Merge branch 'stable'

This commit is contained in:
Jules Blok 2015-06-23 20:16:55 +02:00
commit 21a70903ed
1 changed files with 1 additions and 1 deletions

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@ -257,7 +257,7 @@ ID3D11SamplerState* StateCache::Get(SamplerState state)
unsigned int mip = d3dMipFilters[state.min_filter & 3]; unsigned int mip = d3dMipFilters[state.min_filter & 3];
if (state.max_anisotropy) if (state.max_anisotropy > 1)
{ {
sampdc.Filter = D3D11_FILTER_ANISOTROPIC; sampdc.Filter = D3D11_FILTER_ANISOTROPIC;
sampdc.MaxAnisotropy = (u32)state.max_anisotropy; sampdc.MaxAnisotropy = (u32)state.max_anisotropy;