remove flag GL_SYNC_FLUSH_COMMANDS_BIT on syncing
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parent
9bc8d6e02b
commit
025f8d342f
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@ -92,7 +92,7 @@ void StreamBuffer::Alloc ( size_t size, u32 stride )
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// wait for new slots to end of buffer
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// wait for new slots to end of buffer
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for(u32 i=SLOT(m_free_iterator)+1; i<=SLOT(iter_end) && i < SYNC_POINTS; i++)
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for(u32 i=SLOT(m_free_iterator)+1; i<=SLOT(iter_end) && i < SYNC_POINTS; i++)
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{
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{
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glClientWaitSync(fences[i], GL_SYNC_FLUSH_COMMANDS_BIT, GL_TIMEOUT_IGNORED);
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glClientWaitSync(fences[i], 0, GL_TIMEOUT_IGNORED);
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glDeleteSync(fences[i]);
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glDeleteSync(fences[i]);
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}
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}
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m_free_iterator = iter_end;
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m_free_iterator = iter_end;
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@ -111,7 +111,7 @@ void StreamBuffer::Alloc ( size_t size, u32 stride )
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// wait for space at the start
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// wait for space at the start
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for(u32 i=0; i<=SLOT(iter_end); i++)
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for(u32 i=0; i<=SLOT(iter_end); i++)
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{
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{
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glClientWaitSync(fences[i], GL_SYNC_FLUSH_COMMANDS_BIT, GL_TIMEOUT_IGNORED);
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glClientWaitSync(fences[i], 0, GL_TIMEOUT_IGNORED);
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glDeleteSync(fences[i]);
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glDeleteSync(fences[i]);
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}
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}
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m_free_iterator = iter_end;
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m_free_iterator = iter_end;
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