dolphin/Source/Plugins/Plugin_VideoOGL/Src/Config.h

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// Copyright (C) 2003-2008 Dolphin Project.
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, version 2.0.
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License 2.0 for more details.
// A copy of the GPL 2.0 should have been included with the program.
// If not, see http://www.gnu.org/licenses/
// Official SVN repository and contact information can be found at
// http://code.google.com/p/dolphin-emu/
#ifndef _CONFIG_H
#define _CONFIG_H
#include "Common.h"
// Log in two categories, and save three other options in the same byte
#define CONF_LOG 1
#define CONF_PRIMLOG 2
#define CONF_SAVETEXTURES 4
#define CONF_SAVETARGETS 8
#define CONF_SAVESHADERS 16
enum MultisampleMode {
MULTISAMPLE_OFF,
MULTISAMPLE_2X,
MULTISAMPLE_4X,
MULTISAMPLE_8X,
MULTISAMPLE_CSAA_8X,
MULTISAMPLE_CSAA_8XQ,
MULTISAMPLE_CSAA_16X,
MULTISAMPLE_CSAA_16XQ,
};
// NEVER inherit from this class.
struct Config
{
Config();
void Load();
void Save();
// General
bool bFullscreen;
bool bHideCursor;
bool renderToMainframe;
bool bVSync;
// Resolution control
char iFSResolution[16];
char iWindowedRes[16];
bool bNativeResolution; // Should possibly be augmented with 2x, 4x native.
bool bKeepAR43, bKeepAR169, bCrop; // Aspect ratio controls.
bool bUseXFB;
bool bAutoScale; // Removes annoying borders without using XFB. Doesn't always work perfectly.
// Enhancements
int iMultisampleMode;
bool bForceFiltering;
int iMaxAnisotropy;
// Information
bool bShowFPS;
bool bOverlayStats;
bool bOverlayBlendStats;
bool bOverlayProjStats;
bool bTexFmtOverlayEnable;
bool bTexFmtOverlayCenter;
bool bShowEFBCopyRegions;
// Render
bool bWireFrame;
bool bDisableLighting;
bool bDisableTexturing;
bool bDstAlphaPass;
// Utility
bool bDumpTextures;
bool bDumpEFBTarget;
// Hacks
bool bEFBCopyDisable;
bool bEFBCopyDisableHotKey;
bool bProjectionHax1;
bool bCopyEFBToRAM;
bool bSafeTextureCache;
int iLog; // CONF_ bits
int iSaveTargetId;
//currently unused:
int iCompileDLsLevel;
bool bShowShaderErrors;
private:
DISALLOW_COPY_AND_ASSIGN(Config);
};
extern Config g_Config;
#endif // _CONFIG_H