From 087ddfca831e4f0c9dea61a74710262f5c17ec63 Mon Sep 17 00:00:00 2001 From: Pokechu22 Date: Wed, 28 Jul 2021 21:27:48 -0700 Subject: [PATCH] Mention 'Enable API Validation Layers' also enabling symbols for D3D --- Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp b/Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp index ff87bf4e19..79f9305e77 100644 --- a/Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp +++ b/Source/Core/DolphinQt/Config/Graphics/AdvancedWidget.cpp @@ -203,7 +203,8 @@ void AdvancedWidget::AddDescriptions() "unchecked."); static const char TR_VALIDATION_LAYER_DESCRIPTION[] = QT_TR_NOOP("Enables validation of API calls made by the video backend, which may assist in " - "debugging graphical issues.

If unsure, leave this " + "debugging graphical issues. On D3D backends, this also enables debug symbols " + "for the compiled shaders.

If unsure, leave this " "unchecked."); static const char TR_DUMP_TEXTURE_DESCRIPTION[] = QT_TR_NOOP("Dumps decoded game textures based on the other flags to "