,7 +11471,7 @@ msgstr ""
msgid "Suspended"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:216
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:217
msgid "Swap Eyes"
msgstr ""
@ -11486,7 +11486,7 @@ msgstr ""
msgid "Swapper"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:610
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:626
msgid ""
"Swaps the left and right eye. Most useful in side-by-side stereoscopy mode."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
@ -11648,7 +11648,7 @@ msgstr ""
msgid "Texture Dumping"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:645
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:665
msgid "Texture Filtering"
msgstr ""
@ -12984,6 +12984,10 @@ msgstr ""
msgid "Use Built-In Database of Game Names"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220
msgid "Use Full Resolution Per Eye"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:147
msgid "Use Lossless Codec (FFV1)"
msgstr ""
@ -13433,6 +13437,13 @@ msgstr ""
msgid "Whammy"
msgstr "بد شانسی"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:629
msgid ""
"Whether each eye gets full or half image resolution when using side-by-side "
"or above-and-below 3D.<br><br><dolphin_emphasis>If unsure, leave this "
"unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:327
msgid ""
"Whether to dump base game textures to User/Dump/Textures/&lt;game_id&gt;/. "

View File

@ -12,7 +12,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-08-20 22:04+0200\n"
"POT-Creation-Date: 2024-08-25 11:34+0200\n"
"PO-Revision-Date: 2013-01-23 13:48+0000\n"
"Last-Translator: Aleksi, 2023-2024\n"
"Language-Team: Finnish (http://app.transifex.com/dolphinemu/dolphin-emu/"
@ -178,7 +178,7 @@ msgstr "%1 muutos(ta) edellä versiota %2"
msgid "%1 doesn't support this feature on your system."
msgstr "%1 ei tue tätä ominaisuutta järjestelmässäsi."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:316
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:332
msgid "%1 doesn't support this feature."
msgstr "%1 ei tue tätä ominaisuutta."
@ -293,7 +293,7 @@ msgstr "%1[%2]: %3 %"
msgid "%1[%2]: %3/%4 MiB"
msgstr "%1[%2]: %3/%4 MiB"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:352
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:368
#, c-format
msgid "%1x MSAA"
msgstr "%1x MSAA"
@ -306,7 +306,7 @@ msgstr "%1x alkuperäinen (%2x%3)"
msgid "%1x Native (%2x%3) for %4"
msgstr "%1x alkuperäinen (%2x%3) %4-laadulle"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:364
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:380
#, c-format
msgid "%1x SSAA"
msgstr "%1x SSAA"
@ -770,7 +770,7 @@ msgstr "(Järjestelmä)"
msgid "(host)"
msgstr "(isäntä)"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:277
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:293
msgid "(off)"
msgstr "(pois)"
@ -1115,7 +1115,7 @@ msgstr ""
msgid "A disc is already about to be inserted."
msgstr "Levyä ollaan jo laittamassa."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:568
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:584
msgid ""
"A group of features to make the colors more accurate, matching the color "
"space Wii and GC games were meant for."
@ -1439,7 +1439,7 @@ msgstr "Osoiteavaruus CPU-tilan mukaan"
msgid "Address:"
msgstr "Osoite:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:530
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:546
msgid ""
"Adjust the texture filtering. Anisotropic filtering enhances the visual "
"quality of textures that are at oblique viewing angles. Force Nearest and "
@ -1527,7 +1527,7 @@ msgstr "Lisäasetukset"
msgid "Advanced Settings"
msgstr "Lisäasetukset"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:537
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553
msgid ""
"Affects how the game output is scaled to the window resolution.<br>The "
"performance mostly depends on the number of samples each method uses."
@ -1721,7 +1721,7 @@ msgstr "Kulma"
msgid "Angular velocity to ignore and remap."
msgstr "Kulmanopeus uudelleenmuunnettavaksi."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:642
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:662
msgid "Anti-Aliasing"
msgstr "Reunanpehmennys"
@ -1745,7 +1745,7 @@ msgstr "Lisää allekirjoitus &olemassaolevaan allekirjoitustiedostoon..."
msgid "Appl&y Signature File..."
msgstr "Käyt&ä allekirjoitustiedostoa..."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:587
msgid ""
"Applies a post-processing effect after rendering a frame.<br><br /"
"><dolphin_emphasis>If unsure, select (off).</dolphin_emphasis>"
@ -2480,7 +2480,7 @@ msgstr ""
msgid "Calculate"
msgstr "Laske"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:579
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:595
msgid ""
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
@ -2858,7 +2858,7 @@ msgstr "Koodi:"
msgid "Codes received!"
msgstr "Koodit saatu!"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:651
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:671
msgid "Color Correction"
msgstr "Värinkorjaus"
@ -3199,7 +3199,7 @@ msgstr ""
"ulostulo.<br><br><dolphin_emphasis>Ellet ole varma, jätä tämän arvoksi 203.</"
"dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:606
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.<br><br>A "
@ -3211,7 +3211,7 @@ msgstr ""
"voimakkaamman ruudusta nousemisen vaikutelman, kun taas matalampi arvo on "
"mukavampi."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:533
msgid ""
"Controls the rendering resolution.<br><br>A high resolution greatly improves "
"visual quality, but also greatly increases GPU load and can cause issues in "
@ -3226,7 +3226,7 @@ msgstr ""
"<br><br><dolphin_emphasis>Ellet ole varma, valitse Alkuperäinen.</"
"dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619
msgid ""
"Controls the separation distance between the virtual cameras.<br><br>A "
"higher value creates a stronger feeling of depth while a lower value is more "
@ -3261,12 +3261,12 @@ msgstr ""
"Valitsee, käytetäänkö matalan vai korkean tason DSP-emulointia. Oletuksena "
"<b>True</b>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:679
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:699
msgid "Convergence"
msgstr "Yhtenevyys"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:145
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:226
msgid "Convergence:"
msgstr "Yhtenevyys:"
@ -3390,7 +3390,7 @@ msgid "Copy Hex"
msgstr "Kopioi heksa"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:588
msgid "Copy Tar&get Sddress"
msgid "Copy Tar&get Address"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:886
@ -3929,7 +3929,7 @@ msgstr "Poista valitut tiedostot..."
msgid "Delete the existing file '{0}'?"
msgstr "Poistetaanko olemassaoleva tiedosto '{0}'?"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:676
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:696
msgid "Depth"
msgstr "Syvyys"
@ -3937,7 +3937,7 @@ msgstr "Syvyys"
msgid "Depth Percentage:"
msgstr "Syvyysprosentti:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:224
msgid "Depth:"
msgstr "Syvyys:"
@ -4111,7 +4111,7 @@ msgstr ""
"<br><br><dolphin_emphasis>Ellet ole varma, jätä tämä valitsematta.</"
"dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:638
msgid ""
"Disables the blending of adjacent rows when copying the EFB. This is known "
"in some games as \"deflickering\" or \"smoothing\".<br><br>Disabling the "
@ -4891,7 +4891,7 @@ msgstr ""
"Ottaa liukulukutulosten lippurekisterin laskennan käyttöön, mitä tarvitaan "
"muutamiin peleihin. (PÄÄLLÄ = Yhteensopiva, POIS = Nopea)"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:644
msgid ""
"Enables detection of arbitrary mipmaps, which some games use for special "
"distance-based effects.<br><br>May have false positives that result in "
@ -4948,7 +4948,7 @@ msgstr ""
"Useimmissa peleissä tämä ei aiheuta ongelmia.<br><br><dolphin_emphasis>Ellet "
"ole varma, jätä tämä valitsematta.</dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:632
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652
msgid ""
"Enables scRGB HDR output (if supported by your graphics backend and "
"monitor). Fullscreen might be required.<br><br>This gives post process "
@ -6284,7 +6284,7 @@ msgstr "Pakollisesti pois päältä, koska %1 ei tue VS-laajentamista."
msgid "Forced on because %1 doesn't support geometry shaders."
msgstr "Pakollisesti päällä, koska %1 ei tue geometriavarjostimia."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:601
msgid ""
"Forces the game to output graphics at any aspect ratio by expanding the view "
"frustum without stretching the image.<br>This is a hack, and its results "
@ -6300,7 +6300,7 @@ msgstr ""
"<br><br><dolphin_emphasis>Ellet ole varma, jätä tämä valitsematta.</"
"dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:613
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633
msgid ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding.<br><br>Has no impact on "
@ -6910,7 +6910,7 @@ msgstr "Grafiikkavalinnat"
msgid "Graphics mods are currently disabled."
msgstr "Grafiikkamodit ovat tällä hetkellä pois päältä."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:574
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590
msgid ""
"Greatly increases the quality of textures generated using render-to-texture "
"effects.<br><br>Slightly increases GPU load and causes relatively few "
@ -7695,7 +7695,7 @@ msgstr ""
"({0} / {1})"
#: Source/Core/Core/HotkeyManager.cpp:354
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:639
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27
msgid "Internal Resolution"
msgstr "Sisäinen kuvatarkkuus"
@ -8522,7 +8522,7 @@ msgstr "Tekijä"
msgid "Maker:"
msgstr "Tekijä:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:591
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:607
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.<br><br>Disabling fog will break some games which rely on "
@ -9119,7 +9119,7 @@ msgstr ""
"nauhoitus pysyy synkronoituneena."
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:35
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:350
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:366
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:143
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:424
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:119
@ -9507,7 +9507,7 @@ msgstr "Muu peli..."
msgid "Output"
msgstr "Tulos"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:648
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:668
msgid "Output Resampling"
msgstr "Kuvan uudelleenotanta"
@ -9841,7 +9841,7 @@ msgstr ""
"Mahdollinen desynkronoituminen havaittu: %1 on voinut desynkronoitua "
"kehyksessä %2"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:654
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:674
msgid "Post-Processing Effect"
msgstr "Jälkikäsittelyefekti"
@ -10186,7 +10186,7 @@ msgstr "Punainen vasen"
msgid "Red Right"
msgstr "Punainen oikea"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:523
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:539
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting "
"in smoother edges on objects. Increases GPU load and sometimes causes "
@ -11191,7 +11191,7 @@ msgstr ""
"<br><br><dolphin_emphasis>Ellet ole varma, valitse \"Kuvasuhdekorjattu "
"sisäinen kuvatarkkuus\".</dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:596
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of "
"depth if the necessary hardware is present. Heavily decreases emulation "
@ -12208,11 +12208,11 @@ msgstr "Askellus"
msgid "Stereo"
msgstr "Stereo"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:673
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:693
msgid "Stereoscopic 3D Mode"
msgstr "Stereoskooppinen 3D -tila"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:218
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222
msgid "Stereoscopic 3D Mode:"
msgstr "Stereoskooppinen 3D -tila:"
@ -12404,7 +12404,7 @@ msgstr "Surround-ääni"
msgid "Suspended"
msgstr "Keskeytynyt"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:216
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:217
msgid "Swap Eyes"
msgstr "Vaihda silmät"
@ -12419,7 +12419,7 @@ msgstr "Vaihda voimaa"
msgid "Swapper"
msgstr "Swapper"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:610
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:626
msgid ""
"Swaps the left and right eye. Most useful in side-by-side stereoscopy mode."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
@ -12591,7 +12591,7 @@ msgstr "Tekstuurivälimuistin tarkkuus"
msgid "Texture Dumping"
msgstr "Tekstuurien vedostaminen"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:645
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:665
msgid "Texture Filtering"
msgstr "Tekstuurien suodattaminen"
@ -14113,6 +14113,10 @@ msgstr "Käytä kaikkia Wiin tallennustiedostoja"
msgid "Use Built-In Database of Game Names"
msgstr "Käytä sisäänrakennettua pelien nimien tietokantaa"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220
msgid "Use Full Resolution Per Eye"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:147
msgid "Use Lossless Codec (FFV1)"
msgstr "Käytä häviötöntä koodekkia (FFV1)"
@ -14654,6 +14658,13 @@ msgstr "Länsimainen (Windows-1252)"
msgid "Whammy"
msgstr "Vibrakampi"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:629
msgid ""
"Whether each eye gets full or half image resolution when using side-by-side "
"or above-and-below 3D.<br><br><dolphin_emphasis>If unsure, leave this "
"unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:327
msgid ""
"Whether to dump base game textures to User/Dump/Textures/&lt;game_id&gt;/. "

View File

@ -16,7 +16,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-08-20 22:04+0200\n"
"POT-Creation-Date: 2024-08-25 11:34+0200\n"
"PO-Revision-Date: 2013-01-23 13:48+0000\n"
"Last-Translator: Pascal <pascal2j-language@yahoo.com>, 2013-2024\n"
"Language-Team: French (http://app.transifex.com/dolphinemu/dolphin-emu/"
@ -184,7 +184,7 @@ msgstr "%1 révision(s) après %2"
msgid "%1 doesn't support this feature on your system."
msgstr "%1 ne prend pas en charge cette fonctionnalité sur votre système."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:316
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:332
msgid "%1 doesn't support this feature."
msgstr "%1 ne prend pas en charge cette fonctionnalité."
@ -299,7 +299,7 @@ msgstr "%1[%2] : %3 %"
msgid "%1[%2]: %3/%4 MiB"
msgstr "%1[%2] : %3/%4 Mio"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:352
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:368
#, c-format
msgid "%1x MSAA"
msgstr "%1x MSAA"
@ -312,7 +312,7 @@ msgstr "%1x la réso. native (%2x%3)"
msgid "%1x Native (%2x%3) for %4"
msgstr "%1x Natif (%2x%3) pour %4"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:364
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:380
#, c-format
msgid "%1x SSAA"
msgstr "%1x SSAA"
@ -776,7 +776,7 @@ msgstr "(Système)"
msgid "(host)"
msgstr "(hôte)"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:277
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:293
msgid "(off)"
msgstr "(aucun)"
@ -1125,7 +1125,7 @@ msgstr ""
msgid "A disc is already about to be inserted."
msgstr "Un disque est déjà sur le point d'être inséré."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:568
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:584
msgid ""
"A group of features to make the colors more accurate, matching the color "
"space Wii and GC games were meant for."
@ -1453,7 +1453,7 @@ msgstr "Espace d'adresse par état de CPU"
msgid "Address:"
msgstr "Adresse :"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:530
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:546
msgid ""
"Adjust the texture filtering. Anisotropic filtering enhances the visual "
"quality of textures that are at oblique viewing angles. Force Nearest and "
@ -1539,7 +1539,7 @@ msgstr "Avancé"
msgid "Advanced Settings"
msgstr "Réglages avancés"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:537
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553
msgid ""
"Affects how the game output is scaled to the window resolution.<br>The "
"performance mostly depends on the number of samples each method uses."
@ -1734,7 +1734,7 @@ msgstr "Angle"
msgid "Angular velocity to ignore and remap."
msgstr "Vélocité angulaire à ignorer et remapper."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:642
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:662
msgid "Anti-Aliasing"
msgstr "Anti-Aliasing"
@ -1758,7 +1758,7 @@ msgstr "Ajouter à un fichier de signature &existant..."
msgid "Appl&y Signature File..."
msgstr "A&ppliquer un fichier de signature"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:587
msgid ""
"Applies a post-processing effect after rendering a frame.<br><br /"
"><dolphin_emphasis>If unsure, select (off).</dolphin_emphasis>"
@ -2505,7 +2505,7 @@ msgstr ""
msgid "Calculate"
msgstr "Calculer"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:579
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:595
msgid ""
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
@ -2892,7 +2892,7 @@ msgstr "Code :"
msgid "Codes received!"
msgstr "Codes reçus !"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:651
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:671
msgid "Color Correction"
msgstr "Correction de couleur"
@ -3288,7 +3288,7 @@ msgstr ""
"effet.<br><br><dolphin_emphasis>Dans le doute, laissez la valeur sur 203.</"
"dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:606
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.<br><br>A "
@ -3300,7 +3300,7 @@ msgstr ""
"l'impression que les objets sortent de l'écran, une valeur basse est plus "
"confortable."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:533
msgid ""
"Controls the rendering resolution.<br><br>A high resolution greatly improves "
"visual quality, but also greatly increases GPU load and can cause issues in "
@ -3315,7 +3315,7 @@ msgstr ""
"<br><br><dolphin_emphasis>Dans le doute, sélectionnez Résolution native </"
"dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619
msgid ""
"Controls the separation distance between the virtual cameras.<br><br>A "
"higher value creates a stronger feeling of depth while a lower value is more "
@ -3350,12 +3350,12 @@ msgstr ""
"Contrôle le fait d'utiliser une émulation de haut ou bas niveau du DSP. Par "
"défaut réglé sur <b>True</b>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:679
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:699
msgid "Convergence"
msgstr "Convergence"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:145
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:226
msgid "Convergence:"
msgstr "Convergence :"
@ -3481,8 +3481,8 @@ msgid "Copy Hex"
msgstr "Copier l'Hex"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:588
msgid "Copy Tar&get Sddress"
msgstr "Copier l'adresse &cible"
msgid "Copy Tar&get Address"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:886
msgid "Copy Value"
@ -4020,7 +4020,7 @@ msgstr "Supprimer les fichiers sélectionnées..."
msgid "Delete the existing file '{0}'?"
msgstr "Supprimer le fichier '{0}' ?"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:676
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:696
msgid "Depth"
msgstr "Profondeur"
@ -4028,7 +4028,7 @@ msgstr "Profondeur"
msgid "Depth Percentage:"
msgstr "Pourcentage de la profondeur :"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:224
msgid "Depth:"
msgstr "Profondeur :"
@ -4201,7 +4201,7 @@ msgstr ""
"la RAM. Empêche tout upscaling.<br><br><dolphin_emphasis>Dans le doute, "
"décochez cette case.</dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:638
msgid ""
"Disables the blending of adjacent rows when copying the EFB. This is known "
"in some games as \"deflickering\" or \"smoothing\".<br><br>Disabling the "
@ -5007,7 +5007,7 @@ msgstr ""
"Active le calcul du résultat du drapeau de la virgule flottante, requis pour "
"quelques jeux. (Activé = compatible, Désactivé = rapide)"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:644
msgid ""
"Enables detection of arbitrary mipmaps, which some games use for special "
"distance-based effects.<br><br>May have false positives that result in "
@ -5065,7 +5065,7 @@ msgstr ""
"<br><br><dolphin_emphasis>Dans le doute, décochez cette case.</"
"dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:632
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652
msgid ""
"Enables scRGB HDR output (if supported by your graphics backend and "
"monitor). Fullscreen might be required.<br><br>This gives post process "
@ -6430,7 +6430,7 @@ msgstr "Désactivé car %1 ne prend pas en charge les extensions VS."
msgid "Forced on because %1 doesn't support geometry shaders."
msgstr "Activé car %1 ne prend pas en charge les shaders géométriques."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:601
msgid ""
"Forces the game to output graphics at any aspect ratio by expanding the view "
"frustum without stretching the image.<br>This is a hack, and its results "
@ -6446,7 +6446,7 @@ msgstr ""
"jeu sont préférables à ceci, si disponibles.<br><br><dolphin_emphasis>Dans "
"le doute, décochez cette case.</dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:613
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633
msgid ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding.<br><br>Has no impact on "
@ -7064,7 +7064,7 @@ msgstr "Options graphiques"
msgid "Graphics mods are currently disabled."
msgstr "Les mods graphiques sont actuellement désactivés."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:574
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590
msgid ""
"Greatly increases the quality of textures generated using render-to-texture "
"effects.<br><br>Slightly increases GPU load and causes relatively few "
@ -7870,7 +7870,7 @@ msgstr ""
"décompressée ({0} / {1})"
#: Source/Core/Core/HotkeyManager.cpp:354
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:639
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27
msgid "Internal Resolution"
msgstr "Résolution interne"
@ -8710,7 +8710,7 @@ msgstr "Concepteur"
msgid "Maker:"
msgstr "Concepteur :"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:591
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:607
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.<br><br>Disabling fog will break some games which rely on "
@ -9308,7 +9308,7 @@ msgstr ""
"pour empêcher une désynchronisation du film"
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:35
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:350
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:366
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:143
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:424
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:119
@ -9698,7 +9698,7 @@ msgstr "Autres jeux..."
msgid "Output"
msgstr "Sortie"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:648
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:668
msgid "Output Resampling"
msgstr "Rééchantillonnage de la sortie"
@ -10036,7 +10036,7 @@ msgstr ""
"Possible désynchronisation détectée : %1 peut s'être désynchronisé à l'image "
"%2"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:654
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:674
msgid "Post-Processing Effect"
msgstr "Effet de Post-processing"
@ -10387,7 +10387,7 @@ msgstr "Rouge Gauche"
msgid "Red Right"
msgstr "Rouge Droite"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:523
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:539
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting "
"in smoother edges on objects. Increases GPU load and sometimes causes "
@ -11429,7 +11429,7 @@ msgstr ""
"<br><br><dolphin_emphasis>Dans le doute, utilisez \"Résolution interne "
"corrigée par le rapport hauteur/largeur.</dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:596
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of "
"depth if the necessary hardware is present. Heavily decreases emulation "
@ -12515,11 +12515,11 @@ msgstr "Pas à pas"
msgid "Stereo"
msgstr "Stéréo"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:673
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:693
msgid "Stereoscopic 3D Mode"
msgstr "Mode de stéréoscopie 3D"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:218
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222
msgid "Stereoscopic 3D Mode:"
msgstr "Mode de stéréoscopie 3D :"
@ -12712,7 +12712,7 @@ msgstr "Surround"
msgid "Suspended"
msgstr "Suspendu"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:216
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:217
msgid "Swap Eyes"
msgstr "Inverser les yeux"
@ -12727,7 +12727,7 @@ msgstr "Swap Forces"
msgid "Swapper"
msgstr "Swapper"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:610
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:626
msgid ""
"Swaps the left and right eye. Most useful in side-by-side stereoscopy mode."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
@ -12898,7 +12898,7 @@ msgstr "Précision du cache de texture"
msgid "Texture Dumping"
msgstr "Copie des textures"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:645
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:665
msgid "Texture Filtering"
msgstr "Filtrage de texture"
@ -14443,6 +14443,10 @@ msgstr "Utiliser toutes les données de sauvegarde de la Wii"
msgid "Use Built-In Database of Game Names"
msgstr "Utiliser la base de données interne des noms de jeux"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220
msgid "Use Full Resolution Per Eye"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:147
msgid "Use Lossless Codec (FFV1)"
msgstr "Utiliser un codec sans perte (FFV1)"
@ -15001,6 +15005,13 @@ msgstr "Occidental (Windows-1252)"
msgid "Whammy"
msgstr "Whammy"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:629
msgid ""
"Whether each eye gets full or half image resolution when using side-by-side "
"or above-and-below 3D.<br><br><dolphin_emphasis>If unsure, leave this "
"unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:327
msgid ""
"Whether to dump base game textures to User/Dump/Textures/&lt;game_id&gt;/. "

View File

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-08-20 22:04+0200\n"
"POT-Creation-Date: 2024-08-25 11:34+0200\n"
"PO-Revision-Date: 2013-01-23 13:48+0000\n"
"Last-Translator: Alberto Poljak <albertopoljak@gmail.com>, 2013-2014\n"
"Language-Team: Croatian (http://app.transifex.com/dolphinemu/dolphin-emu/"
@ -161,7 +161,7 @@ msgstr ""
msgid "%1 doesn't support this feature on your system."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:316
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:332
msgid "%1 doesn't support this feature."
msgstr ""
@ -273,7 +273,7 @@ msgstr ""
msgid "%1[%2]: %3/%4 MiB"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:352
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:368
#, c-format
msgid "%1x MSAA"
msgstr ""
@ -286,7 +286,7 @@ msgstr ""
msgid "%1x Native (%2x%3) for %4"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:364
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:380
#, c-format
msgid "%1x SSAA"
msgstr ""
@ -750,7 +750,7 @@ msgstr ""
msgid "(host)"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:277
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:293
msgid "(off)"
msgstr "(isključeno)"
@ -1082,7 +1082,7 @@ msgstr ""
msgid "A disc is already about to be inserted."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:568
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:584
msgid ""
"A group of features to make the colors more accurate, matching the color "
"space Wii and GC games were meant for."
@ -1366,7 +1366,7 @@ msgstr ""
msgid "Address:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:530
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:546
msgid ""
"Adjust the texture filtering. Anisotropic filtering enhances the visual "
"quality of textures that are at oblique viewing angles. Force Nearest and "
@ -1426,7 +1426,7 @@ msgstr "Napredno"
msgid "Advanced Settings"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:537
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553
msgid ""
"Affects how the game output is scaled to the window resolution.<br>The "
"performance mostly depends on the number of samples each method uses."
@ -1595,7 +1595,7 @@ msgstr "Kut"
msgid "Angular velocity to ignore and remap."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:642
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:662
msgid "Anti-Aliasing"
msgstr ""
@ -1619,7 +1619,7 @@ msgstr ""
msgid "Appl&y Signature File..."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:587
msgid ""
"Applies a post-processing effect after rendering a frame.<br><br /"
"><dolphin_emphasis>If unsure, select (off).</dolphin_emphasis>"
@ -2306,7 +2306,7 @@ msgstr ""
msgid "Calculate"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:579
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:595
msgid ""
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
@ -2658,7 +2658,7 @@ msgstr ""
msgid "Codes received!"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:651
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:671
msgid "Color Correction"
msgstr ""
@ -2988,7 +2988,7 @@ msgid ""
"<br><br><dolphin_emphasis>If unsure, leave this at 203.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:606
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.<br><br>A "
@ -2996,7 +2996,7 @@ msgid ""
"more comfortable."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:533
msgid ""
"Controls the rendering resolution.<br><br>A high resolution greatly improves "
"visual quality, but also greatly increases GPU load and can cause issues in "
@ -3005,7 +3005,7 @@ msgid ""
"Native.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619
msgid ""
"Controls the separation distance between the virtual cameras.<br><br>A "
"higher value creates a stronger feeling of depth while a lower value is more "
@ -3030,12 +3030,12 @@ msgid ""
"<b>True</b>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:679
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:699
msgid "Convergence"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:145
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:226
msgid "Convergence:"
msgstr ""
@ -3142,7 +3142,7 @@ msgid "Copy Hex"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:588
msgid "Copy Tar&get Sddress"
msgid "Copy Tar&get Address"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:886
@ -3631,7 +3631,7 @@ msgstr ""
msgid "Delete the existing file '{0}'?"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:676
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:696
msgid "Depth"
msgstr ""
@ -3639,7 +3639,7 @@ msgstr ""
msgid "Depth Percentage:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:224
msgid "Depth:"
msgstr ""
@ -3805,7 +3805,7 @@ msgid ""
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:638
msgid ""
"Disables the blending of adjacent rows when copying the EFB. This is known "
"in some games as \"deflickering\" or \"smoothing\".<br><br>Disabling the "
@ -4506,7 +4506,7 @@ msgid ""
"= Compatible, OFF = Fast)"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:644
msgid ""
"Enables detection of arbitrary mipmaps, which some games use for special "
"distance-based effects.<br><br>May have false positives that result in "
@ -4540,7 +4540,7 @@ msgid ""
"this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:632
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652
msgid ""
"Enables scRGB HDR output (if supported by your graphics backend and "
"monitor). Fullscreen might be required.<br><br>This gives post process "
@ -5764,7 +5764,7 @@ msgstr ""
msgid "Forced on because %1 doesn't support geometry shaders."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:601
msgid ""
"Forces the game to output graphics at any aspect ratio by expanding the view "
"frustum without stretching the image.<br>This is a hack, and its results "
@ -5774,7 +5774,7 @@ msgid ""
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:613
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633
msgid ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding.<br><br>Has no impact on "
@ -6343,7 +6343,7 @@ msgstr ""
msgid "Graphics mods are currently disabled."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:574
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590
msgid ""
"Greatly increases the quality of textures generated using render-to-texture "
"effects.<br><br>Slightly increases GPU load and causes relatively few "
@ -7032,7 +7032,7 @@ msgid ""
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:354
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:639
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27
msgid "Internal Resolution"
msgstr ""
@ -7837,7 +7837,7 @@ msgstr ""
msgid "Maker:"
msgstr "Tvorac:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:591
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:607
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.<br><br>Disabling fog will break some games which rely on "
@ -8387,7 +8387,7 @@ msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs"
msgstr ""
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:35
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:350
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:366
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:143
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:424
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:119
@ -8751,7 +8751,7 @@ msgstr ""
msgid "Output"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:648
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:668
msgid "Output Resampling"
msgstr ""
@ -9076,7 +9076,7 @@ msgstr ""
msgid "Possible desync detected: %1 might have desynced at frame %2"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:654
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:674
msgid "Post-Processing Effect"
msgstr ""
@ -9409,7 +9409,7 @@ msgstr "Crvena Lijevo"
msgid "Red Right"
msgstr "Crvena Desno"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:523
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:539
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting "
"in smoother edges on objects. Increases GPU load and sometimes causes "
@ -10365,7 +10365,7 @@ msgid ""
"Corrected Internal Resolution\".</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:596
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of "
"depth if the necessary hardware is present. Heavily decreases emulation "
@ -11285,11 +11285,11 @@ msgstr ""
msgid "Stereo"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:673
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:693
msgid "Stereoscopic 3D Mode"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:218
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222
msgid "Stereoscopic 3D Mode:"
msgstr ""
@ -11471,7 +11471,7 @@ msgstr ""
msgid "Suspended"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:216
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:217
msgid "Swap Eyes"
msgstr ""
@ -11486,7 +11486,7 @@ msgstr ""
msgid "Swapper"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:610
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:626
msgid ""
"Swaps the left and right eye. Most useful in side-by-side stereoscopy mode."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
@ -11648,7 +11648,7 @@ msgstr ""
msgid "Texture Dumping"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:645
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:665
msgid "Texture Filtering"
msgstr ""
@ -12980,6 +12980,10 @@ msgstr ""
msgid "Use Built-In Database of Game Names"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220
msgid "Use Full Resolution Per Eye"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:147
msgid "Use Lossless Codec (FFV1)"
msgstr ""
@ -13429,6 +13433,13 @@ msgstr ""
msgid "Whammy"
msgstr "Whammy"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:629
msgid ""
"Whether each eye gets full or half image resolution when using side-by-side "
"or above-and-below 3D.<br><br><dolphin_emphasis>If unsure, leave this "
"unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:327
msgid ""
"Whether to dump base game textures to User/Dump/Textures/&lt;game_id&gt;/. "

File diff suppressed because it is too large Load Diff

View File

@ -10,7 +10,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-08-20 22:04+0200\n"
"POT-Creation-Date: 2024-08-25 11:34+0200\n"
"PO-Revision-Date: 2013-01-23 13:48+0000\n"
"Last-Translator: Mewster <mewster92@gmail.com>, 2023-2024\n"
"Language-Team: Italian (http://app.transifex.com/dolphinemu/dolphin-emu/"
@ -177,7 +177,7 @@ msgstr "%1 commit più avanti rispetto %2"
msgid "%1 doesn't support this feature on your system."
msgstr "%1 non supporta questa funzionalità sul tuo sistema."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:316
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:332
msgid "%1 doesn't support this feature."
msgstr "%1 non supporta questa funzionalità."
@ -292,7 +292,7 @@ msgstr "%1[%2]: %3 %"
msgid "%1[%2]: %3/%4 MiB"
msgstr "%1[%2]: %3/%4 MiB"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:352
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:368
#, c-format
msgid "%1x MSAA"
msgstr "%1x MSAA"
@ -305,7 +305,7 @@ msgstr "%1x Nativo (%2x%3)"
msgid "%1x Native (%2x%3) for %4"
msgstr "%1x Nativo (%2x%3) per %4"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:364
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:380
#, c-format
msgid "%1x SSAA"
msgstr "%1x SSAA"
@ -769,7 +769,7 @@ msgstr "(Sistema)"
msgid "(host)"
msgstr "(host)"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:277
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:293
msgid "(off)"
msgstr "(nessuno)"
@ -1118,7 +1118,7 @@ msgstr ""
msgid "A disc is already about to be inserted."
msgstr "Un disco è già in inserimento."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:568
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:584
msgid ""
"A group of features to make the colors more accurate, matching the color "
"space Wii and GC games were meant for."
@ -1443,7 +1443,7 @@ msgstr "Spazio di indirizzo per stato CPU"
msgid "Address:"
msgstr "Indirizzo:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:530
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:546
msgid ""
"Adjust the texture filtering. Anisotropic filtering enhances the visual "
"quality of textures that are at oblique viewing angles. Force Nearest and "
@ -1532,7 +1532,7 @@ msgstr "Avanzate"
msgid "Advanced Settings"
msgstr "Impostazioni avanzate"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:537
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553
msgid ""
"Affects how the game output is scaled to the window resolution.<br>The "
"performance mostly depends on the number of samples each method uses."
@ -1724,7 +1724,7 @@ msgstr "Angolo"
msgid "Angular velocity to ignore and remap."
msgstr "Velocità angolare da ignorare e rimappare."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:642
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:662
msgid "Anti-Aliasing"
msgstr "Anti-Aliasing"
@ -1748,7 +1748,7 @@ msgstr "Accoda ad un fil&e di signature preesistente..."
msgid "Appl&y Signature File..."
msgstr "A&pplica file signature..."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:587
msgid ""
"Applies a post-processing effect after rendering a frame.<br><br /"
"><dolphin_emphasis>If unsure, select (off).</dolphin_emphasis>"
@ -2491,7 +2491,7 @@ msgstr ""
msgid "Calculate"
msgstr "Calcola"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:579
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:595
msgid ""
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
@ -2868,7 +2868,7 @@ msgstr "Codice:"
msgid "Codes received!"
msgstr "Codici ricevuti!"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:651
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:671
msgid "Color Correction"
msgstr "Correzione Colore"
@ -3249,6 +3249,12 @@ msgid ""
"hardware is able to.<br><br><dolphin_emphasis>If unsure, select 100%.</"
"dolphin_emphasis>"
msgstr ""
"Controlla la velocità di emulazione rispetto l'hardware originale."
"<br><br>Valori maggiori di 100% emuleranno a velocità maggiori, a patto che "
"il tuo sistema lo permetta. Valori minori di 100% rallenteranno "
"l'emuiazione. Illimitato emulerà alla massima velocità permessa dal tuo "
"hardware.<br><br><dolphin_emphasis>Nel dubbio, seleziona 100%.</"
"dolphin_emphasis> "
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:51
msgid ""
@ -3262,7 +3268,7 @@ msgstr ""
"HDR.<br><br>L'output HDR è richiesto perché questa funzione abbia effetto."
"<br><br><dolphin_emphasis>Nel dubbio, lascia a 203.</dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:606
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.<br><br>A "
@ -3274,7 +3280,7 @@ msgstr ""
"valore alto crea un maggiore effetto di fuori-dallo-schermo, mentre un "
"valore più basso potrebbe risultare meno fastidioso."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:533
msgid ""
"Controls the rendering resolution.<br><br>A high resolution greatly improves "
"visual quality, but also greatly increases GPU load and can cause issues in "
@ -3288,7 +3294,7 @@ msgstr ""
"risoluzione interna, migliori saranno le prestazioni."
"<br><br><dolphin_emphasis>Nel dubbio, seleziona Nativo.</dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619
msgid ""
"Controls the separation distance between the virtual cameras.<br><br>A "
"higher value creates a stronger feeling of depth while a lower value is more "
@ -3322,12 +3328,12 @@ msgstr ""
"Controlla se usare l'emulazione DSP di alto o basso livello. Il default è "
"<b>Attivo</b>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:679
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:699
msgid "Convergence"
msgstr "Convergenza"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:145
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:226
msgid "Convergence:"
msgstr "Convergenza:"
@ -3452,8 +3458,8 @@ msgid "Copy Hex"
msgstr "Copia esadecimale"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:588
msgid "Copy Tar&get Sddress"
msgstr "Copia indirizzo tar&get"
msgid "Copy Tar&get Address"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:886
msgid "Copy Value"
@ -3992,7 +3998,7 @@ msgstr "Elimina i file selezionati..."
msgid "Delete the existing file '{0}'?"
msgstr "Eliminare il file esistente '{0}'?"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:676
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:696
msgid "Depth"
msgstr "Profondità"
@ -4000,7 +4006,7 @@ msgstr "Profondità"
msgid "Depth Percentage:"
msgstr "Percentuale profondità:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:224
msgid "Depth:"
msgstr "Profondità:"
@ -4174,7 +4180,7 @@ msgstr ""
"Blocca l'upscaling.<br><br><dolphin_emphasis>Nel dubbio, lascia "
"deselezionato.</dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:638
msgid ""
"Disables the blending of adjacent rows when copying the EFB. This is known "
"in some games as \"deflickering\" or \"smoothing\".<br><br>Disabling the "
@ -4974,7 +4980,7 @@ msgstr ""
"Abilita il calcolo rapido delle unità a virgola mobile, necessario per "
"alcuni giochi. (ON = Compatibilità, OFF = Velocità)"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:644
msgid ""
"Enables detection of arbitrary mipmaps, which some games use for special "
"distance-based effects.<br><br>May have false positives that result in "
@ -5027,7 +5033,7 @@ msgstr ""
"La maggior parte dei giochi ne è compatibile.<br><br><dolphin_emphasis>Nel "
"dubbio, lascia deselezionato.</dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:632
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652
msgid ""
"Enables scRGB HDR output (if supported by your graphics backend and "
"monitor). Fullscreen might be required.<br><br>This gives post process "
@ -6387,7 +6393,7 @@ msgstr "Forzato a off perché %1 non supporta l'espansione VS"
msgid "Forced on because %1 doesn't support geometry shaders."
msgstr "Forzato a on perché %1 non supporta i geometry shader."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:601
msgid ""
"Forces the game to output graphics at any aspect ratio by expanding the view "
"frustum without stretching the image.<br>This is a hack, and its results "
@ -6403,7 +6409,7 @@ msgstr ""
"<br><br><dolphin_emphasis>Nel dubbio, lascia deselezionato.</"
"dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:613
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633
msgid ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding.<br><br>Has no impact on "
@ -7015,7 +7021,7 @@ msgstr "Settaggi grafici"
msgid "Graphics mods are currently disabled."
msgstr "Le mod grafiche sono attualmente disabilitate."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:574
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590
msgid ""
"Greatly increases the quality of textures generated using render-to-texture "
"effects.<br><br>Slightly increases GPU load and causes relatively few "
@ -7812,7 +7818,7 @@ msgstr ""
"decompressa ({0} / {1})"
#: Source/Core/Core/HotkeyManager.cpp:354
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:639
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27
msgid "Internal Resolution"
msgstr "Risoluzione interna"
@ -8647,7 +8653,7 @@ msgstr "Produttore"
msgid "Maker:"
msgstr "Produttore:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:591
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:607
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.<br><br>Disabling fog will break some games which rely on "
@ -9243,7 +9249,7 @@ msgstr ""
"del filmato."
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:35
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:350
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:366
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:143
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:424
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:119
@ -9631,7 +9637,7 @@ msgstr "Altro gioco..."
msgid "Output"
msgstr "Output"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:648
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:668
msgid "Output Resampling"
msgstr "Ricampionamento Output"
@ -9967,7 +9973,7 @@ msgstr "Slot portale"
msgid "Possible desync detected: %1 might have desynced at frame %2"
msgstr "Rilevato possibile desync: %1 potrebbe aver desyncato al frame %2"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:654
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:674
msgid "Post-Processing Effect"
msgstr "Effetto di post-processing"
@ -10315,7 +10321,7 @@ msgstr "Rosso sinistro"
msgid "Red Right"
msgstr "Rosso destro"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:523
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:539
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting "
"in smoother edges on objects. Increases GPU load and sometimes causes "
@ -10831,7 +10837,7 @@ msgstr "Salva immagine convertita"
#: Source/Core/DolphinQt/ConvertDialog.cpp:370
msgid "Save Converted Images"
msgstr ""
msgstr "Salva immagini convertite"
#: Source/Core/DolphinQt/GameList/GameList.cpp:588
#: Source/Core/DolphinQt/GameList/GameList.cpp:593
@ -11354,7 +11360,7 @@ msgstr ""
"\"Risoluzione interna corretta per il rapporto d'aspetto\".</"
"dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:596
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of "
"depth if the necessary hardware is present. Heavily decreases emulation "
@ -12424,11 +12430,11 @@ msgstr "Entrando"
msgid "Stereo"
msgstr "Stereo"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:673
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:693
msgid "Stereoscopic 3D Mode"
msgstr "Modalità stereoscopia 3D"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:218
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222
msgid "Stereoscopic 3D Mode:"
msgstr "Modalità stereoscopia 3D"
@ -12620,7 +12626,7 @@ msgstr "Surround"
msgid "Suspended"
msgstr "Sospeso"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:216
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:217
msgid "Swap Eyes"
msgstr "Inverti occhi"
@ -12635,7 +12641,7 @@ msgstr "Swap Force"
msgid "Swapper"
msgstr "Swapper"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:610
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:626
msgid ""
"Swaps the left and right eye. Most useful in side-by-side stereoscopy mode."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
@ -12806,7 +12812,7 @@ msgstr "Accuratezza cache texture"
msgid "Texture Dumping"
msgstr "Dump delle texture"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:645
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:665
msgid "Texture Filtering"
msgstr "Filtraggio texture"
@ -13718,7 +13724,7 @@ msgstr "A"
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:183
msgid "To log in, stop the current emulation."
msgstr ""
msgstr "Per autenticarti, interrompi l'emulazione in corso"
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:132
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:99
@ -14341,6 +14347,10 @@ msgstr "Usa tutti i salvataggi Wii"
msgid "Use Built-In Database of Game Names"
msgstr "Usa database interno per i nomi dei giochi"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220
msgid "Use Full Resolution Per Eye"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:147
msgid "Use Lossless Codec (FFV1)"
msgstr "Usa codec lossless (FFV1)"
@ -14890,6 +14900,13 @@ msgstr "Occidentale (Windows-1252)"
msgid "Whammy"
msgstr "Tremolo"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:629
msgid ""
"Whether each eye gets full or half image resolution when using side-by-side "
"or above-and-below 3D.<br><br><dolphin_emphasis>If unsure, leave this "
"unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:327
msgid ""
"Whether to dump base game textures to User/Dump/Textures/&lt;game_id&gt;/. "

View File

@ -20,7 +20,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-08-20 22:04+0200\n"
"POT-Creation-Date: 2024-08-25 11:34+0200\n"
"PO-Revision-Date: 2013-01-23 13:48+0000\n"
"Last-Translator: 難波 鷹史, 2023-2024\n"
"Language-Team: Japanese (http://app.transifex.com/dolphinemu/dolphin-emu/"
@ -186,7 +186,7 @@ msgstr ""
msgid "%1 doesn't support this feature on your system."
msgstr "%1 はあなたのシステム上でこの機能をサポートしていません"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:316
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:332
msgid "%1 doesn't support this feature."
msgstr "%1 はこの機能をサポートしていません"
@ -302,7 +302,7 @@ msgstr "%1[%2]: %3 %"
msgid "%1[%2]: %3/%4 MiB"
msgstr "%1[%2]: %3/%4 MiB"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:352
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:368
#, c-format
msgid "%1x MSAA"
msgstr "%1x MSAA"
@ -315,7 +315,7 @@ msgstr "%1x Native (%2x%3)"
msgid "%1x Native (%2x%3) for %4"
msgstr "%1x Native (%2x%3) for %4"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:364
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:380
#, c-format
msgid "%1x SSAA"
msgstr "%1x SSAA"
@ -779,7 +779,7 @@ msgstr "(システム)"
msgid "(host)"
msgstr "(host)"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:277
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:293
msgid "(off)"
msgstr "オフ"
@ -1128,7 +1128,7 @@ msgstr ""
msgid "A disc is already about to be inserted."
msgstr "ディスクは既に挿入されています。"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:568
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:584
msgid ""
"A group of features to make the colors more accurate, matching the color "
"space Wii and GC games were meant for."
@ -1443,7 +1443,7 @@ msgstr "Address space by CPU state"
msgid "Address:"
msgstr "Address:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:530
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:546
msgid ""
"Adjust the texture filtering. Anisotropic filtering enhances the visual "
"quality of textures that are at oblique viewing angles. Force Nearest and "
@ -1530,7 +1530,7 @@ msgstr "高度な設定"
msgid "Advanced Settings"
msgstr "高度な設定"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:537
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553
msgid ""
"Affects how the game output is scaled to the window resolution.<br>The "
"performance mostly depends on the number of samples each method uses."
@ -1701,7 +1701,7 @@ msgstr "角度"
msgid "Angular velocity to ignore and remap."
msgstr "ここで指定した角度以下の入力を無視します"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:642
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:662
msgid "Anti-Aliasing"
msgstr "アンチエイリアス"
@ -1725,7 +1725,7 @@ msgstr "既存の署名ファイルに追加...(&E)"
msgid "Appl&y Signature File..."
msgstr "Appl&y Signature File..."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:587
msgid ""
"Applies a post-processing effect after rendering a frame.<br><br /"
"><dolphin_emphasis>If unsure, select (off).</dolphin_emphasis>"
@ -2437,7 +2437,7 @@ msgstr ""
msgid "Calculate"
msgstr "計算する"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:579
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:595
msgid ""
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
@ -2803,7 +2803,7 @@ msgstr "コード:"
msgid "Codes received!"
msgstr "コードを受け取りました!"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:651
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:671
msgid "Color Correction"
msgstr "カラーコレクション"
@ -3143,7 +3143,7 @@ msgstr ""
"設定を有効にするにはHDR出力が必要です。<br><br><dolphin_emphasis>よく分からな"
"い場合は、203 のままにしておきます。</dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:606
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.<br><br>A "
@ -3154,7 +3154,7 @@ msgstr ""
"距離を設定できます。<br><br>値を高くすると効果が強くなり、低くすると目の負担"
"が軽減されます。"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:533
msgid ""
"Controls the rendering resolution.<br><br>A high resolution greatly improves "
"visual quality, but also greatly increases GPU load and can cause issues in "
@ -3168,7 +3168,7 @@ msgstr ""
"<br><br><dolphin_emphasis>よく分からなければ、「Native」を選択してください。"
"</dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619
msgid ""
"Controls the separation distance between the virtual cameras.<br><br>A "
"higher value creates a stronger feeling of depth while a lower value is more "
@ -3201,12 +3201,12 @@ msgstr ""
"ハイレベルDSPエミュレーションとローレベルDSPエミュレーションのどちらを使用す"
"るかを制御します。デフォルトは <b> 真(True) </b>です"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:679
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:699
msgid "Convergence"
msgstr "収束点"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:145
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:226
msgid "Convergence:"
msgstr "収束点 (Convergence):"
@ -3330,7 +3330,7 @@ msgid "Copy Hex"
msgstr "Copy Hex"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:588
msgid "Copy Tar&get Sddress"
msgid "Copy Tar&get Address"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:886
@ -3867,7 +3867,7 @@ msgstr "選択中のタイトルの実体を削除..."
msgid "Delete the existing file '{0}'?"
msgstr "既存のファイル '{0}' を削除しますか?"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:676
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:696
msgid "Depth"
msgstr "深度"
@ -3875,7 +3875,7 @@ msgstr "深度"
msgid "Depth Percentage:"
msgstr "深度 比率変更:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:224
msgid "Depth:"
msgstr "深度 (Depth):"
@ -4046,7 +4046,7 @@ msgstr ""
"EFBのVRAMコピーを無効にし、RAMへのラウンドトリップを強制します。すべてのアッ"
"プスケーリングを禁止します。"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:638
msgid ""
"Disables the blending of adjacent rows when copying the EFB. This is known "
"in some games as \"deflickering\" or \"smoothing\".<br><br>Disabling the "
@ -4815,7 +4815,7 @@ msgstr ""
"浮動小数点演算結果フラグを有効にします。必要なゲームはわずかです [有効=互換"
"性重視/無効=速度向上]"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:644
msgid ""
"Enables detection of arbitrary mipmaps, which some games use for special "
"distance-based effects.<br><br>May have false positives that result in "
@ -4868,7 +4868,7 @@ msgstr ""
"この設定について考える必要はありません。<br><br><dolphin_emphasis>よく分から"
"なければ、チェックを入れないでください。</dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:632
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652
msgid ""
"Enables scRGB HDR output (if supported by your graphics backend and "
"monitor). Fullscreen might be required.<br><br>This gives post process "
@ -6186,7 +6186,7 @@ msgid "Forced on because %1 doesn't support geometry shaders."
msgstr ""
"%1 はジオメトリシェーダーをサポートしていないため、強制的にオンになりました。"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:601
msgid ""
"Forces the game to output graphics at any aspect ratio by expanding the view "
"frustum without stretching the image.<br>This is a hack, and its results "
@ -6202,7 +6202,7 @@ msgstr ""
"<br><br><dolphin_emphasis>よく分からない場合は、チェックを外したままにしてく"
"ださい。</dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:613
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633
msgid ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding.<br><br>Has no impact on "
@ -6809,7 +6809,7 @@ msgstr "グラフィック設定 切替"
msgid "Graphics mods are currently disabled."
msgstr "グラフィックMODは現在無効になっています。"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:574
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590
msgid ""
"Greatly increases the quality of textures generated using render-to-texture "
"effects.<br><br>Slightly increases GPU load and causes relatively few "
@ -7584,7 +7584,7 @@ msgstr ""
"{1})"
#: Source/Core/Core/HotkeyManager.cpp:354
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:639
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27
msgid "Internal Resolution"
msgstr "レンダリング解像度"
@ -8411,7 +8411,7 @@ msgstr "メーカー"
msgid "Maker:"
msgstr "メーカー"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:591
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:607
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.<br><br>Disabling fog will break some games which rely on "
@ -9006,7 +9006,7 @@ msgstr ""
"を中止します"
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:35
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:350
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:366
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:143
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:424
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:119
@ -9383,7 +9383,7 @@ msgstr "他のタイトル..."
msgid "Output"
msgstr "出力"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:648
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:668
msgid "Output Resampling"
msgstr "出力 リサンプリング"
@ -9717,7 +9717,7 @@ msgstr ""
"非同期が起きたことが検出されました。 %1 は、フレーム %2 で非同期になった可能"
"性があります"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:654
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:674
msgid "Post-Processing Effect"
msgstr "ポストプロセス"
@ -10062,7 +10062,7 @@ msgstr "赤 - 左"
msgid "Red Right"
msgstr "赤 - 右"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:523
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:539
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting "
"in smoother edges on objects. Increases GPU load and sometimes causes "
@ -11046,7 +11046,7 @@ msgid ""
"Corrected Internal Resolution\".</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:596
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of "
"depth if the necessary hardware is present. Heavily decreases emulation "
@ -12043,11 +12043,11 @@ msgstr "Stepping"
msgid "Stereo"
msgstr "ステレオ"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:673
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:693
msgid "Stereoscopic 3D Mode"
msgstr "表示方式"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:218
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222
msgid "Stereoscopic 3D Mode:"
msgstr "表示方式"
@ -12239,7 +12239,7 @@ msgstr "サラウンド"
msgid "Suspended"
msgstr "Suspended"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:216
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:217
msgid "Swap Eyes"
msgstr "視点を入れ替える"
@ -12254,7 +12254,7 @@ msgstr "スワップフォース"
msgid "Swapper"
msgstr "スワッパー"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:610
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:626
msgid ""
"Swaps the left and right eye. Most useful in side-by-side stereoscopy mode."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
@ -12425,7 +12425,7 @@ msgstr "テクスチャキャッシュの精度"
msgid "Texture Dumping"
msgstr "Texture Dumping"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:645
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:665
msgid "Texture Filtering"
msgstr "テクスチャーフィルタリング"
@ -13934,6 +13934,10 @@ msgstr "すべてのWiiセーブデータを使用する"
msgid "Use Built-In Database of Game Names"
msgstr "ゲーム名の表記に内蔵リストを使用する"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220
msgid "Use Full Resolution Per Eye"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:147
msgid "Use Lossless Codec (FFV1)"
msgstr "ロスレス映像コーデック (FFV1) を使用する"
@ -14468,6 +14472,13 @@ msgstr "欧米用 (Windows-1252)"
msgid "Whammy"
msgstr "ワーミー"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:629
msgid ""
"Whether each eye gets full or half image resolution when using side-by-side "
"or above-and-below 3D.<br><br><dolphin_emphasis>If unsure, leave this "
"unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:327
msgid ""
"Whether to dump base game textures to User/Dump/Textures/&lt;game_id&gt;/. "

View File

@ -11,7 +11,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-08-20 22:04+0200\n"
"POT-Creation-Date: 2024-08-25 11:34+0200\n"
"PO-Revision-Date: 2013-01-23 13:48+0000\n"
"Last-Translator: Siegfried, 2013-2023\n"
"Language-Team: Korean (http://app.transifex.com/dolphinemu/dolphin-emu/"
@ -176,7 +176,7 @@ msgstr ""
msgid "%1 doesn't support this feature on your system."
msgstr "%1 는 당신의 시스템에서 이 특성을 지원하지 않습니다."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:316
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:332
msgid "%1 doesn't support this feature."
msgstr "%1 는 이 특성을 지원하지 않습니다"
@ -291,7 +291,7 @@ msgstr "%1[%2]: %3 %"
msgid "%1[%2]: %3/%4 MiB"
msgstr "%1[%2]: %3/%4 MiB"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:352
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:368
#, c-format
msgid "%1x MSAA"
msgstr "%1x MSAA"
@ -304,7 +304,7 @@ msgstr "%1x 원본 (%2x%3)"
msgid "%1x Native (%2x%3) for %4"
msgstr "%1x 원본 (%2x%3) %4 용"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:364
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:380
#, c-format
msgid "%1x SSAA"
msgstr "%1x SSAA"
@ -768,7 +768,7 @@ msgstr "(시스템)"
msgid "(host)"
msgstr "(호스트)"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:277
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:293
msgid "(off)"
msgstr "(꺼짐)"
@ -1112,7 +1112,7 @@ msgstr ""
msgid "A disc is already about to be inserted."
msgstr "디스크가 이미 삽입되려는 중입니다."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:568
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:584
msgid ""
"A group of features to make the colors more accurate, matching the color "
"space Wii and GC games were meant for."
@ -1430,7 +1430,7 @@ msgstr "CPU 상태에 의한 주소 공간"
msgid "Address:"
msgstr "주소:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:530
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:546
msgid ""
"Adjust the texture filtering. Anisotropic filtering enhances the visual "
"quality of textures that are at oblique viewing angles. Force Nearest and "
@ -1508,7 +1508,7 @@ msgstr "고급"
msgid "Advanced Settings"
msgstr "고급 설정"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:537
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553
msgid ""
"Affects how the game output is scaled to the window resolution.<br>The "
"performance mostly depends on the number of samples each method uses."
@ -1679,7 +1679,7 @@ msgstr "각도"
msgid "Angular velocity to ignore and remap."
msgstr "무시하고 리맵핑할 각 속도"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:642
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:662
msgid "Anti-Aliasing"
msgstr "안티-앨리어싱"
@ -1703,7 +1703,7 @@ msgstr "존재하는 서명 파일에 덧붙이기... (&E)"
msgid "Appl&y Signature File..."
msgstr "서명 파일 적용... (&y)"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:587
msgid ""
"Applies a post-processing effect after rendering a frame.<br><br /"
"><dolphin_emphasis>If unsure, select (off).</dolphin_emphasis>"
@ -2409,7 +2409,7 @@ msgstr ""
msgid "Calculate"
msgstr "계산"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:579
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:595
msgid ""
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
@ -2777,7 +2777,7 @@ msgstr "코드:"
msgid "Codes received!"
msgstr "코드들을 받았습니다!"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:651
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:671
msgid "Color Correction"
msgstr "색 보정"
@ -3113,7 +3113,7 @@ msgid ""
"<br><br><dolphin_emphasis>If unsure, leave this at 203.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:606
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.<br><br>A "
@ -3124,7 +3124,7 @@ msgstr ""
"입니다.<br><br>높은 수치는 더 강한 화면-밖 효과를 만듭니다 반면 낮은 수치는 "
"좀 더 편안합니다."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:533
msgid ""
"Controls the rendering resolution.<br><br>A high resolution greatly improves "
"visual quality, but also greatly increases GPU load and can cause issues in "
@ -3138,7 +3138,7 @@ msgstr ""
"올 것입니다.<br><br><dolphin_emphasis>모르겠으면, 원본을 선택하세요.</"
"dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619
msgid ""
"Controls the separation distance between the virtual cameras.<br><br>A "
"higher value creates a stronger feeling of depth while a lower value is more "
@ -3170,12 +3170,12 @@ msgid ""
msgstr ""
"높은 혹은 낮은-레벨 DSP 에뮬레이션을 사용할지 정합니다. 기본값은 <b>켜기</b>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:679
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:699
msgid "Convergence"
msgstr "수렴"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:145
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:226
msgid "Convergence:"
msgstr "수렴:"
@ -3298,7 +3298,7 @@ msgid "Copy Hex"
msgstr "헥스 복사"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:588
msgid "Copy Tar&get Sddress"
msgid "Copy Tar&get Address"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:886
@ -3825,7 +3825,7 @@ msgstr "선택된 파일들 삭제..."
msgid "Delete the existing file '{0}'?"
msgstr "존재하는 파일 '{0}' 를 삭제합니까?"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:676
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:696
msgid "Depth"
msgstr "깊이"
@ -3833,7 +3833,7 @@ msgstr "깊이"
msgid "Depth Percentage:"
msgstr "깊이 퍼센트:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:224
msgid "Depth:"
msgstr "깊이:"
@ -4005,7 +4005,7 @@ msgstr ""
"링을 막습니다.<br><br><dolphin_emphasis>잘 모르겠으면, 체크 해제해 두세요.</"
"dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:638
msgid ""
"Disables the blending of adjacent rows when copying the EFB. This is known "
"in some games as \"deflickering\" or \"smoothing\".<br><br>Disabling the "
@ -4756,7 +4756,7 @@ msgstr ""
"부동 소수점 결과 플래그 계산을 켭니다, 소수의 게임들에서 필요합니다. (켬 = 호"
"환성, 끔 = 빠름)"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:644
msgid ""
"Enables detection of arbitrary mipmaps, which some games use for special "
"distance-based effects.<br><br>May have false positives that result in "
@ -4801,7 +4801,7 @@ msgstr ""
"들은 이것과 아무런 이슈가 없습니다.<br><br><dolphin_emphasis>잘 모르겠으면, "
"체크 해제해 두세요.</dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:632
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652
msgid ""
"Enables scRGB HDR output (if supported by your graphics backend and "
"monitor). Fullscreen might be required.<br><br>This gives post process "
@ -6098,7 +6098,7 @@ msgstr "%1 가 VS 확장을 지원하지 않기 때문에 강제로 꺼졌습니
msgid "Forced on because %1 doesn't support geometry shaders."
msgstr "%1 가 기하학 쉐이더를 지원하지 않기 때문에 강제로 켜졌습니다."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:601
msgid ""
"Forces the game to output graphics at any aspect ratio by expanding the view "
"frustum without stretching the image.<br>This is a hack, and its results "
@ -6108,7 +6108,7 @@ msgid ""
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:613
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633
msgid ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding.<br><br>Has no impact on "
@ -6711,7 +6711,7 @@ msgstr "그래픽 토글"
msgid "Graphics mods are currently disabled."
msgstr "그래픽 모드가 현재 꺼졌습니다."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:574
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590
msgid ""
"Greatly increases the quality of textures generated using render-to-texture "
"effects.<br><br>Slightly increases GPU load and causes relatively few "
@ -7480,7 +7480,7 @@ msgid ""
msgstr "내부 LZO 오류 - 압축해제된 버전 스트링 분석에 실패했습니다 ({0} / {1})"
#: Source/Core/Core/HotkeyManager.cpp:354
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:639
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27
msgid "Internal Resolution"
msgstr "내부 해상도"
@ -8303,7 +8303,7 @@ msgstr "제작사"
msgid "Maker:"
msgstr "제작사:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:591
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:607
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.<br><br>Disabling fog will break some games which rely on "
@ -8888,7 +8888,7 @@ msgstr ""
"undo.dtm 이 없습니다, 무비 갈림을 막기위해서 상태로드 되돌리기를 취소합니다"
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:35
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:350
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:366
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:143
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:424
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:119
@ -9264,7 +9264,7 @@ msgstr "다른 게임..."
msgid "Output"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:648
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:668
msgid "Output Resampling"
msgstr "출력 리샘플링"
@ -9595,7 +9595,7 @@ msgstr "포탈 슬롯들"
msgid "Possible desync detected: %1 might have desynced at frame %2"
msgstr "가능한 비동기 감지됨: %1 가 프레임 %2 에서 비동기화된 듯 합니다"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:654
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:674
msgid "Post-Processing Effect"
msgstr "후-처리 효과"
@ -9940,7 +9940,7 @@ msgstr "빨강 왼쪽"
msgid "Red Right"
msgstr "빨강 오른쪽"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:523
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:539
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting "
"in smoother edges on objects. Increases GPU load and sometimes causes "
@ -10920,7 +10920,7 @@ msgid ""
"Corrected Internal Resolution\".</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:596
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of "
"depth if the necessary hardware is present. Heavily decreases emulation "
@ -11911,11 +11911,11 @@ msgstr "스텝핑"
msgid "Stereo"
msgstr "스테레오"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:673
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:693
msgid "Stereoscopic 3D Mode"
msgstr "입체 3D 모드"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:218
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222
msgid "Stereoscopic 3D Mode:"
msgstr "입체 3D 모드:"
@ -12105,7 +12105,7 @@ msgstr "서라운드"
msgid "Suspended"
msgstr "연기된"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:216
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:217
msgid "Swap Eyes"
msgstr "눈 교차"
@ -12120,7 +12120,7 @@ msgstr "스왑 포스"
msgid "Swapper"
msgstr "교환자"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:610
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:626
msgid ""
"Swaps the left and right eye. Most useful in side-by-side stereoscopy mode."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
@ -12289,7 +12289,7 @@ msgstr "텍스처 캐시 정확도"
msgid "Texture Dumping"
msgstr "텍스처 덤핑"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:645
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:665
msgid "Texture Filtering"
msgstr "텍스처 필터링"
@ -13783,6 +13783,10 @@ msgstr "모든 Wii 저장 데이터 사용"
msgid "Use Built-In Database of Game Names"
msgstr "내장된 데이터 베이스의 게임 이름 사용"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220
msgid "Use Full Resolution Per Eye"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:147
msgid "Use Lossless Codec (FFV1)"
msgstr "비손실 코덱 (FFV1) 사용"
@ -14310,6 +14314,13 @@ msgstr "웨스턴 (윈도우즈-1252)"
msgid "Whammy"
msgstr "훼미"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:629
msgid ""
"Whether each eye gets full or half image resolution when using side-by-side "
"or above-and-below 3D.<br><br><dolphin_emphasis>If unsure, leave this "
"unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:327
msgid ""
"Whether to dump base game textures to User/Dump/Textures/&lt;game_id&gt;/. "

View File

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-08-20 22:04+0200\n"
"POT-Creation-Date: 2024-08-25 11:34+0200\n"
"PO-Revision-Date: 2013-01-23 13:48+0000\n"
"Last-Translator: abuyop <abuyop@gmail.com>, 2018\n"
"Language-Team: Malay (http://app.transifex.com/dolphinemu/dolphin-emu/"
@ -165,7 +165,7 @@ msgstr ""
msgid "%1 doesn't support this feature on your system."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:316
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:332
msgid "%1 doesn't support this feature."
msgstr "%1 tidak menyokong fitur ini."
@ -280,7 +280,7 @@ msgstr "%1[%2]: %3 %"
msgid "%1[%2]: %3/%4 MiB"
msgstr "%1[%2]: %3/%4 MiB"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:352
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:368
#, c-format
msgid "%1x MSAA"
msgstr ""
@ -293,7 +293,7 @@ msgstr ""
msgid "%1x Native (%2x%3) for %4"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:364
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:380
#, c-format
msgid "%1x SSAA"
msgstr ""
@ -757,7 +757,7 @@ msgstr ""
msgid "(host)"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:277
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:293
msgid "(off)"
msgstr "(mati)"
@ -1089,7 +1089,7 @@ msgstr ""
msgid "A disc is already about to be inserted."
msgstr "Cakera A sedia dimasukkan."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:568
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:584
msgid ""
"A group of features to make the colors more accurate, matching the color "
"space Wii and GC games were meant for."
@ -1375,7 +1375,7 @@ msgstr ""
msgid "Address:"
msgstr "Alamat:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:530
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:546
msgid ""
"Adjust the texture filtering. Anisotropic filtering enhances the visual "
"quality of textures that are at oblique viewing angles. Force Nearest and "
@ -1445,7 +1445,7 @@ msgstr "Lanjutan"
msgid "Advanced Settings"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:537
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553
msgid ""
"Affects how the game output is scaled to the window resolution.<br>The "
"performance mostly depends on the number of samples each method uses."
@ -1614,7 +1614,7 @@ msgstr "Sudut"
msgid "Angular velocity to ignore and remap."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:642
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:662
msgid "Anti-Aliasing"
msgstr ""
@ -1638,7 +1638,7 @@ msgstr ""
msgid "Appl&y Signature File..."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:587
msgid ""
"Applies a post-processing effect after rendering a frame.<br><br /"
"><dolphin_emphasis>If unsure, select (off).</dolphin_emphasis>"
@ -2327,7 +2327,7 @@ msgstr ""
msgid "Calculate"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:579
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:595
msgid ""
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
@ -2682,7 +2682,7 @@ msgstr "Kod:"
msgid "Codes received!"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:651
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:671
msgid "Color Correction"
msgstr ""
@ -3012,7 +3012,7 @@ msgid ""
"<br><br><dolphin_emphasis>If unsure, leave this at 203.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:606
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.<br><br>A "
@ -3020,7 +3020,7 @@ msgid ""
"more comfortable."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:533
msgid ""
"Controls the rendering resolution.<br><br>A high resolution greatly improves "
"visual quality, but also greatly increases GPU load and can cause issues in "
@ -3029,7 +3029,7 @@ msgid ""
"Native.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619
msgid ""
"Controls the separation distance between the virtual cameras.<br><br>A "
"higher value creates a stronger feeling of depth while a lower value is more "
@ -3054,12 +3054,12 @@ msgid ""
"<b>True</b>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:679
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:699
msgid "Convergence"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:145
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:226
msgid "Convergence:"
msgstr "Ketumpuan:"
@ -3166,7 +3166,7 @@ msgid "Copy Hex"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:588
msgid "Copy Tar&get Sddress"
msgid "Copy Tar&get Address"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:886
@ -3663,7 +3663,7 @@ msgstr ""
msgid "Delete the existing file '{0}'?"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:676
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:696
msgid "Depth"
msgstr ""
@ -3671,7 +3671,7 @@ msgstr ""
msgid "Depth Percentage:"
msgstr "Peratus Kedalaman:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:224
msgid "Depth:"
msgstr "Kedalaman:"
@ -3837,7 +3837,7 @@ msgid ""
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:638
msgid ""
"Disables the blending of adjacent rows when copying the EFB. This is known "
"in some games as \"deflickering\" or \"smoothing\".<br><br>Disabling the "
@ -4545,7 +4545,7 @@ msgstr ""
"Benarkan Pengiraan Bendera Keputusan Titik Apung, diperlukan oleh sesetengah "
"permainan. (HIDUP = Serasi, MATI = Pantas)"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:644
msgid ""
"Enables detection of arbitrary mipmaps, which some games use for special "
"distance-based effects.<br><br>May have false positives that result in "
@ -4579,7 +4579,7 @@ msgid ""
"this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:632
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652
msgid ""
"Enables scRGB HDR output (if supported by your graphics backend and "
"monitor). Fullscreen might be required.<br><br>This gives post process "
@ -5810,7 +5810,7 @@ msgstr ""
msgid "Forced on because %1 doesn't support geometry shaders."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:601
msgid ""
"Forces the game to output graphics at any aspect ratio by expanding the view "
"frustum without stretching the image.<br>This is a hack, and its results "
@ -5820,7 +5820,7 @@ msgid ""
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:613
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633
msgid ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding.<br><br>Has no impact on "
@ -6389,7 +6389,7 @@ msgstr "Togol Grafik"
msgid "Graphics mods are currently disabled."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:574
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590
msgid ""
"Greatly increases the quality of textures generated using render-to-texture "
"effects.<br><br>Slightly increases GPU load and causes relatively few "
@ -7090,7 +7090,7 @@ msgid ""
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:354
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:639
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27
msgid "Internal Resolution"
msgstr "Resolusi Dalaman"
@ -7895,7 +7895,7 @@ msgstr "Pembuat:"
msgid "Maker:"
msgstr "Pembuat:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:591
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:607
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.<br><br>Disabling fog will break some games which rely on "
@ -8451,7 +8451,7 @@ msgstr ""
"menghindari nyahsegerak cereka"
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:35
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:350
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:366
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:143
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:424
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:119
@ -8817,7 +8817,7 @@ msgstr ""
msgid "Output"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:648
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:668
msgid "Output Resampling"
msgstr ""
@ -9144,7 +9144,7 @@ msgstr ""
"Nyahsegerak berkemungkinan dikesan: %1 mungkin telah dinyahsegerak pada "
"bingkai %2"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:654
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:674
msgid "Post-Processing Effect"
msgstr ""
@ -9479,7 +9479,7 @@ msgstr "Merah Kiri"
msgid "Red Right"
msgstr "Merah Kanan"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:523
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:539
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting "
"in smoother edges on objects. Increases GPU load and sometimes causes "
@ -10437,7 +10437,7 @@ msgid ""
"Corrected Internal Resolution\".</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:596
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of "
"depth if the necessary hardware is present. Heavily decreases emulation "
@ -11362,11 +11362,11 @@ msgstr "Melangkah"
msgid "Stereo"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:673
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:693
msgid "Stereoscopic 3D Mode"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:218
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222
msgid "Stereoscopic 3D Mode:"
msgstr "Mod Stereoskopik 3D:"
@ -11548,7 +11548,7 @@ msgstr ""
msgid "Suspended"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:216
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:217
msgid "Swap Eyes"
msgstr "Silih Mata"
@ -11563,7 +11563,7 @@ msgstr ""
msgid "Swapper"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:610
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:626
msgid ""
"Swaps the left and right eye. Most useful in side-by-side stereoscopy mode."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
@ -11725,7 +11725,7 @@ msgstr ""
msgid "Texture Dumping"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:645
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:665
msgid "Texture Filtering"
msgstr ""
@ -13089,6 +13089,10 @@ msgstr ""
msgid "Use Built-In Database of Game Names"
msgstr "Guna Pangkalan Data Terbina-Dalam Nama Permainan"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220
msgid "Use Full Resolution Per Eye"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:147
msgid "Use Lossless Codec (FFV1)"
msgstr ""
@ -13540,6 +13544,13 @@ msgstr ""
msgid "Whammy"
msgstr "Whammy"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:629
msgid ""
"Whether each eye gets full or half image resolution when using side-by-side "
"or above-and-below 3D.<br><br><dolphin_emphasis>If unsure, leave this "
"unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:327
msgid ""
"Whether to dump base game textures to User/Dump/Textures/&lt;game_id&gt;/. "

View File

@ -18,7 +18,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-08-20 22:04+0200\n"
"POT-Creation-Date: 2024-08-25 11:34+0200\n"
"PO-Revision-Date: 2013-01-23 13:48+0000\n"
"Last-Translator: d1fcc80a35d5442129c384ac221ef98f_d2a8fa7 "
"<bf6c9fd43ceccaf85c00ef95eb21f12e_11704>, 2015\n"
@ -180,7 +180,7 @@ msgstr ""
msgid "%1 doesn't support this feature on your system."
msgstr "%1 støtter ikke denne funksjonen på ditt system."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:316
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:332
msgid "%1 doesn't support this feature."
msgstr "%1 støtter ikke denne funksjonen."
@ -295,7 +295,7 @@ msgstr "%1[%2]: %3 %"
msgid "%1[%2]: %3/%4 MiB"
msgstr "%1[%2]: %3/%4 MiB"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:352
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:368
#, c-format
msgid "%1x MSAA"
msgstr ""
@ -308,7 +308,7 @@ msgstr ""
msgid "%1x Native (%2x%3) for %4"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:364
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:380
#, c-format
msgid "%1x SSAA"
msgstr ""
@ -772,7 +772,7 @@ msgstr ""
msgid "(host)"
msgstr "(vert)"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:277
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:293
msgid "(off)"
msgstr "(av)"
@ -1107,7 +1107,7 @@ msgstr ""
msgid "A disc is already about to be inserted."
msgstr "En plate er i ferd med å bli satt inn."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:568
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:584
msgid ""
"A group of features to make the colors more accurate, matching the color "
"space Wii and GC games were meant for."
@ -1404,7 +1404,7 @@ msgstr ""
msgid "Address:"
msgstr "Adresse:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:530
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:546
msgid ""
"Adjust the texture filtering. Anisotropic filtering enhances the visual "
"quality of textures that are at oblique viewing angles. Force Nearest and "
@ -1473,7 +1473,7 @@ msgstr "Avansert"
msgid "Advanced Settings"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:537
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553
msgid ""
"Affects how the game output is scaled to the window resolution.<br>The "
"performance mostly depends on the number of samples each method uses."
@ -1642,7 +1642,7 @@ msgstr "Vinkel"
msgid "Angular velocity to ignore and remap."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:642
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:662
msgid "Anti-Aliasing"
msgstr ""
@ -1666,7 +1666,7 @@ msgstr "Føy på til &eksisterende signaturfil..."
msgid "Appl&y Signature File..."
msgstr "Legg p&å Singaturfil..."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:587
msgid ""
"Applies a post-processing effect after rendering a frame.<br><br /"
"><dolphin_emphasis>If unsure, select (off).</dolphin_emphasis>"
@ -2359,7 +2359,7 @@ msgstr ""
msgid "Calculate"
msgstr "Kalkuler"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:579
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:595
msgid ""
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
@ -2715,7 +2715,7 @@ msgstr "Kode:"
msgid "Codes received!"
msgstr "Koder mottatt!"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:651
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:671
msgid "Color Correction"
msgstr ""
@ -3045,7 +3045,7 @@ msgid ""
"<br><br><dolphin_emphasis>If unsure, leave this at 203.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:606
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.<br><br>A "
@ -3053,7 +3053,7 @@ msgid ""
"more comfortable."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:533
msgid ""
"Controls the rendering resolution.<br><br>A high resolution greatly improves "
"visual quality, but also greatly increases GPU load and can cause issues in "
@ -3062,7 +3062,7 @@ msgid ""
"Native.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619
msgid ""
"Controls the separation distance between the virtual cameras.<br><br>A "
"higher value creates a stronger feeling of depth while a lower value is more "
@ -3093,12 +3093,12 @@ msgstr ""
"Kontrollerer om høy-nivå eller lav-nivå DSP-emulering skal benyttes. "
"Standard er <b>Sant</b>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:679
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:699
msgid "Convergence"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:145
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:226
msgid "Convergence:"
msgstr "Konvergens:"
@ -3205,7 +3205,7 @@ msgid "Copy Hex"
msgstr "Kopier heksadesimal"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:588
msgid "Copy Tar&get Sddress"
msgid "Copy Tar&get Address"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:886
@ -3702,7 +3702,7 @@ msgstr "Slett valgte filer..."
msgid "Delete the existing file '{0}'?"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:676
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:696
msgid "Depth"
msgstr ""
@ -3710,7 +3710,7 @@ msgstr ""
msgid "Depth Percentage:"
msgstr "Dybdeprosent:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:224
msgid "Depth:"
msgstr "Dybde:"
@ -3876,7 +3876,7 @@ msgid ""
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:638
msgid ""
"Disables the blending of adjacent rows when copying the EFB. This is known "
"in some games as \"deflickering\" or \"smoothing\".<br><br>Disabling the "
@ -4585,7 +4585,7 @@ msgstr ""
"Aktiverer flyttallskalkulering av punkt for resulterende flagg, som trengs "
"for noen få spill. (PÅ = Kompatibelt, AV = Raskt)"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:644
msgid ""
"Enables detection of arbitrary mipmaps, which some games use for special "
"distance-based effects.<br><br>May have false positives that result in "
@ -4619,7 +4619,7 @@ msgid ""
"this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:632
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652
msgid ""
"Enables scRGB HDR output (if supported by your graphics backend and "
"monitor). Fullscreen might be required.<br><br>This gives post process "
@ -5861,7 +5861,7 @@ msgstr ""
msgid "Forced on because %1 doesn't support geometry shaders."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:601
msgid ""
"Forces the game to output graphics at any aspect ratio by expanding the view "
"frustum without stretching the image.<br>This is a hack, and its results "
@ -5871,7 +5871,7 @@ msgid ""
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:613
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633
msgid ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding.<br><br>Has no impact on "
@ -6440,7 +6440,7 @@ msgstr "Grafikkbrytere"
msgid "Graphics mods are currently disabled."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:574
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590
msgid ""
"Greatly increases the quality of textures generated using render-to-texture "
"effects.<br><br>Slightly increases GPU load and causes relatively few "
@ -7140,7 +7140,7 @@ msgid ""
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:354
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:639
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27
msgid "Internal Resolution"
msgstr "Intern oppløsning"
@ -7949,7 +7949,7 @@ msgstr "Skaper"
msgid "Maker:"
msgstr "Skaper:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:591
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:607
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.<br><br>Disabling fog will break some games which rely on "
@ -8508,7 +8508,7 @@ msgstr ""
"unngå film-desynkronisering"
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:35
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:350
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:366
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:143
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:424
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:119
@ -8876,7 +8876,7 @@ msgstr "Andre spill..."
msgid "Output"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:648
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:668
msgid "Output Resampling"
msgstr ""
@ -9203,7 +9203,7 @@ msgid "Possible desync detected: %1 might have desynced at frame %2"
msgstr ""
"Potensiell desynkronisering oppdaget: %1 kan ha desynkroniser i bilde %2"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:654
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:674
msgid "Post-Processing Effect"
msgstr ""
@ -9544,7 +9544,7 @@ msgstr "Rød venstre"
msgid "Red Right"
msgstr "Rød høyre"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:523
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:539
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting "
"in smoother edges on objects. Increases GPU load and sometimes causes "
@ -10505,7 +10505,7 @@ msgid ""
"Corrected Internal Resolution\".</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:596
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of "
"depth if the necessary hardware is present. Heavily decreases emulation "
@ -11432,11 +11432,11 @@ msgstr "Stepper"
msgid "Stereo"
msgstr "Stereo"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:673
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:693
msgid "Stereoscopic 3D Mode"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:218
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222
msgid "Stereoscopic 3D Mode:"
msgstr "Stereoskopisk 3D-modus:"
@ -11618,7 +11618,7 @@ msgstr "Surround"
msgid "Suspended"
msgstr "Suspendert"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:216
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:217
msgid "Swap Eyes"
msgstr "Bytt øyne"
@ -11633,7 +11633,7 @@ msgstr ""
msgid "Swapper"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:610
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:626
msgid ""
"Swaps the left and right eye. Most useful in side-by-side stereoscopy mode."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
@ -11797,7 +11797,7 @@ msgstr ""
msgid "Texture Dumping"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:645
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:665
msgid "Texture Filtering"
msgstr ""
@ -13202,6 +13202,10 @@ msgstr ""
msgid "Use Built-In Database of Game Names"
msgstr "Bruk den innebygde databasen over spillnavn"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220
msgid "Use Full Resolution Per Eye"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:147
msgid "Use Lossless Codec (FFV1)"
msgstr "Bruk tapsfri kodek (FFV1)"
@ -13653,6 +13657,13 @@ msgstr "Vestlig (Windows-1252)"
msgid "Whammy"
msgstr "Whammy"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:629
msgid ""
"Whether each eye gets full or half image resolution when using side-by-side "
"or above-and-below 3D.<br><br><dolphin_emphasis>If unsure, leave this "
"unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:327
msgid ""
"Whether to dump base game textures to User/Dump/Textures/&lt;game_id&gt;/. "

View File

@ -29,7 +29,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-08-20 22:04+0200\n"
"POT-Creation-Date: 2024-08-25 11:34+0200\n"
"PO-Revision-Date: 2013-01-23 13:48+0000\n"
"Last-Translator: Mike van der Kuijl <kuijlmike@gmail.com>, 2020-2024\n"
"Language-Team: Dutch (http://app.transifex.com/dolphinemu/dolphin-emu/"
@ -195,7 +195,7 @@ msgstr "%1 commit(s) voor op %2"
msgid "%1 doesn't support this feature on your system."
msgstr "%1 ondersteunt deze functie niet op uw systeem."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:316
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:332
msgid "%1 doesn't support this feature."
msgstr "%1 ondersteunt deze functie niet."
@ -310,7 +310,7 @@ msgstr "%1[%2]: %3 %"
msgid "%1[%2]: %3/%4 MiB"
msgstr "%1[%2]: %3/%4 MiB"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:352
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:368
#, c-format
msgid "%1x MSAA"
msgstr "%1x MSAA"
@ -323,7 +323,7 @@ msgstr "%1x Native (%2x%3)"
msgid "%1x Native (%2x%3) for %4"
msgstr "%1x Native (%2x%3) voor %4"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:364
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:380
#, c-format
msgid "%1x SSAA"
msgstr "%1x SSAA"
@ -788,7 +788,7 @@ msgstr "(Systeem)"
msgid "(host)"
msgstr "(host)"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:277
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:293
msgid "(off)"
msgstr "(uit)"
@ -1135,7 +1135,7 @@ msgstr ""
msgid "A disc is already about to be inserted."
msgstr "Er ligt al een schijf in de lade."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:568
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:584
msgid ""
"A group of features to make the colors more accurate, matching the color "
"space Wii and GC games were meant for."
@ -1458,7 +1458,7 @@ msgstr "Adresruimte per CPU state"
msgid "Address:"
msgstr "Adres:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:530
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:546
msgid ""
"Adjust the texture filtering. Anisotropic filtering enhances the visual "
"quality of textures that are at oblique viewing angles. Force Nearest and "
@ -1537,7 +1537,7 @@ msgstr "Geavanceerd"
msgid "Advanced Settings"
msgstr "Geavanceerde instellingen"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:537
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553
msgid ""
"Affects how the game output is scaled to the window resolution.<br>The "
"performance mostly depends on the number of samples each method uses."
@ -1708,7 +1708,7 @@ msgstr "Hoek"
msgid "Angular velocity to ignore and remap."
msgstr "Hoeksnelheid om te negeren en te remappen."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:642
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:662
msgid "Anti-Aliasing"
msgstr "Anti-Aliasing"
@ -1732,7 +1732,7 @@ msgstr "Toevoegen aan &Bestaand Signatuurbestand..."
msgid "Appl&y Signature File..."
msgstr "P&as Signatuur Toe..."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:587
msgid ""
"Applies a post-processing effect after rendering a frame.<br><br /"
"><dolphin_emphasis>If unsure, select (off).</dolphin_emphasis>"
@ -2441,7 +2441,7 @@ msgstr ""
msgid "Calculate"
msgstr "Bereken"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:579
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:595
msgid ""
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
@ -2819,7 +2819,7 @@ msgstr "Code:"
msgid "Codes received!"
msgstr "Codes ontvangen!"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:651
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:671
msgid "Color Correction"
msgstr "Kleur Correctie"
@ -3156,7 +3156,7 @@ msgid ""
"<br><br><dolphin_emphasis>If unsure, leave this at 203.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:606
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.<br><br>A "
@ -3167,7 +3167,7 @@ msgstr ""
"virtuele objecten op de voorgrond van een scherm moeten worden getoond."
"<br><br>Een hogere waarde zorgt voor een sterker 'uit het scherm' effect."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:533
msgid ""
"Controls the rendering resolution.<br><br>A high resolution greatly improves "
"visual quality, but also greatly increases GPU load and can cause issues in "
@ -3182,7 +3182,7 @@ msgstr ""
"<br><br><dolphin_emphasis>In geval van twijfel Native selecteren.</"
"dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619
msgid ""
"Controls the separation distance between the virtual cameras.<br><br>A "
"higher value creates a stronger feeling of depth while a lower value is more "
@ -3215,12 +3215,12 @@ msgstr ""
"Bepaalt of high of low-level DSP-emulatie moet worden gebruikt. Standaard "
"ingesteld op <b>Waar</b>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:679
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:699
msgid "Convergence"
msgstr "Convergentie"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:145
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:226
msgid "Convergence:"
msgstr "Convergentie:"
@ -3345,8 +3345,8 @@ msgid "Copy Hex"
msgstr "Kopieer Hex"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:588
msgid "Copy Tar&get Sddress"
msgstr "Kopieer &Doeladres"
msgid "Copy Tar&get Address"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:886
msgid "Copy Value"
@ -3877,7 +3877,7 @@ msgstr "Verwijder Geselecteerde Bestanden..."
msgid "Delete the existing file '{0}'?"
msgstr "Verwijder het bestaande bestand '{0}'?"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:676
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:696
msgid "Depth"
msgstr "Diepte"
@ -3885,7 +3885,7 @@ msgstr "Diepte"
msgid "Depth Percentage:"
msgstr "Dieptepercentage:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:224
msgid "Depth:"
msgstr "Diepte:"
@ -4057,7 +4057,7 @@ msgstr ""
"afgedwongen. Blokkeert alle opschaling.<br><br><dolphin_emphasis>In geval "
"van twijfel leeg laten.</dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:638
msgid ""
"Disables the blending of adjacent rows when copying the EFB. This is known "
"in some games as \"deflickering\" or \"smoothing\".<br><br>Disabling the "
@ -4810,7 +4810,7 @@ msgstr ""
"Activeert Floating Point Result Flag berekening, nodig voor enkele spellen. "
"(AAN = Compatibel, UIT = Snel)"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:644
msgid ""
"Enables detection of arbitrary mipmaps, which some games use for special "
"distance-based effects.<br><br>May have false positives that result in "
@ -4853,7 +4853,7 @@ msgstr ""
"software. De meeste spellen geven hier niks om.<br><br><dolphin_emphasis>In "
"geval van twijfel leeg laten.</dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:632
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652
msgid ""
"Enables scRGB HDR output (if supported by your graphics backend and "
"monitor). Fullscreen might be required.<br><br>This gives post process "
@ -6173,7 +6173,7 @@ msgstr "Uitgeschakeld omdat %1 geen VS uitbreiding ondersteunt."
msgid "Forced on because %1 doesn't support geometry shaders."
msgstr "Uitgeschakeld omdat %1 geen geometry shaders ondersteunt."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:601
msgid ""
"Forces the game to output graphics at any aspect ratio by expanding the view "
"frustum without stretching the image.<br>This is a hack, and its results "
@ -6183,7 +6183,7 @@ msgid ""
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:613
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633
msgid ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding.<br><br>Has no impact on "
@ -6789,7 +6789,7 @@ msgstr "Graphics Schakelaars"
msgid "Graphics mods are currently disabled."
msgstr "Grafische mods zijn momenteel uitgeschakeld."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:574
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590
msgid ""
"Greatly increases the quality of textures generated using render-to-texture "
"effects.<br><br>Slightly increases GPU load and causes relatively few "
@ -7569,7 +7569,7 @@ msgstr ""
"{1})"
#: Source/Core/Core/HotkeyManager.cpp:354
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:639
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27
msgid "Internal Resolution"
msgstr "Interne resolutie"
@ -8393,7 +8393,7 @@ msgstr "Maker"
msgid "Maker:"
msgstr "Maker:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:591
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:607
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.<br><br>Disabling fog will break some games which rely on "
@ -8984,7 +8984,7 @@ msgstr ""
"afgebroken om opname desynchonisatie te voorkomen"
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:35
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:350
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:366
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:143
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:424
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:119
@ -9361,7 +9361,7 @@ msgstr "Ander spel..."
msgid "Output"
msgstr "Output"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:648
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:668
msgid "Output Resampling"
msgstr "Output Resampling"
@ -9691,7 +9691,7 @@ msgid "Possible desync detected: %1 might have desynced at frame %2"
msgstr ""
"Mogelijke desync gedetecteerd: %1 heeft mogelijk sync verloren in frame %2"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:654
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:674
msgid "Post-Processing Effect"
msgstr "Post-Processing Effect"
@ -10038,7 +10038,7 @@ msgstr "Rood Links"
msgid "Red Right"
msgstr "Rood Rechts"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:523
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:539
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting "
"in smoother edges on objects. Increases GPU load and sometimes causes "
@ -11023,7 +11023,7 @@ msgid ""
"Corrected Internal Resolution\".</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:596
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of "
"depth if the necessary hardware is present. Heavily decreases emulation "
@ -12022,11 +12022,11 @@ msgstr "Stappen"
msgid "Stereo"
msgstr "Stereo"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:673
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:693
msgid "Stereoscopic 3D Mode"
msgstr "Stereoscopische 3D Modus"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:218
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222
msgid "Stereoscopic 3D Mode:"
msgstr "Stereoscopische 3D Modus:"
@ -12218,7 +12218,7 @@ msgstr "Surround"
msgid "Suspended"
msgstr "Onderbroken"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:216
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:217
msgid "Swap Eyes"
msgstr "Wissel Ogen"
@ -12233,7 +12233,7 @@ msgstr "Swap Force"
msgid "Swapper"
msgstr "Swapper"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:610
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:626
msgid ""
"Swaps the left and right eye. Most useful in side-by-side stereoscopy mode."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
@ -12404,7 +12404,7 @@ msgstr "Nauwkeurigheid van textuurcache"
msgid "Texture Dumping"
msgstr "Texture Dumping"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:645
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:665
msgid "Texture Filtering"
msgstr "Textuurfiltering"
@ -13938,6 +13938,10 @@ msgstr "Alle Wii Save Data gebruiken"
msgid "Use Built-In Database of Game Names"
msgstr "Gebruik Ingebouwde Database met Spelnamen"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220
msgid "Use Full Resolution Per Eye"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:147
msgid "Use Lossless Codec (FFV1)"
msgstr "Gebruik Lossless Codec (FFV1)"
@ -14476,6 +14480,13 @@ msgstr "Westers (Windows-1252)"
msgid "Whammy"
msgstr "Whammy"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:629
msgid ""
"Whether each eye gets full or half image resolution when using side-by-side "
"or above-and-below 3D.<br><br><dolphin_emphasis>If unsure, leave this "
"unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:327
msgid ""
"Whether to dump base game textures to User/Dump/Textures/&lt;game_id&gt;/. "

View File

@ -22,7 +22,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-08-20 22:04+0200\n"
"POT-Creation-Date: 2024-08-25 11:34+0200\n"
"PO-Revision-Date: 2013-01-23 13:48+0000\n"
"Last-Translator: FlexBy, 2021,2023\n"
"Language-Team: Polish (http://app.transifex.com/dolphinemu/dolphin-emu/"
@ -187,7 +187,7 @@ msgstr ""
msgid "%1 doesn't support this feature on your system."
msgstr "%1 nie wspiera tej funkcji na twoim systemie."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:316
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:332
msgid "%1 doesn't support this feature."
msgstr "%1 nie wspiera tej funkcji."
@ -302,7 +302,7 @@ msgstr "%1[%2]: %3 %"
msgid "%1[%2]: %3/%4 MiB"
msgstr "%1[%2]: %3/%4 MiB"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:352
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:368
#, c-format
msgid "%1x MSAA"
msgstr ""
@ -315,7 +315,7 @@ msgstr ""
msgid "%1x Native (%2x%3) for %4"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:364
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:380
#, c-format
msgid "%1x SSAA"
msgstr ""
@ -779,7 +779,7 @@ msgstr ""
msgid "(host)"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:277
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:293
msgid "(off)"
msgstr "(wyłączony)"
@ -1116,7 +1116,7 @@ msgstr ""
msgid "A disc is already about to be inserted."
msgstr "Dysk już jest gotowy do włożenia."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:568
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:584
msgid ""
"A group of features to make the colors more accurate, matching the color "
"space Wii and GC games were meant for."
@ -1403,7 +1403,7 @@ msgstr ""
msgid "Address:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:530
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:546
msgid ""
"Adjust the texture filtering. Anisotropic filtering enhances the visual "
"quality of textures that are at oblique viewing angles. Force Nearest and "
@ -1474,7 +1474,7 @@ msgstr "Zaawansowane"
msgid "Advanced Settings"
msgstr "Ustawienia zaawansowane"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:537
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553
msgid ""
"Affects how the game output is scaled to the window resolution.<br>The "
"performance mostly depends on the number of samples each method uses."
@ -1643,7 +1643,7 @@ msgstr "Kąt"
msgid "Angular velocity to ignore and remap."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:642
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:662
msgid "Anti-Aliasing"
msgstr ""
@ -1667,7 +1667,7 @@ msgstr ""
msgid "Appl&y Signature File..."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:587
msgid ""
"Applies a post-processing effect after rendering a frame.<br><br /"
"><dolphin_emphasis>If unsure, select (off).</dolphin_emphasis>"
@ -2354,7 +2354,7 @@ msgstr ""
msgid "Calculate"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:579
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:595
msgid ""
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
@ -2709,7 +2709,7 @@ msgstr "Kod:"
msgid "Codes received!"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:651
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:671
msgid "Color Correction"
msgstr ""
@ -3039,7 +3039,7 @@ msgid ""
"<br><br><dolphin_emphasis>If unsure, leave this at 203.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:606
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.<br><br>A "
@ -3047,7 +3047,7 @@ msgid ""
"more comfortable."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:533
msgid ""
"Controls the rendering resolution.<br><br>A high resolution greatly improves "
"visual quality, but also greatly increases GPU load and can cause issues in "
@ -3056,7 +3056,7 @@ msgid ""
"Native.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619
msgid ""
"Controls the separation distance between the virtual cameras.<br><br>A "
"higher value creates a stronger feeling of depth while a lower value is more "
@ -3081,12 +3081,12 @@ msgid ""
"<b>True</b>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:679
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:699
msgid "Convergence"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:145
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:226
msgid "Convergence:"
msgstr "Konwergencja:"
@ -3193,7 +3193,7 @@ msgid "Copy Hex"
msgstr "Kopiuj Hex"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:588
msgid "Copy Tar&get Sddress"
msgid "Copy Tar&get Address"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:886
@ -3686,7 +3686,7 @@ msgstr ""
msgid "Delete the existing file '{0}'?"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:676
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:696
msgid "Depth"
msgstr ""
@ -3694,7 +3694,7 @@ msgstr ""
msgid "Depth Percentage:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:224
msgid "Depth:"
msgstr "Głębia:"
@ -3860,7 +3860,7 @@ msgid ""
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:638
msgid ""
"Disables the blending of adjacent rows when copying the EFB. This is known "
"in some games as \"deflickering\" or \"smoothing\".<br><br>Disabling the "
@ -4568,7 +4568,7 @@ msgstr ""
"Włącza obliczanie flagi wyniku liczby zmiennoprzecinkowej, wymagane dla "
"niektórych gier. (włączone = kompatybilne, wyłączone = szybkie)"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:644
msgid ""
"Enables detection of arbitrary mipmaps, which some games use for special "
"distance-based effects.<br><br>May have false positives that result in "
@ -4602,7 +4602,7 @@ msgid ""
"this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:632
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652
msgid ""
"Enables scRGB HDR output (if supported by your graphics backend and "
"monitor). Fullscreen might be required.<br><br>This gives post process "
@ -5832,7 +5832,7 @@ msgstr ""
msgid "Forced on because %1 doesn't support geometry shaders."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:601
msgid ""
"Forces the game to output graphics at any aspect ratio by expanding the view "
"frustum without stretching the image.<br>This is a hack, and its results "
@ -5842,7 +5842,7 @@ msgid ""
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:613
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633
msgid ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding.<br><br>Has no impact on "
@ -6411,7 +6411,7 @@ msgstr "Przełączniki grafiki"
msgid "Graphics mods are currently disabled."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:574
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590
msgid ""
"Greatly increases the quality of textures generated using render-to-texture "
"effects.<br><br>Slightly increases GPU load and causes relatively few "
@ -7109,7 +7109,7 @@ msgid ""
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:354
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:639
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27
msgid "Internal Resolution"
msgstr "Rozdzielczość wewnętrzna"
@ -7916,7 +7916,7 @@ msgstr "Producent"
msgid "Maker:"
msgstr "Producent:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:591
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:607
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.<br><br>Disabling fog will break some games which rely on "
@ -8466,7 +8466,7 @@ msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs"
msgstr ""
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:35
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:350
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:366
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:143
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:424
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:119
@ -8832,7 +8832,7 @@ msgstr ""
msgid "Output"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:648
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:668
msgid "Output Resampling"
msgstr ""
@ -9157,7 +9157,7 @@ msgstr ""
msgid "Possible desync detected: %1 might have desynced at frame %2"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:654
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:674
msgid "Post-Processing Effect"
msgstr ""
@ -9492,7 +9492,7 @@ msgstr "Czerwony lewo"
msgid "Red Right"
msgstr "Czerwony prawo"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:523
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:539
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting "
"in smoother edges on objects. Increases GPU load and sometimes causes "
@ -10448,7 +10448,7 @@ msgid ""
"Corrected Internal Resolution\".</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:596
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of "
"depth if the necessary hardware is present. Heavily decreases emulation "
@ -11373,11 +11373,11 @@ msgstr "Kroki"
msgid "Stereo"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:673
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:693
msgid "Stereoscopic 3D Mode"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:218
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222
msgid "Stereoscopic 3D Mode:"
msgstr "Tryb 3D stereoskopii:"
@ -11559,7 +11559,7 @@ msgstr ""
msgid "Suspended"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:216
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:217
msgid "Swap Eyes"
msgstr "Zamień oczy"
@ -11574,7 +11574,7 @@ msgstr ""
msgid "Swapper"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:610
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:626
msgid ""
"Swaps the left and right eye. Most useful in side-by-side stereoscopy mode."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
@ -11736,7 +11736,7 @@ msgstr ""
msgid "Texture Dumping"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:645
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:665
msgid "Texture Filtering"
msgstr ""
@ -13081,6 +13081,10 @@ msgstr ""
msgid "Use Built-In Database of Game Names"
msgstr "Użyj wbudowanej bazy danych nazw gier"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220
msgid "Use Full Resolution Per Eye"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:147
msgid "Use Lossless Codec (FFV1)"
msgstr ""
@ -13530,6 +13534,13 @@ msgstr ""
msgid "Whammy"
msgstr "Whammy"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:629
msgid ""
"Whether each eye gets full or half image resolution when using side-by-side "
"or above-and-below 3D.<br><br><dolphin_emphasis>If unsure, leave this "
"unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:327
msgid ""
"Whether to dump base game textures to User/Dump/Textures/&lt;game_id&gt;/. "

View File

@ -9,7 +9,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-08-20 22:04+0200\n"
"POT-Creation-Date: 2024-08-25 11:34+0200\n"
"PO-Revision-Date: 2013-01-23 13:48+0000\n"
"Last-Translator: Zilaan <nunogomesrebelo@hotmail.com>, 2011\n"
"Language-Team: Portuguese (http://app.transifex.com/dolphinemu/dolphin-emu/"
@ -162,7 +162,7 @@ msgstr ""
msgid "%1 doesn't support this feature on your system."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:316
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:332
msgid "%1 doesn't support this feature."
msgstr ""
@ -274,7 +274,7 @@ msgstr ""
msgid "%1[%2]: %3/%4 MiB"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:352
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:368
#, c-format
msgid "%1x MSAA"
msgstr ""
@ -287,7 +287,7 @@ msgstr ""
msgid "%1x Native (%2x%3) for %4"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:364
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:380
#, c-format
msgid "%1x SSAA"
msgstr ""
@ -751,7 +751,7 @@ msgstr ""
msgid "(host)"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:277
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:293
msgid "(off)"
msgstr "(desligado)"
@ -1083,7 +1083,7 @@ msgstr ""
msgid "A disc is already about to be inserted."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:568
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:584
msgid ""
"A group of features to make the colors more accurate, matching the color "
"space Wii and GC games were meant for."
@ -1367,7 +1367,7 @@ msgstr ""
msgid "Address:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:530
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:546
msgid ""
"Adjust the texture filtering. Anisotropic filtering enhances the visual "
"quality of textures that are at oblique viewing angles. Force Nearest and "
@ -1427,7 +1427,7 @@ msgstr "Avançadas"
msgid "Advanced Settings"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:537
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553
msgid ""
"Affects how the game output is scaled to the window resolution.<br>The "
"performance mostly depends on the number of samples each method uses."
@ -1596,7 +1596,7 @@ msgstr "Ângulo"
msgid "Angular velocity to ignore and remap."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:642
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:662
msgid "Anti-Aliasing"
msgstr ""
@ -1620,7 +1620,7 @@ msgstr ""
msgid "Appl&y Signature File..."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:587
msgid ""
"Applies a post-processing effect after rendering a frame.<br><br /"
"><dolphin_emphasis>If unsure, select (off).</dolphin_emphasis>"
@ -2307,7 +2307,7 @@ msgstr ""
msgid "Calculate"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:579
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:595
msgid ""
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
@ -2659,7 +2659,7 @@ msgstr ""
msgid "Codes received!"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:651
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:671
msgid "Color Correction"
msgstr ""
@ -2989,7 +2989,7 @@ msgid ""
"<br><br><dolphin_emphasis>If unsure, leave this at 203.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:606
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.<br><br>A "
@ -2997,7 +2997,7 @@ msgid ""
"more comfortable."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:533
msgid ""
"Controls the rendering resolution.<br><br>A high resolution greatly improves "
"visual quality, but also greatly increases GPU load and can cause issues in "
@ -3006,7 +3006,7 @@ msgid ""
"Native.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619
msgid ""
"Controls the separation distance between the virtual cameras.<br><br>A "
"higher value creates a stronger feeling of depth while a lower value is more "
@ -3031,12 +3031,12 @@ msgid ""
"<b>True</b>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:679
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:699
msgid "Convergence"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:145
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:226
msgid "Convergence:"
msgstr ""
@ -3143,7 +3143,7 @@ msgid "Copy Hex"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:588
msgid "Copy Tar&get Sddress"
msgid "Copy Tar&get Address"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:886
@ -3632,7 +3632,7 @@ msgstr ""
msgid "Delete the existing file '{0}'?"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:676
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:696
msgid "Depth"
msgstr ""
@ -3640,7 +3640,7 @@ msgstr ""
msgid "Depth Percentage:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:224
msgid "Depth:"
msgstr ""
@ -3806,7 +3806,7 @@ msgid ""
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:638
msgid ""
"Disables the blending of adjacent rows when copying the EFB. This is known "
"in some games as \"deflickering\" or \"smoothing\".<br><br>Disabling the "
@ -4507,7 +4507,7 @@ msgid ""
"= Compatible, OFF = Fast)"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:644
msgid ""
"Enables detection of arbitrary mipmaps, which some games use for special "
"distance-based effects.<br><br>May have false positives that result in "
@ -4541,7 +4541,7 @@ msgid ""
"this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:632
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652
msgid ""
"Enables scRGB HDR output (if supported by your graphics backend and "
"monitor). Fullscreen might be required.<br><br>This gives post process "
@ -5766,7 +5766,7 @@ msgstr ""
msgid "Forced on because %1 doesn't support geometry shaders."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:601
msgid ""
"Forces the game to output graphics at any aspect ratio by expanding the view "
"frustum without stretching the image.<br>This is a hack, and its results "
@ -5776,7 +5776,7 @@ msgid ""
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:613
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633
msgid ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding.<br><br>Has no impact on "
@ -6345,7 +6345,7 @@ msgstr ""
msgid "Graphics mods are currently disabled."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:574
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590
msgid ""
"Greatly increases the quality of textures generated using render-to-texture "
"effects.<br><br>Slightly increases GPU load and causes relatively few "
@ -7034,7 +7034,7 @@ msgid ""
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:354
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:639
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27
msgid "Internal Resolution"
msgstr ""
@ -7839,7 +7839,7 @@ msgstr ""
msgid "Maker:"
msgstr "Fabricante:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:591
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:607
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.<br><br>Disabling fog will break some games which rely on "
@ -8389,7 +8389,7 @@ msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs"
msgstr ""
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:35
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:350
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:366
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:143
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:424
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:119
@ -8753,7 +8753,7 @@ msgstr ""
msgid "Output"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:648
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:668
msgid "Output Resampling"
msgstr ""
@ -9078,7 +9078,7 @@ msgstr ""
msgid "Possible desync detected: %1 might have desynced at frame %2"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:654
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:674
msgid "Post-Processing Effect"
msgstr ""
@ -9411,7 +9411,7 @@ msgstr "Vermelho Esquerda"
msgid "Red Right"
msgstr "Vermelho Direita"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:523
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:539
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting "
"in smoother edges on objects. Increases GPU load and sometimes causes "
@ -10367,7 +10367,7 @@ msgid ""
"Corrected Internal Resolution\".</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:596
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of "
"depth if the necessary hardware is present. Heavily decreases emulation "
@ -11287,11 +11287,11 @@ msgstr ""
msgid "Stereo"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:673
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:693
msgid "Stereoscopic 3D Mode"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:218
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222
msgid "Stereoscopic 3D Mode:"
msgstr ""
@ -11473,7 +11473,7 @@ msgstr ""
msgid "Suspended"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:216
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:217
msgid "Swap Eyes"
msgstr ""
@ -11488,7 +11488,7 @@ msgstr ""
msgid "Swapper"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:610
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:626
msgid ""
"Swaps the left and right eye. Most useful in side-by-side stereoscopy mode."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
@ -11650,7 +11650,7 @@ msgstr ""
msgid "Texture Dumping"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:645
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:665
msgid "Texture Filtering"
msgstr ""
@ -12986,6 +12986,10 @@ msgstr ""
msgid "Use Built-In Database of Game Names"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220
msgid "Use Full Resolution Per Eye"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:147
msgid "Use Lossless Codec (FFV1)"
msgstr ""
@ -13435,6 +13439,13 @@ msgstr ""
msgid "Whammy"
msgstr "Whammy"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:629
msgid ""
"Whether each eye gets full or half image resolution when using side-by-side "
"or above-and-below 3D.<br><br><dolphin_emphasis>If unsure, leave this "
"unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:327
msgid ""
"Whether to dump base game textures to User/Dump/Textures/&lt;game_id&gt;/. "

View File

@ -46,7 +46,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-08-20 22:04+0200\n"
"POT-Creation-Date: 2024-08-25 11:34+0200\n"
"PO-Revision-Date: 2013-01-23 13:48+0000\n"
"Last-Translator: Mateus B. Cassiano <mbc07@live.com>, 2017,2021-2024\n"
"Language-Team: Portuguese (Brazil) (http://app.transifex.com/dolphinemu/"
@ -213,7 +213,7 @@ msgstr "%1 revisão(ões) à frente de %2"
msgid "%1 doesn't support this feature on your system."
msgstr "O backend %1 não é compatível com esse recurso no seu sistema."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:316
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:332
msgid "%1 doesn't support this feature."
msgstr "O backend %1 não é compatível com esse recurso."
@ -328,7 +328,7 @@ msgstr "%1[%2]: %3 %"
msgid "%1[%2]: %3/%4 MiB"
msgstr "%1[%2]: %3/%4 MiB"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:352
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:368
#, c-format
msgid "%1x MSAA"
msgstr "%1x MSAA"
@ -341,7 +341,7 @@ msgstr "%1x Nativa (%2x%3)"
msgid "%1x Native (%2x%3) for %4"
msgstr "%1x Nativa (%2x%3) [%4]"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:364
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:380
#, c-format
msgid "%1x SSAA"
msgstr "%1x SSAA"
@ -805,7 +805,7 @@ msgstr "(Sistema)"
msgid "(host)"
msgstr "(host)"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:277
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:293
msgid "(off)"
msgstr "(desligado)"
@ -1153,7 +1153,7 @@ msgstr ""
msgid "A disc is already about to be inserted."
msgstr "Um disco já está prestes a ser inserido."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:568
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:584
msgid ""
"A group of features to make the colors more accurate, matching the color "
"space Wii and GC games were meant for."
@ -1479,7 +1479,7 @@ msgstr "Espaço do endereço pelo state da CPU"
msgid "Address:"
msgstr "Endereço:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:530
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:546
msgid ""
"Adjust the texture filtering. Anisotropic filtering enhances the visual "
"quality of textures that are at oblique viewing angles. Force Nearest and "
@ -1567,7 +1567,7 @@ msgstr "Avançado"
msgid "Advanced Settings"
msgstr "Configurações Avançadas"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:537
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553
msgid ""
"Affects how the game output is scaled to the window resolution.<br>The "
"performance mostly depends on the number of samples each method uses."
@ -1758,7 +1758,7 @@ msgstr "Ângulo"
msgid "Angular velocity to ignore and remap."
msgstr "Velocidade angular a ignorar e remapear."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:642
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:662
msgid "Anti-Aliasing"
msgstr "Anti-Aliasing"
@ -1782,7 +1782,7 @@ msgstr "Anexar ao &Arquivo de Assinatura Existente..."
msgid "Appl&y Signature File..."
msgstr "Apl&icar Arquivo de Assinatura..."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:587
msgid ""
"Applies a post-processing effect after rendering a frame.<br><br /"
"><dolphin_emphasis>If unsure, select (off).</dolphin_emphasis>"
@ -2528,7 +2528,7 @@ msgstr ""
msgid "Calculate"
msgstr "Calcular"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:579
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:595
msgid ""
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
@ -2907,7 +2907,7 @@ msgstr "Código:"
msgid "Codes received!"
msgstr "Códigos recebidos!"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:651
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:671
msgid "Color Correction"
msgstr "Correção de Cores"
@ -3288,6 +3288,13 @@ msgid ""
"hardware is able to.<br><br><dolphin_emphasis>If unsure, select 100%.</"
"dolphin_emphasis>"
msgstr ""
"Controla a velocidade de execução do emulador em relação ao hardware "
"original.<br><br>Valores superiores a 100% irão emular mais rápido do que o "
"hardware original pode executar, se o seu sistema conseguir acompanhar. "
"Valores inferiores a 100% irão diminuir a velocidade da emulação. "
"'Ilimitado' emulará tão rápido quanto o seu sistema permitir."
"<br><br><dolphin_emphasis>Na dúvida, selecione \"100% (Velocidade Normal)\"."
"</dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:51
msgid ""
@ -3302,7 +3309,7 @@ msgstr ""
"para que essa opção tenha efeito.<br><br><dolphin_emphasis>Na dúvida, "
"mantenha essa opção em 203.</dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:606
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.<br><br>A "
@ -3314,7 +3321,7 @@ msgstr ""
"alto cria efeitos fora da tela mais fortes enquanto um valor mais baixo é "
"mais confortável."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:533
msgid ""
"Controls the rendering resolution.<br><br>A high resolution greatly improves "
"visual quality, but also greatly increases GPU load and can cause issues in "
@ -3328,7 +3335,7 @@ msgstr ""
"resolução interna, melhor será o desempenho.<br><br><dolphin_emphasis>Na "
"dúvida, selecione \"Nativa (640x528)\".</dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619
msgid ""
"Controls the separation distance between the virtual cameras.<br><br>A "
"higher value creates a stronger feeling of depth while a lower value is more "
@ -3362,12 +3369,12 @@ msgstr ""
"Controla se deve usar emulação do DSP de alto ou baixo nível. O padrão é "
"<b>True</b>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:679
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:699
msgid "Convergence"
msgstr "Convergência"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:145
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:226
msgid "Convergence:"
msgstr "Convergência:"
@ -3494,8 +3501,8 @@ msgid "Copy Hex"
msgstr "Copiar Hex"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:588
msgid "Copy Tar&get Sddress"
msgstr "Copiar Ende&reço Alvo"
msgid "Copy Tar&get Address"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:886
msgid "Copy Value"
@ -4034,7 +4041,7 @@ msgstr "Excluir Arquivos Selecionados..."
msgid "Delete the existing file '{0}'?"
msgstr "Excluir o arquivo existente '{0}'?"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:676
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:696
msgid "Depth"
msgstr "Profundidade"
@ -4042,7 +4049,7 @@ msgstr "Profundidade"
msgid "Depth Percentage:"
msgstr "Porcentagem da Profundidade:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:224
msgid "Depth:"
msgstr "Profundidade:"
@ -4218,7 +4225,7 @@ msgstr ""
"<br><br><dolphin_emphasis>Na dúvida, mantenha essa opção desativada.</"
"dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:638
msgid ""
"Disables the blending of adjacent rows when copying the EFB. This is known "
"in some games as \"deflickering\" or \"smoothing\".<br><br>Disabling the "
@ -5024,7 +5031,7 @@ msgstr ""
"Ativa o cálculo da Flag de Resultado com Ponto Flutuante, necessária em "
"alguns jogos. (ON = Compatível, OFF = Rápido)"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:644
msgid ""
"Enables detection of arbitrary mipmaps, which some games use for special "
"distance-based effects.<br><br>May have false positives that result in "
@ -5079,7 +5086,7 @@ msgstr ""
"<br><br><dolphin_emphasis>Na dúvida, mantenha essa opção desativada.</"
"dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:632
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652
msgid ""
"Enables scRGB HDR output (if supported by your graphics backend and "
"monitor). Fullscreen might be required.<br><br>This gives post process "
@ -6442,7 +6449,7 @@ msgstr ""
"<dolphin_emphasis>Opção ativada pois o backend %1 não suporta shaders de "
"geometria.</dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:601
msgid ""
"Forces the game to output graphics at any aspect ratio by expanding the view "
"frustum without stretching the image.<br>This is a hack, and its results "
@ -6459,7 +6466,7 @@ msgstr ""
"<br><br><dolphin_emphasis>Na dúvida, mantenha essa opção desativada.</"
"dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:613
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633
msgid ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding.<br><br>Has no impact on "
@ -7074,7 +7081,7 @@ msgstr "Configurações"
msgid "Graphics mods are currently disabled."
msgstr "Os mods gráficos estão desativados no momento."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:574
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590
msgid ""
"Greatly increases the quality of textures generated using render-to-texture "
"effects.<br><br>Slightly increases GPU load and causes relatively few "
@ -7877,7 +7884,7 @@ msgstr ""
"Erro Interno do LZO - falha ao processar texto de versão extraído ({0} / {1})"
#: Source/Core/Core/HotkeyManager.cpp:354
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:639
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27
msgid "Internal Resolution"
msgstr "Resolução Interna"
@ -8715,7 +8722,7 @@ msgstr "Fabricante"
msgid "Maker:"
msgstr "Fabricante:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:591
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:607
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.<br><br>Disabling fog will break some games which rely on "
@ -9307,7 +9314,7 @@ msgstr ""
"estado para evitar perda de sincronia com a gravação"
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:35
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:350
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:366
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:143
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:424
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:119
@ -9696,7 +9703,7 @@ msgstr "Outro jogo..."
msgid "Output"
msgstr "Saída dos Dados"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:648
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:668
msgid "Output Resampling"
msgstr "Saída da Reamostragem"
@ -10034,7 +10041,7 @@ msgid "Possible desync detected: %1 might have desynced at frame %2"
msgstr ""
"Possível dessincronia detectada: %1 pode ter dessincronizado no quadro %2"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:654
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:674
msgid "Post-Processing Effect"
msgstr "Efeito de Pós-Processamento"
@ -10385,7 +10392,7 @@ msgstr "Vermelho Esquerdo"
msgid "Red Right"
msgstr "Vermelho Direito"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:523
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:539
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting "
"in smoother edges on objects. Increases GPU load and sometimes causes "
@ -10901,7 +10908,7 @@ msgstr "Salvar Imagem Convertida"
#: Source/Core/DolphinQt/ConvertDialog.cpp:370
msgid "Save Converted Images"
msgstr ""
msgstr "Salvar Imagens Convertidas"
#: Source/Core/DolphinQt/GameList/GameList.cpp:588
#: Source/Core/DolphinQt/GameList/GameList.cpp:593
@ -11423,7 +11430,7 @@ msgstr ""
"dúvida, selecione \"Resolução Interna com Proporção de Tela Corrigida\".</"
"dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:596
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of "
"depth if the necessary hardware is present. Heavily decreases emulation "
@ -12501,11 +12508,11 @@ msgstr "Passando"
msgid "Stereo"
msgstr "Estéreo"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:673
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:693
msgid "Stereoscopic 3D Mode"
msgstr "Modo de Estereoscopia 3D"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:218
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222
msgid "Stereoscopic 3D Mode:"
msgstr "Modo de Estereoscopia 3D:"
@ -12697,7 +12704,7 @@ msgstr "Surround"
msgid "Suspended"
msgstr "Suspenso"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:216
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:217
msgid "Swap Eyes"
msgstr "Inverter Olhos"
@ -12712,7 +12719,7 @@ msgstr "Swap Force"
msgid "Swapper"
msgstr "Swapper"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:610
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:626
msgid ""
"Swaps the left and right eye. Most useful in side-by-side stereoscopy mode."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
@ -12883,7 +12890,7 @@ msgstr "Precisão do Cache de Texturas"
msgid "Texture Dumping"
msgstr "Exportação de Texturas"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:645
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:665
msgid "Texture Filtering"
msgstr "Filtragem de Textura"
@ -13804,7 +13811,7 @@ msgstr "Até"
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:183
msgid "To log in, stop the current emulation."
msgstr ""
msgstr "Para entrar, pare a emulação em execução."
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:132
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:99
@ -14424,6 +14431,10 @@ msgstr "Utilizar Todos os Dados Salvos do Wii"
msgid "Use Built-In Database of Game Names"
msgstr "Usar Nomes de Jogos da Base de Dados Embutida"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220
msgid "Use Full Resolution Per Eye"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:147
msgid "Use Lossless Codec (FFV1)"
msgstr "Usar Codec Sem Perdas (FFV1)"
@ -14979,6 +14990,13 @@ msgstr "Ocidental (Windows-1252)"
msgid "Whammy"
msgstr "Distorção"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:629
msgid ""
"Whether each eye gets full or half image resolution when using side-by-side "
"or above-and-below 3D.<br><br><dolphin_emphasis>If unsure, leave this "
"unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:327
msgid ""
"Whether to dump base game textures to User/Dump/Textures/&lt;game_id&gt;/. "

View File

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-08-20 22:04+0200\n"
"POT-Creation-Date: 2024-08-25 11:34+0200\n"
"PO-Revision-Date: 2013-01-23 13:48+0000\n"
"Last-Translator: Arian - Cazare Muncitori <arianserv@gmail.com>, 2014\n"
"Language-Team: Romanian (http://app.transifex.com/dolphinemu/dolphin-emu/"
@ -161,7 +161,7 @@ msgstr ""
msgid "%1 doesn't support this feature on your system."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:316
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:332
msgid "%1 doesn't support this feature."
msgstr ""
@ -273,7 +273,7 @@ msgstr ""
msgid "%1[%2]: %3/%4 MiB"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:352
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:368
#, c-format
msgid "%1x MSAA"
msgstr ""
@ -286,7 +286,7 @@ msgstr ""
msgid "%1x Native (%2x%3) for %4"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:364
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:380
#, c-format
msgid "%1x SSAA"
msgstr ""
@ -750,7 +750,7 @@ msgstr ""
msgid "(host)"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:277
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:293
msgid "(off)"
msgstr "(oprit)"
@ -1082,7 +1082,7 @@ msgstr ""
msgid "A disc is already about to be inserted."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:568
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:584
msgid ""
"A group of features to make the colors more accurate, matching the color "
"space Wii and GC games were meant for."
@ -1366,7 +1366,7 @@ msgstr ""
msgid "Address:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:530
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:546
msgid ""
"Adjust the texture filtering. Anisotropic filtering enhances the visual "
"quality of textures that are at oblique viewing angles. Force Nearest and "
@ -1426,7 +1426,7 @@ msgstr "Avansat"
msgid "Advanced Settings"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:537
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553
msgid ""
"Affects how the game output is scaled to the window resolution.<br>The "
"performance mostly depends on the number of samples each method uses."
@ -1595,7 +1595,7 @@ msgstr "Unghi"
msgid "Angular velocity to ignore and remap."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:642
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:662
msgid "Anti-Aliasing"
msgstr ""
@ -1619,7 +1619,7 @@ msgstr ""
msgid "Appl&y Signature File..."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:587
msgid ""
"Applies a post-processing effect after rendering a frame.<br><br /"
"><dolphin_emphasis>If unsure, select (off).</dolphin_emphasis>"
@ -2306,7 +2306,7 @@ msgstr ""
msgid "Calculate"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:579
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:595
msgid ""
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
@ -2658,7 +2658,7 @@ msgstr ""
msgid "Codes received!"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:651
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:671
msgid "Color Correction"
msgstr ""
@ -2988,7 +2988,7 @@ msgid ""
"<br><br><dolphin_emphasis>If unsure, leave this at 203.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:606
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.<br><br>A "
@ -2996,7 +2996,7 @@ msgid ""
"more comfortable."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:533
msgid ""
"Controls the rendering resolution.<br><br>A high resolution greatly improves "
"visual quality, but also greatly increases GPU load and can cause issues in "
@ -3005,7 +3005,7 @@ msgid ""
"Native.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619
msgid ""
"Controls the separation distance between the virtual cameras.<br><br>A "
"higher value creates a stronger feeling of depth while a lower value is more "
@ -3030,12 +3030,12 @@ msgid ""
"<b>True</b>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:679
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:699
msgid "Convergence"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:145
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:226
msgid "Convergence:"
msgstr ""
@ -3142,7 +3142,7 @@ msgid "Copy Hex"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:588
msgid "Copy Tar&get Sddress"
msgid "Copy Tar&get Address"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:886
@ -3631,7 +3631,7 @@ msgstr ""
msgid "Delete the existing file '{0}'?"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:676
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:696
msgid "Depth"
msgstr ""
@ -3639,7 +3639,7 @@ msgstr ""
msgid "Depth Percentage:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:224
msgid "Depth:"
msgstr ""
@ -3805,7 +3805,7 @@ msgid ""
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:638
msgid ""
"Disables the blending of adjacent rows when copying the EFB. This is known "
"in some games as \"deflickering\" or \"smoothing\".<br><br>Disabling the "
@ -4506,7 +4506,7 @@ msgid ""
"= Compatible, OFF = Fast)"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:644
msgid ""
"Enables detection of arbitrary mipmaps, which some games use for special "
"distance-based effects.<br><br>May have false positives that result in "
@ -4540,7 +4540,7 @@ msgid ""
"this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:632
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652
msgid ""
"Enables scRGB HDR output (if supported by your graphics backend and "
"monitor). Fullscreen might be required.<br><br>This gives post process "
@ -5765,7 +5765,7 @@ msgstr ""
msgid "Forced on because %1 doesn't support geometry shaders."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:601
msgid ""
"Forces the game to output graphics at any aspect ratio by expanding the view "
"frustum without stretching the image.<br>This is a hack, and its results "
@ -5775,7 +5775,7 @@ msgid ""
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:613
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633
msgid ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding.<br><br>Has no impact on "
@ -6344,7 +6344,7 @@ msgstr ""
msgid "Graphics mods are currently disabled."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:574
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590
msgid ""
"Greatly increases the quality of textures generated using render-to-texture "
"effects.<br><br>Slightly increases GPU load and causes relatively few "
@ -7033,7 +7033,7 @@ msgid ""
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:354
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:639
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27
msgid "Internal Resolution"
msgstr ""
@ -7840,7 +7840,7 @@ msgstr ""
msgid "Maker:"
msgstr "Marcaj:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:591
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:607
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.<br><br>Disabling fog will break some games which rely on "
@ -8390,7 +8390,7 @@ msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs"
msgstr ""
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:35
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:350
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:366
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:143
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:424
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:119
@ -8754,7 +8754,7 @@ msgstr ""
msgid "Output"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:648
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:668
msgid "Output Resampling"
msgstr ""
@ -9079,7 +9079,7 @@ msgstr ""
msgid "Possible desync detected: %1 might have desynced at frame %2"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:654
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:674
msgid "Post-Processing Effect"
msgstr ""
@ -9412,7 +9412,7 @@ msgstr "Roșu Stânga"
msgid "Red Right"
msgstr "Roșu Dreapta"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:523
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:539
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting "
"in smoother edges on objects. Increases GPU load and sometimes causes "
@ -10368,7 +10368,7 @@ msgid ""
"Corrected Internal Resolution\".</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:596
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of "
"depth if the necessary hardware is present. Heavily decreases emulation "
@ -11288,11 +11288,11 @@ msgstr ""
msgid "Stereo"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:673
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:693
msgid "Stereoscopic 3D Mode"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:218
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222
msgid "Stereoscopic 3D Mode:"
msgstr ""
@ -11474,7 +11474,7 @@ msgstr ""
msgid "Suspended"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:216
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:217
msgid "Swap Eyes"
msgstr ""
@ -11489,7 +11489,7 @@ msgstr ""
msgid "Swapper"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:610
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:626
msgid ""
"Swaps the left and right eye. Most useful in side-by-side stereoscopy mode."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
@ -11651,7 +11651,7 @@ msgstr ""
msgid "Texture Dumping"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:645
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:665
msgid "Texture Filtering"
msgstr ""
@ -12987,6 +12987,10 @@ msgstr ""
msgid "Use Built-In Database of Game Names"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220
msgid "Use Full Resolution Per Eye"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:147
msgid "Use Lossless Codec (FFV1)"
msgstr ""
@ -13436,6 +13440,13 @@ msgstr ""
msgid "Whammy"
msgstr "Whammy"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:629
msgid ""
"Whether each eye gets full or half image resolution when using side-by-side "
"or above-and-below 3D.<br><br><dolphin_emphasis>If unsure, leave this "
"unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:327
msgid ""
"Whether to dump base game textures to User/Dump/Textures/&lt;game_id&gt;/. "

View File

@ -23,7 +23,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-08-20 22:04+0200\n"
"POT-Creation-Date: 2024-08-25 11:34+0200\n"
"PO-Revision-Date: 2013-01-23 13:48+0000\n"
"Last-Translator: Daniil Huz, 2024\n"
"Language-Team: Russian (http://app.transifex.com/dolphinemu/dolphin-emu/"
@ -192,7 +192,7 @@ msgstr "%1 фикс. перед %2"
msgid "%1 doesn't support this feature on your system."
msgstr "%1 не поддерживает данный функционал на вашей системе."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:316
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:332
msgid "%1 doesn't support this feature."
msgstr "%1 не поддерживает данный функционал."
@ -307,7 +307,7 @@ msgstr "%1[%2]: %3 %"
msgid "%1[%2]: %3/%4 MiB"
msgstr "%1[%2]: %3/%4 МиБ"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:352
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:368
#, c-format
msgid "%1x MSAA"
msgstr "%1x MSAA"
@ -320,7 +320,7 @@ msgstr "Родное %1x (%2x%3)"
msgid "%1x Native (%2x%3) for %4"
msgstr "Собственное %1x (%2x%3) для %4"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:364
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:380
#, c-format
msgid "%1x SSAA"
msgstr "%1x SSAA"
@ -784,7 +784,7 @@ msgstr "(Системная)"
msgid "(host)"
msgstr "(хост)"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:277
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:293
msgid "(off)"
msgstr "(отключено)"
@ -1133,7 +1133,7 @@ msgstr ""
msgid "A disc is already about to be inserted."
msgstr "Диск уже должен быть вставлен."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:568
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:584
msgid ""
"A group of features to make the colors more accurate, matching the color "
"space Wii and GC games were meant for."
@ -1450,7 +1450,7 @@ msgstr "Адресное пространство по состоянию ЦП"
msgid "Address:"
msgstr "Адрес:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:530
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:546
msgid ""
"Adjust the texture filtering. Anisotropic filtering enhances the visual "
"quality of textures that are at oblique viewing angles. Force Nearest and "
@ -1537,7 +1537,7 @@ msgstr "Расширенные"
msgid "Advanced Settings"
msgstr "Дополнительные параметры"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:537
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553
msgid ""
"Affects how the game output is scaled to the window resolution.<br>The "
"performance mostly depends on the number of samples each method uses."
@ -1731,7 +1731,7 @@ msgstr "Угол"
msgid "Angular velocity to ignore and remap."
msgstr "Угловая скорость, которую следует игнорировать и перезадать."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:642
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:662
msgid "Anti-Aliasing"
msgstr "Сглаживание"
@ -1755,7 +1755,7 @@ msgstr "Добавить к &имеющемуся файлу с сигнатур
msgid "Appl&y Signature File..."
msgstr "Примени&ть файл с сигнатурами..."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:587
msgid ""
"Applies a post-processing effect after rendering a frame.<br><br /"
"><dolphin_emphasis>If unsure, select (off).</dolphin_emphasis>"
@ -2488,7 +2488,7 @@ msgstr ""
msgid "Calculate"
msgstr "Вычислить"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:579
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:595
msgid ""
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
@ -2862,7 +2862,7 @@ msgstr "Код:"
msgid "Codes received!"
msgstr "Коды получены!"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:651
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:671
msgid "Color Correction"
msgstr "Цветовая коррекция"
@ -3204,7 +3204,7 @@ msgstr ""
"<br><br><dolphin_emphasis>Если не уверены, оставьте значение 203.</"
"dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:606
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.<br><br>A "
@ -3216,7 +3216,7 @@ msgstr ""
"находиться перед экраном.<br><br>Высокие значения создают более сильную "
"видимость \"выпячивания\" обьектов из экрана, низкие более комфортны."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:533
msgid ""
"Controls the rendering resolution.<br><br>A high resolution greatly improves "
"visual quality, but also greatly increases GPU load and can cause issues in "
@ -3230,7 +3230,7 @@ msgstr ""
"производительность.<br><br><dolphin_emphasis>Если не уверены выберите "
"Родное.</dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619
msgid ""
"Controls the separation distance between the virtual cameras.<br><br>A "
"higher value creates a stronger feeling of depth while a lower value is more "
@ -3263,12 +3263,12 @@ msgstr ""
"Управляет тем, использовать высокоуровневую или низкоуровневую эмуляцию DSP. "
"По умолчанию <b>Да</b>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:679
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:699
msgid "Convergence"
msgstr "Сведение"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:145
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:226
msgid "Convergence:"
msgstr "Сведение:"
@ -3394,7 +3394,7 @@ msgid "Copy Hex"
msgstr "Скопировать hex-значение"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:588
msgid "Copy Tar&get Sddress"
msgid "Copy Tar&get Address"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:886
@ -3931,7 +3931,7 @@ msgstr "Удалить выбранные файлы..."
msgid "Delete the existing file '{0}'?"
msgstr "Удалить существующий файл '{0}'?"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:676
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:696
msgid "Depth"
msgstr "Глубина"
@ -3939,7 +3939,7 @@ msgstr "Глубина"
msgid "Depth Percentage:"
msgstr "Процент глубины:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:224
msgid "Depth:"
msgstr "Глубина:"
@ -4112,7 +4112,7 @@ msgstr ""
ОЗУ. Подавляет масштабирование.<br><br><dolphin_emphasis>Если не уверены "
"оставьте выключенным.</dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:638
msgid ""
"Disables the blending of adjacent rows when copying the EFB. This is known "
"in some games as \"deflickering\" or \"smoothing\".<br><br>Disabling the "
@ -4890,7 +4890,7 @@ msgstr ""
"result flag), необходимого для небольшого количества игр. (ВКЛ = лучше "
"совместимость, ВЫКЛ = выше скорость)"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:644
msgid ""
"Enables detection of arbitrary mipmaps, which some games use for special "
"distance-based effects.<br><br>May have false positives that result in "
@ -4946,7 +4946,7 @@ msgstr ""
"вызывает проблем в большинстве игр.<br><br><dolphin_emphasis>Если не уверены "
" оставьте выключенным.</dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:632
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652
msgid ""
"Enables scRGB HDR output (if supported by your graphics backend and "
"monitor). Fullscreen might be required.<br><br>This gives post process "
@ -6291,7 +6291,7 @@ msgid "Forced on because %1 doesn't support geometry shaders."
msgstr ""
"Принудительно включено, поскольку %1 не поддерживает геометрические шейдеры."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:601
msgid ""
"Forces the game to output graphics at any aspect ratio by expanding the view "
"frustum without stretching the image.<br>This is a hack, and its results "
@ -6308,7 +6308,7 @@ msgstr ""
"ориентированные на конкретную игру.<br><br><dolphin_emphasis>Если вы не "
"уверены, не устанавливайте этот флажок.</dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:613
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633
msgid ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding.<br><br>Has no impact on "
@ -6920,7 +6920,7 @@ msgstr "Переключатели графики"
msgid "Graphics mods are currently disabled."
msgstr "Графические моды сейчас отключены."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:574
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590
msgid ""
"Greatly increases the quality of textures generated using render-to-texture "
"effects.<br><br>Slightly increases GPU load and causes relatively few "
@ -7702,7 +7702,7 @@ msgstr ""
"({0}/{1})"
#: Source/Core/Core/HotkeyManager.cpp:354
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:639
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27
msgid "Internal Resolution"
msgstr "Внутреннее разрешение"
@ -8529,7 +8529,7 @@ msgstr "Создатель"
msgid "Maker:"
msgstr "Создатель:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:591
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:607
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.<br><br>Disabling fog will break some games which rely on "
@ -9122,7 +9122,7 @@ msgstr ""
"для предотвращения рассинхронизации ролика"
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:35
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:350
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:366
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:143
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:424
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:119
@ -9510,7 +9510,7 @@ msgstr "Другой игры..."
msgid "Output"
msgstr "Результаты"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:648
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:668
msgid "Output Resampling"
msgstr "Результаты повторной выборки"
@ -9844,7 +9844,7 @@ msgstr ""
"Обнаружена возможная рассинхронизация: %1, вероятно, рассинхронизовался на "
"кадре %2"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:654
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:674
msgid "Post-Processing Effect"
msgstr "Эффект пост-обработки"
@ -10191,7 +10191,7 @@ msgstr "Красная слева"
msgid "Red Right"
msgstr "Красная справа"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:523
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:539
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting "
"in smoother edges on objects. Increases GPU load and sometimes causes "
@ -11197,7 +11197,7 @@ msgstr ""
"<br><br><dolphin_emphasis>Если вы не уверены, оставьте значение «Внутреннее "
"разрешение с коррекцией соотношения сторон».</dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:596
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of "
"depth if the necessary hardware is present. Heavily decreases emulation "
@ -12219,11 +12219,11 @@ msgstr "Шаги"
msgid "Stereo"
msgstr "Стерео"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:673
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:693
msgid "Stereoscopic 3D Mode"
msgstr "Стереоскопический 3D-режим"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:218
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222
msgid "Stereoscopic 3D Mode:"
msgstr "Стереоскопический 3D-режим:"
@ -12415,7 +12415,7 @@ msgstr "Объёмный"
msgid "Suspended"
msgstr "Приостановлен"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:216
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:217
msgid "Swap Eyes"
msgstr "Поменять ракурсы местами"
@ -12430,7 +12430,7 @@ msgstr "Swap Force"
msgid "Swapper"
msgstr "Swapper"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:610
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:626
msgid ""
"Swaps the left and right eye. Most useful in side-by-side stereoscopy mode."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
@ -12600,7 +12600,7 @@ msgstr "Точность кэширования текстур"
msgid "Texture Dumping"
msgstr "Дамп текстур"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:645
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:665
msgid "Texture Filtering"
msgstr "Фильтрация текстур"
@ -14125,6 +14125,10 @@ msgstr "Использовать все данные сохранений Wii"
msgid "Use Built-In Database of Game Names"
msgstr "Использовать встроенную базу названий игр"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220
msgid "Use Full Resolution Per Eye"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:147
msgid "Use Lossless Codec (FFV1)"
msgstr "Использовать кодек без потерь (FFV1)"
@ -14665,6 +14669,13 @@ msgstr "Западная (Windows-1252)"
msgid "Whammy"
msgstr "Флойд"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:629
msgid ""
"Whether each eye gets full or half image resolution when using side-by-side "
"or above-and-below 3D.<br><br><dolphin_emphasis>If unsure, leave this "
"unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:327
msgid ""
"Whether to dump base game textures to User/Dump/Textures/&lt;game_id&gt;/. "

View File

@ -8,7 +8,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-08-20 22:04+0200\n"
"POT-Creation-Date: 2024-08-25 11:34+0200\n"
"PO-Revision-Date: 2013-01-23 13:48+0000\n"
"Last-Translator: nikolassj, 2011\n"
"Language-Team: Serbian (http://app.transifex.com/dolphinemu/dolphin-emu/"
@ -161,7 +161,7 @@ msgstr ""
msgid "%1 doesn't support this feature on your system."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:316
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:332
msgid "%1 doesn't support this feature."
msgstr ""
@ -273,7 +273,7 @@ msgstr ""
msgid "%1[%2]: %3/%4 MiB"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:352
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:368
#, c-format
msgid "%1x MSAA"
msgstr ""
@ -286,7 +286,7 @@ msgstr ""
msgid "%1x Native (%2x%3) for %4"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:364
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:380
#, c-format
msgid "%1x SSAA"
msgstr ""
@ -750,7 +750,7 @@ msgstr ""
msgid "(host)"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:277
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:293
msgid "(off)"
msgstr "(iskljucen/o)"
@ -1082,7 +1082,7 @@ msgstr ""
msgid "A disc is already about to be inserted."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:568
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:584
msgid ""
"A group of features to make the colors more accurate, matching the color "
"space Wii and GC games were meant for."
@ -1366,7 +1366,7 @@ msgstr ""
msgid "Address:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:530
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:546
msgid ""
"Adjust the texture filtering. Anisotropic filtering enhances the visual "
"quality of textures that are at oblique viewing angles. Force Nearest and "
@ -1426,7 +1426,7 @@ msgstr ""
msgid "Advanced Settings"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:537
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553
msgid ""
"Affects how the game output is scaled to the window resolution.<br>The "
"performance mostly depends on the number of samples each method uses."
@ -1595,7 +1595,7 @@ msgstr ""
msgid "Angular velocity to ignore and remap."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:642
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:662
msgid "Anti-Aliasing"
msgstr ""
@ -1619,7 +1619,7 @@ msgstr ""
msgid "Appl&y Signature File..."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:587
msgid ""
"Applies a post-processing effect after rendering a frame.<br><br /"
"><dolphin_emphasis>If unsure, select (off).</dolphin_emphasis>"
@ -2306,7 +2306,7 @@ msgstr ""
msgid "Calculate"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:579
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:595
msgid ""
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
@ -2658,7 +2658,7 @@ msgstr ""
msgid "Codes received!"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:651
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:671
msgid "Color Correction"
msgstr ""
@ -2988,7 +2988,7 @@ msgid ""
"<br><br><dolphin_emphasis>If unsure, leave this at 203.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:606
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.<br><br>A "
@ -2996,7 +2996,7 @@ msgid ""
"more comfortable."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:533
msgid ""
"Controls the rendering resolution.<br><br>A high resolution greatly improves "
"visual quality, but also greatly increases GPU load and can cause issues in "
@ -3005,7 +3005,7 @@ msgid ""
"Native.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619
msgid ""
"Controls the separation distance between the virtual cameras.<br><br>A "
"higher value creates a stronger feeling of depth while a lower value is more "
@ -3030,12 +3030,12 @@ msgid ""
"<b>True</b>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:679
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:699
msgid "Convergence"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:145
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:226
msgid "Convergence:"
msgstr ""
@ -3142,7 +3142,7 @@ msgid "Copy Hex"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:588
msgid "Copy Tar&get Sddress"
msgid "Copy Tar&get Address"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:886
@ -3631,7 +3631,7 @@ msgstr ""
msgid "Delete the existing file '{0}'?"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:676
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:696
msgid "Depth"
msgstr ""
@ -3639,7 +3639,7 @@ msgstr ""
msgid "Depth Percentage:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:224
msgid "Depth:"
msgstr ""
@ -3805,7 +3805,7 @@ msgid ""
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:638
msgid ""
"Disables the blending of adjacent rows when copying the EFB. This is known "
"in some games as \"deflickering\" or \"smoothing\".<br><br>Disabling the "
@ -4506,7 +4506,7 @@ msgid ""
"= Compatible, OFF = Fast)"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:644
msgid ""
"Enables detection of arbitrary mipmaps, which some games use for special "
"distance-based effects.<br><br>May have false positives that result in "
@ -4540,7 +4540,7 @@ msgid ""
"this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:632
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652
msgid ""
"Enables scRGB HDR output (if supported by your graphics backend and "
"monitor). Fullscreen might be required.<br><br>This gives post process "
@ -5761,7 +5761,7 @@ msgstr ""
msgid "Forced on because %1 doesn't support geometry shaders."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:601
msgid ""
"Forces the game to output graphics at any aspect ratio by expanding the view "
"frustum without stretching the image.<br>This is a hack, and its results "
@ -5771,7 +5771,7 @@ msgid ""
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:613
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633
msgid ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding.<br><br>Has no impact on "
@ -6340,7 +6340,7 @@ msgstr ""
msgid "Graphics mods are currently disabled."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:574
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590
msgid ""
"Greatly increases the quality of textures generated using render-to-texture "
"effects.<br><br>Slightly increases GPU load and causes relatively few "
@ -7029,7 +7029,7 @@ msgid ""
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:354
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:639
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27
msgid "Internal Resolution"
msgstr ""
@ -7831,7 +7831,7 @@ msgstr ""
msgid "Maker:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:591
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:607
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.<br><br>Disabling fog will break some games which rely on "
@ -8381,7 +8381,7 @@ msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs"
msgstr ""
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:35
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:350
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:366
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:143
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:424
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:119
@ -8745,7 +8745,7 @@ msgstr ""
msgid "Output"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:648
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:668
msgid "Output Resampling"
msgstr ""
@ -9070,7 +9070,7 @@ msgstr ""
msgid "Possible desync detected: %1 might have desynced at frame %2"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:654
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:674
msgid "Post-Processing Effect"
msgstr ""
@ -9403,7 +9403,7 @@ msgstr ""
msgid "Red Right"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:523
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:539
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting "
"in smoother edges on objects. Increases GPU load and sometimes causes "
@ -10359,7 +10359,7 @@ msgid ""
"Corrected Internal Resolution\".</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:596
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of "
"depth if the necessary hardware is present. Heavily decreases emulation "
@ -11279,11 +11279,11 @@ msgstr ""
msgid "Stereo"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:673
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:693
msgid "Stereoscopic 3D Mode"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:218
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222
msgid "Stereoscopic 3D Mode:"
msgstr ""
@ -11465,7 +11465,7 @@ msgstr ""
msgid "Suspended"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:216
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:217
msgid "Swap Eyes"
msgstr ""
@ -11480,7 +11480,7 @@ msgstr ""
msgid "Swapper"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:610
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:626
msgid ""
"Swaps the left and right eye. Most useful in side-by-side stereoscopy mode."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
@ -11642,7 +11642,7 @@ msgstr ""
msgid "Texture Dumping"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:645
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:665
msgid "Texture Filtering"
msgstr ""
@ -12974,6 +12974,10 @@ msgstr ""
msgid "Use Built-In Database of Game Names"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220
msgid "Use Full Resolution Per Eye"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:147
msgid "Use Lossless Codec (FFV1)"
msgstr ""
@ -13423,6 +13427,13 @@ msgstr ""
msgid "Whammy"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:629
msgid ""
"Whether each eye gets full or half image resolution when using side-by-side "
"or above-and-below 3D.<br><br><dolphin_emphasis>If unsure, leave this "
"unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:327
msgid ""
"Whether to dump base game textures to User/Dump/Textures/&lt;game_id&gt;/. "

View File

@ -15,7 +15,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-08-20 22:04+0200\n"
"POT-Creation-Date: 2024-08-25 11:34+0200\n"
"PO-Revision-Date: 2013-01-23 13:48+0000\n"
"Last-Translator: JosJuice, 2015-2024\n"
"Language-Team: Swedish (http://app.transifex.com/dolphinemu/dolphin-emu/"
@ -180,7 +180,7 @@ msgstr "%1 ändring(ar) före %2"
msgid "%1 doesn't support this feature on your system."
msgstr "%1 stöder inte den här funktionen på ditt system."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:316
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:332
msgid "%1 doesn't support this feature."
msgstr "%1 stöder inte den här funktionen."
@ -295,7 +295,7 @@ msgstr "%1[%2]: %3 %"
msgid "%1[%2]: %3/%4 MiB"
msgstr "%1[%2]: %3/%4 MiB"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:352
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:368
#, c-format
msgid "%1x MSAA"
msgstr "%1x MSAA"
@ -308,7 +308,7 @@ msgstr "%1x ursprunglig (%2x%3)"
msgid "%1x Native (%2x%3) for %4"
msgstr "%1x ursprunglig (%2x%3) för %4"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:364
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:380
#, c-format
msgid "%1x SSAA"
msgstr "%1x SSAA"
@ -772,7 +772,7 @@ msgstr "(System)"
msgid "(host)"
msgstr "(värd)"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:277
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:293
msgid "(off)"
msgstr "(av)"
@ -1120,7 +1120,7 @@ msgstr ""
msgid "A disc is already about to be inserted."
msgstr "En skiva håller redan på att sättas in."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:568
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:584
msgid ""
"A group of features to make the colors more accurate, matching the color "
"space Wii and GC games were meant for."
@ -1440,7 +1440,7 @@ msgstr "Adressutrymme enligt CPU:ns tillstånd"
msgid "Address:"
msgstr "Adress:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:530
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:546
msgid ""
"Adjust the texture filtering. Anisotropic filtering enhances the visual "
"quality of textures that are at oblique viewing angles. Force Nearest and "
@ -1526,7 +1526,7 @@ msgstr "Avancerat"
msgid "Advanced Settings"
msgstr "Avancerade inställningar"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:537
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553
msgid ""
"Affects how the game output is scaled to the window resolution.<br>The "
"performance mostly depends on the number of samples each method uses."
@ -1697,7 +1697,7 @@ msgstr "Vinkel"
msgid "Angular velocity to ignore and remap."
msgstr "Vinkelhastighet att ignorera samt skala med."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:642
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:662
msgid "Anti-Aliasing"
msgstr "Kantutjämning"
@ -1721,7 +1721,7 @@ msgstr "Lägg till i &existerande signaturfil..."
msgid "Appl&y Signature File..."
msgstr "Appli&cera signaturfil..."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:587
msgid ""
"Applies a post-processing effect after rendering a frame.<br><br /"
"><dolphin_emphasis>If unsure, select (off).</dolphin_emphasis>"
@ -2434,7 +2434,7 @@ msgstr ""
msgid "Calculate"
msgstr "Beräkna"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:579
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:595
msgid ""
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
@ -2812,7 +2812,7 @@ msgstr "Kod:"
msgid "Codes received!"
msgstr "Koder mottagna!"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:651
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:671
msgid "Color Correction"
msgstr "Färgkorrigering"
@ -3194,7 +3194,7 @@ msgid ""
"<br><br><dolphin_emphasis>If unsure, leave this at 203.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:606
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.<br><br>A "
@ -3206,7 +3206,7 @@ msgstr ""
"skapar starkare utanför-skärmen-effekter medan ett lägre värde är mer "
"bekvämt."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:533
msgid ""
"Controls the rendering resolution.<br><br>A high resolution greatly improves "
"visual quality, but also greatly increases GPU load and can cause issues in "
@ -3221,7 +3221,7 @@ msgstr ""
"<br><br><dolphin_emphasis>Om du är osäker kan du välja Ursprunglig.</"
"dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619
msgid ""
"Controls the separation distance between the virtual cameras.<br><br>A "
"higher value creates a stronger feeling of depth while a lower value is more "
@ -3254,12 +3254,12 @@ msgstr ""
"Styr vilken DSP-emulering som ska användas; hög eller låg nivå. Förvalet är "
"<b>True</b>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:679
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:699
msgid "Convergence"
msgstr "Konvergens"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:145
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:226
msgid "Convergence:"
msgstr "Konvergens:"
@ -3380,7 +3380,7 @@ msgid "Copy Hex"
msgstr "Kopiera hex"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:588
msgid "Copy Tar&get Sddress"
msgid "Copy Tar&get Address"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:886
@ -3912,7 +3912,7 @@ msgstr "Radera valda filer..."
msgid "Delete the existing file '{0}'?"
msgstr "Radera den existerande filen '{0}'?"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:676
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:696
msgid "Depth"
msgstr "Djup"
@ -3920,7 +3920,7 @@ msgstr "Djup"
msgid "Depth Percentage:"
msgstr "Djupandel:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:224
msgid "Depth:"
msgstr "Djup:"
@ -4093,7 +4093,7 @@ msgstr ""
"istället. Förhindrar all uppskalning.<br><br><dolphin_emphasis>Om du är "
"osäker kan du lämna detta omarkerat.</dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:638
msgid ""
"Disables the blending of adjacent rows when copying the EFB. This is known "
"in some games as \"deflickering\" or \"smoothing\".<br><br>Disabling the "
@ -4863,7 +4863,7 @@ msgstr ""
"Aktiverar beräkning av Floating Point Result Flag. Behövs för vissa spel. "
"(PÅ = kompatibel, AV = snabb)"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:644
msgid ""
"Enables detection of arbitrary mipmaps, which some games use for special "
"distance-based effects.<br><br>May have false positives that result in "
@ -4905,7 +4905,7 @@ msgstr ""
"flesta spel har inga problem med detta.<br><br><dolphin_emphasis>Om du är "
"osäker kan du lämna detta omarkerat.</dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:632
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652
msgid ""
"Enables scRGB HDR output (if supported by your graphics backend and "
"monitor). Fullscreen might be required.<br><br>This gives post process "
@ -6210,7 +6210,7 @@ msgstr "Kan inte sättas på eftersom %1 inte stöder VS-expansion."
msgid "Forced on because %1 doesn't support geometry shaders."
msgstr "Kan inte stängas av eftersom %1 inte stöder geometrishaders."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:601
msgid ""
"Forces the game to output graphics at any aspect ratio by expanding the view "
"frustum without stretching the image.<br>This is a hack, and its results "
@ -6220,7 +6220,7 @@ msgid ""
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:613
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633
msgid ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding.<br><br>Has no impact on "
@ -6826,7 +6826,7 @@ msgstr "Växla grafikalternativ"
msgid "Graphics mods are currently disabled."
msgstr "Grafikmoddar är avstängda."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:574
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590
msgid ""
"Greatly increases the quality of textures generated using render-to-texture "
"effects.<br><br>Slightly increases GPU load and causes relatively few "
@ -7610,7 +7610,7 @@ msgstr ""
"{1})"
#: Source/Core/Core/HotkeyManager.cpp:354
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:639
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27
msgid "Internal Resolution"
msgstr "Intern upplösning"
@ -8436,7 +8436,7 @@ msgstr "Skapare"
msgid "Maker:"
msgstr "Skapare:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:591
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:607
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.<br><br>Disabling fog will break some games which rely on "
@ -9020,7 +9020,7 @@ msgstr ""
"förhindra att inspelningen desynkroniseras"
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:35
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:350
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:366
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:143
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:424
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:119
@ -9393,7 +9393,7 @@ msgstr "Annat spel..."
msgid "Output"
msgstr "Utdata"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:648
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:668
msgid "Output Resampling"
msgstr "Resampling"
@ -9728,7 +9728,7 @@ msgstr ""
"Möjlig desynkronisation upptäcktes: %1 kan ha desynkroniserat under bildruta "
"%2"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:654
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:674
msgid "Post-Processing Effect"
msgstr "Efterbehandlingseffekt"
@ -10078,7 +10078,7 @@ msgstr "Röd vänster"
msgid "Red Right"
msgstr "Röd höger"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:523
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:539
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting "
"in smoother edges on objects. Increases GPU load and sometimes causes "
@ -11061,7 +11061,7 @@ msgid ""
"Corrected Internal Resolution\".</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:596
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of "
"depth if the necessary hardware is present. Heavily decreases emulation "
@ -12045,11 +12045,11 @@ msgstr "Stega"
msgid "Stereo"
msgstr "Stereo"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:673
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:693
msgid "Stereoscopic 3D Mode"
msgstr "Läge för stereoskopisk 3D"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:218
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222
msgid "Stereoscopic 3D Mode:"
msgstr "Läge för stereoskopisk 3D:"
@ -12241,7 +12241,7 @@ msgstr "Surround"
msgid "Suspended"
msgstr "Vilande"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:216
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:217
msgid "Swap Eyes"
msgstr "Byt plats på ögon"
@ -12256,7 +12256,7 @@ msgstr "Swap Force"
msgid "Swapper"
msgstr "Swapper"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:610
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:626
msgid ""
"Swaps the left and right eye. Most useful in side-by-side stereoscopy mode."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
@ -12428,7 +12428,7 @@ msgstr "Texturcachenoggrannhet"
msgid "Texture Dumping"
msgstr "Texturdumpning"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:645
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:665
msgid "Texture Filtering"
msgstr "Texturfiltrering"
@ -13957,6 +13957,10 @@ msgstr "Använd all Wii-spardata"
msgid "Use Built-In Database of Game Names"
msgstr "Använd inbyggd databas för spelnamn"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220
msgid "Use Full Resolution Per Eye"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:147
msgid "Use Lossless Codec (FFV1)"
msgstr "Använd förlustfritt kodek (FFV1)"
@ -14498,6 +14502,13 @@ msgstr "Västerländsk (Windows-1252)"
msgid "Whammy"
msgstr "Svajarm"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:629
msgid ""
"Whether each eye gets full or half image resolution when using side-by-side "
"or above-and-below 3D.<br><br><dolphin_emphasis>If unsure, leave this "
"unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:327
msgid ""
"Whether to dump base game textures to User/Dump/Textures/&lt;game_id&gt;/. "

View File

@ -19,7 +19,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-08-20 22:04+0200\n"
"POT-Creation-Date: 2024-08-25 11:34+0200\n"
"PO-Revision-Date: 2013-01-23 13:48+0000\n"
"Last-Translator: Ahmet Emin, 2024\n"
"Language-Team: Turkish (http://app.transifex.com/dolphinemu/dolphin-emu/"
@ -186,7 +186,7 @@ msgstr ""
msgid "%1 doesn't support this feature on your system."
msgstr "%1, sisteminde bu özellik desteklemiyor."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:316
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:332
msgid "%1 doesn't support this feature."
msgstr "%1 bu özelliği desteklemiyor."
@ -301,7 +301,7 @@ msgstr "%1[%2]: %3 %"
msgid "%1[%2]: %3/%4 MiB"
msgstr "%1[%2]: %3/%4 MiB"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:352
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:368
#, c-format
msgid "%1x MSAA"
msgstr "%1x MSAA"
@ -314,7 +314,7 @@ msgstr "%1x Yerel (%2x%3)"
msgid "%1x Native (%2x%3) for %4"
msgstr "%1x Yerel (%2x%3) %4 için"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:364
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:380
#, c-format
msgid "%1x SSAA"
msgstr "%1x SSAA"
@ -778,7 +778,7 @@ msgstr "(Sistem)"
msgid "(host)"
msgstr "(evsahibi)"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:277
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:293
msgid "(off)"
msgstr "(kapalı)"
@ -1128,7 +1128,7 @@ msgstr ""
msgid "A disc is already about to be inserted."
msgstr "Zaten bir disk takılmak üzere."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:568
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:584
msgid ""
"A group of features to make the colors more accurate, matching the color "
"space Wii and GC games were meant for."
@ -1445,7 +1445,7 @@ msgstr "CPU durumuna göre adres alanı"
msgid "Address:"
msgstr "Adres:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:530
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:546
msgid ""
"Adjust the texture filtering. Anisotropic filtering enhances the visual "
"quality of textures that are at oblique viewing angles. Force Nearest and "
@ -1531,7 +1531,7 @@ msgstr "Gelişmiş"
msgid "Advanced Settings"
msgstr "Gelişmiş Ayarlar"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:537
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553
msgid ""
"Affects how the game output is scaled to the window resolution.<br>The "
"performance mostly depends on the number of samples each method uses."
@ -1702,7 +1702,7 @@ msgstr "Açı"
msgid "Angular velocity to ignore and remap."
msgstr "Yok sayılacak ve yeniden eşlenecek açısal hız."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:642
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:662
msgid "Anti-Aliasing"
msgstr "Kenar Yumuşatma"
@ -1726,7 +1726,7 @@ msgstr "&Mevcut İmza Dosyasına Ekle..."
msgid "Appl&y Signature File..."
msgstr "İmza Dosyasını &Uygula..."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:587
msgid ""
"Applies a post-processing effect after rendering a frame.<br><br /"
"><dolphin_emphasis>If unsure, select (off).</dolphin_emphasis>"
@ -2435,7 +2435,7 @@ msgstr ""
msgid "Calculate"
msgstr "Hesapla"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:579
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:595
msgid ""
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
@ -2807,7 +2807,7 @@ msgstr "Code:"
msgid "Codes received!"
msgstr "Kodlar alındı!"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:651
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:671
msgid "Color Correction"
msgstr "Renk Düzeltme"
@ -3150,7 +3150,7 @@ msgstr ""
"<br><br><dolphin_emphasis>Emin değilsen, bunu 203'te bırak.</"
"dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:606
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.<br><br>A "
@ -3161,7 +3161,7 @@ msgstr ""
"önünde görüneceği mesafedir.<br><br>Daha yüksek bir değer daha güçlü ekran "
"dışı efektler yaratırken daha düşük bir değer daha rahattır."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:533
msgid ""
"Controls the rendering resolution.<br><br>A high resolution greatly improves "
"visual quality, but also greatly increases GPU load and can cause issues in "
@ -3175,7 +3175,7 @@ msgstr ""
"çözünürlük ne kadar düşük olursa, performans o kadar iyi olacaktır."
"<br><br><dolphin_emphasis>Emin değilseniz, Yerel'i seçin.</dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619
msgid ""
"Controls the separation distance between the virtual cameras.<br><br>A "
"higher value creates a stronger feeling of depth while a lower value is more "
@ -3210,12 +3210,12 @@ msgstr ""
"Yüksek veya düşük seviyeli DSP öykünmesinin kullanılıp kullanılmayacağını "
"ayarlar. Varsayılan değer <b>Etkin</b>'dir."
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:679
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:699
msgid "Convergence"
msgstr "Yakınsama"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:145
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:226
msgid "Convergence:"
msgstr "Yakınsama:"
@ -3340,7 +3340,7 @@ msgid "Copy Hex"
msgstr "Hex'i Kopyala"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:588
msgid "Copy Tar&get Sddress"
msgid "Copy Tar&get Address"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:886
@ -3877,7 +3877,7 @@ msgstr "Seçili Dosyaları Sil..."
msgid "Delete the existing file '{0}'?"
msgstr "Varolan '{0}' dosyasını sil?"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:676
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:696
msgid "Depth"
msgstr "Derinlik"
@ -3885,7 +3885,7 @@ msgstr "Derinlik"
msgid "Depth Percentage:"
msgstr "Derinlik Yüzdesi:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:224
msgid "Depth:"
msgstr "Derinlik:"
@ -4058,7 +4058,7 @@ msgstr ""
"yukarı ölçeklendirmeyi engeller.<br><br><dolphin_emphasis>Emin değilseniz, "
"bunu işaretlemeyin.</dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:638
msgid ""
"Disables the blending of adjacent rows when copying the EFB. This is known "
"in some games as \"deflickering\" or \"smoothing\".<br><br>Disabling the "
@ -4835,7 +4835,7 @@ msgstr ""
"Birkaç oyun için gerekli olan Kayar Nokta Sonuç Bayrağı (FPRF) hesaplamasını "
"etkinleştirir. (AÇIK = Uyumlu, Kapalı = Hızlı)"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:644
msgid ""
"Enables detection of arbitrary mipmaps, which some games use for special "
"distance-based effects.<br><br>May have false positives that result in "
@ -4889,7 +4889,7 @@ msgstr ""
"<br><br><dolphin_emphasis>Emin değilsen, bunu işaretsiz bırak.</"
"dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:632
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652
msgid ""
"Enables scRGB HDR output (if supported by your graphics backend and "
"monitor). Fullscreen might be required.<br><br>This gives post process "
@ -6169,7 +6169,7 @@ msgstr ""
msgid "Forced on because %1 doesn't support geometry shaders."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:601
msgid ""
"Forces the game to output graphics at any aspect ratio by expanding the view "
"frustum without stretching the image.<br>This is a hack, and its results "
@ -6179,7 +6179,7 @@ msgid ""
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:613
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633
msgid ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding.<br><br>Has no impact on "
@ -6748,7 +6748,7 @@ msgstr "Grafik Geçişleri"
msgid "Graphics mods are currently disabled."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:574
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590
msgid ""
"Greatly increases the quality of textures generated using render-to-texture "
"effects.<br><br>Slightly increases GPU load and causes relatively few "
@ -7437,7 +7437,7 @@ msgid ""
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:354
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:639
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27
msgid "Internal Resolution"
msgstr "Dahili Çözünürlük"
@ -8242,7 +8242,7 @@ msgstr ""
msgid "Maker:"
msgstr "Yapımcı:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:591
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:607
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.<br><br>Disabling fog will break some games which rely on "
@ -8792,7 +8792,7 @@ msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs"
msgstr ""
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:35
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:350
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:366
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:143
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:424
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:119
@ -9156,7 +9156,7 @@ msgstr "Diğer oyun..."
msgid "Output"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:648
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:668
msgid "Output Resampling"
msgstr ""
@ -9481,7 +9481,7 @@ msgstr ""
msgid "Possible desync detected: %1 might have desynced at frame %2"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:654
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:674
msgid "Post-Processing Effect"
msgstr ""
@ -9816,7 +9816,7 @@ msgstr "Kırmızı Sol"
msgid "Red Right"
msgstr "Kırmızı Sağ"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:523
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:539
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting "
"in smoother edges on objects. Increases GPU load and sometimes causes "
@ -10774,7 +10774,7 @@ msgid ""
"Corrected Internal Resolution\".</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:596
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of "
"depth if the necessary hardware is present. Heavily decreases emulation "
@ -11699,11 +11699,11 @@ msgstr ""
msgid "Stereo"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:673
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:693
msgid "Stereoscopic 3D Mode"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:218
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222
msgid "Stereoscopic 3D Mode:"
msgstr "Stereoskopik 3D Modu:"
@ -11885,7 +11885,7 @@ msgstr ""
msgid "Suspended"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:216
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:217
msgid "Swap Eyes"
msgstr ""
@ -11900,7 +11900,7 @@ msgstr ""
msgid "Swapper"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:610
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:626
msgid ""
"Swaps the left and right eye. Most useful in side-by-side stereoscopy mode."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
@ -12062,7 +12062,7 @@ msgstr ""
msgid "Texture Dumping"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:645
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:665
msgid "Texture Filtering"
msgstr ""
@ -13409,6 +13409,10 @@ msgstr ""
msgid "Use Built-In Database of Game Names"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220
msgid "Use Full Resolution Per Eye"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:147
msgid "Use Lossless Codec (FFV1)"
msgstr ""
@ -13861,6 +13865,13 @@ msgstr ""
msgid "Whammy"
msgstr "Darbe"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:629
msgid ""
"Whether each eye gets full or half image resolution when using side-by-side "
"or above-and-below 3D.<br><br><dolphin_emphasis>If unsure, leave this "
"unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:327
msgid ""
"Whether to dump base game textures to User/Dump/Textures/&lt;game_id&gt;/. "

View File

@ -21,7 +21,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-08-20 22:04+0200\n"
"POT-Creation-Date: 2024-08-25 11:34+0200\n"
"PO-Revision-Date: 2013-01-23 13:48+0000\n"
"Last-Translator: 天绝星 <c.cejhb@gmail.com>, 2015-2024\n"
"Language-Team: Chinese (China) (http://app.transifex.com/dolphinemu/dolphin-"
@ -186,7 +186,7 @@ msgstr "在 %2 前 %1 次提交"
msgid "%1 doesn't support this feature on your system."
msgstr "%1 在你的系统上不支持此特性。"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:316
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:332
msgid "%1 doesn't support this feature."
msgstr "%1 不支持此特性。"
@ -301,7 +301,7 @@ msgstr "%1[%2]: %3 %"
msgid "%1[%2]: %3/%4 MiB"
msgstr "%1[%2]: %3/%4 MiB"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:352
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:368
#, c-format
msgid "%1x MSAA"
msgstr "%1x MSAA"
@ -314,7 +314,7 @@ msgstr "%1x 原生 (%2x%3)"
msgid "%1x Native (%2x%3) for %4"
msgstr "%1x 原生 (%2x%3) 适合 %4"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:364
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:380
#, c-format
msgid "%1x SSAA"
msgstr "%1x SSAA"
@ -778,7 +778,7 @@ msgstr "(系统)"
msgid "(host)"
msgstr "(主机)"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:277
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:293
msgid "(off)"
msgstr "(关)"
@ -1119,7 +1119,7 @@ msgstr ""
msgid "A disc is already about to be inserted."
msgstr "光盘已可插入。"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:568
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:584
msgid ""
"A group of features to make the colors more accurate, matching the color "
"space Wii and GC games were meant for."
@ -1429,7 +1429,7 @@ msgstr "按 CPU 状态划分的地址空间"
msgid "Address:"
msgstr "地址:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:530
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:546
msgid ""
"Adjust the texture filtering. Anisotropic filtering enhances the visual "
"quality of textures that are at oblique viewing angles. Force Nearest and "
@ -1507,7 +1507,7 @@ msgstr "高级"
msgid "Advanced Settings"
msgstr "高级设置"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:537
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553
msgid ""
"Affects how the game output is scaled to the window resolution.<br>The "
"performance mostly depends on the number of samples each method uses."
@ -1692,7 +1692,7 @@ msgstr "角度"
msgid "Angular velocity to ignore and remap."
msgstr "要忽略并重新映射的角速度。"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:642
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:662
msgid "Anti-Aliasing"
msgstr "抗锯齿"
@ -1716,7 +1716,7 @@ msgstr "附加到现有签名文件...(&E)"
msgid "Appl&y Signature File..."
msgstr "应用签名文件...(&Y)"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:587
msgid ""
"Applies a post-processing effect after rendering a frame.<br><br /"
"><dolphin_emphasis>If unsure, select (off).</dolphin_emphasis>"
@ -2438,7 +2438,7 @@ msgstr ""
msgid "Calculate"
msgstr "计算"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:579
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:595
msgid ""
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
@ -2802,7 +2802,7 @@ msgstr "代码:"
msgid "Codes received!"
msgstr "代码已接收!"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:651
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:671
msgid "Color Correction"
msgstr "色彩校正"
@ -3172,6 +3172,10 @@ msgid ""
"hardware is able to.<br><br><dolphin_emphasis>If unsure, select 100%.</"
"dolphin_emphasis>"
msgstr ""
"控制相对于原始硬件的模拟运行速度。<br><br>如果您的硬件能够跟上,则高于 100% "
"的数值将比原始硬件运行速度更快。低于 100% 的数值会减慢模拟速度。无限制则以您"
"的硬件能够达到的最高速度进行模拟。<br><br><dolphin_emphasis>如无法确定,请选"
"择 100%。</dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:51
msgid ""
@ -3184,7 +3188,7 @@ msgstr ""
"明条件进行亮度调整。<br><br>此设置需要 HDR 输出才能生效。"
"<br><br><dolphin_emphasis>如无法确定,请将其保持为 203。</dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:606
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.<br><br>A "
@ -3194,7 +3198,7 @@ msgstr ""
"控制会聚平面的距离。即虚拟物体看起来出现在屏幕前方的距离。<br><br>数值越高凸"
"出屏幕效果越强,而数值越低观感会越舒适。"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:533
msgid ""
"Controls the rendering resolution.<br><br>A high resolution greatly improves "
"visual quality, but also greatly increases GPU load and can cause issues in "
@ -3206,7 +3210,7 @@ msgstr ""
"GPU 负荷且可能在一些游戏中引起故障。一般而言,内部分辨率越低,性能将越高。"
"<br><br><dolphin_emphasis>如无法确定,请选择“原生”。</dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619
msgid ""
"Controls the separation distance between the virtual cameras.<br><br>A "
"higher value creates a stronger feeling of depth while a lower value is more "
@ -3234,12 +3238,12 @@ msgid ""
"<b>True</b>"
msgstr "控制使用高级还是低级 DSP 模拟。默认值为 <b>True</b>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:679
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:699
msgid "Convergence"
msgstr "会聚"
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:145
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:226
msgid "Convergence:"
msgstr "会聚:"
@ -3358,8 +3362,8 @@ msgid "Copy Hex"
msgstr "复制十六进制"
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:588
msgid "Copy Tar&get Sddress"
msgstr "复制目标地址(&G)"
msgid "Copy Tar&get Address"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:886
msgid "Copy Value"
@ -3878,7 +3882,7 @@ msgstr "删除所选文件..."
msgid "Delete the existing file '{0}'?"
msgstr "删除已经存在的文件 {0} 吗?"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:676
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:696
msgid "Depth"
msgstr "深度"
@ -3886,7 +3890,7 @@ msgstr "深度"
msgid "Depth Percentage:"
msgstr "深度百分比:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:224
msgid "Depth:"
msgstr "深度:"
@ -4056,7 +4060,7 @@ msgstr ""
"禁用 VRAM 中的 EFB 副本,而强制从 RAM 中读取。所有放大将不可用。"
"<br><br><dolphin_emphasis>如无法确定,请不要选中此项。</dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:638
msgid ""
"Disables the blending of adjacent rows when copying the EFB. This is known "
"in some games as \"deflickering\" or \"smoothing\".<br><br>Disabling the "
@ -4817,7 +4821,7 @@ msgid ""
"= Compatible, OFF = Fast)"
msgstr "启用浮点结果标记运算,一些游戏需要。(开 = 兼容,关 = 快速)"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:644
msgid ""
"Enables detection of arbitrary mipmaps, which some games use for special "
"distance-based effects.<br><br>May have false positives that result in "
@ -4864,7 +4868,7 @@ msgstr ""
"启用逐行扫描模拟支持该特性的软件。对多数游戏无任何影响。"
"<br><br><dolphin_emphasis>如无法确定,请不要选中此项。</dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:632
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652
msgid ""
"Enables scRGB HDR output (if supported by your graphics backend and "
"monitor). Fullscreen might be required.<br><br>This gives post process "
@ -6170,7 +6174,7 @@ msgstr "已强制关闭,因为 %1 不支持顶点着色器扩展。"
msgid "Forced on because %1 doesn't support geometry shaders."
msgstr "已强制打开,因为 %1 不支持几何着色器。"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:601
msgid ""
"Forces the game to output graphics at any aspect ratio by expanding the view "
"frustum without stretching the image.<br>This is a hack, and its results "
@ -6184,7 +6188,7 @@ msgstr ""
"比补丁如有效则推荐用宽高比补丁。<br><br><dolphin_emphasis>如无法确定,请不要"
"选中此选项。</dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:613
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633
msgid ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding.<br><br>Has no impact on "
@ -6789,7 +6793,7 @@ msgstr "图形切换"
msgid "Graphics mods are currently disabled."
msgstr "图形模组当前已禁用。"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:574
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590
msgid ""
"Greatly increases the quality of textures generated using render-to-texture "
"effects.<br><br>Slightly increases GPU load and causes relatively few "
@ -7552,7 +7556,7 @@ msgid ""
msgstr "内部 LZO 错误 - 无法解析解压缩的版本字符串 ({0} / {1})"
#: Source/Core/Core/HotkeyManager.cpp:354
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:639
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27
msgid "Internal Resolution"
msgstr "内部分辨率"
@ -8378,7 +8382,7 @@ msgstr "制作者"
msgid "Maker:"
msgstr "制作者:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:591
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:607
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.<br><br>Disabling fog will break some games which rely on "
@ -8954,7 +8958,7 @@ msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs"
msgstr "未找到 undo.dtm 文件,为防止影片出现不同步撤销载入状态操作被取消。"
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:35
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:350
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:366
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:143
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:424
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:119
@ -9331,7 +9335,7 @@ msgstr "其他游戏..."
msgid "Output"
msgstr "输出"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:648
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:668
msgid "Output Resampling"
msgstr "输出重采样"
@ -9662,7 +9666,7 @@ msgstr "传送门插槽"
msgid "Possible desync detected: %1 might have desynced at frame %2"
msgstr "检测到可能的非同步异常: %1 或许已在帧 %2 处不同步 "
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:654
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:674
msgid "Post-Processing Effect"
msgstr "后处理效果"
@ -10002,7 +10006,7 @@ msgstr "红 左"
msgid "Red Right"
msgstr "红 右"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:523
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:539
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting "
"in smoother edges on objects. Increases GPU load and sometimes causes "
@ -10498,7 +10502,7 @@ msgstr "保存已转换的镜像"
#: Source/Core/DolphinQt/ConvertDialog.cpp:370
msgid "Save Converted Images"
msgstr ""
msgstr "保存已转换的镜像"
#: Source/Core/DolphinQt/GameList/GameList.cpp:588
#: Source/Core/DolphinQt/GameList/GameList.cpp:593
@ -11005,7 +11009,7 @@ msgstr ""
"<br><br><dolphin_emphasis>如无法确定,请将其保留为“宽高比校正内部分辨率”。</"
"dolphin_emphasis>"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:596
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of "
"depth if the necessary hardware is present. Heavily decreases emulation "
@ -12023,11 +12027,11 @@ msgstr "步进"
msgid "Stereo"
msgstr "立体声"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:673
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:693
msgid "Stereoscopic 3D Mode"
msgstr "立体 3D 模式"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:218
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222
msgid "Stereoscopic 3D Mode:"
msgstr "立体 3D 模式:"
@ -12215,7 +12219,7 @@ msgstr "环绕"
msgid "Suspended"
msgstr "已暂停"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:216
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:217
msgid "Swap Eyes"
msgstr "交换双眼"
@ -12230,7 +12234,7 @@ msgstr "交换力量"
msgid "Swapper"
msgstr "交换者"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:610
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:626
msgid ""
"Swaps the left and right eye. Most useful in side-by-side stereoscopy mode."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
@ -12397,7 +12401,7 @@ msgstr "纹理缓存精度"
msgid "Texture Dumping"
msgstr "转储纹理"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:645
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:665
msgid "Texture Filtering"
msgstr "纹理过滤"
@ -13238,7 +13242,7 @@ msgstr "至"
#: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:183
msgid "To log in, stop the current emulation."
msgstr ""
msgstr "要登录,须停止当前模拟。"
#: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:132
#: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:99
@ -13844,6 +13848,10 @@ msgstr "使用所有 Wii 存档数据"
msgid "Use Built-In Database of Game Names"
msgstr "使用内建数据库游戏名称"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220
msgid "Use Full Resolution Per Eye"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:147
msgid "Use Lossless Codec (FFV1)"
msgstr "使用无损编解码器 (FFV1)"
@ -14353,6 +14361,13 @@ msgstr "西方 (Windows-1252)"
msgid "Whammy"
msgstr "颤音"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:629
msgid ""
"Whether each eye gets full or half image resolution when using side-by-side "
"or above-and-below 3D.<br><br><dolphin_emphasis>If unsure, leave this "
"unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:327
msgid ""
"Whether to dump base game textures to User/Dump/Textures/&lt;game_id&gt;/. "

View File

@ -14,7 +14,7 @@ msgid ""
msgstr ""
"Project-Id-Version: Dolphin Emulator\n"
"Report-Msgid-Bugs-To: \n"
"POT-Creation-Date: 2024-08-20 22:04+0200\n"
"POT-Creation-Date: 2024-08-25 11:34+0200\n"
"PO-Revision-Date: 2013-01-23 13:48+0000\n"
"Last-Translator: Narusawa Yui <yuifan@gmail.com>, 2016,2018\n"
"Language-Team: Chinese (Taiwan) (http://app.transifex.com/dolphinemu/dolphin-"
@ -166,7 +166,7 @@ msgstr ""
msgid "%1 doesn't support this feature on your system."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:316
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:332
msgid "%1 doesn't support this feature."
msgstr ""
@ -278,7 +278,7 @@ msgstr "%1[%2]: %3 %"
msgid "%1[%2]: %3/%4 MiB"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:352
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:368
#, c-format
msgid "%1x MSAA"
msgstr ""
@ -291,7 +291,7 @@ msgstr ""
msgid "%1x Native (%2x%3) for %4"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:364
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:380
#, c-format
msgid "%1x SSAA"
msgstr ""
@ -755,7 +755,7 @@ msgstr ""
msgid "(host)"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:277
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:293
msgid "(off)"
msgstr "(關閉)"
@ -1087,7 +1087,7 @@ msgstr ""
msgid "A disc is already about to be inserted."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:568
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:584
msgid ""
"A group of features to make the colors more accurate, matching the color "
"space Wii and GC games were meant for."
@ -1371,7 +1371,7 @@ msgstr ""
msgid "Address:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:530
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:546
msgid ""
"Adjust the texture filtering. Anisotropic filtering enhances the visual "
"quality of textures that are at oblique viewing angles. Force Nearest and "
@ -1431,7 +1431,7 @@ msgstr "進階"
msgid "Advanced Settings"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:537
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553
msgid ""
"Affects how the game output is scaled to the window resolution.<br>The "
"performance mostly depends on the number of samples each method uses."
@ -1600,7 +1600,7 @@ msgstr ""
msgid "Angular velocity to ignore and remap."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:642
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:662
msgid "Anti-Aliasing"
msgstr ""
@ -1624,7 +1624,7 @@ msgstr ""
msgid "Appl&y Signature File..."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:587
msgid ""
"Applies a post-processing effect after rendering a frame.<br><br /"
"><dolphin_emphasis>If unsure, select (off).</dolphin_emphasis>"
@ -2311,7 +2311,7 @@ msgstr ""
msgid "Calculate"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:579
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:595
msgid ""
"Calculates lighting of 3D objects per-pixel rather than per-vertex, "
"smoothing out the appearance of lit polygons and making individual triangles "
@ -2663,7 +2663,7 @@ msgstr ""
msgid "Codes received!"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:651
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:671
msgid "Color Correction"
msgstr ""
@ -2993,7 +2993,7 @@ msgid ""
"<br><br><dolphin_emphasis>If unsure, leave this at 203.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:606
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622
msgid ""
"Controls the distance of the convergence plane. This is the distance at "
"which virtual objects will appear to be in front of the screen.<br><br>A "
@ -3001,7 +3001,7 @@ msgid ""
"more comfortable."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:533
msgid ""
"Controls the rendering resolution.<br><br>A high resolution greatly improves "
"visual quality, but also greatly increases GPU load and can cause issues in "
@ -3010,7 +3010,7 @@ msgid ""
"Native.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619
msgid ""
"Controls the separation distance between the virtual cameras.<br><br>A "
"higher value creates a stronger feeling of depth while a lower value is more "
@ -3035,12 +3035,12 @@ msgid ""
"<b>True</b>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:679
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:699
msgid "Convergence"
msgstr ""
#: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:145
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:226
msgid "Convergence:"
msgstr ""
@ -3147,7 +3147,7 @@ msgid "Copy Hex"
msgstr ""
#: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:588
msgid "Copy Tar&get Sddress"
msgid "Copy Tar&get Address"
msgstr ""
#: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:886
@ -3636,7 +3636,7 @@ msgstr ""
msgid "Delete the existing file '{0}'?"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:676
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:696
msgid "Depth"
msgstr ""
@ -3644,7 +3644,7 @@ msgstr ""
msgid "Depth Percentage:"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:224
msgid "Depth:"
msgstr ""
@ -3810,7 +3810,7 @@ msgid ""
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:638
msgid ""
"Disables the blending of adjacent rows when copying the EFB. This is known "
"in some games as \"deflickering\" or \"smoothing\".<br><br>Disabling the "
@ -4511,7 +4511,7 @@ msgid ""
"= Compatible, OFF = Fast)"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:644
msgid ""
"Enables detection of arbitrary mipmaps, which some games use for special "
"distance-based effects.<br><br>May have false positives that result in "
@ -4545,7 +4545,7 @@ msgid ""
"this unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:632
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652
msgid ""
"Enables scRGB HDR output (if supported by your graphics backend and "
"monitor). Fullscreen might be required.<br><br>This gives post process "
@ -5766,7 +5766,7 @@ msgstr ""
msgid "Forced on because %1 doesn't support geometry shaders."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:601
msgid ""
"Forces the game to output graphics at any aspect ratio by expanding the view "
"frustum without stretching the image.<br>This is a hack, and its results "
@ -5776,7 +5776,7 @@ msgid ""
"dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:613
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633
msgid ""
"Forces the game to render the RGB color channels in 24-bit, thereby "
"increasing quality by reducing color banding.<br><br>Has no impact on "
@ -6345,7 +6345,7 @@ msgstr ""
msgid "Graphics mods are currently disabled."
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:574
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590
msgid ""
"Greatly increases the quality of textures generated using render-to-texture "
"effects.<br><br>Slightly increases GPU load and causes relatively few "
@ -7034,7 +7034,7 @@ msgid ""
msgstr ""
#: Source/Core/Core/HotkeyManager.cpp:354
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:639
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659
#: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27
msgid "Internal Resolution"
msgstr ""
@ -7839,7 +7839,7 @@ msgstr ""
msgid "Maker:"
msgstr "廠商:"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:591
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:607
msgid ""
"Makes distant objects more visible by removing fog, thus increasing the "
"overall detail.<br><br>Disabling fog will break some games which rely on "
@ -8389,7 +8389,7 @@ msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs"
msgstr ""
#: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:35
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:350
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:366
#: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:143
#: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:424
#: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:119
@ -8753,7 +8753,7 @@ msgstr ""
msgid "Output"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:648
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:668
msgid "Output Resampling"
msgstr ""
@ -9078,7 +9078,7 @@ msgstr ""
msgid "Possible desync detected: %1 might have desynced at frame %2"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:654
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:674
msgid "Post-Processing Effect"
msgstr ""
@ -9411,7 +9411,7 @@ msgstr "紅 左"
msgid "Red Right"
msgstr "紅 右"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:523
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:539
msgid ""
"Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting "
"in smoother edges on objects. Increases GPU load and sometimes causes "
@ -10367,7 +10367,7 @@ msgid ""
"Corrected Internal Resolution\".</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:596
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612
msgid ""
"Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of "
"depth if the necessary hardware is present. Heavily decreases emulation "
@ -11287,11 +11287,11 @@ msgstr ""
msgid "Stereo"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:673
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:693
msgid "Stereoscopic 3D Mode"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:218
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222
msgid "Stereoscopic 3D Mode:"
msgstr ""
@ -11473,7 +11473,7 @@ msgstr ""
msgid "Suspended"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:216
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:217
msgid "Swap Eyes"
msgstr ""
@ -11488,7 +11488,7 @@ msgstr ""
msgid "Swapper"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:610
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:626
msgid ""
"Swaps the left and right eye. Most useful in side-by-side stereoscopy mode."
"<br><br><dolphin_emphasis>If unsure, leave this unchecked.</dolphin_emphasis>"
@ -11650,7 +11650,7 @@ msgstr ""
msgid "Texture Dumping"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:645
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:665
msgid "Texture Filtering"
msgstr ""
@ -12984,6 +12984,10 @@ msgstr ""
msgid "Use Built-In Database of Game Names"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220
msgid "Use Full Resolution Per Eye"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:147
msgid "Use Lossless Codec (FFV1)"
msgstr ""
@ -13433,6 +13437,13 @@ msgstr ""
msgid "Whammy"
msgstr "Whammy"
#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:629
msgid ""
"Whether each eye gets full or half image resolution when using side-by-side "
"or above-and-below 3D.<br><br><dolphin_emphasis>If unsure, leave this "
"unchecked.</dolphin_emphasis>"
msgstr ""
#: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:327
msgid ""
"Whether to dump base game textures to User/Dump/Textures/&lt;game_id&gt;/. "