2009-07-28 21:32:10 +00:00
|
|
|
// Copyright (C) 2003 Dolphin Project.
|
2008-12-08 04:46:09 +00:00
|
|
|
|
|
|
|
// This program is free software: you can redistribute it and/or modify
|
|
|
|
// it under the terms of the GNU General Public License as published by
|
|
|
|
// the Free Software Foundation, version 2.0.
|
|
|
|
|
|
|
|
// This program is distributed in the hope that it will be useful,
|
|
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
// GNU General Public License 2.0 for more details.
|
|
|
|
|
|
|
|
// A copy of the GPL 2.0 should have been included with the program.
|
|
|
|
// If not, see http://www.gnu.org/licenses/
|
|
|
|
|
|
|
|
// Official SVN repository and contact information can be found at
|
|
|
|
// http://code.google.com/p/dolphin-emu/
|
|
|
|
|
|
|
|
#ifndef GCOGL_VERTEXSHADER_H
|
|
|
|
#define GCOGL_VERTEXSHADER_H
|
|
|
|
|
|
|
|
#include "XFMemory.h"
|
2010-06-14 03:09:44 +00:00
|
|
|
#include "Common.h"
|
2008-12-08 04:46:09 +00:00
|
|
|
|
|
|
|
#define SHADER_POSMTX_ATTRIB 1
|
2009-07-26 09:52:35 +00:00
|
|
|
#define SHADER_NORM1_ATTRIB 6
|
|
|
|
#define SHADER_NORM2_ATTRIB 7
|
2008-12-08 04:46:09 +00:00
|
|
|
|
|
|
|
|
|
|
|
// shader variables
|
2009-07-26 09:52:35 +00:00
|
|
|
#define I_POSNORMALMATRIX "cpnmtx"
|
|
|
|
#define I_PROJECTION "cproj"
|
|
|
|
#define I_MATERIALS "cmtrl"
|
|
|
|
#define I_LIGHTS "clights"
|
|
|
|
#define I_TEXMATRICES "ctexmtx"
|
|
|
|
#define I_TRANSFORMMATRICES "ctrmtx"
|
|
|
|
#define I_NORMALMATRICES "cnmtx"
|
2008-12-08 04:46:09 +00:00
|
|
|
#define I_POSTTRANSFORMMATRICES "cpostmtx"
|
2009-07-26 09:52:35 +00:00
|
|
|
#define I_FOGPARAMS "cfog"
|
2008-12-08 04:46:09 +00:00
|
|
|
|
2009-07-26 09:52:35 +00:00
|
|
|
#define C_POSNORMALMATRIX 0
|
|
|
|
#define C_PROJECTION (C_POSNORMALMATRIX + 6)
|
|
|
|
#define C_MATERIALS (C_PROJECTION + 4)
|
|
|
|
#define C_LIGHTS (C_MATERIALS + 4)
|
|
|
|
#define C_TEXMATRICES (C_LIGHTS + 40)
|
|
|
|
#define C_TRANSFORMMATRICES (C_TEXMATRICES + 24)
|
|
|
|
#define C_NORMALMATRICES (C_TRANSFORMMATRICES + 64)
|
|
|
|
#define C_POSTTRANSFORMMATRICES (C_NORMALMATRICES + 32)
|
|
|
|
#define C_FOGPARAMS (C_POSTTRANSFORMMATRICES + 64)
|
2008-12-08 04:46:09 +00:00
|
|
|
|
2008-12-26 10:43:18 +00:00
|
|
|
|
|
|
|
class VERTEXSHADERUID
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
u32 values[9];
|
|
|
|
|
2009-07-26 09:52:35 +00:00
|
|
|
VERTEXSHADERUID()
|
|
|
|
{
|
2008-12-26 10:43:18 +00:00
|
|
|
memset(values, 0, sizeof(values));
|
|
|
|
}
|
|
|
|
|
2009-07-26 09:52:35 +00:00
|
|
|
VERTEXSHADERUID(const VERTEXSHADERUID& r)
|
|
|
|
{
|
2008-12-26 10:43:18 +00:00
|
|
|
for (size_t i = 0; i < sizeof(values) / sizeof(u32); ++i)
|
|
|
|
values[i] = r.values[i];
|
|
|
|
}
|
|
|
|
|
2009-07-26 09:52:35 +00:00
|
|
|
int GetNumValues() const
|
|
|
|
{
|
|
|
|
return (((values[0] >> 23) & 0xf) * 3 + 3) / 4 + 3; // numTexGens*3/4+1
|
2008-12-26 10:43:18 +00:00
|
|
|
}
|
|
|
|
|
|
|
|
bool operator <(const VERTEXSHADERUID& _Right) const
|
|
|
|
{
|
|
|
|
if (values[0] < _Right.values[0])
|
|
|
|
return true;
|
|
|
|
else if (values[0] > _Right.values[0])
|
|
|
|
return false;
|
|
|
|
int N = GetNumValues();
|
2009-07-26 09:52:35 +00:00
|
|
|
for (int i = 1; i < N; ++i)
|
|
|
|
{
|
2008-12-26 10:43:18 +00:00
|
|
|
if (values[i] < _Right.values[i])
|
|
|
|
return true;
|
|
|
|
else if (values[i] > _Right.values[i])
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
|
|
|
|
bool operator ==(const VERTEXSHADERUID& _Right) const
|
|
|
|
{
|
|
|
|
if (values[0] != _Right.values[0])
|
|
|
|
return false;
|
|
|
|
int N = GetNumValues();
|
2009-07-26 09:52:35 +00:00
|
|
|
for (int i = 1; i < N; ++i)
|
|
|
|
{
|
2008-12-26 10:43:18 +00:00
|
|
|
if (values[i] != _Right.values[i])
|
|
|
|
return false;
|
|
|
|
}
|
|
|
|
return true;
|
|
|
|
}
|
|
|
|
};
|
|
|
|
|
2010-06-14 03:09:44 +00:00
|
|
|
|
2010-06-12 15:49:21 +00:00
|
|
|
|
2010-01-17 17:44:09 +00:00
|
|
|
// components is included in the uid.
|
2010-06-12 15:49:21 +00:00
|
|
|
const char *GenerateVertexShaderCode(u32 components, API_TYPE api_type);
|
2010-01-17 17:44:09 +00:00
|
|
|
void GetVertexShaderId(VERTEXSHADERUID *uid, u32 components);
|
|
|
|
|
2009-09-10 03:36:32 +00:00
|
|
|
extern VERTEXSHADERUID last_vertex_shader_uid;
|
2008-12-08 04:46:09 +00:00
|
|
|
|
2009-07-26 09:52:35 +00:00
|
|
|
#endif // GCOGL_VERTEXSHADER_H
|