Gameini database cleanup of "postprocessingshader" and additions/updates for FlingSmash, Rune Factory Tides of Destiny, The Legend of Zelda Twilight Princess for GC and Wii.

This commit is contained in:
kostamarino@hotmail.com 2011-11-28 01:29:18 +02:00
parent 29f52ce6dd
commit 04026ae19a
37 changed files with 148 additions and 31 deletions

View File

@ -7,7 +7,6 @@ EmulationStateId = 4
EmulationIssues =
[OnFrame]#Add memory patches here.
[Video_Enhancements]
PostProcessingShader =
[Video_Hacks]
DlistCachingEnable = False
[Video]

View File

@ -302,6 +302,5 @@ PH_ZFar =
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Video_Enhancements]
PostProcessingShader =
[Video_Hacks]
EFBEmulateFormatChanges = True

View File

@ -14,4 +14,4 @@ ProjectionHack = 0
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Video_Enhancements]
PostProcessingShader =

View File

@ -17,5 +17,4 @@ PH_ZFar =
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Video_Enhancements]
PostProcessingShader =
[Video_Hacks]

View File

@ -17,5 +17,4 @@ PH_ZFar =
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Video_Enhancements]
PostProcessingShader =
[Video_Hacks]

View File

@ -13,4 +13,4 @@ ProjectionHack = 0
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Video_Enhancements]
PostProcessingShader =

View File

@ -15,4 +15,4 @@ PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Enhancements]
PostProcessingShader =

View File

@ -22,4 +22,4 @@ $99 of some treasures
040AE530 3F000063
$End Boss Has No HP
[Video_Enhancements]
PostProcessingShader =

View File

@ -101,4 +101,4 @@ SafeTextureCacheColorSamples = 512
EFBCopyEnable = True
EFBToTextureEnable = False
[Video_Enhancements]
PostProcessingShader =

View File

@ -557,5 +557,7 @@ PH_ZFar =
[Gecko]
[Video_Settings]
UseXFB = True
UseRealXFB = False
SafeTextureCache = True
SafeTextureCacheColorSamples = 512

View File

@ -15,4 +15,4 @@ PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Enhancements]
PostProcessingShader =

View File

@ -25,7 +25,7 @@ $Infinite Arrows
$Infinite Lantern Oil
024061C8 00005460
$Have All Swords/Shields/Tunics
04406290 FFFFFFFF
04406290 00005460
$All Hidden Skills Learned
004069D9 0000000F
004069DA 000000F0
@ -622,7 +622,7 @@ $Link has the Medicine Scent (Twilight Spectre)
$Have All 60 Poe Souls (Twilight Spectre)
004062CC 0000003C
$Have All 24 Golden Bugs (Twilight Spectre)
044062A4 FFFFFFFF
044062A4 0000003C
$All Fish in Inventry (ZeldaFan07)
0240632C 00056363
0040634C 00000563
@ -1488,6 +1488,7 @@ PH_ZFar =
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
EFBCopyCacheEnable = True
[Video_Settings]
SafeTextureCache = False
SafeTextureCacheColorSamples = 512

View File

@ -21,8 +21,9 @@ PH_ZFar =
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
EFBCopyCacheEnable = True
[Video_Settings]
SafeTextureCache = False
SafeTextureCacheColorSamples = 512
[Video_Enhancements]
PostProcessingShader =

View File

@ -88,6 +88,7 @@ PH_ZFar =
[Video_Hacks]
EFBToTextureEnable = False
EFBCopyEnable = True
EFBCopyCacheEnable = True
[Video_Settings]
SafeTextureCache = False
SafeTextureCacheColorSamples = 512

View File

@ -0,0 +1,22 @@
# R22E01 - FlingSmash
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Video_Hacks]
EFBEmulateFormatChanges = True
[Wii]
DisableWiimoteSpeaker = 1

View File

@ -0,0 +1,22 @@
# R22J01 - Tataite Hazumu: Super Smash Ball Plus
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Video_Hacks]
EFBEmulateFormatChanges = True
[Wii]
DisableWiimoteSpeaker = 1

View File

@ -0,0 +1,22 @@
# R22P01 - FlingSmash
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues =
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Video_Hacks]
EFBEmulateFormatChanges = True
[Wii]
DisableWiimoteSpeaker = 1

View File

@ -17,6 +17,5 @@ PH_ZFar =
UseXFB = True
UseRealXFB = False
[Video_Enhancements]
PostProcessingShader =
[Video_Hacks]
DlistCachingEnable = False

View File

@ -17,4 +17,4 @@ PH_ZFar =
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Video_Enhancements]
PostProcessingShader =
[Wii]

View File

@ -17,4 +17,4 @@ PH_ZFar =
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
PostProcessingShader =

View File

@ -17,4 +17,4 @@ PH_ZFar =
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
PostProcessingShader =

View File

@ -17,4 +17,4 @@ PH_ZFar =
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
PostProcessingShader =

View File

@ -17,7 +17,6 @@ PH_ZFar =
[Video_Hacks]
DlistCachingEnable = False
[Video_Enhancements]
PostProcessingShader =
[Video_Settings]
SafeTextureCache = True
SafeTextureCacheColorSamples = 512

View File

@ -9,4 +9,4 @@ EmulationIssues = Needs an older rev to play like r6461. Set to 600 watermark ti
ProjectionHack = 0
[Gecko]
[Video_Enhancements]
PostProcessingShader =

View File

@ -12,4 +12,4 @@ ProjectionHack = 0
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Video_Enhancements]
PostProcessingShader =

View File

@ -12,4 +12,3 @@ ProjectionHack = 0
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Video_Enhancements]
PostProcessingShader =

View File

@ -14,4 +14,3 @@ PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Enhancements]
PostProcessingShader =

View File

@ -20,6 +20,9 @@ PH_ZFar =
[Gecko]
[Video_Hacks]
EFBAccessEnable = True
EFBToTextureEnable = False
EFBCopyEnable = True
EFBCopyCacheEnable = True
[Video_Settings]
SafeTextureCache = False
SafeTextureCacheColorSamples = 512

View File

@ -20,5 +20,9 @@ PH_ZFar =
[Gecko]
[Video_Hacks]
EFBAccessEnable = True
EFBToTextureEnable = False
EFBCopyEnable = True
EFBCopyCacheEnable = True
[Video_Settings]
SafeTextureCache = False
SafeTextureCacheColorSamples = 512

View File

@ -20,5 +20,9 @@ PH_ZFar =
[Gecko]
[Video_Hacks]
EFBAccessEnable = True
EFBToTextureEnable = False
EFBCopyEnable = True
EFBCopyCacheEnable = True
[Video_Settings]
SafeTextureCache = False
SafeTextureCacheColorSamples = 512

View File

@ -4,7 +4,7 @@
[EmuState]
#The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = low FPS in big areas
EmulationIssues =
[OnLoad]
#Add memory patches to be loaded once on boot here.
[OnFrame]
@ -20,5 +20,9 @@ PH_ZFar =
[Gecko]
[Video_Hacks]
EFBAccessEnable = True
EFBToTextureEnable = False
EFBCopyEnable = True
EFBCopyCacheEnable = True
[Video_Settings]
SafeTextureCache = False
SafeTextureCacheColorSamples = 512

View File

@ -17,4 +17,4 @@ PH_ZFar =
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
PostProcessingShader =

View File

@ -17,4 +17,4 @@ PH_ZFar =
EFBToTextureEnable = False
EFBCopyEnable = True
[Video_Enhancements]
PostProcessingShader =

View File

@ -17,4 +17,4 @@ PH_ZFar =
SafeTextureCache = True
SafeTextureCacheColorSamples = 512
[Video_Enhancements]
PostProcessingShader =

View File

@ -0,0 +1,19 @@
# SO3EE9 - Rune Factory: Tides of Destiny
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Direct 3d 11 fixes some texture glitches.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Wii]
DisableWiimoteSpeaker = 1
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Hacks]
DlistCachingEnable = False

View File

@ -0,0 +1,19 @@
# SO3J99 - Rune Factory Oceans
[Core] Values set here will override the main dolphin settings.
[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
EmulationStateId = 4
EmulationIssues = Direct 3d 11 fixes some texture glitches.
[OnFrame] Add memory patches to be applied every frame here.
[ActionReplay] Add action replay cheats here.
[Wii]
DisableWiimoteSpeaker = 1
[Video]
ProjectionHack = 0
PH_SZNear = 0
PH_SZFar = 0
PH_ExtraParam = 0
PH_ZNear =
PH_ZFar =
[Gecko]
[Video_Hacks]
DlistCachingEnable = False

View File

@ -17,4 +17,5 @@ PH_ZFar =
UseXFB = True
UseRealXFB = False
[Video_Enhancements]
PostProcessingShader =