Gameini database cleanup of "postprocessingshader" and additions/updates for FlingSmash, Rune Factory Tides of Destiny, The Legend of Zelda Twilight Princess for GC and Wii.
This commit is contained in:
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29f52ce6dd
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04026ae19a
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@ -7,7 +7,6 @@ EmulationStateId = 4
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EmulationIssues =
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[OnFrame]#Add memory patches here.
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[Video_Enhancements]
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PostProcessingShader =
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[Video_Hacks]
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DlistCachingEnable = False
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[Video]
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@ -302,6 +302,5 @@ PH_ZFar =
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SafeTextureCache = True
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SafeTextureCacheColorSamples = 512
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[Video_Enhancements]
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PostProcessingShader =
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[Video_Hacks]
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EFBEmulateFormatChanges = True
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@ -14,4 +14,4 @@ ProjectionHack = 0
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SafeTextureCache = True
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SafeTextureCacheColorSamples = 512
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[Video_Enhancements]
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PostProcessingShader =
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@ -17,5 +17,4 @@ PH_ZFar =
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SafeTextureCache = True
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SafeTextureCacheColorSamples = 512
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[Video_Enhancements]
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PostProcessingShader =
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[Video_Hacks]
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@ -17,5 +17,4 @@ PH_ZFar =
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SafeTextureCache = True
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SafeTextureCacheColorSamples = 512
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[Video_Enhancements]
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PostProcessingShader =
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[Video_Hacks]
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@ -13,4 +13,4 @@ ProjectionHack = 0
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SafeTextureCache = True
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SafeTextureCacheColorSamples = 512
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[Video_Enhancements]
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PostProcessingShader =
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@ -15,4 +15,4 @@ PH_ZNear =
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PH_ZFar =
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[Gecko]
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[Video_Enhancements]
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PostProcessingShader =
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@ -22,4 +22,4 @@ $99 of some treasures
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040AE530 3F000063
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$End Boss Has No HP
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[Video_Enhancements]
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PostProcessingShader =
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@ -101,4 +101,4 @@ SafeTextureCacheColorSamples = 512
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EFBCopyEnable = True
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EFBToTextureEnable = False
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[Video_Enhancements]
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PostProcessingShader =
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@ -557,5 +557,7 @@ PH_ZFar =
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[Gecko]
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[Video_Settings]
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UseXFB = True
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UseRealXFB = False
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SafeTextureCache = True
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SafeTextureCacheColorSamples = 512
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@ -15,4 +15,4 @@ PH_ZNear =
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PH_ZFar =
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[Gecko]
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[Video_Enhancements]
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PostProcessingShader =
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@ -25,7 +25,7 @@ $Infinite Arrows
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$Infinite Lantern Oil
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024061C8 00005460
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$Have All Swords/Shields/Tunics
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04406290 FFFFFFFF
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04406290 00005460
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$All Hidden Skills Learned
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004069D9 0000000F
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004069DA 000000F0
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@ -622,7 +622,7 @@ $Link has the Medicine Scent (Twilight Spectre)
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$Have All 60 Poe Souls (Twilight Spectre)
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004062CC 0000003C
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$Have All 24 Golden Bugs (Twilight Spectre)
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044062A4 FFFFFFFF
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044062A4 0000003C
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$All Fish in Inventry (ZeldaFan07)
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0240632C 00056363
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0040634C 00000563
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@ -1488,6 +1488,7 @@ PH_ZFar =
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[Video_Hacks]
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EFBToTextureEnable = False
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EFBCopyEnable = True
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EFBCopyCacheEnable = True
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[Video_Settings]
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SafeTextureCache = False
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SafeTextureCacheColorSamples = 512
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@ -21,8 +21,9 @@ PH_ZFar =
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[Video_Hacks]
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EFBToTextureEnable = False
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EFBCopyEnable = True
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EFBCopyCacheEnable = True
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[Video_Settings]
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SafeTextureCache = False
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SafeTextureCacheColorSamples = 512
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[Video_Enhancements]
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PostProcessingShader =
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@ -88,6 +88,7 @@ PH_ZFar =
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[Video_Hacks]
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EFBToTextureEnable = False
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EFBCopyEnable = True
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EFBCopyCacheEnable = True
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[Video_Settings]
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SafeTextureCache = False
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SafeTextureCacheColorSamples = 512
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@ -0,0 +1,22 @@
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# R22E01 - FlingSmash
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[Core] Values set here will override the main dolphin settings.
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationIssues =
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[OnFrame] Add memory patches to be applied every frame here.
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[ActionReplay] Add action replay cheats here.
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Gecko]
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[Video_Settings]
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SafeTextureCache = True
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SafeTextureCacheColorSamples = 512
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[Video_Hacks]
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EFBEmulateFormatChanges = True
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[Wii]
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DisableWiimoteSpeaker = 1
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@ -0,0 +1,22 @@
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# R22J01 - Tataite Hazumu: Super Smash Ball Plus
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[Core] Values set here will override the main dolphin settings.
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationIssues =
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[OnFrame] Add memory patches to be applied every frame here.
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[ActionReplay] Add action replay cheats here.
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Gecko]
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[Video_Settings]
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SafeTextureCache = True
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SafeTextureCacheColorSamples = 512
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[Video_Hacks]
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EFBEmulateFormatChanges = True
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[Wii]
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DisableWiimoteSpeaker = 1
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@ -0,0 +1,22 @@
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# R22P01 - FlingSmash
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[Core] Values set here will override the main dolphin settings.
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationIssues =
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[OnFrame] Add memory patches to be applied every frame here.
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[ActionReplay] Add action replay cheats here.
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Gecko]
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[Video_Settings]
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SafeTextureCache = True
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SafeTextureCacheColorSamples = 512
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[Video_Hacks]
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EFBEmulateFormatChanges = True
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[Wii]
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DisableWiimoteSpeaker = 1
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@ -17,6 +17,5 @@ PH_ZFar =
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UseXFB = True
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UseRealXFB = False
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[Video_Enhancements]
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PostProcessingShader =
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[Video_Hacks]
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DlistCachingEnable = False
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@ -17,4 +17,4 @@ PH_ZFar =
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SafeTextureCache = True
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SafeTextureCacheColorSamples = 512
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[Video_Enhancements]
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PostProcessingShader =
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[Wii]
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@ -17,4 +17,4 @@ PH_ZFar =
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EFBToTextureEnable = False
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EFBCopyEnable = True
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[Video_Enhancements]
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PostProcessingShader =
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@ -17,4 +17,4 @@ PH_ZFar =
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EFBToTextureEnable = False
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EFBCopyEnable = True
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[Video_Enhancements]
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PostProcessingShader =
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@ -17,4 +17,4 @@ PH_ZFar =
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EFBToTextureEnable = False
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EFBCopyEnable = True
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[Video_Enhancements]
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PostProcessingShader =
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@ -17,7 +17,6 @@ PH_ZFar =
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[Video_Hacks]
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DlistCachingEnable = False
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[Video_Enhancements]
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PostProcessingShader =
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[Video_Settings]
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SafeTextureCache = True
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SafeTextureCacheColorSamples = 512
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@ -9,4 +9,4 @@ EmulationIssues = Needs an older rev to play like r6461. Set to 600 watermark ti
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ProjectionHack = 0
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[Gecko]
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[Video_Enhancements]
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PostProcessingShader =
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@ -12,4 +12,4 @@ ProjectionHack = 0
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SafeTextureCache = True
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SafeTextureCacheColorSamples = 512
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[Video_Enhancements]
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PostProcessingShader =
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@ -12,4 +12,3 @@ ProjectionHack = 0
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SafeTextureCache = True
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SafeTextureCacheColorSamples = 512
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[Video_Enhancements]
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PostProcessingShader =
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@ -14,4 +14,3 @@ PH_ZNear =
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PH_ZFar =
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[Gecko]
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[Video_Enhancements]
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PostProcessingShader =
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@ -20,6 +20,9 @@ PH_ZFar =
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[Gecko]
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[Video_Hacks]
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EFBAccessEnable = True
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EFBToTextureEnable = False
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EFBCopyEnable = True
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EFBCopyCacheEnable = True
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[Video_Settings]
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SafeTextureCache = False
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SafeTextureCacheColorSamples = 512
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@ -20,5 +20,9 @@ PH_ZFar =
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[Gecko]
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[Video_Hacks]
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EFBAccessEnable = True
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EFBToTextureEnable = False
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EFBCopyEnable = True
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EFBCopyCacheEnable = True
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[Video_Settings]
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SafeTextureCache = False
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SafeTextureCacheColorSamples = 512
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@ -20,5 +20,9 @@ PH_ZFar =
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[Gecko]
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[Video_Hacks]
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EFBAccessEnable = True
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EFBToTextureEnable = False
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EFBCopyEnable = True
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EFBCopyCacheEnable = True
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[Video_Settings]
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SafeTextureCache = False
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SafeTextureCacheColorSamples = 512
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@ -4,7 +4,7 @@
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[EmuState]
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#The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationIssues = low FPS in big areas
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EmulationIssues =
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[OnLoad]
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#Add memory patches to be loaded once on boot here.
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[OnFrame]
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@ -20,5 +20,9 @@ PH_ZFar =
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[Gecko]
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[Video_Hacks]
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EFBAccessEnable = True
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EFBToTextureEnable = False
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EFBCopyEnable = True
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EFBCopyCacheEnable = True
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[Video_Settings]
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SafeTextureCache = False
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SafeTextureCacheColorSamples = 512
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@ -17,4 +17,4 @@ PH_ZFar =
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EFBToTextureEnable = False
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EFBCopyEnable = True
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[Video_Enhancements]
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PostProcessingShader =
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@ -17,4 +17,4 @@ PH_ZFar =
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EFBToTextureEnable = False
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EFBCopyEnable = True
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[Video_Enhancements]
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PostProcessingShader =
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@ -17,4 +17,4 @@ PH_ZFar =
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SafeTextureCache = True
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SafeTextureCacheColorSamples = 512
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[Video_Enhancements]
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PostProcessingShader =
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@ -0,0 +1,19 @@
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# SO3EE9 - Rune Factory: Tides of Destiny
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[Core] Values set here will override the main dolphin settings.
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationIssues = Direct 3d 11 fixes some texture glitches.
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[OnFrame] Add memory patches to be applied every frame here.
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[ActionReplay] Add action replay cheats here.
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[Wii]
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DisableWiimoteSpeaker = 1
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Gecko]
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[Video_Hacks]
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DlistCachingEnable = False
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@ -0,0 +1,19 @@
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# SO3J99 - Rune Factory Oceans
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[Core] Values set here will override the main dolphin settings.
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[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set.
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EmulationStateId = 4
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EmulationIssues = Direct 3d 11 fixes some texture glitches.
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[OnFrame] Add memory patches to be applied every frame here.
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[ActionReplay] Add action replay cheats here.
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[Wii]
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DisableWiimoteSpeaker = 1
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[Video]
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ProjectionHack = 0
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PH_SZNear = 0
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PH_SZFar = 0
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PH_ExtraParam = 0
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PH_ZNear =
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PH_ZFar =
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[Gecko]
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[Video_Hacks]
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DlistCachingEnable = False
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@ -17,4 +17,5 @@ PH_ZFar =
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UseXFB = True
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UseRealXFB = False
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[Video_Enhancements]
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PostProcessingShader =
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