Mention 'Enable API Validation Layers' also enabling symbols for D3D

This commit is contained in:
Pokechu22 2021-07-28 21:27:48 -07:00
parent 6db519793a
commit 087ddfca83
1 changed files with 2 additions and 1 deletions

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@ -203,7 +203,8 @@ void AdvancedWidget::AddDescriptions()
"unchecked.</dolphin_emphasis>");
static const char TR_VALIDATION_LAYER_DESCRIPTION[] =
QT_TR_NOOP("Enables validation of API calls made by the video backend, which may assist in "
"debugging graphical issues.<br><br><dolphin_emphasis>If unsure, leave this "
"debugging graphical issues. On D3D backends, this also enables debug symbols "
"for the compiled shaders.<br><br><dolphin_emphasis>If unsure, leave this "
"unchecked.</dolphin_emphasis>");
static const char TR_DUMP_TEXTURE_DESCRIPTION[] =
QT_TR_NOOP("Dumps decoded game textures based on the other flags to "