2017-04-23 04:44:34 +00:00
|
|
|
// Copyright 2017 Dolphin Emulator Project
|
|
|
|
// Licensed under GPLv2+
|
|
|
|
// Refer to the license.txt file included.
|
|
|
|
|
|
|
|
#pragma once
|
|
|
|
|
2017-05-31 04:44:03 +00:00
|
|
|
#include <vector>
|
|
|
|
|
2017-04-23 04:44:34 +00:00
|
|
|
#include "Common/GL/GLUtil.h"
|
|
|
|
|
2017-10-21 14:49:40 +00:00
|
|
|
#include "VideoCommon/AbstractStagingTexture.h"
|
2017-04-23 04:44:34 +00:00
|
|
|
#include "VideoCommon/AbstractTexture.h"
|
|
|
|
|
|
|
|
namespace OGL
|
|
|
|
{
|
|
|
|
class OGLTexture final : public AbstractTexture
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
explicit OGLTexture(const TextureConfig& tex_config);
|
|
|
|
~OGLTexture();
|
|
|
|
|
|
|
|
void Bind(unsigned int stage) override;
|
|
|
|
|
|
|
|
void CopyRectangleFromTexture(const AbstractTexture* source,
|
|
|
|
const MathUtil::Rectangle<int>& srcrect,
|
|
|
|
const MathUtil::Rectangle<int>& dstrect) override;
|
|
|
|
void Load(u32 level, u32 width, u32 height, u32 row_length, const u8* buffer,
|
|
|
|
size_t buffer_size) override;
|
|
|
|
|
|
|
|
GLuint GetRawTexIdentifier() const;
|
|
|
|
GLuint GetFramebuffer() const;
|
|
|
|
|
|
|
|
static void DisableStage(unsigned int stage);
|
|
|
|
static void SetStage();
|
|
|
|
|
|
|
|
private:
|
2017-05-31 04:44:03 +00:00
|
|
|
std::optional<RawTextureInfo> MapFullImpl() override;
|
|
|
|
std::optional<RawTextureInfo> MapRegionImpl(u32 level, u32 x, u32 y, u32 width,
|
|
|
|
u32 height) override;
|
|
|
|
void MapRegionSlow(u32 level, u32 x, u32 y, u32 width, u32 height);
|
|
|
|
|
2017-04-23 04:44:34 +00:00
|
|
|
GLuint m_texId;
|
|
|
|
GLuint m_framebuffer = 0;
|
2017-05-31 04:44:03 +00:00
|
|
|
std::vector<u8> m_staging_data;
|
2017-04-23 04:44:34 +00:00
|
|
|
};
|
|
|
|
|
2017-10-21 14:49:40 +00:00
|
|
|
class OGLStagingTexture final : public AbstractStagingTexture
|
|
|
|
{
|
|
|
|
public:
|
|
|
|
OGLStagingTexture() = delete;
|
|
|
|
~OGLStagingTexture();
|
|
|
|
|
|
|
|
void CopyFromTexture(const AbstractTexture* src, const MathUtil::Rectangle<int>& src_rect,
|
|
|
|
u32 src_layer, u32 src_level,
|
|
|
|
const MathUtil::Rectangle<int>& dst_rect) override;
|
|
|
|
void CopyToTexture(const MathUtil::Rectangle<int>& src_rect, AbstractTexture* dst,
|
|
|
|
const MathUtil::Rectangle<int>& dst_rect, u32 dst_layer,
|
|
|
|
u32 dst_level) override;
|
|
|
|
|
|
|
|
bool Map() override;
|
|
|
|
void Unmap() override;
|
|
|
|
void Flush() override;
|
|
|
|
|
|
|
|
static std::unique_ptr<OGLStagingTexture> Create(StagingTextureType type,
|
|
|
|
const TextureConfig& config);
|
|
|
|
|
|
|
|
private:
|
|
|
|
OGLStagingTexture(StagingTextureType type, const TextureConfig& config, GLenum target,
|
|
|
|
GLuint buffer_name, size_t buffer_size, char* map_ptr, size_t map_stride);
|
|
|
|
|
|
|
|
private:
|
|
|
|
GLenum m_target;
|
|
|
|
GLuint m_buffer_name;
|
|
|
|
size_t m_buffer_size;
|
|
|
|
GLsync m_fence = 0;
|
|
|
|
};
|
|
|
|
|
2017-04-23 04:44:34 +00:00
|
|
|
} // namespace OGL
|