diff --git a/Data/User/GameConfig/G4AEE9.ini b/Data/User/GameConfig/G4AEE9.ini index 23e1643048..5c4701bb8e 100644 --- a/Data/User/GameConfig/G4AEE9.ini +++ b/Data/User/GameConfig/G4AEE9.ini @@ -7,7 +7,6 @@ EmulationStateId = 4 EmulationIssues = [OnFrame]#Add memory patches here. [Video_Enhancements] -PostProcessingShader = [Video_Hacks] DlistCachingEnable = False [Video] diff --git a/Data/User/GameConfig/GCCE01.ini b/Data/User/GameConfig/GCCE01.ini index 2e0dccc4c7..a841bf6408 100644 --- a/Data/User/GameConfig/GCCE01.ini +++ b/Data/User/GameConfig/GCCE01.ini @@ -302,6 +302,5 @@ PH_ZFar = SafeTextureCache = True SafeTextureCacheColorSamples = 512 [Video_Enhancements] -PostProcessingShader = [Video_Hacks] EFBEmulateFormatChanges = True diff --git a/Data/User/GameConfig/GCZE69.ini b/Data/User/GameConfig/GCZE69.ini index eaba11ce0b..dd3f749849 100644 --- a/Data/User/GameConfig/GCZE69.ini +++ b/Data/User/GameConfig/GCZE69.ini @@ -14,4 +14,4 @@ ProjectionHack = 0 SafeTextureCache = True SafeTextureCacheColorSamples = 512 [Video_Enhancements] -PostProcessingShader = + diff --git a/Data/User/GameConfig/GEZE8P.ini b/Data/User/GameConfig/GEZE8P.ini index 2c9afa3700..6082ea8f59 100644 --- a/Data/User/GameConfig/GEZE8P.ini +++ b/Data/User/GameConfig/GEZE8P.ini @@ -17,5 +17,4 @@ PH_ZFar = SafeTextureCache = True SafeTextureCacheColorSamples = 512 [Video_Enhancements] -PostProcessingShader = [Video_Hacks] diff --git a/Data/User/GameConfig/GEZP8P.ini b/Data/User/GameConfig/GEZP8P.ini index ceb07208e7..8b48eb836e 100644 --- a/Data/User/GameConfig/GEZP8P.ini +++ b/Data/User/GameConfig/GEZP8P.ini @@ -17,5 +17,4 @@ PH_ZFar = SafeTextureCache = True SafeTextureCacheColorSamples = 512 [Video_Enhancements] -PostProcessingShader = [Video_Hacks] diff --git a/Data/User/GameConfig/GKME41.ini b/Data/User/GameConfig/GKME41.ini index 4f738d5674..1737175038 100644 --- a/Data/User/GameConfig/GKME41.ini +++ b/Data/User/GameConfig/GKME41.ini @@ -13,4 +13,4 @@ ProjectionHack = 0 SafeTextureCache = True SafeTextureCacheColorSamples = 512 [Video_Enhancements] -PostProcessingShader = + diff --git a/Data/User/GameConfig/GL8E4F.ini b/Data/User/GameConfig/GL8E4F.ini index 41b88ed85b..a4880c7c22 100644 --- a/Data/User/GameConfig/GL8E4F.ini +++ b/Data/User/GameConfig/GL8E4F.ini @@ -15,4 +15,4 @@ PH_ZNear = PH_ZFar = [Gecko] [Video_Enhancements] -PostProcessingShader = + diff --git a/Data/User/GameConfig/GLME01.ini b/Data/User/GameConfig/GLME01.ini index 53a301f016..97b857fb1a 100644 --- a/Data/User/GameConfig/GLME01.ini +++ b/Data/User/GameConfig/GLME01.ini @@ -22,4 +22,4 @@ $99 of some treasures 040AE530 3F000063 $End Boss Has No HP [Video_Enhancements] -PostProcessingShader = + diff --git a/Data/User/GameConfig/GM8E01.ini b/Data/User/GameConfig/GM8E01.ini index f706caab46..4118981ab8 100644 --- a/Data/User/GameConfig/GM8E01.ini +++ b/Data/User/GameConfig/GM8E01.ini @@ -101,4 +101,4 @@ SafeTextureCacheColorSamples = 512 EFBCopyEnable = True EFBToTextureEnable = False [Video_Enhancements] -PostProcessingShader = + diff --git a/Data/User/GameConfig/GRSPAF.ini b/Data/User/GameConfig/GRSPAF.ini index 214f087b16..2ce9edae96 100644 --- a/Data/User/GameConfig/GRSPAF.ini +++ b/Data/User/GameConfig/GRSPAF.ini @@ -557,5 +557,7 @@ PH_ZFar = [Gecko] [Video_Settings] UseXFB = True +UseRealXFB = False SafeTextureCache = True +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/GX2E52.ini b/Data/User/GameConfig/GX2E52.ini index 80547020b9..bb10b57ede 100644 --- a/Data/User/GameConfig/GX2E52.ini +++ b/Data/User/GameConfig/GX2E52.ini @@ -15,4 +15,4 @@ PH_ZNear = PH_ZFar = [Gecko] [Video_Enhancements] -PostProcessingShader = + diff --git a/Data/User/GameConfig/GZ2E01.ini b/Data/User/GameConfig/GZ2E01.ini index 760ac4368b..f84b0006e7 100644 --- a/Data/User/GameConfig/GZ2E01.ini +++ b/Data/User/GameConfig/GZ2E01.ini @@ -25,7 +25,7 @@ $Infinite Arrows $Infinite Lantern Oil 024061C8 00005460 $Have All Swords/Shields/Tunics -04406290 FFFFFFFF +04406290 00005460 $All Hidden Skills Learned 004069D9 0000000F 004069DA 000000F0 @@ -622,7 +622,7 @@ $Link has the Medicine Scent (Twilight Spectre) $Have All 60 Poe Souls (Twilight Spectre) 004062CC 0000003C $Have All 24 Golden Bugs (Twilight Spectre) -044062A4 FFFFFFFF +044062A4 0000003C $All Fish in Inventry (ZeldaFan07) 0240632C 00056363 0040634C 00000563 @@ -1488,6 +1488,7 @@ PH_ZFar = [Video_Hacks] EFBToTextureEnable = False EFBCopyEnable = True +EFBCopyCacheEnable = True [Video_Settings] SafeTextureCache = False SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/GZ2J01.ini b/Data/User/GameConfig/GZ2J01.ini index 5ae8e69bfa..da0b6ceb42 100644 --- a/Data/User/GameConfig/GZ2J01.ini +++ b/Data/User/GameConfig/GZ2J01.ini @@ -21,8 +21,9 @@ PH_ZFar = [Video_Hacks] EFBToTextureEnable = False EFBCopyEnable = True +EFBCopyCacheEnable = True [Video_Settings] SafeTextureCache = False SafeTextureCacheColorSamples = 512 [Video_Enhancements] -PostProcessingShader = \ No newline at end of file + diff --git a/Data/User/GameConfig/GZ2P01.ini b/Data/User/GameConfig/GZ2P01.ini index 9252b294c7..4ed0b6f6ef 100644 --- a/Data/User/GameConfig/GZ2P01.ini +++ b/Data/User/GameConfig/GZ2P01.ini @@ -88,6 +88,7 @@ PH_ZFar = [Video_Hacks] EFBToTextureEnable = False EFBCopyEnable = True +EFBCopyCacheEnable = True [Video_Settings] SafeTextureCache = False SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/R22E01.ini b/Data/User/GameConfig/R22E01.ini new file mode 100644 index 0000000000..8d992eb454 --- /dev/null +++ b/Data/User/GameConfig/R22E01.ini @@ -0,0 +1,22 @@ +# R22E01 - FlingSmash +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 512 +[Video_Hacks] +EFBEmulateFormatChanges = True +[Wii] +DisableWiimoteSpeaker = 1 diff --git a/Data/User/GameConfig/R22J01.ini b/Data/User/GameConfig/R22J01.ini new file mode 100644 index 0000000000..cdf18e0b81 --- /dev/null +++ b/Data/User/GameConfig/R22J01.ini @@ -0,0 +1,22 @@ +# R22J01 - Tataite Hazumu: Super Smash Ball Plus +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 512 +[Video_Hacks] +EFBEmulateFormatChanges = True +[Wii] +DisableWiimoteSpeaker = 1 diff --git a/Data/User/GameConfig/R22P01.ini b/Data/User/GameConfig/R22P01.ini new file mode 100644 index 0000000000..1a04cc43e1 --- /dev/null +++ b/Data/User/GameConfig/R22P01.ini @@ -0,0 +1,22 @@ +# R22P01 - FlingSmash +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Settings] +SafeTextureCache = True +SafeTextureCacheColorSamples = 512 +[Video_Hacks] +EFBEmulateFormatChanges = True +[Wii] +DisableWiimoteSpeaker = 1 diff --git a/Data/User/GameConfig/R2GJAF.ini b/Data/User/GameConfig/R2GJAF.ini index 5be6ca6a97..d4da60084e 100644 --- a/Data/User/GameConfig/R2GJAF.ini +++ b/Data/User/GameConfig/R2GJAF.ini @@ -17,6 +17,5 @@ PH_ZFar = UseXFB = True UseRealXFB = False [Video_Enhancements] -PostProcessingShader = [Video_Hacks] DlistCachingEnable = False diff --git a/Data/User/GameConfig/R3OE01.ini b/Data/User/GameConfig/R3OE01.ini index 308cb3e4eb..db3ea992dd 100644 --- a/Data/User/GameConfig/R3OE01.ini +++ b/Data/User/GameConfig/R3OE01.ini @@ -17,4 +17,4 @@ PH_ZFar = SafeTextureCache = True SafeTextureCacheColorSamples = 512 [Video_Enhancements] -PostProcessingShader = +[Wii] diff --git a/Data/User/GameConfig/R4EE01.ini b/Data/User/GameConfig/R4EE01.ini index 50429e8854..68cd650b3b 100644 --- a/Data/User/GameConfig/R4EE01.ini +++ b/Data/User/GameConfig/R4EE01.ini @@ -17,4 +17,4 @@ PH_ZFar = EFBToTextureEnable = False EFBCopyEnable = True [Video_Enhancements] -PostProcessingShader = + diff --git a/Data/User/GameConfig/R4EJ01.ini b/Data/User/GameConfig/R4EJ01.ini index 336450af78..422271a286 100644 --- a/Data/User/GameConfig/R4EJ01.ini +++ b/Data/User/GameConfig/R4EJ01.ini @@ -17,4 +17,4 @@ PH_ZFar = EFBToTextureEnable = False EFBCopyEnable = True [Video_Enhancements] -PostProcessingShader = + diff --git a/Data/User/GameConfig/R4EP01.ini b/Data/User/GameConfig/R4EP01.ini index 0f7df1804b..b08539dade 100644 --- a/Data/User/GameConfig/R4EP01.ini +++ b/Data/User/GameConfig/R4EP01.ini @@ -17,4 +17,4 @@ PH_ZFar = EFBToTextureEnable = False EFBCopyEnable = True [Video_Enhancements] -PostProcessingShader = + diff --git a/Data/User/GameConfig/RBHJ08.ini b/Data/User/GameConfig/RBHJ08.ini index 3d8cc9f715..7fd20513e4 100644 --- a/Data/User/GameConfig/RBHJ08.ini +++ b/Data/User/GameConfig/RBHJ08.ini @@ -17,7 +17,6 @@ PH_ZFar = [Video_Hacks] DlistCachingEnable = False [Video_Enhancements] -PostProcessingShader = [Video_Settings] SafeTextureCache = True SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/RBWE01.ini b/Data/User/GameConfig/RBWE01.ini index 135c359b5d..49c72178af 100644 --- a/Data/User/GameConfig/RBWE01.ini +++ b/Data/User/GameConfig/RBWE01.ini @@ -9,4 +9,4 @@ EmulationIssues = Needs an older rev to play like r6461. Set to 600 watermark ti ProjectionHack = 0 [Gecko] [Video_Enhancements] -PostProcessingShader = + diff --git a/Data/User/GameConfig/RFCEGD.ini b/Data/User/GameConfig/RFCEGD.ini index 23d3a8cbcc..b4d1f1df19 100644 --- a/Data/User/GameConfig/RFCEGD.ini +++ b/Data/User/GameConfig/RFCEGD.ini @@ -12,4 +12,4 @@ ProjectionHack = 0 SafeTextureCache = True SafeTextureCacheColorSamples = 512 [Video_Enhancements] -PostProcessingShader = + diff --git a/Data/User/GameConfig/RIPEAF.ini b/Data/User/GameConfig/RIPEAF.ini index 192d024521..d7c429abbb 100644 --- a/Data/User/GameConfig/RIPEAF.ini +++ b/Data/User/GameConfig/RIPEAF.ini @@ -12,4 +12,3 @@ ProjectionHack = 0 SafeTextureCache = True SafeTextureCacheColorSamples = 512 [Video_Enhancements] -PostProcessingShader = diff --git a/Data/User/GameConfig/RMKP01.ini b/Data/User/GameConfig/RMKP01.ini index 446f381c8b..72af5bfc0d 100644 --- a/Data/User/GameConfig/RMKP01.ini +++ b/Data/User/GameConfig/RMKP01.ini @@ -14,4 +14,3 @@ PH_ZNear = PH_ZFar = [Gecko] [Video_Enhancements] -PostProcessingShader = diff --git a/Data/User/GameConfig/RZDE01.ini b/Data/User/GameConfig/RZDE01.ini index 05ef8be870..c080b3127f 100644 --- a/Data/User/GameConfig/RZDE01.ini +++ b/Data/User/GameConfig/RZDE01.ini @@ -20,6 +20,9 @@ PH_ZFar = [Gecko] [Video_Hacks] EFBAccessEnable = True +EFBToTextureEnable = False +EFBCopyEnable = True +EFBCopyCacheEnable = True [Video_Settings] SafeTextureCache = False SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/RZDJ01.ini b/Data/User/GameConfig/RZDJ01.ini index 691be27e10..00ab7c3262 100644 --- a/Data/User/GameConfig/RZDJ01.ini +++ b/Data/User/GameConfig/RZDJ01.ini @@ -20,5 +20,9 @@ PH_ZFar = [Gecko] [Video_Hacks] EFBAccessEnable = True +EFBToTextureEnable = False +EFBCopyEnable = True +EFBCopyCacheEnable = True [Video_Settings] -SafeTextureCache = False \ No newline at end of file +SafeTextureCache = False +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/RZDK01.ini b/Data/User/GameConfig/RZDK01.ini index b0007ffe6f..f2a8a29b23 100644 --- a/Data/User/GameConfig/RZDK01.ini +++ b/Data/User/GameConfig/RZDK01.ini @@ -20,5 +20,9 @@ PH_ZFar = [Gecko] [Video_Hacks] EFBAccessEnable = True +EFBToTextureEnable = False +EFBCopyEnable = True +EFBCopyCacheEnable = True [Video_Settings] -SafeTextureCache = False \ No newline at end of file +SafeTextureCache = False +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/RZDP01.ini b/Data/User/GameConfig/RZDP01.ini index e26bff70b2..afec28f1c1 100644 --- a/Data/User/GameConfig/RZDP01.ini +++ b/Data/User/GameConfig/RZDP01.ini @@ -4,7 +4,7 @@ [EmuState] #The Emulation State. 1 is worst, 5 is best, 0 is not set. EmulationStateId = 4 -EmulationIssues = low FPS in big areas +EmulationIssues = [OnLoad] #Add memory patches to be loaded once on boot here. [OnFrame] @@ -20,5 +20,9 @@ PH_ZFar = [Gecko] [Video_Hacks] EFBAccessEnable = True +EFBToTextureEnable = False +EFBCopyEnable = True +EFBCopyCacheEnable = True [Video_Settings] -SafeTextureCache = False \ No newline at end of file +SafeTextureCache = False +SafeTextureCacheColorSamples = 512 diff --git a/Data/User/GameConfig/SDWE18.ini b/Data/User/GameConfig/SDWE18.ini index e112396904..76807c8b2e 100644 --- a/Data/User/GameConfig/SDWE18.ini +++ b/Data/User/GameConfig/SDWE18.ini @@ -17,4 +17,4 @@ PH_ZFar = EFBToTextureEnable = False EFBCopyEnable = True [Video_Enhancements] -PostProcessingShader = + diff --git a/Data/User/GameConfig/SDWP18.ini b/Data/User/GameConfig/SDWP18.ini index aa4fba4d2f..29a0a42aa1 100644 --- a/Data/User/GameConfig/SDWP18.ini +++ b/Data/User/GameConfig/SDWP18.ini @@ -17,4 +17,4 @@ PH_ZFar = EFBToTextureEnable = False EFBCopyEnable = True [Video_Enhancements] -PostProcessingShader = + diff --git a/Data/User/GameConfig/SK3EEB.ini b/Data/User/GameConfig/SK3EEB.ini index cd1026b8da..ba164a7ffd 100644 --- a/Data/User/GameConfig/SK3EEB.ini +++ b/Data/User/GameConfig/SK3EEB.ini @@ -17,4 +17,4 @@ PH_ZFar = SafeTextureCache = True SafeTextureCacheColorSamples = 512 [Video_Enhancements] -PostProcessingShader = + diff --git a/Data/User/GameConfig/SO3EE9.ini b/Data/User/GameConfig/SO3EE9.ini new file mode 100644 index 0000000000..f8da896a23 --- /dev/null +++ b/Data/User/GameConfig/SO3EE9.ini @@ -0,0 +1,19 @@ +# SO3EE9 - Rune Factory: Tides of Destiny +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Direct 3d 11 fixes some texture glitches. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Wii] +DisableWiimoteSpeaker = 1 +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Hacks] +DlistCachingEnable = False diff --git a/Data/User/GameConfig/SO3J99.ini b/Data/User/GameConfig/SO3J99.ini new file mode 100644 index 0000000000..2ad57e3af2 --- /dev/null +++ b/Data/User/GameConfig/SO3J99.ini @@ -0,0 +1,19 @@ +# SO3J99 - Rune Factory Oceans +[Core] Values set here will override the main dolphin settings. +[EmuState] The Emulation State. 1 is worst, 5 is best, 0 is not set. +EmulationStateId = 4 +EmulationIssues = Direct 3d 11 fixes some texture glitches. +[OnFrame] Add memory patches to be applied every frame here. +[ActionReplay] Add action replay cheats here. +[Wii] +DisableWiimoteSpeaker = 1 +[Video] +ProjectionHack = 0 +PH_SZNear = 0 +PH_SZFar = 0 +PH_ExtraParam = 0 +PH_ZNear = +PH_ZFar = +[Gecko] +[Video_Hacks] +DlistCachingEnable = False diff --git a/Data/User/GameConfig/SSZE5G.ini b/Data/User/GameConfig/SSZE5G.ini index f3d7274c5a..dd9db599ab 100644 --- a/Data/User/GameConfig/SSZE5G.ini +++ b/Data/User/GameConfig/SSZE5G.ini @@ -17,4 +17,5 @@ PH_ZFar = UseXFB = True UseRealXFB = False [Video_Enhancements] -PostProcessingShader = + +