dolphin/Source/Core/VideoCommon/VertexLoaderX64.h

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#include "Common/x64Emitter.h"
#include "VideoCommon/VertexLoaderBase.h"
class VertexLoaderX64 : public VertexLoaderBase, public Gen::X64CodeBlock
{
public:
VertexLoaderX64(const TVtxDesc& vtx_desc, const VAT& vtx_att);
protected:
std::string GetName() const override { return "VertexLoaderX64"; }
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bool IsInitialized() override;
int RunVertices(DataReader src, DataReader dst, int count, int primitive) override;
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private:
u32 m_src_ofs = 0;
u32 m_dst_ofs = 0;
Gen::FixupBranch m_skip_vertex;
Gen::OpArg GetVertexAddr(int array, u64 attribute);
int ReadVertex(Gen::OpArg data, u64 attribute, int format, int count_in, int count_out, bool dequantize, u8 scaling_exponent, AttributeFormat* native_format);
void ReadColor(Gen::OpArg data, u64 attribute, int format);
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void GenerateVertexLoader();
};