Fix OS X build.
git-svn-id: https://dolphin-emu.googlecode.com/svn/trunk@6951 8ced0084-cf51-0410-be5f-012b33b47a6e
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f283041970
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08b923a163
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@ -361,10 +361,6 @@ dirs = [
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'Source/Core/VideoCommon/Src',
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'Source/Core/VideoUICommon/Src',
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'Source/DSPTool/Src',
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'Source/Plugins/Plugin_DSP_HLE/Src',
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'Source/Plugins/Plugin_DSP_LLE/Src',
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#'Source/Plugins/Plugin_VideoDX11/Src',
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#'Source/Plugins/Plugin_VideoDX9/Src',
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'Source/Plugins/Plugin_VideoOGL/Src',
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'Source/Plugins/Plugin_VideoSoftware/Src',
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'Source/UnitTests',
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@ -32,7 +32,6 @@ files = [
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"NandPaths.cpp",
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"OpenCL.cpp",
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"Plugin.cpp",
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"PluginDSP.cpp",
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"PluginVideo.cpp",
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"SDCardUtil.cpp",
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"StringUtil.cpp",
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@ -128,11 +128,6 @@ union ZeldaUnkPB
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u16 raw[16];
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};
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namespace {
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// If this miscompiles, adjust the size of ZeldaVoicePB to 0x180 bytes (0xc0 shorts).
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CompileTimeAssert<sizeof(ZeldaVoicePB) == 0x180> volatile ensure_zpb_size_correct;
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} // namespace
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class CUCode_Zelda : public IUCode
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{
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public:
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@ -231,6 +231,12 @@ void PrintObject(const T &Obj)
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char byte[2] = {0};
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std::stringstream ss;
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u8 *o = (u8 *)&Obj;
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// If this miscompiles, adjust the size of
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// ZeldaVoicePB to 0x180 bytes (0xc0 shorts).
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CompileTimeAssert<sizeof(ZeldaVoicePB) == 0x180> ensure_zpb_size_correct;
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(void)ensure_zpb_size_correct;
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for(int i = 0; i < sizeof(T); i++) {
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if((i > 0) && ((i & 1) == 0))
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ss << " ";
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@ -35,10 +35,10 @@ public:
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IUCode(DSPHLE *dsphle)
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: m_rMailHandler(dsphle->AccessMailHandler())
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, m_UploadSetupInProgress(false)
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, m_DSPHLE(dsphle)
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, m_NextUCode()
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, m_NextUCode_steps(0)
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, m_NeedsResumeMail(false)
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, m_DSPHLE(dsphle)
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{}
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virtual ~IUCode()
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@ -43,9 +43,9 @@
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DSPLLE::DSPLLE() {
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soundStream = NULL;
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g_InitMixer = false;
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bIsRunning = false;
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cycle_count = 0;
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m_InitMixer = false;
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m_bIsRunning = false;
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m_cycle_count = 0;
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}
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DSPLLE::~DSPLLE() {
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@ -53,7 +53,7 @@ DSPLLE::~DSPLLE() {
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void DSPLLE::DoState(PointerWrap &p)
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{
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p.Do(g_InitMixer);
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p.Do(m_InitMixer);
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p.Do(g_dsp.r);
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p.Do(g_dsp.pc);
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@ -77,7 +77,7 @@ void DSPLLE::DoState(PointerWrap &p)
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WriteProtectMemory(g_dsp.iram, DSP_IRAM_BYTE_SIZE, false);
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p.DoArray(g_dsp.dram, DSP_DRAM_SIZE);
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p.Do(cyclesLeft);
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p.Do(cycle_count);
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p.Do(m_cycle_count);
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}
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void DSPLLE::EmuStateChange(PLUGIN_EMUSTATE newState)
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@ -102,16 +102,16 @@ void *DllDebugger(void *_hParent, bool Show)
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void DSPLLE::dsp_thread(DSPLLE *lpParameter)
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{
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DSPLLE *dsp_lle = (DSPLLE *)lpParameter;
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while (dsp_lle->bIsRunning)
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while (dsp_lle->m_bIsRunning)
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{
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int cycles = (int)dsp_lle->cycle_count;
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int cycles = (int)dsp_lle->m_cycle_count;
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if (cycles > 0) {
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if (dspjit)
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DSPCore_RunCycles(cycles);
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else
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DSPInterpreter::RunCycles(cycles);
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Common::AtomicAdd(dsp_lle->cycle_count, -cycles);
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Common::AtomicAdd(dsp_lle->m_cycle_count, -cycles);
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}
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// yield?
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}
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@ -129,10 +129,10 @@ void DSPLLE::DSP_DebugBreak()
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void DSPLLE::Initialize(void *hWnd, bool bWii, bool bDSPThread)
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{
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this->hWnd = hWnd;
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this->bWii = bWii;
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this->bDSPThread = bDSPThread;
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g_InitMixer = false;
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m_hWnd = hWnd;
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m_bWii = bWii;
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m_bDSPThread = bDSPThread;
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m_InitMixer = false;
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bool bCanWork = true;
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char irom_file[MAX_PATH];
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char coef_file[MAX_PATH];
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@ -160,14 +160,14 @@ void DSPLLE::Initialize(void *hWnd, bool bWii, bool bDSPThread)
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return;
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}
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bIsRunning = true;
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m_bIsRunning = true;
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InitInstructionTable();
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if (bDSPThread)
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if (m_bDSPThread)
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{
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// g_hDSPThread = new Common::Thread(dsp_thread, (void *)this);
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g_hDSPThread = std::thread(dsp_thread, this);
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// m_hDSPThread = new Common::Thread(dsp_thread, (void *)this);
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m_hDSPThread = std::thread(dsp_thread, this);
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}
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/*
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ECTORTODO
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@ -181,10 +181,10 @@ ECTORTODO
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void DSPLLE::DSP_StopSoundStream()
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{
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DSPInterpreter::Stop();
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bIsRunning = false;
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if (bDSPThread)
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m_bIsRunning = false;
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if (m_bDSPThread)
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{
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g_hDSPThread.join();
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m_hDSPThread.join();
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}
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}
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@ -197,16 +197,16 @@ void DSPLLE::Shutdown()
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u16 DSPLLE::DSP_WriteControlRegister(u16 _uFlag)
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{
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UDSPControl Temp(_uFlag);
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if (!g_InitMixer)
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if (!m_InitMixer)
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{
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if (!Temp.DSPHalt && Temp.DSPInit)
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{
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unsigned int AISampleRate, DACSampleRate;
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AudioInterface::Callback_GetSampleRate(AISampleRate, DACSampleRate);
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soundStream = AudioCommon::InitSoundStream(new CMixer(AISampleRate, DACSampleRate), hWnd);
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soundStream = AudioCommon::InitSoundStream(new CMixer(AISampleRate, DACSampleRate), m_hWnd);
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if(!soundStream) PanicAlert("Error starting up sound stream");
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// Mixer is initialized
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g_InitMixer = true;
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m_InitMixer = true;
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}
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}
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DSPInterpreter::WriteCR(_uFlag);
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@ -215,7 +215,7 @@ u16 DSPLLE::DSP_WriteControlRegister(u16 _uFlag)
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// and immediately process it, if it has.
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if (_uFlag & 2)
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{
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if (!bDSPThread)
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if (!m_bDSPThread)
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{
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DSPCore_CheckExternalInterrupt();
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DSPCore_CheckExceptions();
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@ -301,16 +301,16 @@ void DSPLLE::DSP_Update(int cycles)
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else
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cycles_between_ss_update = 81000000 / 200;
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cycle_count += cycles;
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if (cycle_count > cycles_between_ss_update)
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m_cycle_count += cycles;
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if (m_cycle_count > cycles_between_ss_update)
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{
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while (cycle_count > cycles_between_ss_update)
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cycle_count -= cycles_between_ss_update;
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while (m_cycle_count > cycles_between_ss_update)
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m_cycle_count -= cycles_between_ss_update;
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soundStream->Update();
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}
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*/
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// If we're not on a thread, run cycles here.
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if (!bDSPThread)
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if (!m_bDSPThread)
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{
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// ~1/6th as many cycles as the period PPC-side.
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DSPCore_RunCycles(dsp_cycles);
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@ -318,9 +318,9 @@ void DSPLLE::DSP_Update(int cycles)
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else
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{
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// Wait for dsp thread to catch up reasonably. Note: this logic should be thought through.
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while (cycle_count > dsp_cycles)
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while (m_cycle_count > dsp_cycles)
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;
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Common::AtomicAdd(cycle_count, dsp_cycles);
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Common::AtomicAdd(m_cycle_count, dsp_cycles);
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}
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}
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@ -47,9 +47,8 @@ files = [
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"HW/DSPHLE/UCodes/UCode_GBA.cpp",
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"HW/DSPHLE/UCodes/UCode_Zelda.cpp",
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"HW/DSPHLE/UCodes/UCode_Zelda_ADPCM.cpp",
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"HW/DSPHLE/UCodes/UCode_Zelda_Synth.cpp",
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"HW/DSPHLE/UCodes/UCode_Zelda_Voice.cpp",
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"HW/DSPHLE/UCodes/UCode_Zelda_Synth.cpp",)
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"HW/DSPHLE/DSPHandler.cpp",
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"HW/DSPHLE/HLEMixer.cpp",
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"HW/DSPHLE/MailHandler.cpp",
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"HW/DSPHLE/DSPHLE.cpp",
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@ -11,10 +11,8 @@ files = [
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"BreakpointWindow.cpp",
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"CodeWindow.cpp",
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"CodeWindowFunctions.cpp",
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"Src/DSPDebugWindow.cpp",
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"Src/DSPDebugWindow.h",
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"Src/DSPRegisterView.cpp",
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"Src/DSPRegisterView.h",
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"DSPDebugWindow.cpp",
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"DSPRegisterView.cpp",
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"MemoryCheckDlg.cpp",
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"MemoryWindow.cpp",
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"RegisterWindow.cpp",
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@ -459,7 +459,7 @@ void CConfigMain::CreateGUIControls()
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Notebook->AddPage(GeneralPage, _("General"));
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Notebook->AddPage(DisplayPage, _("Display"));
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Notebook->AddPage(AudioPage, _("Audio"));
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Notebook->AddPage(GamecubePage, _("Gamecube"));
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Notebook->AddPage(GamecubePage, _("GC"));
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Notebook->AddPage(WiiPage, _("Wii"));
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Notebook->AddPage(PathsPage, _("Paths"));
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Notebook->AddPage(PluginsPage, _("Plugins"));
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@ -10,7 +10,7 @@ files = [
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]
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libs = [
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'core', 'lzo2', 'discio', 'bdisasm',
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'audiocommon', 'core', 'dspcore', 'lzo2', 'discio', 'bdisasm',
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'inputcommon', 'common', 'lua', 'z', 'sfml-network',
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]
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@ -24,6 +24,8 @@ if env['HAVE_WX']:
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'ARCodeAddEdit.cpp',
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'GeckoCodeDiag.cpp',
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'ConfigMain.cpp',
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'DSPHLEConfigDlg.cpp',
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'DSPLLEConfigDlg.cpp',
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'Frame.cpp',
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'FrameAui.cpp',
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'FrameTools.cpp',
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@ -470,7 +470,7 @@ void ControllerInterface::UpdateReference(ControllerInterface::ControlReference*
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else if ('`' == c)
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{
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// different device
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if (false == std::getline(ss, dev_str, '`'))
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if (false == /*XXX*/(bool)std::getline(ss, dev_str, '`'))
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break;
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}
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else
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@ -166,9 +166,9 @@
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{ kHIDUsage_KeyboardLeftControl, "Left Control" },
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{ kHIDUsage_KeyboardLeftShift, "Left Shift" },
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{ kHIDUsage_KeyboardLeftAlt, "Left Alt" },
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{ kHIDUsage_KeyboardLeftGUI, "Left GUI" },
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{ kHIDUsage_KeyboardLeftGUI, "Left Command" },
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{ kHIDUsage_KeyboardRightControl, "Right Control" },
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{ kHIDUsage_KeyboardRightShift, "Right Shift" },
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{ kHIDUsage_KeyboardRightAlt, "Right Alt" },
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{ kHIDUsage_KeyboardRightGUI, "Right GUI" },
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{ kHIDUsage_KeyboardRightGUI, "Right Command" },
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/* 0x4E - 0xFFFF Reserved */
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