Small unicode fix for extracting files (ISOProperties.cpp)
Change some PanicYesNo to AskYesNo so that they will always show (WiiSaveCrypted.cpp) Adds more country filtering options to Gamelist (france, italy, korea, taiwan, and unknown country) Misc. fixes for potential crashes that can only occur with a corrupted dump == check filesize of a dump before spending time looking for the cause of a crash :P git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@4802 8ced0084-cf51-0410-be5f-012b33b47a6e
This commit is contained in:
parent
a19be73be3
commit
183804e442
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@ -92,6 +92,11 @@ void SConfig::SaveSettings()
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ini.Set("GameList", "ListJap", m_ListJap);
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ini.Set("GameList", "ListPal", m_ListPal);
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ini.Set("GameList", "ListUsa", m_ListUsa);
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ini.Set("GameList", "ListFrance", m_ListFrance);
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ini.Set("GameList", "ListItaly", m_ListItaly);
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ini.Set("GameList", "ListKorea", m_ListKorea);
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ini.Set("GameList", "ListTaiwan", m_ListTaiwan);
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ini.Set("GameList", "ListUnknown", m_ListUnknown);
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// Core
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ini.Set("Core", "HLE_BS2", m_LocalCoreStartupParameter.bHLE_BS2);
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@ -202,6 +207,12 @@ void SConfig::LoadSettings()
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ini.Get("GameList", "ListPal", &m_ListPal, true);
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ini.Get("GameList", "ListUsa", &m_ListUsa, true);
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ini.Get("GameList", "ListFrance", &m_ListFrance, true);
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ini.Get("GameList", "ListItaly", &m_ListItaly, true);
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ini.Get("GameList", "ListKorea", &m_ListKorea, true);
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ini.Get("GameList", "ListTaiwan", &m_ListTaiwan, true);
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ini.Get("GameList", "ListUnknown", &m_ListUnknown, true);
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// Core
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ini.Get("Core", "HLE_BS2", &m_LocalCoreStartupParameter.bHLE_BS2, true);
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ini.Get("Core", "UseDynarec", &m_LocalCoreStartupParameter.bUseJIT, true);
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@ -73,6 +73,7 @@ struct SConfig
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bool m_InterfaceStatusbar;
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bool m_InterfaceLogWindow;
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bool m_InterfaceConsole;
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bool m_ListDrives;
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bool m_ListWad;
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bool m_ListWii;
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@ -80,6 +81,11 @@ struct SConfig
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bool m_ListPal;
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bool m_ListUsa;
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bool m_ListJap;
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bool m_ListFrance;
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bool m_ListItaly;
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bool m_ListKorea;
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bool m_ListTaiwan;
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bool m_ListUnknown;
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SysConf* m_SYSCONF;
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@ -31,16 +31,20 @@ CBannerLoaderGC::CBannerLoaderGC(DiscIO::IFileSystem& _rFileSystem)
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{
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// load the opening.bnr
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size_t FileSize = (size_t) _rFileSystem.GetFileSize("opening.bnr");
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if (FileSize > 0)
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if (FileSize == sizeof(DVDBanner) || FileSize == sizeof(DVDBanner2))
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{
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m_pBannerFile = new u8[FileSize];
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if (m_pBannerFile)
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{
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_rFileSystem.ReadFile("opening.bnr", m_pBannerFile, FileSize);
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m_IsValid = true;
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m_BNRType = getBannerType();
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if (m_BNRType == BANNER_UNKNOWN)
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PanicAlert("Invalid opening.bnr found in gcm:\n%s\n You may need to redump this game.",
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_rFileSystem.GetVolume()->GetName().c_str());
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else m_IsValid = true;
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}
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}
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else WARN_LOG(DISCIO, "Invalid opening.bnr size: %0x", FileSize);
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}
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@ -54,15 +58,13 @@ CBannerLoaderGC::~CBannerLoaderGC()
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}
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bool
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CBannerLoaderGC::IsValid()
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bool CBannerLoaderGC::IsValid()
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{
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return m_IsValid;
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}
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bool
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CBannerLoaderGC::GetBanner(u32* _pBannerImage)
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bool CBannerLoaderGC::GetBanner(u32* _pBannerImage)
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{
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if (!IsValid())
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{
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@ -76,8 +78,7 @@ CBannerLoaderGC::GetBanner(u32* _pBannerImage)
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}
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bool
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CBannerLoaderGC::GetName(std::string _rName[])
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bool CBannerLoaderGC::GetName(std::string _rName[])
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{
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bool returnCode = false;
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@ -87,7 +88,7 @@ CBannerLoaderGC::GetName(std::string _rName[])
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}
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// find Banner type
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switch (getBannerType())
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switch (m_BNRType)
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{
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case CBannerLoaderGC::BANNER_BNR1:
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{
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@ -139,8 +140,7 @@ CBannerLoaderGC::GetName(std::string _rName[])
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}
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bool
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CBannerLoaderGC::GetCompany(std::string& _rCompany)
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bool CBannerLoaderGC::GetCompany(std::string& _rCompany)
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{
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_rCompany = "N/A";
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@ -157,8 +157,7 @@ CBannerLoaderGC::GetCompany(std::string& _rCompany)
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}
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bool
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CBannerLoaderGC::GetDescription(std::string* _rDescription)
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bool CBannerLoaderGC::GetDescription(std::string* _rDescription)
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{
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bool returnCode = false;
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@ -168,7 +167,7 @@ CBannerLoaderGC::GetDescription(std::string* _rDescription)
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}
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// find Banner type
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switch (getBannerType())
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switch (m_BNRType)
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{
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case CBannerLoaderGC::BANNER_BNR1:
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{
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@ -202,8 +201,7 @@ CBannerLoaderGC::GetDescription(std::string* _rDescription)
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}
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void
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CBannerLoaderGC::decode5A3image(u32* dst, u16* src, int width, int height)
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void CBannerLoaderGC::decode5A3image(u32* dst, u16* src, int width, int height)
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{
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for (int y = 0; y < height; y += 4)
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{
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@ -80,6 +80,7 @@ class CBannerLoaderGC
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u8* m_pBannerFile;
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bool m_IsValid;
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BANNER_TYPE m_BNRType;
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void decode5A3image(u32* dst, u16* src, int width, int height);
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BANNER_TYPE getBannerType();
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@ -83,6 +83,7 @@ void ReadGC(std::string FileName)
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if (!DiscIO::IsVolumeWiiDisc(OpenISO) && !DiscIO::IsVolumeWadFile(OpenISO))
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{
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pFileSystem = DiscIO::CreateFileSystem(OpenISO);
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if(!pFileSystem) return;
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pFileSystem->GetFileList(GCFiles);
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}
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FileAccess = true;
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@ -83,6 +83,8 @@ u64 CFileSystemGCWii::ReadFile(const char* _rFullPath, u8* _pBuffer, size_t _Max
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if (pFileInfo->m_FileSize > _MaxBufferSize)
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return 0;
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DEBUG_LOG(DISCIO, "Filename: %s. Offset: %0x. Size: %0x",_rFullPath, pFileInfo->m_Offset, pFileInfo->m_FileSize);
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m_rVolume->Read(pFileInfo->m_Offset, pFileInfo->m_FileSize, _pBuffer);
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return pFileInfo->m_FileSize;
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}
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@ -28,6 +28,7 @@
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#include "VolumeWad.h"
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#include "Hash.h"
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#include "StringUtil.h"
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namespace DiscIO
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{
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@ -103,6 +104,11 @@ IVolume* CreateVolumeFromFilename(const std::string& _rFilename, u32 _PartitionG
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case DISC_TYPE_UNK:
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default:
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std::string Filename, ext;
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SplitPath(_rFilename, NULL, &Filename, &ext);
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Filename += ext;
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NOTICE_LOG(DISCIO, "%s does not have the Magic word for a gcm, wiidisc or wad file\n"
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"Set Log Verbosity to Warning and attempt to load the game again to view the values", Filename.c_str());
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delete pReader;
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return NULL;
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}
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@ -220,6 +226,7 @@ EDiscType GetDiscType(IBlobReader& _rReader)
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else
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return(DISC_TYPE_WII_CONTAINER);
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}
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WARN_LOG(DISCIO, "Wiidisc magicword not found.\n Offset: 0x18 value: %04x", MagicWord);
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}
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// check for WAD
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@ -229,6 +236,7 @@ EDiscType GetDiscType(IBlobReader& _rReader)
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// 0x206962 for boot2 wads
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if (MagicWord == 0x00204973 || MagicWord == 0x00206962)
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return(DISC_TYPE_WAD);
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WARN_LOG(DISCIO, "Wad magicword not found.\n Offset: 0x02 value: %04x", MagicWord);
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}
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// check for GC
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@ -237,6 +245,7 @@ EDiscType GetDiscType(IBlobReader& _rReader)
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if (MagicWord == 0xC2339F3D)
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return(DISC_TYPE_GC);
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WARN_LOG(DISCIO, "GCM magicword not found.\n Offset: 0x1C value: %04x", MagicWord);
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}
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return DISC_TYPE_UNK;
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@ -252,13 +252,6 @@ EVT_MENU(IDM_TOGGLE_STATUSBAR, CFrame::OnToggleStatusbar)
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EVT_MENU(IDM_LOGWINDOW, CFrame::OnToggleLogWindow)
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EVT_MENU(IDM_CONSOLEWINDOW, CFrame::OnToggleConsole)
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EVT_MENU(IDM_LISTDRIVES, CFrame::GameListChanged)
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EVT_MENU(IDM_LISTWII, CFrame::GameListChanged)
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EVT_MENU(IDM_LISTGC, CFrame::GameListChanged)
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EVT_MENU(IDM_LISTWAD, CFrame::GameListChanged)
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EVT_MENU(IDM_LISTJAP, CFrame::GameListChanged)
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EVT_MENU(IDM_LISTPAL, CFrame::GameListChanged)
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EVT_MENU(IDM_LISTUSA, CFrame::GameListChanged)
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EVT_MENU(IDM_PURGECACHE, CFrame::GameListChanged)
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EVT_MENU(IDM_LOADLASTSTATE, CFrame::OnLoadLastState)
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@ -272,6 +265,7 @@ EVT_MENU_RANGE(IDM_SAVESLOT1, IDM_SAVESLOT8, CFrame::OnSaveState)
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EVT_MENU_RANGE(IDM_FRAMESKIP0, IDM_FRAMESKIP9, CFrame::OnFrameSkip)
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EVT_MENU_RANGE(IDM_DRIVE1, IDM_DRIVE24, CFrame::OnBootDrive)
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EVT_MENU_RANGE(IDM_CONNECT_WIIMOTE1, IDM_CONNECT_WIIMOTE4, CFrame::OnConnectWiimote)
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EVT_MENU_RANGE(IDM_LISTWAD, IDM_LISTDRIVES, CFrame::GameListChanged)
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// Other
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EVT_ACTIVATE(CFrame::OnActive)
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@ -659,11 +653,19 @@ void CFrame::OnGameListCtrl_ItemActivated(wxListEvent& WXUNUSED (event))
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SConfig::GetInstance().m_ListWad) &&
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(SConfig::GetInstance().m_ListJap &&
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SConfig::GetInstance().m_ListUsa &&
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SConfig::GetInstance().m_ListPal)))
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SConfig::GetInstance().m_ListPal &&
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SConfig::GetInstance().m_ListFrance &&
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SConfig::GetInstance().m_ListItaly &&
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SConfig::GetInstance().m_ListKorea &&
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SConfig::GetInstance().m_ListTaiwan &&
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SConfig::GetInstance().m_ListUnknown)))
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{
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SConfig::GetInstance().m_ListGC = SConfig::GetInstance().m_ListWii =
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SConfig::GetInstance().m_ListWad = SConfig::GetInstance().m_ListJap =
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SConfig::GetInstance().m_ListUsa = SConfig::GetInstance().m_ListPal = true;
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SConfig::GetInstance().m_ListGC = SConfig::GetInstance().m_ListWii =
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SConfig::GetInstance().m_ListWad = SConfig::GetInstance().m_ListJap =
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SConfig::GetInstance().m_ListUsa = SConfig::GetInstance().m_ListPal =
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SConfig::GetInstance().m_ListFrance = SConfig::GetInstance().m_ListItaly =
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SConfig::GetInstance().m_ListKorea = SConfig::GetInstance().m_ListTaiwan =
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SConfig::GetInstance().m_ListUnknown= true;
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GetMenuBar()->FindItem(IDM_LISTGC)->Check(true);
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GetMenuBar()->FindItem(IDM_LISTWII)->Check(true);
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@ -671,6 +673,11 @@ void CFrame::OnGameListCtrl_ItemActivated(wxListEvent& WXUNUSED (event))
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GetMenuBar()->FindItem(IDM_LISTJAP)->Check(true);
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GetMenuBar()->FindItem(IDM_LISTUSA)->Check(true);
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GetMenuBar()->FindItem(IDM_LISTPAL)->Check(true);
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GetMenuBar()->FindItem(IDM_LISTFRANCE)->Check(true);
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GetMenuBar()->FindItem(IDM_LISTITALY)->Check(true);
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GetMenuBar()->FindItem(IDM_LISTKOREA)->Check(true);
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GetMenuBar()->FindItem(IDM_LISTTAIWAN)->Check(true);
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GetMenuBar()->FindItem(IDM_LIST_UNK)->Check(true);
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m_GameListCtrl->Update();
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}
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@ -243,10 +243,19 @@ void CFrame::CreateMenu()
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regionMenu->Check(IDM_LISTPAL, SConfig::GetInstance().m_ListPal);
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regionMenu->AppendCheckItem(IDM_LISTUSA, _T("Show USA"));
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regionMenu->Check(IDM_LISTUSA, SConfig::GetInstance().m_ListUsa);
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regionMenu->AppendSeparator();
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regionMenu->AppendCheckItem(IDM_LISTFRANCE, _T("Show France"));
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regionMenu->Check(IDM_LISTFRANCE, SConfig::GetInstance().m_ListFrance);
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regionMenu->AppendCheckItem(IDM_LISTITALY, _T("Show Italy"));
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regionMenu->Check(IDM_LISTITALY, SConfig::GetInstance().m_ListItaly);
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regionMenu->AppendCheckItem(IDM_LISTKOREA, _T("Show Korea"));
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regionMenu->Check(IDM_LISTKOREA, SConfig::GetInstance().m_ListKorea);
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regionMenu->AppendCheckItem(IDM_LISTTAIWAN, _T("Show Taiwan"));
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regionMenu->Check(IDM_LISTTAIWAN, SConfig::GetInstance().m_ListTaiwan);
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regionMenu->AppendCheckItem(IDM_LIST_UNK, _T("Show unknown"));
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regionMenu->Check(IDM_LIST_UNK, SConfig::GetInstance().m_ListUnknown);
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viewMenu->AppendCheckItem(IDM_LISTDRIVES, _T("Show Drives"));
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viewMenu->Check(IDM_LISTDRIVES, SConfig::GetInstance().m_ListDrives);
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viewMenu->AppendSeparator();
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viewMenu->Append(IDM_PURGECACHE, _T("Purge Cache"));
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m_MenuBar->Append(viewMenu, _T("&View"));
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@ -1066,6 +1075,21 @@ void CFrame::GameListChanged(wxCommandEvent& event)
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case IDM_LISTUSA:
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SConfig::GetInstance().m_ListUsa = event.IsChecked();
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break;
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case IDM_LISTFRANCE:
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SConfig::GetInstance().m_ListFrance = event.IsChecked();
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break;
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case IDM_LISTITALY:
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SConfig::GetInstance().m_ListItaly = event.IsChecked();
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break;
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case IDM_LISTKOREA:
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SConfig::GetInstance().m_ListKorea = event.IsChecked();
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break;
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case IDM_LISTTAIWAN:
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SConfig::GetInstance().m_ListTaiwan = event.IsChecked();
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break;
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case IDM_LIST_UNK:
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SConfig::GetInstance().m_ListUnknown = event.IsChecked();
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break;
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case IDM_LISTDRIVES:
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SConfig::GetInstance().m_ListDrives = event.IsChecked();
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break;
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@ -106,6 +106,11 @@ enum
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IDM_LISTJAP,
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IDM_LISTPAL,
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IDM_LISTUSA,
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IDM_LISTFRANCE,
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IDM_LISTITALY,
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IDM_LISTKOREA,
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IDM_LISTTAIWAN,
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IDM_LIST_UNK,
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IDM_LISTDRIVES,
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IDM_PURGECACHE,
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@ -98,7 +98,8 @@ CISOProperties::CISOProperties(const std::string fileName, wxWindow* parent, wxW
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{
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GCFiles.clear();
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pFileSystem = DiscIO::CreateFileSystem(OpenISO);
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pFileSystem->GetFileList(GCFiles);
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if (pFileSystem)
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pFileSystem->GetFileList(GCFiles);
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}
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}
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@ -193,7 +194,8 @@ CISOProperties::CISOProperties(const std::string fileName, wxWindow* parent, wxW
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// TODO : Should we add a way to browse the wad file ?
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if (!DiscIO::IsVolumeWadFile(OpenISO))
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{
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CreateDirectoryTree(RootId, GCFiles, 1, GCFiles.at(0)->m_FileSize);
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if (!GCFiles.empty())
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CreateDirectoryTree(RootId, GCFiles, 1, GCFiles.at(0)->m_FileSize);
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}
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}
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m_Treectrl->Expand(RootId);
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@ -212,7 +214,8 @@ CISOProperties::~CISOProperties()
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}
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else
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if (!IsVolumeWadFile(OpenISO))
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delete pFileSystem;
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if(pFileSystem)
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delete pFileSystem;
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delete OpenISO;
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}
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@ -672,9 +675,9 @@ void CISOProperties::ExportDir(const char* _rFullPath, const char* _rExportFolde
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// Extraction
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for (u32 i = index[0]; i < index[1]; i++)
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{
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dialog.SetTitle(wxString::Format(_T("%s : %d%%"), (const char *)dialogTitle.mb_str(),
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dialog.SetTitle(wxString::Format(_T("%s : %d%%"), dialogTitle.c_str(),
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(u32)(((float)(i - index[0]) / (float)(index[1] - index[0])) * 100)));
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if (!dialog.Update(i, wxString::Format(_T("Extracting %s"), fst[i]->m_FullPath)))
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if (!dialog.Update(i, wxString::Format(_T("Extracting %s"), wxString(fst[i]->m_FullPath, *wxConvCurrent).c_str())))
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break;
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if (fst[i]->IsDirectory())
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@ -114,7 +114,7 @@ void CWiiSaveCrypted::Extract()
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sprintf(dir, FULL_WII_USER_DIR "title/%08x/%08x/data/", (u32)(_saveGameTitle>>32), (u32)_saveGameTitle);
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if (!PanicYesNo("Warning! it is advised to backup all files in the folder:\n%s\nDo you wish to continue?", dir))
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if (!AskYesNo("Warning! it is advised to backup all files in the folder:\n%s\nDo you wish to continue?", dir))
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return;
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INFO_LOG(CONSOLE, "%s", dir);
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@ -141,7 +141,7 @@ void CWiiSaveCrypted::Extract()
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File::Copy(path, tmpPath);
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//
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|
||||
if (!File::Exists(path) || PanicYesNo("%s already exists, overwrite?", path))
|
||||
if (!File::Exists(path) || AskYesNo("%s already exists, overwrite?", path))
|
||||
{
|
||||
INFO_LOG(CONSOLE, "creating file %s", path);
|
||||
outFileP = fopen(path, "wb");
|
||||
|
@ -199,7 +199,7 @@ void CWiiSaveCrypted::Extract()
|
|||
sprintf(tmpPath, "%s.bak", path);
|
||||
File::Copy(path, tmpPath);
|
||||
//
|
||||
if (!File::Exists(path) || PanicYesNo("%s already exists, overwrite?", path))
|
||||
if (!File::Exists(path) || AskYesNo("%s already exists, overwrite?", path))
|
||||
{
|
||||
INFO_LOG(CONSOLE, "creating file %s", path);
|
||||
|
||||
|
|
Loading…
Reference in New Issue