dolphin/Source/Plugins/Plugin_VideoOGL/Src/SDLWindow.h

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#ifndef _SDLWINDOW_H
#define _SDLWINDOW_H
#include "GLWindow.h"
#if defined HAVE_SDL && HAVE_SDL
#include <SDL.h>
class SDLWindow : public GLWindow
{
public:
virtual void SwapBuffers();
virtual void SetWindowText(const char *text);
virtual bool PeekMessages();
virtual void Update();
virtual bool MakeCurrent();
static bool valid() { return true; }
~SDLWindow();
SDLWindow();
};
#else
class SDLWindow : public GLWindow
{
public:
SDLWindow() {}
};
#endif
#endif