2015-05-24 04:55:12 +00:00
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// Copyright 2008 Dolphin Emulator Project
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2015-05-17 23:08:10 +00:00
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// Licensed under GPLv2+
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2013-04-21 06:17:03 +00:00
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// Refer to the license.txt file included.
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2009-09-24 21:35:06 +00:00
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2014-02-10 18:54:46 +00:00
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#pragma once
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2009-09-24 21:35:06 +00:00
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2011-01-02 02:49:30 +00:00
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#ifdef __APPLE__
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2009-10-23 17:10:27 +00:00
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#include <AudioUnit/AudioUnit.h>
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2011-01-02 02:49:30 +00:00
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#endif
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2009-09-24 21:35:06 +00:00
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2014-02-17 10:18:15 +00:00
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#include "AudioCommon/SoundStream.h"
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2009-09-24 21:35:06 +00:00
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2014-03-18 14:37:45 +00:00
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class CoreAudioSound final : public SoundStream
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2009-09-24 21:35:06 +00:00
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{
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2011-01-02 02:49:30 +00:00
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#ifdef __APPLE__
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2009-09-24 21:35:06 +00:00
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public:
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2016-06-24 08:43:46 +00:00
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bool Start() override;
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void SetVolume(int volume) override;
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void SoundLoop() override;
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void Stop() override;
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void Update() override;
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2013-03-20 01:51:12 +00:00
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2016-06-24 08:43:46 +00:00
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static bool isValid() { return true; }
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2011-01-04 02:09:29 +00:00
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private:
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2016-06-24 08:43:46 +00:00
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AudioUnit audioUnit;
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int m_volume;
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2011-02-02 18:21:20 +00:00
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2016-06-24 08:43:46 +00:00
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static OSStatus callback(void* inRefCon, AudioUnitRenderActionFlags* ioActionFlags,
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const AudioTimeStamp* inTimeStamp, UInt32 inBusNumber,
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UInt32 inNumberFrames, AudioBufferList* ioData);
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2011-01-02 02:49:30 +00:00
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#endif
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2009-09-24 21:35:06 +00:00
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};
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