Qt: simplify the preview of control mappings/expressions by removing their device path
and replacing it with a ":" prefix. Also remove white spaces and \n \t \r. bugfix: fix EmulatedController::GetStateLock() not being aquired when reading the expression reference bugfix: MappingButton::UpdateIndicator() calling State(0) on outputs, breaking ongoing rumbles if a game was running Improvement: make expressions previews appear in Italic if they failed to parse correctly
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@ -21,11 +21,48 @@
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constexpr int SLIDER_TICK_COUNT = 100;
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// Escape ampersands and remove ticks
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static QString ToDisplayString(QString&& string)
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// Escape ampersands and simplify the text for a short preview
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static QString RefToDisplayString(ControlReference* ref)
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{
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return string.replace(QLatin1Char{'&'}, QStringLiteral("&&"))
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.replace(QLatin1Char{'`'}, QString{});
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const bool expression_valid =
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ref->GetParseStatus() != ciface::ExpressionParser::ParseStatus::SyntaxError;
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QString expression;
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{
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const auto lock = ControllerEmu::EmulatedController::GetStateLock();
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expression = QString::fromStdString(ref->GetExpression());
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}
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// Split by "`" so that we can give a better preview of control,
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// without including their device in front of them, which is usually
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// too long to actually see the control.
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QStringList controls = expression.split(QLatin1Char{'`'});
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// Do try to simplify controls if the parsing had failed, as it might create false positives.
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if (expression_valid)
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{
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for (int i = 0; i < controls.size(); i++)
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{
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// We have two ` for control so make sure to only consider the odd ones.
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if (i % 2)
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{
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// Use the code from the ControlQualifier instead of duplicating it.
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ciface::ExpressionParser::ControlQualifier qualifier;
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qualifier.FromString(controls[i].toStdString());
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// If the control has got a device specifier/path, add ":" in front of it, to make it clear.
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controls[i] = qualifier.has_device ? QStringLiteral(":") : QString();
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controls[i].append(QString::fromStdString(qualifier.control_name));
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}
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}
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}
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// Do not re-add "`" to the final string, we don't need to see it.
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expression = controls.join(QStringLiteral(""));
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expression.remove(QLatin1Char{' '});
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expression.remove(QLatin1Char{'\t'});
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expression.remove(QLatin1Char{'\n'});
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expression.remove(QLatin1Char{'\r'});
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expression.replace(QLatin1Char{'&'}, QStringLiteral("&&"));
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return expression;
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}
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bool MappingButton::IsInput() const
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@ -34,8 +71,7 @@ bool MappingButton::IsInput() const
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}
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MappingButton::MappingButton(MappingWidget* parent, ControlReference* ref, bool indicator)
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: ElidedButton(ToDisplayString(QString::fromStdString(ref->GetExpression()))), m_parent(parent),
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m_reference(ref)
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: ElidedButton(RefToDisplayString(ref)), m_parent(parent), m_reference(ref)
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{
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// Force all mapping buttons to stay at a minimal height.
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setFixedHeight(minimumSizeHint().height());
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@ -126,15 +162,20 @@ void MappingButton::UpdateIndicator()
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QFont f = m_parent->font();
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if (m_reference->GetState<bool>())
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// If the input state is "true" (we can't know the state of outputs), show it in bold.
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if (m_reference->IsInput() && m_reference->GetState<bool>())
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f.setBold(true);
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// If the expression has failed to parse, show it in italic.
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// Some expressions still work even the failed to parse so don't prevent the GetState() above.
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if (m_reference->GetParseStatus() == ciface::ExpressionParser::ParseStatus::SyntaxError)
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f.setItalic(true);
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setFont(f);
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}
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void MappingButton::ConfigChanged()
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{
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setText(ToDisplayString(QString::fromStdString(m_reference->GetExpression())));
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setText(RefToDisplayString(m_reference));
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}
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void MappingButton::mouseReleaseEvent(QMouseEvent* event)
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