2009-02-23 06:15:48 +00:00
|
|
|
|
// Copyright (C) 2003-2008 Dolphin Project.
|
|
|
|
|
|
|
|
|
|
// This program is free software: you can redistribute it and/or modify
|
|
|
|
|
// it under the terms of the GNU General Public License as published by
|
|
|
|
|
// the Free Software Foundation, version 2.0.
|
|
|
|
|
|
|
|
|
|
// This program is distributed in the hope that it will be useful,
|
|
|
|
|
// but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
|
|
|
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
|
|
|
// GNU General Public License 2.0 for more details.
|
|
|
|
|
|
|
|
|
|
// A copy of the GPL 2.0 should have been included with the program.
|
|
|
|
|
// If not, see http://www.gnu.org/licenses/
|
|
|
|
|
|
|
|
|
|
// Official SVN repository and contact information can be found at
|
|
|
|
|
// http://code.google.com/p/dolphin-emu/
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
////////////////////////////////////////////////////////////////////////////////////////
|
|
|
|
|
// Include
|
|
|
|
|
// <20><><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD><EFBFBD>
|
|
|
|
|
#include "Globals.h"
|
|
|
|
|
#include "Frame.h"
|
|
|
|
|
#include "FileUtil.h"
|
|
|
|
|
#include "StringUtil.h"
|
|
|
|
|
#include "ConsoleWindow.h"
|
|
|
|
|
|
|
|
|
|
#include "GameListCtrl.h"
|
|
|
|
|
#include "BootManager.h"
|
|
|
|
|
|
|
|
|
|
#include "Common.h"
|
|
|
|
|
#include "Setup.h"
|
|
|
|
|
#include "ConfigManager.h"
|
|
|
|
|
#include "Core.h"
|
|
|
|
|
#include "State.h"
|
|
|
|
|
#include "ConfigMain.h"
|
|
|
|
|
#include "PluginManager.h"
|
|
|
|
|
#include "MemcardManager.h"
|
|
|
|
|
#include "CheatsWindow.h"
|
|
|
|
|
#include "AboutDolphin.h"
|
|
|
|
|
|
|
|
|
|
#include <wx/statusbr.h>
|
|
|
|
|
/////////////////////////////////////////
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
namespace WiimoteLeds
|
|
|
|
|
{
|
|
|
|
|
int LED_SIZE_X = 8;
|
|
|
|
|
int LED_SIZE_Y = 8;
|
|
|
|
|
int SPEAKER_SIZE_X = 8;
|
|
|
|
|
int SPEAKER_SIZE_Y = 8;
|
|
|
|
|
|
|
|
|
|
int ConnectionStatusWidth = 103; // These widths need to be revised, for vista at least
|
|
|
|
|
int ConnectionStatusOnlyAdj = 7;
|
|
|
|
|
int RightmostMargin = 6;
|
|
|
|
|
int SpIconMargin = 11;
|
|
|
|
|
int LedIconMargin = 11;
|
|
|
|
|
|
|
|
|
|
// The necessary recording status width, allow Frame to be at last of the form 100,000
|
|
|
|
|
#ifdef RERECORDING
|
|
|
|
|
static const int RerecordingStatusWidth = 340;
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
// Leds only
|
|
|
|
|
static const int LdWidthsOn[] =
|
|
|
|
|
{
|
|
|
|
|
-1,
|
|
|
|
|
#ifdef RERECORDING
|
|
|
|
|
RerecordingStatusWidth,
|
|
|
|
|
#endif
|
|
|
|
|
ConnectionStatusWidth,
|
|
|
|
|
(LedIconMargin + LED_SIZE_X) * 4 + RightmostMargin
|
|
|
|
|
};
|
|
|
|
|
static const int StylesFieldOn[] = { wxSB_NORMAL, wxSB_NORMAL, wxSB_NORMAL };
|
|
|
|
|
|
|
|
|
|
// Speakers only
|
|
|
|
|
static const int SpWidthsOn[] =
|
|
|
|
|
{
|
|
|
|
|
-1,
|
|
|
|
|
#ifdef RERECORDING
|
|
|
|
|
RerecordingStatusWidth,
|
|
|
|
|
#endif
|
|
|
|
|
ConnectionStatusWidth,
|
|
|
|
|
( SpIconMargin + SPEAKER_SIZE_X ) * 3 + RightmostMargin
|
|
|
|
|
};
|
|
|
|
|
static const int SpStylesFieldOn[] = { wxSB_NORMAL,
|
|
|
|
|
#ifdef RERECORDING
|
|
|
|
|
wxSB_NORMAL,
|
|
|
|
|
#endif
|
|
|
|
|
wxSB_NORMAL, wxSB_NORMAL };
|
|
|
|
|
|
|
|
|
|
// Both
|
|
|
|
|
static const int LdSpWidthsOn[] =
|
|
|
|
|
{
|
|
|
|
|
-1,
|
|
|
|
|
#ifdef RERECORDING
|
|
|
|
|
RerecordingStatusWidth,
|
|
|
|
|
#endif
|
|
|
|
|
ConnectionStatusWidth,
|
|
|
|
|
(SpIconMargin + SPEAKER_SIZE_X) * 3,
|
|
|
|
|
(LedIconMargin + LED_SIZE_X) * 4 + RightmostMargin
|
|
|
|
|
};
|
|
|
|
|
static const int LdSpStylesFieldOn[] = { wxSB_NORMAL,
|
|
|
|
|
#ifdef RERECORDING
|
|
|
|
|
wxSB_NORMAL,
|
|
|
|
|
#endif
|
|
|
|
|
wxSB_NORMAL, wxSB_NORMAL };
|
|
|
|
|
|
|
|
|
|
// Only the Wiimote connection Status
|
|
|
|
|
static const int WidthsOff[] =
|
|
|
|
|
{
|
|
|
|
|
-1,
|
|
|
|
|
#ifdef RERECORDING
|
|
|
|
|
RerecordingStatusWidth,
|
|
|
|
|
#endif
|
|
|
|
|
ConnectionStatusWidth + ConnectionStatusOnlyAdj + RightmostMargin
|
|
|
|
|
};
|
|
|
|
|
static const int StylesFieldOff[] = { wxSB_NORMAL,
|
|
|
|
|
#ifdef RERECORDING
|
|
|
|
|
wxSB_NORMAL,
|
|
|
|
|
#endif
|
|
|
|
|
wxSB_NORMAL };
|
|
|
|
|
|
|
|
|
|
// GC mode
|
|
|
|
|
static const int WidthsOffGC[] = { -1
|
|
|
|
|
#ifdef RERECORDING
|
|
|
|
|
, RerecordingStatusWidth
|
|
|
|
|
#endif
|
|
|
|
|
};
|
|
|
|
|
static const int StylesFieldOffGC[] = { wxSB_NORMAL
|
|
|
|
|
#ifdef RERECORDING
|
|
|
|
|
, wxSB_NORMAL
|
|
|
|
|
#endif
|
|
|
|
|
};
|
|
|
|
|
};
|
|
|
|
|
|
|
|
|
|
// =======================================================
|
|
|
|
|
// Modify status bar
|
|
|
|
|
// -------------
|
|
|
|
|
void CFrame::ModifyStatusBar()
|
|
|
|
|
{
|
|
|
|
|
// Get settings
|
|
|
|
|
bool LedsOn = SConfig::GetInstance().m_LocalCoreStartupParameter.bWiiLeds;
|
|
|
|
|
bool SpeakersOn = SConfig::GetInstance().m_LocalCoreStartupParameter.bWiiSpeakers;
|
|
|
|
|
|
|
|
|
|
// Don't use this for GC games, or before a game is loaded
|
|
|
|
|
if(!SConfig::GetInstance().m_LocalCoreStartupParameter.bWii)
|
|
|
|
|
{ LedsOn = false; SpeakersOn = false; }
|
|
|
|
|
|
|
|
|
|
// Declarations
|
|
|
|
|
int Fields = 0;
|
|
|
|
|
int *Widths = 0;
|
|
|
|
|
int *StylesFields = 0;
|
|
|
|
|
|
|
|
|
|
// ---------------------------------------
|
|
|
|
|
// Leds only
|
|
|
|
|
// -------------
|
|
|
|
|
if(LedsOn && !SpeakersOn)
|
|
|
|
|
{
|
|
|
|
|
Fields = 3;
|
|
|
|
|
Widths = (int*)WiimoteLeds::LdWidthsOn;
|
|
|
|
|
StylesFields = (int*)WiimoteLeds::StylesFieldOn;
|
|
|
|
|
}
|
|
|
|
|
// ---------------------------------------
|
|
|
|
|
// Speaker only
|
|
|
|
|
// -------------
|
|
|
|
|
else if(!LedsOn && SpeakersOn)
|
|
|
|
|
{
|
|
|
|
|
Fields = 3;
|
|
|
|
|
Widths = (int*)WiimoteLeds::SpWidthsOn;
|
|
|
|
|
StylesFields = (int*)WiimoteLeds::SpStylesFieldOn;
|
|
|
|
|
}
|
|
|
|
|
// ---------------------------------------
|
|
|
|
|
// Both on
|
|
|
|
|
// -------------
|
|
|
|
|
else if(LedsOn && SpeakersOn)
|
|
|
|
|
{
|
|
|
|
|
Fields = 4;
|
|
|
|
|
Widths = (int*)WiimoteLeds::LdSpWidthsOn;
|
|
|
|
|
StylesFields = (int*)WiimoteLeds::LdSpStylesFieldOn;
|
|
|
|
|
}
|
|
|
|
|
// ---------------------------------------
|
|
|
|
|
// Both off
|
|
|
|
|
// -------------
|
|
|
|
|
else if(!LedsOn && !SpeakersOn)
|
|
|
|
|
{
|
|
|
|
|
Fields = 2;
|
|
|
|
|
Widths = (int*)WiimoteLeds::WidthsOff;
|
|
|
|
|
StylesFields = (int*)WiimoteLeds::StylesFieldOff;
|
|
|
|
|
|
|
|
|
|
// Maybe we should even go down to one field
|
|
|
|
|
if(!SConfig::GetInstance().m_LocalCoreStartupParameter.bWii)
|
|
|
|
|
{
|
|
|
|
|
Fields = 1;
|
|
|
|
|
Widths = (int*)WiimoteLeds::WidthsOffGC;
|
|
|
|
|
StylesFields = (int*)WiimoteLeds::StylesFieldOffGC;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// Add a filed for the rerecording status
|
|
|
|
|
#ifdef RERECORDING
|
|
|
|
|
Fields++;
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
// Update the settings
|
|
|
|
|
m_pStatusBar->SetFieldsCount(Fields);
|
|
|
|
|
m_pStatusBar->SetStatusWidths(Fields, Widths);
|
|
|
|
|
m_pStatusBar->SetStatusStyles(Fields, StylesFields);
|
|
|
|
|
|
|
|
|
|
/* Destroy and create all, and check for HaveLeds and HaveSpeakers in case we have
|
|
|
|
|
gotten a confirmed on or off setting, in which case we don't do anything */
|
|
|
|
|
if(!LedsOn && HaveLeds) CreateDestroy(DESTROYLEDS);
|
|
|
|
|
if(!SpeakersOn && HaveSpeakers) CreateDestroy(DESTROYSPEAKERS);
|
|
|
|
|
if(LedsOn && !HaveLeds) CreateDestroy(CREATELEDS);
|
|
|
|
|
if(SpeakersOn && !HaveSpeakers) CreateDestroy(CREATESPEAKERS);
|
|
|
|
|
|
|
|
|
|
DoMoveIcons();
|
|
|
|
|
m_pStatusBar->Refresh(); // avoid small glitches that can occur
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// =======================================================
|
|
|
|
|
// Create and destroy leds and speakers icons
|
|
|
|
|
// -------------
|
|
|
|
|
void CFrame::CreateDestroy(int Case)
|
|
|
|
|
{
|
|
|
|
|
switch(Case)
|
|
|
|
|
{
|
|
|
|
|
case CREATELEDS:
|
|
|
|
|
{
|
|
|
|
|
CreateLeds();
|
|
|
|
|
UpdateLeds();
|
|
|
|
|
HaveLeds = true;
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
case DESTROYLEDS:
|
|
|
|
|
{
|
|
|
|
|
for(int i = 0; i < 4; i++)
|
|
|
|
|
{
|
|
|
|
|
m_StatBmp[i]->Destroy();
|
|
|
|
|
}
|
|
|
|
|
HaveLeds = false;
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
case CREATESPEAKERS:
|
|
|
|
|
{
|
|
|
|
|
CreateSpeakers();
|
|
|
|
|
HaveSpeakers = true;
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
case DESTROYSPEAKERS:
|
|
|
|
|
{
|
|
|
|
|
for(int i = 4; i < 7; i++)
|
|
|
|
|
{
|
|
|
|
|
m_StatBmp[i]->Destroy();
|
|
|
|
|
}
|
|
|
|
|
HaveSpeakers = false;
|
|
|
|
|
break;
|
|
|
|
|
}
|
|
|
|
|
} // end of switch
|
|
|
|
|
|
|
|
|
|
DoMoveIcons();
|
|
|
|
|
}
|
|
|
|
|
// =============
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// =======================================================
|
|
|
|
|
// Create and update leds
|
|
|
|
|
// -------------
|
|
|
|
|
void CFrame::CreateLeds()
|
|
|
|
|
{
|
|
|
|
|
// Begin with blank ones
|
|
|
|
|
memset(&g_Leds, 0, sizeof(g_Leds));
|
|
|
|
|
for(int i = 0; i < 4; i++)
|
|
|
|
|
{
|
|
|
|
|
m_StatBmp[i] = new wxStaticBitmap(m_pStatusBar, wxID_ANY,
|
|
|
|
|
CreateBitmapForLeds(g_Leds[i] == 1));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
// Update leds
|
|
|
|
|
void CFrame::UpdateLeds()
|
|
|
|
|
{
|
|
|
|
|
for(int i = 0; i < 4; i++)
|
|
|
|
|
{
|
|
|
|
|
m_StatBmp[i]->SetBitmap(CreateBitmapForLeds(g_Leds[i] != 0));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
// ==============
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// =======================================================
|
|
|
|
|
// Create and speaker icons
|
|
|
|
|
// -------------
|
|
|
|
|
void CFrame::CreateSpeakers()
|
|
|
|
|
{
|
|
|
|
|
// Begin with blank ones
|
|
|
|
|
memset(&g_Speakers, 0, sizeof(g_Speakers));
|
|
|
|
|
memset(&g_Speakers_, 0, sizeof(g_Speakers_));
|
|
|
|
|
for(int i = 0; i < 3; i++)
|
|
|
|
|
{
|
|
|
|
|
m_StatBmp[i+4] = new wxStaticBitmap(m_pStatusBar, wxID_ANY,
|
|
|
|
|
CreateBitmapForSpeakers(i, g_Speakers[i] != 0));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
// Update icons
|
|
|
|
|
void CFrame::UpdateSpeakers()
|
|
|
|
|
{
|
|
|
|
|
/*if(!SConfig::GetInstance().m_LocalCoreStartupParameter.bNTSC)
|
|
|
|
|
{ PanicAlert("Not NTSC");}
|
|
|
|
|
|
|
|
|
|
if(!SConfig::GetInstance().m_LocalCoreStartupParameter.bWii)
|
|
|
|
|
{ PanicAlert("Not Wii");}*/
|
|
|
|
|
for(int i = 0; i < 3; i++)
|
|
|
|
|
{
|
|
|
|
|
m_StatBmp[i+4]->SetBitmap(CreateBitmapForSpeakers(i, g_Speakers[i] != 0));
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
// ==============
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// =======================================================
|
|
|
|
|
// Create the Leds bitmap
|
|
|
|
|
// -------------
|
|
|
|
|
wxBitmap CFrame::CreateBitmapForLeds(bool On)
|
|
|
|
|
{
|
|
|
|
|
wxBitmap bitmap(WiimoteLeds::LED_SIZE_X, WiimoteLeds::LED_SIZE_Y);
|
|
|
|
|
wxMemoryDC dc;
|
|
|
|
|
dc.SelectObject(bitmap);
|
|
|
|
|
|
|
|
|
|
// Set outline and fill colors
|
|
|
|
|
wxBrush LightBlueBrush(_T("#0383f0"));
|
|
|
|
|
wxPen LightBluePen(_T("#80c5fd"));
|
|
|
|
|
wxPen LightGrayPen(_T("#909090"));
|
|
|
|
|
dc.SetPen(On ? LightBluePen : LightGrayPen);
|
|
|
|
|
dc.SetBrush(On ? LightBlueBrush : *wxWHITE_BRUSH);
|
|
|
|
|
|
|
|
|
|
dc.Clear();
|
|
|
|
|
dc.DrawRectangle(0, 0, WiimoteLeds::LED_SIZE_X, WiimoteLeds::LED_SIZE_Y);
|
|
|
|
|
dc.SelectObject(wxNullBitmap);
|
|
|
|
|
return bitmap;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// =======================================================
|
|
|
|
|
// Create the Speaker bitmap
|
|
|
|
|
// -------------
|
|
|
|
|
wxBitmap CFrame::CreateBitmapForSpeakers(int BitmapType, bool On)
|
|
|
|
|
{
|
|
|
|
|
wxBitmap bitmap(WiimoteLeds::LED_SIZE_X, WiimoteLeds::LED_SIZE_Y);
|
|
|
|
|
wxMemoryDC dc;
|
|
|
|
|
dc.SelectObject(bitmap);
|
|
|
|
|
wxBrush BackgroundGrayBrush(_T("#ece9d8")); // the right color in windows
|
|
|
|
|
|
|
|
|
|
switch(BitmapType)
|
|
|
|
|
{
|
|
|
|
|
case 0: // Speaker on
|
|
|
|
|
{
|
|
|
|
|
// Set outline and fill colors
|
|
|
|
|
dc.SetPen(On ? *wxMEDIUM_GREY_PEN : *wxMEDIUM_GREY_PEN);
|
|
|
|
|
dc.SetBrush(On ? *wxGREEN_BRUSH : *wxWHITE_BRUSH);
|
|
|
|
|
dc.SetBackground(BackgroundGrayBrush);
|
|
|
|
|
dc.Clear();
|
|
|
|
|
dc.DrawEllipse(0, 0, WiimoteLeds::SPEAKER_SIZE_X, WiimoteLeds::SPEAKER_SIZE_Y);
|
|
|
|
|
dc.SelectObject(wxNullBitmap);
|
|
|
|
|
return bitmap;
|
|
|
|
|
}
|
|
|
|
|
case 1: // Speaker unmuted
|
|
|
|
|
{
|
|
|
|
|
// Set outline and fill colors
|
|
|
|
|
dc.SetPen(On ? *wxMEDIUM_GREY_PEN : *wxMEDIUM_GREY_PEN);
|
|
|
|
|
dc.SetBrush(On ? *wxBLUE_BRUSH : *wxWHITE_BRUSH);
|
|
|
|
|
dc.SetBackground(BackgroundGrayBrush);
|
|
|
|
|
dc.Clear();
|
|
|
|
|
dc.DrawEllipse(0, 0, WiimoteLeds::SPEAKER_SIZE_X, WiimoteLeds::SPEAKER_SIZE_Y);
|
|
|
|
|
dc.SelectObject(wxNullBitmap);
|
|
|
|
|
return bitmap;
|
|
|
|
|
}
|
|
|
|
|
case 2: // Speaker activity
|
|
|
|
|
{
|
|
|
|
|
// Set outline and fill colors
|
|
|
|
|
dc.SetPen(On ? *wxMEDIUM_GREY_PEN : *wxMEDIUM_GREY_PEN);
|
|
|
|
|
dc.SetBrush(On ? *wxGREEN_BRUSH : *wxWHITE_BRUSH);
|
|
|
|
|
dc.SetBackground(BackgroundGrayBrush);
|
|
|
|
|
dc.Clear();
|
|
|
|
|
dc.DrawEllipse(0, 0, WiimoteLeds::SPEAKER_SIZE_X, WiimoteLeds::SPEAKER_SIZE_Y);
|
|
|
|
|
dc.SelectObject(wxNullBitmap);
|
|
|
|
|
return bitmap;
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
return bitmap;
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
// =======================================================
|
|
|
|
|
// Move the bitmaps
|
|
|
|
|
// -------------
|
|
|
|
|
void CFrame::DoMoveIcons()
|
|
|
|
|
{
|
|
|
|
|
if(HaveLeds) MoveLeds();
|
|
|
|
|
if(HaveSpeakers) MoveSpeakers();
|
|
|
|
|
|
|
|
|
|
// If there is not room for the led icons hide them
|
|
|
|
|
if(m_pStatusBar->GetFieldsCount() >= 2 && HaveLeds)
|
|
|
|
|
{
|
|
|
|
|
wxRect Rect;
|
|
|
|
|
#ifdef RERECORDING
|
|
|
|
|
m_pStatusBar->GetFieldRect((HaveLeds && HaveSpeakers) ? 4 : 3, Rect);
|
|
|
|
|
#else
|
|
|
|
|
m_pStatusBar->GetFieldRect((HaveLeds && HaveSpeakers) ? 3 : 2, Rect);
|
|
|
|
|
#endif
|
|
|
|
|
if(Rect.GetWidth() < 20)
|
|
|
|
|
for (int i = 0; i < 4; i++) m_StatBmp[i]->Hide();
|
|
|
|
|
else // if(!m_StatBmp[0]->IsShown())
|
|
|
|
|
for (int i = 0; i < 4; i++) m_StatBmp[i]->Show();
|
|
|
|
|
//Console::Print("LED: %i ", Rect.GetWidth());
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
// If there is not room for the speaker icons hide them
|
|
|
|
|
if(m_pStatusBar->GetFieldsCount() >= 2 && HaveSpeakers)
|
|
|
|
|
{
|
|
|
|
|
wxRect Rect;
|
|
|
|
|
#ifdef RERECORDING
|
|
|
|
|
m_pStatusBar->GetFieldRect(3, Rect);
|
|
|
|
|
#else
|
|
|
|
|
m_pStatusBar->GetFieldRect(2, Rect);
|
|
|
|
|
#endif
|
|
|
|
|
if(Rect.GetWidth() < 20)
|
|
|
|
|
for(int i = 0; i < 3; i++) m_StatBmp[i + 4]->Hide();
|
|
|
|
|
else // if(!m_StatBmp[4]->IsShown())
|
|
|
|
|
for (int i = 0; i < 3; i++) m_StatBmp[i + 4]->Show();
|
|
|
|
|
//Console::Print("Speaker: %i\n", Rect.GetWidth());
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void CFrame::MoveLeds()
|
|
|
|
|
{
|
|
|
|
|
wxRect Rect;
|
|
|
|
|
// Get the bitmap field coordinates
|
|
|
|
|
#ifdef RERECORDING
|
|
|
|
|
m_pStatusBar->GetFieldRect((HaveLeds && HaveSpeakers) ? 4 : 3, Rect);
|
|
|
|
|
#else
|
|
|
|
|
m_pStatusBar->GetFieldRect((HaveLeds && HaveSpeakers) ? 3 : 2, Rect);
|
|
|
|
|
#endif
|
|
|
|
|
wxSize Size = m_StatBmp[0]->GetSize(); // Get the bitmap size
|
|
|
|
|
|
|
|
|
|
//wxMessageBox(wxString::Format("%i", Rect.x));
|
|
|
|
|
int x = Rect.x + 10;
|
|
|
|
|
int Dist = WiimoteLeds::LED_SIZE_X + 7;
|
|
|
|
|
int y = Rect.y + (Rect.height - Size.y) / 2;
|
|
|
|
|
|
|
|
|
|
for(int i = 0; i < 4; i++)
|
|
|
|
|
{
|
|
|
|
|
if(i > 0) x = m_StatBmp[i-1]->GetPosition().x + Dist;
|
|
|
|
|
m_StatBmp[i]->Move(x, y);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
|
|
|
|
|
void CFrame::MoveSpeakers()
|
|
|
|
|
{
|
|
|
|
|
wxRect Rect;
|
|
|
|
|
// Get the bitmap field coordinates
|
|
|
|
|
#ifdef RERECORDING
|
|
|
|
|
m_pStatusBar->GetFieldRect(3, Rect);
|
|
|
|
|
#else
|
|
|
|
|
m_pStatusBar->GetFieldRect(2, Rect);
|
|
|
|
|
#endif
|
|
|
|
|
|
|
|
|
|
// Get the actual bitmap size, currently it's the same as SPEAKER_SIZE_Y
|
|
|
|
|
wxSize Size = m_StatBmp[4]->GetSize();
|
|
|
|
|
|
|
|
|
|
//wxMessageBox(wxString::Format("%i", Rect.x));
|
|
|
|
|
int x = Rect.x + 9;
|
|
|
|
|
int Dist = WiimoteLeds::SPEAKER_SIZE_X + 7;
|
|
|
|
|
int y = Rect.y + (Rect.height - Size.y) / 2;
|
|
|
|
|
|
|
|
|
|
for(int i = 0; i < 3; i++)
|
|
|
|
|
{
|
|
|
|
|
if(i > 0) x = m_StatBmp[i-1+4]->GetPosition().x + Dist;
|
|
|
|
|
m_StatBmp[i + 4]->Move(x, y);
|
|
|
|
|
}
|
|
|
|
|
}
|
|
|
|
|
// ==============
|