diff --git a/GALP01.ini b/GALP01.ini index 0cbbdcff08..51ebf7fafe 100644 --- a/GALP01.ini +++ b/GALP01.ini @@ -2,7 +2,7 @@ #The Emulation State. EmulationStateId = 4 [OnFrame] - +#0x8044CD30=dword:0xFFFFFFFF [ActionReplay] #idk if it should be on, i had code problems so i added it anyway mustcode? diff --git a/GLME01.ini b/GLME01.ini index 7dc6953dd3..77ce70b455 100644 --- a/GLME01.ini +++ b/GLME01.ini @@ -1,4 +1,5 @@ -# GLME01 - Luigi's Mansion [EmuState] +# GLME01 - Luigi's Mansion +[EmuState] #The Emulation State. EmulationStateId = 4 [OnFrame] diff --git a/GM4E01.ini b/GM4E01.ini index 47c81dd5f2..0e4ef2bf79 100644 --- a/GM4E01.ini +++ b/GM4E01.ini @@ -1,7 +1,12 @@ -# GM4E01 - Mario Kart: Double Dash!! [EmuState] +# GM4E01 - Mario Kart: Double Dash!! +[EmuState] #The Emulation State. EmulationStateId = 2 -[OnFrame] #Add memory patches here. [ActionReplay] #Everything Unlocked +[OnFrame] +#Add memory patches here. + +[ActionReplay] +#Everything Unlocked 045633BE 08000000 023BC1C0 0003FFFF diff --git a/GM8E01.ini b/GM8E01.ini index cdeb7f63bc..c4a3da8e75 100644 --- a/GM8E01.ini +++ b/GM8E01.ini @@ -1,7 +1,10 @@ -# GM8E01 - Metroid Prime [EmuState] +# GM8E01 - Metroid Prime +[EmuState] #The Emulation State. EmulationStateId = 3 -[OnFrame] #Add memory patches here. [ActionReplay] #Infinite Health +[OnFrame] #Add memory patches here. +[ActionReplay] +#Infinite Health 0116195B 08000000 04049EA8 48000104 diff --git a/GMPE01.ini b/GMPE01.ini index 32119b9b3c..e111c59a33 100644 --- a/GMPE01.ini +++ b/GMPE01.ini @@ -1,9 +1,15 @@ -# GMPE01 - Mario Party 4[EmuState] +# GMPE01 - Mario Party 4 +[EmuState] #The Emulation State. EmulationStateId = 4 -[OnFrame]#Add memory patches here.[ActionReplay]#All Mini Games Unlocked01120BA8 08000000 +[OnFrame] +#Add memory patches here. + +[ActionReplay] +#All Mini Games Unlocked01120BA8 08000000 0218FDF0 -0003FFFF#Player 1 Max Coins +0003FFFF +#Player 1 Max Coins 01120BA9 08000000 0218FC54 000003E7 diff --git a/GSNP8P.ini b/GSNP8P.ini index 8ac2a9fa7d..41103d7b3b 100644 --- a/GSNP8P.ini +++ b/GSNP8P.ini @@ -1,7 +1,9 @@ -# GSNP8P - SONIC ADVENTURE 2 BATTLE [EmuState] +# GSNP8P - SONIC ADVENTURE 2 BATTLE +[EmuState] #The Emulation State. EmulationStateId = 5 -[OnFrame] #Add memory patches here. [ActionReplay] #Max/Infinite Rings +[OnFrame] #Add memory patches here. +[ActionReplay] #Max/Infinite Rings 008625C0 08000000 021CC1D0 000003E7