Move DiscIO enums to a new file

At first there weren't many enums in Volume.h, but the number has been
growing, and I'm planning to add one more for regions. To not make
Volume.h too large, and to avoid needing to include Volume.h in code
that doesn't use volume objects, I'm moving the enums to a new file.
I'm also turning them into enum classes while I'm at it.
This commit is contained in:
JosJuice 2016-07-06 20:33:05 +02:00
parent baf9abe911
commit 0a15aaaa12
49 changed files with 665 additions and 574 deletions

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@ -33,6 +33,7 @@
#include "Core/PowerPC/Profiler.h" #include "Core/PowerPC/Profiler.h"
#include "Core/State.h" #include "Core/State.h"
#include "DiscIO/Enums.h"
#include "DiscIO/Volume.h" #include "DiscIO/Volume.h"
#include "DiscIO/VolumeCreator.h" #include "DiscIO/VolumeCreator.h"
@ -226,15 +227,14 @@ static int GetCountry(std::string filename)
if (pVolume != nullptr) if (pVolume != nullptr)
{ {
DiscIO::IVolume::ECountry country = pVolume->GetCountry(); int country = static_cast<int>(pVolume->GetCountry());
__android_log_print(ANDROID_LOG_INFO, DOLPHIN_TAG, "Country Code: %i", country); __android_log_print(ANDROID_LOG_INFO, DOLPHIN_TAG, "Country Code: %i", country);
return country; return country;
} }
// Return UNKNOWN return static_cast<int>(DiscIO::Country::COUNTRY_UNKNOWN);
return 13;
} }
static int GetPlatform(std::string filename) static int GetPlatform(std::string filename)
@ -245,13 +245,13 @@ static int GetPlatform(std::string filename)
{ {
switch (pVolume->GetVolumeType()) switch (pVolume->GetVolumeType())
{ {
case DiscIO::IVolume::GAMECUBE_DISC: case DiscIO::Platform::GAMECUBE_DISC:
__android_log_print(ANDROID_LOG_INFO, DOLPHIN_TAG, "Volume is a GameCube disc."); __android_log_print(ANDROID_LOG_INFO, DOLPHIN_TAG, "Volume is a GameCube disc.");
return 0; return 0;
case DiscIO::IVolume::WII_DISC: case DiscIO::Platform::WII_DISC:
__android_log_print(ANDROID_LOG_INFO, DOLPHIN_TAG, "Volume is a Wii disc."); __android_log_print(ANDROID_LOG_INFO, DOLPHIN_TAG, "Volume is a Wii disc.");
return 1; return 1;
case DiscIO::IVolume::WII_WAD: case DiscIO::Platform::WII_WAD:
__android_log_print(ANDROID_LOG_INFO, DOLPHIN_TAG, "Volume is a Wii WAD."); __android_log_print(ANDROID_LOG_INFO, DOLPHIN_TAG, "Volume is a Wii WAD.");
return 2; return 2;
} }
@ -269,13 +269,13 @@ static std::string GetTitle(std::string filename)
if (pVolume != nullptr) if (pVolume != nullptr)
{ {
std::map<DiscIO::IVolume::ELanguage, std::string> titles = pVolume->GetLongNames(); std::map<DiscIO::Language, std::string> titles = pVolume->GetLongNames();
if (titles.empty()) if (titles.empty())
titles = pVolume->GetShortNames(); titles = pVolume->GetShortNames();
/* /*
bool is_wii_title = pVolume->GetVolumeType() != DiscIO::IVolume::GAMECUBE_DISC; bool is_wii_title = pVolume->GetVolumeType() != DiscIO::Platform::GAMECUBE_DISC;
DiscIO::IVolume::ELanguage language = SConfig::GetInstance().GetCurrentLanguage(is_wii_title); DiscIO::Language language = SConfig::GetInstance().GetCurrentLanguage(is_wii_title);
auto it = titles.find(language); auto it = titles.find(language);
if (it != end) if (it != end)
@ -284,8 +284,8 @@ static std::string GetTitle(std::string filename)
auto end = titles.end(); auto end = titles.end();
// English tends to be a good fallback when the requested language isn't available // English tends to be a good fallback when the requested language isn't available
// if (language != DiscIO::IVolume::ELanguage::LANGUAGE_ENGLISH) { // if (language != DiscIO::Language::LANGUAGE_ENGLISH) {
auto it = titles.find(DiscIO::IVolume::ELanguage::LANGUAGE_ENGLISH); auto it = titles.find(DiscIO::Language::LANGUAGE_ENGLISH);
if (it != end) if (it != end)
return it->second; return it->second;
//} //}
@ -312,11 +312,11 @@ static std::string GetDescription(std::string filename)
if (volume != nullptr) if (volume != nullptr)
{ {
std::map<DiscIO::IVolume::ELanguage, std::string> descriptions = volume->GetDescriptions(); std::map<DiscIO::Language, std::string> descriptions = volume->GetDescriptions();
/* /*
bool is_wii_title = pVolume->GetVolumeType() != DiscIO::IVolume::GAMECUBE_DISC; bool is_wii_title = pVolume->GetVolumeType() != DiscIO::Platform::GAMECUBE_DISC;
DiscIO::IVolume::ELanguage language = SConfig::GetInstance().GetCurrentLanguage(is_wii_title); DiscIO::Language language = SConfig::GetInstance().GetCurrentLanguage(is_wii_title);
auto it = descriptions.find(language); auto it = descriptions.find(language);
if (it != end) if (it != end)
@ -325,8 +325,8 @@ static std::string GetDescription(std::string filename)
auto end = descriptions.end(); auto end = descriptions.end();
// English tends to be a good fallback when the requested language isn't available // English tends to be a good fallback when the requested language isn't available
// if (language != DiscIO::IVolume::ELanguage::LANGUAGE_ENGLISH) { // if (language != DiscIO::Language::LANGUAGE_ENGLISH) {
auto it = descriptions.find(DiscIO::IVolume::ELanguage::LANGUAGE_ENGLISH); auto it = descriptions.find(DiscIO::Language::LANGUAGE_ENGLISH);
if (it != end) if (it != end)
return it->second; return it->second;
//} //}

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@ -31,7 +31,9 @@
#include "Core/PowerPC/PowerPC.h" #include "Core/PowerPC/PowerPC.h"
#include "Core/PowerPC/SignatureDB.h" #include "Core/PowerPC/SignatureDB.h"
#include "DiscIO/Enums.h"
#include "DiscIO/NANDContentLoader.h" #include "DiscIO/NANDContentLoader.h"
#include "DiscIO/Volume.h"
#include "DiscIO/VolumeCreator.h" #include "DiscIO/VolumeCreator.h"
bool CBoot::DVDRead(u64 dvd_offset, u32 output_address, u32 length, bool decrypt) bool CBoot::DVDRead(u64 dvd_offset, u32 output_address, u32 length, bool decrypt)
@ -263,7 +265,7 @@ bool CBoot::BootUp()
const DiscIO::IVolume& pVolume = DVDInterface::GetVolume(); const DiscIO::IVolume& pVolume = DVDInterface::GetVolume();
if ((pVolume.GetVolumeType() == DiscIO::IVolume::WII_DISC) != _StartupPara.bWii) if ((pVolume.GetVolumeType() == DiscIO::Platform::WII_DISC) != _StartupPara.bWii)
{ {
PanicAlertT("Warning - starting ISO in wrong console mode!"); PanicAlertT("Warning - starting ISO in wrong console mode!");
} }
@ -278,7 +280,7 @@ bool CBoot::BootUp()
WII_IPC_HLE_Interface::ES_DIVerify(tmd_buffer); WII_IPC_HLE_Interface::ES_DIVerify(tmd_buffer);
} }
_StartupPara.bWii = pVolume.GetVolumeType() == DiscIO::IVolume::WII_DISC; _StartupPara.bWii = pVolume.GetVolumeType() == DiscIO::Platform::WII_DISC;
// HLE BS2 or not // HLE BS2 or not
if (_StartupPara.bHLE_BS2) if (_StartupPara.bHLE_BS2)
@ -338,7 +340,7 @@ bool CBoot::BootUp()
BS2Success = EmulatedBS2(dolWii); BS2Success = EmulatedBS2(dolWii);
} }
else if ((!DVDInterface::VolumeIsValid() || else if ((!DVDInterface::VolumeIsValid() ||
DVDInterface::GetVolume().GetVolumeType() != DiscIO::IVolume::WII_DISC) && DVDInterface::GetVolume().GetVolumeType() != DiscIO::Platform::WII_DISC) &&
!_StartupPara.m_strDefaultISO.empty()) !_StartupPara.m_strDefaultISO.empty())
{ {
DVDInterface::SetVolumeName(_StartupPara.m_strDefaultISO); DVDInterface::SetVolumeName(_StartupPara.m_strDefaultISO);
@ -409,7 +411,7 @@ bool CBoot::BootUp()
// Poor man's bootup // Poor man's bootup
if (_StartupPara.bWii) if (_StartupPara.bWii)
SetupWiiMemory(DiscIO::IVolume::COUNTRY_UNKNOWN); SetupWiiMemory(DiscIO::Country::COUNTRY_UNKNOWN);
else else
EmulatedBS2_GC(true); EmulatedBS2_GC(true);

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@ -7,7 +7,10 @@
#include <cstdlib> #include <cstdlib>
#include <string> #include <string>
#include "DiscIO/Volume.h" namespace DiscIO
{
enum class Country;
}
struct CountrySetting struct CountrySetting
{ {
@ -54,5 +57,5 @@ private:
static bool Load_BS2(const std::string& _rBootROMFilename); static bool Load_BS2(const std::string& _rBootROMFilename);
static void Load_FST(bool _bIsWii); static void Load_FST(bool _bIsWii);
static bool SetupWiiMemory(DiscIO::IVolume::ECountry country); static bool SetupWiiMemory(DiscIO::Country country);
}; };

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@ -20,6 +20,9 @@
#include "Core/PatchEngine.h" #include "Core/PatchEngine.h"
#include "Core/PowerPC/PowerPC.h" #include "Core/PowerPC/PowerPC.h"
#include "DiscIO/Enums.h"
#include "DiscIO/Volume.h"
void CBoot::RunFunction(u32 _iAddr) void CBoot::RunFunction(u32 _iAddr)
{ {
PC = _iAddr; PC = _iAddr;
@ -178,21 +181,21 @@ bool CBoot::EmulatedBS2_GC(bool skipAppLoader)
return true; return true;
} }
bool CBoot::SetupWiiMemory(DiscIO::IVolume::ECountry country) bool CBoot::SetupWiiMemory(DiscIO::Country country)
{ {
static const CountrySetting SETTING_EUROPE = {"EUR", "PAL", "EU", "LE"}; static const CountrySetting SETTING_EUROPE = {"EUR", "PAL", "EU", "LE"};
static const CountrySetting SETTING_USA = {"USA", "NTSC", "US", "LU"}; static const CountrySetting SETTING_USA = {"USA", "NTSC", "US", "LU"};
static const CountrySetting SETTING_JAPAN = {"JPN", "NTSC", "JP", "LJ"}; static const CountrySetting SETTING_JAPAN = {"JPN", "NTSC", "JP", "LJ"};
static const CountrySetting SETTING_KOREA = {"KOR", "NTSC", "KR", "LKH"}; static const CountrySetting SETTING_KOREA = {"KOR", "NTSC", "KR", "LKH"};
static const std::map<DiscIO::IVolume::ECountry, const CountrySetting> country_settings = { static const std::map<DiscIO::Country, const CountrySetting> country_settings = {
{DiscIO::IVolume::COUNTRY_EUROPE, SETTING_EUROPE}, {DiscIO::Country::COUNTRY_EUROPE, SETTING_EUROPE},
{DiscIO::IVolume::COUNTRY_USA, SETTING_USA}, {DiscIO::Country::COUNTRY_USA, SETTING_USA},
{DiscIO::IVolume::COUNTRY_JAPAN, SETTING_JAPAN}, {DiscIO::Country::COUNTRY_JAPAN, SETTING_JAPAN},
{DiscIO::IVolume::COUNTRY_KOREA, SETTING_KOREA}, {DiscIO::Country::COUNTRY_KOREA, SETTING_KOREA},
// TODO: Determine if Taiwan have their own specific settings. // TODO: Determine if Taiwan have their own specific settings.
// Also determine if there are other specific settings // Also determine if there are other specific settings
// for other countries. // for other countries.
{DiscIO::IVolume::COUNTRY_TAIWAN, SETTING_JAPAN}}; {DiscIO::Country::COUNTRY_TAIWAN, SETTING_JAPAN}};
auto entryPos = country_settings.find(country); auto entryPos = country_settings.find(country);
const CountrySetting& country_setting = const CountrySetting& country_setting =
(entryPos != country_settings.end()) ? (entryPos != country_settings.end()) ?
@ -333,7 +336,7 @@ bool CBoot::EmulatedBS2_Wii()
INFO_LOG(BOOT, "Faking Wii BS2..."); INFO_LOG(BOOT, "Faking Wii BS2...");
// Setup Wii memory // Setup Wii memory
DiscIO::IVolume::ECountry country_code = DiscIO::IVolume::COUNTRY_UNKNOWN; DiscIO::Country country_code = DiscIO::Country::COUNTRY_UNKNOWN;
if (DVDInterface::VolumeIsValid()) if (DVDInterface::VolumeIsValid())
country_code = DVDInterface::GetVolume().GetCountry(); country_code = DVDInterface::GetVolume().GetCountry();
if (SetupWiiMemory(country_code) == false) if (SetupWiiMemory(country_code) == false)
@ -342,7 +345,7 @@ bool CBoot::EmulatedBS2_Wii()
// Execute the apploader // Execute the apploader
bool apploaderRan = false; bool apploaderRan = false;
if (DVDInterface::VolumeIsValid() && if (DVDInterface::VolumeIsValid() &&
DVDInterface::GetVolume().GetVolumeType() == DiscIO::IVolume::WII_DISC) DVDInterface::GetVolume().GetVolumeType() == DiscIO::Platform::WII_DISC)
{ {
// This is some kind of consistency check that is compared to the 0x00 // This is some kind of consistency check that is compared to the 0x00
// values as the game boots. This location keeps the 4 byte ID for as long // values as the game boots. This location keeps the 4 byte ID for as long

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@ -4,6 +4,7 @@
#include <memory> #include <memory>
#include "Common/CommonFuncs.h"
#include "Common/FileUtil.h" #include "Common/FileUtil.h"
#include "Core/Boot/Boot.h" #include "Core/Boot/Boot.h"
#include "Core/Boot/ElfReader.h" #include "Core/Boot/ElfReader.h"

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@ -20,6 +20,7 @@
#include "Core/PatchEngine.h" #include "Core/PatchEngine.h"
#include "Core/PowerPC/PowerPC.h" #include "Core/PowerPC/PowerPC.h"
#include "DiscIO/Enums.h"
#include "DiscIO/NANDContentLoader.h" #include "DiscIO/NANDContentLoader.h"
#include "DiscIO/Volume.h" #include "DiscIO/Volume.h"
#include "DiscIO/VolumeCreator.h" #include "DiscIO/VolumeCreator.h"
@ -92,7 +93,7 @@ bool CBoot::Boot_WiiWAD(const std::string& _pFilename)
if (!SetupWiiMemory(ContentLoader.GetCountry())) if (!SetupWiiMemory(ContentLoader.GetCountry()))
return false; return false;
// this sets a bit that is used to detect NTSC-J // this sets a bit that is used to detect NTSC-J
if (ContentLoader.GetCountry() == DiscIO::IVolume::COUNTRY_JAPAN) if (ContentLoader.GetCountry() == DiscIO::Country::COUNTRY_JAPAN)
{ {
VideoInterface::SetRegionReg('J'); VideoInterface::SetRegionReg('J');
} }

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@ -19,7 +19,9 @@
#include "Core/HW/SI.h" #include "Core/HW/SI.h"
#include "Core/PowerPC/PowerPC.h" #include "Core/PowerPC/PowerPC.h"
#include "DiscIO/Enums.h"
#include "DiscIO/NANDContentLoader.h" #include "DiscIO/NANDContentLoader.h"
#include "DiscIO/Volume.h"
#include "DiscIO/VolumeCreator.h" #include "DiscIO/VolumeCreator.h"
SConfig* SConfig::m_Instance; SConfig* SConfig::m_Instance;
@ -672,31 +674,31 @@ void SConfig::LoadDefaults()
m_revision = 0; m_revision = 0;
} }
static const char* GetRegionOfCountry(DiscIO::IVolume::ECountry country) static const char* GetRegionOfCountry(DiscIO::Country country)
{ {
switch (country) switch (country)
{ {
case DiscIO::IVolume::COUNTRY_USA: case DiscIO::Country::COUNTRY_USA:
return USA_DIR; return USA_DIR;
case DiscIO::IVolume::COUNTRY_TAIWAN: case DiscIO::Country::COUNTRY_TAIWAN:
case DiscIO::IVolume::COUNTRY_KOREA: case DiscIO::Country::COUNTRY_KOREA:
// TODO: Should these have their own Region Dir? // TODO: Should these have their own Region Dir?
case DiscIO::IVolume::COUNTRY_JAPAN: case DiscIO::Country::COUNTRY_JAPAN:
return JAP_DIR; return JAP_DIR;
case DiscIO::IVolume::COUNTRY_AUSTRALIA: case DiscIO::Country::COUNTRY_AUSTRALIA:
case DiscIO::IVolume::COUNTRY_EUROPE: case DiscIO::Country::COUNTRY_EUROPE:
case DiscIO::IVolume::COUNTRY_FRANCE: case DiscIO::Country::COUNTRY_FRANCE:
case DiscIO::IVolume::COUNTRY_GERMANY: case DiscIO::Country::COUNTRY_GERMANY:
case DiscIO::IVolume::COUNTRY_ITALY: case DiscIO::Country::COUNTRY_ITALY:
case DiscIO::IVolume::COUNTRY_NETHERLANDS: case DiscIO::Country::COUNTRY_NETHERLANDS:
case DiscIO::IVolume::COUNTRY_RUSSIA: case DiscIO::Country::COUNTRY_RUSSIA:
case DiscIO::IVolume::COUNTRY_SPAIN: case DiscIO::Country::COUNTRY_SPAIN:
case DiscIO::IVolume::COUNTRY_WORLD: case DiscIO::Country::COUNTRY_WORLD:
return EUR_DIR; return EUR_DIR;
case DiscIO::IVolume::COUNTRY_UNKNOWN: case DiscIO::Country::COUNTRY_UNKNOWN:
default: default:
return nullptr; return nullptr;
} }
@ -745,7 +747,7 @@ bool SConfig::AutoSetup(EBootBS2 _BootBS2)
m_revision = pVolume->GetRevision(); m_revision = pVolume->GetRevision();
// Check if we have a Wii disc // Check if we have a Wii disc
bWii = pVolume->GetVolumeType() == DiscIO::IVolume::WII_DISC; bWii = pVolume->GetVolumeType() == DiscIO::Platform::WII_DISC;
const char* retrieved_region_dir = GetRegionOfCountry(pVolume->GetCountry()); const char* retrieved_region_dir = GetRegionOfCountry(pVolume->GetCountry());
if (!retrieved_region_dir) if (!retrieved_region_dir)
@ -947,17 +949,19 @@ void SConfig::CheckMemcardPath(std::string& memcardPath, const std::string& game
} }
} }
DiscIO::IVolume::ELanguage SConfig::GetCurrentLanguage(bool wii) const DiscIO::Language SConfig::GetCurrentLanguage(bool wii) const
{ {
DiscIO::IVolume::ELanguage language; int language_value;
if (wii) if (wii)
language = (DiscIO::IVolume::ELanguage)SConfig::GetInstance().m_SYSCONF->GetData<u8>("IPL.LNG"); language_value = SConfig::GetInstance().m_SYSCONF->GetData<u8>("IPL.LNG");
else else
language = (DiscIO::IVolume::ELanguage)(SConfig::GetInstance().SelectedLanguage + 1); language_value = SConfig::GetInstance().SelectedLanguage + 1;
DiscIO::Language language = static_cast<DiscIO::Language>(language_value);
// Get rid of invalid values (probably doesn't matter, but might as well do it) // Get rid of invalid values (probably doesn't matter, but might as well do it)
if (language > DiscIO::IVolume::ELanguage::LANGUAGE_UNKNOWN || language < 0) if (language > DiscIO::Language::LANGUAGE_UNKNOWN ||
language = DiscIO::IVolume::ELanguage::LANGUAGE_UNKNOWN; language < DiscIO::Language::LANGUAGE_JAPANESE)
language = DiscIO::Language::LANGUAGE_UNKNOWN;
return language; return language;
} }

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@ -12,7 +12,11 @@
#include "Common/SysConf.h" #include "Common/SysConf.h"
#include "Core/HW/EXI_Device.h" #include "Core/HW/EXI_Device.h"
#include "Core/HW/SI_Device.h" #include "Core/HW/SI_Device.h"
#include "DiscIO/Volume.h"
namespace DiscIO
{
enum class Language;
}
// DSP Backend Types // DSP Backend Types
#define BACKEND_NULLSOUND _trans("No audio output") #define BACKEND_NULLSOUND _trans("No audio output")
@ -177,7 +181,7 @@ struct SConfig : NonCopyable
bool AutoSetup(EBootBS2 _BootBS2); bool AutoSetup(EBootBS2 _BootBS2);
const std::string& GetUniqueID() const { return m_strUniqueID; } const std::string& GetUniqueID() const { return m_strUniqueID; }
void CheckMemcardPath(std::string& memcardPath, const std::string& gameRegion, bool isSlotA); void CheckMemcardPath(std::string& memcardPath, const std::string& gameRegion, bool isSlotA);
DiscIO::IVolume::ELanguage GetCurrentLanguage(bool wii) const; DiscIO::Language GetCurrentLanguage(bool wii) const;
IniFile LoadDefaultGameIni() const; IniFile LoadDefaultGameIni() const;
IniFile LoadLocalGameIni() const; IniFile LoadLocalGameIni() const;

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@ -28,6 +28,7 @@
#include "Core/IPC_HLE/WII_IPC_HLE_Device_DI.h" #include "Core/IPC_HLE/WII_IPC_HLE_Device_DI.h"
#include "Core/Movie.h" #include "Core/Movie.h"
#include "DiscIO/Enums.h"
#include "DiscIO/Volume.h" #include "DiscIO/Volume.h"
#include "DiscIO/VolumeCreator.h" #include "DiscIO/VolumeCreator.h"
@ -1417,7 +1418,7 @@ s64 CalculateRawDiscReadTime(u64 offset, s64 length)
// Note that the speed at a track (in bytes per second) is the same as // Note that the speed at a track (in bytes per second) is the same as
// the radius of that track because of the length unit used. // the radius of that track because of the length unit used.
double speed; double speed;
if (s_inserted_volume->GetVolumeType() == DiscIO::IVolume::WII_DISC) if (s_inserted_volume->GetVolumeType() == DiscIO::Platform::WII_DISC)
{ {
speed = std::sqrt(((average_offset - WII_DISC_LOCATION_1_OFFSET) / WII_BYTES_PER_AREA_UNIT + speed = std::sqrt(((average_offset - WII_DISC_LOCATION_1_OFFSET) / WII_BYTES_PER_AREA_UNIT +
WII_DISC_AREA_UP_TO_LOCATION_1) / WII_DISC_AREA_UP_TO_LOCATION_1) /

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@ -27,6 +27,7 @@
#include "Core/HW/Sram.h" #include "Core/HW/Sram.h"
#include "Core/HW/SystemTimers.h" #include "Core/HW/SystemTimers.h"
#include "Core/Movie.h" #include "Core/Movie.h"
#include "DiscIO/Enums.h"
#include "DiscIO/NANDContentLoader.h" #include "DiscIO/NANDContentLoader.h"
#define MC_STATUS_BUSY 0x80 #define MC_STATUS_BUSY 0x80
@ -135,7 +136,7 @@ CEXIMemoryCard::CEXIMemoryCard(const int index, bool gciFolder) : card_index(ind
void CEXIMemoryCard::SetupGciFolder(u16 sizeMb) void CEXIMemoryCard::SetupGciFolder(u16 sizeMb)
{ {
DiscIO::IVolume::ECountry country_code = DiscIO::IVolume::COUNTRY_UNKNOWN; DiscIO::Country country_code = DiscIO::Country::COUNTRY_UNKNOWN;
auto strUniqueID = SConfig::GetInstance().m_strUniqueID; auto strUniqueID = SConfig::GetInstance().m_strUniqueID;
u32 CurrentGameId = 0; u32 CurrentGameId = 0;
@ -158,14 +159,14 @@ void CEXIMemoryCard::SetupGciFolder(u16 sizeMb)
std::string strDirectoryName = File::GetUserPath(D_GCUSER_IDX); std::string strDirectoryName = File::GetUserPath(D_GCUSER_IDX);
switch (country_code) switch (country_code)
{ {
case DiscIO::IVolume::COUNTRY_JAPAN: case DiscIO::Country::COUNTRY_JAPAN:
ascii = false; ascii = false;
strDirectoryName += JAP_DIR DIR_SEP; strDirectoryName += JAP_DIR DIR_SEP;
break; break;
case DiscIO::IVolume::COUNTRY_USA: case DiscIO::Country::COUNTRY_USA:
strDirectoryName += USA_DIR DIR_SEP; strDirectoryName += USA_DIR DIR_SEP;
break; break;
case DiscIO::IVolume::COUNTRY_UNKNOWN: case DiscIO::Country::COUNTRY_UNKNOWN:
{ {
// The current game's region is not passed down to the EXI device level. // The current game's region is not passed down to the EXI device level.
// Usually, we can retrieve the region from SConfig::GetInstance().m_strUniqueId. // Usually, we can retrieve the region from SConfig::GetInstance().m_strUniqueId.
@ -185,20 +186,20 @@ void CEXIMemoryCard::SetupGciFolder(u16 sizeMb)
std::string region = memcardFilename.substr(memcardFilename.size() - 7, 3); std::string region = memcardFilename.substr(memcardFilename.size() - 7, 3);
if (region == JAP_DIR) if (region == JAP_DIR)
{ {
country_code = DiscIO::IVolume::COUNTRY_JAPAN; country_code = DiscIO::Country::COUNTRY_JAPAN;
ascii = false; ascii = false;
strDirectoryName += JAP_DIR DIR_SEP; strDirectoryName += JAP_DIR DIR_SEP;
break; break;
} }
else if (region == USA_DIR) else if (region == USA_DIR)
{ {
country_code = DiscIO::IVolume::COUNTRY_USA; country_code = DiscIO::Country::COUNTRY_USA;
strDirectoryName += USA_DIR DIR_SEP; strDirectoryName += USA_DIR DIR_SEP;
break; break;
} }
} }
default: default:
country_code = DiscIO::IVolume::COUNTRY_EUROPE; country_code = DiscIO::Country::COUNTRY_EUROPE;
strDirectoryName += EUR_DIR DIR_SEP; strDirectoryName += EUR_DIR DIR_SEP;
} }
strDirectoryName += StringFromFormat("Card %c", 'A' + card_index); strDirectoryName += StringFromFormat("Card %c", 'A' + card_index);

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@ -24,7 +24,7 @@
const int NO_INDEX = -1; const int NO_INDEX = -1;
static const char* MC_HDR = "MC_SYSTEM_AREA"; static const char* MC_HDR = "MC_SYSTEM_AREA";
int GCMemcardDirectory::LoadGCI(const std::string& fileName, DiscIO::IVolume::ECountry card_region, int GCMemcardDirectory::LoadGCI(const std::string& fileName, DiscIO::Country card_region,
bool currentGameOnly) bool currentGameOnly)
{ {
File::IOFile gcifile(fileName, "rb"); File::IOFile gcifile(fileName, "rb");
@ -39,15 +39,15 @@ int GCMemcardDirectory::LoadGCI(const std::string& fileName, DiscIO::IVolume::EC
return NO_INDEX; return NO_INDEX;
} }
DiscIO::IVolume::ECountry gci_region; DiscIO::Country gci_region;
// check region // check region
switch (gci.m_gci_header.Gamecode[3]) switch (gci.m_gci_header.Gamecode[3])
{ {
case 'J': case 'J':
gci_region = DiscIO::IVolume::COUNTRY_JAPAN; gci_region = DiscIO::Country::COUNTRY_JAPAN;
break; break;
case 'E': case 'E':
gci_region = DiscIO::IVolume::COUNTRY_USA; gci_region = DiscIO::Country::COUNTRY_USA;
break; break;
case 'C': case 'C':
// Used by Datel Action Replay Save // Used by Datel Action Replay Save
@ -55,7 +55,7 @@ int GCMemcardDirectory::LoadGCI(const std::string& fileName, DiscIO::IVolume::EC
gci_region = card_region; gci_region = card_region;
break; break;
default: default:
gci_region = DiscIO::IVolume::COUNTRY_EUROPE; gci_region = DiscIO::Country::COUNTRY_EUROPE;
break; break;
} }
@ -146,8 +146,7 @@ int GCMemcardDirectory::LoadGCI(const std::string& fileName, DiscIO::IVolume::EC
} }
GCMemcardDirectory::GCMemcardDirectory(const std::string& directory, int slot, u16 sizeMb, GCMemcardDirectory::GCMemcardDirectory(const std::string& directory, int slot, u16 sizeMb,
bool ascii, DiscIO::IVolume::ECountry card_region, bool ascii, DiscIO::Country card_region, int gameId)
int gameId)
: MemoryCardBase(slot, sizeMb), m_GameId(gameId), m_LastBlock(-1), m_hdr(slot, sizeMb, ascii), : MemoryCardBase(slot, sizeMb), m_GameId(gameId), m_LastBlock(-1), m_hdr(slot, sizeMb, ascii),
m_bat1(sizeMb), m_saves(0), m_SaveDirectory(directory), m_exiting(false) m_bat1(sizeMb), m_saves(0), m_SaveDirectory(directory), m_exiting(false)
{ {

View File

@ -14,7 +14,7 @@
#include "Common/Event.h" #include "Common/Event.h"
#include "Common/NonCopyable.h" #include "Common/NonCopyable.h"
#include "Core/HW/GCMemcard.h" #include "Core/HW/GCMemcard.h"
#include "DiscIO/Volume.h" #include "DiscIO/Enums.h"
// Uncomment this to write the system data of the memorycard from directory to disc // Uncomment this to write the system data of the memorycard from directory to disc
//#define _WRITE_MC_HEADER 1 //#define _WRITE_MC_HEADER 1
@ -25,8 +25,7 @@ class GCMemcardDirectory : public MemoryCardBase, NonCopyable
public: public:
GCMemcardDirectory(const std::string& directory, int slot = 0, u16 sizeMb = MemCard2043Mb, GCMemcardDirectory(const std::string& directory, int slot = 0, u16 sizeMb = MemCard2043Mb,
bool ascii = true, bool ascii = true,
DiscIO::IVolume::ECountry card_region = DiscIO::IVolume::COUNTRY_EUROPE, DiscIO::Country card_region = DiscIO::Country::COUNTRY_EUROPE, int gameId = 0);
int gameId = 0);
~GCMemcardDirectory(); ~GCMemcardDirectory();
void FlushToFile(); void FlushToFile();
void FlushThread(); void FlushThread();
@ -37,8 +36,7 @@ public:
void DoState(PointerWrap& p) override; void DoState(PointerWrap& p) override;
private: private:
int LoadGCI(const std::string& fileName, DiscIO::IVolume::ECountry card_region, int LoadGCI(const std::string& fileName, DiscIO::Country card_region, bool currentGameOnly);
bool currentGameOnly);
inline s32 SaveAreaRW(u32 block, bool writing = false); inline s32 SaveAreaRW(u32 block, bool writing = false);
// s32 DirectoryRead(u32 offset, u32 length, u8* destaddress); // s32 DirectoryRead(u32 offset, u32 length, u8* destaddress);
s32 DirectoryWrite(u32 destaddress, u32 length, u8* srcaddress); s32 DirectoryWrite(u32 destaddress, u32 length, u8* srcaddress);

View File

@ -15,6 +15,7 @@
#include "Core/HW/SystemTimers.h" #include "Core/HW/SystemTimers.h"
#include "Core/IPC_HLE/WII_IPC_HLE.h" #include "Core/IPC_HLE/WII_IPC_HLE.h"
#include "Core/IPC_HLE/WII_IPC_HLE_Device_DI.h" #include "Core/IPC_HLE/WII_IPC_HLE_Device_DI.h"
#include "DiscIO/Volume.h"
CWII_IPC_HLE_Device_di::CWII_IPC_HLE_Device_di(u32 _DeviceID, const std::string& _rDeviceName) CWII_IPC_HLE_Device_di::CWII_IPC_HLE_Device_di(u32 _DeviceID, const std::string& _rDeviceName)
: IWII_IPC_HLE_Device(_DeviceID, _rDeviceName) : IWII_IPC_HLE_Device(_DeviceID, _rDeviceName)

View File

@ -53,6 +53,7 @@
#include "Core/PowerPC/PowerPC.h" #include "Core/PowerPC/PowerPC.h"
#include "Core/ec_wii.h" #include "Core/ec_wii.h"
#include "DiscIO/NANDContentLoader.h" #include "DiscIO/NANDContentLoader.h"
#include "DiscIO/Volume.h"
#ifdef _WIN32 #ifdef _WIN32
#include <Windows.h> #include <Windows.h>

View File

@ -34,6 +34,7 @@
#include "Core/NetPlayProto.h" #include "Core/NetPlayProto.h"
#include "Core/PowerPC/PowerPC.h" #include "Core/PowerPC/PowerPC.h"
#include "Core/State.h" #include "Core/State.h"
#include "DiscIO/Enums.h"
#include "InputCommon/GCPadStatus.h" #include "InputCommon/GCPadStatus.h"
#include "VideoCommon/Fifo.h" #include "VideoCommon/Fifo.h"
#include "VideoCommon/VideoBackendBase.h" #include "VideoCommon/VideoBackendBase.h"
@ -82,7 +83,7 @@ static u8 s_bongos, s_memcards;
static u8 s_revision[20]; static u8 s_revision[20];
static u32 s_DSPiromHash = 0; static u32 s_DSPiromHash = 0;
static u32 s_DSPcoefHash = 0; static u32 s_DSPcoefHash = 0;
static u8 s_language = 10; // Set to unknown until language is known static u8 s_language = static_cast<u8>(DiscIO::Language::LANGUAGE_UNKNOWN);
static bool s_bRecordingFromSaveState = false; static bool s_bRecordingFromSaveState = false;
static bool s_bPolled = false; static bool s_bPolled = false;

View File

@ -22,7 +22,7 @@
namespace DiscIO namespace DiscIO
{ {
// Increment CACHE_REVISION if the enum below is modified (ISOFile.cpp & GameFile.cpp) // Increment CACHE_REVISION (ISOFile.cpp & GameFile.cpp) if the enum below is modified
enum class BlobType enum class BlobType
{ {
PLAIN, PLAIN,

View File

@ -4,12 +4,13 @@ set(SRCS Blob.cpp
CompressedBlob.cpp CompressedBlob.cpp
DiscScrubber.cpp DiscScrubber.cpp
DriveBlob.cpp DriveBlob.cpp
Enums.cpp
FileBlob.cpp FileBlob.cpp
FileMonitor.cpp FileMonitor.cpp
FileSystemGCWii.cpp FileSystemGCWii.cpp
Filesystem.cpp Filesystem.cpp
NANDContentLoader.cpp NANDContentLoader.cpp
VolumeCommon.cpp Volume.cpp
VolumeCreator.cpp VolumeCreator.cpp
VolumeDirectory.cpp VolumeDirectory.cpp
VolumeGC.cpp VolumeGC.cpp

View File

@ -40,12 +40,13 @@
<ClCompile Include="CompressedBlob.cpp" /> <ClCompile Include="CompressedBlob.cpp" />
<ClCompile Include="DiscScrubber.cpp" /> <ClCompile Include="DiscScrubber.cpp" />
<ClCompile Include="DriveBlob.cpp" /> <ClCompile Include="DriveBlob.cpp" />
<ClCompile Include="Enums.cpp" />
<ClCompile Include="FileBlob.cpp" /> <ClCompile Include="FileBlob.cpp" />
<ClCompile Include="FileMonitor.cpp" /> <ClCompile Include="FileMonitor.cpp" />
<ClCompile Include="Filesystem.cpp" /> <ClCompile Include="Filesystem.cpp" />
<ClCompile Include="FileSystemGCWii.cpp" /> <ClCompile Include="FileSystemGCWii.cpp" />
<ClCompile Include="NANDContentLoader.cpp" /> <ClCompile Include="NANDContentLoader.cpp" />
<ClCompile Include="VolumeCommon.cpp" /> <ClCompile Include="Volume.cpp" />
<ClCompile Include="VolumeCreator.cpp" /> <ClCompile Include="VolumeCreator.cpp" />
<ClCompile Include="VolumeDirectory.cpp" /> <ClCompile Include="VolumeDirectory.cpp" />
<ClCompile Include="VolumeGC.cpp" /> <ClCompile Include="VolumeGC.cpp" />
@ -60,6 +61,7 @@
<ClInclude Include="CompressedBlob.h" /> <ClInclude Include="CompressedBlob.h" />
<ClInclude Include="DiscScrubber.h" /> <ClInclude Include="DiscScrubber.h" />
<ClInclude Include="DriveBlob.h" /> <ClInclude Include="DriveBlob.h" />
<ClInclude Include="Enums.h" />
<ClInclude Include="FileBlob.h" /> <ClInclude Include="FileBlob.h" />
<ClInclude Include="FileMonitor.h" /> <ClInclude Include="FileMonitor.h" />
<ClInclude Include="Filesystem.h" /> <ClInclude Include="Filesystem.h" />

View File

@ -54,9 +54,6 @@
<ClCompile Include="FileMonitor.cpp"> <ClCompile Include="FileMonitor.cpp">
<Filter>Volume</Filter> <Filter>Volume</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="VolumeCommon.cpp">
<Filter>Volume</Filter>
</ClCompile>
<ClCompile Include="VolumeCreator.cpp"> <ClCompile Include="VolumeCreator.cpp">
<Filter>Volume</Filter> <Filter>Volume</Filter>
</ClCompile> </ClCompile>
@ -72,6 +69,12 @@
<ClCompile Include="VolumeWiiCrypted.cpp"> <ClCompile Include="VolumeWiiCrypted.cpp">
<Filter>Volume</Filter> <Filter>Volume</Filter>
</ClCompile> </ClCompile>
<ClCompile Include="Enums.cpp">
<Filter>Volume</Filter>
</ClCompile>
<ClCompile Include="Volume.cpp">
<Filter>Volume</Filter>
</ClCompile>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<ClInclude Include="DiscScrubber.h"> <ClInclude Include="DiscScrubber.h">
@ -128,6 +131,9 @@
<ClInclude Include="VolumeWiiCrypted.h"> <ClInclude Include="VolumeWiiCrypted.h">
<Filter>Volume</Filter> <Filter>Volume</Filter>
</ClInclude> </ClInclude>
<ClInclude Include="Enums.h">
<Filter>Volume</Filter>
</ClInclude>
</ItemGroup> </ItemGroup>
<ItemGroup> <ItemGroup>
<Text Include="CMakeLists.txt" /> <Text Include="CMakeLists.txt" />

View File

@ -1,146 +1,83 @@
// Copyright 2009 Dolphin Emulator Project // Copyright 2016 Dolphin Emulator Project
// Licensed under GPLv2+ // Licensed under GPLv2+
// Refer to the license.txt file included. // Refer to the license.txt file included.
#include <algorithm>
#include <map> #include <map>
#include <string> #include <string>
#include <utility>
#include <vector>
#include "Common/ColorUtil.h" #include "DiscIO/Enums.h"
#include "Common/CommonFuncs.h"
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"
#include "Common/FileUtil.h"
#include "Common/Logging/Log.h" #include "Common/Logging/Log.h"
#include "Common/StringUtil.h"
#include "DiscIO/Volume.h"
namespace DiscIO namespace DiscIO
{ {
static const unsigned int WII_BANNER_WIDTH = 192; // Increment CACHE_REVISION (ISOFile.cpp & GameFile.cpp) if the code below is modified
static const unsigned int WII_BANNER_HEIGHT = 64;
static const unsigned int WII_BANNER_SIZE = WII_BANNER_WIDTH * WII_BANNER_HEIGHT * 2;
static const unsigned int WII_BANNER_OFFSET = 0xA0;
std::vector<u32> IVolume::GetWiiBanner(int* width, int* height, u64 title_id) Country CountrySwitch(u8 country_code)
{
*width = 0;
*height = 0;
std::string file_name = StringFromFormat("%s/title/%08x/%08x/data/banner.bin",
File::GetUserPath(D_WIIROOT_IDX).c_str(),
(u32)(title_id >> 32), (u32)title_id);
if (!File::Exists(file_name))
return std::vector<u32>();
if (File::GetSize(file_name) < WII_BANNER_OFFSET + WII_BANNER_SIZE)
return std::vector<u32>();
File::IOFile file(file_name, "rb");
if (!file.Seek(WII_BANNER_OFFSET, SEEK_SET))
return std::vector<u32>();
std::vector<u8> banner_file(WII_BANNER_SIZE);
if (!file.ReadBytes(banner_file.data(), banner_file.size()))
return std::vector<u32>();
std::vector<u32> image_buffer(WII_BANNER_WIDTH * WII_BANNER_HEIGHT);
ColorUtil::decode5A3image(image_buffer.data(), (u16*)banner_file.data(), WII_BANNER_WIDTH,
WII_BANNER_HEIGHT);
*width = WII_BANNER_WIDTH;
*height = WII_BANNER_HEIGHT;
return image_buffer;
}
std::map<IVolume::ELanguage, std::string> IVolume::ReadWiiNames(const std::vector<u8>& data)
{
std::map<IVolume::ELanguage, std::string> names;
for (size_t i = 0; i < NUMBER_OF_LANGUAGES; ++i)
{
size_t name_start = NAME_BYTES_LENGTH * i;
size_t name_end = name_start + NAME_BYTES_LENGTH;
if (data.size() >= name_end)
{
u16* temp = (u16*)(data.data() + name_start);
std::wstring out_temp(NAME_STRING_LENGTH, '\0');
std::transform(temp, temp + out_temp.size(), out_temp.begin(), (u16(&)(u16))Common::swap16);
out_temp.erase(std::find(out_temp.begin(), out_temp.end(), 0x00), out_temp.end());
std::string name = UTF16ToUTF8(out_temp);
if (!name.empty())
names[(IVolume::ELanguage)i] = name;
}
}
return names;
}
// Increment CACHE_REVISION if the code below is modified (ISOFile.cpp & GameFile.cpp)
IVolume::ECountry CountrySwitch(u8 country_code)
{ {
switch (country_code) switch (country_code)
{ {
// Worldwide // Worldwide
case 'A': case 'A':
return IVolume::COUNTRY_WORLD; return Country::COUNTRY_WORLD;
// PAL // PAL
case 'D': case 'D':
return IVolume::COUNTRY_GERMANY; return Country::COUNTRY_GERMANY;
case 'X': // Used by a couple PAL games case 'X': // Used by a couple PAL games
case 'Y': // German, French case 'Y': // German, French
case 'L': // Japanese import to PAL regions case 'L': // Japanese import to PAL regions
case 'M': // Japanese import to PAL regions case 'M': // Japanese import to PAL regions
case 'P': case 'P':
return IVolume::COUNTRY_EUROPE; return Country::COUNTRY_EUROPE;
case 'U': case 'U':
return IVolume::COUNTRY_AUSTRALIA; return Country::COUNTRY_AUSTRALIA;
case 'F': case 'F':
return IVolume::COUNTRY_FRANCE; return Country::COUNTRY_FRANCE;
case 'I': case 'I':
return IVolume::COUNTRY_ITALY; return Country::COUNTRY_ITALY;
case 'H': case 'H':
return IVolume::COUNTRY_NETHERLANDS; return Country::COUNTRY_NETHERLANDS;
case 'R': case 'R':
return IVolume::COUNTRY_RUSSIA; return Country::COUNTRY_RUSSIA;
case 'S': case 'S':
return IVolume::COUNTRY_SPAIN; return Country::COUNTRY_SPAIN;
// NTSC // NTSC
case 'E': case 'E':
case 'N': // Japanese import to USA and other NTSC regions case 'N': // Japanese import to USA and other NTSC regions
case 'Z': // Prince of Persia - The Forgotten Sands (Wii) case 'Z': // Prince of Persia - The Forgotten Sands (Wii)
case 'B': // Ufouria: The Saga (Virtual Console) case 'B': // Ufouria: The Saga (Virtual Console)
return IVolume::COUNTRY_USA; return Country::COUNTRY_USA;
case 'J': case 'J':
return IVolume::COUNTRY_JAPAN; return Country::COUNTRY_JAPAN;
case 'K': case 'K':
case 'Q': // Korea with Japanese language case 'Q': // Korea with Japanese language
case 'T': // Korea with English language case 'T': // Korea with English language
return IVolume::COUNTRY_KOREA; return Country::COUNTRY_KOREA;
case 'W': case 'W':
return IVolume::COUNTRY_TAIWAN; return Country::COUNTRY_TAIWAN;
default: default:
if (country_code > 'A') // Silently ignore IOS wads if (country_code > 'A') // Silently ignore IOS wads
WARN_LOG(DISCIO, "Unknown Country Code! %c", country_code); WARN_LOG(DISCIO, "Unknown Country Code! %c", country_code);
return IVolume::COUNTRY_UNKNOWN; return Country::COUNTRY_UNKNOWN;
} }
} }
u8 GetSysMenuRegion(u16 _TitleVersion) u8 GetSysMenuRegion(u16 title_version)
{ {
switch (_TitleVersion) switch (title_version)
{ {
case 128: case 128:
case 192: case 192:

View File

@ -0,0 +1,62 @@
// Copyright 2016 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#pragma once
#include "Common/CommonTypes.h"
namespace DiscIO
{
// Increment CACHE_REVISION (ISOFile.cpp & GameFile.cpp) if these enums are modified
enum class Platform
{
GAMECUBE_DISC = 0,
WII_DISC,
WII_WAD,
ELF_DOL,
NUMBER_OF_PLATFORMS
};
enum class Country
{
COUNTRY_EUROPE = 0,
COUNTRY_JAPAN,
COUNTRY_USA,
COUNTRY_AUSTRALIA,
COUNTRY_FRANCE,
COUNTRY_GERMANY,
COUNTRY_ITALY,
COUNTRY_KOREA,
COUNTRY_NETHERLANDS,
COUNTRY_RUSSIA,
COUNTRY_SPAIN,
COUNTRY_TAIWAN,
COUNTRY_WORLD,
COUNTRY_UNKNOWN,
NUMBER_OF_COUNTRIES
};
// Languages 0 - 9 match Nintendo's Wii language numbering.
// Languages 1 - 6 match Nintendo's PAL GameCube languages 0 - 5.
// NTSC GameCubes only support one language and thus don't number languages.
enum class Language
{
LANGUAGE_JAPANESE = 0,
LANGUAGE_ENGLISH = 1,
LANGUAGE_GERMAN = 2,
LANGUAGE_FRENCH = 3,
LANGUAGE_SPANISH = 4,
LANGUAGE_ITALIAN = 5,
LANGUAGE_DUTCH = 6,
LANGUAGE_SIMPLIFIED_CHINESE = 7,
LANGUAGE_TRADITIONAL_CHINESE = 8,
LANGUAGE_KOREAN = 9,
LANGUAGE_UNKNOWN
};
Country CountrySwitch(u8 country_code);
u8 GetSysMenuRegion(u16 title_version);
std::string GetCompanyFromID(const std::string& company_id);
}

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@ -18,6 +18,7 @@
#include "Core/ConfigManager.h" #include "Core/ConfigManager.h"
#include "Core/Core.h" #include "Core/Core.h"
#include "DiscIO/Enums.h"
#include "DiscIO/FileMonitor.h" #include "DiscIO/FileMonitor.h"
#include "DiscIO/Filesystem.h" #include "DiscIO/Filesystem.h"
#include "DiscIO/Volume.h" #include "DiscIO/Volume.h"
@ -67,7 +68,7 @@ void ReadFileSystem(const std::string& filename)
if (!s_open_iso) if (!s_open_iso)
return; return;
if (s_open_iso->GetVolumeType() != DiscIO::IVolume::WII_WAD) if (s_open_iso->GetVolumeType() != DiscIO::Platform::WII_WAD)
{ {
s_filesystem = DiscIO::CreateFileSystem(s_open_iso.get()); s_filesystem = DiscIO::CreateFileSystem(s_open_iso.get());

View File

@ -23,8 +23,8 @@
#include "Common/NandPaths.h" #include "Common/NandPaths.h"
#include "Common/StringUtil.h" #include "Common/StringUtil.h"
#include "DiscIO/Enums.h"
#include "DiscIO/NANDContentLoader.h" #include "DiscIO/NANDContentLoader.h"
#include "DiscIO/Volume.h"
#include "DiscIO/WiiWad.h" #include "DiscIO/WiiWad.h"
namespace DiscIO namespace DiscIO
@ -303,10 +303,10 @@ std::vector<u8> CNANDContentLoader::GetKeyFromTicket(const std::vector<u8>& tick
return AESDecode(common_key, iv, &ticket[0x01BF], 16); return AESDecode(common_key, iv, &ticket[0x01BF], 16);
} }
DiscIO::IVolume::ECountry CNANDContentLoader::GetCountry() const DiscIO::Country CNANDContentLoader::GetCountry() const
{ {
if (!IsValid()) if (!IsValid())
return DiscIO::IVolume::COUNTRY_UNKNOWN; return DiscIO::Country::COUNTRY_UNKNOWN;
return CountrySwitch(m_Country); return CountrySwitch(m_Country);
} }

View File

@ -5,13 +5,18 @@
#pragma once #pragma once
#include <cstddef> #include <cstddef>
#include <memory>
#include <string> #include <string>
#include <unordered_map> #include <unordered_map>
#include <vector> #include <vector>
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"
#include "Common/NandPaths.h" #include "Common/NandPaths.h"
#include "DiscIO/Volume.h"
namespace DiscIO
{
enum class Country;
}
namespace DiscIO namespace DiscIO
{ {
@ -86,7 +91,7 @@ public:
const std::vector<SNANDContent>& GetContent() const { return m_Content; } const std::vector<SNANDContent>& GetContent() const { return m_Content; }
u16 GetTitleVersion() const { return m_TitleVersion; } u16 GetTitleVersion() const { return m_TitleVersion; }
u16 GetNumEntries() const { return m_NumEntries; } u16 GetNumEntries() const { return m_NumEntries; }
DiscIO::IVolume::ECountry GetCountry() const; DiscIO::Country GetCountry() const;
u8 GetCountryChar() const { return m_Country; } u8 GetCountryChar() const { return m_Country; }
enum enum
{ {

View File

@ -0,0 +1,77 @@
// Copyright 2009 Dolphin Emulator Project
// Licensed under GPLv2+
// Refer to the license.txt file included.
#include <algorithm>
#include <map>
#include <string>
#include <utility>
#include <vector>
#include "Common/ColorUtil.h"
#include "Common/CommonFuncs.h"
#include "Common/CommonTypes.h"
#include "Common/FileUtil.h"
#include "Common/StringUtil.h"
#include "DiscIO/Enums.h"
#include "DiscIO/Volume.h"
namespace DiscIO
{
static const unsigned int WII_BANNER_WIDTH = 192;
static const unsigned int WII_BANNER_HEIGHT = 64;
static const unsigned int WII_BANNER_SIZE = WII_BANNER_WIDTH * WII_BANNER_HEIGHT * 2;
static const unsigned int WII_BANNER_OFFSET = 0xA0;
std::vector<u32> IVolume::GetWiiBanner(int* width, int* height, u64 title_id)
{
*width = 0;
*height = 0;
std::string file_name = StringFromFormat("%s/title/%08x/%08x/data/banner.bin",
File::GetUserPath(D_WIIROOT_IDX).c_str(),
(u32)(title_id >> 32), (u32)title_id);
if (!File::Exists(file_name))
return std::vector<u32>();
if (File::GetSize(file_name) < WII_BANNER_OFFSET + WII_BANNER_SIZE)
return std::vector<u32>();
File::IOFile file(file_name, "rb");
if (!file.Seek(WII_BANNER_OFFSET, SEEK_SET))
return std::vector<u32>();
std::vector<u8> banner_file(WII_BANNER_SIZE);
if (!file.ReadBytes(banner_file.data(), banner_file.size()))
return std::vector<u32>();
std::vector<u32> image_buffer(WII_BANNER_WIDTH * WII_BANNER_HEIGHT);
ColorUtil::decode5A3image(image_buffer.data(), (u16*)banner_file.data(), WII_BANNER_WIDTH,
WII_BANNER_HEIGHT);
*width = WII_BANNER_WIDTH;
*height = WII_BANNER_HEIGHT;
return image_buffer;
}
std::map<Language, std::string> IVolume::ReadWiiNames(const std::vector<u8>& data)
{
std::map<Language, std::string> names;
for (size_t i = 0; i < NUMBER_OF_LANGUAGES; ++i)
{
size_t name_start = NAME_BYTES_LENGTH * i;
size_t name_end = name_start + NAME_BYTES_LENGTH;
if (data.size() >= name_end)
{
u16* temp = (u16*)(data.data() + name_start);
std::wstring out_temp(NAME_STRING_LENGTH, '\0');
std::transform(temp, temp + out_temp.size(), out_temp.begin(), (u16(&)(u16))Common::swap16);
out_temp.erase(std::find(out_temp.begin(), out_temp.end(), 0x00), out_temp.end());
std::string name = UTF16ToUTF8(out_temp);
if (!name.empty())
names[static_cast<Language>(i)] = name;
}
}
return names;
}
}

View File

@ -12,59 +12,15 @@
#include "Common/CommonFuncs.h" #include "Common/CommonFuncs.h"
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"
#include "Common/StringUtil.h" #include "Common/StringUtil.h"
#include "DiscIO/Blob.h" #include "DiscIO/Enums.h"
namespace DiscIO namespace DiscIO
{ {
enum class BlobType;
class IVolume class IVolume
{ {
public: public:
// Increment CACHE_REVISION if the enums below are modified (ISOFile.cpp & GameFile.cpp)
enum EPlatform
{
GAMECUBE_DISC = 0,
WII_DISC,
WII_WAD,
ELF_DOL,
NUMBER_OF_PLATFORMS
};
enum ECountry
{
COUNTRY_EUROPE = 0,
COUNTRY_JAPAN,
COUNTRY_USA,
COUNTRY_AUSTRALIA,
COUNTRY_FRANCE,
COUNTRY_GERMANY,
COUNTRY_ITALY,
COUNTRY_KOREA,
COUNTRY_NETHERLANDS,
COUNTRY_RUSSIA,
COUNTRY_SPAIN,
COUNTRY_TAIWAN,
COUNTRY_WORLD,
COUNTRY_UNKNOWN,
NUMBER_OF_COUNTRIES
};
// Languages 0 - 9 match the official Wii language numbering.
// Languages 1 - 6 match the official GC PAL languages 0 - 5.
enum ELanguage
{
LANGUAGE_JAPANESE = 0,
LANGUAGE_ENGLISH = 1,
LANGUAGE_GERMAN = 2,
LANGUAGE_FRENCH = 3,
LANGUAGE_SPANISH = 4,
LANGUAGE_ITALIAN = 5,
LANGUAGE_DUTCH = 6,
LANGUAGE_SIMPLIFIED_CHINESE = 7,
LANGUAGE_TRADITIONAL_CHINESE = 8,
LANGUAGE_KOREAN = 9,
LANGUAGE_UNKNOWN
};
IVolume() {} IVolume() {}
virtual ~IVolume() {} virtual ~IVolume() {}
// decrypt parameter must be false if not reading a Wii disc // decrypt parameter must be false if not reading a Wii disc
@ -85,36 +41,21 @@ public:
virtual std::string GetMakerID() const = 0; virtual std::string GetMakerID() const = 0;
virtual u16 GetRevision() const = 0; virtual u16 GetRevision() const = 0;
virtual std::string GetInternalName() const = 0; virtual std::string GetInternalName() const = 0;
virtual std::map<ELanguage, std::string> GetShortNames() const virtual std::map<Language, std::string> GetShortNames() const { return {{}}; }
{ virtual std::map<Language, std::string> GetLongNames() const { return {{}}; }
return std::map<ELanguage, std::string>(); virtual std::map<Language, std::string> GetShortMakers() const { return {{}}; }
} virtual std::map<Language, std::string> GetLongMakers() const { return {{}}; }
virtual std::map<ELanguage, std::string> GetLongNames() const virtual std::map<Language, std::string> GetDescriptions() const { return {{}}; }
{
return std::map<ELanguage, std::string>();
}
virtual std::map<ELanguage, std::string> GetShortMakers() const
{
return std::map<ELanguage, std::string>();
}
virtual std::map<ELanguage, std::string> GetLongMakers() const
{
return std::map<ELanguage, std::string>();
}
virtual std::map<ELanguage, std::string> GetDescriptions() const
{
return std::map<ELanguage, std::string>();
}
virtual std::vector<u32> GetBanner(int* width, int* height) const = 0; virtual std::vector<u32> GetBanner(int* width, int* height) const = 0;
virtual u64 GetFSTSize() const = 0; virtual u64 GetFSTSize() const = 0;
virtual std::string GetApploaderDate() const = 0; virtual std::string GetApploaderDate() const = 0;
// 0 is the first disc, 1 is the second disc // 0 is the first disc, 1 is the second disc
virtual u8 GetDiscNumber() const { return 0; } virtual u8 GetDiscNumber() const { return 0; }
virtual EPlatform GetVolumeType() const = 0; virtual Platform GetVolumeType() const = 0;
virtual bool SupportsIntegrityCheck() const { return false; } virtual bool SupportsIntegrityCheck() const { return false; }
virtual bool CheckIntegrity() const { return false; } virtual bool CheckIntegrity() const { return false; }
virtual bool ChangePartition(u64 offset) { return false; } virtual bool ChangePartition(u64 offset) { return false; }
virtual ECountry GetCountry() const = 0; virtual Country GetCountry() const = 0;
virtual BlobType GetBlobType() const = 0; virtual BlobType GetBlobType() const = 0;
// Size of virtual disc (not always accurate) // Size of virtual disc (not always accurate)
virtual u64 GetSize() const = 0; virtual u64 GetSize() const = 0;
@ -132,7 +73,8 @@ protected:
// There doesn't seem to be any GC discs with the country set to Taiwan... // There doesn't seem to be any GC discs with the country set to Taiwan...
// But maybe they would use Shift_JIS if they existed? Not sure // But maybe they would use Shift_JIS if they existed? Not sure
bool use_shift_jis = (COUNTRY_JAPAN == GetCountry() || COUNTRY_TAIWAN == GetCountry()); bool use_shift_jis =
(Country::COUNTRY_JAPAN == GetCountry() || Country::COUNTRY_TAIWAN == GetCountry());
if (use_shift_jis) if (use_shift_jis)
return SHIFTJISToUTF8(string); return SHIFTJISToUTF8(string);
@ -140,7 +82,7 @@ protected:
return CP1252ToUTF8(string); return CP1252ToUTF8(string);
} }
static std::map<IVolume::ELanguage, std::string> ReadWiiNames(const std::vector<u8>& data); static std::map<Language, std::string> ReadWiiNames(const std::vector<u8>& data);
static const size_t NUMBER_OF_LANGUAGES = 10; static const size_t NUMBER_OF_LANGUAGES = 10;
static const size_t NAME_STRING_LENGTH = 42; static const size_t NAME_STRING_LENGTH = 42;
@ -148,9 +90,4 @@ protected:
static const size_t NAMES_TOTAL_BYTES = NAME_BYTES_LENGTH * NUMBER_OF_LANGUAGES; static const size_t NAMES_TOTAL_BYTES = NAME_BYTES_LENGTH * NUMBER_OF_LANGUAGES;
}; };
// Generic Switch function for all volumes
IVolume::ECountry CountrySwitch(u8 country_code);
u8 GetSysMenuRegion(u16 _TitleVersion);
std::string GetCompanyFromID(const std::string& company_id);
} // namespace } // namespace

View File

@ -17,6 +17,7 @@
#include "Common/Logging/Log.h" #include "Common/Logging/Log.h"
#include "Common/MathUtil.h" #include "Common/MathUtil.h"
#include "DiscIO/Blob.h" #include "DiscIO/Blob.h"
#include "DiscIO/Enums.h"
#include "DiscIO/FileMonitor.h" #include "DiscIO/FileMonitor.h"
#include "DiscIO/Volume.h" #include "DiscIO/Volume.h"
#include "DiscIO/VolumeDirectory.h" #include "DiscIO/VolumeDirectory.h"
@ -163,7 +164,7 @@ void CVolumeDirectory::SetUniqueID(const std::string& id)
memcpy(m_diskHeader.data(), id.c_str(), std::min(id.length(), MAX_ID_LENGTH)); memcpy(m_diskHeader.data(), id.c_str(), std::min(id.length(), MAX_ID_LENGTH));
} }
IVolume::ECountry CVolumeDirectory::GetCountry() const Country CVolumeDirectory::GetCountry() const
{ {
return CountrySwitch(m_diskHeader[3]); return CountrySwitch(m_diskHeader[3]);
} }
@ -183,12 +184,12 @@ std::string CVolumeDirectory::GetInternalName() const
return ""; return "";
} }
std::map<IVolume::ELanguage, std::string> CVolumeDirectory::GetLongNames() const std::map<Language, std::string> CVolumeDirectory::GetLongNames() const
{ {
std::string name = GetInternalName(); std::string name = GetInternalName();
if (name.empty()) if (name.empty())
return {{}}; return {{}};
return {{IVolume::LANGUAGE_UNKNOWN, name}}; return {{Language::LANGUAGE_UNKNOWN, name}};
} }
std::vector<u32> CVolumeDirectory::GetBanner(int* width, int* height) const std::vector<u32> CVolumeDirectory::GetBanner(int* width, int* height) const
@ -218,9 +219,9 @@ std::string CVolumeDirectory::GetApploaderDate() const
return "VOID"; return "VOID";
} }
IVolume::EPlatform CVolumeDirectory::GetVolumeType() const Platform CVolumeDirectory::GetVolumeType() const
{ {
return m_is_wii ? WII_DISC : GAMECUBE_DISC; return m_is_wii ? Platform::WII_DISC : Platform::GAMECUBE_DISC;
} }
BlobType CVolumeDirectory::GetBlobType() const BlobType CVolumeDirectory::GetBlobType() const

View File

@ -10,7 +10,6 @@
#include <vector> #include <vector>
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"
#include "DiscIO/Blob.h"
#include "DiscIO/Volume.h" #include "DiscIO/Volume.h"
namespace File namespace File
@ -24,6 +23,11 @@ struct FSTEntry;
namespace DiscIO namespace DiscIO
{ {
enum class BlobType;
enum class Country;
enum class Language;
enum class Platform;
class CVolumeDirectory : public IVolume class CVolumeDirectory : public IVolume
{ {
public: public:
@ -43,16 +47,16 @@ public:
u16 GetRevision() const override { return 0; } u16 GetRevision() const override { return 0; }
std::string GetInternalName() const override; std::string GetInternalName() const override;
std::map<IVolume::ELanguage, std::string> GetLongNames() const override; std::map<Language, std::string> GetLongNames() const override;
std::vector<u32> GetBanner(int* width, int* height) const override; std::vector<u32> GetBanner(int* width, int* height) const override;
void SetName(const std::string&); void SetName(const std::string&);
u64 GetFSTSize() const override; u64 GetFSTSize() const override;
std::string GetApploaderDate() const override; std::string GetApploaderDate() const override;
EPlatform GetVolumeType() const override; Platform GetVolumeType() const override;
ECountry GetCountry() const override; Country GetCountry() const override;
BlobType GetBlobType() const override; BlobType GetBlobType() const override;
u64 GetSize() const override; u64 GetSize() const override;

View File

@ -15,6 +15,7 @@
#include "Common/MsgHandler.h" #include "Common/MsgHandler.h"
#include "Common/StringUtil.h" #include "Common/StringUtil.h"
#include "DiscIO/Blob.h" #include "DiscIO/Blob.h"
#include "DiscIO/Enums.h"
#include "DiscIO/FileMonitor.h" #include "DiscIO/FileMonitor.h"
#include "DiscIO/Filesystem.h" #include "DiscIO/Filesystem.h"
#include "DiscIO/Volume.h" #include "DiscIO/Volume.h"
@ -60,10 +61,10 @@ std::string CVolumeGC::GetUniqueID() const
return DecodeString(ID); return DecodeString(ID);
} }
IVolume::ECountry CVolumeGC::GetCountry() const Country CVolumeGC::GetCountry() const
{ {
if (!m_pReader) if (!m_pReader)
return COUNTRY_UNKNOWN; return Country::COUNTRY_UNKNOWN;
u8 country_code; u8 country_code;
m_pReader->Read(3, 1, &country_code); m_pReader->Read(3, 1, &country_code);
@ -104,31 +105,31 @@ std::string CVolumeGC::GetInternalName() const
return ""; return "";
} }
std::map<IVolume::ELanguage, std::string> CVolumeGC::GetShortNames() const std::map<Language, std::string> CVolumeGC::GetShortNames() const
{ {
LoadBannerFile(); LoadBannerFile();
return m_short_names; return m_short_names;
} }
std::map<IVolume::ELanguage, std::string> CVolumeGC::GetLongNames() const std::map<Language, std::string> CVolumeGC::GetLongNames() const
{ {
LoadBannerFile(); LoadBannerFile();
return m_long_names; return m_long_names;
} }
std::map<IVolume::ELanguage, std::string> CVolumeGC::GetShortMakers() const std::map<Language, std::string> CVolumeGC::GetShortMakers() const
{ {
LoadBannerFile(); LoadBannerFile();
return m_short_makers; return m_short_makers;
} }
std::map<IVolume::ELanguage, std::string> CVolumeGC::GetLongMakers() const std::map<Language, std::string> CVolumeGC::GetLongMakers() const
{ {
LoadBannerFile(); LoadBannerFile();
return m_long_makers; return m_long_makers;
} }
std::map<IVolume::ELanguage, std::string> CVolumeGC::GetDescriptions() const std::map<Language, std::string> CVolumeGC::GetDescriptions() const
{ {
LoadBannerFile(); LoadBannerFile();
return m_descriptions; return m_descriptions;
@ -194,9 +195,9 @@ u8 CVolumeGC::GetDiscNumber() const
return disc_number; return disc_number;
} }
IVolume::EPlatform CVolumeGC::GetVolumeType() const Platform CVolumeGC::GetVolumeType() const
{ {
return GAMECUBE_DISC; return Platform::GAMECUBE_DISC;
} }
void CVolumeGC::LoadBannerFile() const void CVolumeGC::LoadBannerFile() const
@ -241,18 +242,18 @@ void CVolumeGC::LoadBannerFile() const
void CVolumeGC::ExtractBannerInformation(const GCBanner& banner_file, bool is_bnr1) const void CVolumeGC::ExtractBannerInformation(const GCBanner& banner_file, bool is_bnr1) const
{ {
u32 number_of_languages = 0; u32 number_of_languages = 0;
ELanguage start_language = LANGUAGE_UNKNOWN; Language start_language = Language::LANGUAGE_UNKNOWN;
bool is_japanese = GetCountry() == ECountry::COUNTRY_JAPAN;
if (is_bnr1) // NTSC if (is_bnr1) // NTSC
{ {
bool is_japanese = GetCountry() == Country::COUNTRY_JAPAN;
number_of_languages = 1; number_of_languages = 1;
start_language = is_japanese ? ELanguage::LANGUAGE_JAPANESE : ELanguage::LANGUAGE_ENGLISH; start_language = is_japanese ? Language::LANGUAGE_JAPANESE : Language::LANGUAGE_ENGLISH;
} }
else // PAL else // PAL
{ {
number_of_languages = 6; number_of_languages = 6;
start_language = ELanguage::LANGUAGE_ENGLISH; start_language = Language::LANGUAGE_ENGLISH;
} }
m_image_width = GC_BANNER_WIDTH; m_image_width = GC_BANNER_WIDTH;
@ -264,7 +265,7 @@ void CVolumeGC::ExtractBannerInformation(const GCBanner& banner_file, bool is_bn
for (u32 i = 0; i < number_of_languages; ++i) for (u32 i = 0; i < number_of_languages; ++i)
{ {
const GCBannerInformation& info = banner_file.information[i]; const GCBannerInformation& info = banner_file.information[i];
ELanguage language = static_cast<ELanguage>(start_language + i); Language language = static_cast<Language>(static_cast<int>(start_language) + i);
std::string description = DecodeString(info.description); std::string description = DecodeString(info.description);
if (!description.empty()) if (!description.empty())

View File

@ -10,13 +10,17 @@
#include <vector> #include <vector>
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"
#include "DiscIO/Blob.h"
#include "DiscIO/Volume.h" #include "DiscIO/Volume.h"
// --- this volume type is used for GC disc images --- // --- this volume type is used for GC disc images ---
namespace DiscIO namespace DiscIO
{ {
enum class BlobType;
enum class Country;
enum class Language;
enum class Platform;
class CVolumeGC : public IVolume class CVolumeGC : public IVolume
{ {
public: public:
@ -27,18 +31,18 @@ public:
std::string GetMakerID() const override; std::string GetMakerID() const override;
u16 GetRevision() const override; u16 GetRevision() const override;
std::string GetInternalName() const override; std::string GetInternalName() const override;
std::map<ELanguage, std::string> GetShortNames() const override; std::map<Language, std::string> GetShortNames() const override;
std::map<ELanguage, std::string> GetLongNames() const override; std::map<Language, std::string> GetLongNames() const override;
std::map<ELanguage, std::string> GetShortMakers() const override; std::map<Language, std::string> GetShortMakers() const override;
std::map<ELanguage, std::string> GetLongMakers() const override; std::map<Language, std::string> GetLongMakers() const override;
std::map<ELanguage, std::string> GetDescriptions() const override; std::map<Language, std::string> GetDescriptions() const override;
std::vector<u32> GetBanner(int* width, int* height) const override; std::vector<u32> GetBanner(int* width, int* height) const override;
u64 GetFSTSize() const override; u64 GetFSTSize() const override;
std::string GetApploaderDate() const override; std::string GetApploaderDate() const override;
u8 GetDiscNumber() const override; u8 GetDiscNumber() const override;
EPlatform GetVolumeType() const override; Platform GetVolumeType() const override;
ECountry GetCountry() const override; Country GetCountry() const override;
BlobType GetBlobType() const override; BlobType GetBlobType() const override;
u64 GetSize() const override; u64 GetSize() const override;
u64 GetRawSize() const override; u64 GetRawSize() const override;
@ -73,12 +77,12 @@ private:
static const size_t BNR1_SIZE = sizeof(GCBanner) - sizeof(GCBannerInformation) * 5; static const size_t BNR1_SIZE = sizeof(GCBanner) - sizeof(GCBannerInformation) * 5;
static const size_t BNR2_SIZE = sizeof(GCBanner); static const size_t BNR2_SIZE = sizeof(GCBanner);
mutable std::map<ELanguage, std::string> m_short_names; mutable std::map<Language, std::string> m_short_names;
mutable std::map<ELanguage, std::string> m_long_names; mutable std::map<Language, std::string> m_long_names;
mutable std::map<ELanguage, std::string> m_short_makers; mutable std::map<Language, std::string> m_short_makers;
mutable std::map<ELanguage, std::string> m_long_makers; mutable std::map<Language, std::string> m_long_makers;
mutable std::map<ELanguage, std::string> m_descriptions; mutable std::map<Language, std::string> m_descriptions;
mutable bool m_banner_loaded = false; mutable bool m_banner_loaded = false;
mutable std::vector<u32> m_image_buffer; mutable std::vector<u32> m_image_buffer;

View File

@ -16,6 +16,7 @@
#include "Common/MsgHandler.h" #include "Common/MsgHandler.h"
#include "Common/StringUtil.h" #include "Common/StringUtil.h"
#include "DiscIO/Blob.h" #include "DiscIO/Blob.h"
#include "DiscIO/Enums.h"
#include "DiscIO/Volume.h" #include "DiscIO/Volume.h"
#include "DiscIO/VolumeWad.h" #include "DiscIO/VolumeWad.h"
@ -54,10 +55,10 @@ bool CVolumeWAD::Read(u64 _Offset, u64 _Length, u8* _pBuffer, bool decrypt) cons
return m_pReader->Read(_Offset, _Length, _pBuffer); return m_pReader->Read(_Offset, _Length, _pBuffer);
} }
IVolume::ECountry CVolumeWAD::GetCountry() const Country CVolumeWAD::GetCountry() const
{ {
if (!m_pReader) if (!m_pReader)
return COUNTRY_UNKNOWN; return Country::COUNTRY_UNKNOWN;
// read the last digit of the titleID in the ticket // read the last digit of the titleID in the ticket
u8 country_code; u8 country_code;
@ -114,16 +115,16 @@ u16 CVolumeWAD::GetRevision() const
return Common::swap16(revision); return Common::swap16(revision);
} }
IVolume::EPlatform CVolumeWAD::GetVolumeType() const Platform CVolumeWAD::GetVolumeType() const
{ {
return WII_WAD; return Platform::WII_WAD;
} }
std::map<IVolume::ELanguage, std::string> CVolumeWAD::GetLongNames() const std::map<Language, std::string> CVolumeWAD::GetLongNames() const
{ {
std::vector<u8> name_data(NAMES_TOTAL_BYTES); std::vector<u8> name_data(NAMES_TOTAL_BYTES);
if (!Read(m_opening_bnr_offset + 0x9C, NAMES_TOTAL_BYTES, name_data.data())) if (!Read(m_opening_bnr_offset + 0x9C, NAMES_TOTAL_BYTES, name_data.data()))
return std::map<IVolume::ELanguage, std::string>(); return std::map<Language, std::string>();
return ReadWiiNames(name_data); return ReadWiiNames(name_data);
} }

View File

@ -10,7 +10,6 @@
#include <vector> #include <vector>
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"
#include "DiscIO/Blob.h"
#include "DiscIO/Volume.h" #include "DiscIO/Volume.h"
// --- this volume type is used for Wad files --- // --- this volume type is used for Wad files ---
@ -19,6 +18,11 @@
namespace DiscIO namespace DiscIO
{ {
enum class BlobType;
enum class Country;
enum class Language;
enum class Platform;
class CVolumeWAD : public IVolume class CVolumeWAD : public IVolume
{ {
public: public:
@ -30,12 +34,12 @@ public:
std::string GetMakerID() const override; std::string GetMakerID() const override;
u16 GetRevision() const override; u16 GetRevision() const override;
std::string GetInternalName() const override { return ""; } std::string GetInternalName() const override { return ""; }
std::map<IVolume::ELanguage, std::string> GetLongNames() const override; std::map<Language, std::string> GetLongNames() const override;
std::vector<u32> GetBanner(int* width, int* height) const override; std::vector<u32> GetBanner(int* width, int* height) const override;
u64 GetFSTSize() const override { return 0; } u64 GetFSTSize() const override { return 0; }
std::string GetApploaderDate() const override { return ""; } std::string GetApploaderDate() const override { return ""; }
EPlatform GetVolumeType() const override; Platform GetVolumeType() const override;
ECountry GetCountry() const override; Country GetCountry() const override;
BlobType GetBlobType() const override; BlobType GetBlobType() const override;
u64 GetSize() const override; u64 GetSize() const override;

View File

@ -17,6 +17,7 @@
#include "Common/Logging/Log.h" #include "Common/Logging/Log.h"
#include "Common/MsgHandler.h" #include "Common/MsgHandler.h"
#include "DiscIO/Blob.h" #include "DiscIO/Blob.h"
#include "DiscIO/Enums.h"
#include "DiscIO/FileMonitor.h" #include "DiscIO/FileMonitor.h"
#include "DiscIO/Filesystem.h" #include "DiscIO/Filesystem.h"
#include "DiscIO/Volume.h" #include "DiscIO/Volume.h"
@ -152,53 +153,49 @@ std::string CVolumeWiiCrypted::GetUniqueID() const
return DecodeString(ID); return DecodeString(ID);
} }
IVolume::ECountry CVolumeWiiCrypted::GetCountry() const Country CVolumeWiiCrypted::GetCountry() const
{ {
if (!m_pReader) if (!m_pReader)
return COUNTRY_UNKNOWN; return Country::COUNTRY_UNKNOWN;
u8 country_byte; u8 country_byte;
if (!m_pReader->Read(3, 1, &country_byte)) if (!m_pReader->Read(3, 1, &country_byte))
{ return Country::COUNTRY_UNKNOWN;
return COUNTRY_UNKNOWN;
}
IVolume::ECountry country_value = CountrySwitch(country_byte); Country country_value = CountrySwitch(country_byte);
u32 region_code; u32 region_code;
if (!ReadSwapped(0x4E000, &region_code, false)) if (!ReadSwapped(0x4E000, &region_code, false))
{
return country_value; return country_value;
}
switch (region_code) switch (region_code)
{ {
case 0: case 0:
switch (country_value) switch (country_value)
{ {
case IVolume::COUNTRY_TAIWAN: case Country::COUNTRY_TAIWAN:
return IVolume::COUNTRY_TAIWAN; return Country::COUNTRY_TAIWAN;
default: default:
return IVolume::COUNTRY_JAPAN; return Country::COUNTRY_JAPAN;
} }
case 1: case 1:
return IVolume::COUNTRY_USA; return Country::COUNTRY_USA;
case 2: case 2:
switch (country_value) switch (country_value)
{ {
case IVolume::COUNTRY_FRANCE: case Country::COUNTRY_FRANCE:
case IVolume::COUNTRY_GERMANY: case Country::COUNTRY_GERMANY:
case IVolume::COUNTRY_ITALY: case Country::COUNTRY_ITALY:
case IVolume::COUNTRY_NETHERLANDS: case Country::COUNTRY_NETHERLANDS:
case IVolume::COUNTRY_RUSSIA: case Country::COUNTRY_RUSSIA:
case IVolume::COUNTRY_SPAIN: case Country::COUNTRY_SPAIN:
case IVolume::COUNTRY_AUSTRALIA: case Country::COUNTRY_AUSTRALIA:
return country_value; return country_value;
default: default:
return IVolume::COUNTRY_EUROPE; return Country::COUNTRY_EUROPE;
} }
case 4: case 4:
return IVolume::COUNTRY_KOREA; return Country::COUNTRY_KOREA;
default: default:
return country_value; return country_value;
} }
@ -238,12 +235,12 @@ std::string CVolumeWiiCrypted::GetInternalName() const
return ""; return "";
} }
std::map<IVolume::ELanguage, std::string> CVolumeWiiCrypted::GetLongNames() const std::map<Language, std::string> CVolumeWiiCrypted::GetLongNames() const
{ {
std::unique_ptr<IFileSystem> file_system(CreateFileSystem(this)); std::unique_ptr<IFileSystem> file_system(CreateFileSystem(this));
std::vector<u8> opening_bnr(NAMES_TOTAL_BYTES); std::vector<u8> opening_bnr(NAMES_TOTAL_BYTES);
opening_bnr.resize( size_t size = file_system->ReadFile("opening.bnr", opening_bnr.data(), opening_bnr.size(), 0x5C);
file_system->ReadFile("opening.bnr", opening_bnr.data(), opening_bnr.size(), 0x5C)); opening_bnr.resize(size);
return ReadWiiNames(opening_bnr); return ReadWiiNames(opening_bnr);
} }
@ -285,9 +282,9 @@ std::string CVolumeWiiCrypted::GetApploaderDate() const
return DecodeString(date); return DecodeString(date);
} }
IVolume::EPlatform CVolumeWiiCrypted::GetVolumeType() const Platform CVolumeWiiCrypted::GetVolumeType() const
{ {
return WII_DISC; return Platform::WII_DISC;
} }
u8 CVolumeWiiCrypted::GetDiscNumber() const u8 CVolumeWiiCrypted::GetDiscNumber() const

View File

@ -11,13 +11,17 @@
#include <vector> #include <vector>
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"
#include "DiscIO/Blob.h"
#include "DiscIO/Volume.h" #include "DiscIO/Volume.h"
// --- this volume type is used for encrypted Wii images --- // --- this volume type is used for encrypted Wii images ---
namespace DiscIO namespace DiscIO
{ {
enum class BlobType;
enum class Country;
enum class Language;
enum class Platform;
class CVolumeWiiCrypted : public IVolume class CVolumeWiiCrypted : public IVolume
{ {
public: public:
@ -31,18 +35,18 @@ public:
std::string GetMakerID() const override; std::string GetMakerID() const override;
u16 GetRevision() const override; u16 GetRevision() const override;
std::string GetInternalName() const override; std::string GetInternalName() const override;
std::map<IVolume::ELanguage, std::string> GetLongNames() const override; std::map<Language, std::string> GetLongNames() const override;
std::vector<u32> GetBanner(int* width, int* height) const override; std::vector<u32> GetBanner(int* width, int* height) const override;
u64 GetFSTSize() const override; u64 GetFSTSize() const override;
std::string GetApploaderDate() const override; std::string GetApploaderDate() const override;
u8 GetDiscNumber() const override; u8 GetDiscNumber() const override;
EPlatform GetVolumeType() const override; Platform GetVolumeType() const override;
bool SupportsIntegrityCheck() const override { return true; } bool SupportsIntegrityCheck() const override { return true; }
bool CheckIntegrity() const override; bool CheckIntegrity() const override;
bool ChangePartition(u64 offset) override; bool ChangePartition(u64 offset) override;
ECountry GetCountry() const override; Country GetCountry() const override;
BlobType GetBlobType() const override; BlobType GetBlobType() const override;
u64 GetSize() const override; u64 GetSize() const override;
u64 GetRawSize() const override; u64 GetRawSize() const override;

View File

@ -13,6 +13,8 @@
#include <QPushButton> #include <QPushButton>
#include <QTextEdit> #include <QTextEdit>
#include "DiscIO/Blob.h"
#include "DiscIO/Enums.h"
#include "DolphinQt2/Config/InfoWidget.h" #include "DolphinQt2/Config/InfoWidget.h"
InfoWidget::InfoWidget(const GameFile& game) : m_game(game) InfoWidget::InfoWidget(const GameFile& game) : m_game(game)
@ -71,7 +73,7 @@ QGroupBox* InfoWidget::CreateBannerDetails()
CreateLanguageSelector(); CreateLanguageSelector();
layout->addRow(tr("Show Language:"), m_language_selector); layout->addRow(tr("Show Language:"), m_language_selector);
if (m_game.GetPlatformID() == DiscIO::IVolume::GAMECUBE_DISC) if (m_game.GetPlatformID() == DiscIO::Platform::GAMECUBE_DISC)
{ {
layout->addRow(tr("Short Name:"), m_short_name); layout->addRow(tr("Short Name:"), m_short_name);
layout->addRow(tr("Short Maker:"), m_short_maker); layout->addRow(tr("Short Maker:"), m_short_maker);
@ -79,7 +81,7 @@ QGroupBox* InfoWidget::CreateBannerDetails()
layout->addRow(tr("Long Maker:"), m_long_maker); layout->addRow(tr("Long Maker:"), m_long_maker);
layout->addRow(tr("Description:"), m_description); layout->addRow(tr("Description:"), m_description);
} }
else if (m_game.GetPlatformID() == DiscIO::IVolume::WII_DISC) else if (m_game.GetPlatformID() == DiscIO::Platform::WII_DISC)
{ {
layout->addRow(tr("Name:"), m_long_name); layout->addRow(tr("Name:"), m_long_name);
} }
@ -123,11 +125,11 @@ QLineEdit* InfoWidget::CreateValueDisplay(const QString& value)
void InfoWidget::CreateLanguageSelector() void InfoWidget::CreateLanguageSelector()
{ {
m_language_selector = new QComboBox(); m_language_selector = new QComboBox();
QList<DiscIO::IVolume::ELanguage> languages = m_game.GetAvailableLanguages(); QList<DiscIO::Language> languages = m_game.GetAvailableLanguages();
for (int i = 0; i < languages.count(); i++) for (int i = 0; i < languages.count(); i++)
{ {
DiscIO::IVolume::ELanguage language = languages.at(i); DiscIO::Language language = languages.at(i);
m_language_selector->addItem(m_game.GetLanguage(language), language); m_language_selector->addItem(m_game.GetLanguage(language), static_cast<int>(language));
} }
if (m_language_selector->count() == 1) if (m_language_selector->count() == 1)
m_language_selector->setDisabled(true); m_language_selector->setDisabled(true);
@ -137,8 +139,8 @@ void InfoWidget::CreateLanguageSelector()
void InfoWidget::ChangeLanguage() void InfoWidget::ChangeLanguage()
{ {
DiscIO::IVolume::ELanguage language = DiscIO::Language language =
static_cast<DiscIO::IVolume::ELanguage>(m_language_selector->currentData().toInt()); static_cast<DiscIO::Language>(m_language_selector->currentData().toInt());
m_short_name->setText(m_game.GetShortName(language)); m_short_name->setText(m_game.GetShortName(language));
m_short_maker->setText(m_game.GetShortMaker(language)); m_short_maker->setText(m_game.GetShortMaker(language));
m_long_name->setText(m_game.GetLongName(language)); m_long_name->setText(m_game.GetLongName(language));

View File

@ -10,6 +10,9 @@
#include "Common/FileUtil.h" #include "Common/FileUtil.h"
#include "Core/ConfigManager.h" #include "Core/ConfigManager.h"
#include "DiscIO/Blob.h"
#include "DiscIO/Enums.h"
#include "DiscIO/Volume.h"
#include "DiscIO/VolumeCreator.h" #include "DiscIO/VolumeCreator.h"
#include "DolphinQt2/GameList/GameFile.h" #include "DolphinQt2/GameList/GameFile.h"
#include "DolphinQt2/Resources.h" #include "DolphinQt2/Resources.h"
@ -18,15 +21,15 @@
static const int CACHE_VERSION = 13; // Last changed in PR #3261 static const int CACHE_VERSION = 13; // Last changed in PR #3261
static const int DATASTREAM_VERSION = QDataStream::Qt_5_5; static const int DATASTREAM_VERSION = QDataStream::Qt_5_5;
QList<DiscIO::IVolume::ELanguage> GameFile::GetAvailableLanguages() const QList<DiscIO::Language> GameFile::GetAvailableLanguages() const
{ {
return m_long_names.keys(); return m_long_names.keys();
} }
static QMap<DiscIO::IVolume::ELanguage, QString> static QMap<DiscIO::Language, QString>
ConvertLanguageMap(const std::map<DiscIO::IVolume::ELanguage, std::string>& map) ConvertLanguageMap(const std::map<DiscIO::Language, std::string>& map)
{ {
QMap<DiscIO::IVolume::ELanguage, QString> result; QMap<DiscIO::Language, QString> result;
for (auto entry : map) for (auto entry : map)
result.insert(entry.first, QString::fromStdString(entry.second).trimmed()); result.insert(entry.first, QString::fromStdString(entry.second).trimmed());
return result; return result;
@ -169,9 +172,9 @@ bool GameFile::TryLoadElfDol()
return false; return false;
m_revision = 0; m_revision = 0;
m_long_names[DiscIO::IVolume::LANGUAGE_ENGLISH] = m_file_name; m_long_names[DiscIO::Language::LANGUAGE_ENGLISH] = m_file_name;
m_platform = DiscIO::IVolume::ELF_DOL; m_platform = DiscIO::Platform::ELF_DOL;
m_country = DiscIO::IVolume::COUNTRY_UNKNOWN; m_country = DiscIO::Country::COUNTRY_UNKNOWN;
m_blob_type = DiscIO::BlobType::DIRECTORY; m_blob_type = DiscIO::BlobType::DIRECTORY;
m_raw_size = m_size; m_raw_size = m_size;
m_banner = Resources::GetMisc(Resources::BANNER_MISSING); m_banner = Resources::GetMisc(Resources::BANNER_MISSING);
@ -185,14 +188,14 @@ void GameFile::SaveCache()
// TODO // TODO
} }
QString GameFile::GetBannerString(const QMap<DiscIO::IVolume::ELanguage, QString>& m) const QString GameFile::GetBannerString(const QMap<DiscIO::Language, QString>& m) const
{ {
// Try the settings language, then English, then just pick one. // Try the settings language, then English, then just pick one.
if (m.isEmpty()) if (m.isEmpty())
return QString(); return QString();
bool wii = m_platform != DiscIO::IVolume::GAMECUBE_DISC; bool wii = m_platform != DiscIO::Platform::GAMECUBE_DISC;
DiscIO::IVolume::ELanguage current_lang; DiscIO::Language current_lang;
if (wii) if (wii)
current_lang = Settings().GetWiiSystemLanguage(); current_lang = Settings().GetWiiSystemLanguage();
else else
@ -200,8 +203,8 @@ QString GameFile::GetBannerString(const QMap<DiscIO::IVolume::ELanguage, QString
if (m.contains(current_lang)) if (m.contains(current_lang))
return m[current_lang]; return m[current_lang];
if (m.contains(DiscIO::IVolume::LANGUAGE_ENGLISH)) if (m.contains(DiscIO::Language::LANGUAGE_ENGLISH))
return m[DiscIO::IVolume::LANGUAGE_ENGLISH]; return m[DiscIO::Language::LANGUAGE_ENGLISH];
return m.first(); return m.first();
} }
@ -209,13 +212,13 @@ QString GameFile::GetPlatform() const
{ {
switch (m_platform) switch (m_platform)
{ {
case DiscIO::IVolume::GAMECUBE_DISC: case DiscIO::Platform::GAMECUBE_DISC:
return QObject::tr("GameCube"); return QObject::tr("GameCube");
case DiscIO::IVolume::WII_DISC: case DiscIO::Platform::WII_DISC:
return QObject::tr("Wii"); return QObject::tr("Wii");
case DiscIO::IVolume::WII_WAD: case DiscIO::Platform::WII_WAD:
return QObject::tr("Wii Channel"); return QObject::tr("Wii Channel");
case DiscIO::IVolume::ELF_DOL: case DiscIO::Platform::ELF_DOL:
return QObject::tr("ELF/DOL"); return QObject::tr("ELF/DOL");
default: default:
return QObject::tr("Unknown"); return QObject::tr("Unknown");
@ -226,60 +229,60 @@ QString GameFile::GetCountry() const
{ {
switch (m_country) switch (m_country)
{ {
case DiscIO::IVolume::COUNTRY_EUROPE: case DiscIO::Country::COUNTRY_EUROPE:
return QObject::tr("Europe"); return QObject::tr("Europe");
case DiscIO::IVolume::COUNTRY_JAPAN: case DiscIO::Country::COUNTRY_JAPAN:
return QObject::tr("Japan"); return QObject::tr("Japan");
case DiscIO::IVolume::COUNTRY_USA: case DiscIO::Country::COUNTRY_USA:
return QObject::tr("USA"); return QObject::tr("USA");
case DiscIO::IVolume::COUNTRY_AUSTRALIA: case DiscIO::Country::COUNTRY_AUSTRALIA:
return QObject::tr("Australia"); return QObject::tr("Australia");
case DiscIO::IVolume::COUNTRY_FRANCE: case DiscIO::Country::COUNTRY_FRANCE:
return QObject::tr("France"); return QObject::tr("France");
case DiscIO::IVolume::COUNTRY_GERMANY: case DiscIO::Country::COUNTRY_GERMANY:
return QObject::tr("Germany"); return QObject::tr("Germany");
case DiscIO::IVolume::COUNTRY_ITALY: case DiscIO::Country::COUNTRY_ITALY:
return QObject::tr("Italy"); return QObject::tr("Italy");
case DiscIO::IVolume::COUNTRY_KOREA: case DiscIO::Country::COUNTRY_KOREA:
return QObject::tr("Korea"); return QObject::tr("Korea");
case DiscIO::IVolume::COUNTRY_NETHERLANDS: case DiscIO::Country::COUNTRY_NETHERLANDS:
return QObject::tr("Netherlands"); return QObject::tr("Netherlands");
case DiscIO::IVolume::COUNTRY_RUSSIA: case DiscIO::Country::COUNTRY_RUSSIA:
return QObject::tr("Russia"); return QObject::tr("Russia");
case DiscIO::IVolume::COUNTRY_SPAIN: case DiscIO::Country::COUNTRY_SPAIN:
return QObject::tr("Spain"); return QObject::tr("Spain");
case DiscIO::IVolume::COUNTRY_TAIWAN: case DiscIO::Country::COUNTRY_TAIWAN:
return QObject::tr("Taiwan"); return QObject::tr("Taiwan");
case DiscIO::IVolume::COUNTRY_WORLD: case DiscIO::Country::COUNTRY_WORLD:
return QObject::tr("World"); return QObject::tr("World");
default: default:
return QObject::tr("Unknown"); return QObject::tr("Unknown");
} }
} }
QString GameFile::GetLanguage(DiscIO::IVolume::ELanguage lang) const QString GameFile::GetLanguage(DiscIO::Language lang) const
{ {
switch (lang) switch (lang)
{ {
case DiscIO::IVolume::LANGUAGE_JAPANESE: case DiscIO::Language::LANGUAGE_JAPANESE:
return QObject::tr("Japanese"); return QObject::tr("Japanese");
case DiscIO::IVolume::LANGUAGE_ENGLISH: case DiscIO::Language::LANGUAGE_ENGLISH:
return QObject::tr("English"); return QObject::tr("English");
case DiscIO::IVolume::LANGUAGE_GERMAN: case DiscIO::Language::LANGUAGE_GERMAN:
return QObject::tr("German"); return QObject::tr("German");
case DiscIO::IVolume::LANGUAGE_FRENCH: case DiscIO::Language::LANGUAGE_FRENCH:
return QObject::tr("French"); return QObject::tr("French");
case DiscIO::IVolume::LANGUAGE_SPANISH: case DiscIO::Language::LANGUAGE_SPANISH:
return QObject::tr("Spanish"); return QObject::tr("Spanish");
case DiscIO::IVolume::LANGUAGE_ITALIAN: case DiscIO::Language::LANGUAGE_ITALIAN:
return QObject::tr("Italian"); return QObject::tr("Italian");
case DiscIO::IVolume::LANGUAGE_DUTCH: case DiscIO::Language::LANGUAGE_DUTCH:
return QObject::tr("Dutch"); return QObject::tr("Dutch");
case DiscIO::IVolume::LANGUAGE_SIMPLIFIED_CHINESE: case DiscIO::Language::LANGUAGE_SIMPLIFIED_CHINESE:
return QObject::tr("Simplified Chinese"); return QObject::tr("Simplified Chinese");
case DiscIO::IVolume::LANGUAGE_TRADITIONAL_CHINESE: case DiscIO::Language::LANGUAGE_TRADITIONAL_CHINESE:
return QObject::tr("Traditional Chinese"); return QObject::tr("Traditional Chinese");
case DiscIO::IVolume::LANGUAGE_KOREAN: case DiscIO::Language::LANGUAGE_KOREAN:
return QObject::tr("Korean"); return QObject::tr("Korean");
default: default:
return QObject::tr("Unknown"); return QObject::tr("Unknown");

View File

@ -9,7 +9,16 @@
#include <QPixmap> #include <QPixmap>
#include <QString> #include <QString>
#include "DiscIO/Volume.h" #include "Common/CommonTypes.h"
namespace DiscIO
{
enum class BlobType;
enum class Country;
enum class Language;
enum class Platform;
class IVolume;
}
// TODO cache // TODO cache
class GameFile final class GameFile final
@ -36,26 +45,26 @@ public:
QString GetIssues() const { return m_issues; } QString GetIssues() const { return m_issues; }
int GetRating() const { return m_rating; } int GetRating() const { return m_rating; }
QString GetApploaderDate() const { return m_apploader_date; } QString GetApploaderDate() const { return m_apploader_date; }
DiscIO::IVolume::EPlatform GetPlatformID() const { return m_platform; } DiscIO::Platform GetPlatformID() const { return m_platform; }
QString GetPlatform() const; QString GetPlatform() const;
DiscIO::IVolume::ECountry GetCountryID() const { return m_country; } DiscIO::Country GetCountryID() const { return m_country; }
QString GetCountry() const; QString GetCountry() const;
DiscIO::BlobType GetBlobType() const { return m_blob_type; } DiscIO::BlobType GetBlobType() const { return m_blob_type; }
// Banner details // Banner details
QString GetLanguage(DiscIO::IVolume::ELanguage lang) const; QString GetLanguage(DiscIO::Language lang) const;
QList<DiscIO::IVolume::ELanguage> GetAvailableLanguages() const; QList<DiscIO::Language> GetAvailableLanguages() const;
QString GetShortName() const { return GetBannerString(m_short_names); } QString GetShortName() const { return GetBannerString(m_short_names); }
QString GetShortMaker() const { return GetBannerString(m_short_makers); } QString GetShortMaker() const { return GetBannerString(m_short_makers); }
QString GetLongName() const { return GetBannerString(m_long_names); } QString GetLongName() const { return GetBannerString(m_long_names); }
QString GetLongMaker() const { return GetBannerString(m_long_makers); } QString GetLongMaker() const { return GetBannerString(m_long_makers); }
QString GetDescription() const { return GetBannerString(m_descriptions); } QString GetDescription() const { return GetBannerString(m_descriptions); }
QString GetShortName(DiscIO::IVolume::ELanguage lang) const { return m_short_names[lang]; } QString GetShortName(DiscIO::Language lang) const { return m_short_names[lang]; }
QString GetShortMaker(DiscIO::IVolume::ELanguage lang) const { return m_short_makers[lang]; } QString GetShortMaker(DiscIO::Language lang) const { return m_short_makers[lang]; }
QString GetLongName(DiscIO::IVolume::ELanguage lang) const { return m_long_names[lang]; } QString GetLongName(DiscIO::Language lang) const { return m_long_names[lang]; }
QString GetLongMaker(DiscIO::IVolume::ELanguage lang) const { return m_long_makers[lang]; } QString GetLongMaker(DiscIO::Language lang) const { return m_long_makers[lang]; }
QString GetDescription(DiscIO::IVolume::ELanguage lang) const { return m_descriptions[lang]; } QString GetDescription(DiscIO::Language lang) const { return m_descriptions[lang]; }
private: private:
QString GetBannerString(const QMap<DiscIO::IVolume::ELanguage, QString>& m) const; QString GetBannerString(const QMap<DiscIO::Language, QString>& m) const;
QString GetCacheFileName() const; QString GetCacheFileName() const;
void ReadBanner(const DiscIO::IVolume& volume); void ReadBanner(const DiscIO::IVolume& volume);
@ -80,15 +89,15 @@ private:
QString m_maker_id; QString m_maker_id;
u16 m_revision = 0; u16 m_revision = 0;
QString m_internal_name; QString m_internal_name;
QMap<DiscIO::IVolume::ELanguage, QString> m_short_names; QMap<DiscIO::Language, QString> m_short_names;
QMap<DiscIO::IVolume::ELanguage, QString> m_long_names; QMap<DiscIO::Language, QString> m_long_names;
QMap<DiscIO::IVolume::ELanguage, QString> m_short_makers; QMap<DiscIO::Language, QString> m_short_makers;
QMap<DiscIO::IVolume::ELanguage, QString> m_long_makers; QMap<DiscIO::Language, QString> m_long_makers;
QMap<DiscIO::IVolume::ELanguage, QString> m_descriptions; QMap<DiscIO::Language, QString> m_descriptions;
QString m_company; QString m_company;
u8 m_disc_number = 0; u8 m_disc_number = 0;
DiscIO::IVolume::EPlatform m_platform; DiscIO::Platform m_platform;
DiscIO::IVolume::ECountry m_country; DiscIO::Country m_country;
DiscIO::BlobType m_blob_type; DiscIO::BlobType m_blob_type;
u64 m_raw_size = 0; u64 m_raw_size = 0;
QPixmap m_banner; QPixmap m_banner;

View File

@ -8,6 +8,8 @@
#include <QMenu> #include <QMenu>
#include <QUrl> #include <QUrl>
#include "DiscIO/Enums.h"
#include "DolphinQt2/Config/PropertiesDialog.h" #include "DolphinQt2/Config/PropertiesDialog.h"
#include "DolphinQt2/GameList/GameList.h" #include "DolphinQt2/GameList/GameList.h"
#include "DolphinQt2/GameList/ListProxyModel.h" #include "DolphinQt2/GameList/ListProxyModel.h"
@ -104,8 +106,8 @@ void GameList::MakeListView()
void GameList::ShowContextMenu(const QPoint&) void GameList::ShowContextMenu(const QPoint&)
{ {
QMenu* menu = new QMenu(this); QMenu* menu = new QMenu(this);
DiscIO::IVolume::EPlatform platform = GameFile(GetSelectedGame()).GetPlatformID(); DiscIO::Platform platform = GameFile(GetSelectedGame()).GetPlatformID();
if (platform == DiscIO::IVolume::GAMECUBE_DISC || platform == DiscIO::IVolume::WII_DISC) if (platform == DiscIO::Platform::GAMECUBE_DISC || platform == DiscIO::Platform::WII_DISC)
{ {
menu->addAction(tr("Properties"), this, SLOT(OpenProperties())); menu->addAction(tr("Properties"), this, SLOT(OpenProperties()));
menu->addAction(tr("Open Wiki Page"), this, SLOT(OpenWiki())); menu->addAction(tr("Open Wiki Page"), this, SLOT(OpenWiki()));

View File

@ -38,7 +38,7 @@ QVariant GameListModel::data(const QModelIndex& index, int role) const
case COL_SIZE: case COL_SIZE:
return game->GetFileSize(); return game->GetFileSize();
case COL_COUNTRY: case COL_COUNTRY:
return game->GetCountryID(); return static_cast<int>(game->GetCountryID());
case COL_RATING: case COL_RATING:
return game->GetRating(); return game->GetRating();
} }

View File

@ -101,12 +101,12 @@ void Settings::SetWiiNAND(const QString& path)
SConfig::GetInstance().SaveSettings(); SConfig::GetInstance().SaveSettings();
} }
DiscIO::IVolume::ELanguage Settings::GetWiiSystemLanguage() const DiscIO::Language Settings::GetWiiSystemLanguage() const
{ {
return SConfig::GetInstance().GetCurrentLanguage(true); return SConfig::GetInstance().GetCurrentLanguage(true);
} }
DiscIO::IVolume::ELanguage Settings::GetGCSystemLanguage() const DiscIO::Language Settings::GetGCSystemLanguage() const
{ {
return SConfig::GetInstance().GetCurrentLanguage(false); return SConfig::GetInstance().GetCurrentLanguage(false);
} }

View File

@ -6,7 +6,10 @@
#include <QSettings> #include <QSettings>
#include "DiscIO/Volume.h" namespace DiscIO
{
enum class Language;
}
// UI settings to be stored in the config directory. // UI settings to be stored in the config directory.
class Settings final : public QSettings class Settings final : public QSettings
@ -34,8 +37,8 @@ public:
void SetApploader(const QString& path); void SetApploader(const QString& path);
QString GetWiiNAND() const; QString GetWiiNAND() const;
void SetWiiNAND(const QString& path); void SetWiiNAND(const QString& path);
DiscIO::IVolume::ELanguage GetWiiSystemLanguage() const; DiscIO::Language GetWiiSystemLanguage() const;
DiscIO::IVolume::ELanguage GetGCSystemLanguage() const; DiscIO::Language GetGCSystemLanguage() const;
bool GetPreferredView() const; bool GetPreferredView() const;
void SetPreferredView(bool table); void SetPreferredView(bool table);

View File

@ -11,7 +11,7 @@
#include "Core/ConfigManager.h" #include "Core/ConfigManager.h"
#include "Core/Core.h" #include "Core/Core.h"
#include "Core/IPC_HLE/WII_IPC_HLE.h" #include "Core/IPC_HLE/WII_IPC_HLE.h"
#include "DiscIO/Volume.h" #include "DiscIO/Enums.h"
#include "DolphinWX/Config/WiiConfigPane.h" #include "DolphinWX/Config/WiiConfigPane.h"
#include "DolphinWX/WxUtils.h" #include "DolphinWX/WxUtils.h"
@ -139,8 +139,8 @@ void WiiConfigPane::OnConnectKeyboardCheckBoxChanged(wxCommandEvent& event)
void WiiConfigPane::OnSystemLanguageChoiceChanged(wxCommandEvent& event) void WiiConfigPane::OnSystemLanguageChoiceChanged(wxCommandEvent& event)
{ {
DiscIO::IVolume::ELanguage wii_system_lang = DiscIO::Language wii_system_lang =
(DiscIO::IVolume::ELanguage)m_system_language_choice->GetSelection(); static_cast<DiscIO::Language>(m_system_language_choice->GetSelection());
SConfig::GetInstance().m_SYSCONF->SetData("IPL.LNG", wii_system_lang); SConfig::GetInstance().m_SYSCONF->SetData("IPL.LNG", wii_system_lang);
u8 country_code = GetSADRCountryCode(wii_system_lang); u8 country_code = GetSADRCountryCode(wii_system_lang);
@ -155,30 +155,30 @@ void WiiConfigPane::OnAspectRatioChoiceChanged(wxCommandEvent& event)
// Change from IPL.LNG value to IPL.SADR country code. // Change from IPL.LNG value to IPL.SADR country code.
// http://wiibrew.org/wiki/Country_Codes // http://wiibrew.org/wiki/Country_Codes
u8 WiiConfigPane::GetSADRCountryCode(DiscIO::IVolume::ELanguage language) u8 WiiConfigPane::GetSADRCountryCode(DiscIO::Language language)
{ {
switch (language) switch (language)
{ {
case DiscIO::IVolume::LANGUAGE_JAPANESE: case DiscIO::Language::LANGUAGE_JAPANESE:
return 1; // Japan return 1; // Japan
case DiscIO::IVolume::LANGUAGE_ENGLISH: case DiscIO::Language::LANGUAGE_ENGLISH:
return 49; // USA return 49; // USA
case DiscIO::IVolume::LANGUAGE_GERMAN: case DiscIO::Language::LANGUAGE_GERMAN:
return 78; // Germany return 78; // Germany
case DiscIO::IVolume::LANGUAGE_FRENCH: case DiscIO::Language::LANGUAGE_FRENCH:
return 77; // France return 77; // France
case DiscIO::IVolume::LANGUAGE_SPANISH: case DiscIO::Language::LANGUAGE_SPANISH:
return 105; // Spain return 105; // Spain
case DiscIO::IVolume::LANGUAGE_ITALIAN: case DiscIO::Language::LANGUAGE_ITALIAN:
return 83; // Italy return 83; // Italy
case DiscIO::IVolume::LANGUAGE_DUTCH: case DiscIO::Language::LANGUAGE_DUTCH:
return 94; // Netherlands return 94; // Netherlands
case DiscIO::IVolume::LANGUAGE_SIMPLIFIED_CHINESE: case DiscIO::Language::LANGUAGE_SIMPLIFIED_CHINESE:
case DiscIO::IVolume::LANGUAGE_TRADITIONAL_CHINESE: case DiscIO::Language::LANGUAGE_TRADITIONAL_CHINESE:
return 157; // China return 157; // China
case DiscIO::IVolume::LANGUAGE_KOREAN: case DiscIO::Language::LANGUAGE_KOREAN:
return 136; // Korea return 136; // Korea
case DiscIO::IVolume::LANGUAGE_UNKNOWN: case DiscIO::Language::LANGUAGE_UNKNOWN:
break; break;
} }

View File

@ -7,7 +7,11 @@
#include <wx/arrstr.h> #include <wx/arrstr.h>
#include <wx/panel.h> #include <wx/panel.h>
#include "Common/CommonTypes.h" #include "Common/CommonTypes.h"
#include "DiscIO/Volume.h"
namespace DiscIO
{
enum class Language;
}
class wxCheckBox; class wxCheckBox;
class wxChoice; class wxChoice;
@ -29,7 +33,7 @@ private:
void OnSystemLanguageChoiceChanged(wxCommandEvent&); void OnSystemLanguageChoiceChanged(wxCommandEvent&);
void OnAspectRatioChoiceChanged(wxCommandEvent&); void OnAspectRatioChoiceChanged(wxCommandEvent&);
static u8 GetSADRCountryCode(DiscIO::IVolume::ELanguage language); static u8 GetSADRCountryCode(DiscIO::Language language);
wxArrayString m_system_language_strings; wxArrayString m_system_language_strings;
wxArrayString m_aspect_ratio_strings; wxArrayString m_aspect_ratio_strings;

View File

@ -45,6 +45,7 @@
#include "Core/HW/WiiSaveCrypted.h" #include "Core/HW/WiiSaveCrypted.h"
#include "Core/Movie.h" #include "Core/Movie.h"
#include "DiscIO/Blob.h" #include "DiscIO/Blob.h"
#include "DiscIO/Enums.h"
#include "DiscIO/Volume.h" #include "DiscIO/Volume.h"
#include "DiscIO/VolumeCreator.h" #include "DiscIO/VolumeCreator.h"
#include "DolphinWX/Frame.h" #include "DolphinWX/Frame.h"
@ -179,59 +180,48 @@ CGameListCtrl::~CGameListCtrl()
ClearIsoFiles(); ClearIsoFiles();
} }
void CGameListCtrl::InitBitmaps() template <typename T>
static void InitBitmap(wxImageList* img_list, std::vector<int>* vector, T index,
const std::string& name)
{ {
wxSize size(96, 32); wxSize size(96, 32);
(*vector)[static_cast<size_t>(index)] = img_list->Add(WxUtils::LoadResourceBitmap(name, size));
}
void CGameListCtrl::InitBitmaps()
{
wxImageList* img_list = new wxImageList(96, 32); wxImageList* img_list = new wxImageList(96, 32);
AssignImageList(img_list, wxIMAGE_LIST_SMALL); AssignImageList(img_list, wxIMAGE_LIST_SMALL);
m_FlagImageIndex.resize(DiscIO::IVolume::NUMBER_OF_COUNTRIES); m_FlagImageIndex.resize(static_cast<size_t>(DiscIO::Country::NUMBER_OF_COUNTRIES));
m_FlagImageIndex[DiscIO::IVolume::COUNTRY_JAPAN] = InitBitmap(img_list, &m_FlagImageIndex, DiscIO::Country::COUNTRY_JAPAN, "Flag_Japan");
img_list->Add(WxUtils::LoadResourceBitmap("Flag_Japan", size)); InitBitmap(img_list, &m_FlagImageIndex, DiscIO::Country::COUNTRY_EUROPE, "Flag_Europe");
m_FlagImageIndex[DiscIO::IVolume::COUNTRY_EUROPE] = InitBitmap(img_list, &m_FlagImageIndex, DiscIO::Country::COUNTRY_USA, "Flag_USA");
img_list->Add(WxUtils::LoadResourceBitmap("Flag_Europe", size)); InitBitmap(img_list, &m_FlagImageIndex, DiscIO::Country::COUNTRY_AUSTRALIA, "Flag_Australia");
m_FlagImageIndex[DiscIO::IVolume::COUNTRY_USA] = InitBitmap(img_list, &m_FlagImageIndex, DiscIO::Country::COUNTRY_FRANCE, "Flag_France");
img_list->Add(WxUtils::LoadResourceBitmap("Flag_USA", size)); InitBitmap(img_list, &m_FlagImageIndex, DiscIO::Country::COUNTRY_GERMANY, "Flag_Germany");
m_FlagImageIndex[DiscIO::IVolume::COUNTRY_AUSTRALIA] = InitBitmap(img_list, &m_FlagImageIndex, DiscIO::Country::COUNTRY_ITALY, "Flag_Italy");
img_list->Add(WxUtils::LoadResourceBitmap("Flag_Australia", size)); InitBitmap(img_list, &m_FlagImageIndex, DiscIO::Country::COUNTRY_KOREA, "Flag_Korea");
m_FlagImageIndex[DiscIO::IVolume::COUNTRY_FRANCE] = InitBitmap(img_list, &m_FlagImageIndex, DiscIO::Country::COUNTRY_NETHERLANDS, "Flag_Netherlands");
img_list->Add(WxUtils::LoadResourceBitmap("Flag_France", size)); InitBitmap(img_list, &m_FlagImageIndex, DiscIO::Country::COUNTRY_RUSSIA, "Flag_Russia");
m_FlagImageIndex[DiscIO::IVolume::COUNTRY_GERMANY] = InitBitmap(img_list, &m_FlagImageIndex, DiscIO::Country::COUNTRY_SPAIN, "Flag_Spain");
img_list->Add(WxUtils::LoadResourceBitmap("Flag_Germany", size)); InitBitmap(img_list, &m_FlagImageIndex, DiscIO::Country::COUNTRY_TAIWAN, "Flag_Taiwan");
m_FlagImageIndex[DiscIO::IVolume::COUNTRY_ITALY] = InitBitmap(img_list, &m_FlagImageIndex, DiscIO::Country::COUNTRY_WORLD, "Flag_International");
img_list->Add(WxUtils::LoadResourceBitmap("Flag_Italy", size)); InitBitmap(img_list, &m_FlagImageIndex, DiscIO::Country::COUNTRY_UNKNOWN, "Flag_Unknown");
m_FlagImageIndex[DiscIO::IVolume::COUNTRY_KOREA] =
img_list->Add(WxUtils::LoadResourceBitmap("Flag_Korea", size));
m_FlagImageIndex[DiscIO::IVolume::COUNTRY_NETHERLANDS] =
img_list->Add(WxUtils::LoadResourceBitmap("Flag_Netherlands", size));
m_FlagImageIndex[DiscIO::IVolume::COUNTRY_RUSSIA] =
img_list->Add(WxUtils::LoadResourceBitmap("Flag_Russia", size));
m_FlagImageIndex[DiscIO::IVolume::COUNTRY_SPAIN] =
img_list->Add(WxUtils::LoadResourceBitmap("Flag_Spain", size));
m_FlagImageIndex[DiscIO::IVolume::COUNTRY_TAIWAN] =
img_list->Add(WxUtils::LoadResourceBitmap("Flag_Taiwan", size));
m_FlagImageIndex[DiscIO::IVolume::COUNTRY_WORLD] =
img_list->Add(WxUtils::LoadResourceBitmap("Flag_International", size));
m_FlagImageIndex[DiscIO::IVolume::COUNTRY_UNKNOWN] =
img_list->Add(WxUtils::LoadResourceBitmap("Flag_Unknown", size));
m_PlatformImageIndex.resize(4); m_PlatformImageIndex.resize(static_cast<size_t>(DiscIO::Platform::NUMBER_OF_PLATFORMS));
m_PlatformImageIndex[DiscIO::IVolume::GAMECUBE_DISC] = InitBitmap(img_list, &m_PlatformImageIndex, DiscIO::Platform::GAMECUBE_DISC, "Platform_Gamecube");
img_list->Add(WxUtils::LoadResourceBitmap("Platform_Gamecube", size)); InitBitmap(img_list, &m_PlatformImageIndex, DiscIO::Platform::WII_DISC, "Platform_Wii");
m_PlatformImageIndex[DiscIO::IVolume::WII_DISC] = InitBitmap(img_list, &m_PlatformImageIndex, DiscIO::Platform::WII_WAD, "Platform_Wad");
img_list->Add(WxUtils::LoadResourceBitmap("Platform_Wii", size)); InitBitmap(img_list, &m_PlatformImageIndex, DiscIO::Platform::ELF_DOL, "Platform_File");
m_PlatformImageIndex[DiscIO::IVolume::WII_WAD] =
img_list->Add(WxUtils::LoadResourceBitmap("Platform_Wad", size));
m_PlatformImageIndex[DiscIO::IVolume::ELF_DOL] =
img_list->Add(WxUtils::LoadResourceBitmap("Platform_File", size));
m_EmuStateImageIndex.resize(6); m_EmuStateImageIndex.resize(6);
m_EmuStateImageIndex[0] = img_list->Add(WxUtils::LoadResourceBitmap("rating0", size)); InitBitmap(img_list, &m_EmuStateImageIndex, 0, "rating0");
m_EmuStateImageIndex[1] = img_list->Add(WxUtils::LoadResourceBitmap("rating1", size)); InitBitmap(img_list, &m_EmuStateImageIndex, 1, "rating1");
m_EmuStateImageIndex[2] = img_list->Add(WxUtils::LoadResourceBitmap("rating2", size)); InitBitmap(img_list, &m_EmuStateImageIndex, 2, "rating2");
m_EmuStateImageIndex[3] = img_list->Add(WxUtils::LoadResourceBitmap("rating3", size)); InitBitmap(img_list, &m_EmuStateImageIndex, 3, "rating3");
m_EmuStateImageIndex[4] = img_list->Add(WxUtils::LoadResourceBitmap("rating4", size)); InitBitmap(img_list, &m_EmuStateImageIndex, 4, "rating4");
m_EmuStateImageIndex[5] = img_list->Add(WxUtils::LoadResourceBitmap("rating5", size)); InitBitmap(img_list, &m_EmuStateImageIndex, 5, "rating5");
} }
void CGameListCtrl::BrowseForDirectory() void CGameListCtrl::BrowseForDirectory()
@ -403,7 +393,8 @@ void CGameListCtrl::UpdateItemAtColumn(long _Index, int column)
{ {
case COLUMN_PLATFORM: case COLUMN_PLATFORM:
{ {
SetItemColumnImage(_Index, COLUMN_PLATFORM, m_PlatformImageIndex[rISOFile.GetPlatform()]); SetItemColumnImage(_Index, COLUMN_PLATFORM,
m_PlatformImageIndex[static_cast<size_t>(rISOFile.GetPlatform())]);
break; break;
} }
case COLUMN_BANNER: case COLUMN_BANNER:
@ -442,7 +433,8 @@ void CGameListCtrl::UpdateItemAtColumn(long _Index, int column)
m_EmuStateImageIndex[rISOFile.GetEmuState()]); m_EmuStateImageIndex[rISOFile.GetEmuState()]);
break; break;
case COLUMN_COUNTRY: case COLUMN_COUNTRY:
SetItemColumnImage(_Index, COLUMN_COUNTRY, m_FlagImageIndex[rISOFile.GetCountry()]); SetItemColumnImage(_Index, COLUMN_COUNTRY,
m_FlagImageIndex[static_cast<size_t>(rISOFile.GetCountry())]);
break; break;
case COLUMN_SIZE: case COLUMN_SIZE:
SetItem(_Index, COLUMN_SIZE, NiceSizeFormat(rISOFile.GetFileSize()), -1); SetItem(_Index, COLUMN_SIZE, NiceSizeFormat(rISOFile.GetFileSize()), -1);
@ -576,15 +568,15 @@ void CGameListCtrl::ScanForISOs()
switch (iso_file->GetPlatform()) switch (iso_file->GetPlatform())
{ {
case DiscIO::IVolume::WII_DISC: case DiscIO::Platform::WII_DISC:
if (!SConfig::GetInstance().m_ListWii) if (!SConfig::GetInstance().m_ListWii)
list = false; list = false;
break; break;
case DiscIO::IVolume::WII_WAD: case DiscIO::Platform::WII_WAD:
if (!SConfig::GetInstance().m_ListWad) if (!SConfig::GetInstance().m_ListWad)
list = false; list = false;
break; break;
case DiscIO::IVolume::ELF_DOL: case DiscIO::Platform::ELF_DOL:
if (!SConfig::GetInstance().m_ListElfDol) if (!SConfig::GetInstance().m_ListElfDol)
list = false; list = false;
break; break;
@ -596,59 +588,59 @@ void CGameListCtrl::ScanForISOs()
switch (iso_file->GetCountry()) switch (iso_file->GetCountry())
{ {
case DiscIO::IVolume::COUNTRY_AUSTRALIA: case DiscIO::Country::COUNTRY_AUSTRALIA:
if (!SConfig::GetInstance().m_ListAustralia) if (!SConfig::GetInstance().m_ListAustralia)
list = false; list = false;
break; break;
case DiscIO::IVolume::COUNTRY_EUROPE: case DiscIO::Country::COUNTRY_EUROPE:
if (!SConfig::GetInstance().m_ListPal) if (!SConfig::GetInstance().m_ListPal)
list = false; list = false;
break; break;
case DiscIO::IVolume::COUNTRY_FRANCE: case DiscIO::Country::COUNTRY_FRANCE:
if (!SConfig::GetInstance().m_ListFrance) if (!SConfig::GetInstance().m_ListFrance)
list = false; list = false;
break; break;
case DiscIO::IVolume::COUNTRY_GERMANY: case DiscIO::Country::COUNTRY_GERMANY:
if (!SConfig::GetInstance().m_ListGermany) if (!SConfig::GetInstance().m_ListGermany)
list = false; list = false;
break; break;
case DiscIO::IVolume::COUNTRY_ITALY: case DiscIO::Country::COUNTRY_ITALY:
if (!SConfig::GetInstance().m_ListItaly) if (!SConfig::GetInstance().m_ListItaly)
list = false; list = false;
break; break;
case DiscIO::IVolume::COUNTRY_JAPAN: case DiscIO::Country::COUNTRY_JAPAN:
if (!SConfig::GetInstance().m_ListJap) if (!SConfig::GetInstance().m_ListJap)
list = false; list = false;
break; break;
case DiscIO::IVolume::COUNTRY_KOREA: case DiscIO::Country::COUNTRY_KOREA:
if (!SConfig::GetInstance().m_ListKorea) if (!SConfig::GetInstance().m_ListKorea)
list = false; list = false;
break; break;
case DiscIO::IVolume::COUNTRY_NETHERLANDS: case DiscIO::Country::COUNTRY_NETHERLANDS:
if (!SConfig::GetInstance().m_ListNetherlands) if (!SConfig::GetInstance().m_ListNetherlands)
list = false; list = false;
break; break;
case DiscIO::IVolume::COUNTRY_RUSSIA: case DiscIO::Country::COUNTRY_RUSSIA:
if (!SConfig::GetInstance().m_ListRussia) if (!SConfig::GetInstance().m_ListRussia)
list = false; list = false;
break; break;
case DiscIO::IVolume::COUNTRY_SPAIN: case DiscIO::Country::COUNTRY_SPAIN:
if (!SConfig::GetInstance().m_ListSpain) if (!SConfig::GetInstance().m_ListSpain)
list = false; list = false;
break; break;
case DiscIO::IVolume::COUNTRY_TAIWAN: case DiscIO::Country::COUNTRY_TAIWAN:
if (!SConfig::GetInstance().m_ListTaiwan) if (!SConfig::GetInstance().m_ListTaiwan)
list = false; list = false;
break; break;
case DiscIO::IVolume::COUNTRY_USA: case DiscIO::Country::COUNTRY_USA:
if (!SConfig::GetInstance().m_ListUsa) if (!SConfig::GetInstance().m_ListUsa)
list = false; list = false;
break; break;
case DiscIO::IVolume::COUNTRY_WORLD: case DiscIO::Country::COUNTRY_WORLD:
if (!SConfig::GetInstance().m_ListWorld) if (!SConfig::GetInstance().m_ListWorld)
list = false; list = false;
break; break;
case DiscIO::IVolume::COUNTRY_UNKNOWN: case DiscIO::Country::COUNTRY_UNKNOWN:
default: default:
if (!SConfig::GetInstance().m_ListUnknown) if (!SConfig::GetInstance().m_ListUnknown)
list = false; list = false;
@ -937,22 +929,22 @@ void CGameListCtrl::OnRightClick(wxMouseEvent& event)
if (selected_iso) if (selected_iso)
{ {
wxMenu popupMenu; wxMenu popupMenu;
DiscIO::IVolume::EPlatform platform = selected_iso->GetPlatform(); DiscIO::Platform platform = selected_iso->GetPlatform();
if (platform != DiscIO::IVolume::ELF_DOL) if (platform != DiscIO::Platform::ELF_DOL)
{ {
popupMenu.Append(IDM_PROPERTIES, _("&Properties")); popupMenu.Append(IDM_PROPERTIES, _("&Properties"));
popupMenu.Append(IDM_GAME_WIKI, _("&Wiki")); popupMenu.Append(IDM_GAME_WIKI, _("&Wiki"));
popupMenu.AppendSeparator(); popupMenu.AppendSeparator();
} }
if (platform == DiscIO::IVolume::WII_DISC || platform == DiscIO::IVolume::WII_WAD) if (platform == DiscIO::Platform::WII_DISC || platform == DiscIO::Platform::WII_WAD)
{ {
popupMenu.Append(IDM_OPEN_SAVE_FOLDER, _("Open Wii &save folder")); popupMenu.Append(IDM_OPEN_SAVE_FOLDER, _("Open Wii &save folder"));
popupMenu.Append(IDM_EXPORT_SAVE, _("Export Wii save (Experimental)")); popupMenu.Append(IDM_EXPORT_SAVE, _("Export Wii save (Experimental)"));
} }
popupMenu.Append(IDM_OPEN_CONTAINING_FOLDER, _("Open &containing folder")); popupMenu.Append(IDM_OPEN_CONTAINING_FOLDER, _("Open &containing folder"));
if (platform != DiscIO::IVolume::ELF_DOL) if (platform != DiscIO::Platform::ELF_DOL)
popupMenu.AppendCheckItem(IDM_SET_DEFAULT_ISO, _("Set as &default ISO")); popupMenu.AppendCheckItem(IDM_SET_DEFAULT_ISO, _("Set as &default ISO"));
// First we have to decide a starting value when we append it // First we have to decide a starting value when we append it
@ -962,7 +954,7 @@ void CGameListCtrl::OnRightClick(wxMouseEvent& event)
popupMenu.AppendSeparator(); popupMenu.AppendSeparator();
popupMenu.Append(IDM_DELETE_ISO, _("&Delete File...")); popupMenu.Append(IDM_DELETE_ISO, _("&Delete File..."));
if (platform == DiscIO::IVolume::GAMECUBE_DISC || platform == DiscIO::IVolume::WII_DISC) if (platform == DiscIO::Platform::GAMECUBE_DISC || platform == DiscIO::Platform::WII_DISC)
{ {
if (selected_iso->GetBlobType() == DiscIO::BlobType::GCZ) if (selected_iso->GetBlobType() == DiscIO::BlobType::GCZ)
popupMenu.Append(IDM_COMPRESS_ISO, _("Decompress ISO...")); popupMenu.Append(IDM_COMPRESS_ISO, _("Decompress ISO..."));
@ -973,7 +965,7 @@ void CGameListCtrl::OnRightClick(wxMouseEvent& event)
changeDiscItem->Enable(Core::IsRunning()); changeDiscItem->Enable(Core::IsRunning());
} }
if (platform == DiscIO::IVolume::WII_WAD) if (platform == DiscIO::Platform::WII_WAD)
popupMenu.Append(IDM_LIST_INSTALL_WAD, _("Install to Wii Menu")); popupMenu.Append(IDM_LIST_INSTALL_WAD, _("Install to Wii Menu"));
PopupMenu(&popupMenu); PopupMenu(&popupMenu);
@ -1156,8 +1148,8 @@ void CGameListCtrl::CompressSelection(bool _compress)
for (const GameListItem* iso : GetAllSelectedISOs()) for (const GameListItem* iso : GetAllSelectedISOs())
{ {
// Don't include items that we can't do anything with // Don't include items that we can't do anything with
if (iso->GetPlatform() != DiscIO::IVolume::GAMECUBE_DISC && if (iso->GetPlatform() != DiscIO::Platform::GAMECUBE_DISC &&
iso->GetPlatform() != DiscIO::IVolume::WII_DISC) iso->GetPlatform() != DiscIO::Platform::WII_DISC)
continue; continue;
if (iso->GetBlobType() != DiscIO::BlobType::PLAIN && if (iso->GetBlobType() != DiscIO::BlobType::PLAIN &&
iso->GetBlobType() != DiscIO::BlobType::GCZ) iso->GetBlobType() != DiscIO::BlobType::GCZ)
@ -1167,7 +1159,7 @@ void CGameListCtrl::CompressSelection(bool _compress)
// Show the Wii compression warning if it's relevant and it hasn't been shown already // Show the Wii compression warning if it's relevant and it hasn't been shown already
if (!wii_compression_warning_accepted && _compress && !iso->IsCompressed() && if (!wii_compression_warning_accepted && _compress && !iso->IsCompressed() &&
iso->GetPlatform() == DiscIO::IVolume::WII_DISC) iso->GetPlatform() == DiscIO::Platform::WII_DISC)
{ {
if (WiiCompressWarning()) if (WiiCompressWarning())
wii_compression_warning_accepted = true; wii_compression_warning_accepted = true;
@ -1216,7 +1208,7 @@ void CGameListCtrl::CompressSelection(bool _compress)
all_good &= all_good &=
DiscIO::CompressFileToBlob(iso->GetFileName(), OutputFileName, DiscIO::CompressFileToBlob(iso->GetFileName(), OutputFileName,
(iso->GetPlatform() == DiscIO::IVolume::WII_DISC) ? 1 : 0, (iso->GetPlatform() == DiscIO::Platform::WII_DISC) ? 1 : 0,
16384, &MultiCompressCB, &progress); 16384, &MultiCompressCB, &progress);
} }
else if (iso->IsCompressed() && !_compress) else if (iso->IsCompressed() && !_compress)
@ -1224,7 +1216,7 @@ void CGameListCtrl::CompressSelection(bool _compress)
std::string FileName; std::string FileName;
SplitPath(iso->GetFileName(), nullptr, &FileName, nullptr); SplitPath(iso->GetFileName(), nullptr, &FileName, nullptr);
progress.current_filename = FileName; progress.current_filename = FileName;
if (iso->GetPlatform() == DiscIO::IVolume::WII_DISC) if (iso->GetPlatform() == DiscIO::Platform::WII_DISC)
FileName.append(".iso"); FileName.append(".iso");
else else
FileName.append(".gcm"); FileName.append(".gcm");
@ -1275,7 +1267,7 @@ void CGameListCtrl::OnCompressISO(wxCommandEvent& WXUNUSED(event))
if (is_compressed) if (is_compressed)
{ {
wxString FileType; wxString FileType;
if (iso->GetPlatform() == DiscIO::IVolume::WII_DISC) if (iso->GetPlatform() == DiscIO::Platform::WII_DISC)
FileType = _("All Wii ISO files (iso)") + "|*.iso"; FileType = _("All Wii ISO files (iso)") + "|*.iso";
else else
FileType = _("All GameCube GCM files (gcm)") + "|*.gcm"; FileType = _("All GameCube GCM files (gcm)") + "|*.gcm";
@ -1286,7 +1278,7 @@ void CGameListCtrl::OnCompressISO(wxCommandEvent& WXUNUSED(event))
} }
else else
{ {
if (iso->GetPlatform() == DiscIO::IVolume::WII_DISC && !WiiCompressWarning()) if (iso->GetPlatform() == DiscIO::Platform::WII_DISC && !WiiCompressWarning())
return; return;
path = wxFileSelector(_("Save compressed GCM/ISO"), StrToWxStr(FilePath), path = wxFileSelector(_("Save compressed GCM/ISO"), StrToWxStr(FilePath),
@ -1317,7 +1309,7 @@ void CGameListCtrl::OnCompressISO(wxCommandEvent& WXUNUSED(event))
else else
all_good = DiscIO::CompressFileToBlob( all_good = DiscIO::CompressFileToBlob(
iso->GetFileName(), WxStrToStr(path), iso->GetFileName(), WxStrToStr(path),
(iso->GetPlatform() == DiscIO::IVolume::WII_DISC) ? 1 : 0, 16384, &CompressCB, &dialog); (iso->GetPlatform() == DiscIO::Platform::WII_DISC) ? 1 : 0, 16384, &CompressCB, &dialog);
} }
if (!all_good) if (!all_good)

View File

@ -28,6 +28,8 @@
#include "Core/Boot/Boot.h" #include "Core/Boot/Boot.h"
#include "Core/ConfigManager.h" #include "Core/ConfigManager.h"
#include "DiscIO/Blob.h"
#include "DiscIO/Enums.h"
#include "DiscIO/Volume.h" #include "DiscIO/Volume.h"
#include "DiscIO/VolumeCreator.h" #include "DiscIO/VolumeCreator.h"
@ -39,8 +41,8 @@ static const u32 CACHE_REVISION = 0x127; // Last changed in PR 3309
#define DVD_BANNER_WIDTH 96 #define DVD_BANNER_WIDTH 96
#define DVD_BANNER_HEIGHT 32 #define DVD_BANNER_HEIGHT 32
static std::string GetLanguageString(DiscIO::IVolume::ELanguage language, static std::string GetLanguageString(DiscIO::Language language,
std::map<DiscIO::IVolume::ELanguage, std::string> strings) std::map<DiscIO::Language, std::string> strings)
{ {
auto end = strings.end(); auto end = strings.end();
auto it = strings.find(language); auto it = strings.find(language);
@ -48,9 +50,9 @@ static std::string GetLanguageString(DiscIO::IVolume::ELanguage language,
return it->second; return it->second;
// English tends to be a good fallback when the requested language isn't available // English tends to be a good fallback when the requested language isn't available
if (language != DiscIO::IVolume::ELanguage::LANGUAGE_ENGLISH) if (language != DiscIO::Language::LANGUAGE_ENGLISH)
{ {
it = strings.find(DiscIO::IVolume::ELanguage::LANGUAGE_ENGLISH); it = strings.find(DiscIO::Language::LANGUAGE_ENGLISH);
if (it != end) if (it != end)
return it->second; return it->second;
} }
@ -65,7 +67,7 @@ static std::string GetLanguageString(DiscIO::IVolume::ELanguage language,
GameListItem::GameListItem(const std::string& _rFileName, GameListItem::GameListItem(const std::string& _rFileName,
const std::unordered_map<std::string, std::string>& custom_titles) const std::unordered_map<std::string, std::string>& custom_titles)
: m_FileName(_rFileName), m_title_id(0), m_emu_state(0), m_FileSize(0), : m_FileName(_rFileName), m_title_id(0), m_emu_state(0), m_FileSize(0),
m_Country(DiscIO::IVolume::COUNTRY_UNKNOWN), m_Revision(0), m_Valid(false), m_ImageWidth(0), m_Country(DiscIO::Country::COUNTRY_UNKNOWN), m_Revision(0), m_Valid(false), m_ImageWidth(0),
m_ImageHeight(0), m_disc_number(0), m_has_custom_name(false) m_ImageHeight(0), m_disc_number(0), m_has_custom_name(false)
{ {
if (LoadFromCache()) if (LoadFromCache())
@ -96,9 +98,9 @@ GameListItem::GameListItem(const std::string& _rFileName,
m_names = volume->GetLongNames(); m_names = volume->GetLongNames();
if (m_names.empty()) if (m_names.empty())
m_names = volume->GetShortNames(); m_names = volume->GetShortNames();
m_company = GetLanguageString(DiscIO::IVolume::LANGUAGE_ENGLISH, volume->GetLongMakers()); m_company = GetLanguageString(DiscIO::Language::LANGUAGE_ENGLISH, volume->GetLongMakers());
if (m_company.empty()) if (m_company.empty())
m_company = GetLanguageString(DiscIO::IVolume::LANGUAGE_ENGLISH, volume->GetShortMakers()); m_company = GetLanguageString(DiscIO::Language::LANGUAGE_ENGLISH, volume->GetShortMakers());
m_Country = volume->GetCountry(); m_Country = volume->GetCountry();
m_blob_type = volume->GetBlobType(); m_blob_type = volume->GetBlobType();
@ -126,7 +128,7 @@ GameListItem::GameListItem(const std::string& _rFileName,
std::string game_id = m_UniqueID; std::string game_id = m_UniqueID;
// Ignore publisher ID for WAD files // Ignore publisher ID for WAD files
if (m_Platform == DiscIO::IVolume::WII_WAD && game_id.size() > 4) if (m_Platform == DiscIO::Platform::WII_WAD && game_id.size() > 4)
game_id.erase(4); game_id.erase(4);
auto it = custom_titles.find(game_id); auto it = custom_titles.find(game_id);
@ -142,7 +144,7 @@ GameListItem::GameListItem(const std::string& _rFileName,
{ {
m_Valid = true; m_Valid = true;
m_FileSize = File::GetSize(_rFileName); m_FileSize = File::GetSize(_rFileName);
m_Platform = DiscIO::IVolume::ELF_DOL; m_Platform = DiscIO::Platform::ELF_DOL;
m_blob_type = DiscIO::BlobType::DIRECTORY; m_blob_type = DiscIO::BlobType::DIRECTORY;
} }
@ -296,18 +298,18 @@ wxBitmap GameListItem::ScaleBanner(wxImage* image)
#endif #endif
} }
std::string GameListItem::GetDescription(DiscIO::IVolume::ELanguage language) const std::string GameListItem::GetDescription(DiscIO::Language language) const
{ {
return GetLanguageString(language, m_descriptions); return GetLanguageString(language, m_descriptions);
} }
std::string GameListItem::GetDescription() const std::string GameListItem::GetDescription() const
{ {
bool wii = m_Platform != DiscIO::IVolume::GAMECUBE_DISC; bool wii = m_Platform != DiscIO::Platform::GAMECUBE_DISC;
return GetDescription(SConfig::GetInstance().GetCurrentLanguage(wii)); return GetDescription(SConfig::GetInstance().GetCurrentLanguage(wii));
} }
std::string GameListItem::GetName(DiscIO::IVolume::ELanguage language) const std::string GameListItem::GetName(DiscIO::Language language) const
{ {
return GetLanguageString(language, m_names); return GetLanguageString(language, m_names);
} }
@ -317,7 +319,7 @@ std::string GameListItem::GetName() const
if (m_has_custom_name) if (m_has_custom_name)
return m_custom_name; return m_custom_name;
bool wii = m_Platform != DiscIO::IVolume::GAMECUBE_DISC; bool wii = m_Platform != DiscIO::Platform::GAMECUBE_DISC;
std::string name = GetName(SConfig::GetInstance().GetCurrentLanguage(wii)); std::string name = GetName(SConfig::GetInstance().GetCurrentLanguage(wii));
if (!name.empty()) if (!name.empty())
return name; return name;
@ -328,10 +330,10 @@ std::string GameListItem::GetName() const
return name + ext; return name + ext;
} }
std::vector<DiscIO::IVolume::ELanguage> GameListItem::GetLanguages() const std::vector<DiscIO::Language> GameListItem::GetLanguages() const
{ {
std::vector<DiscIO::IVolume::ELanguage> languages; std::vector<DiscIO::Language> languages;
for (std::pair<DiscIO::IVolume::ELanguage, std::string> name : m_names) for (std::pair<DiscIO::Language, std::string> name : m_names)
languages.push_back(name.first); languages.push_back(name.first);
return languages; return languages;
} }
@ -344,7 +346,7 @@ const std::string GameListItem::GetWiiFSPath() const
if (iso == nullptr) if (iso == nullptr)
return ret; return ret;
if (iso->GetVolumeType() != DiscIO::IVolume::GAMECUBE_DISC) if (iso->GetVolumeType() != DiscIO::Platform::GAMECUBE_DISC)
{ {
u64 title_id = 0; u64 title_id = 0;
iso->GetTitleID(&title_id); iso->GetTitleID(&title_id);
@ -364,3 +366,9 @@ const std::string GameListItem::GetWiiFSPath() const
return ret; return ret;
} }
bool GameListItem::IsCompressed() const
{
return m_blob_type == DiscIO::BlobType::GCZ || m_blob_type == DiscIO::BlobType::CISO ||
m_blob_type == DiscIO::BlobType::WBFS;
}

View File

@ -10,15 +10,22 @@
#include <vector> #include <vector>
#include "Common/Common.h" #include "Common/Common.h"
#include "DiscIO/Blob.h"
#include "DiscIO/Volume.h"
#if defined(HAVE_WX) && HAVE_WX #if defined(HAVE_WX) && HAVE_WX
#include <wx/bitmap.h> #include <wx/bitmap.h>
#include <wx/image.h> #include <wx/image.h>
#endif #endif
namespace DiscIO
{
enum class BlobType;
enum class Country;
enum class Language;
enum class Platform;
}
class PointerWrap; class PointerWrap;
class GameListItem class GameListItem
{ {
public: public:
@ -31,25 +38,21 @@ public:
bool IsValid() const { return m_Valid; } bool IsValid() const { return m_Valid; }
const std::string& GetFileName() const { return m_FileName; } const std::string& GetFileName() const { return m_FileName; }
std::string GetName(DiscIO::IVolume::ELanguage language) const; std::string GetName(DiscIO::Language language) const;
std::string GetName() const; std::string GetName() const;
std::string GetDescription(DiscIO::IVolume::ELanguage language) const; std::string GetDescription(DiscIO::Language language) const;
std::string GetDescription() const; std::string GetDescription() const;
std::vector<DiscIO::IVolume::ELanguage> GetLanguages() const; std::vector<DiscIO::Language> GetLanguages() const;
std::string GetCompany() const { return m_company; } std::string GetCompany() const { return m_company; }
u16 GetRevision() const { return m_Revision; } u16 GetRevision() const { return m_Revision; }
const std::string& GetUniqueID() const { return m_UniqueID; } const std::string& GetUniqueID() const { return m_UniqueID; }
const std::string GetWiiFSPath() const; const std::string GetWiiFSPath() const;
DiscIO::IVolume::ECountry GetCountry() const { return m_Country; } DiscIO::Country GetCountry() const { return m_Country; }
DiscIO::IVolume::EPlatform GetPlatform() const { return m_Platform; } DiscIO::Platform GetPlatform() const { return m_Platform; }
DiscIO::BlobType GetBlobType() const { return m_blob_type; } DiscIO::BlobType GetBlobType() const { return m_blob_type; }
const std::string& GetIssues() const { return m_issues; } const std::string& GetIssues() const { return m_issues; }
int GetEmuState() const { return m_emu_state; } int GetEmuState() const { return m_emu_state; }
bool IsCompressed() const bool IsCompressed() const;
{
return m_blob_type == DiscIO::BlobType::GCZ || m_blob_type == DiscIO::BlobType::CISO ||
m_blob_type == DiscIO::BlobType::WBFS;
}
u64 GetFileSize() const { return m_FileSize; } u64 GetFileSize() const { return m_FileSize; }
u64 GetVolumeSize() const { return m_VolumeSize; } u64 GetVolumeSize() const { return m_VolumeSize; }
// 0 is the first disc, 1 is the second disc // 0 is the first disc, 1 is the second disc
@ -63,8 +66,8 @@ public:
private: private:
std::string m_FileName; std::string m_FileName;
std::map<DiscIO::IVolume::ELanguage, std::string> m_names; std::map<DiscIO::Language, std::string> m_names;
std::map<DiscIO::IVolume::ELanguage, std::string> m_descriptions; std::map<DiscIO::Language, std::string> m_descriptions;
std::string m_company; std::string m_company;
std::string m_UniqueID; std::string m_UniqueID;
@ -76,8 +79,8 @@ private:
u64 m_FileSize; u64 m_FileSize;
u64 m_VolumeSize; u64 m_VolumeSize;
DiscIO::IVolume::ECountry m_Country; DiscIO::Country m_Country;
DiscIO::IVolume::EPlatform m_Platform; DiscIO::Platform m_Platform;
DiscIO::BlobType m_blob_type; DiscIO::BlobType m_blob_type;
u16 m_Revision; u16 m_Revision;

View File

@ -59,6 +59,7 @@
#include "Core/GeckoCodeConfig.h" #include "Core/GeckoCodeConfig.h"
#include "Core/PatchEngine.h" #include "Core/PatchEngine.h"
#include "DiscIO/Blob.h" #include "DiscIO/Blob.h"
#include "DiscIO/Enums.h"
#include "DiscIO/Filesystem.h" #include "DiscIO/Filesystem.h"
#include "DiscIO/Volume.h" #include "DiscIO/Volume.h"
#include "DiscIO/VolumeCreator.h" #include "DiscIO/VolumeCreator.h"
@ -123,46 +124,46 @@ CISOProperties::CISOProperties(const GameListItem& game_list_item, wxWindow* par
m_GameID->SetValue(StrToWxStr(m_open_iso->GetUniqueID())); m_GameID->SetValue(StrToWxStr(m_open_iso->GetUniqueID()));
switch (m_open_iso->GetCountry()) switch (m_open_iso->GetCountry())
{ {
case DiscIO::IVolume::COUNTRY_AUSTRALIA: case DiscIO::Country::COUNTRY_AUSTRALIA:
m_Country->SetValue(_("Australia")); m_Country->SetValue(_("Australia"));
break; break;
case DiscIO::IVolume::COUNTRY_EUROPE: case DiscIO::Country::COUNTRY_EUROPE:
m_Country->SetValue(_("Europe")); m_Country->SetValue(_("Europe"));
break; break;
case DiscIO::IVolume::COUNTRY_FRANCE: case DiscIO::Country::COUNTRY_FRANCE:
m_Country->SetValue(_("France")); m_Country->SetValue(_("France"));
break; break;
case DiscIO::IVolume::COUNTRY_ITALY: case DiscIO::Country::COUNTRY_ITALY:
m_Country->SetValue(_("Italy")); m_Country->SetValue(_("Italy"));
break; break;
case DiscIO::IVolume::COUNTRY_GERMANY: case DiscIO::Country::COUNTRY_GERMANY:
m_Country->SetValue(_("Germany")); m_Country->SetValue(_("Germany"));
break; break;
case DiscIO::IVolume::COUNTRY_NETHERLANDS: case DiscIO::Country::COUNTRY_NETHERLANDS:
m_Country->SetValue(_("Netherlands")); m_Country->SetValue(_("Netherlands"));
break; break;
case DiscIO::IVolume::COUNTRY_RUSSIA: case DiscIO::Country::COUNTRY_RUSSIA:
m_Country->SetValue(_("Russia")); m_Country->SetValue(_("Russia"));
break; break;
case DiscIO::IVolume::COUNTRY_SPAIN: case DiscIO::Country::COUNTRY_SPAIN:
m_Country->SetValue(_("Spain")); m_Country->SetValue(_("Spain"));
break; break;
case DiscIO::IVolume::COUNTRY_USA: case DiscIO::Country::COUNTRY_USA:
m_Country->SetValue(_("USA")); m_Country->SetValue(_("USA"));
break; break;
case DiscIO::IVolume::COUNTRY_JAPAN: case DiscIO::Country::COUNTRY_JAPAN:
m_Country->SetValue(_("Japan")); m_Country->SetValue(_("Japan"));
break; break;
case DiscIO::IVolume::COUNTRY_KOREA: case DiscIO::Country::COUNTRY_KOREA:
m_Country->SetValue(_("Korea")); m_Country->SetValue(_("Korea"));
break; break;
case DiscIO::IVolume::COUNTRY_TAIWAN: case DiscIO::Country::COUNTRY_TAIWAN:
m_Country->SetValue(_("Taiwan")); m_Country->SetValue(_("Taiwan"));
break; break;
case DiscIO::IVolume::COUNTRY_WORLD: case DiscIO::Country::COUNTRY_WORLD:
m_Country->SetValue(_("World")); m_Country->SetValue(_("World"));
break; break;
case DiscIO::IVolume::COUNTRY_UNKNOWN: case DiscIO::Country::COUNTRY_UNKNOWN:
default: default:
m_Country->SetValue(_("Unknown")); m_Country->SetValue(_("Unknown"));
break; break;
@ -175,7 +176,7 @@ CISOProperties::CISOProperties(const GameListItem& game_list_item, wxWindow* par
m_FST->SetValue(StrToWxStr(std::to_string(m_open_iso->GetFSTSize()))); m_FST->SetValue(StrToWxStr(std::to_string(m_open_iso->GetFSTSize())));
// Here we set all the info to be shown + we set the window title // Here we set all the info to be shown + we set the window title
bool wii = m_open_iso->GetVolumeType() != DiscIO::IVolume::GAMECUBE_DISC; bool wii = m_open_iso->GetVolumeType() != DiscIO::Platform::GAMECUBE_DISC;
ChangeBannerDetails(SConfig::GetInstance().GetCurrentLanguage(wii)); ChangeBannerDetails(SConfig::GetInstance().GetCurrentLanguage(wii));
m_Banner->SetBitmap(OpenGameListItem.GetBitmap()); m_Banner->SetBitmap(OpenGameListItem.GetBitmap());
@ -183,9 +184,9 @@ CISOProperties::CISOProperties(const GameListItem& game_list_item, wxWindow* par
// Filesystem browser/dumper // Filesystem browser/dumper
// TODO : Should we add a way to browse the wad file ? // TODO : Should we add a way to browse the wad file ?
if (m_open_iso->GetVolumeType() != DiscIO::IVolume::WII_WAD) if (m_open_iso->GetVolumeType() != DiscIO::Platform::WII_WAD)
{ {
if (m_open_iso->GetVolumeType() == DiscIO::IVolume::WII_DISC) if (m_open_iso->GetVolumeType() == DiscIO::Platform::WII_DISC)
{ {
int partition_count = 0; int partition_count = 0;
for (int group = 0; group < 4; group++) for (int group = 0; group < 4; group++)
@ -426,7 +427,7 @@ void CISOProperties::CreateGUIControls()
wxStaticBoxSizer* const sbWiiOverrides = wxStaticBoxSizer* const sbWiiOverrides =
new wxStaticBoxSizer(wxVERTICAL, m_GameConfig, _("Wii Console")); new wxStaticBoxSizer(wxVERTICAL, m_GameConfig, _("Wii Console"));
if (m_open_iso->GetVolumeType() == DiscIO::IVolume::GAMECUBE_DISC) if (m_open_iso->GetVolumeType() == DiscIO::Platform::GAMECUBE_DISC)
{ {
sbWiiOverrides->ShowItems(false); sbWiiOverrides->ShowItems(false);
EnableWideScreen->Hide(); EnableWideScreen->Hide();
@ -523,10 +524,10 @@ void CISOProperties::CreateGUIControls()
wxStaticText* const m_LangText = new wxStaticText(m_Information, wxID_ANY, _("Show Language:")); wxStaticText* const m_LangText = new wxStaticText(m_Information, wxID_ANY, _("Show Language:"));
bool wii = m_open_iso->GetVolumeType() != DiscIO::IVolume::GAMECUBE_DISC; bool wii = m_open_iso->GetVolumeType() != DiscIO::Platform::GAMECUBE_DISC;
DiscIO::IVolume::ELanguage preferred_language = SConfig::GetInstance().GetCurrentLanguage(wii); DiscIO::Language preferred_language = SConfig::GetInstance().GetCurrentLanguage(wii);
std::vector<DiscIO::IVolume::ELanguage> languages = OpenGameListItem.GetLanguages(); std::vector<DiscIO::Language> languages = OpenGameListItem.GetLanguages();
int preferred_language_index = 0; int preferred_language_index = 0;
for (size_t i = 0; i < languages.size(); ++i) for (size_t i = 0; i < languages.size(); ++i)
{ {
@ -535,37 +536,37 @@ void CISOProperties::CreateGUIControls()
switch (languages[i]) switch (languages[i])
{ {
case DiscIO::IVolume::LANGUAGE_JAPANESE: case DiscIO::Language::LANGUAGE_JAPANESE:
arrayStringFor_Lang.Add(_("Japanese")); arrayStringFor_Lang.Add(_("Japanese"));
break; break;
case DiscIO::IVolume::LANGUAGE_ENGLISH: case DiscIO::Language::LANGUAGE_ENGLISH:
arrayStringFor_Lang.Add(_("English")); arrayStringFor_Lang.Add(_("English"));
break; break;
case DiscIO::IVolume::LANGUAGE_GERMAN: case DiscIO::Language::LANGUAGE_GERMAN:
arrayStringFor_Lang.Add(_("German")); arrayStringFor_Lang.Add(_("German"));
break; break;
case DiscIO::IVolume::LANGUAGE_FRENCH: case DiscIO::Language::LANGUAGE_FRENCH:
arrayStringFor_Lang.Add(_("French")); arrayStringFor_Lang.Add(_("French"));
break; break;
case DiscIO::IVolume::LANGUAGE_SPANISH: case DiscIO::Language::LANGUAGE_SPANISH:
arrayStringFor_Lang.Add(_("Spanish")); arrayStringFor_Lang.Add(_("Spanish"));
break; break;
case DiscIO::IVolume::LANGUAGE_ITALIAN: case DiscIO::Language::LANGUAGE_ITALIAN:
arrayStringFor_Lang.Add(_("Italian")); arrayStringFor_Lang.Add(_("Italian"));
break; break;
case DiscIO::IVolume::LANGUAGE_DUTCH: case DiscIO::Language::LANGUAGE_DUTCH:
arrayStringFor_Lang.Add(_("Dutch")); arrayStringFor_Lang.Add(_("Dutch"));
break; break;
case DiscIO::IVolume::LANGUAGE_SIMPLIFIED_CHINESE: case DiscIO::Language::LANGUAGE_SIMPLIFIED_CHINESE:
arrayStringFor_Lang.Add(_("Simplified Chinese")); arrayStringFor_Lang.Add(_("Simplified Chinese"));
break; break;
case DiscIO::IVolume::LANGUAGE_TRADITIONAL_CHINESE: case DiscIO::Language::LANGUAGE_TRADITIONAL_CHINESE:
arrayStringFor_Lang.Add(_("Traditional Chinese")); arrayStringFor_Lang.Add(_("Traditional Chinese"));
break; break;
case DiscIO::IVolume::LANGUAGE_KOREAN: case DiscIO::Language::LANGUAGE_KOREAN:
arrayStringFor_Lang.Add(_("Korean")); arrayStringFor_Lang.Add(_("Korean"));
break; break;
case DiscIO::IVolume::LANGUAGE_UNKNOWN: case DiscIO::Language::LANGUAGE_UNKNOWN:
default: default:
arrayStringFor_Lang.Add(_("Unknown")); arrayStringFor_Lang.Add(_("Unknown"));
break; break;
@ -650,7 +651,7 @@ void CISOProperties::CreateGUIControls()
sInfoPage->Add(sbBannerDetails, 0, wxEXPAND | wxALL, 5); sInfoPage->Add(sbBannerDetails, 0, wxEXPAND | wxALL, 5);
m_Information->SetSizer(sInfoPage); m_Information->SetSizer(sInfoPage);
if (m_open_iso->GetVolumeType() != DiscIO::IVolume::WII_WAD) if (m_open_iso->GetVolumeType() != DiscIO::Platform::WII_WAD)
{ {
wxPanel* const filesystem_panel = new wxPanel(m_Notebook, ID_FILESYSTEM); wxPanel* const filesystem_panel = new wxPanel(m_Notebook, ID_FILESYSTEM);
m_Notebook->AddPage(filesystem_panel, _("Filesystem")); m_Notebook->AddPage(filesystem_panel, _("Filesystem"));
@ -758,7 +759,7 @@ void CISOProperties::OnRightClickOnTree(wxTreeEvent& event)
popupMenu.Append(IDM_EXTRACTALL, _("Extract All Files...")); popupMenu.Append(IDM_EXTRACTALL, _("Extract All Files..."));
if (m_open_iso->GetVolumeType() != DiscIO::IVolume::WII_DISC || if (m_open_iso->GetVolumeType() != DiscIO::Platform::WII_DISC ||
(m_Treectrl->GetItemImage(m_Treectrl->GetSelection()) == 0 && (m_Treectrl->GetItemImage(m_Treectrl->GetSelection()) == 0 &&
m_Treectrl->GetFirstVisibleItem() != m_Treectrl->GetSelection())) m_Treectrl->GetFirstVisibleItem() != m_Treectrl->GetSelection()))
{ {
@ -797,7 +798,7 @@ void CISOProperties::OnExtractFile(wxCommandEvent& WXUNUSED(event))
m_Treectrl->SelectItem(m_Treectrl->GetItemParent(m_Treectrl->GetSelection())); m_Treectrl->SelectItem(m_Treectrl->GetItemParent(m_Treectrl->GetSelection()));
} }
if (m_open_iso->GetVolumeType() == DiscIO::IVolume::WII_DISC) if (m_open_iso->GetVolumeType() == DiscIO::Platform::WII_DISC)
{ {
const wxTreeItemId tree_selection = m_Treectrl->GetSelection(); const wxTreeItemId tree_selection = m_Treectrl->GetSelection();
WiiPartition* partition = WiiPartition* partition =
@ -815,9 +816,8 @@ void CISOProperties::OnExtractFile(wxCommandEvent& WXUNUSED(event))
void CISOProperties::ExportDir(const std::string& _rFullPath, const std::string& _rExportFolder, void CISOProperties::ExportDir(const std::string& _rFullPath, const std::string& _rExportFolder,
const WiiPartition* partition) const WiiPartition* partition)
{ {
DiscIO::IFileSystem* const fs = m_open_iso->GetVolumeType() == DiscIO::IVolume::WII_DISC ? bool is_wii = m_open_iso->GetVolumeType() == DiscIO::Platform::WII_DISC;
partition->FileSystem.get() : DiscIO::IFileSystem* const fs = is_wii ? partition->FileSystem.get() : m_filesystem.get();
m_filesystem.get();
const std::vector<DiscIO::SFileInfo>& fst = fs->GetFileList(); const std::vector<DiscIO::SFileInfo>& fst = fs->GetFileList();
@ -831,7 +831,7 @@ void CISOProperties::ExportDir(const std::string& _rFullPath, const std::string&
size = (u32)fst.size(); size = (u32)fst.size();
fs->ExportApploader(_rExportFolder); fs->ExportApploader(_rExportFolder);
if (m_open_iso->GetVolumeType() != DiscIO::IVolume::WII_DISC) if (m_open_iso->GetVolumeType() != DiscIO::Platform::WII_DISC)
fs->ExportDOL(_rExportFolder); fs->ExportDOL(_rExportFolder);
} }
else else
@ -913,7 +913,7 @@ void CISOProperties::OnExtractDir(wxCommandEvent& event)
if (event.GetId() == IDM_EXTRACTALL) if (event.GetId() == IDM_EXTRACTALL)
{ {
if (m_open_iso->GetVolumeType() == DiscIO::IVolume::WII_DISC) if (m_open_iso->GetVolumeType() == DiscIO::Platform::WII_DISC)
{ {
wxTreeItemIdValue cookie; wxTreeItemIdValue cookie;
wxTreeItemId root = m_Treectrl->GetRootItem(); wxTreeItemId root = m_Treectrl->GetRootItem();
@ -943,7 +943,7 @@ void CISOProperties::OnExtractDir(wxCommandEvent& event)
Directory += DIR_SEP_CHR; Directory += DIR_SEP_CHR;
if (m_open_iso->GetVolumeType() == DiscIO::IVolume::WII_DISC) if (m_open_iso->GetVolumeType() == DiscIO::Platform::WII_DISC)
{ {
const wxTreeItemId tree_selection = m_Treectrl->GetSelection(); const wxTreeItemId tree_selection = m_Treectrl->GetSelection();
WiiPartition* partition = WiiPartition* partition =
@ -967,7 +967,7 @@ void CISOProperties::OnExtractDataFromHeader(wxCommandEvent& event)
if (Path.empty()) if (Path.empty())
return; return;
if (m_open_iso->GetVolumeType() == DiscIO::IVolume::WII_DISC) if (m_open_iso->GetVolumeType() == DiscIO::Platform::WII_DISC)
{ {
WiiPartition* partition = WiiPartition* partition =
reinterpret_cast<WiiPartition*>(m_Treectrl->GetItemData(m_Treectrl->GetSelection())); reinterpret_cast<WiiPartition*>(m_Treectrl->GetItemData(m_Treectrl->GetSelection()));
@ -1011,7 +1011,7 @@ void CISOProperties::CheckPartitionIntegrity(wxCommandEvent& event)
{ {
// Normally we can't enter this function if we aren't analyzing a Wii disc // Normally we can't enter this function if we aren't analyzing a Wii disc
// anyway, but let's still check to be sure. // anyway, but let's still check to be sure.
if (m_open_iso->GetVolumeType() != DiscIO::IVolume::WII_DISC) if (m_open_iso->GetVolumeType() != DiscIO::Platform::WII_DISC)
return; return;
wxProgressDialog dialog(_("Checking integrity..."), _("Working..."), 1000, this, wxProgressDialog dialog(_("Checking integrity..."), _("Working..."), 1000, this,
@ -1546,7 +1546,7 @@ void CISOProperties::OnChangeBannerLang(wxCommandEvent& event)
ChangeBannerDetails(OpenGameListItem.GetLanguages()[event.GetSelection()]); ChangeBannerDetails(OpenGameListItem.GetLanguages()[event.GetSelection()]);
} }
void CISOProperties::ChangeBannerDetails(DiscIO::IVolume::ELanguage language) void CISOProperties::ChangeBannerDetails(DiscIO::Language language)
{ {
wxString const name = StrToWxStr(OpenGameListItem.GetName(language)); wxString const name = StrToWxStr(OpenGameListItem.GetName(language));
wxString const comment = StrToWxStr(OpenGameListItem.GetDescription(language)); wxString const comment = StrToWxStr(OpenGameListItem.GetDescription(language));

View File

@ -17,7 +17,6 @@
#include "Core/ActionReplay.h" #include "Core/ActionReplay.h"
#include "DiscIO/Filesystem.h" #include "DiscIO/Filesystem.h"
#include "DiscIO/Volume.h" #include "DiscIO/Volume.h"
#include "DiscIO/VolumeCreator.h"
#include "DolphinWX/ARCodeAddEdit.h" #include "DolphinWX/ARCodeAddEdit.h"
#include "DolphinWX/ISOFile.h" #include "DolphinWX/ISOFile.h"
#include "DolphinWX/PatchAddEdit.h" #include "DolphinWX/PatchAddEdit.h"
@ -35,7 +34,7 @@ class wxTreeCtrl;
namespace DiscIO namespace DiscIO
{ {
struct SFileInfo; enum class Language;
} }
namespace Gecko namespace Gecko
{ {
@ -242,7 +241,7 @@ private:
void PatchList_Save(); void PatchList_Save();
void ActionReplayList_Load(); void ActionReplayList_Load();
void ActionReplayList_Save(); void ActionReplayList_Save();
void ChangeBannerDetails(DiscIO::IVolume::ELanguage language); void ChangeBannerDetails(DiscIO::Language language);
long GetElementStyle(const char* section, const char* key); long GetElementStyle(const char* section, const char* key);
void SetCheckboxValueFromGameini(const char* section, const char* key, wxCheckBox* checkbox); void SetCheckboxValueFromGameini(const char* section, const char* key, wxCheckBox* checkbox);

View File

@ -34,6 +34,8 @@
#include "Core/NetPlayProto.h" #include "Core/NetPlayProto.h"
#include "Core/NetPlayServer.h" #include "Core/NetPlayServer.h"
#include "DiscIO/Enums.h"
#include "DolphinWX/Frame.h" #include "DolphinWX/Frame.h"
#include "DolphinWX/GameListCtrl.h" #include "DolphinWX/GameListCtrl.h"
#include "DolphinWX/ISOFile.h" #include "DolphinWX/ISOFile.h"
@ -69,7 +71,7 @@ static wxString FailureReasonStringForHostLabel(int reason)
static std::string BuildGameName(const GameListItem& game) static std::string BuildGameName(const GameListItem& game)
{ {
// Lang needs to be consistent // Lang needs to be consistent
DiscIO::IVolume::ELanguage const lang = DiscIO::IVolume::LANGUAGE_ENGLISH; const DiscIO::Language lang = DiscIO::Language::LANGUAGE_ENGLISH;
std::vector<std::string> info; std::vector<std::string> info;
if (!game.GetUniqueID().empty()) if (!game.GetUniqueID().empty())
info.push_back(game.GetUniqueID()); info.push_back(game.GetUniqueID());