This commit is contained in:
daco65 2008-10-06 10:44:06 +00:00
parent 354f36f750
commit 1d21f0b666
6 changed files with 28 additions and 11 deletions

View File

@ -2,7 +2,7 @@
#The Emulation State. #The Emulation State.
EmulationStateId = 4 EmulationStateId = 4
[OnFrame] [OnFrame]
#0x8044CD30=dword:0xFFFFFFFF
[ActionReplay] [ActionReplay]
#idk if it should be on, i had code problems so i added it anyway #idk if it should be on, i had code problems so i added it anyway
mustcode? mustcode?

View File

@ -1,4 +1,5 @@
# GLME01 - Luigi's Mansion [EmuState] # GLME01 - Luigi's Mansion
[EmuState]
#The Emulation State. #The Emulation State.
EmulationStateId = 4 EmulationStateId = 4
[OnFrame] [OnFrame]

View File

@ -1,7 +1,12 @@
# GM4E01 - Mario Kart: Double Dash!! [EmuState] # GM4E01 - Mario Kart: Double Dash!!
[EmuState]
#The Emulation State. #The Emulation State.
EmulationStateId = 2 EmulationStateId = 2
[OnFrame] #Add memory patches here. [ActionReplay] #Everything Unlocked [OnFrame]
#Add memory patches here.
[ActionReplay]
#Everything Unlocked
045633BE 08000000 045633BE 08000000
023BC1C0 0003FFFF 023BC1C0 0003FFFF

View File

@ -1,7 +1,10 @@
# GM8E01 - Metroid Prime [EmuState] # GM8E01 - Metroid Prime
[EmuState]
#The Emulation State. #The Emulation State.
EmulationStateId = 3 EmulationStateId = 3
[OnFrame] #Add memory patches here. [ActionReplay] #Infinite Health [OnFrame] #Add memory patches here.
[ActionReplay]
#Infinite Health
0116195B 08000000 0116195B 08000000
04049EA8 48000104 04049EA8 48000104

View File

@ -1,9 +1,15 @@
# GMPE01 - Mario Party 4[EmuState] # GMPE01 - Mario Party 4
[EmuState]
#The Emulation State. #The Emulation State.
EmulationStateId = 4 EmulationStateId = 4
[OnFrame]#Add memory patches here.[ActionReplay]#All Mini Games Unlocked01120BA8 08000000 [OnFrame]
#Add memory patches here.
[ActionReplay]
#All Mini Games Unlocked01120BA8 08000000
0218FDF0 0218FDF0
0003FFFF#Player 1 Max Coins 0003FFFF
#Player 1 Max Coins
01120BA9 08000000 01120BA9 08000000
0218FC54 000003E7 0218FC54 000003E7

View File

@ -1,7 +1,9 @@
# GSNP8P - SONIC ADVENTURE 2 BATTLE [EmuState] # GSNP8P - SONIC ADVENTURE 2 BATTLE
[EmuState]
#The Emulation State. #The Emulation State.
EmulationStateId = 5 EmulationStateId = 5
[OnFrame] #Add memory patches here. [ActionReplay] #Max/Infinite Rings [OnFrame] #Add memory patches here.
[ActionReplay] #Max/Infinite Rings
008625C0 08000000 008625C0 08000000
021CC1D0 000003E7 021CC1D0 000003E7