diff --git a/Languages/po/ar.po b/Languages/po/ar.po index 3dcc00d3f8..8e1e314428 100644 --- a/Languages/po/ar.po +++ b/Languages/po/ar.po @@ -10,7 +10,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-08-20 22:04+0200\n" +"POT-Creation-Date: 2024-08-25 11:34+0200\n" "PO-Revision-Date: 2013-01-23 13:48+0000\n" "Last-Translator: mansoor , 2013,2015-2024\n" "Language-Team: Arabic (http://app.transifex.com/dolphinemu/dolphin-emu/" @@ -176,7 +176,7 @@ msgstr "" msgid "%1 doesn't support this feature on your system." msgstr "%1 لا يدعم هذه الميزة علي النظام الخاص بك" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:316 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:332 msgid "%1 doesn't support this feature." msgstr "%1 لا يدعم هذه الميزة." @@ -291,7 +291,7 @@ msgstr "%1[%2]: %3 %" msgid "%1[%2]: %3/%4 MiB" msgstr "%1[%2]: %3/%4 ميغابايت" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:352 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:368 #, c-format msgid "%1x MSAA" msgstr "%1x MSAA" @@ -304,7 +304,7 @@ msgstr "%1x Native (%2x%3)" msgid "%1x Native (%2x%3) for %4" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:364 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:380 #, c-format msgid "%1x SSAA" msgstr "%1x SSAA" @@ -768,7 +768,7 @@ msgstr "(النظام)" msgid "(host)" msgstr "(مضيف)" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:277 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:293 msgid "(off)" msgstr "(ايقاف)" @@ -1110,7 +1110,7 @@ msgstr "" msgid "A disc is already about to be inserted." msgstr "القرص بالفعل على وشك أن يتم إدراجه." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:568 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:584 msgid "" "A group of features to make the colors more accurate, matching the color " "space Wii and GC games were meant for." @@ -1412,7 +1412,7 @@ msgstr "مساحة العنوان حسب حالة وحدة المعالجة ال msgid "Address:" msgstr "عنوان" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:530 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:546 msgid "" "Adjust the texture filtering. Anisotropic filtering enhances the visual " "quality of textures that are at oblique viewing angles. Force Nearest and " @@ -1485,7 +1485,7 @@ msgstr "خيارات متقدمة" msgid "Advanced Settings" msgstr "الإعدادات المتقدمة" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:537 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553 msgid "" "Affects how the game output is scaled to the window resolution.
The " "performance mostly depends on the number of samples each method uses." @@ -1654,7 +1654,7 @@ msgstr "الزاوية" msgid "Angular velocity to ignore and remap." msgstr "السرعة الزاوية للتجاهل وإعادة التخطيط" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:642 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:662 msgid "Anti-Aliasing" msgstr "التنعيم" @@ -1678,7 +1678,7 @@ msgstr "إلحاق ب & ملف التوقيع الموجود" msgid "Appl&y Signature File..." msgstr "تطبيق ملف التوقيع" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:587 msgid "" "Applies a post-processing effect after rendering a frame.

If unsure, select (off)." @@ -2371,7 +2371,7 @@ msgstr "" msgid "Calculate" msgstr "حساب" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:579 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:595 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " @@ -2730,7 +2730,7 @@ msgstr "رمز" msgid "Codes received!" msgstr "الرموز الواردة!" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:651 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:671 msgid "Color Correction" msgstr "تصحيح الألوان" @@ -3066,7 +3066,7 @@ msgid "" "

If unsure, leave this at 203." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:606 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.

A " @@ -3077,7 +3077,7 @@ msgstr "" "الافتراضية أمام الشاشة.

تؤدي القيمة الأعلى إلى إنشاء تأثيرات أقوى " "خارج الشاشة بينما تكون القيمة الأقل أكثر راحة." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:533 msgid "" "Controls the rendering resolution.

A high resolution greatly improves " "visual quality, but also greatly increases GPU load and can cause issues in " @@ -3086,7 +3086,7 @@ msgid "" "Native." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619 msgid "" "Controls the separation distance between the virtual cameras.

A " "higher value creates a stronger feeling of depth while a lower value is more " @@ -3119,12 +3119,12 @@ msgstr "" "Controls whether to use high or low-level DSP emulation. Defaults to " "True" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:679 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:699 msgid "Convergence" msgstr "التقارب" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:145 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:226 msgid "Convergence:" msgstr "التقارب" @@ -3237,7 +3237,7 @@ msgid "Copy Hex" msgstr "Copy Hex" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:588 -msgid "Copy Tar&get Sddress" +msgid "Copy Tar&get Address" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:886 @@ -3747,7 +3747,7 @@ msgstr "حذف الملفات المحددة" msgid "Delete the existing file '{0}'?" msgstr "'{0}' احذف الملف الموجود" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:676 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:696 msgid "Depth" msgstr "العمق" @@ -3755,7 +3755,7 @@ msgstr "العمق" msgid "Depth Percentage:" msgstr "نسبة العمق" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:224 msgid "Depth:" msgstr "العمق" @@ -3921,7 +3921,7 @@ msgid "" "dolphin_emphasis>" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:638 msgid "" "Disables the blending of adjacent rows when copying the EFB. This is known " "in some games as \"deflickering\" or \"smoothing\".

Disabling the " @@ -4635,7 +4635,7 @@ msgstr "" "Enables Floating Point Result Flag calculation, needed for a few games. (ON " "= Compatible, OFF = Fast)" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:644 msgid "" "Enables detection of arbitrary mipmaps, which some games use for special " "distance-based effects.

May have false positives that result in " @@ -4669,7 +4669,7 @@ msgid "" "this unchecked." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:632 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652 msgid "" "Enables scRGB HDR output (if supported by your graphics backend and " "monitor). Fullscreen might be required.

This gives post process " @@ -5923,7 +5923,7 @@ msgstr "" msgid "Forced on because %1 doesn't support geometry shaders." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:601 msgid "" "Forces the game to output graphics at any aspect ratio by expanding the view " "frustum without stretching the image.
This is a hack, and its results " @@ -5933,7 +5933,7 @@ msgid "" "dolphin_emphasis>" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:613 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.

Has no impact on " @@ -6510,7 +6510,7 @@ msgstr "الرسومات" msgid "Graphics mods are currently disabled." msgstr "تعديلات الرسومات معطلة حاليا" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:574 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590 msgid "" "Greatly increases the quality of textures generated using render-to-texture " "effects.

Slightly increases GPU load and causes relatively few " @@ -7230,7 +7230,7 @@ msgid "" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:354 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:639 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27 msgid "Internal Resolution" msgstr "الدقة الداخلية" @@ -8041,7 +8041,7 @@ msgstr "الناشر" msgid "Maker:" msgstr "الناشر" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:591 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:607 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.

Disabling fog will break some games which rely on " @@ -8600,7 +8600,7 @@ msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs" msgstr "No undo.dtm found, aborting undo load state to prevent movie desyncs" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:35 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:350 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:366 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:143 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:424 #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:119 @@ -8968,7 +8968,7 @@ msgstr "لعبة أخرى" msgid "Output" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:648 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:668 msgid "Output Resampling" msgstr "إعادة تشكيل الإخراج" @@ -9293,7 +9293,7 @@ msgstr "فتحات البوابة" msgid "Possible desync detected: %1 might have desynced at frame %2" msgstr "تم اكتشاف مزامنة محتملة: %1 قد تمت مزامنتها في الإطار %2" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:654 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:674 msgid "Post-Processing Effect" msgstr "تأثير ما بعد المعالجة" @@ -9636,7 +9636,7 @@ msgstr "اليسار أحمر" msgid "Red Right" msgstr "اليمين أحمر" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:523 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:539 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting " "in smoother edges on objects. Increases GPU load and sometimes causes " @@ -10600,7 +10600,7 @@ msgid "" "Corrected Internal Resolution\"." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:596 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of " "depth if the necessary hardware is present. Heavily decreases emulation " @@ -11531,11 +11531,11 @@ msgstr "التنقل" msgid "Stereo" msgstr "استريو" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:673 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:693 msgid "Stereoscopic 3D Mode" msgstr "3D وضع ثلاثي الأبعاد" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:218 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222 msgid "Stereoscopic 3D Mode:" msgstr "3D وضع" @@ -11717,7 +11717,7 @@ msgstr "محيطي" msgid "Suspended" msgstr "معلق" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:216 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:217 msgid "Swap Eyes" msgstr "Swap Eyes" @@ -11732,7 +11732,7 @@ msgstr "" msgid "Swapper" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:610 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:626 msgid "" "Swaps the left and right eye. Most useful in side-by-side stereoscopy mode." "

If unsure, leave this unchecked." @@ -11896,7 +11896,7 @@ msgstr "دقة ذاكرة التخزين المؤقت للنسيج" msgid "Texture Dumping" msgstr "تفريغ النسيج" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:645 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:665 msgid "Texture Filtering" msgstr "تصفية النسيج" @@ -13313,6 +13313,10 @@ msgstr "استخدام جميع بيانات حفظ وي" msgid "Use Built-In Database of Game Names" msgstr "استخدم قاعدة بيانات مدمجة لأسماء الألعاب" +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220 +msgid "Use Full Resolution Per Eye" +msgstr "" + #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:147 msgid "Use Lossless Codec (FFV1)" msgstr "Use Lossless Codec (FFV1)" @@ -13781,6 +13785,13 @@ msgstr "Western (Windows-1252)" msgid "Whammy" msgstr "الضربة" +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:629 +msgid "" +"Whether each eye gets full or half image resolution when using side-by-side " +"or above-and-below 3D.

If unsure, leave this " +"unchecked." +msgstr "" + #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:327 msgid "" "Whether to dump base game textures to User/Dump/Textures/<game_id>/. " diff --git a/Languages/po/ca.po b/Languages/po/ca.po index b52bc42e42..3b191428a8 100644 --- a/Languages/po/ca.po +++ b/Languages/po/ca.po @@ -15,7 +15,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-08-20 22:04+0200\n" +"POT-Creation-Date: 2024-08-25 11:34+0200\n" "PO-Revision-Date: 2013-01-23 13:48+0000\n" "Last-Translator: Puniasterus , 2013-2016,2021-2023\n" "Language-Team: Catalan (http://app.transifex.com/dolphinemu/dolphin-emu/" @@ -182,7 +182,7 @@ msgstr "" msgid "%1 doesn't support this feature on your system." msgstr "%1 no admet aquesta funció al teu sistema." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:316 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:332 msgid "%1 doesn't support this feature." msgstr "%1 no admet aquesta funció." @@ -297,7 +297,7 @@ msgstr "%1[%2]: %3 %" msgid "%1[%2]: %3/%4 MiB" msgstr "%1[%2]: %3/%4 MiB" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:352 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:368 #, c-format msgid "%1x MSAA" msgstr "" @@ -310,7 +310,7 @@ msgstr "%1x Nativa (%2x%3)" msgid "%1x Native (%2x%3) for %4" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:364 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:380 #, c-format msgid "%1x SSAA" msgstr "" @@ -776,7 +776,7 @@ msgstr "" msgid "(host)" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:277 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:293 msgid "(off)" msgstr "(Deshabilitat)" @@ -1108,7 +1108,7 @@ msgstr "" msgid "A disc is already about to be inserted." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:568 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:584 msgid "" "A group of features to make the colors more accurate, matching the color " "space Wii and GC games were meant for." @@ -1392,7 +1392,7 @@ msgstr "" msgid "Address:" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:530 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:546 msgid "" "Adjust the texture filtering. Anisotropic filtering enhances the visual " "quality of textures that are at oblique viewing angles. Force Nearest and " @@ -1452,7 +1452,7 @@ msgstr "Avançat" msgid "Advanced Settings" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:537 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553 msgid "" "Affects how the game output is scaled to the window resolution.
The " "performance mostly depends on the number of samples each method uses." @@ -1621,7 +1621,7 @@ msgstr "Angle" msgid "Angular velocity to ignore and remap." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:642 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:662 msgid "Anti-Aliasing" msgstr "" @@ -1645,7 +1645,7 @@ msgstr "" msgid "Appl&y Signature File..." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:587 msgid "" "Applies a post-processing effect after rendering a frame.

If unsure, select (off)." @@ -2332,7 +2332,7 @@ msgstr "" msgid "Calculate" msgstr "Calcular" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:579 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:595 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " @@ -2684,7 +2684,7 @@ msgstr "Codi:" msgid "Codes received!" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:651 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:671 msgid "Color Correction" msgstr "" @@ -3014,7 +3014,7 @@ msgid "" "

If unsure, leave this at 203." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:606 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.

A " @@ -3022,7 +3022,7 @@ msgid "" "more comfortable." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:533 msgid "" "Controls the rendering resolution.

A high resolution greatly improves " "visual quality, but also greatly increases GPU load and can cause issues in " @@ -3031,7 +3031,7 @@ msgid "" "Native." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619 msgid "" "Controls the separation distance between the virtual cameras.

A " "higher value creates a stronger feeling of depth while a lower value is more " @@ -3056,12 +3056,12 @@ msgid "" "True" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:679 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:699 msgid "Convergence" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:145 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:226 msgid "Convergence:" msgstr "Convergència:" @@ -3168,7 +3168,7 @@ msgid "Copy Hex" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:588 -msgid "Copy Tar&get Sddress" +msgid "Copy Tar&get Address" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:886 @@ -3657,7 +3657,7 @@ msgstr "" msgid "Delete the existing file '{0}'?" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:676 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:696 msgid "Depth" msgstr "" @@ -3665,7 +3665,7 @@ msgstr "" msgid "Depth Percentage:" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:224 msgid "Depth:" msgstr "Profunditat:" @@ -3831,7 +3831,7 @@ msgid "" "dolphin_emphasis>" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:638 msgid "" "Disables the blending of adjacent rows when copying the EFB. This is known " "in some games as \"deflickering\" or \"smoothing\".

Disabling the " @@ -4532,7 +4532,7 @@ msgid "" "= Compatible, OFF = Fast)" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:644 msgid "" "Enables detection of arbitrary mipmaps, which some games use for special " "distance-based effects.

May have false positives that result in " @@ -4566,7 +4566,7 @@ msgid "" "this unchecked." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:632 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652 msgid "" "Enables scRGB HDR output (if supported by your graphics backend and " "monitor). Fullscreen might be required.

This gives post process " @@ -5791,7 +5791,7 @@ msgstr "" msgid "Forced on because %1 doesn't support geometry shaders." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:601 msgid "" "Forces the game to output graphics at any aspect ratio by expanding the view " "frustum without stretching the image.
This is a hack, and its results " @@ -5801,7 +5801,7 @@ msgid "" "dolphin_emphasis>" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:613 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.

Has no impact on " @@ -6370,7 +6370,7 @@ msgstr "" msgid "Graphics mods are currently disabled." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:574 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590 msgid "" "Greatly increases the quality of textures generated using render-to-texture " "effects.

Slightly increases GPU load and causes relatively few " @@ -7059,7 +7059,7 @@ msgid "" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:354 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:639 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27 msgid "Internal Resolution" msgstr "" @@ -7865,7 +7865,7 @@ msgstr "Fabricant" msgid "Maker:" msgstr "Fabricant:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:591 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:607 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.

Disabling fog will break some games which rely on " @@ -8415,7 +8415,7 @@ msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs" msgstr "" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:35 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:350 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:366 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:143 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:424 #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:119 @@ -8779,7 +8779,7 @@ msgstr "" msgid "Output" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:648 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:668 msgid "Output Resampling" msgstr "" @@ -9104,7 +9104,7 @@ msgstr "" msgid "Possible desync detected: %1 might have desynced at frame %2" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:654 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:674 msgid "Post-Processing Effect" msgstr "" @@ -9437,7 +9437,7 @@ msgstr "Vermell Esquerra" msgid "Red Right" msgstr "Vermell Dret" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:523 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:539 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting " "in smoother edges on objects. Increases GPU load and sometimes causes " @@ -10393,7 +10393,7 @@ msgid "" "Corrected Internal Resolution\"." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:596 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of " "depth if the necessary hardware is present. Heavily decreases emulation " @@ -11313,11 +11313,11 @@ msgstr "" msgid "Stereo" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:673 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:693 msgid "Stereoscopic 3D Mode" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:218 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222 msgid "Stereoscopic 3D Mode:" msgstr "" @@ -11499,7 +11499,7 @@ msgstr "" msgid "Suspended" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:216 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:217 msgid "Swap Eyes" msgstr "" @@ -11514,7 +11514,7 @@ msgstr "" msgid "Swapper" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:610 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:626 msgid "" "Swaps the left and right eye. Most useful in side-by-side stereoscopy mode." "

If unsure, leave this unchecked." @@ -11676,7 +11676,7 @@ msgstr "" msgid "Texture Dumping" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:645 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:665 msgid "Texture Filtering" msgstr "" @@ -13012,6 +13012,10 @@ msgstr "" msgid "Use Built-In Database of Game Names" msgstr "" +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220 +msgid "Use Full Resolution Per Eye" +msgstr "" + #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:147 msgid "Use Lossless Codec (FFV1)" msgstr "" @@ -13461,6 +13465,13 @@ msgstr "" msgid "Whammy" msgstr "Whammy" +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:629 +msgid "" +"Whether each eye gets full or half image resolution when using side-by-side " +"or above-and-below 3D.

If unsure, leave this " +"unchecked." +msgstr "" + #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:327 msgid "" "Whether to dump base game textures to User/Dump/Textures/<game_id>/. " diff --git a/Languages/po/cs.po b/Languages/po/cs.po index a01bd6c229..2b0f28fe1b 100644 --- a/Languages/po/cs.po +++ b/Languages/po/cs.po @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-08-20 22:04+0200\n" +"POT-Creation-Date: 2024-08-25 11:34+0200\n" "PO-Revision-Date: 2013-01-23 13:48+0000\n" "Last-Translator: Zbyněk Schwarz , 2011-2016\n" "Language-Team: Czech (http://app.transifex.com/dolphinemu/dolphin-emu/" @@ -161,7 +161,7 @@ msgstr "" msgid "%1 doesn't support this feature on your system." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:316 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:332 msgid "%1 doesn't support this feature." msgstr "" @@ -273,7 +273,7 @@ msgstr "" msgid "%1[%2]: %3/%4 MiB" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:352 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:368 #, c-format msgid "%1x MSAA" msgstr "" @@ -286,7 +286,7 @@ msgstr "" msgid "%1x Native (%2x%3) for %4" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:364 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:380 #, c-format msgid "%1x SSAA" msgstr "" @@ -750,7 +750,7 @@ msgstr "" msgid "(host)" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:277 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:293 msgid "(off)" msgstr "(vypnuto)" @@ -1082,7 +1082,7 @@ msgstr "" msgid "A disc is already about to be inserted." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:568 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:584 msgid "" "A group of features to make the colors more accurate, matching the color " "space Wii and GC games were meant for." @@ -1366,7 +1366,7 @@ msgstr "" msgid "Address:" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:530 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:546 msgid "" "Adjust the texture filtering. Anisotropic filtering enhances the visual " "quality of textures that are at oblique viewing angles. Force Nearest and " @@ -1426,7 +1426,7 @@ msgstr "Pokročilé" msgid "Advanced Settings" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:537 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553 msgid "" "Affects how the game output is scaled to the window resolution.
The " "performance mostly depends on the number of samples each method uses." @@ -1595,7 +1595,7 @@ msgstr "Úhel" msgid "Angular velocity to ignore and remap." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:642 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:662 msgid "Anti-Aliasing" msgstr "" @@ -1619,7 +1619,7 @@ msgstr "" msgid "Appl&y Signature File..." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:587 msgid "" "Applies a post-processing effect after rendering a frame.

If unsure, select (off)." @@ -2306,7 +2306,7 @@ msgstr "" msgid "Calculate" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:579 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:595 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " @@ -2658,7 +2658,7 @@ msgstr "Kód:" msgid "Codes received!" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:651 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:671 msgid "Color Correction" msgstr "" @@ -2988,7 +2988,7 @@ msgid "" "

If unsure, leave this at 203." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:606 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.

A " @@ -2996,7 +2996,7 @@ msgid "" "more comfortable." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:533 msgid "" "Controls the rendering resolution.

A high resolution greatly improves " "visual quality, but also greatly increases GPU load and can cause issues in " @@ -3005,7 +3005,7 @@ msgid "" "Native." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619 msgid "" "Controls the separation distance between the virtual cameras.

A " "higher value creates a stronger feeling of depth while a lower value is more " @@ -3030,12 +3030,12 @@ msgid "" "True" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:679 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:699 msgid "Convergence" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:145 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:226 msgid "Convergence:" msgstr "Sblížení:" @@ -3142,7 +3142,7 @@ msgid "Copy Hex" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:588 -msgid "Copy Tar&get Sddress" +msgid "Copy Tar&get Address" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:886 @@ -3631,7 +3631,7 @@ msgstr "" msgid "Delete the existing file '{0}'?" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:676 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:696 msgid "Depth" msgstr "" @@ -3639,7 +3639,7 @@ msgstr "" msgid "Depth Percentage:" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:224 msgid "Depth:" msgstr "Hloubka:" @@ -3805,7 +3805,7 @@ msgid "" "dolphin_emphasis>" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:638 msgid "" "Disables the blending of adjacent rows when copying the EFB. This is known " "in some games as \"deflickering\" or \"smoothing\".

Disabling the " @@ -4508,7 +4508,7 @@ msgstr "" "Povolí výpočet příznaku výsledku plovoucí řadové čárky, nutné u některých " "her (ZAPNUTO = Kompatibilní, VYPNUTO = Rychlé)" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:644 msgid "" "Enables detection of arbitrary mipmaps, which some games use for special " "distance-based effects.

May have false positives that result in " @@ -4542,7 +4542,7 @@ msgid "" "this unchecked." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:632 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652 msgid "" "Enables scRGB HDR output (if supported by your graphics backend and " "monitor). Fullscreen might be required.

This gives post process " @@ -5766,7 +5766,7 @@ msgstr "" msgid "Forced on because %1 doesn't support geometry shaders." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:601 msgid "" "Forces the game to output graphics at any aspect ratio by expanding the view " "frustum without stretching the image.
This is a hack, and its results " @@ -5776,7 +5776,7 @@ msgid "" "dolphin_emphasis>" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:613 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.

Has no impact on " @@ -6345,7 +6345,7 @@ msgstr "" msgid "Graphics mods are currently disabled." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:574 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590 msgid "" "Greatly increases the quality of textures generated using render-to-texture " "effects.

Slightly increases GPU load and causes relatively few " @@ -7034,7 +7034,7 @@ msgid "" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:354 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:639 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27 msgid "Internal Resolution" msgstr "" @@ -7839,7 +7839,7 @@ msgstr "Tvůrce" msgid "Maker:" msgstr "Výrobce:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:591 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:607 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.

Disabling fog will break some games which rely on " @@ -8390,7 +8390,7 @@ msgstr "" "Žádné undo.dtm nenalezeno, aby se zabránilo desynchronizaci videa, bude " #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:35 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:350 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:366 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:143 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:424 #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:119 @@ -8754,7 +8754,7 @@ msgstr "" msgid "Output" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:648 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:668 msgid "Output Resampling" msgstr "" @@ -9079,7 +9079,7 @@ msgstr "" msgid "Possible desync detected: %1 might have desynced at frame %2" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:654 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:674 msgid "Post-Processing Effect" msgstr "" @@ -9412,7 +9412,7 @@ msgstr "Červená vlevo" msgid "Red Right" msgstr "Červená vpravo" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:523 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:539 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting " "in smoother edges on objects. Increases GPU load and sometimes causes " @@ -10368,7 +10368,7 @@ msgid "" "Corrected Internal Resolution\"." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:596 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of " "depth if the necessary hardware is present. Heavily decreases emulation " @@ -11290,11 +11290,11 @@ msgstr "" msgid "Stereo" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:673 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:693 msgid "Stereoscopic 3D Mode" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:218 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222 msgid "Stereoscopic 3D Mode:" msgstr "Režim 3D stereoskopie:" @@ -11476,7 +11476,7 @@ msgstr "" msgid "Suspended" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:216 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:217 msgid "Swap Eyes" msgstr "Prohodit oči" @@ -11491,7 +11491,7 @@ msgstr "" msgid "Swapper" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:610 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:626 msgid "" "Swaps the left and right eye. Most useful in side-by-side stereoscopy mode." "

If unsure, leave this unchecked." @@ -11653,7 +11653,7 @@ msgstr "" msgid "Texture Dumping" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:645 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:665 msgid "Texture Filtering" msgstr "" @@ -12990,6 +12990,10 @@ msgstr "" msgid "Use Built-In Database of Game Names" msgstr "" +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220 +msgid "Use Full Resolution Per Eye" +msgstr "" + #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:147 msgid "Use Lossless Codec (FFV1)" msgstr "" @@ -13439,6 +13443,13 @@ msgstr "" msgid "Whammy" msgstr "Whammy" +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:629 +msgid "" +"Whether each eye gets full or half image resolution when using side-by-side " +"or above-and-below 3D.

If unsure, leave this " +"unchecked." +msgstr "" + #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:327 msgid "" "Whether to dump base game textures to User/Dump/Textures/<game_id>/. " diff --git a/Languages/po/da.po b/Languages/po/da.po index 9e778b7974..94cc8ba32c 100644 --- a/Languages/po/da.po +++ b/Languages/po/da.po @@ -15,7 +15,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-08-20 22:04+0200\n" +"POT-Creation-Date: 2024-08-25 11:34+0200\n" "PO-Revision-Date: 2013-01-23 13:48+0000\n" "Last-Translator: Lars Lyngby , 2020-2022\n" "Language-Team: Danish (http://app.transifex.com/dolphinemu/dolphin-emu/" @@ -180,7 +180,7 @@ msgstr "" msgid "%1 doesn't support this feature on your system." msgstr "%1 understøtter ikke funktionen på dit system." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:316 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:332 msgid "%1 doesn't support this feature." msgstr "%1 understøtter ikke funktionen." @@ -292,7 +292,7 @@ msgstr "%1[%2]: %3 %" msgid "%1[%2]: %3/%4 MiB" msgstr "%1[%2]: %3/%4 MiB" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:352 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:368 #, c-format msgid "%1x MSAA" msgstr "" @@ -305,7 +305,7 @@ msgstr "%1x Oprindelig (%2x%3)" msgid "%1x Native (%2x%3) for %4" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:364 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:380 #, c-format msgid "%1x SSAA" msgstr "" @@ -769,7 +769,7 @@ msgstr "" msgid "(host)" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:277 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:293 msgid "(off)" msgstr "(fra)" @@ -1101,7 +1101,7 @@ msgstr "" msgid "A disc is already about to be inserted." msgstr "En disk er allerede ved at blive sat ind" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:568 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:584 msgid "" "A group of features to make the colors more accurate, matching the color " "space Wii and GC games were meant for." @@ -1399,7 +1399,7 @@ msgstr "" msgid "Address:" msgstr "Adresse:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:530 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:546 msgid "" "Adjust the texture filtering. Anisotropic filtering enhances the visual " "quality of textures that are at oblique viewing angles. Force Nearest and " @@ -1459,7 +1459,7 @@ msgstr "Avanceret" msgid "Advanced Settings" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:537 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553 msgid "" "Affects how the game output is scaled to the window resolution.
The " "performance mostly depends on the number of samples each method uses." @@ -1628,7 +1628,7 @@ msgstr "Vinkel" msgid "Angular velocity to ignore and remap." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:642 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:662 msgid "Anti-Aliasing" msgstr "" @@ -1652,7 +1652,7 @@ msgstr "" msgid "Appl&y Signature File..." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:587 msgid "" "Applies a post-processing effect after rendering a frame.

If unsure, select (off)." @@ -2341,7 +2341,7 @@ msgstr "" msgid "Calculate" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:579 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:595 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " @@ -2693,7 +2693,7 @@ msgstr "Kode:" msgid "Codes received!" msgstr "Koder modtaget!" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:651 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:671 msgid "Color Correction" msgstr "" @@ -3023,7 +3023,7 @@ msgid "" "

If unsure, leave this at 203." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:606 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.

A " @@ -3031,7 +3031,7 @@ msgid "" "more comfortable." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:533 msgid "" "Controls the rendering resolution.

A high resolution greatly improves " "visual quality, but also greatly increases GPU load and can cause issues in " @@ -3040,7 +3040,7 @@ msgid "" "Native." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619 msgid "" "Controls the separation distance between the virtual cameras.

A " "higher value creates a stronger feeling of depth while a lower value is more " @@ -3067,12 +3067,12 @@ msgid "" "True" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:679 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:699 msgid "Convergence" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:145 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:226 msgid "Convergence:" msgstr "Konvergens:" @@ -3179,7 +3179,7 @@ msgid "Copy Hex" msgstr "Kopiér Hex" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:588 -msgid "Copy Tar&get Sddress" +msgid "Copy Tar&get Address" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:886 @@ -3670,7 +3670,7 @@ msgstr "Slet valgte filer..." msgid "Delete the existing file '{0}'?" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:676 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:696 msgid "Depth" msgstr "" @@ -3678,7 +3678,7 @@ msgstr "" msgid "Depth Percentage:" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:224 msgid "Depth:" msgstr "Dybde:" @@ -3844,7 +3844,7 @@ msgid "" "dolphin_emphasis>" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:638 msgid "" "Disables the blending of adjacent rows when copying the EFB. This is known " "in some games as \"deflickering\" or \"smoothing\".

Disabling the " @@ -4549,7 +4549,7 @@ msgstr "" "Aktivér beregning af Floating Point resultatflag anvendt i enkelte spil. " "(TIL = Kompatibel, FRA = Hurtig)" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:644 msgid "" "Enables detection of arbitrary mipmaps, which some games use for special " "distance-based effects.

May have false positives that result in " @@ -4583,7 +4583,7 @@ msgid "" "this unchecked." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:632 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652 msgid "" "Enables scRGB HDR output (if supported by your graphics backend and " "monitor). Fullscreen might be required.

This gives post process " @@ -5809,7 +5809,7 @@ msgstr "" msgid "Forced on because %1 doesn't support geometry shaders." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:601 msgid "" "Forces the game to output graphics at any aspect ratio by expanding the view " "frustum without stretching the image.
This is a hack, and its results " @@ -5819,7 +5819,7 @@ msgid "" "dolphin_emphasis>" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:613 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.

Has no impact on " @@ -6388,7 +6388,7 @@ msgstr "Grafikindstillinger" msgid "Graphics mods are currently disabled." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:574 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590 msgid "" "Greatly increases the quality of textures generated using render-to-texture " "effects.

Slightly increases GPU load and causes relatively few " @@ -7085,7 +7085,7 @@ msgid "" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:354 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:639 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27 msgid "Internal Resolution" msgstr "" @@ -7890,7 +7890,7 @@ msgstr "Udgiver" msgid "Maker:" msgstr "Udgiver:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:591 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:607 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.

Disabling fog will break some games which rely on " @@ -8444,7 +8444,7 @@ msgstr "" "desync" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:35 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:350 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:366 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:143 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:424 #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:119 @@ -8808,7 +8808,7 @@ msgstr "Andet spil..." msgid "Output" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:648 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:668 msgid "Output Resampling" msgstr "" @@ -9133,7 +9133,7 @@ msgstr "" msgid "Possible desync detected: %1 might have desynced at frame %2" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:654 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:674 msgid "Post-Processing Effect" msgstr "" @@ -9466,7 +9466,7 @@ msgstr "Rød venstre" msgid "Red Right" msgstr "Rød højre" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:523 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:539 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting " "in smoother edges on objects. Increases GPU load and sometimes causes " @@ -10422,7 +10422,7 @@ msgid "" "Corrected Internal Resolution\"." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:596 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of " "depth if the necessary hardware is present. Heavily decreases emulation " @@ -11345,11 +11345,11 @@ msgstr "" msgid "Stereo" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:673 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:693 msgid "Stereoscopic 3D Mode" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:218 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222 msgid "Stereoscopic 3D Mode:" msgstr "Tilstand for stereoskopisk 3D:" @@ -11531,7 +11531,7 @@ msgstr "" msgid "Suspended" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:216 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:217 msgid "Swap Eyes" msgstr "Byt om på øjne" @@ -11546,7 +11546,7 @@ msgstr "" msgid "Swapper" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:610 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:626 msgid "" "Swaps the left and right eye. Most useful in side-by-side stereoscopy mode." "

If unsure, leave this unchecked." @@ -11708,7 +11708,7 @@ msgstr "" msgid "Texture Dumping" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:645 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:665 msgid "Texture Filtering" msgstr "" @@ -13057,6 +13057,10 @@ msgstr "" msgid "Use Built-In Database of Game Names" msgstr "" +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220 +msgid "Use Full Resolution Per Eye" +msgstr "" + #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:147 msgid "Use Lossless Codec (FFV1)" msgstr "" @@ -13508,6 +13512,13 @@ msgstr "" msgid "Whammy" msgstr "Whammy" +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:629 +msgid "" +"Whether each eye gets full or half image resolution when using side-by-side " +"or above-and-below 3D.

If unsure, leave this " +"unchecked." +msgstr "" + #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:327 msgid "" "Whether to dump base game textures to User/Dump/Textures/<game_id>/. " diff --git a/Languages/po/de.po b/Languages/po/de.po index e5281d8d4d..fb92337218 100644 --- a/Languages/po/de.po +++ b/Languages/po/de.po @@ -34,7 +34,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-08-20 22:04+0200\n" +"POT-Creation-Date: 2024-08-25 11:34+0200\n" "PO-Revision-Date: 2013-01-23 13:48+0000\n" "Last-Translator: Ettore Atalan , 2015-2020,2024\n" "Language-Team: German (http://app.transifex.com/dolphinemu/dolphin-emu/" @@ -200,7 +200,7 @@ msgstr "" msgid "%1 doesn't support this feature on your system." msgstr "%1 unterstützt diese Funktion auf Ihrem System nicht." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:316 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:332 msgid "%1 doesn't support this feature." msgstr "%1 unterstützt diese Funktion nicht." @@ -315,7 +315,7 @@ msgstr "%1[%2]: %3 %" msgid "%1[%2]: %3/%4 MiB" msgstr "%1[%2]: %3/%4 MiB" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:352 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:368 #, c-format msgid "%1x MSAA" msgstr "%1x MSAA" @@ -328,7 +328,7 @@ msgstr "%1x Nativ (%2x%3)" msgid "%1x Native (%2x%3) for %4" msgstr "%1x Nativ (%2x%3) für %4" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:364 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:380 #, c-format msgid "%1x SSAA" msgstr "%1x SSAA" @@ -794,7 +794,7 @@ msgstr "(System)" msgid "(host)" msgstr "(Host)" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:277 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:293 msgid "(off)" msgstr "(aus)" @@ -1135,7 +1135,7 @@ msgstr "" msgid "A disc is already about to be inserted." msgstr "Eine Disc wird momentan bereits eingelesen." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:568 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:584 msgid "" "A group of features to make the colors more accurate, matching the color " "space Wii and GC games were meant for." @@ -1455,7 +1455,7 @@ msgstr "" msgid "Address:" msgstr "Adresse:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:530 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:546 msgid "" "Adjust the texture filtering. Anisotropic filtering enhances the visual " "quality of textures that are at oblique viewing angles. Force Nearest and " @@ -1536,7 +1536,7 @@ msgstr "Erweitert" msgid "Advanced Settings" msgstr "Erweiterte Einstellungen" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:537 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553 msgid "" "Affects how the game output is scaled to the window resolution.
The " "performance mostly depends on the number of samples each method uses." @@ -1708,7 +1708,7 @@ msgstr "Winkel" msgid "Angular velocity to ignore and remap." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:642 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:662 msgid "Anti-Aliasing" msgstr "Anti-Aliasing" @@ -1732,7 +1732,7 @@ msgstr "An &vorhandene Signaturdatei anfügen..." msgid "Appl&y Signature File..." msgstr "Signaturdatei an&wenden..." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:587 msgid "" "Applies a post-processing effect after rendering a frame.

If unsure, select (off)." @@ -2440,7 +2440,7 @@ msgstr "" msgid "Calculate" msgstr "Berechnen" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:579 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:595 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " @@ -2814,7 +2814,7 @@ msgstr "Code:" msgid "Codes received!" msgstr "Codes empfangen!" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:651 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:671 msgid "Color Correction" msgstr "" @@ -3145,7 +3145,7 @@ msgid "" "

If unsure, leave this at 203." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:606 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.

A " @@ -3157,7 +3157,7 @@ msgstr "" "

Ein höherer Wert sorgt für stärkere Außen-Effekte, während ein " "niedrigerer Wert angenehmer ist." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:533 msgid "" "Controls the rendering resolution.

A high resolution greatly improves " "visual quality, but also greatly increases GPU load and can cause issues in " @@ -3171,7 +3171,7 @@ msgstr "" "geringer die interne Auflösung, desto besser die Performance." "

Im Zweifel, wähle Nativ." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619 msgid "" "Controls the separation distance between the virtual cameras.

A " "higher value creates a stronger feeling of depth while a lower value is more " @@ -3205,12 +3205,12 @@ msgstr "" "Kontroliiert, ob High- oder Low-Level-DSP Emulation verwendet werden soll. " "Standardwert True" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:679 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:699 msgid "Convergence" msgstr "Konvergenz" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:145 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:226 msgid "Convergence:" msgstr "Konvergenz:" @@ -3322,7 +3322,7 @@ msgid "Copy Hex" msgstr "Hex kopieren" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:588 -msgid "Copy Tar&get Sddress" +msgid "Copy Tar&get Address" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:886 @@ -3852,7 +3852,7 @@ msgstr "Ausgewählte Dateien löschen..." msgid "Delete the existing file '{0}'?" msgstr "Vorhandende Datei '{0}' löschen?" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:676 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:696 msgid "Depth" msgstr "Tiefe" @@ -3860,7 +3860,7 @@ msgstr "Tiefe" msgid "Depth Percentage:" msgstr "Tiefe in Prozent:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:224 msgid "Depth:" msgstr "Tiefe:" @@ -4033,7 +4033,7 @@ msgstr "" "zu erzwingen. Sperrt jede Hochskalierung.

Im " "Zweifel deaktiviert lassen." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:638 msgid "" "Disables the blending of adjacent rows when copying the EFB. This is known " "in some games as \"deflickering\" or \"smoothing\".

Disabling the " @@ -4766,7 +4766,7 @@ msgstr "" "Aktiviert die Fließkomma-Ergebnis-Bitschalter-Berechnung, wird von einigen " "Spielen benötigt. (EIN = Kompatibilität, AUS = Geschwindigkeit)" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:644 msgid "" "Enables detection of arbitrary mipmaps, which some games use for special " "distance-based effects.

May have false positives that result in " @@ -4803,7 +4803,7 @@ msgstr "" "unterstützt wird. Die meisten Spiele haben damit kein Problem." "

Im Zweifel deaktiviert lassen." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:632 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652 msgid "" "Enables scRGB HDR output (if supported by your graphics backend and " "monitor). Fullscreen might be required.

This gives post process " @@ -6086,7 +6086,7 @@ msgstr "" msgid "Forced on because %1 doesn't support geometry shaders." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:601 msgid "" "Forces the game to output graphics at any aspect ratio by expanding the view " "frustum without stretching the image.
This is a hack, and its results " @@ -6096,7 +6096,7 @@ msgid "" "dolphin_emphasis>" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:613 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.

Has no impact on " @@ -6694,7 +6694,7 @@ msgstr "Grafik schaltet um" msgid "Graphics mods are currently disabled." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:574 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590 msgid "" "Greatly increases the quality of textures generated using render-to-texture " "effects.

Slightly increases GPU load and causes relatively few " @@ -7450,7 +7450,7 @@ msgid "" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:354 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:639 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27 msgid "Internal Resolution" msgstr "Interne Auflösung" @@ -8267,7 +8267,7 @@ msgstr "Hersteller" msgid "Maker:" msgstr "Hersteller:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:591 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:607 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.

Disabling fog will break some games which rely on " @@ -8838,7 +8838,7 @@ msgstr "" "Desynchronisationen zu vermeiden" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:35 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:350 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:366 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:143 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:424 #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:119 @@ -9206,7 +9206,7 @@ msgstr "Anderes Spiel..." msgid "Output" msgstr "Ausgabe" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:648 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:668 msgid "Output Resampling" msgstr "" @@ -9533,7 +9533,7 @@ msgstr "" "Mögliche Desynchronisation erkannt: %1 wurde wahrscheinlich auf Frame %2 " "desynchronisiert" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:654 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:674 msgid "Post-Processing Effect" msgstr "Nachbearbeitungseffekt" @@ -9879,7 +9879,7 @@ msgstr "Rot links" msgid "Red Right" msgstr "Rot rechts" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:523 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:539 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting " "in smoother edges on objects. Increases GPU load and sometimes causes " @@ -10854,7 +10854,7 @@ msgid "" "Corrected Internal Resolution\"." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:596 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of " "depth if the necessary hardware is present. Heavily decreases emulation " @@ -11808,11 +11808,11 @@ msgstr "Schrittweite" msgid "Stereo" msgstr "Stereo" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:673 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:693 msgid "Stereoscopic 3D Mode" msgstr "Stereoskopischer 3D-Modus" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:218 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222 msgid "Stereoscopic 3D Mode:" msgstr "Stereoskopischer 3D-Modus:" @@ -12004,7 +12004,7 @@ msgstr "Surround" msgid "Suspended" msgstr "Ausgesetzt" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:216 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:217 msgid "Swap Eyes" msgstr "Augen vertauschen" @@ -12019,7 +12019,7 @@ msgstr "" msgid "Swapper" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:610 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:626 msgid "" "Swaps the left and right eye. Most useful in side-by-side stereoscopy mode." "

If unsure, leave this unchecked." @@ -12186,7 +12186,7 @@ msgstr "Texturen-Cache-Genauigkeit" msgid "Texture Dumping" msgstr "Texturdump" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:645 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:665 msgid "Texture Filtering" msgstr "Texturfilterung" @@ -13663,6 +13663,10 @@ msgstr "" msgid "Use Built-In Database of Game Names" msgstr "Eingebaute Datenbank von Spielnamen verwenden" +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220 +msgid "Use Full Resolution Per Eye" +msgstr "" + #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:147 msgid "Use Lossless Codec (FFV1)" msgstr "Benutze verlustfreien Codec (FFV1)" @@ -14190,6 +14194,13 @@ msgstr "Westeuropäisch (Windows-1252)" msgid "Whammy" msgstr "Whammy" +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:629 +msgid "" +"Whether each eye gets full or half image resolution when using side-by-side " +"or above-and-below 3D.

If unsure, leave this " +"unchecked." +msgstr "" + #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:327 msgid "" "Whether to dump base game textures to User/Dump/Textures/<game_id>/. " diff --git a/Languages/po/dolphin-emu.pot b/Languages/po/dolphin-emu.pot index 9acb92254c..8d7802e10f 100644 --- a/Languages/po/dolphin-emu.pot +++ b/Languages/po/dolphin-emu.pot @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-08-20 22:04+0200\n" +"POT-Creation-Date: 2024-08-25 11:34+0200\n" "PO-Revision-Date: YEAR-MO-DA HO:MI+ZONE\n" "Last-Translator: FULL NAME \n" "Language-Team: LANGUAGE \n" @@ -158,7 +158,7 @@ msgstr "" msgid "%1 doesn't support this feature on your system." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:316 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:332 msgid "%1 doesn't support this feature." msgstr "" @@ -270,7 +270,7 @@ msgstr "" msgid "%1[%2]: %3/%4 MiB" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:352 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:368 #, c-format msgid "%1x MSAA" msgstr "" @@ -283,7 +283,7 @@ msgstr "" msgid "%1x Native (%2x%3) for %4" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:364 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:380 #, c-format msgid "%1x SSAA" msgstr "" @@ -747,7 +747,7 @@ msgstr "" msgid "(host)" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:277 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:293 msgid "(off)" msgstr "" @@ -1079,7 +1079,7 @@ msgstr "" msgid "A disc is already about to be inserted." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:568 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:584 msgid "" "A group of features to make the colors more accurate, matching the color " "space Wii and GC games were meant for." @@ -1363,7 +1363,7 @@ msgstr "" msgid "Address:" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:530 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:546 msgid "" "Adjust the texture filtering. Anisotropic filtering enhances the visual " "quality of textures that are at oblique viewing angles. Force Nearest and " @@ -1423,7 +1423,7 @@ msgstr "" msgid "Advanced Settings" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:537 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553 msgid "" "Affects how the game output is scaled to the window resolution.
The " "performance mostly depends on the number of samples each method uses." @@ -1592,7 +1592,7 @@ msgstr "" msgid "Angular velocity to ignore and remap." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:642 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:662 msgid "Anti-Aliasing" msgstr "" @@ -1616,7 +1616,7 @@ msgstr "" msgid "Appl&y Signature File..." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:587 msgid "" "Applies a post-processing effect after rendering a frame.

If unsure, select (off)." @@ -2303,7 +2303,7 @@ msgstr "" msgid "Calculate" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:579 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:595 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " @@ -2655,7 +2655,7 @@ msgstr "" msgid "Codes received!" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:651 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:671 msgid "Color Correction" msgstr "" @@ -2985,7 +2985,7 @@ msgid "" "

If unsure, leave this at 203." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:606 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.

A " @@ -2993,7 +2993,7 @@ msgid "" "more comfortable." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:533 msgid "" "Controls the rendering resolution.

A high resolution greatly improves " "visual quality, but also greatly increases GPU load and can cause issues in " @@ -3002,7 +3002,7 @@ msgid "" "Native." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619 msgid "" "Controls the separation distance between the virtual cameras.

A " "higher value creates a stronger feeling of depth while a lower value is more " @@ -3027,12 +3027,12 @@ msgid "" "True" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:679 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:699 msgid "Convergence" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:145 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:226 msgid "Convergence:" msgstr "" @@ -3139,7 +3139,7 @@ msgid "Copy Hex" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:588 -msgid "Copy Tar&get Sddress" +msgid "Copy Tar&get Address" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:886 @@ -3628,7 +3628,7 @@ msgstr "" msgid "Delete the existing file '{0}'?" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:676 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:696 msgid "Depth" msgstr "" @@ -3636,7 +3636,7 @@ msgstr "" msgid "Depth Percentage:" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:224 msgid "Depth:" msgstr "" @@ -3802,7 +3802,7 @@ msgid "" "dolphin_emphasis>" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:638 msgid "" "Disables the blending of adjacent rows when copying the EFB. This is known " "in some games as \"deflickering\" or \"smoothing\".

Disabling the " @@ -4503,7 +4503,7 @@ msgid "" "= Compatible, OFF = Fast)" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:644 msgid "" "Enables detection of arbitrary mipmaps, which some games use for special " "distance-based effects.

May have false positives that result in " @@ -4537,7 +4537,7 @@ msgid "" "this unchecked." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:632 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652 msgid "" "Enables scRGB HDR output (if supported by your graphics backend and " "monitor). Fullscreen might be required.

This gives post process " @@ -5758,7 +5758,7 @@ msgstr "" msgid "Forced on because %1 doesn't support geometry shaders." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:601 msgid "" "Forces the game to output graphics at any aspect ratio by expanding the view " "frustum without stretching the image.
This is a hack, and its results " @@ -5768,7 +5768,7 @@ msgid "" "dolphin_emphasis>" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:613 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.

Has no impact on " @@ -6337,7 +6337,7 @@ msgstr "" msgid "Graphics mods are currently disabled." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:574 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590 msgid "" "Greatly increases the quality of textures generated using render-to-texture " "effects.

Slightly increases GPU load and causes relatively few " @@ -7026,7 +7026,7 @@ msgid "" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:354 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:639 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27 msgid "Internal Resolution" msgstr "" @@ -7828,7 +7828,7 @@ msgstr "" msgid "Maker:" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:591 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:607 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.

Disabling fog will break some games which rely on " @@ -8378,7 +8378,7 @@ msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs" msgstr "" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:35 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:350 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:366 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:143 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:424 #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:119 @@ -8742,7 +8742,7 @@ msgstr "" msgid "Output" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:648 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:668 msgid "Output Resampling" msgstr "" @@ -9067,7 +9067,7 @@ msgstr "" msgid "Possible desync detected: %1 might have desynced at frame %2" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:654 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:674 msgid "Post-Processing Effect" msgstr "" @@ -9400,7 +9400,7 @@ msgstr "" msgid "Red Right" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:523 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:539 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting " "in smoother edges on objects. Increases GPU load and sometimes causes " @@ -10356,7 +10356,7 @@ msgid "" "Corrected Internal Resolution\"." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:596 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of " "depth if the necessary hardware is present. Heavily decreases emulation " @@ -11276,11 +11276,11 @@ msgstr "" msgid "Stereo" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:673 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:693 msgid "Stereoscopic 3D Mode" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:218 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222 msgid "Stereoscopic 3D Mode:" msgstr "" @@ -11462,7 +11462,7 @@ msgstr "" msgid "Suspended" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:216 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:217 msgid "Swap Eyes" msgstr "" @@ -11477,7 +11477,7 @@ msgstr "" msgid "Swapper" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:610 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:626 msgid "" "Swaps the left and right eye. Most useful in side-by-side stereoscopy mode." "

If unsure, leave this unchecked." @@ -11639,7 +11639,7 @@ msgstr "" msgid "Texture Dumping" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:645 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:665 msgid "Texture Filtering" msgstr "" @@ -12971,6 +12971,10 @@ msgstr "" msgid "Use Built-In Database of Game Names" msgstr "" +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220 +msgid "Use Full Resolution Per Eye" +msgstr "" + #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:147 msgid "Use Lossless Codec (FFV1)" msgstr "" @@ -13420,6 +13424,13 @@ msgstr "" msgid "Whammy" msgstr "" +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:629 +msgid "" +"Whether each eye gets full or half image resolution when using side-by-side " +"or above-and-below 3D.

If unsure, leave this " +"unchecked." +msgstr "" + #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:327 msgid "" "Whether to dump base game textures to User/Dump/Textures/<game_id>/. " diff --git a/Languages/po/el.po b/Languages/po/el.po index 0a5be71de0..5339b099d3 100644 --- a/Languages/po/el.po +++ b/Languages/po/el.po @@ -12,7 +12,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-08-20 22:04+0200\n" +"POT-Creation-Date: 2024-08-25 11:34+0200\n" "PO-Revision-Date: 2013-01-23 13:48+0000\n" "Last-Translator: e6b3518eccde9b3ba797d0e9ab3bc830_0a567e3, 2023\n" "Language-Team: Greek (http://app.transifex.com/dolphinemu/dolphin-emu/" @@ -169,7 +169,7 @@ msgstr "" msgid "%1 doesn't support this feature on your system." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:316 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:332 msgid "%1 doesn't support this feature." msgstr "" @@ -281,7 +281,7 @@ msgstr "%1[%2]: %3 %" msgid "%1[%2]: %3/%4 MiB" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:352 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:368 #, c-format msgid "%1x MSAA" msgstr "" @@ -294,7 +294,7 @@ msgstr "" msgid "%1x Native (%2x%3) for %4" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:364 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:380 #, c-format msgid "%1x SSAA" msgstr "" @@ -758,7 +758,7 @@ msgstr "" msgid "(host)" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:277 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:293 msgid "(off)" msgstr "(ανενεργό)" @@ -1093,7 +1093,7 @@ msgstr "" msgid "A disc is already about to be inserted." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:568 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:584 msgid "" "A group of features to make the colors more accurate, matching the color " "space Wii and GC games were meant for." @@ -1377,7 +1377,7 @@ msgstr "" msgid "Address:" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:530 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:546 msgid "" "Adjust the texture filtering. Anisotropic filtering enhances the visual " "quality of textures that are at oblique viewing angles. Force Nearest and " @@ -1437,7 +1437,7 @@ msgstr "Για προχωρημένους" msgid "Advanced Settings" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:537 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553 msgid "" "Affects how the game output is scaled to the window resolution.
The " "performance mostly depends on the number of samples each method uses." @@ -1606,7 +1606,7 @@ msgstr "Γωνεία" msgid "Angular velocity to ignore and remap." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:642 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:662 msgid "Anti-Aliasing" msgstr "Εξομάλυνση Ορίων" @@ -1630,7 +1630,7 @@ msgstr "" msgid "Appl&y Signature File..." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:587 msgid "" "Applies a post-processing effect after rendering a frame.

If unsure, select (off)." @@ -2317,7 +2317,7 @@ msgstr "" msgid "Calculate" msgstr "Υπολογισμός" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:579 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:595 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " @@ -2669,7 +2669,7 @@ msgstr "Κωδικός:" msgid "Codes received!" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:651 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:671 msgid "Color Correction" msgstr "" @@ -2999,7 +2999,7 @@ msgid "" "

If unsure, leave this at 203." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:606 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.

A " @@ -3007,7 +3007,7 @@ msgid "" "more comfortable." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:533 msgid "" "Controls the rendering resolution.

A high resolution greatly improves " "visual quality, but also greatly increases GPU load and can cause issues in " @@ -3016,7 +3016,7 @@ msgid "" "Native." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619 msgid "" "Controls the separation distance between the virtual cameras.

A " "higher value creates a stronger feeling of depth while a lower value is more " @@ -3041,12 +3041,12 @@ msgid "" "True" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:679 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:699 msgid "Convergence" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:145 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:226 msgid "Convergence:" msgstr "Σύγκλιση:" @@ -3155,7 +3155,7 @@ msgid "Copy Hex" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:588 -msgid "Copy Tar&get Sddress" +msgid "Copy Tar&get Address" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:886 @@ -3644,7 +3644,7 @@ msgstr "Διαγραφή Επιλεγμένων Αρχείων..." msgid "Delete the existing file '{0}'?" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:676 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:696 msgid "Depth" msgstr "Βάθος" @@ -3652,7 +3652,7 @@ msgstr "Βάθος" msgid "Depth Percentage:" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:224 msgid "Depth:" msgstr "Βάθος:" @@ -3819,7 +3819,7 @@ msgid "" "dolphin_emphasis>" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:638 msgid "" "Disables the blending of adjacent rows when copying the EFB. This is known " "in some games as \"deflickering\" or \"smoothing\".

Disabling the " @@ -4527,7 +4527,7 @@ msgstr "" "Ενεργοποιεί το Floating Point Result Flag υπολογισμό, απαραίτητο για μερικά " "παιχνίδια. (Ενεργό = Συμβατότητα, Ανενεργό = Ταχύτητα)" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:644 msgid "" "Enables detection of arbitrary mipmaps, which some games use for special " "distance-based effects.

May have false positives that result in " @@ -4561,7 +4561,7 @@ msgid "" "this unchecked." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:632 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652 msgid "" "Enables scRGB HDR output (if supported by your graphics backend and " "monitor). Fullscreen might be required.

This gives post process " @@ -5786,7 +5786,7 @@ msgstr "" msgid "Forced on because %1 doesn't support geometry shaders." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:601 msgid "" "Forces the game to output graphics at any aspect ratio by expanding the view " "frustum without stretching the image.
This is a hack, and its results " @@ -5796,7 +5796,7 @@ msgid "" "dolphin_emphasis>" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:613 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.

Has no impact on " @@ -6365,7 +6365,7 @@ msgstr "" msgid "Graphics mods are currently disabled." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:574 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590 msgid "" "Greatly increases the quality of textures generated using render-to-texture " "effects.

Slightly increases GPU load and causes relatively few " @@ -7054,7 +7054,7 @@ msgid "" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:354 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:639 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27 msgid "Internal Resolution" msgstr "Εσωτερική Ανάλυση" @@ -7859,7 +7859,7 @@ msgstr "Δημιουργός" msgid "Maker:" msgstr "Δημιουργός:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:591 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:607 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.

Disabling fog will break some games which rely on " @@ -8411,7 +8411,7 @@ msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs" msgstr "" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:35 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:350 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:366 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:143 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:424 #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:119 @@ -8775,7 +8775,7 @@ msgstr "" msgid "Output" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:648 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:668 msgid "Output Resampling" msgstr "" @@ -9100,7 +9100,7 @@ msgstr "" msgid "Possible desync detected: %1 might have desynced at frame %2" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:654 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:674 msgid "Post-Processing Effect" msgstr "" @@ -9433,7 +9433,7 @@ msgstr "Αριστερό Κόκκινο" msgid "Red Right" msgstr "Δεξί Κόκκινο" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:523 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:539 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting " "in smoother edges on objects. Increases GPU load and sometimes causes " @@ -10389,7 +10389,7 @@ msgid "" "Corrected Internal Resolution\"." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:596 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of " "depth if the necessary hardware is present. Heavily decreases emulation " @@ -11312,11 +11312,11 @@ msgstr "" msgid "Stereo" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:673 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:693 msgid "Stereoscopic 3D Mode" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:218 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222 msgid "Stereoscopic 3D Mode:" msgstr "Στερεοσκοπική 3D Λειτουργία:" @@ -11498,7 +11498,7 @@ msgstr "" msgid "Suspended" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:216 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:217 msgid "Swap Eyes" msgstr "Εναλλαγή Ματιών" @@ -11513,7 +11513,7 @@ msgstr "" msgid "Swapper" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:610 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:626 msgid "" "Swaps the left and right eye. Most useful in side-by-side stereoscopy mode." "

If unsure, leave this unchecked." @@ -11675,7 +11675,7 @@ msgstr "" msgid "Texture Dumping" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:645 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:665 msgid "Texture Filtering" msgstr "" @@ -13017,6 +13017,10 @@ msgstr "" msgid "Use Built-In Database of Game Names" msgstr "Χρήση Ενσωματωμένης Βάσης Δεδομένων για Ονόματα Παιχνιδιών" +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220 +msgid "Use Full Resolution Per Eye" +msgstr "" + #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:147 msgid "Use Lossless Codec (FFV1)" msgstr "" @@ -13466,6 +13470,13 @@ msgstr "" msgid "Whammy" msgstr "Whammy" +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:629 +msgid "" +"Whether each eye gets full or half image resolution when using side-by-side " +"or above-and-below 3D.

If unsure, leave this " +"unchecked." +msgstr "" + #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:327 msgid "" "Whether to dump base game textures to User/Dump/Textures/<game_id>/. " diff --git a/Languages/po/en.po b/Languages/po/en.po index b9f862287d..ef1cc14cbe 100644 --- a/Languages/po/en.po +++ b/Languages/po/en.po @@ -7,7 +7,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emu\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-08-20 22:04+0200\n" +"POT-Creation-Date: 2024-08-25 11:34+0200\n" "PO-Revision-Date: 2011-01-06 14:53+0100\n" "Last-Translator: BhaaL \n" "Language-Team: \n" @@ -157,7 +157,7 @@ msgstr "" msgid "%1 doesn't support this feature on your system." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:316 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:332 msgid "%1 doesn't support this feature." msgstr "" @@ -269,7 +269,7 @@ msgstr "" msgid "%1[%2]: %3/%4 MiB" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:352 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:368 #, c-format msgid "%1x MSAA" msgstr "" @@ -282,7 +282,7 @@ msgstr "" msgid "%1x Native (%2x%3) for %4" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:364 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:380 #, c-format msgid "%1x SSAA" msgstr "" @@ -746,7 +746,7 @@ msgstr "" msgid "(host)" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:277 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:293 msgid "(off)" msgstr "" @@ -1078,7 +1078,7 @@ msgstr "" msgid "A disc is already about to be inserted." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:568 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:584 msgid "" "A group of features to make the colors more accurate, matching the color " "space Wii and GC games were meant for." @@ -1362,7 +1362,7 @@ msgstr "" msgid "Address:" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:530 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:546 msgid "" "Adjust the texture filtering. Anisotropic filtering enhances the visual " "quality of textures that are at oblique viewing angles. Force Nearest and " @@ -1422,7 +1422,7 @@ msgstr "" msgid "Advanced Settings" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:537 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553 msgid "" "Affects how the game output is scaled to the window resolution.
The " "performance mostly depends on the number of samples each method uses." @@ -1591,7 +1591,7 @@ msgstr "" msgid "Angular velocity to ignore and remap." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:642 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:662 msgid "Anti-Aliasing" msgstr "" @@ -1615,7 +1615,7 @@ msgstr "" msgid "Appl&y Signature File..." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:587 msgid "" "Applies a post-processing effect after rendering a frame.

If unsure, select (off)." @@ -2302,7 +2302,7 @@ msgstr "" msgid "Calculate" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:579 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:595 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " @@ -2654,7 +2654,7 @@ msgstr "" msgid "Codes received!" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:651 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:671 msgid "Color Correction" msgstr "" @@ -2984,7 +2984,7 @@ msgid "" "

If unsure, leave this at 203." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:606 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.

A " @@ -2992,7 +2992,7 @@ msgid "" "more comfortable." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:533 msgid "" "Controls the rendering resolution.

A high resolution greatly improves " "visual quality, but also greatly increases GPU load and can cause issues in " @@ -3001,7 +3001,7 @@ msgid "" "Native." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619 msgid "" "Controls the separation distance between the virtual cameras.

A " "higher value creates a stronger feeling of depth while a lower value is more " @@ -3026,12 +3026,12 @@ msgid "" "True" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:679 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:699 msgid "Convergence" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:145 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:226 msgid "Convergence:" msgstr "" @@ -3138,7 +3138,7 @@ msgid "Copy Hex" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:588 -msgid "Copy Tar&get Sddress" +msgid "Copy Tar&get Address" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:886 @@ -3627,7 +3627,7 @@ msgstr "" msgid "Delete the existing file '{0}'?" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:676 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:696 msgid "Depth" msgstr "" @@ -3635,7 +3635,7 @@ msgstr "" msgid "Depth Percentage:" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:224 msgid "Depth:" msgstr "" @@ -3801,7 +3801,7 @@ msgid "" "dolphin_emphasis>" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:638 msgid "" "Disables the blending of adjacent rows when copying the EFB. This is known " "in some games as \"deflickering\" or \"smoothing\".

Disabling the " @@ -4502,7 +4502,7 @@ msgid "" "= Compatible, OFF = Fast)" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:644 msgid "" "Enables detection of arbitrary mipmaps, which some games use for special " "distance-based effects.

May have false positives that result in " @@ -4536,7 +4536,7 @@ msgid "" "this unchecked." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:632 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652 msgid "" "Enables scRGB HDR output (if supported by your graphics backend and " "monitor). Fullscreen might be required.

This gives post process " @@ -5757,7 +5757,7 @@ msgstr "" msgid "Forced on because %1 doesn't support geometry shaders." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:601 msgid "" "Forces the game to output graphics at any aspect ratio by expanding the view " "frustum without stretching the image.
This is a hack, and its results " @@ -5767,7 +5767,7 @@ msgid "" "dolphin_emphasis>" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:613 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.

Has no impact on " @@ -6336,7 +6336,7 @@ msgstr "" msgid "Graphics mods are currently disabled." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:574 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590 msgid "" "Greatly increases the quality of textures generated using render-to-texture " "effects.

Slightly increases GPU load and causes relatively few " @@ -7025,7 +7025,7 @@ msgid "" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:354 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:639 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27 msgid "Internal Resolution" msgstr "" @@ -7827,7 +7827,7 @@ msgstr "" msgid "Maker:" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:591 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:607 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.

Disabling fog will break some games which rely on " @@ -8377,7 +8377,7 @@ msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs" msgstr "" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:35 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:350 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:366 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:143 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:424 #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:119 @@ -8741,7 +8741,7 @@ msgstr "" msgid "Output" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:648 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:668 msgid "Output Resampling" msgstr "" @@ -9066,7 +9066,7 @@ msgstr "" msgid "Possible desync detected: %1 might have desynced at frame %2" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:654 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:674 msgid "Post-Processing Effect" msgstr "" @@ -9399,7 +9399,7 @@ msgstr "" msgid "Red Right" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:523 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:539 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting " "in smoother edges on objects. Increases GPU load and sometimes causes " @@ -10355,7 +10355,7 @@ msgid "" "Corrected Internal Resolution\"." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:596 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of " "depth if the necessary hardware is present. Heavily decreases emulation " @@ -11275,11 +11275,11 @@ msgstr "" msgid "Stereo" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:673 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:693 msgid "Stereoscopic 3D Mode" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:218 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222 msgid "Stereoscopic 3D Mode:" msgstr "" @@ -11461,7 +11461,7 @@ msgstr "" msgid "Suspended" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:216 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:217 msgid "Swap Eyes" msgstr "" @@ -11476,7 +11476,7 @@ msgstr "" msgid "Swapper" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:610 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:626 msgid "" "Swaps the left and right eye. Most useful in side-by-side stereoscopy mode." "

If unsure, leave this unchecked." @@ -11638,7 +11638,7 @@ msgstr "" msgid "Texture Dumping" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:645 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:665 msgid "Texture Filtering" msgstr "" @@ -12970,6 +12970,10 @@ msgstr "" msgid "Use Built-In Database of Game Names" msgstr "" +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220 +msgid "Use Full Resolution Per Eye" +msgstr "" + #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:147 msgid "Use Lossless Codec (FFV1)" msgstr "" @@ -13419,6 +13423,13 @@ msgstr "" msgid "Whammy" msgstr "" +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:629 +msgid "" +"Whether each eye gets full or half image resolution when using side-by-side " +"or above-and-below 3D.

If unsure, leave this " +"unchecked." +msgstr "" + #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:327 msgid "" "Whether to dump base game textures to User/Dump/Textures/<game_id>/. " diff --git a/Languages/po/es.po b/Languages/po/es.po index 87b37342d4..5eba402564 100644 --- a/Languages/po/es.po +++ b/Languages/po/es.po @@ -32,9 +32,9 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-08-20 22:04+0200\n" +"POT-Creation-Date: 2024-08-25 11:34+0200\n" "PO-Revision-Date: 2013-01-23 13:48+0000\n" -"Last-Translator: Petiso_Carambanal , 2013-2017,2020-2024\n" +"Last-Translator: Víctor González, 2021-2024\n" "Language-Team: Spanish (http://app.transifex.com/dolphinemu/dolphin-emu/" "language/es/)\n" "Language: es\n" @@ -199,7 +199,7 @@ msgstr "%1 revisión(ones) por delante de %2" msgid "%1 doesn't support this feature on your system." msgstr "%1 no soporta esta característica en tu sistema." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:316 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:332 msgid "%1 doesn't support this feature." msgstr "%1 no es compatible con esta característica." @@ -314,7 +314,7 @@ msgstr "%1[%2]: %3 %" msgid "%1[%2]: %3/%4 MiB" msgstr "%1[%2]: %3/%4 MiB" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:352 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:368 #, c-format msgid "%1x MSAA" msgstr "%1x MSAA" @@ -327,7 +327,7 @@ msgstr "Nativa %1x (%2x%3)" msgid "%1x Native (%2x%3) for %4" msgstr "Nativa %1x (%2x%3) para %4" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:364 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:380 #, c-format msgid "%1x SSAA" msgstr "%1x SSAA " @@ -791,7 +791,7 @@ msgstr "(Del sistema)" msgid "(host)" msgstr "(anfitrión)" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:277 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:293 msgid "(off)" msgstr "(desactivado)" @@ -1143,7 +1143,7 @@ msgstr "" msgid "A disc is already about to be inserted." msgstr "Ya hay un disco en proceso de inserción." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:568 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:584 msgid "" "A group of features to make the colors more accurate, matching the color " "space Wii and GC games were meant for." @@ -1469,7 +1469,7 @@ msgstr "Espacio de dirección según el estado de la CPU" msgid "Address:" msgstr "Dirección:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:530 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:546 msgid "" "Adjust the texture filtering. Anisotropic filtering enhances the visual " "quality of textures that are at oblique viewing angles. Force Nearest and " @@ -1560,7 +1560,7 @@ msgstr "Avanzado" msgid "Advanced Settings" msgstr "Ajustes avanzados" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:537 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553 msgid "" "Affects how the game output is scaled to the window resolution.
The " "performance mostly depends on the number of samples each method uses." @@ -1754,7 +1754,7 @@ msgstr "Ángulo" msgid "Angular velocity to ignore and remap." msgstr "Velocidad angular a ignorar y reasignar." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:642 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:662 msgid "Anti-Aliasing" msgstr "Suavizado de bordes" @@ -1778,7 +1778,7 @@ msgstr "Añadir al archivo de firma existente..." msgid "Appl&y Signature File..." msgstr "Aplicar archivo de firma..." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:587 msgid "" "Applies a post-processing effect after rendering a frame.

If unsure, select (off)." @@ -2525,7 +2525,7 @@ msgstr "" msgid "Calculate" msgstr "Calcular" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:579 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:595 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " @@ -2905,7 +2905,7 @@ msgstr "Código:" msgid "Codes received!" msgstr "¡Códigos recibidos!" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:651 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:671 msgid "Color Correction" msgstr "Corrección de color" @@ -3288,6 +3288,13 @@ msgid "" "hardware is able to.

If unsure, select 100%." msgstr "" +"Controla la velocidad que tendrá la emulación relativa a la del hardware " +"original.

Un valor superior al 100 % ejecutará la emulación a una " +"velocidad más rápida que la que admite el hardware original, siempre y " +"cuando tu equipo pueda con ella. Por el contrario, un valor inferior al " +"100 % ralentizará la emulación. «Ilimitado» ejecutará la emulación lo más " +"rápido que permita tu equipo.

Si tienes dudas, " +"selecciona 100 %." #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:51 msgid "" @@ -3302,7 +3309,7 @@ msgstr "" "tenga efecto.

Si tienes dudas, deja esta opción en " "203." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:606 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.

A " @@ -3314,7 +3321,7 @@ msgstr "" "de la pantalla.

Un valor alto creará fuertes efectos fuera de " "pantalla, mientras que un valor pequeño es más agradable." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:533 msgid "" "Controls the rendering resolution.

A high resolution greatly improves " "visual quality, but also greatly increases GPU load and can cause issues in " @@ -3328,7 +3335,7 @@ msgstr "" "resolución interna, mejor será el rendimiento.

Si " "tienes dudas, selecciona Nativa." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619 msgid "" "Controls the separation distance between the virtual cameras.

A " "higher value creates a stronger feeling of depth while a lower value is more " @@ -3363,12 +3370,12 @@ msgstr "" "Controla si se utiliza la emulación DSP de alto o bajo nivel. Predeterminado " "en True" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:679 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:699 msgid "Convergence" msgstr "Convergencia" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:145 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:226 msgid "Convergence:" msgstr "Convergencia:" @@ -3494,8 +3501,8 @@ msgid "Copy Hex" msgstr "Copiar en hexadecimal" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:588 -msgid "Copy Tar&get Sddress" -msgstr "Copiar dirección ob&jetivo" +msgid "Copy Tar&get Address" +msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:886 msgid "Copy Value" @@ -4033,7 +4040,7 @@ msgstr "Borrar archivos seleccionados..." msgid "Delete the existing file '{0}'?" msgstr "¿Borrar el archivo «{0}»?" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:676 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:696 msgid "Depth" msgstr "Profundidad" @@ -4041,7 +4048,7 @@ msgstr "Profundidad" msgid "Depth Percentage:" msgstr "Porcentaje de profundidad:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:224 msgid "Depth:" msgstr "Profundidad:" @@ -4214,7 +4221,7 @@ msgstr "" "vuelta a la RAM. Inhibe todo aumento de escala.

Si " "tienes dudas, deja esta opción desactivada." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:638 msgid "" "Disables the blending of adjacent rows when copying the EFB. This is known " "in some games as \"deflickering\" or \"smoothing\".

Disabling the " @@ -5026,7 +5033,7 @@ msgstr "" "necesaria para algunos juegos (Activado: el ajuste más compatible; " "Desactivado: el ajuste más rápido)." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:644 msgid "" "Enables detection of arbitrary mipmaps, which some games use for special " "distance-based effects.

May have false positives that result in " @@ -5082,7 +5089,7 @@ msgstr "" "de juegos esto no le supone ningún problema.

Si " "tienes dudas, deja esta opción desactivada." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:632 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652 msgid "" "Enables scRGB HDR output (if supported by your graphics backend and " "monitor). Fullscreen might be required.

This gives post process " @@ -6451,7 +6458,7 @@ msgstr "" msgid "Forced on because %1 doesn't support geometry shaders." msgstr "Conexión forzada porque %1 no es compatible con shaders de geometría." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:601 msgid "" "Forces the game to output graphics at any aspect ratio by expanding the view " "frustum without stretching the image.
This is a hack, and its results " @@ -6468,7 +6475,7 @@ msgstr "" "preferible utilizarlos en lugar de esta opción.

Si " "tienes dudas, deja esta opción desactivada." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:613 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.

Has no impact on " @@ -7086,7 +7093,7 @@ msgstr "Ajustes gráficos" msgid "Graphics mods are currently disabled." msgstr "Las modificaciones de gráficos están desactivadas." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:574 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590 msgid "" "Greatly increases the quality of textures generated using render-to-texture " "effects.

Slightly increases GPU load and causes relatively few " @@ -7892,7 +7899,7 @@ msgstr "" "versión ({0} / {1})" #: Source/Core/Core/HotkeyManager.cpp:354 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:639 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27 msgid "Internal Resolution" msgstr "Resolución interna" @@ -8731,7 +8738,7 @@ msgstr "Creador" msgid "Maker:" msgstr "Creador:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:591 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:607 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.

Disabling fog will break some games which rely on " @@ -9324,7 +9331,7 @@ msgstr "" "para evitar desincronizaciones en la grabación" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:35 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:350 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:366 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:143 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:424 #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:119 @@ -9713,7 +9720,7 @@ msgstr "Otro juego..." msgid "Output" msgstr "Salida" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:648 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:668 msgid "Output Resampling" msgstr "Remuestreo de salida" @@ -10050,7 +10057,7 @@ msgid "Possible desync detected: %1 might have desynced at frame %2" msgstr "" "Posible desincronización: podemos haber perdido a %1 en el fotograma %2" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:654 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:674 msgid "Post-Processing Effect" msgstr "Efecto de posprocesado:" @@ -10402,7 +10409,7 @@ msgstr "Rojo izquierdo" msgid "Red Right" msgstr "Rojo derecho" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:523 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:539 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting " "in smoother edges on objects. Increases GPU load and sometimes causes " @@ -10921,7 +10928,7 @@ msgstr "Guardar imagen convertida" #: Source/Core/DolphinQt/ConvertDialog.cpp:370 msgid "Save Converted Images" -msgstr "" +msgstr "Guardar imágenes convertidas" #: Source/Core/DolphinQt/GameList/GameList.cpp:588 #: Source/Core/DolphinQt/GameList/GameList.cpp:593 @@ -11447,7 +11454,7 @@ msgstr "" "

Si tienes dudas, selecciona Resolución interna con " "corrección de relación de aspecto." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:596 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of " "depth if the necessary hardware is present. Heavily decreases emulation " @@ -12537,11 +12544,11 @@ msgstr "Avanzar" msgid "Stereo" msgstr "Estéreo" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:673 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:693 msgid "Stereoscopic 3D Mode" msgstr "Modo 3D estereoscópico" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:218 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222 msgid "Stereoscopic 3D Mode:" msgstr "Modo 3D estereoscópico:" @@ -12734,7 +12741,7 @@ msgstr "Envolvente" msgid "Suspended" msgstr "Suspendido" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:216 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:217 msgid "Swap Eyes" msgstr "Invertir ojos" @@ -12749,7 +12756,7 @@ msgstr "Swap Force" msgid "Swapper" msgstr "Swapper" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:610 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:626 msgid "" "Swaps the left and right eye. Most useful in side-by-side stereoscopy mode." "

If unsure, leave this unchecked." @@ -12921,7 +12928,7 @@ msgstr "Precisión de la caché de texturas" msgid "Texture Dumping" msgstr "Volcado de texturas" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:645 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:665 msgid "Texture Filtering" msgstr "Filtrado de texturas" @@ -13851,7 +13858,7 @@ msgstr "A" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:183 msgid "To log in, stop the current emulation." -msgstr "" +msgstr "Debes detener la emulación actual para iniciar sesión." #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:132 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:99 @@ -14474,6 +14481,10 @@ msgstr "Utilizar todos los datos guardados de Wii" msgid "Use Built-In Database of Game Names" msgstr "Utilizar base de datos interna de nombres de juegos" +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220 +msgid "Use Full Resolution Per Eye" +msgstr "" + #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:147 msgid "Use Lossless Codec (FFV1)" msgstr "Usar códec sin pérdida (FFV1)" @@ -15037,6 +15048,13 @@ msgstr "Occidental (Windows-1252)" msgid "Whammy" msgstr "Barra de trémolo" +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:629 +msgid "" +"Whether each eye gets full or half image resolution when using side-by-side " +"or above-and-below 3D.

If unsure, leave this " +"unchecked." +msgstr "" + #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:327 msgid "" "Whether to dump base game textures to User/Dump/Textures/<game_id>/. " diff --git a/Languages/po/fa.po b/Languages/po/fa.po index 3ed17c796e..51e5e4041f 100644 --- a/Languages/po/fa.po +++ b/Languages/po/fa.po @@ -9,7 +9,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-08-20 22:04+0200\n" +"POT-Creation-Date: 2024-08-25 11:34+0200\n" "PO-Revision-Date: 2013-01-23 13:48+0000\n" "Last-Translator: H.Khakbiz , 2011\n" "Language-Team: Persian (http://app.transifex.com/dolphinemu/dolphin-emu/" @@ -161,7 +161,7 @@ msgstr "" msgid "%1 doesn't support this feature on your system." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:316 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:332 msgid "%1 doesn't support this feature." msgstr "" @@ -273,7 +273,7 @@ msgstr "" msgid "%1[%2]: %3/%4 MiB" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:352 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:368 #, c-format msgid "%1x MSAA" msgstr "" @@ -286,7 +286,7 @@ msgstr "" msgid "%1x Native (%2x%3) for %4" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:364 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:380 #, c-format msgid "%1x SSAA" msgstr "" @@ -750,7 +750,7 @@ msgstr "" msgid "(host)" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:277 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:293 msgid "(off)" msgstr "(خاموش)" @@ -1082,7 +1082,7 @@ msgstr "" msgid "A disc is already about to be inserted." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:568 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:584 msgid "" "A group of features to make the colors more accurate, matching the color " "space Wii and GC games were meant for." @@ -1366,7 +1366,7 @@ msgstr "" msgid "Address:" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:530 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:546 msgid "" "Adjust the texture filtering. Anisotropic filtering enhances the visual " "quality of textures that are at oblique viewing angles. Force Nearest and " @@ -1426,7 +1426,7 @@ msgstr "پیشرفته" msgid "Advanced Settings" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:537 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553 msgid "" "Affects how the game output is scaled to the window resolution.
The " "performance mostly depends on the number of samples each method uses." @@ -1595,7 +1595,7 @@ msgstr "زاویه" msgid "Angular velocity to ignore and remap." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:642 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:662 msgid "Anti-Aliasing" msgstr "" @@ -1619,7 +1619,7 @@ msgstr "" msgid "Appl&y Signature File..." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:587 msgid "" "Applies a post-processing effect after rendering a frame.

If unsure, select (off)." @@ -2306,7 +2306,7 @@ msgstr "" msgid "Calculate" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:579 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:595 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " @@ -2658,7 +2658,7 @@ msgstr "" msgid "Codes received!" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:651 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:671 msgid "Color Correction" msgstr "" @@ -2988,7 +2988,7 @@ msgid "" "

If unsure, leave this at 203." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:606 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.

A " @@ -2996,7 +2996,7 @@ msgid "" "more comfortable." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:533 msgid "" "Controls the rendering resolution.

A high resolution greatly improves " "visual quality, but also greatly increases GPU load and can cause issues in " @@ -3005,7 +3005,7 @@ msgid "" "Native.
" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619 msgid "" "Controls the separation distance between the virtual cameras.

A " "higher value creates a stronger feeling of depth while a lower value is more " @@ -3030,12 +3030,12 @@ msgid "" "True" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:679 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:699 msgid "Convergence" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:145 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:226 msgid "Convergence:" msgstr "" @@ -3142,7 +3142,7 @@ msgid "Copy Hex" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:588 -msgid "Copy Tar&get Sddress" +msgid "Copy Tar&get Address" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:886 @@ -3631,7 +3631,7 @@ msgstr "" msgid "Delete the existing file '{0}'?" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:676 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:696 msgid "Depth" msgstr "" @@ -3639,7 +3639,7 @@ msgstr "" msgid "Depth Percentage:" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:224 msgid "Depth:" msgstr "" @@ -3805,7 +3805,7 @@ msgid "" "dolphin_emphasis>" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:638 msgid "" "Disables the blending of adjacent rows when copying the EFB. This is known " "in some games as \"deflickering\" or \"smoothing\".

Disabling the " @@ -4506,7 +4506,7 @@ msgid "" "= Compatible, OFF = Fast)" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:644 msgid "" "Enables detection of arbitrary mipmaps, which some games use for special " "distance-based effects.

May have false positives that result in " @@ -4540,7 +4540,7 @@ msgid "" "this unchecked." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:632 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652 msgid "" "Enables scRGB HDR output (if supported by your graphics backend and " "monitor). Fullscreen might be required.

This gives post process " @@ -5764,7 +5764,7 @@ msgstr "" msgid "Forced on because %1 doesn't support geometry shaders." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:601 msgid "" "Forces the game to output graphics at any aspect ratio by expanding the view " "frustum without stretching the image.
This is a hack, and its results " @@ -5774,7 +5774,7 @@ msgid "" "dolphin_emphasis>" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:613 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.

Has no impact on " @@ -6343,7 +6343,7 @@ msgstr "" msgid "Graphics mods are currently disabled." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:574 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590 msgid "" "Greatly increases the quality of textures generated using render-to-texture " "effects.

Slightly increases GPU load and causes relatively few " @@ -7032,7 +7032,7 @@ msgid "" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:354 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:639 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27 msgid "Internal Resolution" msgstr "" @@ -7837,7 +7837,7 @@ msgstr "" msgid "Maker:" msgstr "سازنده" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:591 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:607 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.

Disabling fog will break some games which rely on " @@ -8387,7 +8387,7 @@ msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs" msgstr "" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:35 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:350 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:366 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:143 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:424 #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:119 @@ -8751,7 +8751,7 @@ msgstr "" msgid "Output" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:648 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:668 msgid "Output Resampling" msgstr "" @@ -9076,7 +9076,7 @@ msgstr "" msgid "Possible desync detected: %1 might have desynced at frame %2" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:654 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:674 msgid "Post-Processing Effect" msgstr "" @@ -9409,7 +9409,7 @@ msgstr "قرمز چپ" msgid "Red Right" msgstr "قرمز راست" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:523 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:539 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting " "in smoother edges on objects. Increases GPU load and sometimes causes " @@ -10365,7 +10365,7 @@ msgid "" "Corrected Internal Resolution\"." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:596 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of " "depth if the necessary hardware is present. Heavily decreases emulation " @@ -11285,11 +11285,11 @@ msgstr "" msgid "Stereo" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:673 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:693 msgid "Stereoscopic 3D Mode" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:218 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222 msgid "Stereoscopic 3D Mode:" msgstr "" @@ -11471,7 +11471,7 @@ msgstr "" msgid "Suspended" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:216 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:217 msgid "Swap Eyes" msgstr "" @@ -11486,7 +11486,7 @@ msgstr "" msgid "Swapper" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:610 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:626 msgid "" "Swaps the left and right eye. Most useful in side-by-side stereoscopy mode." "

If unsure, leave this unchecked." @@ -11648,7 +11648,7 @@ msgstr "" msgid "Texture Dumping" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:645 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:665 msgid "Texture Filtering" msgstr "" @@ -12984,6 +12984,10 @@ msgstr "" msgid "Use Built-In Database of Game Names" msgstr "" +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220 +msgid "Use Full Resolution Per Eye" +msgstr "" + #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:147 msgid "Use Lossless Codec (FFV1)" msgstr "" @@ -13433,6 +13437,13 @@ msgstr "" msgid "Whammy" msgstr "بد شانسی" +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:629 +msgid "" +"Whether each eye gets full or half image resolution when using side-by-side " +"or above-and-below 3D.

If unsure, leave this " +"unchecked." +msgstr "" + #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:327 msgid "" "Whether to dump base game textures to User/Dump/Textures/<game_id>/. " diff --git a/Languages/po/fi.po b/Languages/po/fi.po index f1c64245b5..70ddd1ef64 100644 --- a/Languages/po/fi.po +++ b/Languages/po/fi.po @@ -12,7 +12,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-08-20 22:04+0200\n" +"POT-Creation-Date: 2024-08-25 11:34+0200\n" "PO-Revision-Date: 2013-01-23 13:48+0000\n" "Last-Translator: Aleksi, 2023-2024\n" "Language-Team: Finnish (http://app.transifex.com/dolphinemu/dolphin-emu/" @@ -178,7 +178,7 @@ msgstr "%1 muutos(ta) edellä versiota %2" msgid "%1 doesn't support this feature on your system." msgstr "%1 ei tue tätä ominaisuutta järjestelmässäsi." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:316 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:332 msgid "%1 doesn't support this feature." msgstr "%1 ei tue tätä ominaisuutta." @@ -293,7 +293,7 @@ msgstr "%1[%2]: %3 %" msgid "%1[%2]: %3/%4 MiB" msgstr "%1[%2]: %3/%4 MiB" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:352 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:368 #, c-format msgid "%1x MSAA" msgstr "%1x MSAA" @@ -306,7 +306,7 @@ msgstr "%1x alkuperäinen (%2x%3)" msgid "%1x Native (%2x%3) for %4" msgstr "%1x alkuperäinen (%2x%3) %4-laadulle" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:364 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:380 #, c-format msgid "%1x SSAA" msgstr "%1x SSAA" @@ -770,7 +770,7 @@ msgstr "(Järjestelmä)" msgid "(host)" msgstr "(isäntä)" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:277 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:293 msgid "(off)" msgstr "(pois)" @@ -1115,7 +1115,7 @@ msgstr "" msgid "A disc is already about to be inserted." msgstr "Levyä ollaan jo laittamassa." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:568 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:584 msgid "" "A group of features to make the colors more accurate, matching the color " "space Wii and GC games were meant for." @@ -1439,7 +1439,7 @@ msgstr "Osoiteavaruus CPU-tilan mukaan" msgid "Address:" msgstr "Osoite:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:530 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:546 msgid "" "Adjust the texture filtering. Anisotropic filtering enhances the visual " "quality of textures that are at oblique viewing angles. Force Nearest and " @@ -1527,7 +1527,7 @@ msgstr "Lisäasetukset" msgid "Advanced Settings" msgstr "Lisäasetukset" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:537 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553 msgid "" "Affects how the game output is scaled to the window resolution.
The " "performance mostly depends on the number of samples each method uses." @@ -1721,7 +1721,7 @@ msgstr "Kulma" msgid "Angular velocity to ignore and remap." msgstr "Kulmanopeus uudelleenmuunnettavaksi." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:642 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:662 msgid "Anti-Aliasing" msgstr "Reunanpehmennys" @@ -1745,7 +1745,7 @@ msgstr "Lisää allekirjoitus &olemassaolevaan allekirjoitustiedostoon..." msgid "Appl&y Signature File..." msgstr "Käyt&ä allekirjoitustiedostoa..." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:587 msgid "" "Applies a post-processing effect after rendering a frame.

If unsure, select (off)." @@ -2480,7 +2480,7 @@ msgstr "" msgid "Calculate" msgstr "Laske" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:579 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:595 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " @@ -2858,7 +2858,7 @@ msgstr "Koodi:" msgid "Codes received!" msgstr "Koodit saatu!" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:651 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:671 msgid "Color Correction" msgstr "Värinkorjaus" @@ -3199,7 +3199,7 @@ msgstr "" "ulostulo.

Ellet ole varma, jätä tämän arvoksi 203." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:606 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.

A " @@ -3211,7 +3211,7 @@ msgstr "" "voimakkaamman ruudusta nousemisen vaikutelman, kun taas matalampi arvo on " "mukavampi." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:533 msgid "" "Controls the rendering resolution.

A high resolution greatly improves " "visual quality, but also greatly increases GPU load and can cause issues in " @@ -3226,7 +3226,7 @@ msgstr "" "

Ellet ole varma, valitse Alkuperäinen." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619 msgid "" "Controls the separation distance between the virtual cameras.

A " "higher value creates a stronger feeling of depth while a lower value is more " @@ -3261,12 +3261,12 @@ msgstr "" "Valitsee, käytetäänkö matalan vai korkean tason DSP-emulointia. Oletuksena " "True" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:679 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:699 msgid "Convergence" msgstr "Yhtenevyys" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:145 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:226 msgid "Convergence:" msgstr "Yhtenevyys:" @@ -3390,7 +3390,7 @@ msgid "Copy Hex" msgstr "Kopioi heksa" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:588 -msgid "Copy Tar&get Sddress" +msgid "Copy Tar&get Address" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:886 @@ -3929,7 +3929,7 @@ msgstr "Poista valitut tiedostot..." msgid "Delete the existing file '{0}'?" msgstr "Poistetaanko olemassaoleva tiedosto '{0}'?" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:676 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:696 msgid "Depth" msgstr "Syvyys" @@ -3937,7 +3937,7 @@ msgstr "Syvyys" msgid "Depth Percentage:" msgstr "Syvyysprosentti:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:224 msgid "Depth:" msgstr "Syvyys:" @@ -4111,7 +4111,7 @@ msgstr "" "

Ellet ole varma, jätä tämä valitsematta." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:638 msgid "" "Disables the blending of adjacent rows when copying the EFB. This is known " "in some games as \"deflickering\" or \"smoothing\".

Disabling the " @@ -4891,7 +4891,7 @@ msgstr "" "Ottaa liukulukutulosten lippurekisterin laskennan käyttöön, mitä tarvitaan " "muutamiin peleihin. (PÄÄLLÄ = Yhteensopiva, POIS = Nopea)" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:644 msgid "" "Enables detection of arbitrary mipmaps, which some games use for special " "distance-based effects.

May have false positives that result in " @@ -4948,7 +4948,7 @@ msgstr "" "Useimmissa peleissä tämä ei aiheuta ongelmia.

Ellet " "ole varma, jätä tämä valitsematta." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:632 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652 msgid "" "Enables scRGB HDR output (if supported by your graphics backend and " "monitor). Fullscreen might be required.

This gives post process " @@ -6284,7 +6284,7 @@ msgstr "Pakollisesti pois päältä, koska %1 ei tue VS-laajentamista." msgid "Forced on because %1 doesn't support geometry shaders." msgstr "Pakollisesti päällä, koska %1 ei tue geometriavarjostimia." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:601 msgid "" "Forces the game to output graphics at any aspect ratio by expanding the view " "frustum without stretching the image.
This is a hack, and its results " @@ -6300,7 +6300,7 @@ msgstr "" "

Ellet ole varma, jätä tämä valitsematta." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:613 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.

Has no impact on " @@ -6910,7 +6910,7 @@ msgstr "Grafiikkavalinnat" msgid "Graphics mods are currently disabled." msgstr "Grafiikkamodit ovat tällä hetkellä pois päältä." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:574 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590 msgid "" "Greatly increases the quality of textures generated using render-to-texture " "effects.

Slightly increases GPU load and causes relatively few " @@ -7695,7 +7695,7 @@ msgstr "" "({0} / {1})" #: Source/Core/Core/HotkeyManager.cpp:354 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:639 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27 msgid "Internal Resolution" msgstr "Sisäinen kuvatarkkuus" @@ -8522,7 +8522,7 @@ msgstr "Tekijä" msgid "Maker:" msgstr "Tekijä:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:591 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:607 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.

Disabling fog will break some games which rely on " @@ -9119,7 +9119,7 @@ msgstr "" "nauhoitus pysyy synkronoituneena." #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:35 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:350 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:366 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:143 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:424 #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:119 @@ -9507,7 +9507,7 @@ msgstr "Muu peli..." msgid "Output" msgstr "Tulos" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:648 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:668 msgid "Output Resampling" msgstr "Kuvan uudelleenotanta" @@ -9841,7 +9841,7 @@ msgstr "" "Mahdollinen desynkronoituminen havaittu: %1 on voinut desynkronoitua " "kehyksessä %2" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:654 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:674 msgid "Post-Processing Effect" msgstr "Jälkikäsittelyefekti" @@ -10186,7 +10186,7 @@ msgstr "Punainen vasen" msgid "Red Right" msgstr "Punainen oikea" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:523 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:539 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting " "in smoother edges on objects. Increases GPU load and sometimes causes " @@ -11191,7 +11191,7 @@ msgstr "" "

Ellet ole varma, valitse \"Kuvasuhdekorjattu " "sisäinen kuvatarkkuus\"." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:596 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of " "depth if the necessary hardware is present. Heavily decreases emulation " @@ -12208,11 +12208,11 @@ msgstr "Askellus" msgid "Stereo" msgstr "Stereo" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:673 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:693 msgid "Stereoscopic 3D Mode" msgstr "Stereoskooppinen 3D -tila" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:218 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222 msgid "Stereoscopic 3D Mode:" msgstr "Stereoskooppinen 3D -tila:" @@ -12404,7 +12404,7 @@ msgstr "Surround-ääni" msgid "Suspended" msgstr "Keskeytynyt" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:216 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:217 msgid "Swap Eyes" msgstr "Vaihda silmät" @@ -12419,7 +12419,7 @@ msgstr "Vaihda voimaa" msgid "Swapper" msgstr "Swapper" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:610 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:626 msgid "" "Swaps the left and right eye. Most useful in side-by-side stereoscopy mode." "

If unsure, leave this unchecked." @@ -12591,7 +12591,7 @@ msgstr "Tekstuurivälimuistin tarkkuus" msgid "Texture Dumping" msgstr "Tekstuurien vedostaminen" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:645 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:665 msgid "Texture Filtering" msgstr "Tekstuurien suodattaminen" @@ -14113,6 +14113,10 @@ msgstr "Käytä kaikkia Wiin tallennustiedostoja" msgid "Use Built-In Database of Game Names" msgstr "Käytä sisäänrakennettua pelien nimien tietokantaa" +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220 +msgid "Use Full Resolution Per Eye" +msgstr "" + #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:147 msgid "Use Lossless Codec (FFV1)" msgstr "Käytä häviötöntä koodekkia (FFV1)" @@ -14654,6 +14658,13 @@ msgstr "Länsimainen (Windows-1252)" msgid "Whammy" msgstr "Vibrakampi" +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:629 +msgid "" +"Whether each eye gets full or half image resolution when using side-by-side " +"or above-and-below 3D.

If unsure, leave this " +"unchecked." +msgstr "" + #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:327 msgid "" "Whether to dump base game textures to User/Dump/Textures/<game_id>/. " diff --git a/Languages/po/fr.po b/Languages/po/fr.po index b0465c8210..e51b0f2ef4 100644 --- a/Languages/po/fr.po +++ b/Languages/po/fr.po @@ -16,7 +16,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-08-20 22:04+0200\n" +"POT-Creation-Date: 2024-08-25 11:34+0200\n" "PO-Revision-Date: 2013-01-23 13:48+0000\n" "Last-Translator: Pascal , 2013-2024\n" "Language-Team: French (http://app.transifex.com/dolphinemu/dolphin-emu/" @@ -184,7 +184,7 @@ msgstr "%1 révision(s) après %2" msgid "%1 doesn't support this feature on your system." msgstr "%1 ne prend pas en charge cette fonctionnalité sur votre système." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:316 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:332 msgid "%1 doesn't support this feature." msgstr "%1 ne prend pas en charge cette fonctionnalité." @@ -299,7 +299,7 @@ msgstr "%1[%2] : %3 %" msgid "%1[%2]: %3/%4 MiB" msgstr "%1[%2] : %3/%4 Mio" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:352 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:368 #, c-format msgid "%1x MSAA" msgstr "%1x MSAA" @@ -312,7 +312,7 @@ msgstr "%1x la réso. native (%2x%3)" msgid "%1x Native (%2x%3) for %4" msgstr "%1x Natif (%2x%3) pour %4" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:364 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:380 #, c-format msgid "%1x SSAA" msgstr "%1x SSAA" @@ -776,7 +776,7 @@ msgstr "(Système)" msgid "(host)" msgstr "(hôte)" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:277 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:293 msgid "(off)" msgstr "(aucun)" @@ -1125,7 +1125,7 @@ msgstr "" msgid "A disc is already about to be inserted." msgstr "Un disque est déjà sur le point d'être inséré." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:568 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:584 msgid "" "A group of features to make the colors more accurate, matching the color " "space Wii and GC games were meant for." @@ -1453,7 +1453,7 @@ msgstr "Espace d'adresse par état de CPU" msgid "Address:" msgstr "Adresse :" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:530 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:546 msgid "" "Adjust the texture filtering. Anisotropic filtering enhances the visual " "quality of textures that are at oblique viewing angles. Force Nearest and " @@ -1539,7 +1539,7 @@ msgstr "Avancé" msgid "Advanced Settings" msgstr "Réglages avancés" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:537 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553 msgid "" "Affects how the game output is scaled to the window resolution.
The " "performance mostly depends on the number of samples each method uses." @@ -1734,7 +1734,7 @@ msgstr "Angle" msgid "Angular velocity to ignore and remap." msgstr "Vélocité angulaire à ignorer et remapper." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:642 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:662 msgid "Anti-Aliasing" msgstr "Anti-Aliasing" @@ -1758,7 +1758,7 @@ msgstr "Ajouter à un fichier de signature &existant..." msgid "Appl&y Signature File..." msgstr "A&ppliquer un fichier de signature" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:587 msgid "" "Applies a post-processing effect after rendering a frame.

If unsure, select (off)." @@ -2505,7 +2505,7 @@ msgstr "" msgid "Calculate" msgstr "Calculer" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:579 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:595 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " @@ -2892,7 +2892,7 @@ msgstr "Code :" msgid "Codes received!" msgstr "Codes reçus !" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:651 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:671 msgid "Color Correction" msgstr "Correction de couleur" @@ -3288,7 +3288,7 @@ msgstr "" "effet.

Dans le doute, laissez la valeur sur 203." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:606 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.

A " @@ -3300,7 +3300,7 @@ msgstr "" "l'impression que les objets sortent de l'écran, une valeur basse est plus " "confortable." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:533 msgid "" "Controls the rendering resolution.

A high resolution greatly improves " "visual quality, but also greatly increases GPU load and can cause issues in " @@ -3315,7 +3315,7 @@ msgstr "" "

Dans le doute, sélectionnez Résolution native " -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619 msgid "" "Controls the separation distance between the virtual cameras.

A " "higher value creates a stronger feeling of depth while a lower value is more " @@ -3350,12 +3350,12 @@ msgstr "" "Contrôle le fait d'utiliser une émulation de haut ou bas niveau du DSP. Par " "défaut réglé sur True" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:679 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:699 msgid "Convergence" msgstr "Convergence" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:145 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:226 msgid "Convergence:" msgstr "Convergence :" @@ -3481,8 +3481,8 @@ msgid "Copy Hex" msgstr "Copier l'Hex" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:588 -msgid "Copy Tar&get Sddress" -msgstr "Copier l'adresse &cible" +msgid "Copy Tar&get Address" +msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:886 msgid "Copy Value" @@ -4020,7 +4020,7 @@ msgstr "Supprimer les fichiers sélectionnées..." msgid "Delete the existing file '{0}'?" msgstr "Supprimer le fichier '{0}' ?" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:676 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:696 msgid "Depth" msgstr "Profondeur" @@ -4028,7 +4028,7 @@ msgstr "Profondeur" msgid "Depth Percentage:" msgstr "Pourcentage de la profondeur :" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:224 msgid "Depth:" msgstr "Profondeur :" @@ -4201,7 +4201,7 @@ msgstr "" "la RAM. Empêche tout upscaling.

Dans le doute, " "décochez cette case." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:638 msgid "" "Disables the blending of adjacent rows when copying the EFB. This is known " "in some games as \"deflickering\" or \"smoothing\".

Disabling the " @@ -5007,7 +5007,7 @@ msgstr "" "Active le calcul du résultat du drapeau de la virgule flottante, requis pour " "quelques jeux. (Activé = compatible, Désactivé = rapide)" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:644 msgid "" "Enables detection of arbitrary mipmaps, which some games use for special " "distance-based effects.

May have false positives that result in " @@ -5065,7 +5065,7 @@ msgstr "" "

Dans le doute, décochez cette case." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:632 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652 msgid "" "Enables scRGB HDR output (if supported by your graphics backend and " "monitor). Fullscreen might be required.

This gives post process " @@ -6430,7 +6430,7 @@ msgstr "Désactivé car %1 ne prend pas en charge les extensions VS." msgid "Forced on because %1 doesn't support geometry shaders." msgstr "Activé car %1 ne prend pas en charge les shaders géométriques." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:601 msgid "" "Forces the game to output graphics at any aspect ratio by expanding the view " "frustum without stretching the image.
This is a hack, and its results " @@ -6446,7 +6446,7 @@ msgstr "" "jeu sont préférables à ceci, si disponibles.

Dans " "le doute, décochez cette case." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:613 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.

Has no impact on " @@ -7064,7 +7064,7 @@ msgstr "Options graphiques" msgid "Graphics mods are currently disabled." msgstr "Les mods graphiques sont actuellement désactivés." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:574 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590 msgid "" "Greatly increases the quality of textures generated using render-to-texture " "effects.

Slightly increases GPU load and causes relatively few " @@ -7870,7 +7870,7 @@ msgstr "" "décompressée ({0} / {1})" #: Source/Core/Core/HotkeyManager.cpp:354 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:639 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27 msgid "Internal Resolution" msgstr "Résolution interne" @@ -8710,7 +8710,7 @@ msgstr "Concepteur" msgid "Maker:" msgstr "Concepteur :" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:591 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:607 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.

Disabling fog will break some games which rely on " @@ -9308,7 +9308,7 @@ msgstr "" "pour empêcher une désynchronisation du film" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:35 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:350 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:366 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:143 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:424 #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:119 @@ -9698,7 +9698,7 @@ msgstr "Autres jeux..." msgid "Output" msgstr "Sortie" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:648 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:668 msgid "Output Resampling" msgstr "Rééchantillonnage de la sortie" @@ -10036,7 +10036,7 @@ msgstr "" "Possible désynchronisation détectée : %1 peut s'être désynchronisé à l'image " "%2" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:654 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:674 msgid "Post-Processing Effect" msgstr "Effet de Post-processing" @@ -10387,7 +10387,7 @@ msgstr "Rouge Gauche" msgid "Red Right" msgstr "Rouge Droite" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:523 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:539 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting " "in smoother edges on objects. Increases GPU load and sometimes causes " @@ -11429,7 +11429,7 @@ msgstr "" "

Dans le doute, utilisez \"Résolution interne " "corrigée par le rapport hauteur/largeur." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:596 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of " "depth if the necessary hardware is present. Heavily decreases emulation " @@ -12515,11 +12515,11 @@ msgstr "Pas à pas" msgid "Stereo" msgstr "Stéréo" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:673 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:693 msgid "Stereoscopic 3D Mode" msgstr "Mode de stéréoscopie 3D" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:218 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222 msgid "Stereoscopic 3D Mode:" msgstr "Mode de stéréoscopie 3D :" @@ -12712,7 +12712,7 @@ msgstr "Surround" msgid "Suspended" msgstr "Suspendu" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:216 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:217 msgid "Swap Eyes" msgstr "Inverser les yeux" @@ -12727,7 +12727,7 @@ msgstr "Swap Forces" msgid "Swapper" msgstr "Swapper" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:610 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:626 msgid "" "Swaps the left and right eye. Most useful in side-by-side stereoscopy mode." "

If unsure, leave this unchecked." @@ -12898,7 +12898,7 @@ msgstr "Précision du cache de texture" msgid "Texture Dumping" msgstr "Copie des textures" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:645 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:665 msgid "Texture Filtering" msgstr "Filtrage de texture" @@ -14443,6 +14443,10 @@ msgstr "Utiliser toutes les données de sauvegarde de la Wii" msgid "Use Built-In Database of Game Names" msgstr "Utiliser la base de données interne des noms de jeux" +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220 +msgid "Use Full Resolution Per Eye" +msgstr "" + #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:147 msgid "Use Lossless Codec (FFV1)" msgstr "Utiliser un codec sans perte (FFV1)" @@ -15001,6 +15005,13 @@ msgstr "Occidental (Windows-1252)" msgid "Whammy" msgstr "Whammy" +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:629 +msgid "" +"Whether each eye gets full or half image resolution when using side-by-side " +"or above-and-below 3D.

If unsure, leave this " +"unchecked." +msgstr "" + #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:327 msgid "" "Whether to dump base game textures to User/Dump/Textures/<game_id>/. " diff --git a/Languages/po/hr.po b/Languages/po/hr.po index fc2af26134..540b851c00 100644 --- a/Languages/po/hr.po +++ b/Languages/po/hr.po @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-08-20 22:04+0200\n" +"POT-Creation-Date: 2024-08-25 11:34+0200\n" "PO-Revision-Date: 2013-01-23 13:48+0000\n" "Last-Translator: Alberto Poljak , 2013-2014\n" "Language-Team: Croatian (http://app.transifex.com/dolphinemu/dolphin-emu/" @@ -161,7 +161,7 @@ msgstr "" msgid "%1 doesn't support this feature on your system." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:316 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:332 msgid "%1 doesn't support this feature." msgstr "" @@ -273,7 +273,7 @@ msgstr "" msgid "%1[%2]: %3/%4 MiB" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:352 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:368 #, c-format msgid "%1x MSAA" msgstr "" @@ -286,7 +286,7 @@ msgstr "" msgid "%1x Native (%2x%3) for %4" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:364 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:380 #, c-format msgid "%1x SSAA" msgstr "" @@ -750,7 +750,7 @@ msgstr "" msgid "(host)" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:277 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:293 msgid "(off)" msgstr "(isključeno)" @@ -1082,7 +1082,7 @@ msgstr "" msgid "A disc is already about to be inserted." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:568 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:584 msgid "" "A group of features to make the colors more accurate, matching the color " "space Wii and GC games were meant for." @@ -1366,7 +1366,7 @@ msgstr "" msgid "Address:" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:530 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:546 msgid "" "Adjust the texture filtering. Anisotropic filtering enhances the visual " "quality of textures that are at oblique viewing angles. Force Nearest and " @@ -1426,7 +1426,7 @@ msgstr "Napredno" msgid "Advanced Settings" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:537 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553 msgid "" "Affects how the game output is scaled to the window resolution.
The " "performance mostly depends on the number of samples each method uses." @@ -1595,7 +1595,7 @@ msgstr "Kut" msgid "Angular velocity to ignore and remap." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:642 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:662 msgid "Anti-Aliasing" msgstr "" @@ -1619,7 +1619,7 @@ msgstr "" msgid "Appl&y Signature File..." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:587 msgid "" "Applies a post-processing effect after rendering a frame.

If unsure, select (off)." @@ -2306,7 +2306,7 @@ msgstr "" msgid "Calculate" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:579 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:595 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " @@ -2658,7 +2658,7 @@ msgstr "" msgid "Codes received!" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:651 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:671 msgid "Color Correction" msgstr "" @@ -2988,7 +2988,7 @@ msgid "" "

If unsure, leave this at 203." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:606 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.

A " @@ -2996,7 +2996,7 @@ msgid "" "more comfortable." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:533 msgid "" "Controls the rendering resolution.

A high resolution greatly improves " "visual quality, but also greatly increases GPU load and can cause issues in " @@ -3005,7 +3005,7 @@ msgid "" "Native.
" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619 msgid "" "Controls the separation distance between the virtual cameras.

A " "higher value creates a stronger feeling of depth while a lower value is more " @@ -3030,12 +3030,12 @@ msgid "" "True" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:679 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:699 msgid "Convergence" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:145 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:226 msgid "Convergence:" msgstr "" @@ -3142,7 +3142,7 @@ msgid "Copy Hex" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:588 -msgid "Copy Tar&get Sddress" +msgid "Copy Tar&get Address" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:886 @@ -3631,7 +3631,7 @@ msgstr "" msgid "Delete the existing file '{0}'?" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:676 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:696 msgid "Depth" msgstr "" @@ -3639,7 +3639,7 @@ msgstr "" msgid "Depth Percentage:" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:224 msgid "Depth:" msgstr "" @@ -3805,7 +3805,7 @@ msgid "" "dolphin_emphasis>" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:638 msgid "" "Disables the blending of adjacent rows when copying the EFB. This is known " "in some games as \"deflickering\" or \"smoothing\".

Disabling the " @@ -4506,7 +4506,7 @@ msgid "" "= Compatible, OFF = Fast)" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:644 msgid "" "Enables detection of arbitrary mipmaps, which some games use for special " "distance-based effects.

May have false positives that result in " @@ -4540,7 +4540,7 @@ msgid "" "this unchecked.
" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:632 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652 msgid "" "Enables scRGB HDR output (if supported by your graphics backend and " "monitor). Fullscreen might be required.

This gives post process " @@ -5764,7 +5764,7 @@ msgstr "" msgid "Forced on because %1 doesn't support geometry shaders." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:601 msgid "" "Forces the game to output graphics at any aspect ratio by expanding the view " "frustum without stretching the image.
This is a hack, and its results " @@ -5774,7 +5774,7 @@ msgid "" "dolphin_emphasis>" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:613 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.

Has no impact on " @@ -6343,7 +6343,7 @@ msgstr "" msgid "Graphics mods are currently disabled." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:574 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590 msgid "" "Greatly increases the quality of textures generated using render-to-texture " "effects.

Slightly increases GPU load and causes relatively few " @@ -7032,7 +7032,7 @@ msgid "" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:354 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:639 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27 msgid "Internal Resolution" msgstr "" @@ -7837,7 +7837,7 @@ msgstr "" msgid "Maker:" msgstr "Tvorac:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:591 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:607 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.

Disabling fog will break some games which rely on " @@ -8387,7 +8387,7 @@ msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs" msgstr "" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:35 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:350 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:366 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:143 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:424 #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:119 @@ -8751,7 +8751,7 @@ msgstr "" msgid "Output" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:648 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:668 msgid "Output Resampling" msgstr "" @@ -9076,7 +9076,7 @@ msgstr "" msgid "Possible desync detected: %1 might have desynced at frame %2" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:654 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:674 msgid "Post-Processing Effect" msgstr "" @@ -9409,7 +9409,7 @@ msgstr "Crvena Lijevo" msgid "Red Right" msgstr "Crvena Desno" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:523 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:539 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting " "in smoother edges on objects. Increases GPU load and sometimes causes " @@ -10365,7 +10365,7 @@ msgid "" "Corrected Internal Resolution\".
" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:596 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of " "depth if the necessary hardware is present. Heavily decreases emulation " @@ -11285,11 +11285,11 @@ msgstr "" msgid "Stereo" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:673 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:693 msgid "Stereoscopic 3D Mode" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:218 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222 msgid "Stereoscopic 3D Mode:" msgstr "" @@ -11471,7 +11471,7 @@ msgstr "" msgid "Suspended" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:216 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:217 msgid "Swap Eyes" msgstr "" @@ -11486,7 +11486,7 @@ msgstr "" msgid "Swapper" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:610 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:626 msgid "" "Swaps the left and right eye. Most useful in side-by-side stereoscopy mode." "

If unsure, leave this unchecked." @@ -11648,7 +11648,7 @@ msgstr "" msgid "Texture Dumping" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:645 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:665 msgid "Texture Filtering" msgstr "" @@ -12980,6 +12980,10 @@ msgstr "" msgid "Use Built-In Database of Game Names" msgstr "" +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220 +msgid "Use Full Resolution Per Eye" +msgstr "" + #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:147 msgid "Use Lossless Codec (FFV1)" msgstr "" @@ -13429,6 +13433,13 @@ msgstr "" msgid "Whammy" msgstr "Whammy" +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:629 +msgid "" +"Whether each eye gets full or half image resolution when using side-by-side " +"or above-and-below 3D.

If unsure, leave this " +"unchecked." +msgstr "" + #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:327 msgid "" "Whether to dump base game textures to User/Dump/Textures/<game_id>/. " diff --git a/Languages/po/hu.po b/Languages/po/hu.po index affa1e46d3..0568426f0c 100644 --- a/Languages/po/hu.po +++ b/Languages/po/hu.po @@ -11,7 +11,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-08-20 22:04+0200\n" +"POT-Creation-Date: 2024-08-25 11:34+0200\n" "PO-Revision-Date: 2013-01-23 13:48+0000\n" "Last-Translator: Péter Patkós, 2023-2024\n" "Language-Team: Hungarian (http://app.transifex.com/dolphinemu/dolphin-emu/" @@ -172,7 +172,7 @@ msgstr "" msgid "%1 doesn't support this feature on your system." msgstr "%1 nem támogatja ezt a funkciót a rendszereden." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:316 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:332 msgid "%1 doesn't support this feature." msgstr "%1 nem támogatja ezt a funkciót." @@ -193,7 +193,7 @@ msgstr "%1 kilépett" #: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:124 msgid "%1 has unlocked %2/%3 achievements worth %4/%5 points" -msgstr "" +msgstr "%1 feloldott %4/%5 pontot érő %2/%3 teljesítményt" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:1116 msgid "%1 is not a valid ROM" @@ -262,7 +262,7 @@ msgstr "%1, %2, %3, %4" #: Source/Core/DolphinQt/Achievements/AchievementHeaderWidget.cpp:137 msgid "%1/%2" -msgstr "" +msgstr "%1/%2" #: Source/Core/DolphinQt/GCMemcardManager.cpp:606 msgid "%1: %2" @@ -284,7 +284,7 @@ msgstr "%1[%2]: %3 %" msgid "%1[%2]: %3/%4 MiB" msgstr "%1[%2]: %3/%4 MiB" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:352 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:368 #, c-format msgid "%1x MSAA" msgstr "%1x MSAA" @@ -297,7 +297,7 @@ msgstr "%1x Natív (%2x%3)" msgid "%1x Native (%2x%3) for %4" msgstr "%1x Natív (%2x%3) %4-hez/hoz" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:364 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:380 #, c-format msgid "%1x SSAA" msgstr "%1x SSAA" @@ -347,7 +347,7 @@ msgstr "&Névjegy" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:601 msgid "&Add Function" -msgstr "" +msgstr "&Funkció hozzáadása" #: Source/Core/DolphinQt/Debugger/WatchWidget.cpp:361 msgid "&Add Memory Breakpoint" @@ -654,7 +654,7 @@ msgstr "&Kód törlése" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:592 msgid "&Rename Symbol" -msgstr "" +msgstr "&Szimbólum átnevezése" #: Source/Core/DolphinQt/GBAWidget.cpp:410 #: Source/Core/DolphinQt/MenuBar.cpp:347 @@ -761,7 +761,7 @@ msgstr "(Rendszer)" msgid "(host)" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:277 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:293 msgid "(off)" msgstr "(ki)" @@ -1080,7 +1080,7 @@ msgstr "" #: Source/Core/DolphinQt/MainWindow.cpp:1562 #: Source/Core/DolphinQt/MainWindow.cpp:1629 msgid "A NetPlay Session is already in progress!" -msgstr "" +msgstr "Egy NetPlay játékmenet már folyamatban van!" #: Source/Core/Core/WiiUtils.cpp:173 msgid "" @@ -1096,7 +1096,7 @@ msgstr "" msgid "A disc is already about to be inserted." msgstr "Egy lemez már behelyezés alatt." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:568 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:584 msgid "" "A group of features to make the colors more accurate, matching the color " "space Wii and GC games were meant for." @@ -1117,6 +1117,8 @@ msgid "" "A supported Bluetooth device could not be found.\n" "You must manually connect your Wii Remote." msgstr "" +"Nem található támogatott Bluetooth eszköz.\n" +"Manuálisan kell csatlakoztatnod a Wii távirányítót." #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:234 msgid "A sync can only be triggered when a Wii game is running." @@ -1380,7 +1382,7 @@ msgstr "" msgid "Address:" msgstr "Cím:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:530 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:546 msgid "" "Adjust the texture filtering. Anisotropic filtering enhances the visual " "quality of textures that are at oblique viewing angles. Force Nearest and " @@ -1440,7 +1442,7 @@ msgstr "Haladó" msgid "Advanced Settings" msgstr "Haladó beállítások" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:537 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553 msgid "" "Affects how the game output is scaled to the window resolution.
The " "performance mostly depends on the number of samples each method uses." @@ -1541,11 +1543,11 @@ msgstr "Minden fájl (*)" #: Source/Core/Core/NetPlayServer.cpp:1210 msgid "All players' codes synchronized." -msgstr "" +msgstr "Minden játékos kódjai szinkronizálva." #: Source/Core/Core/NetPlayServer.cpp:1152 msgid "All players' saves synchronized." -msgstr "" +msgstr "Minden játékos mentései szinkronizálva." #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:151 msgid "Allow Mismatched Region Settings" @@ -1553,7 +1555,7 @@ msgstr "Eltérő régióbeállítások engedélyezése" #: Source/Core/DolphinQt/Main.cpp:262 msgid "Allow Usage Statistics Reporting" -msgstr "" +msgstr "Használati statisztikák jelentésének engedélyezése" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:220 msgid "Allow Writes to SD Card" @@ -1609,7 +1611,7 @@ msgstr "Szög" msgid "Angular velocity to ignore and remap." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:642 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:662 msgid "Anti-Aliasing" msgstr "Élsimítás" @@ -1623,7 +1625,7 @@ msgstr "Bármilyen régió" #: Source/Core/DolphinQt/MenuBar.cpp:1709 msgid "Append Signature To" -msgstr "" +msgstr "Aláírás csatolása ide" #: Source/Core/DolphinQt/MenuBar.cpp:1044 msgid "Append to &Existing Signature File..." @@ -1631,9 +1633,9 @@ msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1048 msgid "Appl&y Signature File..." -msgstr "" +msgstr "&Aláírásfájl alkalmazása..." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:587 msgid "" "Applies a post-processing effect after rendering a frame.

If unsure, select (off)." @@ -1649,7 +1651,7 @@ msgstr "Alkalmaz" #: Source/Core/DolphinQt/MenuBar.cpp:1732 msgid "Apply Signature File" -msgstr "" +msgstr "Aláírásfájl alkalmazása" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:159 msgid "Arbitrary Mipmap Detection" @@ -1698,7 +1700,7 @@ msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:608 msgid "Assemble Instruction" -msgstr "" +msgstr "Összeállítási utasítás" #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:234 msgid "Assembler" @@ -1760,7 +1762,7 @@ msgstr "Automatikus (640x528 többszöröse)" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:460 msgid "Auto Update" -msgstr "" +msgstr "Automatikus frissítés" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:187 msgid "Auto Update Settings" @@ -1820,7 +1822,7 @@ msgstr "" #. i18n: The symbol for the unit "bytes" #: Source/Core/UICommon/UICommon.cpp:528 msgid "B" -msgstr "" +msgstr "B" #: Source/Core/Core/HW/GCMemcard/GCMemcardDirectory.cpp:602 msgid "BAT incorrect. Dolphin will now exit" @@ -2287,7 +2289,7 @@ msgstr "C kar" #: Source/Core/DolphinQt/MenuBar.cpp:1043 msgid "C&reate Signature File..." -msgstr "" +msgstr "&Aláírás fájl létrehozása..." #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:551 msgid "CP register " @@ -2320,7 +2322,7 @@ msgstr "" msgid "Calculate" msgstr "Kiszámítás" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:579 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:595 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " @@ -2500,6 +2502,9 @@ msgid "" "Changes the appearance and color of Dolphin's buttons." "

If unsure, select Clean." msgstr "" +"Megváltoztatja a Dolphin gombok megjelenését és színét." +"

Ha bizonytalan vagy, válaszd a Clean opciót." #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:286 msgid "" @@ -2532,7 +2537,7 @@ msgstr "" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:274 msgid "Character entered is invalid!" -msgstr "" +msgstr "A megadott karakter érvénytelen!" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:267 msgid "Chat" @@ -2582,7 +2587,7 @@ msgstr "Válassz" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:216 msgid "Choose Folder to Extract To" -msgstr "" +msgstr "Válassz mappát a kitömörítéshez" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:541 msgid "Choose GCI Base Folder" @@ -2590,19 +2595,19 @@ msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1752 msgid "Choose Priority Input File" -msgstr "" +msgstr "Válassz elsődleges bemeneti fájlt" #: Source/Core/DolphinQt/MenuBar.cpp:1757 msgid "Choose Secondary Input File" -msgstr "" +msgstr "Válassz másodlagos bemeneti fájlt" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:647 msgid "Choose a File to Open" -msgstr "" +msgstr "Válassz megnyitandó fájlt" #: Source/Core/DolphinQt/Settings/GameCubePane.cpp:437 msgid "Choose a File to Open or Create" -msgstr "" +msgstr "Válassz megnyitandó vagy létrehozandó fájlt" #. i18n: Refers to emulated wii remote movements. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/IMUCursor.cpp:39 @@ -2676,7 +2681,7 @@ msgstr "Kód:" msgid "Codes received!" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:651 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:671 msgid "Color Correction" msgstr "Színkorrekció" @@ -2698,7 +2703,7 @@ msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1046 msgid "Combine &Two Signature Files..." -msgstr "" +msgstr "&Két aláírás fájl egyesítése..." #. i18n: This is "common" as in "shared", not the opposite of "uncommon" #: Source/Core/DolphinQt/Config/CommonControllersWidget.cpp:33 @@ -2725,7 +2730,7 @@ msgstr "" #: Source/Core/DolphinQt/Config/Graphics/GeneralWidget.cpp:137 msgid "Compile Shaders Before Starting" -msgstr "" +msgstr "Árnyékolók kiszámítása indítás előtt" #: Source/Core/VideoCommon/ShaderCache.cpp:174 msgid "Compiling Shaders" @@ -3006,7 +3011,7 @@ msgid "" "

If unsure, leave this at 203." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:606 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.

A " @@ -3014,7 +3019,7 @@ msgid "" "more comfortable." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:533 msgid "" "Controls the rendering resolution.

A high resolution greatly improves " "visual quality, but also greatly increases GPU load and can cause issues in " @@ -3023,7 +3028,7 @@ msgid "" "Native.
" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619 msgid "" "Controls the separation distance between the virtual cameras.

A " "higher value creates a stronger feeling of depth while a lower value is more " @@ -3048,12 +3053,12 @@ msgid "" "True" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:679 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:699 msgid "Convergence" msgstr "Konvergencia" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:145 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:226 msgid "Convergence:" msgstr "Konvergencia:" @@ -3139,11 +3144,11 @@ msgstr "Másolás" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:579 msgid "Copy &Function" -msgstr "" +msgstr "&Funkció másolása" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:582 msgid "Copy &Hex" -msgstr "" +msgstr "&Hex másolása" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:881 msgid "Copy Address" @@ -3151,7 +3156,7 @@ msgstr "Cím másolása" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:581 msgid "Copy Code &Line" -msgstr "" +msgstr "&Kódsor másolása" #: Source/Core/DolphinQt/GCMemcardManager.cpp:641 msgid "Copy Failed" @@ -3159,10 +3164,10 @@ msgstr "Másolás sikertelen" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:883 msgid "Copy Hex" -msgstr "" +msgstr "Hex másolása" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:588 -msgid "Copy Tar&get Sddress" +msgid "Copy Tar&get Address" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:886 @@ -3171,11 +3176,11 @@ msgstr "Érték másolása" #: Source/Core/DolphinQt/GCMemcardManager.cpp:244 msgid "Copy to A" -msgstr "" +msgstr "A-ba másolás" #: Source/Core/DolphinQt/GCMemcardManager.cpp:244 msgid "Copy to B" -msgstr "" +msgstr "B-be másolás" #: Source/Core/DolphinQt/Config/GameConfigEdit.cpp:208 #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:83 @@ -3319,7 +3324,7 @@ msgstr "Létrehozás" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:294 msgid "Create Infinity File" -msgstr "" +msgstr "Infinity fájl létrehozása" #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:62 #: Source/Core/DolphinQt/GCMemcardCreateNewDialog.cpp:74 @@ -3460,7 +3465,7 @@ msgstr "DK Bongos" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:49 msgid "DSP Emulation Engine" -msgstr "" +msgstr "DSP emulációs motor" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:92 msgid "DSP HLE (fast)" @@ -3655,7 +3660,7 @@ msgstr "Kiválasztott fájlok törlése..." msgid "Delete the existing file '{0}'?" msgstr "Törlöd a meglévő '{0}' fájlt?" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:676 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:696 msgid "Depth" msgstr "Mélység" @@ -3663,7 +3668,7 @@ msgstr "Mélység" msgid "Depth Percentage:" msgstr "Mélység százalékos értéke:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:224 msgid "Depth:" msgstr "Mélység:" @@ -3829,7 +3834,7 @@ msgid "" "dolphin_emphasis>" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:638 msgid "" "Disables the blending of adjacent rows when copying the EFB. This is known " "in some games as \"deflickering\" or \"smoothing\".

Disabling the " @@ -3843,6 +3848,8 @@ msgid "" "Disables your screensaver while running a game.

If " "unsure, leave this checked." msgstr "" +"Letiltja a képernyőkímélőt játék közben.

Ha " +"bizonytalan vagy, hagyd kipipálva." #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:97 msgid "Disc" @@ -3855,7 +3862,7 @@ msgstr "Elvetés" #. i18n: Settings that affect how achievements are displayed while playing. #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:124 msgid "Display Settings" -msgstr "" +msgstr "Megjelenési beállítások" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:183 msgid "Display Type" @@ -3911,7 +3918,7 @@ msgstr "Szeretnéd helyreállítani a NAND-ot?" #: Source/Core/DolphinQt/Settings/AudioPane.cpp:84 msgid "Dolby Pro Logic II Decoder" -msgstr "" +msgstr "Dolby Pro Logic II dekóder" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:218 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:229 @@ -4291,7 +4298,7 @@ msgstr "Lemezsebesség emulálása" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:64 msgid "Emulate Infinity Base" -msgstr "" +msgstr "Infinity Base emulálása" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:144 msgid "Emulate Skylander Portal" @@ -4360,7 +4367,7 @@ msgstr "Hibakereső felület engedélyezése" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:99 msgid "Enable Discord Presence" -msgstr "" +msgstr "Discord jelenlét engedélyezése" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:87 msgid "Enable Dual Core" @@ -4368,7 +4375,7 @@ msgstr "Kétmagos mód használata" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:144 msgid "Enable Dual Core (speedhack)" -msgstr "" +msgstr "Kétmagos mód használata (gyorshack)" #: Source/Core/DolphinQt/Settings/AdvancedPane.cpp:95 msgid "Enable Emulated CPU Clock Override" @@ -4431,7 +4438,7 @@ msgstr "Progresszív pásztázás használata" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:51 msgid "Enable RetroAchievements.org Integration" -msgstr "" +msgstr "RetroAchievements.org integráció engedélyezése" #: Source/Core/DolphinQt/Config/Mapping/GCPadWiiUConfigDialog.cpp:39 #: Source/Core/DolphinQt/Settings/WiiPane.cpp:354 @@ -4448,7 +4455,7 @@ msgstr "Hangszóró adatok bekapcsolása" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:92 msgid "Enable Spectator Mode" -msgstr "" +msgstr "Szemlélő mód engedélyezése" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:80 msgid "Enable Unofficial Achievements" @@ -4460,7 +4467,7 @@ msgstr "Használati statisztika jelentése" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:160 msgid "Enable WiiConnect24 via WiiLink" -msgstr "" +msgstr "WiiConnect24 engedélyezése WiiLinken keresztül" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:87 msgid "Enable Wireframe" @@ -4532,7 +4539,7 @@ msgstr "" "Bekapcsolja a lebegőpontos eredményjelzős számolást (Floating Point Result " "Flag), mely kevés játékhoz szükséges. (BE = Kompatibilis, KI = Gyors)" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:644 msgid "" "Enables detection of arbitrary mipmaps, which some games use for special " "distance-based effects.

May have false positives that result in " @@ -4566,7 +4573,7 @@ msgid "" "this unchecked.
" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:632 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652 msgid "" "Enables scRGB HDR output (if supported by your graphics backend and " "monitor). Fullscreen might be required.

This gives post process " @@ -5132,7 +5139,7 @@ msgstr "" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:304 msgid "Failed to create Infinity file" -msgstr "" +msgstr "Nem sikerült létrehozni az Infinity fájlt" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:788 msgid "Failed to create Skylander file!" @@ -5264,7 +5271,7 @@ msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1376 #: Source/Core/DolphinQt/MenuBar.cpp:1433 msgid "Failed to load RSO module at %1" -msgstr "" +msgstr "Nem sikerült betölteni az RSO modult: %1" #: Source/Core/VideoBackends/D3D/D3DBase.cpp:46 msgid "Failed to load d3d11.dll" @@ -5428,6 +5435,10 @@ msgid "" "\n" "The file was too small." msgstr "" +"Nem sikerült beolvasni az Infinity fájlt:\n" +"%1\n" +"\n" +"A fájl túl kicsi." #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:818 msgid "Failed to read the Skylander file!" @@ -5555,7 +5566,7 @@ msgstr "" #: Source/Core/DolphinQt/GameList/GameList.cpp:854 #: Source/Core/DolphinQt/MenuBar.cpp:1118 msgid "Failure" -msgstr "" +msgstr "Hiba" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:185 msgid "Fair Input Delay" @@ -5673,11 +5684,11 @@ msgstr "Szűrők" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:153 msgid "Find &Next" -msgstr "" +msgstr "&Következő keresése" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:154 msgid "Find &Previous" -msgstr "" +msgstr "&Előző keresése" #: Source/Core/DolphinQt/Config/Mapping/MappingIndicator.cpp:953 msgid "Finish Calibration" @@ -5767,19 +5778,19 @@ msgstr "Lineáris kényszerítése" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:126 msgid "Force Linear and 16x Anisotropic" -msgstr "" +msgstr "Lineáris és 16x anizotróp kényszerítése" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:120 msgid "Force Linear and 2x Anisotropic" -msgstr "" +msgstr "Lineáris és 2x anizotróp kényszerítése" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:122 msgid "Force Linear and 4x Anisotropic" -msgstr "" +msgstr "Lineáris és 4x anizotróp kényszerítése" #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:124 msgid "Force Linear and 8x Anisotropic" -msgstr "" +msgstr "Lineáris és 8x anizotróp kényszerítése" #: Source/Core/DolphinQt/NetPlay/NetPlaySetupDialog.cpp:139 msgid "Force Listen Port:" @@ -5797,7 +5808,7 @@ msgstr "" msgid "Forced on because %1 doesn't support geometry shaders." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:601 msgid "" "Forces the game to output graphics at any aspect ratio by expanding the view " "frustum without stretching the image.
This is a hack, and its results " @@ -5807,7 +5818,7 @@ msgid "" "dolphin_emphasis>" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:613 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.

Has no impact on " @@ -5848,7 +5859,7 @@ msgstr "%n cím található." #: Source/Core/DolphinQt/FIFO/FIFOAnalyzer.cpp:154 msgid "Frame %1" -msgstr "" +msgstr "Képkocka %1" #: Source/Core/Core/HotkeyManager.cpp:53 Source/Core/Core/HotkeyManager.cpp:343 #: Source/Core/DolphinQt/Config/Mapping/HotkeyTAS.cpp:21 @@ -5969,7 +5980,7 @@ msgstr "Funkció" #. i18n: Settings that affect the functionality of unlocking achievements. #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:118 msgid "Function Settings" -msgstr "" +msgstr "Funkció beállítások" #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:302 msgid "Functions" @@ -6266,7 +6277,7 @@ msgstr "GameCube memóriakártyák (*.raw *.gcp)" #: Source/Core/DolphinQt/Config/Mapping/MappingWindow.cpp:417 msgid "GameCube Microphone Slot %1" -msgstr "" +msgstr "GameCube mikrofon foglalat %1" #: Source/Core/DolphinQt/TAS/GCTASInputWindow.cpp:27 msgid "GameCube TAS Input %1" @@ -6330,7 +6341,7 @@ msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:587 msgid "Generated AR code(s)." -msgstr "" +msgstr "AR-kód(ok) generálva." #: Source/Core/DolphinQt/MenuBar.cpp:1332 msgid "Generated symbol names from '%1'" @@ -6392,7 +6403,7 @@ msgstr "Grafikai kapcsolók" msgid "Graphics mods are currently disabled." msgstr "A grafikai modok jelenleg ki vannak kapcsolva." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:574 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590 msgid "" "Greatly increases the quality of textures generated using render-to-texture " "effects.

Slightly increases GPU load and causes relatively few " @@ -6742,7 +6753,7 @@ msgstr "" #: Source/Core/DolphinQt/DiscordJoinRequestDialog.cpp:55 #: qtbase/src/gui/kernel/qplatformtheme.cpp:728 msgid "Ignore" -msgstr "" +msgstr "Mellőzés" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:302 msgid "Ignore &Apploader Branch Hits" @@ -6774,7 +6785,7 @@ msgstr "" #: Source/Core/DolphinQt/Config/Graphics/HacksWidget.cpp:93 msgid "Immediately Present XFB" -msgstr "" +msgstr "XFB azonnali prezentálása" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:424 msgid "" @@ -6908,7 +6919,7 @@ msgstr "" #. i18n: Window for managing Disney Infinity figures #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:41 msgid "Infinity Manager" -msgstr "" +msgstr "Infinity kezelő" #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:295 msgid "Infinity Object (*.bin);;" @@ -7081,7 +7092,7 @@ msgid "" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:354 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:639 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27 msgid "Internal Resolution" msgstr "Belső felbontás" @@ -7738,6 +7749,9 @@ msgid "" "Loads graphics mods from User/Load/GraphicsMods/." "

If unsure, leave this unchecked." msgstr "" +"Betölti a grafikai modokat innen: User/Load/GraphicsMods/" +"

Ha bizonytalan vagy, hagyd üresen." #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:528 msgid "Local" @@ -7811,7 +7825,7 @@ msgstr "Ismétlés" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:977 msgid "Lost connection to NetPlay server..." -msgstr "" +msgstr "Elveszett a kapcsolat a NetPlay szerverrel..." #: Source/Core/DolphinQt/Config/VerifyWidget.cpp:201 #: Source/Core/DolphinQt/Settings/AudioPane.cpp:423 @@ -7887,7 +7901,7 @@ msgstr "Készítő" msgid "Maker:" msgstr "Készítő:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:591 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:607 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.

Disabling fog will break some games which rely on " @@ -8113,7 +8127,7 @@ msgstr "" #: Source/Core/DolphinQt/CheatSearchWidget.cpp:582 msgid "Multiple errors while generating AR codes." -msgstr "" +msgstr "Több hiba történt az AR-kódok generálásakor." #. i18n: Controller input values are multiplied by this percentage value. #: Source/Core/DolphinQt/Config/Mapping/IOWindow.cpp:342 @@ -8439,7 +8453,7 @@ msgstr "" "szinkronvesztésének elkerüléséhez" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:35 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:350 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:366 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:143 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:424 #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:119 @@ -8676,7 +8690,7 @@ msgstr "&Felhasználói mappa megnyitása" #: Source/Core/Core/HotkeyManager.cpp:42 msgid "Open Achievements" -msgstr "" +msgstr "Teljesítmények megnyitása" #: Source/Core/DolphinQt/Config/GraphicsModListWidget.cpp:67 #: Source/Core/DolphinQt/ResourcePackManager.cpp:39 @@ -8685,7 +8699,7 @@ msgstr "Könyvtár megnyitása..." #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:217 msgid "Open FIFO Log" -msgstr "" +msgstr "FIFO napló megnyitása" #: Source/Core/DolphinQt/GameList/GameList.cpp:484 msgid "Open GameCube &Save Folder" @@ -8803,7 +8817,7 @@ msgstr "Egyéb játék..." msgid "Output" msgstr "Kimenet" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:648 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:668 msgid "Output Resampling" msgstr "Kimeneti mintavételezés" @@ -8950,6 +8964,9 @@ msgid "" "Pauses the game whenever the render window isn't focused." "

If unsure, leave this unchecked." msgstr "" +"Szünetelteti a játékot, ha a renderablak nincs fókuszban." +"

Ha bizonytalan vagy, hagyd üresen." #. i18n: Refers to tilting an emulated Wii Remote. #: Source/Core/InputCommon/ControllerEmu/ControlGroup/Tilt.cpp:40 @@ -9090,6 +9107,8 @@ msgid "" "Please change the \"SyncOnSkipIdle\" setting to \"True\"! It's currently " "disabled, which makes this problem very likely to happen." msgstr "" +"Változtasd meg a \"SyncOnSkipIdle\" beállítást \"True\" értékre! Jelenleg ki " +"van kapcsolva, ezért a probléma nagy valószínűséggel előfordulhat." #: Source/Core/DolphinQt/CheatSearchFactoryWidget.cpp:167 msgid "" @@ -9128,7 +9147,7 @@ msgstr "" msgid "Possible desync detected: %1 might have desynced at frame %2" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:654 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:674 msgid "Post-Processing Effect" msgstr "Utófeldolgozási effektus" @@ -9273,6 +9292,9 @@ msgid "" "Prompts you to confirm that you want to end emulation when you press Stop." "

If unsure, leave this checked." msgstr "" +"Leállításkor megerősítést kér az emuláció befejezéséről." +"

Ha bizonytalan vagy, hagyd kipipálva." #: Source/Core/DolphinQt/NetPlay/NetPlayBrowser.cpp:99 msgid "Public" @@ -9300,7 +9322,7 @@ msgstr "" #: Source/Core/Core/NetPlayClient.cpp:1596 msgid "Quality of Service (QoS) was successfully enabled." -msgstr "" +msgstr "A Quality of Service (QoS) sikeresen engedélyezve." #: Source/Core/DolphinQt/Settings/AudioPane.cpp:110 msgid "Quality of the DPLII decoder. Audio latency increases with quality." @@ -9406,7 +9428,7 @@ msgstr "" #: Source/Core/Core/HotkeyManager.cpp:61 msgid "Read-Only Mode" -msgstr "" +msgstr "Írásvédett mód" #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:114 msgid "Real Balance Board" @@ -9463,7 +9485,7 @@ msgstr "Vörös balra" msgid "Red Right" msgstr "Vörös jobbra" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:523 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:539 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting " "in smoother edges on objects. Increases GPU load and sometimes causes " @@ -9535,7 +9557,7 @@ msgstr "" #. i18n: Releases is a noun. #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:202 msgid "Releases (every few months)" -msgstr "" +msgstr "Főbb frissítések (néhány havonta)" #: Source/Core/DolphinQt/Updater.cpp:86 msgid "Remind Me Later" @@ -9576,7 +9598,7 @@ msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:934 #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:968 msgid "Rename Symbol" -msgstr "" +msgstr "Szimbólum átnevezése" #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:182 msgid "Render Window" @@ -9605,6 +9627,9 @@ msgid "" "Requires the render window to be focused for hotkeys to take effect." "

If unsure, leave this checked." msgstr "" +"A renderablaknak fókuszban kell lennie a gyorsgombok működéséhez." +"

Ha bizonytalan vagy, hagyd kipipálva." #: Source/Core/Core/FreeLookManager.cpp:99 #: Source/Core/Core/HotkeyManager.cpp:33 Source/Core/Core/HotkeyManager.cpp:190 @@ -9673,7 +9698,7 @@ msgstr "Alapértelmezettek visszaállítása" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:610 msgid "Restore Instruction" -msgstr "" +msgstr "Utasítás visszaállítása" #: Source/Core/DolphinQt/NetPlay/NetPlayDialog.cpp:742 #: qtbase/src/gui/kernel/qplatformtheme.cpp:726 @@ -9925,11 +9950,11 @@ msgstr "" #: Source/Core/DolphinQt/ConvertDialog.cpp:379 msgid "Save Converted Image" -msgstr "" +msgstr "Konvertált kép mentése" #: Source/Core/DolphinQt/ConvertDialog.cpp:370 msgid "Save Converted Images" -msgstr "" +msgstr "Konvertált képek mentése" #: Source/Core/DolphinQt/GameList/GameList.cpp:588 #: Source/Core/DolphinQt/GameList/GameList.cpp:593 @@ -9939,12 +9964,12 @@ msgstr "" #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:228 msgid "Save FIFO Log" -msgstr "" +msgstr "FIFO napló mentése" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:302 #: Source/Core/DolphinQt/Debugger/AssemblerWidget.cpp:773 msgid "Save File To" -msgstr "" +msgstr "Fájl mentése ide" #. i18n: Noun (i.e. the data saved by the game) #: Source/Core/DolphinQt/GBAWidget.cpp:415 @@ -10228,7 +10253,7 @@ msgstr "Betöltési útvonal kiválasztása" #: Source/Core/DolphinQt/MainWindow.cpp:1823 msgid "Select NAND Backup" -msgstr "" +msgstr "NAND Backup kiválasztása" #: Source/Core/DolphinQt/Settings/PathPane.cpp:93 msgid "Select Resource Pack Path" @@ -10240,11 +10265,11 @@ msgstr "Riivolution XML fájl kiválasztása" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:506 msgid "Select SD Card Image" -msgstr "" +msgstr "SD kártya képfájl kiválasztása" #: Source/Core/DolphinQt/MenuBar.cpp:1125 msgid "Select Save File" -msgstr "" +msgstr "Mentési fájl kiválasztása" #: Source/Core/DolphinQt/SkylanderPortal/SkylanderPortalWindow.cpp:484 msgid "Select Skylander Collection" @@ -10335,7 +10360,7 @@ msgstr "Válassz egy fájlt" #: Source/Core/DolphinQt/Settings/WiiPane.cpp:523 msgid "Select a Folder to Sync with the SD Card Image" -msgstr "" +msgstr "Az SD kártya képfájllal szinkronizálandó mappa kiválasztása" #: Source/Core/DolphinQt/Settings/PathPane.cpp:47 msgid "Select a Game" @@ -10420,7 +10445,7 @@ msgid "" "Corrected Internal Resolution\"." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:596 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of " "depth if the necessary hardware is present. Heavily decreases emulation " @@ -10527,7 +10552,7 @@ msgstr "&Érték beállítása" #: Source/Core/DolphinQt/Debugger/BranchWatchDialog.cpp:1043 msgid "Set Brea&kpoint" -msgstr "" +msgstr "&Töréspont megadása" #: Source/Core/DolphinQt/GCMemcardManager.cpp:359 msgid "Set Memory Card File for Slot A" @@ -10548,7 +10573,7 @@ msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:594 msgid "Set Symbol &Size" -msgstr "" +msgstr "&Szimbólumméret megadása" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:991 msgid "Set Symbol End Address" @@ -10674,7 +10699,7 @@ msgstr "Jelenlegi játék megjelenítése Discordon" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:131 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:277 msgid "Show Disabled Codes First" -msgstr "" +msgstr "Kikapcsolt kódok megjelenítése először" #: Source/Core/DolphinQt/MenuBar.cpp:711 msgid "Show ELF/DOL" @@ -10683,7 +10708,7 @@ msgstr "ELF/DOL megjelenítése" #: Source/Core/DolphinQt/Config/ARCodeWidget.cpp:130 #: Source/Core/DolphinQt/Config/GeckoCodeWidget.cpp:276 msgid "Show Enabled Codes First" -msgstr "" +msgstr "Bekapcsolt kódok megjelenítése először" #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:59 msgid "Show FPS" @@ -10820,7 +10845,7 @@ msgstr "Tajvan megjelenítése" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:586 msgid "Show Target in Memor&y" -msgstr "" +msgstr "Cél megjelenítése a &Memóriában" #: Source/Core/DolphinQt/MenuBar.cpp:735 msgid "Show USA" @@ -10852,7 +10877,7 @@ msgstr "Világ megjelenítése" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:584 msgid "Show in &Memory" -msgstr "" +msgstr "Megjelenítés a &Memóriában" #: Source/Core/DolphinQt/Debugger/BreakpointWidget.cpp:531 msgid "Show in Code" @@ -10915,6 +10940,9 @@ msgid "" "Shows the active game title in the render window's title bar." "

If unsure, leave this checked." msgstr "" +"Megjeleníti az aktív játék címét a renderablak tetején." +"

Ha bizonytalan vagy, hagy kipipálva." #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:266 msgid "" @@ -10935,6 +10963,8 @@ msgid "" "Shows the mouse cursor at all times.

If unsure, " "select "On Movement"." msgstr "" +"Mindig mutatja az egérkurzort.

Ha bizonytalan vagy, " +"válaszd a "Mozgatáskor" lehetőséget. " #: Source/Core/DolphinQt/Settings/InterfacePane.cpp:368 msgid "" @@ -10981,6 +11011,10 @@ msgid "" "is active.

If unsure, leave this checked." msgstr "" +"Megjeleníti az éppen aktuális játékmenetet- és időt a Discord állapotodban." +"

Ez a beállítás nem változtatható meg aktív emuláció közben." +"

Ha bizonytalan vagy, hagyd kipipálva." #: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:210 msgid "Side-by-Side" @@ -11000,7 +11034,7 @@ msgstr "" #: Source/Core/DolphinQt/MenuBar.cpp:1027 msgid "Signature Database" -msgstr "" +msgstr "Aláírás adatbázis" #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:145 #: Source/Core/DolphinQt/Debugger/MemoryWidget.cpp:196 @@ -11221,7 +11255,7 @@ msgstr "Sebesség" #: Source/Core/DolphinQt/Settings/GeneralPane.cpp:455 msgid "Speed Limit" -msgstr "" +msgstr "Sebességkorlát" #. i18n: Figures for the game Skylanders: Spyro's Adventure. The game has the same title in all #. countries it was released in, except Japan, where it's named スカイランダーズ スパイロの大冒険. @@ -11343,11 +11377,11 @@ msgstr "" msgid "Stereo" msgstr "Sztereó" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:673 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:693 msgid "Stereoscopic 3D Mode" msgstr "Sztereoszkópikus 3D mód" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:218 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222 msgid "Stereoscopic 3D Mode:" msgstr "Sztereoszkópikus 3D mód:" @@ -11482,11 +11516,11 @@ msgstr "Tanúsítványok sikeresen kivonva a NAND-ból" #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:384 msgid "Successfully extracted file." -msgstr "" +msgstr "Fájl sikeresen kibontva." #: Source/Core/DolphinQt/Config/FilesystemWidget.cpp:260 msgid "Successfully extracted system data." -msgstr "" +msgstr "Rendszeradatok sikeresen kibontva." #: Source/Core/DolphinQt/MenuBar.cpp:1143 msgid "Successfully imported save file." @@ -11529,7 +11563,7 @@ msgstr "Térhangzás" msgid "Suspended" msgstr "Felfüggesztve" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:216 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:217 msgid "Swap Eyes" msgstr "Szemcsere" @@ -11544,7 +11578,7 @@ msgstr "" msgid "Swapper" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:610 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:626 msgid "" "Swaps the left and right eye. Most useful in side-by-side stereoscopy mode." "

If unsure, leave this unchecked." @@ -11561,11 +11595,11 @@ msgstr "Lengetés" #: Source/Core/DolphinQt/GCMemcardManager.cpp:243 msgid "Switch to A" -msgstr "" +msgstr "A-ra váltás" #: Source/Core/DolphinQt/GCMemcardManager.cpp:243 msgid "Switch to B" -msgstr "" +msgstr "B-re váltás" #. i18n: The symbolic name of a code block #: Source/Core/DolphinQt/Debugger/JITWidget.cpp:85 @@ -11578,11 +11612,11 @@ msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:934 msgid "Symbol Name:" -msgstr "" +msgstr "Szimbólum neve:" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:968 msgid "Symbol Size (%1):" -msgstr "" +msgstr "Szimbólum mérete (%1):" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:162 #: Source/Core/DolphinQt/Debugger/CodeWidget.cpp:137 @@ -11709,7 +11743,7 @@ msgstr "Textúra gyorsítótár pontosság" msgid "Texture Dumping" msgstr "Textúra kimentés" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:645 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:665 msgid "Texture Filtering" msgstr "Textúraszűrés" @@ -12474,7 +12508,7 @@ msgstr "Eddig:" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:183 msgid "To log in, stop the current emulation." -msgstr "" +msgstr "A bejelentkezéshez le kell állítanod a jelenlegi emulációt." #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:132 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:99 @@ -12553,7 +12587,7 @@ msgstr "USB billentyűzet kapcsoló" #: Source/Core/Core/HotkeyManager.cpp:113 msgid "Toggle XFB Copies" -msgstr "" +msgstr "XFB másolatok kapcsoló" #: Source/Core/Core/HotkeyManager.cpp:114 msgid "Toggle XFB Immediate Mode" @@ -13062,6 +13096,10 @@ msgstr "" msgid "Use Built-In Database of Game Names" msgstr "" +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220 +msgid "Use Full Resolution Per Eye" +msgstr "" + #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:147 msgid "Use Lossless Codec (FFV1)" msgstr "Veszteségmentes kodek használata (FFV1)" @@ -13083,6 +13121,9 @@ msgid "" "Use RetroAchievements rich presence in your Discord status.

Show " "Current Game on Discord must be enabled." msgstr "" +"RetroAchievements jelenlét használata a Discord állapotodban." +"

Jelenlegi játék megjelenítése Discordon opció engedélyezve kell, " +"hogy legyen." #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:411 msgid "" @@ -13512,6 +13553,13 @@ msgstr "Western (Windows-1252)" msgid "Whammy" msgstr "Whammy" +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:629 +msgid "" +"Whether each eye gets full or half image resolution when using side-by-side " +"or above-and-below 3D.

If unsure, leave this " +"unchecked." +msgstr "" + #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:327 msgid "" "Whether to dump base game textures to User/Dump/Textures/<game_id>/. " diff --git a/Languages/po/it.po b/Languages/po/it.po index e1bdc6e12b..c48c60fea6 100644 --- a/Languages/po/it.po +++ b/Languages/po/it.po @@ -10,7 +10,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-08-20 22:04+0200\n" +"POT-Creation-Date: 2024-08-25 11:34+0200\n" "PO-Revision-Date: 2013-01-23 13:48+0000\n" "Last-Translator: Mewster , 2023-2024\n" "Language-Team: Italian (http://app.transifex.com/dolphinemu/dolphin-emu/" @@ -177,7 +177,7 @@ msgstr "%1 commit più avanti rispetto %2" msgid "%1 doesn't support this feature on your system." msgstr "%1 non supporta questa funzionalità sul tuo sistema." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:316 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:332 msgid "%1 doesn't support this feature." msgstr "%1 non supporta questa funzionalità." @@ -292,7 +292,7 @@ msgstr "%1[%2]: %3 %" msgid "%1[%2]: %3/%4 MiB" msgstr "%1[%2]: %3/%4 MiB" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:352 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:368 #, c-format msgid "%1x MSAA" msgstr "%1x MSAA" @@ -305,7 +305,7 @@ msgstr "%1x Nativo (%2x%3)" msgid "%1x Native (%2x%3) for %4" msgstr "%1x Nativo (%2x%3) per %4" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:364 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:380 #, c-format msgid "%1x SSAA" msgstr "%1x SSAA" @@ -769,7 +769,7 @@ msgstr "(Sistema)" msgid "(host)" msgstr "(host)" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:277 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:293 msgid "(off)" msgstr "(nessuno)" @@ -1118,7 +1118,7 @@ msgstr "" msgid "A disc is already about to be inserted." msgstr "Un disco è già in inserimento." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:568 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:584 msgid "" "A group of features to make the colors more accurate, matching the color " "space Wii and GC games were meant for." @@ -1443,7 +1443,7 @@ msgstr "Spazio di indirizzo per stato CPU" msgid "Address:" msgstr "Indirizzo:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:530 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:546 msgid "" "Adjust the texture filtering. Anisotropic filtering enhances the visual " "quality of textures that are at oblique viewing angles. Force Nearest and " @@ -1532,7 +1532,7 @@ msgstr "Avanzate" msgid "Advanced Settings" msgstr "Impostazioni avanzate" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:537 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553 msgid "" "Affects how the game output is scaled to the window resolution.
The " "performance mostly depends on the number of samples each method uses." @@ -1724,7 +1724,7 @@ msgstr "Angolo" msgid "Angular velocity to ignore and remap." msgstr "Velocità angolare da ignorare e rimappare." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:642 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:662 msgid "Anti-Aliasing" msgstr "Anti-Aliasing" @@ -1748,7 +1748,7 @@ msgstr "Accoda ad un fil&e di signature preesistente..." msgid "Appl&y Signature File..." msgstr "A&pplica file signature..." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:587 msgid "" "Applies a post-processing effect after rendering a frame.

If unsure, select (off)." @@ -2491,7 +2491,7 @@ msgstr "" msgid "Calculate" msgstr "Calcola" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:579 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:595 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " @@ -2868,7 +2868,7 @@ msgstr "Codice:" msgid "Codes received!" msgstr "Codici ricevuti!" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:651 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:671 msgid "Color Correction" msgstr "Correzione Colore" @@ -3249,6 +3249,12 @@ msgid "" "hardware is able to.

If unsure, select 100%." msgstr "" +"Controlla la velocità di emulazione rispetto l'hardware originale." +"

Valori maggiori di 100% emuleranno a velocità maggiori, a patto che " +"il tuo sistema lo permetta. Valori minori di 100% rallenteranno " +"l'emuiazione. Illimitato emulerà alla massima velocità permessa dal tuo " +"hardware.

Nel dubbio, seleziona 100%. " #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:51 msgid "" @@ -3262,7 +3268,7 @@ msgstr "" "HDR.

L'output HDR è richiesto perché questa funzione abbia effetto." "

Nel dubbio, lascia a 203." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:606 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.

A " @@ -3274,7 +3280,7 @@ msgstr "" "valore alto crea un maggiore effetto di fuori-dallo-schermo, mentre un " "valore più basso potrebbe risultare meno fastidioso." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:533 msgid "" "Controls the rendering resolution.

A high resolution greatly improves " "visual quality, but also greatly increases GPU load and can cause issues in " @@ -3288,7 +3294,7 @@ msgstr "" "risoluzione interna, migliori saranno le prestazioni." "

Nel dubbio, seleziona Nativo." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619 msgid "" "Controls the separation distance between the virtual cameras.

A " "higher value creates a stronger feeling of depth while a lower value is more " @@ -3322,12 +3328,12 @@ msgstr "" "Controlla se usare l'emulazione DSP di alto o basso livello. Il default è " "Attivo" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:679 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:699 msgid "Convergence" msgstr "Convergenza" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:145 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:226 msgid "Convergence:" msgstr "Convergenza:" @@ -3452,8 +3458,8 @@ msgid "Copy Hex" msgstr "Copia esadecimale" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:588 -msgid "Copy Tar&get Sddress" -msgstr "Copia indirizzo tar&get" +msgid "Copy Tar&get Address" +msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:886 msgid "Copy Value" @@ -3992,7 +3998,7 @@ msgstr "Elimina i file selezionati..." msgid "Delete the existing file '{0}'?" msgstr "Eliminare il file esistente '{0}'?" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:676 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:696 msgid "Depth" msgstr "Profondità" @@ -4000,7 +4006,7 @@ msgstr "Profondità" msgid "Depth Percentage:" msgstr "Percentuale profondità:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:224 msgid "Depth:" msgstr "Profondità:" @@ -4174,7 +4180,7 @@ msgstr "" "Blocca l'upscaling.

Nel dubbio, lascia " "deselezionato." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:638 msgid "" "Disables the blending of adjacent rows when copying the EFB. This is known " "in some games as \"deflickering\" or \"smoothing\".

Disabling the " @@ -4974,7 +4980,7 @@ msgstr "" "Abilita il calcolo rapido delle unità a virgola mobile, necessario per " "alcuni giochi. (ON = Compatibilità, OFF = Velocità)" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:644 msgid "" "Enables detection of arbitrary mipmaps, which some games use for special " "distance-based effects.

May have false positives that result in " @@ -5027,7 +5033,7 @@ msgstr "" "La maggior parte dei giochi ne è compatibile.

Nel " "dubbio, lascia deselezionato." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:632 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652 msgid "" "Enables scRGB HDR output (if supported by your graphics backend and " "monitor). Fullscreen might be required.

This gives post process " @@ -6387,7 +6393,7 @@ msgstr "Forzato a off perché %1 non supporta l'espansione VS" msgid "Forced on because %1 doesn't support geometry shaders." msgstr "Forzato a on perché %1 non supporta i geometry shader." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:601 msgid "" "Forces the game to output graphics at any aspect ratio by expanding the view " "frustum without stretching the image.
This is a hack, and its results " @@ -6403,7 +6409,7 @@ msgstr "" "

Nel dubbio, lascia deselezionato." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:613 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.

Has no impact on " @@ -7015,7 +7021,7 @@ msgstr "Settaggi grafici" msgid "Graphics mods are currently disabled." msgstr "Le mod grafiche sono attualmente disabilitate." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:574 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590 msgid "" "Greatly increases the quality of textures generated using render-to-texture " "effects.

Slightly increases GPU load and causes relatively few " @@ -7812,7 +7818,7 @@ msgstr "" "decompressa ({0} / {1})" #: Source/Core/Core/HotkeyManager.cpp:354 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:639 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27 msgid "Internal Resolution" msgstr "Risoluzione interna" @@ -8647,7 +8653,7 @@ msgstr "Produttore" msgid "Maker:" msgstr "Produttore:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:591 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:607 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.

Disabling fog will break some games which rely on " @@ -9243,7 +9249,7 @@ msgstr "" "del filmato." #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:35 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:350 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:366 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:143 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:424 #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:119 @@ -9631,7 +9637,7 @@ msgstr "Altro gioco..." msgid "Output" msgstr "Output" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:648 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:668 msgid "Output Resampling" msgstr "Ricampionamento Output" @@ -9967,7 +9973,7 @@ msgstr "Slot portale" msgid "Possible desync detected: %1 might have desynced at frame %2" msgstr "Rilevato possibile desync: %1 potrebbe aver desyncato al frame %2" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:654 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:674 msgid "Post-Processing Effect" msgstr "Effetto di post-processing" @@ -10315,7 +10321,7 @@ msgstr "Rosso sinistro" msgid "Red Right" msgstr "Rosso destro" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:523 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:539 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting " "in smoother edges on objects. Increases GPU load and sometimes causes " @@ -10831,7 +10837,7 @@ msgstr "Salva immagine convertita" #: Source/Core/DolphinQt/ConvertDialog.cpp:370 msgid "Save Converted Images" -msgstr "" +msgstr "Salva immagini convertite" #: Source/Core/DolphinQt/GameList/GameList.cpp:588 #: Source/Core/DolphinQt/GameList/GameList.cpp:593 @@ -11354,7 +11360,7 @@ msgstr "" "\"Risoluzione interna corretta per il rapporto d'aspetto\"." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:596 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of " "depth if the necessary hardware is present. Heavily decreases emulation " @@ -12424,11 +12430,11 @@ msgstr "Entrando" msgid "Stereo" msgstr "Stereo" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:673 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:693 msgid "Stereoscopic 3D Mode" msgstr "Modalità stereoscopia 3D" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:218 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222 msgid "Stereoscopic 3D Mode:" msgstr "Modalità stereoscopia 3D" @@ -12620,7 +12626,7 @@ msgstr "Surround" msgid "Suspended" msgstr "Sospeso" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:216 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:217 msgid "Swap Eyes" msgstr "Inverti occhi" @@ -12635,7 +12641,7 @@ msgstr "Swap Force" msgid "Swapper" msgstr "Swapper" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:610 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:626 msgid "" "Swaps the left and right eye. Most useful in side-by-side stereoscopy mode." "

If unsure, leave this unchecked." @@ -12806,7 +12812,7 @@ msgstr "Accuratezza cache texture" msgid "Texture Dumping" msgstr "Dump delle texture" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:645 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:665 msgid "Texture Filtering" msgstr "Filtraggio texture" @@ -13718,7 +13724,7 @@ msgstr "A" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:183 msgid "To log in, stop the current emulation." -msgstr "" +msgstr "Per autenticarti, interrompi l'emulazione in corso" #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:132 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:99 @@ -14341,6 +14347,10 @@ msgstr "Usa tutti i salvataggi Wii" msgid "Use Built-In Database of Game Names" msgstr "Usa database interno per i nomi dei giochi" +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220 +msgid "Use Full Resolution Per Eye" +msgstr "" + #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:147 msgid "Use Lossless Codec (FFV1)" msgstr "Usa codec lossless (FFV1)" @@ -14890,6 +14900,13 @@ msgstr "Occidentale (Windows-1252)" msgid "Whammy" msgstr "Tremolo" +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:629 +msgid "" +"Whether each eye gets full or half image resolution when using side-by-side " +"or above-and-below 3D.

If unsure, leave this " +"unchecked." +msgstr "" + #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:327 msgid "" "Whether to dump base game textures to User/Dump/Textures/<game_id>/. " diff --git a/Languages/po/ja.po b/Languages/po/ja.po index 5181fe9e60..66cd85d622 100644 --- a/Languages/po/ja.po +++ b/Languages/po/ja.po @@ -20,7 +20,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-08-20 22:04+0200\n" +"POT-Creation-Date: 2024-08-25 11:34+0200\n" "PO-Revision-Date: 2013-01-23 13:48+0000\n" "Last-Translator: 難波 鷹史, 2023-2024\n" "Language-Team: Japanese (http://app.transifex.com/dolphinemu/dolphin-emu/" @@ -186,7 +186,7 @@ msgstr "" msgid "%1 doesn't support this feature on your system." msgstr "%1 はあなたのシステム上でこの機能をサポートしていません" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:316 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:332 msgid "%1 doesn't support this feature." msgstr "%1 はこの機能をサポートしていません" @@ -302,7 +302,7 @@ msgstr "%1[%2]: %3 %" msgid "%1[%2]: %3/%4 MiB" msgstr "%1[%2]: %3/%4 MiB" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:352 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:368 #, c-format msgid "%1x MSAA" msgstr "%1x MSAA" @@ -315,7 +315,7 @@ msgstr "%1x Native (%2x%3)" msgid "%1x Native (%2x%3) for %4" msgstr "%1x Native (%2x%3) for %4" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:364 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:380 #, c-format msgid "%1x SSAA" msgstr "%1x SSAA" @@ -779,7 +779,7 @@ msgstr "(システム)" msgid "(host)" msgstr "(host)" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:277 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:293 msgid "(off)" msgstr "オフ" @@ -1128,7 +1128,7 @@ msgstr "" msgid "A disc is already about to be inserted." msgstr "ディスクは既に挿入されています。" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:568 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:584 msgid "" "A group of features to make the colors more accurate, matching the color " "space Wii and GC games were meant for." @@ -1443,7 +1443,7 @@ msgstr "Address space by CPU state" msgid "Address:" msgstr "Address:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:530 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:546 msgid "" "Adjust the texture filtering. Anisotropic filtering enhances the visual " "quality of textures that are at oblique viewing angles. Force Nearest and " @@ -1530,7 +1530,7 @@ msgstr "高度な設定" msgid "Advanced Settings" msgstr "高度な設定" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:537 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553 msgid "" "Affects how the game output is scaled to the window resolution.
The " "performance mostly depends on the number of samples each method uses." @@ -1701,7 +1701,7 @@ msgstr "角度" msgid "Angular velocity to ignore and remap." msgstr "ここで指定した角度以下の入力を無視します" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:642 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:662 msgid "Anti-Aliasing" msgstr "アンチエイリアス" @@ -1725,7 +1725,7 @@ msgstr "既存の署名ファイルに追加...(&E)" msgid "Appl&y Signature File..." msgstr "Appl&y Signature File..." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:587 msgid "" "Applies a post-processing effect after rendering a frame.

If unsure, select (off)." @@ -2437,7 +2437,7 @@ msgstr "" msgid "Calculate" msgstr "計算する" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:579 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:595 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " @@ -2803,7 +2803,7 @@ msgstr "コード:" msgid "Codes received!" msgstr "コードを受け取りました!" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:651 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:671 msgid "Color Correction" msgstr "カラーコレクション" @@ -3143,7 +3143,7 @@ msgstr "" "設定を有効にするにはHDR出力が必要です。

よく分からな" "い場合は、203 のままにしておきます。" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:606 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.

A " @@ -3154,7 +3154,7 @@ msgstr "" "距離を設定できます。

値を高くすると効果が強くなり、低くすると目の負担" "が軽減されます。" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:533 msgid "" "Controls the rendering resolution.

A high resolution greatly improves " "visual quality, but also greatly increases GPU load and can cause issues in " @@ -3168,7 +3168,7 @@ msgstr "" "

よく分からなければ、「Native」を選択してください。" "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619 msgid "" "Controls the separation distance between the virtual cameras.

A " "higher value creates a stronger feeling of depth while a lower value is more " @@ -3201,12 +3201,12 @@ msgstr "" "ハイレベルDSPエミュレーションとローレベルDSPエミュレーションのどちらを使用す" "るかを制御します。デフォルトは 真(True) です" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:679 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:699 msgid "Convergence" msgstr "収束点" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:145 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:226 msgid "Convergence:" msgstr "収束点 (Convergence):" @@ -3330,7 +3330,7 @@ msgid "Copy Hex" msgstr "Copy Hex" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:588 -msgid "Copy Tar&get Sddress" +msgid "Copy Tar&get Address" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:886 @@ -3867,7 +3867,7 @@ msgstr "選択中のタイトルの実体を削除..." msgid "Delete the existing file '{0}'?" msgstr "既存のファイル '{0}' を削除しますか?" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:676 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:696 msgid "Depth" msgstr "深度" @@ -3875,7 +3875,7 @@ msgstr "深度" msgid "Depth Percentage:" msgstr "深度 比率変更:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:224 msgid "Depth:" msgstr "深度 (Depth):" @@ -4046,7 +4046,7 @@ msgstr "" "EFBのVRAMコピーを無効にし、RAMへのラウンドトリップを強制します。すべてのアッ" "プスケーリングを禁止します。" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:638 msgid "" "Disables the blending of adjacent rows when copying the EFB. This is known " "in some games as \"deflickering\" or \"smoothing\".

Disabling the " @@ -4815,7 +4815,7 @@ msgstr "" "浮動小数点演算結果フラグを有効にします。必要なゲームはわずかです [有効=互換" "性重視/無効=速度向上]" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:644 msgid "" "Enables detection of arbitrary mipmaps, which some games use for special " "distance-based effects.

May have false positives that result in " @@ -4868,7 +4868,7 @@ msgstr "" "この設定について考える必要はありません。

よく分から" "なければ、チェックを入れないでください。" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:632 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652 msgid "" "Enables scRGB HDR output (if supported by your graphics backend and " "monitor). Fullscreen might be required.

This gives post process " @@ -6186,7 +6186,7 @@ msgid "Forced on because %1 doesn't support geometry shaders." msgstr "" "%1 はジオメトリシェーダーをサポートしていないため、強制的にオンになりました。" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:601 msgid "" "Forces the game to output graphics at any aspect ratio by expanding the view " "frustum without stretching the image.
This is a hack, and its results " @@ -6202,7 +6202,7 @@ msgstr "" "

よく分からない場合は、チェックを外したままにしてく" "ださい。" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:613 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.

Has no impact on " @@ -6809,7 +6809,7 @@ msgstr "グラフィック設定 切替" msgid "Graphics mods are currently disabled." msgstr "グラフィックMODは現在無効になっています。" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:574 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590 msgid "" "Greatly increases the quality of textures generated using render-to-texture " "effects.

Slightly increases GPU load and causes relatively few " @@ -7584,7 +7584,7 @@ msgstr "" "{1})" #: Source/Core/Core/HotkeyManager.cpp:354 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:639 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27 msgid "Internal Resolution" msgstr "レンダリング解像度" @@ -8411,7 +8411,7 @@ msgstr "メーカー" msgid "Maker:" msgstr "メーカー" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:591 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:607 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.

Disabling fog will break some games which rely on " @@ -9006,7 +9006,7 @@ msgstr "" "を中止します" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:35 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:350 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:366 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:143 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:424 #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:119 @@ -9383,7 +9383,7 @@ msgstr "他のタイトル..." msgid "Output" msgstr "出力" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:648 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:668 msgid "Output Resampling" msgstr "出力 リサンプリング" @@ -9717,7 +9717,7 @@ msgstr "" "非同期が起きたことが検出されました。 %1 は、フレーム %2 で非同期になった可能" "性があります" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:654 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:674 msgid "Post-Processing Effect" msgstr "ポストプロセス" @@ -10062,7 +10062,7 @@ msgstr "赤 - 左" msgid "Red Right" msgstr "赤 - 右" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:523 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:539 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting " "in smoother edges on objects. Increases GPU load and sometimes causes " @@ -11046,7 +11046,7 @@ msgid "" "Corrected Internal Resolution\".
" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:596 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of " "depth if the necessary hardware is present. Heavily decreases emulation " @@ -12043,11 +12043,11 @@ msgstr "Stepping" msgid "Stereo" msgstr "ステレオ" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:673 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:693 msgid "Stereoscopic 3D Mode" msgstr "表示方式" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:218 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222 msgid "Stereoscopic 3D Mode:" msgstr "表示方式" @@ -12239,7 +12239,7 @@ msgstr "サラウンド" msgid "Suspended" msgstr "Suspended" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:216 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:217 msgid "Swap Eyes" msgstr "視点を入れ替える" @@ -12254,7 +12254,7 @@ msgstr "スワップフォース" msgid "Swapper" msgstr "スワッパー" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:610 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:626 msgid "" "Swaps the left and right eye. Most useful in side-by-side stereoscopy mode." "

If unsure, leave this unchecked." @@ -12425,7 +12425,7 @@ msgstr "テクスチャキャッシュの精度" msgid "Texture Dumping" msgstr "Texture Dumping" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:645 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:665 msgid "Texture Filtering" msgstr "テクスチャーフィルタリング" @@ -13934,6 +13934,10 @@ msgstr "すべてのWiiセーブデータを使用する" msgid "Use Built-In Database of Game Names" msgstr "ゲーム名の表記に内蔵リストを使用する" +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220 +msgid "Use Full Resolution Per Eye" +msgstr "" + #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:147 msgid "Use Lossless Codec (FFV1)" msgstr "ロスレス映像コーデック (FFV1) を使用する" @@ -14468,6 +14472,13 @@ msgstr "欧米用 (Windows-1252)" msgid "Whammy" msgstr "ワーミー" +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:629 +msgid "" +"Whether each eye gets full or half image resolution when using side-by-side " +"or above-and-below 3D.

If unsure, leave this " +"unchecked." +msgstr "" + #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:327 msgid "" "Whether to dump base game textures to User/Dump/Textures/<game_id>/. " diff --git a/Languages/po/ko.po b/Languages/po/ko.po index 751d67abb5..ee1aabc50d 100644 --- a/Languages/po/ko.po +++ b/Languages/po/ko.po @@ -11,7 +11,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-08-20 22:04+0200\n" +"POT-Creation-Date: 2024-08-25 11:34+0200\n" "PO-Revision-Date: 2013-01-23 13:48+0000\n" "Last-Translator: Siegfried, 2013-2023\n" "Language-Team: Korean (http://app.transifex.com/dolphinemu/dolphin-emu/" @@ -176,7 +176,7 @@ msgstr "" msgid "%1 doesn't support this feature on your system." msgstr "%1 는 당신의 시스템에서 이 특성을 지원하지 않습니다." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:316 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:332 msgid "%1 doesn't support this feature." msgstr "%1 는 이 특성을 지원하지 않습니다" @@ -291,7 +291,7 @@ msgstr "%1[%2]: %3 %" msgid "%1[%2]: %3/%4 MiB" msgstr "%1[%2]: %3/%4 MiB" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:352 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:368 #, c-format msgid "%1x MSAA" msgstr "%1x MSAA" @@ -304,7 +304,7 @@ msgstr "%1x 원본 (%2x%3)" msgid "%1x Native (%2x%3) for %4" msgstr "%1x 원본 (%2x%3) %4 용" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:364 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:380 #, c-format msgid "%1x SSAA" msgstr "%1x SSAA" @@ -768,7 +768,7 @@ msgstr "(시스템)" msgid "(host)" msgstr "(호스트)" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:277 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:293 msgid "(off)" msgstr "(꺼짐)" @@ -1112,7 +1112,7 @@ msgstr "" msgid "A disc is already about to be inserted." msgstr "디스크가 이미 삽입되려는 중입니다." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:568 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:584 msgid "" "A group of features to make the colors more accurate, matching the color " "space Wii and GC games were meant for." @@ -1430,7 +1430,7 @@ msgstr "CPU 상태에 의한 주소 공간" msgid "Address:" msgstr "주소:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:530 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:546 msgid "" "Adjust the texture filtering. Anisotropic filtering enhances the visual " "quality of textures that are at oblique viewing angles. Force Nearest and " @@ -1508,7 +1508,7 @@ msgstr "고급" msgid "Advanced Settings" msgstr "고급 설정" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:537 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553 msgid "" "Affects how the game output is scaled to the window resolution.
The " "performance mostly depends on the number of samples each method uses." @@ -1679,7 +1679,7 @@ msgstr "각도" msgid "Angular velocity to ignore and remap." msgstr "무시하고 리맵핑할 각 속도" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:642 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:662 msgid "Anti-Aliasing" msgstr "안티-앨리어싱" @@ -1703,7 +1703,7 @@ msgstr "존재하는 서명 파일에 덧붙이기... (&E)" msgid "Appl&y Signature File..." msgstr "서명 파일 적용... (&y)" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:587 msgid "" "Applies a post-processing effect after rendering a frame.

If unsure, select (off)." @@ -2409,7 +2409,7 @@ msgstr "" msgid "Calculate" msgstr "계산" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:579 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:595 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " @@ -2777,7 +2777,7 @@ msgstr "코드:" msgid "Codes received!" msgstr "코드들을 받았습니다!" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:651 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:671 msgid "Color Correction" msgstr "색 보정" @@ -3113,7 +3113,7 @@ msgid "" "

If unsure, leave this at 203." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:606 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.

A " @@ -3124,7 +3124,7 @@ msgstr "" "입니다.

높은 수치는 더 강한 화면-밖 효과를 만듭니다 반면 낮은 수치는 " "좀 더 편안합니다." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:533 msgid "" "Controls the rendering resolution.

A high resolution greatly improves " "visual quality, but also greatly increases GPU load and can cause issues in " @@ -3138,7 +3138,7 @@ msgstr "" "올 것입니다.

모르겠으면, 원본을 선택하세요." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619 msgid "" "Controls the separation distance between the virtual cameras.

A " "higher value creates a stronger feeling of depth while a lower value is more " @@ -3170,12 +3170,12 @@ msgid "" msgstr "" "높은 혹은 낮은-레벨 DSP 에뮬레이션을 사용할지 정합니다. 기본값은 켜기" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:679 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:699 msgid "Convergence" msgstr "수렴" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:145 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:226 msgid "Convergence:" msgstr "수렴:" @@ -3298,7 +3298,7 @@ msgid "Copy Hex" msgstr "헥스 복사" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:588 -msgid "Copy Tar&get Sddress" +msgid "Copy Tar&get Address" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:886 @@ -3825,7 +3825,7 @@ msgstr "선택된 파일들 삭제..." msgid "Delete the existing file '{0}'?" msgstr "존재하는 파일 '{0}' 를 삭제합니까?" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:676 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:696 msgid "Depth" msgstr "깊이" @@ -3833,7 +3833,7 @@ msgstr "깊이" msgid "Depth Percentage:" msgstr "깊이 퍼센트:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:224 msgid "Depth:" msgstr "깊이:" @@ -4005,7 +4005,7 @@ msgstr "" "링을 막습니다.

잘 모르겠으면, 체크 해제해 두세요." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:638 msgid "" "Disables the blending of adjacent rows when copying the EFB. This is known " "in some games as \"deflickering\" or \"smoothing\".

Disabling the " @@ -4756,7 +4756,7 @@ msgstr "" "부동 소수점 결과 플래그 계산을 켭니다, 소수의 게임들에서 필요합니다. (켬 = 호" "환성, 끔 = 빠름)" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:644 msgid "" "Enables detection of arbitrary mipmaps, which some games use for special " "distance-based effects.

May have false positives that result in " @@ -4801,7 +4801,7 @@ msgstr "" "들은 이것과 아무런 이슈가 없습니다.

잘 모르겠으면, " "체크 해제해 두세요." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:632 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652 msgid "" "Enables scRGB HDR output (if supported by your graphics backend and " "monitor). Fullscreen might be required.

This gives post process " @@ -6098,7 +6098,7 @@ msgstr "%1 가 VS 확장을 지원하지 않기 때문에 강제로 꺼졌습니 msgid "Forced on because %1 doesn't support geometry shaders." msgstr "%1 가 기하학 쉐이더를 지원하지 않기 때문에 강제로 켜졌습니다." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:601 msgid "" "Forces the game to output graphics at any aspect ratio by expanding the view " "frustum without stretching the image.
This is a hack, and its results " @@ -6108,7 +6108,7 @@ msgid "" "dolphin_emphasis>" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:613 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.

Has no impact on " @@ -6711,7 +6711,7 @@ msgstr "그래픽 토글" msgid "Graphics mods are currently disabled." msgstr "그래픽 모드가 현재 꺼졌습니다." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:574 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590 msgid "" "Greatly increases the quality of textures generated using render-to-texture " "effects.

Slightly increases GPU load and causes relatively few " @@ -7480,7 +7480,7 @@ msgid "" msgstr "내부 LZO 오류 - 압축해제된 버전 스트링 분석에 실패했습니다 ({0} / {1})" #: Source/Core/Core/HotkeyManager.cpp:354 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:639 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27 msgid "Internal Resolution" msgstr "내부 해상도" @@ -8303,7 +8303,7 @@ msgstr "제작사" msgid "Maker:" msgstr "제작사:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:591 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:607 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.

Disabling fog will break some games which rely on " @@ -8888,7 +8888,7 @@ msgstr "" "undo.dtm 이 없습니다, 무비 갈림을 막기위해서 상태로드 되돌리기를 취소합니다" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:35 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:350 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:366 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:143 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:424 #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:119 @@ -9264,7 +9264,7 @@ msgstr "다른 게임..." msgid "Output" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:648 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:668 msgid "Output Resampling" msgstr "출력 리샘플링" @@ -9595,7 +9595,7 @@ msgstr "포탈 슬롯들" msgid "Possible desync detected: %1 might have desynced at frame %2" msgstr "가능한 비동기 감지됨: %1 가 프레임 %2 에서 비동기화된 듯 합니다" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:654 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:674 msgid "Post-Processing Effect" msgstr "후-처리 효과" @@ -9940,7 +9940,7 @@ msgstr "빨강 왼쪽" msgid "Red Right" msgstr "빨강 오른쪽" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:523 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:539 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting " "in smoother edges on objects. Increases GPU load and sometimes causes " @@ -10920,7 +10920,7 @@ msgid "" "Corrected Internal Resolution\".
" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:596 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of " "depth if the necessary hardware is present. Heavily decreases emulation " @@ -11911,11 +11911,11 @@ msgstr "스텝핑" msgid "Stereo" msgstr "스테레오" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:673 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:693 msgid "Stereoscopic 3D Mode" msgstr "입체 3D 모드" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:218 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222 msgid "Stereoscopic 3D Mode:" msgstr "입체 3D 모드:" @@ -12105,7 +12105,7 @@ msgstr "서라운드" msgid "Suspended" msgstr "연기된" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:216 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:217 msgid "Swap Eyes" msgstr "눈 교차" @@ -12120,7 +12120,7 @@ msgstr "스왑 포스" msgid "Swapper" msgstr "교환자" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:610 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:626 msgid "" "Swaps the left and right eye. Most useful in side-by-side stereoscopy mode." "

If unsure, leave this unchecked." @@ -12289,7 +12289,7 @@ msgstr "텍스처 캐시 정확도" msgid "Texture Dumping" msgstr "텍스처 덤핑" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:645 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:665 msgid "Texture Filtering" msgstr "텍스처 필터링" @@ -13783,6 +13783,10 @@ msgstr "모든 Wii 저장 데이터 사용" msgid "Use Built-In Database of Game Names" msgstr "내장된 데이터 베이스의 게임 이름 사용" +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220 +msgid "Use Full Resolution Per Eye" +msgstr "" + #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:147 msgid "Use Lossless Codec (FFV1)" msgstr "비손실 코덱 (FFV1) 사용" @@ -14310,6 +14314,13 @@ msgstr "웨스턴 (윈도우즈-1252)" msgid "Whammy" msgstr "훼미" +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:629 +msgid "" +"Whether each eye gets full or half image resolution when using side-by-side " +"or above-and-below 3D.

If unsure, leave this " +"unchecked." +msgstr "" + #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:327 msgid "" "Whether to dump base game textures to User/Dump/Textures/<game_id>/. " diff --git a/Languages/po/ms.po b/Languages/po/ms.po index 9a71667a05..1bf269c1cc 100644 --- a/Languages/po/ms.po +++ b/Languages/po/ms.po @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-08-20 22:04+0200\n" +"POT-Creation-Date: 2024-08-25 11:34+0200\n" "PO-Revision-Date: 2013-01-23 13:48+0000\n" "Last-Translator: abuyop , 2018\n" "Language-Team: Malay (http://app.transifex.com/dolphinemu/dolphin-emu/" @@ -165,7 +165,7 @@ msgstr "" msgid "%1 doesn't support this feature on your system." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:316 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:332 msgid "%1 doesn't support this feature." msgstr "%1 tidak menyokong fitur ini." @@ -280,7 +280,7 @@ msgstr "%1[%2]: %3 %" msgid "%1[%2]: %3/%4 MiB" msgstr "%1[%2]: %3/%4 MiB" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:352 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:368 #, c-format msgid "%1x MSAA" msgstr "" @@ -293,7 +293,7 @@ msgstr "" msgid "%1x Native (%2x%3) for %4" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:364 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:380 #, c-format msgid "%1x SSAA" msgstr "" @@ -757,7 +757,7 @@ msgstr "" msgid "(host)" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:277 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:293 msgid "(off)" msgstr "(mati)" @@ -1089,7 +1089,7 @@ msgstr "" msgid "A disc is already about to be inserted." msgstr "Cakera A sedia dimasukkan." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:568 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:584 msgid "" "A group of features to make the colors more accurate, matching the color " "space Wii and GC games were meant for." @@ -1375,7 +1375,7 @@ msgstr "" msgid "Address:" msgstr "Alamat:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:530 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:546 msgid "" "Adjust the texture filtering. Anisotropic filtering enhances the visual " "quality of textures that are at oblique viewing angles. Force Nearest and " @@ -1445,7 +1445,7 @@ msgstr "Lanjutan" msgid "Advanced Settings" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:537 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553 msgid "" "Affects how the game output is scaled to the window resolution.
The " "performance mostly depends on the number of samples each method uses." @@ -1614,7 +1614,7 @@ msgstr "Sudut" msgid "Angular velocity to ignore and remap." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:642 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:662 msgid "Anti-Aliasing" msgstr "" @@ -1638,7 +1638,7 @@ msgstr "" msgid "Appl&y Signature File..." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:587 msgid "" "Applies a post-processing effect after rendering a frame.

If unsure, select (off)." @@ -2327,7 +2327,7 @@ msgstr "" msgid "Calculate" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:579 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:595 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " @@ -2682,7 +2682,7 @@ msgstr "Kod:" msgid "Codes received!" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:651 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:671 msgid "Color Correction" msgstr "" @@ -3012,7 +3012,7 @@ msgid "" "

If unsure, leave this at 203." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:606 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.

A " @@ -3020,7 +3020,7 @@ msgid "" "more comfortable." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:533 msgid "" "Controls the rendering resolution.

A high resolution greatly improves " "visual quality, but also greatly increases GPU load and can cause issues in " @@ -3029,7 +3029,7 @@ msgid "" "Native.
" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619 msgid "" "Controls the separation distance between the virtual cameras.

A " "higher value creates a stronger feeling of depth while a lower value is more " @@ -3054,12 +3054,12 @@ msgid "" "True" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:679 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:699 msgid "Convergence" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:145 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:226 msgid "Convergence:" msgstr "Ketumpuan:" @@ -3166,7 +3166,7 @@ msgid "Copy Hex" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:588 -msgid "Copy Tar&get Sddress" +msgid "Copy Tar&get Address" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:886 @@ -3663,7 +3663,7 @@ msgstr "" msgid "Delete the existing file '{0}'?" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:676 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:696 msgid "Depth" msgstr "" @@ -3671,7 +3671,7 @@ msgstr "" msgid "Depth Percentage:" msgstr "Peratus Kedalaman:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:224 msgid "Depth:" msgstr "Kedalaman:" @@ -3837,7 +3837,7 @@ msgid "" "dolphin_emphasis>" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:638 msgid "" "Disables the blending of adjacent rows when copying the EFB. This is known " "in some games as \"deflickering\" or \"smoothing\".

Disabling the " @@ -4545,7 +4545,7 @@ msgstr "" "Benarkan Pengiraan Bendera Keputusan Titik Apung, diperlukan oleh sesetengah " "permainan. (HIDUP = Serasi, MATI = Pantas)" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:644 msgid "" "Enables detection of arbitrary mipmaps, which some games use for special " "distance-based effects.

May have false positives that result in " @@ -4579,7 +4579,7 @@ msgid "" "this unchecked.
" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:632 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652 msgid "" "Enables scRGB HDR output (if supported by your graphics backend and " "monitor). Fullscreen might be required.

This gives post process " @@ -5810,7 +5810,7 @@ msgstr "" msgid "Forced on because %1 doesn't support geometry shaders." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:601 msgid "" "Forces the game to output graphics at any aspect ratio by expanding the view " "frustum without stretching the image.
This is a hack, and its results " @@ -5820,7 +5820,7 @@ msgid "" "dolphin_emphasis>" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:613 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.

Has no impact on " @@ -6389,7 +6389,7 @@ msgstr "Togol Grafik" msgid "Graphics mods are currently disabled." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:574 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590 msgid "" "Greatly increases the quality of textures generated using render-to-texture " "effects.

Slightly increases GPU load and causes relatively few " @@ -7090,7 +7090,7 @@ msgid "" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:354 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:639 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27 msgid "Internal Resolution" msgstr "Resolusi Dalaman" @@ -7895,7 +7895,7 @@ msgstr "Pembuat:" msgid "Maker:" msgstr "Pembuat:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:591 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:607 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.

Disabling fog will break some games which rely on " @@ -8451,7 +8451,7 @@ msgstr "" "menghindari nyahsegerak cereka" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:35 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:350 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:366 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:143 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:424 #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:119 @@ -8817,7 +8817,7 @@ msgstr "" msgid "Output" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:648 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:668 msgid "Output Resampling" msgstr "" @@ -9144,7 +9144,7 @@ msgstr "" "Nyahsegerak berkemungkinan dikesan: %1 mungkin telah dinyahsegerak pada " "bingkai %2" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:654 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:674 msgid "Post-Processing Effect" msgstr "" @@ -9479,7 +9479,7 @@ msgstr "Merah Kiri" msgid "Red Right" msgstr "Merah Kanan" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:523 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:539 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting " "in smoother edges on objects. Increases GPU load and sometimes causes " @@ -10437,7 +10437,7 @@ msgid "" "Corrected Internal Resolution\".
" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:596 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of " "depth if the necessary hardware is present. Heavily decreases emulation " @@ -11362,11 +11362,11 @@ msgstr "Melangkah" msgid "Stereo" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:673 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:693 msgid "Stereoscopic 3D Mode" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:218 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222 msgid "Stereoscopic 3D Mode:" msgstr "Mod Stereoskopik 3D:" @@ -11548,7 +11548,7 @@ msgstr "" msgid "Suspended" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:216 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:217 msgid "Swap Eyes" msgstr "Silih Mata" @@ -11563,7 +11563,7 @@ msgstr "" msgid "Swapper" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:610 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:626 msgid "" "Swaps the left and right eye. Most useful in side-by-side stereoscopy mode." "

If unsure, leave this unchecked." @@ -11725,7 +11725,7 @@ msgstr "" msgid "Texture Dumping" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:645 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:665 msgid "Texture Filtering" msgstr "" @@ -13089,6 +13089,10 @@ msgstr "" msgid "Use Built-In Database of Game Names" msgstr "Guna Pangkalan Data Terbina-Dalam Nama Permainan" +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220 +msgid "Use Full Resolution Per Eye" +msgstr "" + #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:147 msgid "Use Lossless Codec (FFV1)" msgstr "" @@ -13540,6 +13544,13 @@ msgstr "" msgid "Whammy" msgstr "Whammy" +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:629 +msgid "" +"Whether each eye gets full or half image resolution when using side-by-side " +"or above-and-below 3D.

If unsure, leave this " +"unchecked." +msgstr "" + #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:327 msgid "" "Whether to dump base game textures to User/Dump/Textures/<game_id>/. " diff --git a/Languages/po/nb.po b/Languages/po/nb.po index 7a2b7f1207..3b0e418803 100644 --- a/Languages/po/nb.po +++ b/Languages/po/nb.po @@ -18,7 +18,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-08-20 22:04+0200\n" +"POT-Creation-Date: 2024-08-25 11:34+0200\n" "PO-Revision-Date: 2013-01-23 13:48+0000\n" "Last-Translator: d1fcc80a35d5442129c384ac221ef98f_d2a8fa7 " ", 2015\n" @@ -180,7 +180,7 @@ msgstr "" msgid "%1 doesn't support this feature on your system." msgstr "%1 støtter ikke denne funksjonen på ditt system." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:316 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:332 msgid "%1 doesn't support this feature." msgstr "%1 støtter ikke denne funksjonen." @@ -295,7 +295,7 @@ msgstr "%1[%2]: %3 %" msgid "%1[%2]: %3/%4 MiB" msgstr "%1[%2]: %3/%4 MiB" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:352 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:368 #, c-format msgid "%1x MSAA" msgstr "" @@ -308,7 +308,7 @@ msgstr "" msgid "%1x Native (%2x%3) for %4" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:364 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:380 #, c-format msgid "%1x SSAA" msgstr "" @@ -772,7 +772,7 @@ msgstr "" msgid "(host)" msgstr "(vert)" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:277 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:293 msgid "(off)" msgstr "(av)" @@ -1107,7 +1107,7 @@ msgstr "" msgid "A disc is already about to be inserted." msgstr "En plate er i ferd med å bli satt inn." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:568 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:584 msgid "" "A group of features to make the colors more accurate, matching the color " "space Wii and GC games were meant for." @@ -1404,7 +1404,7 @@ msgstr "" msgid "Address:" msgstr "Adresse:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:530 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:546 msgid "" "Adjust the texture filtering. Anisotropic filtering enhances the visual " "quality of textures that are at oblique viewing angles. Force Nearest and " @@ -1473,7 +1473,7 @@ msgstr "Avansert" msgid "Advanced Settings" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:537 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553 msgid "" "Affects how the game output is scaled to the window resolution.
The " "performance mostly depends on the number of samples each method uses." @@ -1642,7 +1642,7 @@ msgstr "Vinkel" msgid "Angular velocity to ignore and remap." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:642 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:662 msgid "Anti-Aliasing" msgstr "" @@ -1666,7 +1666,7 @@ msgstr "Føy på til &eksisterende signaturfil..." msgid "Appl&y Signature File..." msgstr "Legg p&å Singaturfil..." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:587 msgid "" "Applies a post-processing effect after rendering a frame.

If unsure, select (off)." @@ -2359,7 +2359,7 @@ msgstr "" msgid "Calculate" msgstr "Kalkuler" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:579 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:595 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " @@ -2715,7 +2715,7 @@ msgstr "Kode:" msgid "Codes received!" msgstr "Koder mottatt!" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:651 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:671 msgid "Color Correction" msgstr "" @@ -3045,7 +3045,7 @@ msgid "" "

If unsure, leave this at 203." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:606 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.

A " @@ -3053,7 +3053,7 @@ msgid "" "more comfortable." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:533 msgid "" "Controls the rendering resolution.

A high resolution greatly improves " "visual quality, but also greatly increases GPU load and can cause issues in " @@ -3062,7 +3062,7 @@ msgid "" "Native.
" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619 msgid "" "Controls the separation distance between the virtual cameras.

A " "higher value creates a stronger feeling of depth while a lower value is more " @@ -3093,12 +3093,12 @@ msgstr "" "Kontrollerer om høy-nivå eller lav-nivå DSP-emulering skal benyttes. " "Standard er Sant" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:679 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:699 msgid "Convergence" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:145 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:226 msgid "Convergence:" msgstr "Konvergens:" @@ -3205,7 +3205,7 @@ msgid "Copy Hex" msgstr "Kopier heksadesimal" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:588 -msgid "Copy Tar&get Sddress" +msgid "Copy Tar&get Address" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:886 @@ -3702,7 +3702,7 @@ msgstr "Slett valgte filer..." msgid "Delete the existing file '{0}'?" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:676 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:696 msgid "Depth" msgstr "" @@ -3710,7 +3710,7 @@ msgstr "" msgid "Depth Percentage:" msgstr "Dybdeprosent:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:224 msgid "Depth:" msgstr "Dybde:" @@ -3876,7 +3876,7 @@ msgid "" "dolphin_emphasis>" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:638 msgid "" "Disables the blending of adjacent rows when copying the EFB. This is known " "in some games as \"deflickering\" or \"smoothing\".

Disabling the " @@ -4585,7 +4585,7 @@ msgstr "" "Aktiverer flyttallskalkulering av punkt for resulterende flagg, som trengs " "for noen få spill. (PÅ = Kompatibelt, AV = Raskt)" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:644 msgid "" "Enables detection of arbitrary mipmaps, which some games use for special " "distance-based effects.

May have false positives that result in " @@ -4619,7 +4619,7 @@ msgid "" "this unchecked.
" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:632 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652 msgid "" "Enables scRGB HDR output (if supported by your graphics backend and " "monitor). Fullscreen might be required.

This gives post process " @@ -5861,7 +5861,7 @@ msgstr "" msgid "Forced on because %1 doesn't support geometry shaders." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:601 msgid "" "Forces the game to output graphics at any aspect ratio by expanding the view " "frustum without stretching the image.
This is a hack, and its results " @@ -5871,7 +5871,7 @@ msgid "" "dolphin_emphasis>" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:613 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.

Has no impact on " @@ -6440,7 +6440,7 @@ msgstr "Grafikkbrytere" msgid "Graphics mods are currently disabled." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:574 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590 msgid "" "Greatly increases the quality of textures generated using render-to-texture " "effects.

Slightly increases GPU load and causes relatively few " @@ -7140,7 +7140,7 @@ msgid "" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:354 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:639 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27 msgid "Internal Resolution" msgstr "Intern oppløsning" @@ -7949,7 +7949,7 @@ msgstr "Skaper" msgid "Maker:" msgstr "Skaper:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:591 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:607 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.

Disabling fog will break some games which rely on " @@ -8508,7 +8508,7 @@ msgstr "" "unngå film-desynkronisering" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:35 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:350 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:366 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:143 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:424 #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:119 @@ -8876,7 +8876,7 @@ msgstr "Andre spill..." msgid "Output" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:648 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:668 msgid "Output Resampling" msgstr "" @@ -9203,7 +9203,7 @@ msgid "Possible desync detected: %1 might have desynced at frame %2" msgstr "" "Potensiell desynkronisering oppdaget: %1 kan ha desynkroniser i bilde %2" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:654 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:674 msgid "Post-Processing Effect" msgstr "" @@ -9544,7 +9544,7 @@ msgstr "Rød venstre" msgid "Red Right" msgstr "Rød høyre" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:523 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:539 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting " "in smoother edges on objects. Increases GPU load and sometimes causes " @@ -10505,7 +10505,7 @@ msgid "" "Corrected Internal Resolution\".
" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:596 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of " "depth if the necessary hardware is present. Heavily decreases emulation " @@ -11432,11 +11432,11 @@ msgstr "Stepper" msgid "Stereo" msgstr "Stereo" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:673 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:693 msgid "Stereoscopic 3D Mode" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:218 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222 msgid "Stereoscopic 3D Mode:" msgstr "Stereoskopisk 3D-modus:" @@ -11618,7 +11618,7 @@ msgstr "Surround" msgid "Suspended" msgstr "Suspendert" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:216 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:217 msgid "Swap Eyes" msgstr "Bytt øyne" @@ -11633,7 +11633,7 @@ msgstr "" msgid "Swapper" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:610 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:626 msgid "" "Swaps the left and right eye. Most useful in side-by-side stereoscopy mode." "

If unsure, leave this unchecked." @@ -11797,7 +11797,7 @@ msgstr "" msgid "Texture Dumping" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:645 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:665 msgid "Texture Filtering" msgstr "" @@ -13202,6 +13202,10 @@ msgstr "" msgid "Use Built-In Database of Game Names" msgstr "Bruk den innebygde databasen over spillnavn" +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220 +msgid "Use Full Resolution Per Eye" +msgstr "" + #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:147 msgid "Use Lossless Codec (FFV1)" msgstr "Bruk tapsfri kodek (FFV1)" @@ -13653,6 +13657,13 @@ msgstr "Vestlig (Windows-1252)" msgid "Whammy" msgstr "Whammy" +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:629 +msgid "" +"Whether each eye gets full or half image resolution when using side-by-side " +"or above-and-below 3D.

If unsure, leave this " +"unchecked." +msgstr "" + #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:327 msgid "" "Whether to dump base game textures to User/Dump/Textures/<game_id>/. " diff --git a/Languages/po/nl.po b/Languages/po/nl.po index 24eb080c4c..bdf19aa17f 100644 --- a/Languages/po/nl.po +++ b/Languages/po/nl.po @@ -29,7 +29,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-08-20 22:04+0200\n" +"POT-Creation-Date: 2024-08-25 11:34+0200\n" "PO-Revision-Date: 2013-01-23 13:48+0000\n" "Last-Translator: Mike van der Kuijl , 2020-2024\n" "Language-Team: Dutch (http://app.transifex.com/dolphinemu/dolphin-emu/" @@ -195,7 +195,7 @@ msgstr "%1 commit(s) voor op %2" msgid "%1 doesn't support this feature on your system." msgstr "%1 ondersteunt deze functie niet op uw systeem." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:316 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:332 msgid "%1 doesn't support this feature." msgstr "%1 ondersteunt deze functie niet." @@ -310,7 +310,7 @@ msgstr "%1[%2]: %3 %" msgid "%1[%2]: %3/%4 MiB" msgstr "%1[%2]: %3/%4 MiB" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:352 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:368 #, c-format msgid "%1x MSAA" msgstr "%1x MSAA" @@ -323,7 +323,7 @@ msgstr "%1x Native (%2x%3)" msgid "%1x Native (%2x%3) for %4" msgstr "%1x Native (%2x%3) voor %4" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:364 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:380 #, c-format msgid "%1x SSAA" msgstr "%1x SSAA" @@ -788,7 +788,7 @@ msgstr "(Systeem)" msgid "(host)" msgstr "(host)" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:277 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:293 msgid "(off)" msgstr "(uit)" @@ -1135,7 +1135,7 @@ msgstr "" msgid "A disc is already about to be inserted." msgstr "Er ligt al een schijf in de lade." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:568 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:584 msgid "" "A group of features to make the colors more accurate, matching the color " "space Wii and GC games were meant for." @@ -1458,7 +1458,7 @@ msgstr "Adresruimte per CPU state" msgid "Address:" msgstr "Adres:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:530 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:546 msgid "" "Adjust the texture filtering. Anisotropic filtering enhances the visual " "quality of textures that are at oblique viewing angles. Force Nearest and " @@ -1537,7 +1537,7 @@ msgstr "Geavanceerd" msgid "Advanced Settings" msgstr "Geavanceerde instellingen" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:537 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553 msgid "" "Affects how the game output is scaled to the window resolution.
The " "performance mostly depends on the number of samples each method uses." @@ -1708,7 +1708,7 @@ msgstr "Hoek" msgid "Angular velocity to ignore and remap." msgstr "Hoeksnelheid om te negeren en te remappen." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:642 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:662 msgid "Anti-Aliasing" msgstr "Anti-Aliasing" @@ -1732,7 +1732,7 @@ msgstr "Toevoegen aan &Bestaand Signatuurbestand..." msgid "Appl&y Signature File..." msgstr "P&as Signatuur Toe..." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:587 msgid "" "Applies a post-processing effect after rendering a frame.

If unsure, select (off)." @@ -2441,7 +2441,7 @@ msgstr "" msgid "Calculate" msgstr "Bereken" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:579 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:595 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " @@ -2819,7 +2819,7 @@ msgstr "Code:" msgid "Codes received!" msgstr "Codes ontvangen!" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:651 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:671 msgid "Color Correction" msgstr "Kleur Correctie" @@ -3156,7 +3156,7 @@ msgid "" "

If unsure, leave this at 203." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:606 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.

A " @@ -3167,7 +3167,7 @@ msgstr "" "virtuele objecten op de voorgrond van een scherm moeten worden getoond." "

Een hogere waarde zorgt voor een sterker 'uit het scherm' effect." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:533 msgid "" "Controls the rendering resolution.

A high resolution greatly improves " "visual quality, but also greatly increases GPU load and can cause issues in " @@ -3182,7 +3182,7 @@ msgstr "" "

In geval van twijfel Native selecteren." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619 msgid "" "Controls the separation distance between the virtual cameras.

A " "higher value creates a stronger feeling of depth while a lower value is more " @@ -3215,12 +3215,12 @@ msgstr "" "Bepaalt of high of low-level DSP-emulatie moet worden gebruikt. Standaard " "ingesteld op Waar" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:679 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:699 msgid "Convergence" msgstr "Convergentie" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:145 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:226 msgid "Convergence:" msgstr "Convergentie:" @@ -3345,8 +3345,8 @@ msgid "Copy Hex" msgstr "Kopieer Hex" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:588 -msgid "Copy Tar&get Sddress" -msgstr "Kopieer &Doeladres" +msgid "Copy Tar&get Address" +msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:886 msgid "Copy Value" @@ -3877,7 +3877,7 @@ msgstr "Verwijder Geselecteerde Bestanden..." msgid "Delete the existing file '{0}'?" msgstr "Verwijder het bestaande bestand '{0}'?" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:676 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:696 msgid "Depth" msgstr "Diepte" @@ -3885,7 +3885,7 @@ msgstr "Diepte" msgid "Depth Percentage:" msgstr "Dieptepercentage:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:224 msgid "Depth:" msgstr "Diepte:" @@ -4057,7 +4057,7 @@ msgstr "" "afgedwongen. Blokkeert alle opschaling.

In geval " "van twijfel leeg laten." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:638 msgid "" "Disables the blending of adjacent rows when copying the EFB. This is known " "in some games as \"deflickering\" or \"smoothing\".

Disabling the " @@ -4810,7 +4810,7 @@ msgstr "" "Activeert Floating Point Result Flag berekening, nodig voor enkele spellen. " "(AAN = Compatibel, UIT = Snel)" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:644 msgid "" "Enables detection of arbitrary mipmaps, which some games use for special " "distance-based effects.

May have false positives that result in " @@ -4853,7 +4853,7 @@ msgstr "" "software. De meeste spellen geven hier niks om.

In " "geval van twijfel leeg laten." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:632 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652 msgid "" "Enables scRGB HDR output (if supported by your graphics backend and " "monitor). Fullscreen might be required.

This gives post process " @@ -6173,7 +6173,7 @@ msgstr "Uitgeschakeld omdat %1 geen VS uitbreiding ondersteunt." msgid "Forced on because %1 doesn't support geometry shaders." msgstr "Uitgeschakeld omdat %1 geen geometry shaders ondersteunt." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:601 msgid "" "Forces the game to output graphics at any aspect ratio by expanding the view " "frustum without stretching the image.
This is a hack, and its results " @@ -6183,7 +6183,7 @@ msgid "" "dolphin_emphasis>" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:613 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.

Has no impact on " @@ -6789,7 +6789,7 @@ msgstr "Graphics Schakelaars" msgid "Graphics mods are currently disabled." msgstr "Grafische mods zijn momenteel uitgeschakeld." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:574 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590 msgid "" "Greatly increases the quality of textures generated using render-to-texture " "effects.

Slightly increases GPU load and causes relatively few " @@ -7569,7 +7569,7 @@ msgstr "" "{1})" #: Source/Core/Core/HotkeyManager.cpp:354 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:639 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27 msgid "Internal Resolution" msgstr "Interne resolutie" @@ -8393,7 +8393,7 @@ msgstr "Maker" msgid "Maker:" msgstr "Maker:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:591 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:607 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.

Disabling fog will break some games which rely on " @@ -8984,7 +8984,7 @@ msgstr "" "afgebroken om opname desynchonisatie te voorkomen" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:35 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:350 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:366 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:143 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:424 #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:119 @@ -9361,7 +9361,7 @@ msgstr "Ander spel..." msgid "Output" msgstr "Output" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:648 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:668 msgid "Output Resampling" msgstr "Output Resampling" @@ -9691,7 +9691,7 @@ msgid "Possible desync detected: %1 might have desynced at frame %2" msgstr "" "Mogelijke desync gedetecteerd: %1 heeft mogelijk sync verloren in frame %2" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:654 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:674 msgid "Post-Processing Effect" msgstr "Post-Processing Effect" @@ -10038,7 +10038,7 @@ msgstr "Rood Links" msgid "Red Right" msgstr "Rood Rechts" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:523 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:539 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting " "in smoother edges on objects. Increases GPU load and sometimes causes " @@ -11023,7 +11023,7 @@ msgid "" "Corrected Internal Resolution\".
" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:596 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of " "depth if the necessary hardware is present. Heavily decreases emulation " @@ -12022,11 +12022,11 @@ msgstr "Stappen" msgid "Stereo" msgstr "Stereo" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:673 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:693 msgid "Stereoscopic 3D Mode" msgstr "Stereoscopische 3D Modus" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:218 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222 msgid "Stereoscopic 3D Mode:" msgstr "Stereoscopische 3D Modus:" @@ -12218,7 +12218,7 @@ msgstr "Surround" msgid "Suspended" msgstr "Onderbroken" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:216 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:217 msgid "Swap Eyes" msgstr "Wissel Ogen" @@ -12233,7 +12233,7 @@ msgstr "Swap Force" msgid "Swapper" msgstr "Swapper" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:610 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:626 msgid "" "Swaps the left and right eye. Most useful in side-by-side stereoscopy mode." "

If unsure, leave this unchecked." @@ -12404,7 +12404,7 @@ msgstr "Nauwkeurigheid van textuurcache" msgid "Texture Dumping" msgstr "Texture Dumping" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:645 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:665 msgid "Texture Filtering" msgstr "Textuurfiltering" @@ -13938,6 +13938,10 @@ msgstr "Alle Wii Save Data gebruiken" msgid "Use Built-In Database of Game Names" msgstr "Gebruik Ingebouwde Database met Spelnamen" +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220 +msgid "Use Full Resolution Per Eye" +msgstr "" + #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:147 msgid "Use Lossless Codec (FFV1)" msgstr "Gebruik Lossless Codec (FFV1)" @@ -14476,6 +14480,13 @@ msgstr "Westers (Windows-1252)" msgid "Whammy" msgstr "Whammy" +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:629 +msgid "" +"Whether each eye gets full or half image resolution when using side-by-side " +"or above-and-below 3D.

If unsure, leave this " +"unchecked." +msgstr "" + #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:327 msgid "" "Whether to dump base game textures to User/Dump/Textures/<game_id>/. " diff --git a/Languages/po/pl.po b/Languages/po/pl.po index 728a7a2f0e..8ff1bb72a5 100644 --- a/Languages/po/pl.po +++ b/Languages/po/pl.po @@ -22,7 +22,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-08-20 22:04+0200\n" +"POT-Creation-Date: 2024-08-25 11:34+0200\n" "PO-Revision-Date: 2013-01-23 13:48+0000\n" "Last-Translator: FlexBy, 2021,2023\n" "Language-Team: Polish (http://app.transifex.com/dolphinemu/dolphin-emu/" @@ -187,7 +187,7 @@ msgstr "" msgid "%1 doesn't support this feature on your system." msgstr "%1 nie wspiera tej funkcji na twoim systemie." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:316 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:332 msgid "%1 doesn't support this feature." msgstr "%1 nie wspiera tej funkcji." @@ -302,7 +302,7 @@ msgstr "%1[%2]: %3 %" msgid "%1[%2]: %3/%4 MiB" msgstr "%1[%2]: %3/%4 MiB" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:352 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:368 #, c-format msgid "%1x MSAA" msgstr "" @@ -315,7 +315,7 @@ msgstr "" msgid "%1x Native (%2x%3) for %4" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:364 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:380 #, c-format msgid "%1x SSAA" msgstr "" @@ -779,7 +779,7 @@ msgstr "" msgid "(host)" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:277 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:293 msgid "(off)" msgstr "(wyłączony)" @@ -1116,7 +1116,7 @@ msgstr "" msgid "A disc is already about to be inserted." msgstr "Dysk już jest gotowy do włożenia." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:568 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:584 msgid "" "A group of features to make the colors more accurate, matching the color " "space Wii and GC games were meant for." @@ -1403,7 +1403,7 @@ msgstr "" msgid "Address:" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:530 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:546 msgid "" "Adjust the texture filtering. Anisotropic filtering enhances the visual " "quality of textures that are at oblique viewing angles. Force Nearest and " @@ -1474,7 +1474,7 @@ msgstr "Zaawansowane" msgid "Advanced Settings" msgstr "Ustawienia zaawansowane" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:537 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553 msgid "" "Affects how the game output is scaled to the window resolution.
The " "performance mostly depends on the number of samples each method uses." @@ -1643,7 +1643,7 @@ msgstr "Kąt" msgid "Angular velocity to ignore and remap." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:642 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:662 msgid "Anti-Aliasing" msgstr "" @@ -1667,7 +1667,7 @@ msgstr "" msgid "Appl&y Signature File..." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:587 msgid "" "Applies a post-processing effect after rendering a frame.

If unsure, select (off)." @@ -2354,7 +2354,7 @@ msgstr "" msgid "Calculate" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:579 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:595 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " @@ -2709,7 +2709,7 @@ msgstr "Kod:" msgid "Codes received!" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:651 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:671 msgid "Color Correction" msgstr "" @@ -3039,7 +3039,7 @@ msgid "" "

If unsure, leave this at 203." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:606 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.

A " @@ -3047,7 +3047,7 @@ msgid "" "more comfortable." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:533 msgid "" "Controls the rendering resolution.

A high resolution greatly improves " "visual quality, but also greatly increases GPU load and can cause issues in " @@ -3056,7 +3056,7 @@ msgid "" "Native.
" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619 msgid "" "Controls the separation distance between the virtual cameras.

A " "higher value creates a stronger feeling of depth while a lower value is more " @@ -3081,12 +3081,12 @@ msgid "" "True" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:679 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:699 msgid "Convergence" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:145 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:226 msgid "Convergence:" msgstr "Konwergencja:" @@ -3193,7 +3193,7 @@ msgid "Copy Hex" msgstr "Kopiuj Hex" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:588 -msgid "Copy Tar&get Sddress" +msgid "Copy Tar&get Address" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:886 @@ -3686,7 +3686,7 @@ msgstr "" msgid "Delete the existing file '{0}'?" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:676 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:696 msgid "Depth" msgstr "" @@ -3694,7 +3694,7 @@ msgstr "" msgid "Depth Percentage:" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:224 msgid "Depth:" msgstr "Głębia:" @@ -3860,7 +3860,7 @@ msgid "" "dolphin_emphasis>" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:638 msgid "" "Disables the blending of adjacent rows when copying the EFB. This is known " "in some games as \"deflickering\" or \"smoothing\".

Disabling the " @@ -4568,7 +4568,7 @@ msgstr "" "Włącza obliczanie flagi wyniku liczby zmiennoprzecinkowej, wymagane dla " "niektórych gier. (włączone = kompatybilne, wyłączone = szybkie)" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:644 msgid "" "Enables detection of arbitrary mipmaps, which some games use for special " "distance-based effects.

May have false positives that result in " @@ -4602,7 +4602,7 @@ msgid "" "this unchecked.
" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:632 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652 msgid "" "Enables scRGB HDR output (if supported by your graphics backend and " "monitor). Fullscreen might be required.

This gives post process " @@ -5832,7 +5832,7 @@ msgstr "" msgid "Forced on because %1 doesn't support geometry shaders." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:601 msgid "" "Forces the game to output graphics at any aspect ratio by expanding the view " "frustum without stretching the image.
This is a hack, and its results " @@ -5842,7 +5842,7 @@ msgid "" "dolphin_emphasis>" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:613 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.

Has no impact on " @@ -6411,7 +6411,7 @@ msgstr "Przełączniki grafiki" msgid "Graphics mods are currently disabled." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:574 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590 msgid "" "Greatly increases the quality of textures generated using render-to-texture " "effects.

Slightly increases GPU load and causes relatively few " @@ -7109,7 +7109,7 @@ msgid "" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:354 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:639 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27 msgid "Internal Resolution" msgstr "Rozdzielczość wewnętrzna" @@ -7916,7 +7916,7 @@ msgstr "Producent" msgid "Maker:" msgstr "Producent:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:591 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:607 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.

Disabling fog will break some games which rely on " @@ -8466,7 +8466,7 @@ msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs" msgstr "" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:35 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:350 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:366 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:143 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:424 #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:119 @@ -8832,7 +8832,7 @@ msgstr "" msgid "Output" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:648 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:668 msgid "Output Resampling" msgstr "" @@ -9157,7 +9157,7 @@ msgstr "" msgid "Possible desync detected: %1 might have desynced at frame %2" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:654 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:674 msgid "Post-Processing Effect" msgstr "" @@ -9492,7 +9492,7 @@ msgstr "Czerwony lewo" msgid "Red Right" msgstr "Czerwony prawo" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:523 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:539 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting " "in smoother edges on objects. Increases GPU load and sometimes causes " @@ -10448,7 +10448,7 @@ msgid "" "Corrected Internal Resolution\".
" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:596 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of " "depth if the necessary hardware is present. Heavily decreases emulation " @@ -11373,11 +11373,11 @@ msgstr "Kroki" msgid "Stereo" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:673 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:693 msgid "Stereoscopic 3D Mode" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:218 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222 msgid "Stereoscopic 3D Mode:" msgstr "Tryb 3D stereoskopii:" @@ -11559,7 +11559,7 @@ msgstr "" msgid "Suspended" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:216 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:217 msgid "Swap Eyes" msgstr "Zamień oczy" @@ -11574,7 +11574,7 @@ msgstr "" msgid "Swapper" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:610 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:626 msgid "" "Swaps the left and right eye. Most useful in side-by-side stereoscopy mode." "

If unsure, leave this unchecked." @@ -11736,7 +11736,7 @@ msgstr "" msgid "Texture Dumping" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:645 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:665 msgid "Texture Filtering" msgstr "" @@ -13081,6 +13081,10 @@ msgstr "" msgid "Use Built-In Database of Game Names" msgstr "Użyj wbudowanej bazy danych nazw gier" +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220 +msgid "Use Full Resolution Per Eye" +msgstr "" + #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:147 msgid "Use Lossless Codec (FFV1)" msgstr "" @@ -13530,6 +13534,13 @@ msgstr "" msgid "Whammy" msgstr "Whammy" +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:629 +msgid "" +"Whether each eye gets full or half image resolution when using side-by-side " +"or above-and-below 3D.

If unsure, leave this " +"unchecked." +msgstr "" + #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:327 msgid "" "Whether to dump base game textures to User/Dump/Textures/<game_id>/. " diff --git a/Languages/po/pt.po b/Languages/po/pt.po index 322370b5c7..54eeb416a0 100644 --- a/Languages/po/pt.po +++ b/Languages/po/pt.po @@ -9,7 +9,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-08-20 22:04+0200\n" +"POT-Creation-Date: 2024-08-25 11:34+0200\n" "PO-Revision-Date: 2013-01-23 13:48+0000\n" "Last-Translator: Zilaan , 2011\n" "Language-Team: Portuguese (http://app.transifex.com/dolphinemu/dolphin-emu/" @@ -162,7 +162,7 @@ msgstr "" msgid "%1 doesn't support this feature on your system." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:316 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:332 msgid "%1 doesn't support this feature." msgstr "" @@ -274,7 +274,7 @@ msgstr "" msgid "%1[%2]: %3/%4 MiB" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:352 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:368 #, c-format msgid "%1x MSAA" msgstr "" @@ -287,7 +287,7 @@ msgstr "" msgid "%1x Native (%2x%3) for %4" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:364 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:380 #, c-format msgid "%1x SSAA" msgstr "" @@ -751,7 +751,7 @@ msgstr "" msgid "(host)" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:277 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:293 msgid "(off)" msgstr "(desligado)" @@ -1083,7 +1083,7 @@ msgstr "" msgid "A disc is already about to be inserted." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:568 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:584 msgid "" "A group of features to make the colors more accurate, matching the color " "space Wii and GC games were meant for." @@ -1367,7 +1367,7 @@ msgstr "" msgid "Address:" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:530 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:546 msgid "" "Adjust the texture filtering. Anisotropic filtering enhances the visual " "quality of textures that are at oblique viewing angles. Force Nearest and " @@ -1427,7 +1427,7 @@ msgstr "Avançadas" msgid "Advanced Settings" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:537 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553 msgid "" "Affects how the game output is scaled to the window resolution.
The " "performance mostly depends on the number of samples each method uses." @@ -1596,7 +1596,7 @@ msgstr "Ângulo" msgid "Angular velocity to ignore and remap." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:642 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:662 msgid "Anti-Aliasing" msgstr "" @@ -1620,7 +1620,7 @@ msgstr "" msgid "Appl&y Signature File..." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:587 msgid "" "Applies a post-processing effect after rendering a frame.

If unsure, select (off)." @@ -2307,7 +2307,7 @@ msgstr "" msgid "Calculate" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:579 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:595 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " @@ -2659,7 +2659,7 @@ msgstr "" msgid "Codes received!" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:651 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:671 msgid "Color Correction" msgstr "" @@ -2989,7 +2989,7 @@ msgid "" "

If unsure, leave this at 203." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:606 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.

A " @@ -2997,7 +2997,7 @@ msgid "" "more comfortable." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:533 msgid "" "Controls the rendering resolution.

A high resolution greatly improves " "visual quality, but also greatly increases GPU load and can cause issues in " @@ -3006,7 +3006,7 @@ msgid "" "Native.
" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619 msgid "" "Controls the separation distance between the virtual cameras.

A " "higher value creates a stronger feeling of depth while a lower value is more " @@ -3031,12 +3031,12 @@ msgid "" "True" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:679 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:699 msgid "Convergence" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:145 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:226 msgid "Convergence:" msgstr "" @@ -3143,7 +3143,7 @@ msgid "Copy Hex" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:588 -msgid "Copy Tar&get Sddress" +msgid "Copy Tar&get Address" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:886 @@ -3632,7 +3632,7 @@ msgstr "" msgid "Delete the existing file '{0}'?" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:676 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:696 msgid "Depth" msgstr "" @@ -3640,7 +3640,7 @@ msgstr "" msgid "Depth Percentage:" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:224 msgid "Depth:" msgstr "" @@ -3806,7 +3806,7 @@ msgid "" "dolphin_emphasis>" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:638 msgid "" "Disables the blending of adjacent rows when copying the EFB. This is known " "in some games as \"deflickering\" or \"smoothing\".

Disabling the " @@ -4507,7 +4507,7 @@ msgid "" "= Compatible, OFF = Fast)" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:644 msgid "" "Enables detection of arbitrary mipmaps, which some games use for special " "distance-based effects.

May have false positives that result in " @@ -4541,7 +4541,7 @@ msgid "" "this unchecked.
" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:632 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652 msgid "" "Enables scRGB HDR output (if supported by your graphics backend and " "monitor). Fullscreen might be required.

This gives post process " @@ -5766,7 +5766,7 @@ msgstr "" msgid "Forced on because %1 doesn't support geometry shaders." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:601 msgid "" "Forces the game to output graphics at any aspect ratio by expanding the view " "frustum without stretching the image.
This is a hack, and its results " @@ -5776,7 +5776,7 @@ msgid "" "dolphin_emphasis>" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:613 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.

Has no impact on " @@ -6345,7 +6345,7 @@ msgstr "" msgid "Graphics mods are currently disabled." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:574 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590 msgid "" "Greatly increases the quality of textures generated using render-to-texture " "effects.

Slightly increases GPU load and causes relatively few " @@ -7034,7 +7034,7 @@ msgid "" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:354 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:639 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27 msgid "Internal Resolution" msgstr "" @@ -7839,7 +7839,7 @@ msgstr "" msgid "Maker:" msgstr "Fabricante:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:591 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:607 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.

Disabling fog will break some games which rely on " @@ -8389,7 +8389,7 @@ msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs" msgstr "" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:35 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:350 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:366 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:143 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:424 #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:119 @@ -8753,7 +8753,7 @@ msgstr "" msgid "Output" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:648 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:668 msgid "Output Resampling" msgstr "" @@ -9078,7 +9078,7 @@ msgstr "" msgid "Possible desync detected: %1 might have desynced at frame %2" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:654 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:674 msgid "Post-Processing Effect" msgstr "" @@ -9411,7 +9411,7 @@ msgstr "Vermelho Esquerda" msgid "Red Right" msgstr "Vermelho Direita" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:523 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:539 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting " "in smoother edges on objects. Increases GPU load and sometimes causes " @@ -10367,7 +10367,7 @@ msgid "" "Corrected Internal Resolution\".
" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:596 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of " "depth if the necessary hardware is present. Heavily decreases emulation " @@ -11287,11 +11287,11 @@ msgstr "" msgid "Stereo" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:673 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:693 msgid "Stereoscopic 3D Mode" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:218 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222 msgid "Stereoscopic 3D Mode:" msgstr "" @@ -11473,7 +11473,7 @@ msgstr "" msgid "Suspended" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:216 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:217 msgid "Swap Eyes" msgstr "" @@ -11488,7 +11488,7 @@ msgstr "" msgid "Swapper" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:610 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:626 msgid "" "Swaps the left and right eye. Most useful in side-by-side stereoscopy mode." "

If unsure, leave this unchecked." @@ -11650,7 +11650,7 @@ msgstr "" msgid "Texture Dumping" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:645 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:665 msgid "Texture Filtering" msgstr "" @@ -12986,6 +12986,10 @@ msgstr "" msgid "Use Built-In Database of Game Names" msgstr "" +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220 +msgid "Use Full Resolution Per Eye" +msgstr "" + #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:147 msgid "Use Lossless Codec (FFV1)" msgstr "" @@ -13435,6 +13439,13 @@ msgstr "" msgid "Whammy" msgstr "Whammy" +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:629 +msgid "" +"Whether each eye gets full or half image resolution when using side-by-side " +"or above-and-below 3D.

If unsure, leave this " +"unchecked." +msgstr "" + #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:327 msgid "" "Whether to dump base game textures to User/Dump/Textures/<game_id>/. " diff --git a/Languages/po/pt_BR.po b/Languages/po/pt_BR.po index e421080fd7..189e873f0a 100644 --- a/Languages/po/pt_BR.po +++ b/Languages/po/pt_BR.po @@ -46,7 +46,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-08-20 22:04+0200\n" +"POT-Creation-Date: 2024-08-25 11:34+0200\n" "PO-Revision-Date: 2013-01-23 13:48+0000\n" "Last-Translator: Mateus B. Cassiano , 2017,2021-2024\n" "Language-Team: Portuguese (Brazil) (http://app.transifex.com/dolphinemu/" @@ -213,7 +213,7 @@ msgstr "%1 revisão(ões) à frente de %2" msgid "%1 doesn't support this feature on your system." msgstr "O backend %1 não é compatível com esse recurso no seu sistema." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:316 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:332 msgid "%1 doesn't support this feature." msgstr "O backend %1 não é compatível com esse recurso." @@ -328,7 +328,7 @@ msgstr "%1[%2]: %3 %" msgid "%1[%2]: %3/%4 MiB" msgstr "%1[%2]: %3/%4 MiB" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:352 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:368 #, c-format msgid "%1x MSAA" msgstr "%1x MSAA" @@ -341,7 +341,7 @@ msgstr "%1x Nativa (%2x%3)" msgid "%1x Native (%2x%3) for %4" msgstr "%1x Nativa (%2x%3) [%4]" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:364 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:380 #, c-format msgid "%1x SSAA" msgstr "%1x SSAA" @@ -805,7 +805,7 @@ msgstr "(Sistema)" msgid "(host)" msgstr "(host)" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:277 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:293 msgid "(off)" msgstr "(desligado)" @@ -1153,7 +1153,7 @@ msgstr "" msgid "A disc is already about to be inserted." msgstr "Um disco já está prestes a ser inserido." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:568 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:584 msgid "" "A group of features to make the colors more accurate, matching the color " "space Wii and GC games were meant for." @@ -1479,7 +1479,7 @@ msgstr "Espaço do endereço pelo state da CPU" msgid "Address:" msgstr "Endereço:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:530 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:546 msgid "" "Adjust the texture filtering. Anisotropic filtering enhances the visual " "quality of textures that are at oblique viewing angles. Force Nearest and " @@ -1567,7 +1567,7 @@ msgstr "Avançado" msgid "Advanced Settings" msgstr "Configurações Avançadas" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:537 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553 msgid "" "Affects how the game output is scaled to the window resolution.
The " "performance mostly depends on the number of samples each method uses." @@ -1758,7 +1758,7 @@ msgstr "Ângulo" msgid "Angular velocity to ignore and remap." msgstr "Velocidade angular a ignorar e remapear." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:642 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:662 msgid "Anti-Aliasing" msgstr "Anti-Aliasing" @@ -1782,7 +1782,7 @@ msgstr "Anexar ao &Arquivo de Assinatura Existente..." msgid "Appl&y Signature File..." msgstr "Apl&icar Arquivo de Assinatura..." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:587 msgid "" "Applies a post-processing effect after rendering a frame.

If unsure, select (off)." @@ -2528,7 +2528,7 @@ msgstr "" msgid "Calculate" msgstr "Calcular" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:579 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:595 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " @@ -2907,7 +2907,7 @@ msgstr "Código:" msgid "Codes received!" msgstr "Códigos recebidos!" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:651 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:671 msgid "Color Correction" msgstr "Correção de Cores" @@ -3288,6 +3288,13 @@ msgid "" "hardware is able to.

If unsure, select 100%." msgstr "" +"Controla a velocidade de execução do emulador em relação ao hardware " +"original.

Valores superiores a 100% irão emular mais rápido do que o " +"hardware original pode executar, se o seu sistema conseguir acompanhar. " +"Valores inferiores a 100% irão diminuir a velocidade da emulação. " +"'Ilimitado' emulará tão rápido quanto o seu sistema permitir." +"

Na dúvida, selecione \"100% (Velocidade Normal)\"." +"" #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:51 msgid "" @@ -3302,7 +3309,7 @@ msgstr "" "para que essa opção tenha efeito.

Na dúvida, " "mantenha essa opção em 203." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:606 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.

A " @@ -3314,7 +3321,7 @@ msgstr "" "alto cria efeitos fora da tela mais fortes enquanto um valor mais baixo é " "mais confortável." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:533 msgid "" "Controls the rendering resolution.

A high resolution greatly improves " "visual quality, but also greatly increases GPU load and can cause issues in " @@ -3328,7 +3335,7 @@ msgstr "" "resolução interna, melhor será o desempenho.

Na " "dúvida, selecione \"Nativa (640x528)\"." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619 msgid "" "Controls the separation distance between the virtual cameras.

A " "higher value creates a stronger feeling of depth while a lower value is more " @@ -3362,12 +3369,12 @@ msgstr "" "Controla se deve usar emulação do DSP de alto ou baixo nível. O padrão é " "True" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:679 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:699 msgid "Convergence" msgstr "Convergência" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:145 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:226 msgid "Convergence:" msgstr "Convergência:" @@ -3494,8 +3501,8 @@ msgid "Copy Hex" msgstr "Copiar Hex" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:588 -msgid "Copy Tar&get Sddress" -msgstr "Copiar Ende&reço Alvo" +msgid "Copy Tar&get Address" +msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:886 msgid "Copy Value" @@ -4034,7 +4041,7 @@ msgstr "Excluir Arquivos Selecionados..." msgid "Delete the existing file '{0}'?" msgstr "Excluir o arquivo existente '{0}'?" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:676 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:696 msgid "Depth" msgstr "Profundidade" @@ -4042,7 +4049,7 @@ msgstr "Profundidade" msgid "Depth Percentage:" msgstr "Porcentagem da Profundidade:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:224 msgid "Depth:" msgstr "Profundidade:" @@ -4218,7 +4225,7 @@ msgstr "" "

Na dúvida, mantenha essa opção desativada." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:638 msgid "" "Disables the blending of adjacent rows when copying the EFB. This is known " "in some games as \"deflickering\" or \"smoothing\".

Disabling the " @@ -5024,7 +5031,7 @@ msgstr "" "Ativa o cálculo da Flag de Resultado com Ponto Flutuante, necessária em " "alguns jogos. (ON = Compatível, OFF = Rápido)" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:644 msgid "" "Enables detection of arbitrary mipmaps, which some games use for special " "distance-based effects.

May have false positives that result in " @@ -5079,7 +5086,7 @@ msgstr "" "

Na dúvida, mantenha essa opção desativada." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:632 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652 msgid "" "Enables scRGB HDR output (if supported by your graphics backend and " "monitor). Fullscreen might be required.

This gives post process " @@ -6442,7 +6449,7 @@ msgstr "" "Opção ativada pois o backend %1 não suporta shaders de " "geometria." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:601 msgid "" "Forces the game to output graphics at any aspect ratio by expanding the view " "frustum without stretching the image.
This is a hack, and its results " @@ -6459,7 +6466,7 @@ msgstr "" "

Na dúvida, mantenha essa opção desativada." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:613 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.

Has no impact on " @@ -7074,7 +7081,7 @@ msgstr "Configurações" msgid "Graphics mods are currently disabled." msgstr "Os mods gráficos estão desativados no momento." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:574 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590 msgid "" "Greatly increases the quality of textures generated using render-to-texture " "effects.

Slightly increases GPU load and causes relatively few " @@ -7877,7 +7884,7 @@ msgstr "" "Erro Interno do LZO - falha ao processar texto de versão extraído ({0} / {1})" #: Source/Core/Core/HotkeyManager.cpp:354 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:639 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27 msgid "Internal Resolution" msgstr "Resolução Interna" @@ -8715,7 +8722,7 @@ msgstr "Fabricante" msgid "Maker:" msgstr "Fabricante:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:591 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:607 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.

Disabling fog will break some games which rely on " @@ -9307,7 +9314,7 @@ msgstr "" "estado para evitar perda de sincronia com a gravação" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:35 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:350 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:366 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:143 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:424 #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:119 @@ -9696,7 +9703,7 @@ msgstr "Outro jogo..." msgid "Output" msgstr "Saída dos Dados" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:648 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:668 msgid "Output Resampling" msgstr "Saída da Reamostragem" @@ -10034,7 +10041,7 @@ msgid "Possible desync detected: %1 might have desynced at frame %2" msgstr "" "Possível dessincronia detectada: %1 pode ter dessincronizado no quadro %2" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:654 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:674 msgid "Post-Processing Effect" msgstr "Efeito de Pós-Processamento" @@ -10385,7 +10392,7 @@ msgstr "Vermelho Esquerdo" msgid "Red Right" msgstr "Vermelho Direito" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:523 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:539 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting " "in smoother edges on objects. Increases GPU load and sometimes causes " @@ -10901,7 +10908,7 @@ msgstr "Salvar Imagem Convertida" #: Source/Core/DolphinQt/ConvertDialog.cpp:370 msgid "Save Converted Images" -msgstr "" +msgstr "Salvar Imagens Convertidas" #: Source/Core/DolphinQt/GameList/GameList.cpp:588 #: Source/Core/DolphinQt/GameList/GameList.cpp:593 @@ -11423,7 +11430,7 @@ msgstr "" "dúvida, selecione \"Resolução Interna com Proporção de Tela Corrigida\"." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:596 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of " "depth if the necessary hardware is present. Heavily decreases emulation " @@ -12501,11 +12508,11 @@ msgstr "Passando" msgid "Stereo" msgstr "Estéreo" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:673 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:693 msgid "Stereoscopic 3D Mode" msgstr "Modo de Estereoscopia 3D" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:218 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222 msgid "Stereoscopic 3D Mode:" msgstr "Modo de Estereoscopia 3D:" @@ -12697,7 +12704,7 @@ msgstr "Surround" msgid "Suspended" msgstr "Suspenso" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:216 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:217 msgid "Swap Eyes" msgstr "Inverter Olhos" @@ -12712,7 +12719,7 @@ msgstr "Swap Force" msgid "Swapper" msgstr "Swapper" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:610 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:626 msgid "" "Swaps the left and right eye. Most useful in side-by-side stereoscopy mode." "

If unsure, leave this unchecked." @@ -12883,7 +12890,7 @@ msgstr "Precisão do Cache de Texturas" msgid "Texture Dumping" msgstr "Exportação de Texturas" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:645 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:665 msgid "Texture Filtering" msgstr "Filtragem de Textura" @@ -13804,7 +13811,7 @@ msgstr "Até" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:183 msgid "To log in, stop the current emulation." -msgstr "" +msgstr "Para entrar, pare a emulação em execução." #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:132 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:99 @@ -14424,6 +14431,10 @@ msgstr "Utilizar Todos os Dados Salvos do Wii" msgid "Use Built-In Database of Game Names" msgstr "Usar Nomes de Jogos da Base de Dados Embutida" +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220 +msgid "Use Full Resolution Per Eye" +msgstr "" + #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:147 msgid "Use Lossless Codec (FFV1)" msgstr "Usar Codec Sem Perdas (FFV1)" @@ -14979,6 +14990,13 @@ msgstr "Ocidental (Windows-1252)" msgid "Whammy" msgstr "Distorção" +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:629 +msgid "" +"Whether each eye gets full or half image resolution when using side-by-side " +"or above-and-below 3D.

If unsure, leave this " +"unchecked." +msgstr "" + #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:327 msgid "" "Whether to dump base game textures to User/Dump/Textures/<game_id>/. " diff --git a/Languages/po/ro.po b/Languages/po/ro.po index 1687964d43..7fe01a9a92 100644 --- a/Languages/po/ro.po +++ b/Languages/po/ro.po @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-08-20 22:04+0200\n" +"POT-Creation-Date: 2024-08-25 11:34+0200\n" "PO-Revision-Date: 2013-01-23 13:48+0000\n" "Last-Translator: Arian - Cazare Muncitori , 2014\n" "Language-Team: Romanian (http://app.transifex.com/dolphinemu/dolphin-emu/" @@ -161,7 +161,7 @@ msgstr "" msgid "%1 doesn't support this feature on your system." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:316 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:332 msgid "%1 doesn't support this feature." msgstr "" @@ -273,7 +273,7 @@ msgstr "" msgid "%1[%2]: %3/%4 MiB" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:352 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:368 #, c-format msgid "%1x MSAA" msgstr "" @@ -286,7 +286,7 @@ msgstr "" msgid "%1x Native (%2x%3) for %4" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:364 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:380 #, c-format msgid "%1x SSAA" msgstr "" @@ -750,7 +750,7 @@ msgstr "" msgid "(host)" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:277 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:293 msgid "(off)" msgstr "(oprit)" @@ -1082,7 +1082,7 @@ msgstr "" msgid "A disc is already about to be inserted." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:568 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:584 msgid "" "A group of features to make the colors more accurate, matching the color " "space Wii and GC games were meant for." @@ -1366,7 +1366,7 @@ msgstr "" msgid "Address:" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:530 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:546 msgid "" "Adjust the texture filtering. Anisotropic filtering enhances the visual " "quality of textures that are at oblique viewing angles. Force Nearest and " @@ -1426,7 +1426,7 @@ msgstr "Avansat" msgid "Advanced Settings" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:537 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553 msgid "" "Affects how the game output is scaled to the window resolution.
The " "performance mostly depends on the number of samples each method uses." @@ -1595,7 +1595,7 @@ msgstr "Unghi" msgid "Angular velocity to ignore and remap." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:642 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:662 msgid "Anti-Aliasing" msgstr "" @@ -1619,7 +1619,7 @@ msgstr "" msgid "Appl&y Signature File..." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:587 msgid "" "Applies a post-processing effect after rendering a frame.

If unsure, select (off)." @@ -2306,7 +2306,7 @@ msgstr "" msgid "Calculate" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:579 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:595 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " @@ -2658,7 +2658,7 @@ msgstr "" msgid "Codes received!" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:651 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:671 msgid "Color Correction" msgstr "" @@ -2988,7 +2988,7 @@ msgid "" "

If unsure, leave this at 203." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:606 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.

A " @@ -2996,7 +2996,7 @@ msgid "" "more comfortable." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:533 msgid "" "Controls the rendering resolution.

A high resolution greatly improves " "visual quality, but also greatly increases GPU load and can cause issues in " @@ -3005,7 +3005,7 @@ msgid "" "Native.
" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619 msgid "" "Controls the separation distance between the virtual cameras.

A " "higher value creates a stronger feeling of depth while a lower value is more " @@ -3030,12 +3030,12 @@ msgid "" "True" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:679 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:699 msgid "Convergence" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:145 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:226 msgid "Convergence:" msgstr "" @@ -3142,7 +3142,7 @@ msgid "Copy Hex" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:588 -msgid "Copy Tar&get Sddress" +msgid "Copy Tar&get Address" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:886 @@ -3631,7 +3631,7 @@ msgstr "" msgid "Delete the existing file '{0}'?" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:676 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:696 msgid "Depth" msgstr "" @@ -3639,7 +3639,7 @@ msgstr "" msgid "Depth Percentage:" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:224 msgid "Depth:" msgstr "" @@ -3805,7 +3805,7 @@ msgid "" "dolphin_emphasis>" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:638 msgid "" "Disables the blending of adjacent rows when copying the EFB. This is known " "in some games as \"deflickering\" or \"smoothing\".

Disabling the " @@ -4506,7 +4506,7 @@ msgid "" "= Compatible, OFF = Fast)" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:644 msgid "" "Enables detection of arbitrary mipmaps, which some games use for special " "distance-based effects.

May have false positives that result in " @@ -4540,7 +4540,7 @@ msgid "" "this unchecked.
" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:632 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652 msgid "" "Enables scRGB HDR output (if supported by your graphics backend and " "monitor). Fullscreen might be required.

This gives post process " @@ -5765,7 +5765,7 @@ msgstr "" msgid "Forced on because %1 doesn't support geometry shaders." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:601 msgid "" "Forces the game to output graphics at any aspect ratio by expanding the view " "frustum without stretching the image.
This is a hack, and its results " @@ -5775,7 +5775,7 @@ msgid "" "dolphin_emphasis>" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:613 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.

Has no impact on " @@ -6344,7 +6344,7 @@ msgstr "" msgid "Graphics mods are currently disabled." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:574 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590 msgid "" "Greatly increases the quality of textures generated using render-to-texture " "effects.

Slightly increases GPU load and causes relatively few " @@ -7033,7 +7033,7 @@ msgid "" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:354 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:639 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27 msgid "Internal Resolution" msgstr "" @@ -7840,7 +7840,7 @@ msgstr "" msgid "Maker:" msgstr "Marcaj:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:591 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:607 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.

Disabling fog will break some games which rely on " @@ -8390,7 +8390,7 @@ msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs" msgstr "" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:35 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:350 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:366 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:143 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:424 #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:119 @@ -8754,7 +8754,7 @@ msgstr "" msgid "Output" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:648 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:668 msgid "Output Resampling" msgstr "" @@ -9079,7 +9079,7 @@ msgstr "" msgid "Possible desync detected: %1 might have desynced at frame %2" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:654 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:674 msgid "Post-Processing Effect" msgstr "" @@ -9412,7 +9412,7 @@ msgstr "Roșu Stânga" msgid "Red Right" msgstr "Roșu Dreapta" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:523 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:539 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting " "in smoother edges on objects. Increases GPU load and sometimes causes " @@ -10368,7 +10368,7 @@ msgid "" "Corrected Internal Resolution\".
" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:596 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of " "depth if the necessary hardware is present. Heavily decreases emulation " @@ -11288,11 +11288,11 @@ msgstr "" msgid "Stereo" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:673 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:693 msgid "Stereoscopic 3D Mode" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:218 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222 msgid "Stereoscopic 3D Mode:" msgstr "" @@ -11474,7 +11474,7 @@ msgstr "" msgid "Suspended" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:216 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:217 msgid "Swap Eyes" msgstr "" @@ -11489,7 +11489,7 @@ msgstr "" msgid "Swapper" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:610 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:626 msgid "" "Swaps the left and right eye. Most useful in side-by-side stereoscopy mode." "

If unsure, leave this unchecked." @@ -11651,7 +11651,7 @@ msgstr "" msgid "Texture Dumping" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:645 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:665 msgid "Texture Filtering" msgstr "" @@ -12987,6 +12987,10 @@ msgstr "" msgid "Use Built-In Database of Game Names" msgstr "" +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220 +msgid "Use Full Resolution Per Eye" +msgstr "" + #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:147 msgid "Use Lossless Codec (FFV1)" msgstr "" @@ -13436,6 +13440,13 @@ msgstr "" msgid "Whammy" msgstr "Whammy" +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:629 +msgid "" +"Whether each eye gets full or half image resolution when using side-by-side " +"or above-and-below 3D.

If unsure, leave this " +"unchecked." +msgstr "" + #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:327 msgid "" "Whether to dump base game textures to User/Dump/Textures/<game_id>/. " diff --git a/Languages/po/ru.po b/Languages/po/ru.po index e2a1413443..511361e483 100644 --- a/Languages/po/ru.po +++ b/Languages/po/ru.po @@ -23,7 +23,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-08-20 22:04+0200\n" +"POT-Creation-Date: 2024-08-25 11:34+0200\n" "PO-Revision-Date: 2013-01-23 13:48+0000\n" "Last-Translator: Daniil Huz, 2024\n" "Language-Team: Russian (http://app.transifex.com/dolphinemu/dolphin-emu/" @@ -192,7 +192,7 @@ msgstr "%1 фикс. перед %2" msgid "%1 doesn't support this feature on your system." msgstr "%1 не поддерживает данный функционал на вашей системе." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:316 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:332 msgid "%1 doesn't support this feature." msgstr "%1 не поддерживает данный функционал." @@ -307,7 +307,7 @@ msgstr "%1[%2]: %3 %" msgid "%1[%2]: %3/%4 MiB" msgstr "%1[%2]: %3/%4 МиБ" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:352 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:368 #, c-format msgid "%1x MSAA" msgstr "%1x MSAA" @@ -320,7 +320,7 @@ msgstr "Родное %1x (%2x%3)" msgid "%1x Native (%2x%3) for %4" msgstr "Собственное %1x (%2x%3) для %4" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:364 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:380 #, c-format msgid "%1x SSAA" msgstr "%1x SSAA" @@ -784,7 +784,7 @@ msgstr "(Системная)" msgid "(host)" msgstr "(хост)" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:277 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:293 msgid "(off)" msgstr "(отключено)" @@ -1133,7 +1133,7 @@ msgstr "" msgid "A disc is already about to be inserted." msgstr "Диск уже должен быть вставлен." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:568 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:584 msgid "" "A group of features to make the colors more accurate, matching the color " "space Wii and GC games were meant for." @@ -1450,7 +1450,7 @@ msgstr "Адресное пространство по состоянию ЦП" msgid "Address:" msgstr "Адрес:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:530 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:546 msgid "" "Adjust the texture filtering. Anisotropic filtering enhances the visual " "quality of textures that are at oblique viewing angles. Force Nearest and " @@ -1537,7 +1537,7 @@ msgstr "Расширенные" msgid "Advanced Settings" msgstr "Дополнительные параметры" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:537 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553 msgid "" "Affects how the game output is scaled to the window resolution.
The " "performance mostly depends on the number of samples each method uses." @@ -1731,7 +1731,7 @@ msgstr "Угол" msgid "Angular velocity to ignore and remap." msgstr "Угловая скорость, которую следует игнорировать и перезадать." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:642 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:662 msgid "Anti-Aliasing" msgstr "Сглаживание" @@ -1755,7 +1755,7 @@ msgstr "Добавить к &имеющемуся файлу с сигнатур msgid "Appl&y Signature File..." msgstr "Примени&ть файл с сигнатурами..." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:587 msgid "" "Applies a post-processing effect after rendering a frame.

If unsure, select (off)." @@ -2488,7 +2488,7 @@ msgstr "" msgid "Calculate" msgstr "Вычислить" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:579 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:595 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " @@ -2862,7 +2862,7 @@ msgstr "Код:" msgid "Codes received!" msgstr "Коды получены!" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:651 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:671 msgid "Color Correction" msgstr "Цветовая коррекция" @@ -3204,7 +3204,7 @@ msgstr "" "

Если не уверены, оставьте значение 203." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:606 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.

A " @@ -3216,7 +3216,7 @@ msgstr "" "находиться перед экраном.

Высокие значения создают более сильную " "видимость \"выпячивания\" обьектов из экрана, низкие – более комфортны." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:533 msgid "" "Controls the rendering resolution.

A high resolution greatly improves " "visual quality, but also greatly increases GPU load and can cause issues in " @@ -3230,7 +3230,7 @@ msgstr "" "производительность.

Если не уверены – выберите " "Родное." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619 msgid "" "Controls the separation distance between the virtual cameras.

A " "higher value creates a stronger feeling of depth while a lower value is more " @@ -3263,12 +3263,12 @@ msgstr "" "Управляет тем, использовать высокоуровневую или низкоуровневую эмуляцию DSP. " "По умолчанию Да" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:679 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:699 msgid "Convergence" msgstr "Сведение" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:145 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:226 msgid "Convergence:" msgstr "Сведение:" @@ -3394,7 +3394,7 @@ msgid "Copy Hex" msgstr "Скопировать hex-значение" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:588 -msgid "Copy Tar&get Sddress" +msgid "Copy Tar&get Address" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:886 @@ -3931,7 +3931,7 @@ msgstr "Удалить выбранные файлы..." msgid "Delete the existing file '{0}'?" msgstr "Удалить существующий файл '{0}'?" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:676 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:696 msgid "Depth" msgstr "Глубина" @@ -3939,7 +3939,7 @@ msgstr "Глубина" msgid "Depth Percentage:" msgstr "Процент глубины:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:224 msgid "Depth:" msgstr "Глубина:" @@ -4112,7 +4112,7 @@ msgstr "" "в ОЗУ. Подавляет масштабирование.

Если не уверены – " "оставьте выключенным." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:638 msgid "" "Disables the blending of adjacent rows when copying the EFB. This is known " "in some games as \"deflickering\" or \"smoothing\".

Disabling the " @@ -4890,7 +4890,7 @@ msgstr "" "result flag), необходимого для небольшого количества игр. (ВКЛ = лучше " "совместимость, ВЫКЛ = выше скорость)" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:644 msgid "" "Enables detection of arbitrary mipmaps, which some games use for special " "distance-based effects.

May have false positives that result in " @@ -4946,7 +4946,7 @@ msgstr "" "вызывает проблем в большинстве игр.

Если не уверены " "– оставьте выключенным." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:632 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652 msgid "" "Enables scRGB HDR output (if supported by your graphics backend and " "monitor). Fullscreen might be required.

This gives post process " @@ -6291,7 +6291,7 @@ msgid "Forced on because %1 doesn't support geometry shaders." msgstr "" "Принудительно включено, поскольку %1 не поддерживает геометрические шейдеры." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:601 msgid "" "Forces the game to output graphics at any aspect ratio by expanding the view " "frustum without stretching the image.
This is a hack, and its results " @@ -6308,7 +6308,7 @@ msgstr "" "ориентированные на конкретную игру.

Если вы не " "уверены, не устанавливайте этот флажок." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:613 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.

Has no impact on " @@ -6920,7 +6920,7 @@ msgstr "Переключатели графики" msgid "Graphics mods are currently disabled." msgstr "Графические моды сейчас отключены." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:574 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590 msgid "" "Greatly increases the quality of textures generated using render-to-texture " "effects.

Slightly increases GPU load and causes relatively few " @@ -7702,7 +7702,7 @@ msgstr "" "({0}/{1})" #: Source/Core/Core/HotkeyManager.cpp:354 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:639 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27 msgid "Internal Resolution" msgstr "Внутреннее разрешение" @@ -8529,7 +8529,7 @@ msgstr "Создатель" msgid "Maker:" msgstr "Создатель:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:591 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:607 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.

Disabling fog will break some games which rely on " @@ -9122,7 +9122,7 @@ msgstr "" "для предотвращения рассинхронизации ролика" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:35 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:350 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:366 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:143 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:424 #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:119 @@ -9510,7 +9510,7 @@ msgstr "Другой игры..." msgid "Output" msgstr "Результаты" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:648 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:668 msgid "Output Resampling" msgstr "Результаты повторной выборки" @@ -9844,7 +9844,7 @@ msgstr "" "Обнаружена возможная рассинхронизация: %1, вероятно, рассинхронизовался на " "кадре %2" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:654 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:674 msgid "Post-Processing Effect" msgstr "Эффект пост-обработки" @@ -10191,7 +10191,7 @@ msgstr "Красная слева" msgid "Red Right" msgstr "Красная справа" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:523 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:539 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting " "in smoother edges on objects. Increases GPU load and sometimes causes " @@ -11197,7 +11197,7 @@ msgstr "" "

Если вы не уверены, оставьте значение «Внутреннее " "разрешение с коррекцией соотношения сторон»." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:596 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of " "depth if the necessary hardware is present. Heavily decreases emulation " @@ -12219,11 +12219,11 @@ msgstr "Шаги" msgid "Stereo" msgstr "Стерео" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:673 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:693 msgid "Stereoscopic 3D Mode" msgstr "Стереоскопический 3D-режим" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:218 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222 msgid "Stereoscopic 3D Mode:" msgstr "Стереоскопический 3D-режим:" @@ -12415,7 +12415,7 @@ msgstr "Объёмный" msgid "Suspended" msgstr "Приостановлен" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:216 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:217 msgid "Swap Eyes" msgstr "Поменять ракурсы местами" @@ -12430,7 +12430,7 @@ msgstr "Swap Force" msgid "Swapper" msgstr "Swapper" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:610 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:626 msgid "" "Swaps the left and right eye. Most useful in side-by-side stereoscopy mode." "

If unsure, leave this unchecked." @@ -12600,7 +12600,7 @@ msgstr "Точность кэширования текстур" msgid "Texture Dumping" msgstr "Дамп текстур" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:645 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:665 msgid "Texture Filtering" msgstr "Фильтрация текстур" @@ -14125,6 +14125,10 @@ msgstr "Использовать все данные сохранений Wii" msgid "Use Built-In Database of Game Names" msgstr "Использовать встроенную базу названий игр" +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220 +msgid "Use Full Resolution Per Eye" +msgstr "" + #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:147 msgid "Use Lossless Codec (FFV1)" msgstr "Использовать кодек без потерь (FFV1)" @@ -14665,6 +14669,13 @@ msgstr "Западная (Windows-1252)" msgid "Whammy" msgstr "Флойд" +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:629 +msgid "" +"Whether each eye gets full or half image resolution when using side-by-side " +"or above-and-below 3D.

If unsure, leave this " +"unchecked." +msgstr "" + #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:327 msgid "" "Whether to dump base game textures to User/Dump/Textures/<game_id>/. " diff --git a/Languages/po/sr.po b/Languages/po/sr.po index bc75a43f01..8725c3e606 100644 --- a/Languages/po/sr.po +++ b/Languages/po/sr.po @@ -8,7 +8,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-08-20 22:04+0200\n" +"POT-Creation-Date: 2024-08-25 11:34+0200\n" "PO-Revision-Date: 2013-01-23 13:48+0000\n" "Last-Translator: nikolassj, 2011\n" "Language-Team: Serbian (http://app.transifex.com/dolphinemu/dolphin-emu/" @@ -161,7 +161,7 @@ msgstr "" msgid "%1 doesn't support this feature on your system." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:316 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:332 msgid "%1 doesn't support this feature." msgstr "" @@ -273,7 +273,7 @@ msgstr "" msgid "%1[%2]: %3/%4 MiB" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:352 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:368 #, c-format msgid "%1x MSAA" msgstr "" @@ -286,7 +286,7 @@ msgstr "" msgid "%1x Native (%2x%3) for %4" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:364 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:380 #, c-format msgid "%1x SSAA" msgstr "" @@ -750,7 +750,7 @@ msgstr "" msgid "(host)" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:277 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:293 msgid "(off)" msgstr "(iskljucen/o)" @@ -1082,7 +1082,7 @@ msgstr "" msgid "A disc is already about to be inserted." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:568 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:584 msgid "" "A group of features to make the colors more accurate, matching the color " "space Wii and GC games were meant for." @@ -1366,7 +1366,7 @@ msgstr "" msgid "Address:" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:530 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:546 msgid "" "Adjust the texture filtering. Anisotropic filtering enhances the visual " "quality of textures that are at oblique viewing angles. Force Nearest and " @@ -1426,7 +1426,7 @@ msgstr "" msgid "Advanced Settings" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:537 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553 msgid "" "Affects how the game output is scaled to the window resolution.
The " "performance mostly depends on the number of samples each method uses." @@ -1595,7 +1595,7 @@ msgstr "" msgid "Angular velocity to ignore and remap." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:642 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:662 msgid "Anti-Aliasing" msgstr "" @@ -1619,7 +1619,7 @@ msgstr "" msgid "Appl&y Signature File..." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:587 msgid "" "Applies a post-processing effect after rendering a frame.

If unsure, select (off)." @@ -2306,7 +2306,7 @@ msgstr "" msgid "Calculate" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:579 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:595 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " @@ -2658,7 +2658,7 @@ msgstr "" msgid "Codes received!" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:651 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:671 msgid "Color Correction" msgstr "" @@ -2988,7 +2988,7 @@ msgid "" "

If unsure, leave this at 203." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:606 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.

A " @@ -2996,7 +2996,7 @@ msgid "" "more comfortable." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:533 msgid "" "Controls the rendering resolution.

A high resolution greatly improves " "visual quality, but also greatly increases GPU load and can cause issues in " @@ -3005,7 +3005,7 @@ msgid "" "Native.
" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619 msgid "" "Controls the separation distance between the virtual cameras.

A " "higher value creates a stronger feeling of depth while a lower value is more " @@ -3030,12 +3030,12 @@ msgid "" "True" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:679 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:699 msgid "Convergence" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:145 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:226 msgid "Convergence:" msgstr "" @@ -3142,7 +3142,7 @@ msgid "Copy Hex" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:588 -msgid "Copy Tar&get Sddress" +msgid "Copy Tar&get Address" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:886 @@ -3631,7 +3631,7 @@ msgstr "" msgid "Delete the existing file '{0}'?" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:676 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:696 msgid "Depth" msgstr "" @@ -3639,7 +3639,7 @@ msgstr "" msgid "Depth Percentage:" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:224 msgid "Depth:" msgstr "" @@ -3805,7 +3805,7 @@ msgid "" "dolphin_emphasis>" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:638 msgid "" "Disables the blending of adjacent rows when copying the EFB. This is known " "in some games as \"deflickering\" or \"smoothing\".

Disabling the " @@ -4506,7 +4506,7 @@ msgid "" "= Compatible, OFF = Fast)" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:644 msgid "" "Enables detection of arbitrary mipmaps, which some games use for special " "distance-based effects.

May have false positives that result in " @@ -4540,7 +4540,7 @@ msgid "" "this unchecked.
" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:632 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652 msgid "" "Enables scRGB HDR output (if supported by your graphics backend and " "monitor). Fullscreen might be required.

This gives post process " @@ -5761,7 +5761,7 @@ msgstr "" msgid "Forced on because %1 doesn't support geometry shaders." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:601 msgid "" "Forces the game to output graphics at any aspect ratio by expanding the view " "frustum without stretching the image.
This is a hack, and its results " @@ -5771,7 +5771,7 @@ msgid "" "dolphin_emphasis>" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:613 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.

Has no impact on " @@ -6340,7 +6340,7 @@ msgstr "" msgid "Graphics mods are currently disabled." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:574 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590 msgid "" "Greatly increases the quality of textures generated using render-to-texture " "effects.

Slightly increases GPU load and causes relatively few " @@ -7029,7 +7029,7 @@ msgid "" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:354 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:639 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27 msgid "Internal Resolution" msgstr "" @@ -7831,7 +7831,7 @@ msgstr "" msgid "Maker:" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:591 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:607 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.

Disabling fog will break some games which rely on " @@ -8381,7 +8381,7 @@ msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs" msgstr "" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:35 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:350 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:366 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:143 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:424 #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:119 @@ -8745,7 +8745,7 @@ msgstr "" msgid "Output" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:648 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:668 msgid "Output Resampling" msgstr "" @@ -9070,7 +9070,7 @@ msgstr "" msgid "Possible desync detected: %1 might have desynced at frame %2" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:654 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:674 msgid "Post-Processing Effect" msgstr "" @@ -9403,7 +9403,7 @@ msgstr "" msgid "Red Right" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:523 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:539 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting " "in smoother edges on objects. Increases GPU load and sometimes causes " @@ -10359,7 +10359,7 @@ msgid "" "Corrected Internal Resolution\"." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:596 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of " "depth if the necessary hardware is present. Heavily decreases emulation " @@ -11279,11 +11279,11 @@ msgstr "" msgid "Stereo" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:673 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:693 msgid "Stereoscopic 3D Mode" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:218 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222 msgid "Stereoscopic 3D Mode:" msgstr "" @@ -11465,7 +11465,7 @@ msgstr "" msgid "Suspended" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:216 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:217 msgid "Swap Eyes" msgstr "" @@ -11480,7 +11480,7 @@ msgstr "" msgid "Swapper" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:610 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:626 msgid "" "Swaps the left and right eye. Most useful in side-by-side stereoscopy mode." "

If unsure, leave this unchecked." @@ -11642,7 +11642,7 @@ msgstr "" msgid "Texture Dumping" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:645 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:665 msgid "Texture Filtering" msgstr "" @@ -12974,6 +12974,10 @@ msgstr "" msgid "Use Built-In Database of Game Names" msgstr "" +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220 +msgid "Use Full Resolution Per Eye" +msgstr "" + #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:147 msgid "Use Lossless Codec (FFV1)" msgstr "" @@ -13423,6 +13427,13 @@ msgstr "" msgid "Whammy" msgstr "" +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:629 +msgid "" +"Whether each eye gets full or half image resolution when using side-by-side " +"or above-and-below 3D.

If unsure, leave this " +"unchecked." +msgstr "" + #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:327 msgid "" "Whether to dump base game textures to User/Dump/Textures/<game_id>/. " diff --git a/Languages/po/sv.po b/Languages/po/sv.po index 402777a804..192f0358ec 100644 --- a/Languages/po/sv.po +++ b/Languages/po/sv.po @@ -15,7 +15,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-08-20 22:04+0200\n" +"POT-Creation-Date: 2024-08-25 11:34+0200\n" "PO-Revision-Date: 2013-01-23 13:48+0000\n" "Last-Translator: JosJuice, 2015-2024\n" "Language-Team: Swedish (http://app.transifex.com/dolphinemu/dolphin-emu/" @@ -180,7 +180,7 @@ msgstr "%1 ändring(ar) före %2" msgid "%1 doesn't support this feature on your system." msgstr "%1 stöder inte den här funktionen på ditt system." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:316 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:332 msgid "%1 doesn't support this feature." msgstr "%1 stöder inte den här funktionen." @@ -295,7 +295,7 @@ msgstr "%1[%2]: %3 %" msgid "%1[%2]: %3/%4 MiB" msgstr "%1[%2]: %3/%4 MiB" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:352 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:368 #, c-format msgid "%1x MSAA" msgstr "%1x MSAA" @@ -308,7 +308,7 @@ msgstr "%1x ursprunglig (%2x%3)" msgid "%1x Native (%2x%3) for %4" msgstr "%1x ursprunglig (%2x%3) för %4" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:364 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:380 #, c-format msgid "%1x SSAA" msgstr "%1x SSAA" @@ -772,7 +772,7 @@ msgstr "(System)" msgid "(host)" msgstr "(värd)" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:277 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:293 msgid "(off)" msgstr "(av)" @@ -1120,7 +1120,7 @@ msgstr "" msgid "A disc is already about to be inserted." msgstr "En skiva håller redan på att sättas in." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:568 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:584 msgid "" "A group of features to make the colors more accurate, matching the color " "space Wii and GC games were meant for." @@ -1440,7 +1440,7 @@ msgstr "Adressutrymme enligt CPU:ns tillstånd" msgid "Address:" msgstr "Adress:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:530 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:546 msgid "" "Adjust the texture filtering. Anisotropic filtering enhances the visual " "quality of textures that are at oblique viewing angles. Force Nearest and " @@ -1526,7 +1526,7 @@ msgstr "Avancerat" msgid "Advanced Settings" msgstr "Avancerade inställningar" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:537 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553 msgid "" "Affects how the game output is scaled to the window resolution.
The " "performance mostly depends on the number of samples each method uses." @@ -1697,7 +1697,7 @@ msgstr "Vinkel" msgid "Angular velocity to ignore and remap." msgstr "Vinkelhastighet att ignorera samt skala med." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:642 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:662 msgid "Anti-Aliasing" msgstr "Kantutjämning" @@ -1721,7 +1721,7 @@ msgstr "Lägg till i &existerande signaturfil..." msgid "Appl&y Signature File..." msgstr "Appli&cera signaturfil..." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:587 msgid "" "Applies a post-processing effect after rendering a frame.

If unsure, select (off)." @@ -2434,7 +2434,7 @@ msgstr "" msgid "Calculate" msgstr "Beräkna" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:579 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:595 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " @@ -2812,7 +2812,7 @@ msgstr "Kod:" msgid "Codes received!" msgstr "Koder mottagna!" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:651 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:671 msgid "Color Correction" msgstr "Färgkorrigering" @@ -3194,7 +3194,7 @@ msgid "" "

If unsure, leave this at 203." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:606 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.

A " @@ -3206,7 +3206,7 @@ msgstr "" "skapar starkare utanför-skärmen-effekter medan ett lägre värde är mer " "bekvämt." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:533 msgid "" "Controls the rendering resolution.

A high resolution greatly improves " "visual quality, but also greatly increases GPU load and can cause issues in " @@ -3221,7 +3221,7 @@ msgstr "" "

Om du är osäker kan du välja Ursprunglig." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619 msgid "" "Controls the separation distance between the virtual cameras.

A " "higher value creates a stronger feeling of depth while a lower value is more " @@ -3254,12 +3254,12 @@ msgstr "" "Styr vilken DSP-emulering som ska användas; hög eller låg nivå. Förvalet är " "True" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:679 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:699 msgid "Convergence" msgstr "Konvergens" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:145 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:226 msgid "Convergence:" msgstr "Konvergens:" @@ -3380,7 +3380,7 @@ msgid "Copy Hex" msgstr "Kopiera hex" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:588 -msgid "Copy Tar&get Sddress" +msgid "Copy Tar&get Address" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:886 @@ -3912,7 +3912,7 @@ msgstr "Radera valda filer..." msgid "Delete the existing file '{0}'?" msgstr "Radera den existerande filen '{0}'?" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:676 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:696 msgid "Depth" msgstr "Djup" @@ -3920,7 +3920,7 @@ msgstr "Djup" msgid "Depth Percentage:" msgstr "Djupandel:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:224 msgid "Depth:" msgstr "Djup:" @@ -4093,7 +4093,7 @@ msgstr "" "istället. Förhindrar all uppskalning.

Om du är " "osäker kan du lämna detta omarkerat." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:638 msgid "" "Disables the blending of adjacent rows when copying the EFB. This is known " "in some games as \"deflickering\" or \"smoothing\".

Disabling the " @@ -4863,7 +4863,7 @@ msgstr "" "Aktiverar beräkning av Floating Point Result Flag. Behövs för vissa spel. " "(PÅ = kompatibel, AV = snabb)" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:644 msgid "" "Enables detection of arbitrary mipmaps, which some games use for special " "distance-based effects.

May have false positives that result in " @@ -4905,7 +4905,7 @@ msgstr "" "flesta spel har inga problem med detta.

Om du är " "osäker kan du lämna detta omarkerat." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:632 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652 msgid "" "Enables scRGB HDR output (if supported by your graphics backend and " "monitor). Fullscreen might be required.

This gives post process " @@ -6210,7 +6210,7 @@ msgstr "Kan inte sättas på eftersom %1 inte stöder VS-expansion." msgid "Forced on because %1 doesn't support geometry shaders." msgstr "Kan inte stängas av eftersom %1 inte stöder geometrishaders." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:601 msgid "" "Forces the game to output graphics at any aspect ratio by expanding the view " "frustum without stretching the image.
This is a hack, and its results " @@ -6220,7 +6220,7 @@ msgid "" "dolphin_emphasis>" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:613 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.

Has no impact on " @@ -6826,7 +6826,7 @@ msgstr "Växla grafikalternativ" msgid "Graphics mods are currently disabled." msgstr "Grafikmoddar är avstängda." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:574 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590 msgid "" "Greatly increases the quality of textures generated using render-to-texture " "effects.

Slightly increases GPU load and causes relatively few " @@ -7610,7 +7610,7 @@ msgstr "" "{1})" #: Source/Core/Core/HotkeyManager.cpp:354 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:639 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27 msgid "Internal Resolution" msgstr "Intern upplösning" @@ -8436,7 +8436,7 @@ msgstr "Skapare" msgid "Maker:" msgstr "Skapare:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:591 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:607 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.

Disabling fog will break some games which rely on " @@ -9020,7 +9020,7 @@ msgstr "" "förhindra att inspelningen desynkroniseras" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:35 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:350 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:366 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:143 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:424 #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:119 @@ -9393,7 +9393,7 @@ msgstr "Annat spel..." msgid "Output" msgstr "Utdata" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:648 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:668 msgid "Output Resampling" msgstr "Resampling" @@ -9728,7 +9728,7 @@ msgstr "" "Möjlig desynkronisation upptäcktes: %1 kan ha desynkroniserat under bildruta " "%2" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:654 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:674 msgid "Post-Processing Effect" msgstr "Efterbehandlingseffekt" @@ -10078,7 +10078,7 @@ msgstr "Röd vänster" msgid "Red Right" msgstr "Röd höger" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:523 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:539 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting " "in smoother edges on objects. Increases GPU load and sometimes causes " @@ -11061,7 +11061,7 @@ msgid "" "Corrected Internal Resolution\".
" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:596 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of " "depth if the necessary hardware is present. Heavily decreases emulation " @@ -12045,11 +12045,11 @@ msgstr "Stega" msgid "Stereo" msgstr "Stereo" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:673 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:693 msgid "Stereoscopic 3D Mode" msgstr "Läge för stereoskopisk 3D" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:218 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222 msgid "Stereoscopic 3D Mode:" msgstr "Läge för stereoskopisk 3D:" @@ -12241,7 +12241,7 @@ msgstr "Surround" msgid "Suspended" msgstr "Vilande" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:216 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:217 msgid "Swap Eyes" msgstr "Byt plats på ögon" @@ -12256,7 +12256,7 @@ msgstr "Swap Force" msgid "Swapper" msgstr "Swapper" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:610 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:626 msgid "" "Swaps the left and right eye. Most useful in side-by-side stereoscopy mode." "

If unsure, leave this unchecked." @@ -12428,7 +12428,7 @@ msgstr "Texturcachenoggrannhet" msgid "Texture Dumping" msgstr "Texturdumpning" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:645 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:665 msgid "Texture Filtering" msgstr "Texturfiltrering" @@ -13957,6 +13957,10 @@ msgstr "Använd all Wii-spardata" msgid "Use Built-In Database of Game Names" msgstr "Använd inbyggd databas för spelnamn" +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220 +msgid "Use Full Resolution Per Eye" +msgstr "" + #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:147 msgid "Use Lossless Codec (FFV1)" msgstr "Använd förlustfritt kodek (FFV1)" @@ -14498,6 +14502,13 @@ msgstr "Västerländsk (Windows-1252)" msgid "Whammy" msgstr "Svajarm" +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:629 +msgid "" +"Whether each eye gets full or half image resolution when using side-by-side " +"or above-and-below 3D.

If unsure, leave this " +"unchecked." +msgstr "" + #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:327 msgid "" "Whether to dump base game textures to User/Dump/Textures/<game_id>/. " diff --git a/Languages/po/tr.po b/Languages/po/tr.po index d73caf1bd5..071d0905c4 100644 --- a/Languages/po/tr.po +++ b/Languages/po/tr.po @@ -19,7 +19,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-08-20 22:04+0200\n" +"POT-Creation-Date: 2024-08-25 11:34+0200\n" "PO-Revision-Date: 2013-01-23 13:48+0000\n" "Last-Translator: Ahmet Emin, 2024\n" "Language-Team: Turkish (http://app.transifex.com/dolphinemu/dolphin-emu/" @@ -186,7 +186,7 @@ msgstr "" msgid "%1 doesn't support this feature on your system." msgstr "%1, sisteminde bu özellik desteklemiyor." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:316 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:332 msgid "%1 doesn't support this feature." msgstr "%1 bu özelliği desteklemiyor." @@ -301,7 +301,7 @@ msgstr "%1[%2]: %3 %" msgid "%1[%2]: %3/%4 MiB" msgstr "%1[%2]: %3/%4 MiB" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:352 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:368 #, c-format msgid "%1x MSAA" msgstr "%1x MSAA" @@ -314,7 +314,7 @@ msgstr "%1x Yerel (%2x%3)" msgid "%1x Native (%2x%3) for %4" msgstr "%1x Yerel (%2x%3) %4 için" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:364 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:380 #, c-format msgid "%1x SSAA" msgstr "%1x SSAA" @@ -778,7 +778,7 @@ msgstr "(Sistem)" msgid "(host)" msgstr "(evsahibi)" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:277 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:293 msgid "(off)" msgstr "(kapalı)" @@ -1128,7 +1128,7 @@ msgstr "" msgid "A disc is already about to be inserted." msgstr "Zaten bir disk takılmak üzere." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:568 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:584 msgid "" "A group of features to make the colors more accurate, matching the color " "space Wii and GC games were meant for." @@ -1445,7 +1445,7 @@ msgstr "CPU durumuna göre adres alanı" msgid "Address:" msgstr "Adres:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:530 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:546 msgid "" "Adjust the texture filtering. Anisotropic filtering enhances the visual " "quality of textures that are at oblique viewing angles. Force Nearest and " @@ -1531,7 +1531,7 @@ msgstr "Gelişmiş" msgid "Advanced Settings" msgstr "Gelişmiş Ayarlar" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:537 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553 msgid "" "Affects how the game output is scaled to the window resolution.
The " "performance mostly depends on the number of samples each method uses." @@ -1702,7 +1702,7 @@ msgstr "Açı" msgid "Angular velocity to ignore and remap." msgstr "Yok sayılacak ve yeniden eşlenecek açısal hız." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:642 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:662 msgid "Anti-Aliasing" msgstr "Kenar Yumuşatma" @@ -1726,7 +1726,7 @@ msgstr "&Mevcut İmza Dosyasına Ekle..." msgid "Appl&y Signature File..." msgstr "İmza Dosyasını &Uygula..." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:587 msgid "" "Applies a post-processing effect after rendering a frame.

If unsure, select (off)." @@ -2435,7 +2435,7 @@ msgstr "" msgid "Calculate" msgstr "Hesapla" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:579 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:595 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " @@ -2807,7 +2807,7 @@ msgstr "Code:" msgid "Codes received!" msgstr "Kodlar alındı!" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:651 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:671 msgid "Color Correction" msgstr "Renk Düzeltme" @@ -3150,7 +3150,7 @@ msgstr "" "

Emin değilsen, bunu 203'te bırak." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:606 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.

A " @@ -3161,7 +3161,7 @@ msgstr "" "önünde görüneceği mesafedir.

Daha yüksek bir değer daha güçlü ekran " "dışı efektler yaratırken daha düşük bir değer daha rahattır." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:533 msgid "" "Controls the rendering resolution.

A high resolution greatly improves " "visual quality, but also greatly increases GPU load and can cause issues in " @@ -3175,7 +3175,7 @@ msgstr "" "çözünürlük ne kadar düşük olursa, performans o kadar iyi olacaktır." "

Emin değilseniz, Yerel'i seçin." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619 msgid "" "Controls the separation distance between the virtual cameras.

A " "higher value creates a stronger feeling of depth while a lower value is more " @@ -3210,12 +3210,12 @@ msgstr "" "Yüksek veya düşük seviyeli DSP öykünmesinin kullanılıp kullanılmayacağını " "ayarlar. Varsayılan değer Etkin'dir." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:679 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:699 msgid "Convergence" msgstr "Yakınsama" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:145 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:226 msgid "Convergence:" msgstr "Yakınsama:" @@ -3340,7 +3340,7 @@ msgid "Copy Hex" msgstr "Hex'i Kopyala" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:588 -msgid "Copy Tar&get Sddress" +msgid "Copy Tar&get Address" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:886 @@ -3877,7 +3877,7 @@ msgstr "Seçili Dosyaları Sil..." msgid "Delete the existing file '{0}'?" msgstr "Varolan '{0}' dosyasını sil?" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:676 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:696 msgid "Depth" msgstr "Derinlik" @@ -3885,7 +3885,7 @@ msgstr "Derinlik" msgid "Depth Percentage:" msgstr "Derinlik Yüzdesi:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:224 msgid "Depth:" msgstr "Derinlik:" @@ -4058,7 +4058,7 @@ msgstr "" "yukarı ölçeklendirmeyi engeller.

Emin değilseniz, " "bunu işaretlemeyin." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:638 msgid "" "Disables the blending of adjacent rows when copying the EFB. This is known " "in some games as \"deflickering\" or \"smoothing\".

Disabling the " @@ -4835,7 +4835,7 @@ msgstr "" "Birkaç oyun için gerekli olan Kayar Nokta Sonuç Bayrağı (FPRF) hesaplamasını " "etkinleştirir. (AÇIK = Uyumlu, Kapalı = Hızlı)" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:644 msgid "" "Enables detection of arbitrary mipmaps, which some games use for special " "distance-based effects.

May have false positives that result in " @@ -4889,7 +4889,7 @@ msgstr "" "

Emin değilsen, bunu işaretsiz bırak." -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:632 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652 msgid "" "Enables scRGB HDR output (if supported by your graphics backend and " "monitor). Fullscreen might be required.

This gives post process " @@ -6169,7 +6169,7 @@ msgstr "" msgid "Forced on because %1 doesn't support geometry shaders." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:601 msgid "" "Forces the game to output graphics at any aspect ratio by expanding the view " "frustum without stretching the image.
This is a hack, and its results " @@ -6179,7 +6179,7 @@ msgid "" "dolphin_emphasis>" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:613 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.

Has no impact on " @@ -6748,7 +6748,7 @@ msgstr "Grafik Geçişleri" msgid "Graphics mods are currently disabled." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:574 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590 msgid "" "Greatly increases the quality of textures generated using render-to-texture " "effects.

Slightly increases GPU load and causes relatively few " @@ -7437,7 +7437,7 @@ msgid "" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:354 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:639 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27 msgid "Internal Resolution" msgstr "Dahili Çözünürlük" @@ -8242,7 +8242,7 @@ msgstr "" msgid "Maker:" msgstr "Yapımcı:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:591 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:607 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.

Disabling fog will break some games which rely on " @@ -8792,7 +8792,7 @@ msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs" msgstr "" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:35 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:350 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:366 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:143 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:424 #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:119 @@ -9156,7 +9156,7 @@ msgstr "Diğer oyun..." msgid "Output" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:648 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:668 msgid "Output Resampling" msgstr "" @@ -9481,7 +9481,7 @@ msgstr "" msgid "Possible desync detected: %1 might have desynced at frame %2" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:654 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:674 msgid "Post-Processing Effect" msgstr "" @@ -9816,7 +9816,7 @@ msgstr "Kırmızı Sol" msgid "Red Right" msgstr "Kırmızı Sağ" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:523 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:539 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting " "in smoother edges on objects. Increases GPU load and sometimes causes " @@ -10774,7 +10774,7 @@ msgid "" "Corrected Internal Resolution\".
" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:596 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of " "depth if the necessary hardware is present. Heavily decreases emulation " @@ -11699,11 +11699,11 @@ msgstr "" msgid "Stereo" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:673 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:693 msgid "Stereoscopic 3D Mode" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:218 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222 msgid "Stereoscopic 3D Mode:" msgstr "Stereoskopik 3D Modu:" @@ -11885,7 +11885,7 @@ msgstr "" msgid "Suspended" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:216 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:217 msgid "Swap Eyes" msgstr "" @@ -11900,7 +11900,7 @@ msgstr "" msgid "Swapper" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:610 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:626 msgid "" "Swaps the left and right eye. Most useful in side-by-side stereoscopy mode." "

If unsure, leave this unchecked." @@ -12062,7 +12062,7 @@ msgstr "" msgid "Texture Dumping" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:645 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:665 msgid "Texture Filtering" msgstr "" @@ -13409,6 +13409,10 @@ msgstr "" msgid "Use Built-In Database of Game Names" msgstr "" +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220 +msgid "Use Full Resolution Per Eye" +msgstr "" + #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:147 msgid "Use Lossless Codec (FFV1)" msgstr "" @@ -13861,6 +13865,13 @@ msgstr "" msgid "Whammy" msgstr "Darbe" +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:629 +msgid "" +"Whether each eye gets full or half image resolution when using side-by-side " +"or above-and-below 3D.

If unsure, leave this " +"unchecked." +msgstr "" + #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:327 msgid "" "Whether to dump base game textures to User/Dump/Textures/<game_id>/. " diff --git a/Languages/po/zh_CN.po b/Languages/po/zh_CN.po index a00c25b4a7..34369cb0a7 100644 --- a/Languages/po/zh_CN.po +++ b/Languages/po/zh_CN.po @@ -21,7 +21,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-08-20 22:04+0200\n" +"POT-Creation-Date: 2024-08-25 11:34+0200\n" "PO-Revision-Date: 2013-01-23 13:48+0000\n" "Last-Translator: 天绝星 , 2015-2024\n" "Language-Team: Chinese (China) (http://app.transifex.com/dolphinemu/dolphin-" @@ -186,7 +186,7 @@ msgstr "在 %2 前 %1 次提交" msgid "%1 doesn't support this feature on your system." msgstr "%1 在你的系统上不支持此特性。" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:316 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:332 msgid "%1 doesn't support this feature." msgstr "%1 不支持此特性。" @@ -301,7 +301,7 @@ msgstr "%1[%2]: %3 %" msgid "%1[%2]: %3/%4 MiB" msgstr "%1[%2]: %3/%4 MiB" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:352 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:368 #, c-format msgid "%1x MSAA" msgstr "%1x MSAA" @@ -314,7 +314,7 @@ msgstr "%1x 原生 (%2x%3)" msgid "%1x Native (%2x%3) for %4" msgstr "%1x 原生 (%2x%3) 适合 %4" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:364 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:380 #, c-format msgid "%1x SSAA" msgstr "%1x SSAA" @@ -778,7 +778,7 @@ msgstr "(系统)" msgid "(host)" msgstr "(主机)" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:277 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:293 msgid "(off)" msgstr "(关)" @@ -1119,7 +1119,7 @@ msgstr "" msgid "A disc is already about to be inserted." msgstr "光盘已可插入。" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:568 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:584 msgid "" "A group of features to make the colors more accurate, matching the color " "space Wii and GC games were meant for." @@ -1429,7 +1429,7 @@ msgstr "按 CPU 状态划分的地址空间" msgid "Address:" msgstr "地址:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:530 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:546 msgid "" "Adjust the texture filtering. Anisotropic filtering enhances the visual " "quality of textures that are at oblique viewing angles. Force Nearest and " @@ -1507,7 +1507,7 @@ msgstr "高级" msgid "Advanced Settings" msgstr "高级设置" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:537 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553 msgid "" "Affects how the game output is scaled to the window resolution.
The " "performance mostly depends on the number of samples each method uses." @@ -1692,7 +1692,7 @@ msgstr "角度" msgid "Angular velocity to ignore and remap." msgstr "要忽略并重新映射的角速度。" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:642 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:662 msgid "Anti-Aliasing" msgstr "抗锯齿" @@ -1716,7 +1716,7 @@ msgstr "附加到现有签名文件...(&E)" msgid "Appl&y Signature File..." msgstr "应用签名文件...(&Y)" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:587 msgid "" "Applies a post-processing effect after rendering a frame.

If unsure, select (off)." @@ -2438,7 +2438,7 @@ msgstr "" msgid "Calculate" msgstr "计算" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:579 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:595 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " @@ -2802,7 +2802,7 @@ msgstr "代码:" msgid "Codes received!" msgstr "代码已接收!" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:651 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:671 msgid "Color Correction" msgstr "色彩校正" @@ -3172,6 +3172,10 @@ msgid "" "hardware is able to.

If unsure, select 100%." msgstr "" +"控制相对于原始硬件的模拟运行速度。

如果您的硬件能够跟上,则高于 100% " +"的数值将比原始硬件运行速度更快。低于 100% 的数值会减慢模拟速度。无限制则以您" +"的硬件能够达到的最高速度进行模拟。

如无法确定,请选" +"择 100%。" #: Source/Core/DolphinQt/Config/Graphics/ColorCorrectionConfigWindow.cpp:51 msgid "" @@ -3184,7 +3188,7 @@ msgstr "" "明条件进行亮度调整。

此设置需要 HDR 输出才能生效。" "

如无法确定,请将其保持为 203。" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:606 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.

A " @@ -3194,7 +3198,7 @@ msgstr "" "控制会聚平面的距离。即虚拟物体看起来出现在屏幕前方的距离。

数值越高凸" "出屏幕效果越强,而数值越低观感会越舒适。" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:533 msgid "" "Controls the rendering resolution.

A high resolution greatly improves " "visual quality, but also greatly increases GPU load and can cause issues in " @@ -3206,7 +3210,7 @@ msgstr "" "GPU 负荷且可能在一些游戏中引起故障。一般而言,内部分辨率越低,性能将越高。" "

如无法确定,请选择“原生”。" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619 msgid "" "Controls the separation distance between the virtual cameras.

A " "higher value creates a stronger feeling of depth while a lower value is more " @@ -3234,12 +3238,12 @@ msgid "" "True" msgstr "控制使用高级还是低级 DSP 模拟。默认值为 True" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:679 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:699 msgid "Convergence" msgstr "会聚" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:145 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:226 msgid "Convergence:" msgstr "会聚:" @@ -3358,8 +3362,8 @@ msgid "Copy Hex" msgstr "复制十六进制" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:588 -msgid "Copy Tar&get Sddress" -msgstr "复制目标地址(&G)" +msgid "Copy Tar&get Address" +msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:886 msgid "Copy Value" @@ -3878,7 +3882,7 @@ msgstr "删除所选文件..." msgid "Delete the existing file '{0}'?" msgstr "删除已经存在的文件 ‘{0}’ 吗?" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:676 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:696 msgid "Depth" msgstr "深度" @@ -3886,7 +3890,7 @@ msgstr "深度" msgid "Depth Percentage:" msgstr "深度百分比:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:224 msgid "Depth:" msgstr "深度:" @@ -4056,7 +4060,7 @@ msgstr "" "禁用 VRAM 中的 EFB 副本,而强制从 RAM 中读取。所有放大将不可用。" "

如无法确定,请不要选中此项。" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:638 msgid "" "Disables the blending of adjacent rows when copying the EFB. This is known " "in some games as \"deflickering\" or \"smoothing\".

Disabling the " @@ -4817,7 +4821,7 @@ msgid "" "= Compatible, OFF = Fast)" msgstr "启用浮点结果标记运算,一些游戏需要。(开 = 兼容,关 = 快速)" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:644 msgid "" "Enables detection of arbitrary mipmaps, which some games use for special " "distance-based effects.

May have false positives that result in " @@ -4864,7 +4868,7 @@ msgstr "" "启用逐行扫描模拟支持该特性的软件。对多数游戏无任何影响。" "

如无法确定,请不要选中此项。" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:632 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652 msgid "" "Enables scRGB HDR output (if supported by your graphics backend and " "monitor). Fullscreen might be required.

This gives post process " @@ -6170,7 +6174,7 @@ msgstr "已强制关闭,因为 %1 不支持顶点着色器扩展。" msgid "Forced on because %1 doesn't support geometry shaders." msgstr "已强制打开,因为 %1 不支持几何着色器。" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:601 msgid "" "Forces the game to output graphics at any aspect ratio by expanding the view " "frustum without stretching the image.
This is a hack, and its results " @@ -6184,7 +6188,7 @@ msgstr "" "比补丁如有效则推荐用宽高比补丁。

如无法确定,请不要" "选中此选项。" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:613 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.

Has no impact on " @@ -6789,7 +6793,7 @@ msgstr "图形切换" msgid "Graphics mods are currently disabled." msgstr "图形模组当前已禁用。" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:574 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590 msgid "" "Greatly increases the quality of textures generated using render-to-texture " "effects.

Slightly increases GPU load and causes relatively few " @@ -7552,7 +7556,7 @@ msgid "" msgstr "内部 LZO 错误 - 无法解析解压缩的版本字符串 ({0} / {1})" #: Source/Core/Core/HotkeyManager.cpp:354 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:639 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27 msgid "Internal Resolution" msgstr "内部分辨率" @@ -8378,7 +8382,7 @@ msgstr "制作者" msgid "Maker:" msgstr "制作者:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:591 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:607 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.

Disabling fog will break some games which rely on " @@ -8954,7 +8958,7 @@ msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs" msgstr "未找到 undo.dtm 文件,为防止影片出现不同步撤销载入状态操作被取消。" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:35 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:350 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:366 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:143 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:424 #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:119 @@ -9331,7 +9335,7 @@ msgstr "其他游戏..." msgid "Output" msgstr "输出" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:648 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:668 msgid "Output Resampling" msgstr "输出重采样" @@ -9662,7 +9666,7 @@ msgstr "传送门插槽" msgid "Possible desync detected: %1 might have desynced at frame %2" msgstr "检测到可能的非同步异常: %1 或许已在帧 %2 处不同步 " -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:654 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:674 msgid "Post-Processing Effect" msgstr "后处理效果" @@ -10002,7 +10006,7 @@ msgstr "红 左" msgid "Red Right" msgstr "红 右" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:523 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:539 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting " "in smoother edges on objects. Increases GPU load and sometimes causes " @@ -10498,7 +10502,7 @@ msgstr "保存已转换的镜像" #: Source/Core/DolphinQt/ConvertDialog.cpp:370 msgid "Save Converted Images" -msgstr "" +msgstr "保存已转换的镜像" #: Source/Core/DolphinQt/GameList/GameList.cpp:588 #: Source/Core/DolphinQt/GameList/GameList.cpp:593 @@ -11005,7 +11009,7 @@ msgstr "" "

如无法确定,请将其保留为“宽高比校正内部分辨率”。" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:596 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of " "depth if the necessary hardware is present. Heavily decreases emulation " @@ -12023,11 +12027,11 @@ msgstr "步进" msgid "Stereo" msgstr "立体声" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:673 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:693 msgid "Stereoscopic 3D Mode" msgstr "立体 3D 模式" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:218 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222 msgid "Stereoscopic 3D Mode:" msgstr "立体 3D 模式:" @@ -12215,7 +12219,7 @@ msgstr "环绕" msgid "Suspended" msgstr "已暂停" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:216 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:217 msgid "Swap Eyes" msgstr "交换双眼" @@ -12230,7 +12234,7 @@ msgstr "交换力量" msgid "Swapper" msgstr "交换者" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:610 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:626 msgid "" "Swaps the left and right eye. Most useful in side-by-side stereoscopy mode." "

If unsure, leave this unchecked." @@ -12397,7 +12401,7 @@ msgstr "纹理缓存精度" msgid "Texture Dumping" msgstr "转储纹理" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:645 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:665 msgid "Texture Filtering" msgstr "纹理过滤" @@ -13238,7 +13242,7 @@ msgstr "至" #: Source/Core/DolphinQt/Achievements/AchievementSettingsWidget.cpp:183 msgid "To log in, stop the current emulation." -msgstr "" +msgstr "要登录,须停止当前模拟。" #: Source/Core/DolphinQt/Debugger/BreakpointDialog.cpp:132 #: Source/Core/DolphinQt/FIFO/FIFOPlayerWindow.cpp:99 @@ -13844,6 +13848,10 @@ msgstr "使用所有 Wii 存档数据" msgid "Use Built-In Database of Game Names" msgstr "使用内建数据库游戏名称" +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220 +msgid "Use Full Resolution Per Eye" +msgstr "" + #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:147 msgid "Use Lossless Codec (FFV1)" msgstr "使用无损编解码器 (FFV1)" @@ -14353,6 +14361,13 @@ msgstr "西方 (Windows-1252)" msgid "Whammy" msgstr "颤音" +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:629 +msgid "" +"Whether each eye gets full or half image resolution when using side-by-side " +"or above-and-below 3D.

If unsure, leave this " +"unchecked." +msgstr "" + #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:327 msgid "" "Whether to dump base game textures to User/Dump/Textures/<game_id>/. " diff --git a/Languages/po/zh_TW.po b/Languages/po/zh_TW.po index 9cb0d19c87..0fa21f2893 100644 --- a/Languages/po/zh_TW.po +++ b/Languages/po/zh_TW.po @@ -14,7 +14,7 @@ msgid "" msgstr "" "Project-Id-Version: Dolphin Emulator\n" "Report-Msgid-Bugs-To: \n" -"POT-Creation-Date: 2024-08-20 22:04+0200\n" +"POT-Creation-Date: 2024-08-25 11:34+0200\n" "PO-Revision-Date: 2013-01-23 13:48+0000\n" "Last-Translator: Narusawa Yui , 2016,2018\n" "Language-Team: Chinese (Taiwan) (http://app.transifex.com/dolphinemu/dolphin-" @@ -166,7 +166,7 @@ msgstr "" msgid "%1 doesn't support this feature on your system." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:316 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:332 msgid "%1 doesn't support this feature." msgstr "" @@ -278,7 +278,7 @@ msgstr "%1[%2]: %3 %" msgid "%1[%2]: %3/%4 MiB" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:352 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:368 #, c-format msgid "%1x MSAA" msgstr "" @@ -291,7 +291,7 @@ msgstr "" msgid "%1x Native (%2x%3) for %4" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:364 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:380 #, c-format msgid "%1x SSAA" msgstr "" @@ -755,7 +755,7 @@ msgstr "" msgid "(host)" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:277 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:293 msgid "(off)" msgstr "(關閉)" @@ -1087,7 +1087,7 @@ msgstr "" msgid "A disc is already about to be inserted." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:568 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:584 msgid "" "A group of features to make the colors more accurate, matching the color " "space Wii and GC games were meant for." @@ -1371,7 +1371,7 @@ msgstr "" msgid "Address:" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:530 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:546 msgid "" "Adjust the texture filtering. Anisotropic filtering enhances the visual " "quality of textures that are at oblique viewing angles. Force Nearest and " @@ -1431,7 +1431,7 @@ msgstr "進階" msgid "Advanced Settings" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:537 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:553 msgid "" "Affects how the game output is scaled to the window resolution.
The " "performance mostly depends on the number of samples each method uses." @@ -1600,7 +1600,7 @@ msgstr "" msgid "Angular velocity to ignore and remap." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:642 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:662 msgid "Anti-Aliasing" msgstr "" @@ -1624,7 +1624,7 @@ msgstr "" msgid "Appl&y Signature File..." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:571 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:587 msgid "" "Applies a post-processing effect after rendering a frame.

If unsure, select (off)." @@ -2311,7 +2311,7 @@ msgstr "" msgid "Calculate" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:579 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:595 msgid "" "Calculates lighting of 3D objects per-pixel rather than per-vertex, " "smoothing out the appearance of lit polygons and making individual triangles " @@ -2663,7 +2663,7 @@ msgstr "" msgid "Codes received!" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:651 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:671 msgid "Color Correction" msgstr "" @@ -2993,7 +2993,7 @@ msgid "" "

If unsure, leave this at 203." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:606 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:622 msgid "" "Controls the distance of the convergence plane. This is the distance at " "which virtual objects will appear to be in front of the screen.

A " @@ -3001,7 +3001,7 @@ msgid "" "more comfortable." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:517 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:533 msgid "" "Controls the rendering resolution.

A high resolution greatly improves " "visual quality, but also greatly increases GPU load and can cause issues in " @@ -3010,7 +3010,7 @@ msgid "" "Native.
" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:603 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:619 msgid "" "Controls the separation distance between the virtual cameras.

A " "higher value creates a stronger feeling of depth while a lower value is more " @@ -3035,12 +3035,12 @@ msgid "" "True" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:679 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:699 msgid "Convergence" msgstr "" #: Source/Core/DolphinQt/Config/GameConfigWidget.cpp:145 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:226 msgid "Convergence:" msgstr "" @@ -3147,7 +3147,7 @@ msgid "Copy Hex" msgstr "" #: Source/Core/DolphinQt/Debugger/CodeViewWidget.cpp:588 -msgid "Copy Tar&get Sddress" +msgid "Copy Tar&get Address" msgstr "" #: Source/Core/DolphinQt/Debugger/MemoryViewWidget.cpp:886 @@ -3636,7 +3636,7 @@ msgstr "" msgid "Delete the existing file '{0}'?" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:676 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:696 msgid "Depth" msgstr "" @@ -3644,7 +3644,7 @@ msgstr "" msgid "Depth Percentage:" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:224 msgid "Depth:" msgstr "" @@ -3810,7 +3810,7 @@ msgid "" "dolphin_emphasis>" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:618 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:638 msgid "" "Disables the blending of adjacent rows when copying the EFB. This is known " "in some games as \"deflickering\" or \"smoothing\".

Disabling the " @@ -4511,7 +4511,7 @@ msgid "" "= Compatible, OFF = Fast)" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:624 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:644 msgid "" "Enables detection of arbitrary mipmaps, which some games use for special " "distance-based effects.

May have false positives that result in " @@ -4545,7 +4545,7 @@ msgid "" "this unchecked.
" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:632 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:652 msgid "" "Enables scRGB HDR output (if supported by your graphics backend and " "monitor). Fullscreen might be required.

This gives post process " @@ -5766,7 +5766,7 @@ msgstr "" msgid "Forced on because %1 doesn't support geometry shaders." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:585 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:601 msgid "" "Forces the game to output graphics at any aspect ratio by expanding the view " "frustum without stretching the image.
This is a hack, and its results " @@ -5776,7 +5776,7 @@ msgid "" "dolphin_emphasis>" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:613 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:633 msgid "" "Forces the game to render the RGB color channels in 24-bit, thereby " "increasing quality by reducing color banding.

Has no impact on " @@ -6345,7 +6345,7 @@ msgstr "" msgid "Graphics mods are currently disabled." msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:574 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:590 msgid "" "Greatly increases the quality of textures generated using render-to-texture " "effects.

Slightly increases GPU load and causes relatively few " @@ -7034,7 +7034,7 @@ msgid "" msgstr "" #: Source/Core/Core/HotkeyManager.cpp:354 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:639 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:659 #: Source/Core/DolphinQt/Config/Mapping/HotkeyGraphics.cpp:27 msgid "Internal Resolution" msgstr "" @@ -7839,7 +7839,7 @@ msgstr "" msgid "Maker:" msgstr "廠商:" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:591 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:607 msgid "" "Makes distant objects more visible by removing fog, thus increasing the " "overall detail.

Disabling fog will break some games which rely on " @@ -8389,7 +8389,7 @@ msgid "No undo.dtm found, aborting undo load state to prevent movie desyncs" msgstr "" #: Source/Core/DolphinQt/Config/GamecubeControllersWidget.cpp:35 -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:350 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:366 #: Source/Core/DolphinQt/Config/WiimoteControllersWidget.cpp:143 #: Source/Core/DolphinQt/Debugger/NetworkWidget.cpp:424 #: Source/Core/DolphinQt/InfinityBase/InfinityBaseWindow.cpp:119 @@ -8753,7 +8753,7 @@ msgstr "" msgid "Output" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:648 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:668 msgid "Output Resampling" msgstr "" @@ -9078,7 +9078,7 @@ msgstr "" msgid "Possible desync detected: %1 might have desynced at frame %2" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:654 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:674 msgid "Post-Processing Effect" msgstr "" @@ -9411,7 +9411,7 @@ msgstr "紅 左" msgid "Red Right" msgstr "紅 右" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:523 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:539 msgid "" "Reduces the amount of aliasing caused by rasterizing 3D graphics, resulting " "in smoother edges on objects. Increases GPU load and sometimes causes " @@ -10367,7 +10367,7 @@ msgid "" "Corrected Internal Resolution\".
" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:596 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:612 msgid "" "Selects the stereoscopic 3D mode. Stereoscopy allows a better feeling of " "depth if the necessary hardware is present. Heavily decreases emulation " @@ -11287,11 +11287,11 @@ msgstr "" msgid "Stereo" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:673 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:693 msgid "Stereoscopic 3D Mode" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:218 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:222 msgid "Stereoscopic 3D Mode:" msgstr "" @@ -11473,7 +11473,7 @@ msgstr "" msgid "Suspended" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:216 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:217 msgid "Swap Eyes" msgstr "" @@ -11488,7 +11488,7 @@ msgstr "" msgid "Swapper" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:610 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:626 msgid "" "Swaps the left and right eye. Most useful in side-by-side stereoscopy mode." "

If unsure, leave this unchecked." @@ -11650,7 +11650,7 @@ msgstr "" msgid "Texture Dumping" msgstr "" -#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:645 +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:665 msgid "Texture Filtering" msgstr "" @@ -12984,6 +12984,10 @@ msgstr "" msgid "Use Built-In Database of Game Names" msgstr "" +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:220 +msgid "Use Full Resolution Per Eye" +msgstr "" + #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:147 msgid "Use Lossless Codec (FFV1)" msgstr "" @@ -13433,6 +13437,13 @@ msgstr "" msgid "Whammy" msgstr "Whammy" +#: Source/Core/DolphinQt/Config/Graphics/EnhancementsWidget.cpp:629 +msgid "" +"Whether each eye gets full or half image resolution when using side-by-side " +"or above-and-below 3D.

If unsure, leave this " +"unchecked." +msgstr "" + #: Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp:327 msgid "" "Whether to dump base game textures to User/Dump/Textures/<game_id>/. "